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        <title><![CDATA[The Experience Points Podcast]]></title>
        <link><![CDATA[http://experiencepoints.blogspot.com/]]></link>
        <description><![CDATA[A weekly video game podcast from the co-writers of ExperiencePoints.net]]></description>
        <language>en</language>
        <copyright>Copyrighted</copyright>
        <managingEditor>experiencepoints@gmail.com</managingEditor>
        <pubDate>Wed, 24 Aug 2011 17:03:41 +0000</pubDate>
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        <docs>http://experiencepoints.blogspot.com/</docs>
        <itunes:author>Experience Points</itunes:author>
        
        
        
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        <itunes:summary>A weekly show from the authors of ExperiencePoints.blogspot.com. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary>
        <itunes:subtitle><![CDATA[Serious, but not humorless, discussions about video games and culture.]]></itunes:subtitle>
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            <title><![CDATA[The Experience Points Podcast]]></title>
            <link><![CDATA[http://experiencepoints.blogspot.com/]]></link>
        </image>
        <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/ExperiencePointsPodcast" /><feedburner:info uri="experiencepointspodcast" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>Copyrighted</media:copyright><media:thumbnail url="http://media.libsyn.com/media/experiencepoints/itunes_logo.jpg" /><media:keywords>video,games,culture,gaming,experience,points</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><itunes:owner><itunes:email>experiencepoints@gmail.com</itunes:email><itunes:name>Experience Points</itunes:name></itunes:owner><itunes:keywords>video,games,culture,gaming,experience,points</itunes:keywords><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item>
            <title><![CDATA[EXP Podcast #138: The Halo: Reach Recap]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/WM7dpNl-Cn8/exp-podcast-138-the-halo-reach-recap</link>
            <description>&lt;p class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-8HSOqctZKD8/Tkv32F19tLI/AAAAAAAAAzI/y-IZfaneMf0/s1600/halo%2Breach%2Bposter.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Jorge and I love talking about &lt;i&gt;Halo&lt;/i&gt; almost as much as we love playing it. This week, we discuss what was supposedly Bungie's last Halo game: &lt;i&gt;Halo: Reach&lt;/i&gt;. It's a wide-ranging conversation that encompasses everything from the gameplay systems to the grand plot of the &lt;i&gt;Halo&lt;/i&gt; universe. As always, feel free to join in with your thoughts and comments.&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;- For those of you who played the game: What are your thoughts?&lt;/p&gt;
&lt;p&gt;- What challenges and opportunities do video game prequels present?&lt;/p&gt;
&lt;p&gt;- What aspects of &lt;i&gt;Halo&lt;/i&gt; do you wish to see Bungie bring into their next project? What should they leave behind?&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_138_reach.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;- Run time: 46 min 19 sec&lt;/p&gt;
&lt;p&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/WM7dpNl-Cn8" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 17 Aug 2011 19:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2777</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2963uD0E-tQ/EXP_Podcast_138_reach.mp3" fileSize="44464177" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-138-the-halo-reach-recap</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2963uD0E-tQ/EXP_Podcast_138_reach.mp3" length="44464177" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_138_reach.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #137: Cross-Media Legends and Downfalls]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/DOGTxbFNt2Q/exp-podcast-137-cross-media-legends-and-downfalls</link>
            <description>&lt;p&gt;Last week Scott and I discussed Mark Filipowich's article on cross-media storytelling. Out of that podcast came a challenge: We would put Mark's theories to the test by watching &lt;i&gt;Halo Legends&lt;/i&gt; and &lt;i&gt;Dead Space: Downfall&lt;/i&gt;. We have returned with out lives, if not our dignity, in tact, bringing you our views on these films and what they add/take-away from their parent franchises. If you rank amongst our bravest listeners, you joined us on this journey and we encourage you to leave your own thoughts in the comments section below. If you have not watched them but are curious enough to do so, both films are currently streaming on Netflix for those with service.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt; Show notes:&lt;br /&gt; &lt;br /&gt; - Run time: 42 min 13 sec&lt;br /&gt; - "&lt;a href="http://www.popmatters.com/pm/post/145609-/"&gt;Games and Cross-Media Storytelling&lt;/a&gt;," by Mark Filipowich, via PopMatters&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/DOGTxbFNt2Q" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 10 Aug 2011 22:49:30 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2534</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/A7t96cwQuNg/EXP_Podcast_137-_Cross-Media_Legends_and_Downfalls.mp3" fileSize="40549458" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-137-cross-media-legends-and-downfalls</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/A7t96cwQuNg/EXP_Podcast_137-_Cross-Media_Legends_and_Downfalls.mp3" length="40549458" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_137-_Cross-Media_Legends_and_Downfalls.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #136: Cross-media 'Cast]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/Bf-nm-x3Rfw/exp-podcast-136-cross-media-cast</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.1269949838263743"&gt;Today, it feels like more games than ever enjoy an "expanded universe." &amp;nbsp;Books, TV shows, comics, and movies all develop worlds and characters that first appeared in video games. &amp;nbsp;This might be great for devoted fans, but what does it imply about games' abilities to stand on their own? &amp;nbsp;This week, we use Mark Filipowich's article on cross-media storytelling as a starting point for discussing the ways in which supplemental media affect the stories games try to tell. &amp;nbsp;We also lay out some plans for a cross-media adventure that will be the topic for a future show. &amp;nbsp;As always, we're glad to have you all along for the ride and look forward to reading your comments!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are some of your favorite examples of game-related cross-media storytelling and why are they effective?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- How can we separate marketing cash-ins from legitimate additions to a game's story?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Does an abundance of ancillary material degrade in-game content? &amp;nbsp;How can games tell stories that stand on their own?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/ep_136_cross_media.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 32 min 00 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.popmatters.com/pm/post/145609-/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;Games and Cross-Media Storytelling&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;," by Mark Filipowich, via PopMatters&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/Bf-nm-x3Rfw" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 03 Aug 2011 17:40:00 +0000</pubDate>
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            <itunes:subtitle />
            <itunes:duration>1918</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/z55z47Aart0/ep_136_cross_media.mp3" fileSize="30723769" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-136-cross-media-cast</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/z55z47Aart0/ep_136_cross_media.mp3" length="30723769" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/ep_136_cross_media.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #135: Overrated]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/rpsaJhIgj34/exp-podcast-135-overrated</link>
            <description>&lt;p&gt;Does the entire world love a game that you despise? You are not alone! We invited games journalist and brave contrarian Mitch Krpata on the show this week to discuss his criticism of &lt;i&gt;Ocarina of Time&lt;/i&gt;, the value of terrible games, love/hate relationships with indie games, and more.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Discussion starters:&lt;br /&gt; - What are some games you have disliked that everyone else seems to enjoy?&lt;br /&gt; - Is there a value in playing a game you despise?&lt;br /&gt; - What are the dangers of universally praised games?&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/indiecast_5_peter_brinson.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;/p&gt;
&lt;hr class="more" /&gt;
&lt;p&gt;&lt;br /&gt; - Run time: 49 min 57 sec&lt;br /&gt; - "&lt;a href="http://www.joystickdivision.com/2011/07/hey_listen_the_case_against_oc.php"&gt;Hey! Listen! The Case Against Ocarina of Time&lt;/a&gt;," by Mitch Krpata, via &lt;a href="http://www.joystickdivision.com/"&gt;Joystick Division&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://insultswordfighting.blogspot.com/"&gt;Insult Swordfighting blog&lt;/a&gt; by Mitch Krpata&lt;/p&gt;
&lt;p&gt;- "&lt;a href="http://thephoenix.com/boston/recroom/106304-limbo/"&gt;Review: Limbo&lt;/a&gt;," by Mitch Krpata via &lt;a href="http://thephoenix.com/Boston/"&gt;The Boston Phoenix&lt;/a&gt;- "&lt;a href="http://gamedesignreviews.com/reviews/mass-effect-interface-fail/"&gt;Mass Effect: Massive Interface Fail&lt;/a&gt;," by Krystian Majewski via &lt;a href="http://gamedesignreviews.com/"&gt;Game Design Reviews&lt;/a&gt;&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/rpsaJhIgj34" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 27 Jul 2011 20:43:58 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2998</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2kxswhIDelM/EXP_Podcast_135_-_Overrated.mp3" fileSize="47965125" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-135-overrated</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2kxswhIDelM/EXP_Podcast_135_-_Overrated.mp3" length="47965125" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_135_-_Overrated.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP IndieCast #5: A Conversation with Peter Brinson]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/ml5B5nzOU44/exp-indie-cast-5-a-conversation-with-peter-brinson</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.2645046004179603"&gt;This week, Jorge and I are happy to welcome Peter Brinson to the show. &amp;nbsp;Peter was one of the lead designers on &lt;/span&gt;&lt;a href="http://www.thecatandthecoup.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Cat and the Coup&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;, a independent game about the 1953 CIA-orchestrated Iranian coup. &amp;nbsp;After talking about The Cat and the Coup &lt;/span&gt;&lt;a href="http://www.experiencepoints.net/2011/06/exp-indiecast-4-sissy-and-coup.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;on a previous show&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;, we thought it would be a great idea to have Peter on to learn more about the game's inception as well as his approach to incorporating history, art, and design in creating a documentary game. &amp;nbsp;As we said before, we highly recommend the game. &amp;nbsp;Thanks again to Peter for taking the time to chat with us and thanks also to everyone listening. &amp;nbsp;We hope you enjoy the show!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/indiecast_5_peter_brinson.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 53 min 47 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;-&lt;/span&gt;&lt;a href="http://www.ludumdare.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;You can download The Cat and the Coup for free and learn more about its subject matter on the official website: &lt;/span&gt;&lt;a href="http://www.thecatandthecoup.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;http://www.thecatandthecoup.com/&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &amp;nbsp;The game is also available &lt;/span&gt;&lt;a href="http://store.steampowered.com/app/95700/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;on Steam&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=6D3QbrV3pT8"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;La Maison en Petits Cubes&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.archive.org/details/ThePowerOfNightmares"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Power of Nightmares&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/ml5B5nzOU44" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 20 Jul 2011 19:04:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3225</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/IRbeHucgpEw/indiecast_5_peter_brinson.mp3" fileSize="51641195" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-indie-cast-5-a-conversation-with-peter-brinson</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/IRbeHucgpEw/indiecast_5_peter_brinson.mp3" length="51641195" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/indiecast_5_peter_brinson.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #134: Currently Playing]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/7fMDVyUiBig/exp-podcast-134-currently-playing</link>
            <description>&lt;p&gt;The summer gaming dry spell is upon us, yet Scott and I both have our gaming dockets full. After a long month of work for the both us, we have returned to our backlog with a ravenous appetite. This week on the Experience Points podcast, Scott and I discuss what we have been playing, from Zelda sequels to isometric shooters, and a few things in between. Let us know what you have been enjoying lately in the comments section below, and be sure to chime in with your thoughts on the games we've discussed in the show.&lt;br /&gt; &lt;br /&gt; To listen to the podcast:&lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_133_free_to_play.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;br /&gt; &lt;br /&gt; - Run time: 32 min 18 sec&lt;br /&gt; - "&lt;a href="http://www.above49.ca/2011/05/cold-as-ice.html"&gt;Cold As Ice&lt;/a&gt;," by Nels Anderson via &lt;a href="http://www.above49.ca/"&gt;Above49&lt;/a&gt;&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/7fMDVyUiBig" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 13 Jul 2011 21:34:34 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1939</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/rWrdTUw704Y/EXP_Podcast_134_-_Currently_Playing.mp3" fileSize="31032360" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-134-currently-playing</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/rWrdTUw704Y/EXP_Podcast_134_-_Currently_Playing.mp3" length="31032360" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_134_-_Currently_Playing.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #133: Born Free-to-Play]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/ubsdCcjpKIo/exp-podcast-133-born-free-to-play</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.49388127681743943"&gt;Cash-strapped gamers have never had it so good: today, there are plenty of companies literally giving games away for free. &amp;nbsp;However, developers aren't simply doing this out of the goodness of their hearts; games without initial costs often feature non-traditional ways of making money. &amp;nbsp;Recently, a few high profile games like Team Fortress 2 and World of Warcraft have started experimenting with free-to-play and micro-transaction payment models. &amp;nbsp;They join a host to of other games that are trying to change the way players pay for games. &amp;nbsp;This week, Jorge and I talk about some of the financial, gameplay, and cultural issues surrounding free-to-play business models. &amp;nbsp;As always, we're always interested to hear any of your valuable thoughts, so feel free to jump into the comments with your thoughts.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are some of your favorite free-to-play games and how do they implement their non-traditional payment models?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Do specific types of games or genres lend themselves well to the free-to-play model?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- What kinds of cultural and socio-economic issues arise when transitioning to a micro-transaction payment system?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_133_free_to_play.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 32 min 23 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.joystiq.com/2011/06/28/world-of-warcraft-goes-free-to-play-until-characters-hit-level-2/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;World of Warcraft goes free-to-play until characters hit level 20&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;," via Joystiq&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/ubsdCcjpKIo" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 06 Jul 2011 16:30:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1942</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/5HcoW5eVb7s/EXP_Podcast_133_free_to_play.mp3" fileSize="31101186" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-133-born-free-to-play</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/5HcoW5eVb7s/EXP_Podcast_133_free_to_play.mp3" length="31101186" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_133_free_to_play.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #132: Summer Lovin']]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/fZfBOk2YZtM/exp-podcast-132-summer-lovin-</link>
            <description>&lt;p&gt;The sun is shining, birds are chirping, and the beaches are crowded, summer is in full swing. To celebrate, PopMatters just featured a great selection of the &lt;a href="http://www.popmatters.com/pm/special/section/the-best-summer-entertainment"&gt;best summer entertainment&lt;/a&gt;. Our compatriots even offered up their choice for &lt;a href="http://www.popmatters.com/pm/feature/143684-play-a-few-great-games-for-summer-fun/"&gt;great games and podcasts for the season&lt;/a&gt;. This week on the EXP Podcast, Scott and I continue the conversation with more of our own picks for games we associate with the summer. As always, we encourage you to join the discussion in the comments section below.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;/p&gt;
&lt;p&gt;- What games do you associate with the summer?&lt;br /&gt; - Does replayability or game duration affect this association?&lt;br /&gt; - Who is your go-to-character in &amp;lt;i&amp;gt;Smash Bros.&amp;lt;/i&amp;gt;? (That's right. We only ask the toughest questions.)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/indiecast_4_pony_coup.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;/p&gt;
&lt;hr class="more" /&gt;
&lt;p&gt;&lt;br /&gt; - Run time: 27 min 49 sec&lt;br /&gt; - "&lt;a href="http://www.popmatters.com/pm/special/section/the-best-summer-entertainment/"&gt;The Best Summer Entertainment&lt;/a&gt;," by multiple authors via PopMatters&lt;br /&gt; - "&lt;a href="http://www.popmatters.com/pm/feature/143684-play-a-few-great-games-for-summer-fun/"&gt;Great Games and Podcasts for Summer Fun&lt;/a&gt;," by multple authors via PopMatters&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/fZfBOk2YZtM" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 29 Jun 2011 16:09:05 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1670</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Rwhc-zenWrE/EXP_Podcast_132_-_Summer_Lovin.mp3" fileSize="26729821" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-132-summer-lovin-</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Rwhc-zenWrE/EXP_Podcast_132_-_Summer_Lovin.mp3" length="26729821" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_132_-_Summer_Lovin.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP IndieCast #4: Sissy and the Coup]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/WdqI33hjCMc/exp-indie-cast-4-sissy-and-the-coup</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.8038561469697724"&gt;What do five-year-olds, mythical creatures, and Iranian history all have in common? &amp;nbsp;They are all topics in this week's independent games podcast! &amp;nbsp;This week, we take a look at &lt;/span&gt;&lt;a href="http://www.ponycorns.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Sissy's Magical Ponycorn Adventure&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; and &lt;/span&gt;&lt;a href="http://coup.peterbrinson.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Cat and the Coup&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;. &amp;nbsp;Both are free and quick to play, so we encourage you to take a few minutes to experience two well-made, thought provoking games. &amp;nbsp;After that, we invite you to listen in on our discussion that touches on everything from the value of game design to the nature of history. &amp;nbsp;As always, feel free to join the conversation in the comments!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How does a game benefit from youthful inspiration? &amp;nbsp;Also: which is your favorite Ponycorn?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How does one balance the impulse to both challenge and educate the player in a documentary game?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Are certain types of games more useful for imparting specific messages? &amp;nbsp;How do game mechanics influence the way a story is told? &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/indiecast_4_pony_coup.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 48 min 02 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-&lt;/span&gt;&lt;a href="http://www.ludumdare.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.ponycorns.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Sissy's Magical Ponycorn Adventure&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://coup.peterbrinson.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Cat and the Coup&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/WdqI33hjCMc" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 22 Jun 2011 18:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2880</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oizI5cMCbSQ/indiecast_4_pony_coup.mp3" fileSize="46119296" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-indie-cast-4-sissy-and-the-coup</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oizI5cMCbSQ/indiecast_4_pony_coup.mp3" length="46119296" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/indiecast_4_pony_coup.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #131: E3 2011 Retrospective]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/-hsbScuqOSg/exp-podcast-131-e3-2011-retrospective</link>
            <description>&lt;p&gt;This year's Electronic Entertainment Expo has departed, but Scott and I are staying on topic just a little bit longer. Although we both missed the event this year, we kept abreast to the buzz coming out of Los Angeles. Consider us the clean-up crew, bringing you a serious, but not humorless, discussion of the rumors, technical innovations, and idiocies at this year's E3. Let us know your thoughts on all the E3 announcements in the comments section below.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Some discussion starters, in which I can ask anything I want:&lt;br /&gt; &lt;br /&gt; - What games are you most excited for coming out of E3?&lt;br /&gt; - How awful is Ubisoft's Mr. Caffeine?&lt;br /&gt; - What is the worse named piece of hardware: the Wii U or the PSVita?&lt;br /&gt; &lt;br /&gt; To listen to the podcast:&lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_130_cod_elite.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;br /&gt; &lt;br /&gt; - Run time: 57 min 59 sec&lt;br /&gt; - &lt;a href="http://www.giantbomb.com/e3-2011/92-6449/"&gt;Giant Bomb's E3 coverage portal&lt;/a&gt;&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/-hsbScuqOSg" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[f2bf9e9a9ea6a5f4abe2facbd7870499]]></guid>
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            <pubDate>Thu, 16 Jun 2011 03:01:29 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3480</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/n1XoNAmB68s/EXP_Podcast_131_-_E3_2011_Retrospective.mp3" fileSize="55688909" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-131-e3-2011-retrospective</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/n1XoNAmB68s/EXP_Podcast_131_-_E3_2011_Retrospective.mp3" length="55688909" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_131_-_E3_2011_Retrospective.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #130: Dollars and Duty]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/k224fqFUtxU/exp-podcast-130-dollars-and-duty</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.759340553352517"&gt;Jorge and I are still processing all the E3 madness, so we thought we'd talk about one of last week's big stories: Call of Duty: Elite. &amp;nbsp;Activision's new Call of Duty social network promises to provide players with detailed battle statistics, group functionality, and a persistent profiles across multiple games. &amp;nbsp;However, some of this comes at a price: parts of Call of Duty: Elite will only be available to those who pay a premium fee. &amp;nbsp;It's move with very few precedents, so we thought it would be a good topic to discuss. &amp;nbsp;As always, feel free to jump in with your thoughts in the comments!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How much (if anything) would you pay for premium Call of Duty content? &amp;nbsp;Are there any other games that might hook you with a similar structure&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What does this mean for the future of the Call of Duty series?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How will the advent of premium content impact plot-driven games?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 32 min 00 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.joystiq.com/2011/05/31/call-of-duty-elite-preview/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;A preview of Call of Duty: Elite&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, via Joystiq&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/k224fqFUtxU" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[35d97af81b790e0be8f9b6e9b101917f]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-0897ac75a96ce854" />
            <pubDate>Wed, 08 Jun 2011 12:28:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1918</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/h2oTodeQZ0Y/EXP_Podcast_130_cod_elite.mp3" fileSize="30723769" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-130-dollars-and-duty</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/h2oTodeQZ0Y/EXP_Podcast_130_cod_elite.mp3" length="30723769" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_130_cod_elite.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #129: The Search for Sci-fi]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/pcNl6RndYg4/exp-podcast-129-the-search-for-sci-fi</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.7616234325641617"&gt;Two weeks ago, I wrote about the state of Science Fiction in modern videogames. It turns out a mere smattering of words is not enough to thoroughly explore the veritable galaxy of topics regarding this ripe genre. Joined this week by Grayson Davis of&lt;/span&gt;&lt;a href="http://beepsandboops.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Beeps &amp;amp; Boops&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, Scott and I discuss the good and bad of science fiction, a bit of &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: italic; text-decoration: none; vertical-align: baseline;"&gt;Star Trek&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, time travel, and sources of excellent Sci-fi gaming. As always, we encourage you to leave your thoughts in the comments section below.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are your favorite science fiction games?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How should we approach the genre as it relates specifically to games?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How do you see the state of modern science fiction games?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;. Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_129_sci_fi.mp3%20"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 48 min 10 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://beepsandboops.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Beeps &amp;amp; Boops&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, Grayson's site&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/pcNl6RndYg4" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[631df8aacc085b6a6a6b56dbec78e54d]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-f07e2b269eaabcb2" />
            <pubDate>Thu, 02 Jun 2011 04:44:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2895</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/E8lqFVxFgxQ/EXP_Podcast_129_sci_fi.mp3" fileSize="46353771" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-129-the-search-for-sci-fi</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/E8lqFVxFgxQ/EXP_Podcast_129_sci_fi.mp3" length="46353771" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_129_sci_fi.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP IndieCast #3: Ludum Dare and don't take it personally...]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/rh6vXemmR78/exp-indie-cast-3-ludum-dare-and-don-t-take-it-personally-</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.06914716570440638"&gt;It's time once again to look at some of the independent games we've been playing over the last month! &amp;nbsp;This week, we discuss a few games created for the &lt;/span&gt;&lt;a href="http://www.ludumdare.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Ludum Dare&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; game jam event as well as Christine Love's newest work, &amp;lt;i&amp;gt;&lt;/span&gt;&lt;a href="http://www.scoutshonour.com/donttakeitpersonallybabeitjustaintyourstory/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;don't take it personally, babe, it just ain't your story&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;lt;/i&amp;gt;. &amp;nbsp;Both topics encompass a huge amount of material, so we highly recommend you visit the websites listed in the show notes to explore all the intriguing games. &amp;nbsp;Weather you're into sword showers, scurvy, or social scandals, this episode has something for you!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Which Ludum Dare games did you enjoy?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How can games effectively model emotional and social systems?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What benefits does a highly-structured game like &amp;lt;i&amp;gt;don't take it personally...&amp;lt;/i&amp;gt; have over more player-structured games?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 31 min 53 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.ludumdare.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Ludum Dare&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, The Rapid Game Creation Community&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&amp;amp;uid=2022"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Legend of Mulida&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.ludumdare.com/compo/ludum-dare-20/?uid=4463"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Grave Robbers&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.surprisedman.co.uk/the-wager/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Wager&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.scoutshonour.com/donttakeitpersonallybabeitjustaintyourstory/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;don't take it personally, babe, it just ain't your story&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, by &lt;/span&gt;&lt;a href="http://blog.scoutshonour.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Christine Love&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/rh6vXemmR78" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 25 May 2011 18:01:02 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1911</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/I0U5nKWkXSU/indie_cast_3_dont_take_it.mp3" fileSize="30615518" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-indie-cast-3-ludum-dare-and-don-t-take-it-personally-</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/I0U5nKWkXSU/indie_cast_3_dont_take_it.mp3" length="30615518" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/indie_cast_3_dont_take_it.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #128: Pledging Brand Fealty]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/Tn_6YXVzyzc/exp-podcast-128-pledging-brand-fealty</link>
            <description>&lt;p&gt;The Sony network has returned, but has our faith in the company? What happens to brand loyalty when the going gets tough? This week, inspired by the Gamers With Jobs podcast, Scott and I discuss our own loyalties to corporations and developers, the Sony hacking debacle, and the meaning within these illusory relationships. &lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;br /&gt; - Where do your brand loyalties lie?&lt;br /&gt; - How, if at all, has Sony's recent troubles altered your relationship with the company?&lt;br /&gt; &lt;br /&gt; To listen to the podcast:&lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking &lt;a class="ymp-btn-page-play ymp-media-2d10a5a6808a213050415b7b9beec334" href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_127_smithsonian.mp3"&gt;here&lt;em class="ymp-skin"&gt;&lt;/em&gt;&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;br /&gt; &lt;a name="more"&gt;&lt;/a&gt;&lt;br /&gt; - Run time: 32 min 31 sec&lt;br /&gt; - "&lt;a href="http://www.gamerswithjobs.com/node/108421"&gt;GWJ Conference Call Episode 239&lt;/a&gt;," via &lt;a href="http://www.gamerswithjobs.com/"&gt;Gamers With Jobs&lt;/a&gt;&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/Tn_6YXVzyzc" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[a4f4e9fbd2d1a6845a6fd3e17e936a86]]></guid>
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            <pubDate>Thu, 19 May 2011 06:30:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1951</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/WBI8qnHFPR8/EXP_Podcast_128_-_Pledging_Brand_Fealty.mp3" fileSize="31234953" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-128-pledging-brand-fealty</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/WBI8qnHFPR8/EXP_Podcast_128_-_Pledging_Brand_Fealty.mp3" length="31234953" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_128_-_Pledging_Brand_Fealty.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #127: Games in the Gallery]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/dgKBVNwDI68/exp-podcast-127-smithsonian</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.921514153077686"&gt;Last week, the Smithsonian American Art Museum announced the games that will be included in its upcoming exhibit &amp;lt;i&amp;gt;The Art of Video Games&amp;lt;/i&amp;gt;. &amp;nbsp;After the curators selected 240 nominees, people voted for which games would be included in the exhibit. &amp;nbsp;The list is full of influential games, so we thought it would be fun to go through the selections and discuss some of the highlights. &amp;nbsp;You can follow along with us by downloading the PDF document listing the winners and runners up from the &lt;/span&gt;&lt;a href="http://americanart.si.edu/exhibitions/archive/2012/games/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;American Art Museum's website&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;. &amp;nbsp;It's a big list, but not nearly big enough to fit everyone's most beloved games, so feel free to share your choices in the comments!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Which of your favorites made the list? &amp;nbsp;What were some notable omissions?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What patterns do see across across the time periods and the various formats?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- While visual art is relatively easy to convey visually, it is can be more difficult to convey design philosophies. &amp;nbsp;How are games best presented in a public format?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_127_smithsonian.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 48 min 20 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://americanart.si.edu/exhibitions/archive/2012/games/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Art of Video Games&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," an exhibition at the Smithsonian American Art Museum&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/dgKBVNwDI68" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[76358aa557ca99768e318744a905d404]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-cef5b3274e2a1009" />
            <pubDate>Wed, 11 May 2011 07:11:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2899</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/BONu9x9oW3s/EXP_Podcast_127_smithsonian.mp3" fileSize="46415629" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-127-smithsonian</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/BONu9x9oW3s/EXP_Podcast_127_smithsonian.mp3" length="46415629" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_127_smithsonian.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #126: Wii Expected More]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/3f6p8lG03fQ/exp-podcast-126-wii-expected-more</link>
            <description>&lt;p style="text-align: center; clear: both;" class="separator"&gt;&lt;a style="clear: right; margin-bottom: 1em; float: right; margin-left: 1em;" href="http://3.bp.blogspot.com/-KpjRIyafz4I/TcGVrNgazuI/AAAAAAAABNs/TH8Ay1_Yaj4/s1600/wii4.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The internet is abuzz with rumors and speculations about Nintendo's 'Project Cafe,' what most of us are calling the Wii 2. The newcomer will feature a touchpad screen on each controller, HD capability, and maybe the ability to read minds.&amp;nbsp; But what about its predecessor? Are we abandoning the Wii as a failure? To help us answer this question, we are joined this week by Gus Mastrapa, who wrote a timely and provocative piece about just this subject. Join us while we discuss the high and lows of console failures, the loss of console cycle excitement, and Nintendo's history of innovation. As always, you can find original articles in the show notes. &lt;br /&gt;&amp;nbsp; &lt;br /&gt; Show notes:&lt;/p&gt;
&lt;hr class="more" /&gt;
&lt;p&gt;- Run time: 53 min 17 sec&lt;br /&gt;- "&lt;a href="http://www.joystickdivision.com/2011/04/the_wii_was_the_most_successfu.php"&gt;The Wii Was The Most Successful Video Game Failure Ever&lt;/a&gt;," by Gus Mastrapa via &lt;a href="http://www.joystickdivision.com/"&gt;Joystick Division&lt;/a&gt;&lt;br /&gt; - "&lt;a href="http://www.gamerswithjobs.com/node/108151"&gt;In Memory of Moon Leaps&lt;/a&gt;," by Sean Sands via &lt;a href="http://www.gamerswithjobs.com/"&gt;Gamers With Jobs&lt;/a&gt;&lt;br /&gt;- Music by &lt;a href="http://bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/3f6p8lG03fQ" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 04 May 2011 18:14:48 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3199</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ezCWQHEETAg/EXP_Podcast_126_-_Wii_Expected_More.mp3" fileSize="51186649" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-126-wii-expected-more</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ezCWQHEETAg/EXP_Podcast_126_-_Wii_Expected_More.mp3" length="51186649" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_126_-_Wii_Expected_More.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #125: Mortal Kombat Konversation]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/WtYhob9YmLY/exp-podcast-125-mortal-kombat-konversation</link>
            <description>&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;" id="internal-source-marker_0.42723169300704456"&gt;It is time once again to heed the call of the Elder Gods and protect Earthrealm from the evil forces of Outworld and the Netherrealm in the time-honored tradition of Mortal Kombat. &amp;nbsp;Or at least that's what Wikipedia said the game was about...In any case, this week we're talking about the latest Mortal Kombat release! &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;As an added bonus, check out the slide show Hanah made of Jorge and me playing the game. &amp;nbsp;I think the pictures demonstrate the game's real strengths: much of Mortal Kombat's fun comes from sharing its the gross absurdity with friends. &amp;nbsp;Fighting games, and Mortal Kombat in particular, are great spectator sports.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Mortal Kombat is one of those iconic games that most people have at least some familiarity with. &amp;nbsp;What's your history with the series?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How effectively does the latest Mortal Kombat cater to both fighting game veterans and newcomers?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What does the future hold for Mortal Kombat and for the fighting genre in general?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 31 min 53 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;/a&gt;&lt;a href="http://immortals.pragakhan.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Immortals&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/WtYhob9YmLY" height="1" width="1"/&gt;</description>
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            <media:thumbnail url="http://asset-server.libsyn.com/item/k-6aa9ac45c1d3548f" />
            <pubDate>Wed, 27 Apr 2011 17:25:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1912</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/fcR93OzbavQ/EXP_Podcast_125_mortal_kombat.mp3" fileSize="30618026" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-125-mortal-kombat-konversation</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/fcR93OzbavQ/EXP_Podcast_125_mortal_kombat.mp3" length="30618026" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_125_mortal_kombat.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #124: Now in HD!]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/JmAcpMFPXfY/exp-podcast-124-now-in-hd-</link>
            <description>&lt;p&gt;There are so many great games from the past, but do they look terrible on your huge HD television? Are those blocky polygons jarring and atrocious? Maybe we should convert them to high resolution remakes. Or maybe not. Sometimes, as Michael Abbot states, "better isn't better." This week on the EXP Podcast, Scott and I discuss the risks and rewards of HD remakes, touching upon designer intent, history lesson box-sets, contextual play, and more.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;br /&gt;- "&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2011/03/when-better-isnt-better-.html"&gt;When better isn't better&lt;/a&gt;," by Michael Abbot via &lt;a href="http://www.brainygamer.com/the_brainy_gamer/"&gt;Brainy Gamer&lt;/a&gt;&lt;br /&gt; -Music by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt; &lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/JmAcpMFPXfY" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[ddc6f97051142fcb47870a4df5668669]]></guid>
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            <pubDate>Thu, 21 Apr 2011 01:06:44 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1778</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/PoeE4YX6pwM/EXP_Podcast_124_-_Now_in_HD.mp3" fileSize="28464709" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-124-now-in-hd-</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/PoeE4YX6pwM/EXP_Podcast_124_-_Now_in_HD.mp3" length="28464709" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_124_-_Now_in_HD.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP IndieCast #2: Stargazing with Jason Rohrer]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/bHOLYGefqvI/exp-indie-cast-2-stargazing-with-jason-rohrer</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.719921981646795" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;We had such a good time on last week's IndieCast that we decided to do double up! &amp;nbsp;This week, we welcome game designer Jason Rohrer to the show. &amp;nbsp;Jason is the creator of a host of games, including such well-known titles as Passage and Sleep is Death. &amp;nbsp;Most recently, he released Inside a Star-filled Sky, a top-down shooter that combines classic arcade dynamics with innovative approaches to procedural level generation and unique social aspects. &amp;nbsp;Jason and his games are always thought-provoking, so Jorge and I were delighted to get the opportunity to chat with him. &amp;nbsp;We cover everything from Picasso to Spelunky and even manage to touch upon lunar exploration. &amp;nbsp;We hope you enjoy the show!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast &lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_IndieCast_2_rohrer.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 51 min 02 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://hcsoftware.sourceforge.net/jason-rohrer/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Jason Rohrer's website&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://insideastarfilledsky.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Inside a Star-filled Sky&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, Jason's latest game&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/bHOLYGefqvI" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[b10c39e642dd91a726d0957fdfadacba]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-141c75cb8afbf19f" />
            <pubDate>Wed, 13 Apr 2011 19:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3060</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/NjNyK7N7FBY/EXP_IndieCast_2_rohrer.mp3" fileSize="48995051" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-indie-cast-2-stargazing-with-jason-rohrer</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/NjNyK7N7FBY/EXP_IndieCast_2_rohrer.mp3" length="48995051" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_IndieCast_2_rohrer.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP IndieCast #1: Explanations and Stargazing]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/T3dmS5sm5nM/exp-indie-cast-1-explanations-and-stargazing</link>
            <description>&lt;p class="separator" style="text-align: center; clear: both;"&gt;&lt;a style="clear: right; margin-bottom: 1em; float: right; margin-left: 1em;" href="http://1.bp.blogspot.com/-ZiZ6nxU0_dc/TZzj6EsbeFI/AAAAAAAABNE/wRx_QpxcIK4/s1600/NTTEPortPreview.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The Experience Point Podcast is branching out. Scott and I have decided to put on our swim trunks and wade into the world of independent games with a brand new monthly podcast dedicated to the too often overlooked members of the games industry. At least once a month, we will explore two games that have caught our eye. We will also supplement this talks, when possible, with interviews with their designers. This week on the show, Scott and I discuss the rocket-boosting madness of &lt;em&gt;No Time To Explain&lt;/em&gt; and the infinitely recursive realm of &lt;em&gt;Inside A Star Filled Sky&lt;/em&gt;. &lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/T3dmS5sm5nM" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 06 Apr 2011 22:12:36 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2278</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2sPdIQsyMeo/EXP_IndieCast_1_-_Explanations_and_Stargazing.mp3" fileSize="36462764" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-indie-cast-1-explanations-and-stargazing</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2sPdIQsyMeo/EXP_IndieCast_1_-_Explanations_and_Stargazing.mp3" length="36462764" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_IndieCast_1_-_Explanations_and_Stargazing.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #123: First in Line]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/3Nbfn1xqkcU/exp-podcast-123-first-in-line</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.5171474919462897" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;When everyone else is nestled snugly in bed, the most die-hard fans are battling the elements, sleep deprivation, and mall security in hopes of being the first to procure a new console or game. &amp;nbsp;This week, &lt;/span&gt;&lt;a href="http://www.wired.com/gamelife/2011/03/nintendo-3ds-launch-triforce/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;the tale of a man named Isaiah-Triforce Johnson&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; came to our attention. &amp;nbsp;After waiting in line for a week, he was one of the first Americans to buy a Nintendo 3DS. &amp;nbsp;His quest got us thinking about the strange rituals surrounding console launches and game releases. &amp;nbsp;It's a surprisingly broad topic, and we cover everything from the "first!" impulse to frostbite. &amp;nbsp;As always, we'd love to hear your thoughts, as well as any of your release night stories in the comments!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Have you ever stood in line for the release of a console or game? &amp;nbsp;What was your motivation?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Why is it important to play something immediately upon release? &amp;nbsp;Is it even important?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Should developers incorporate release day bonuses into games?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 33 min 36 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.wired.com/gamelife/2011/03/nintendo-3ds-launch-triforce/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Waiting for Nintendot: One Man's Quest to Buy First 3DS&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," by Jason Schreier, via Wired&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://gaygamer.net/2011/03/queer_characters_bioshock.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Queer Characters: BioShock&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," by VorpalBunny, a.k.a. Denis Farr, via GayGamer&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/3Nbfn1xqkcU" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 30 Mar 2011 19:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2020</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/vQA-uy4Q0-U/EXP_Podcast_123_first.mp3" fileSize="32313268" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-123-first-in-line</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/vQA-uy4Q0-U/EXP_Podcast_123_first.mp3" length="32313268" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_123_first.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #122: The Selfish Podcast]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/wH0ObpeMLVc/exp-podcast-122-the-selfish-podcast</link>
            <description>&lt;p&gt;Are gamers selfish? That is the question Michelle Baldwin from Pioneer  Project asks herself when confronted with "the look." When some  unfamiliar with games hears about your small obsession or hobby, a  curious glare not uncommon. Where does this look come from? How might  social games address the divide between gamers and non-gamers? And how  might we contemplate selfishness that makes us better thinkers,  designers and players? Join us this week as Scott and I discuss all of  these questions and more in the most selfish EXP Podcast to date.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/wH0ObpeMLVc" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 23 Mar 2011 20:54:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1829</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/qNxlhuALBNY/EXP_Podcast_122_-_The_Selfish_Podcast.mp3" fileSize="29262184" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-122-the-selfish-podcast</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/qNxlhuALBNY/EXP_Podcast_122_-_The_Selfish_Podcast.mp3" length="29262184" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_122_-_The_Selfish_Podcast.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #121: Bits and Board Games]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/Y7itmc2Dopo/exp-podcast-121-bits-and-board-games</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.13033413931923232" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;When Jorge and I found  out that &lt;/span&gt;&lt;a href="http://kotaku.com/#%215781470/gears-of-war-board-game-still-in-the-works"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;someone is making  a Gears of War board game&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, we were a bit puzzled. &amp;nbsp;We're both fans of  the series, but Marcus and company never really seemed like the tabletop  types. &amp;nbsp;This week, we use this odd development as a chance to discuss  the relationship between video games and board games. &amp;nbsp;Topics include  the cultural overlap between the board game and video game communities,  the strengths of tabletop gaming, and whether the forthcoming Gears of  War board game will be "SWEET!" &amp;nbsp;We look forward to hearing about some  of your favorite cardboard campaigns in the comments!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- A Gears of War board  game: terrible idea, or terribly-awesome idea?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- For primarily video  game folks: what keeps you away from board games and what could draw you  in?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- For board gaming  folks: what sorts of lessons can video games learn from board games?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;span id="internal-source-marker_0.9611948036121849" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast  in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_121_board_games.mp3"&gt;here&lt;/a&gt;. Or, right-click and select "save  as link" to download the show in MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span id="internal-source-marker_0.6550318070592298" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 32 min 28 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://kotaku.com/#%215781470/gears-of-war-board-game-still-in-the-works"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Gears of War  Board Game Still In The Works&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," by Stephen Totilo, via Kotaku&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://jergames.blogspot.com/2008/01/guide-to-board-and-card-games-based-on.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;A Guide to Board  and Card Games Based on Video Games (1971 to 2007)&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," by Yehuda  Berlinger, via Jergames&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.boardgamegeek.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Board Game Geek&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/Y7itmc2Dopo" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[f563bb634743f45c0dc0eb2abb1b8671]]></guid>
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            <pubDate>Wed, 16 Mar 2011 17:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1948</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/66enZfzvwqo/EXP_Podcast_121_board_games.mp3" fileSize="31170986" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-121-bits-and-board-games</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/66enZfzvwqo/EXP_Podcast_121_board_games.mp3" length="31170986" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_121_board_games.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #120: GDC 2011 Roundup]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/uFui1a_l4O8/exp-podcast-120-gdc-2011-roundup</link>
            <description>&lt;p&gt;The 25th annual Game Developer's Conference has come and gone. In its  wake, besides a pile of business cards, beer bottle caps, and shattered  dreams, is a burning desire to make the games industry a better place. A  cornucopia of panels and sessions were devoted to this very task, the  vast majority of which Scott and I completely ignore in this podcast.  However, we do manage to pluck out a few gems. Join us this week while  we discuss the state of social and mobile gaming, Iwata's defensive  positioning, Notch's funny hat, and inception-style worlds within  worlds.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/uFui1a_l4O8" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 10 Mar 2011 06:47:38 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2036</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/esWj4FfHiuo/EXP_Podcast_120_-GDC_2011_Roundup.mp3" fileSize="32578268" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-120-gdc-2011-roundup</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/esWj4FfHiuo/EXP_Podcast_120_-GDC_2011_Roundup.mp3" length="32578268" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_120_-GDC_2011_Roundup.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #119: 'Dead Space' Debrief]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/BA4F9Rku52Y/exp-podcast-119-dead-space-debrief</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.6446496782236056" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;With the release of Dead  Space 2, Jorge was finally enticed into playing the first Dead Space. &amp;nbsp;I  had played the game some time ago and had quite a positive experience  (check out the show notes for some of my writing on the game), so I was  excited to get a chance to discuss it on the podcast. &amp;nbsp;As with all of  our in-depth discussions on particular games, we cover everything from  the rule systems to the story themes, giving folks ample warning before  revealing any crucial plot points. &amp;nbsp;We discuss everything from the  aesthetics of hydroponics, the nature of the sci-fi genre, to signs of  an extra-terrestrial Professor Layton. &amp;nbsp;While no one can hear you scream  in space, feel free to sound off with your thoughts in the comments!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Is there a way to  balance the impulse to create a unified world that avoids becoming  repetitive? &amp;nbsp;Are Dead Space's sterile hallways a liability or a  strength?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How does Dead Space  relate to other survival horror games?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are the benefits and drawbacks  of revisiting or playing an original game before its sequel? &amp;nbsp;For those  of you who have already played Dead Space 2, how did your knowledge (or  lack thereof) with the original affect your experience?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 41 min 07 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.experiencepoints.net/2010/05/following-post-contains-spoilers-for.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Review: Dead  Space's Uniquely Familiar Feel&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," by Scott Juster, via Experience Points&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.experiencepoints.net/2010/05/real-monster.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Real Monster&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," by Scott Juster,  via Experience Points&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/BA4F9Rku52Y" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 02 Mar 2011 10:56:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2468</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/SVwzpMs-Ik8/EXP_Podcast_119_dead_space.mp3" fileSize="39485030" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-119-dead-space-debrief</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/SVwzpMs-Ik8/EXP_Podcast_119_dead_space.mp3" length="39485030" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_119_dead_space.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #118: Dead Club Med]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/IuiLLvvt6-E/exp-podcast-118-dead-club-med</link>
            <description>&lt;p&gt;The trailer for &lt;em&gt;Dead Island&lt;/em&gt; appeared last week and shook  gaming enthusiasts to the core. The internet was positively elated by  this emotionally provocative commercial, which you can find embedded  below. Techland must be doing something right, the film adaptation of  the game has &lt;a href="http://www.comicbookmovie.com/fansites/geekboymovienews/news/?a=30450"&gt;already been optioned&lt;/a&gt;.  But how does the trailer hold-up to our critical gaze? What is all the  excitement about? Join us this week while Scott and I discuss dead  children, cultural expectations, and the art of a good trailer. You can  find a slew of links in the show notes and, as always, we encourage you  to share your thoughts in the comments section below.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img id="vid_4d5af1dfdad0bd219500000b" class="BLOGGER-object-element tr_noresize tr_placeholder" style="background-color: #b2b2b2; height: 270px; width: 480px;" src="http://img2.blogblog.com/img/video_object.png" alt="" /&gt;&lt;/p&gt;
&lt;div style="width: 480px;"&gt;
&lt;p&gt;&lt;a href="http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer"&gt;More Dead Island Videos&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- What did you think of the &lt;em&gt;Dead Island&lt;/em&gt; trailer?&lt;/p&gt;
&lt;p&gt;- Is it sound to try to enhance a game using material not find within it?&lt;/p&gt;
&lt;p&gt;- Should &lt;em&gt;Dead Island&lt;/em&gt; set a new precedent for successful game trailers?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by left-clicking &lt;a href="http://traffic.libsyn.com/experiencepoints/EXP_Podcast_117_single_player.mp3"&gt;this link&lt;/a&gt;. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and EXP's written content with the RSS link in the address bar.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show Notes:&lt;/p&gt;
&lt;hr class="more" /&gt;
&lt;p&gt;&lt;a name="more" href="http://www.blogger.com/post-create.g?blogID=3967694277763110629"&gt;&lt;/a&gt;- Run time: 27 min 38 sec&lt;br /&gt; - "&lt;a href="http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer"&gt;Dead Island - Announcement Trailer&lt;/a&gt;," via &lt;a href="http://www.ign.com/"&gt;IGN&lt;/a&gt;&lt;br /&gt; - "&lt;a href="http://ps3.ign.com/articles/115/1150440p1.html"&gt;Welcome to Dead Island&lt;/a&gt;," by Ryan Geddes via &lt;a href="http://www.ign.com/"&gt;IGN&lt;/a&gt;&lt;br /&gt; - "&lt;a href="http://www.joystiq.com/2011/02/17/dead-island-trailer-made-chronological-humorous/#continued"&gt;Dead Island trailer made chronological, humorous&lt;/a&gt;," via &lt;a href="http://www.joystiq.com/"&gt;Joystiq&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://www.youtube.com/watch?v=lQ3D4CqHbJM"&gt;Carousel&lt;/a&gt; and &lt;a href="http://www.youtube.com/watch?v=KUaPOPYQJlk"&gt;Delux&lt;/a&gt; Commercials by Adam Berg&lt;/p&gt;
&lt;p&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/IuiLLvvt6-E" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 24 Feb 2011 06:03:32 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1660</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2PsTT18iSOI/EXP_Podcast_118_-_Dead_Club_Med.mp3" fileSize="26556720" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-118-dead-club-med</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2PsTT18iSOI/EXP_Podcast_118_-_Dead_Club_Med.mp3" length="26556720" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_118_-_Dead_Club_Med.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #117: Single-player Socialites]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/XThbxoLvbig/exp-podcast-117-single-player-socialites</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.7614546756511579" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;With the ubiquity of the  Internet and the popularity of social games, are single-player  experiences becoming a niche genre? &amp;nbsp;This week, we're happy to welcome &lt;/span&gt;&lt;a href="http://gropingtheelephant.com/blog/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Justin Keverne&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; back to the podcast  to discuss the role of single player games in a medium currently  fascinated by group experiences. &amp;nbsp;An accomplished game designer and  critic, Justin helps us make sense of the relationship between  single-player, multiplayer, and "social" games. &amp;nbsp;We cover everything  from the fourth wall, to Venn diagrams, and even the behemoth that is  Facebook. &amp;nbsp;As you know, the podcast isn't meant to be a single-player  experience, so feel free to share your thoughts in the comments!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Is the single-player  experience a historical aberration?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How do social components effect your  experience with a game? &amp;nbsp;What are the differences between a  collaborative playthrough of a single-player game, online leader boards,  asynchronous play, and active multiplayer?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What types of themes  are best explored in a single-player game? &amp;nbsp;What are some examples of  games that rely on solo experiences? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 58 min 38 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://gropingtheelephant.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Groping The Elephant&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;," Justin Keverne's  website&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  "&lt;/span&gt;&lt;a href="http://www.gamesbrief.com/2011/01/what-is-a-social-game/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;What is a Social  Game?&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;"  by Nicholas Lovell, via GAMESbrief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.raphkoster.com/2006/02/10/are-single-player-games-doomed/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Are single  player-games doomed?&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;" by Raph Koster, via Raph Koster's Website&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.raphkoster.com/2006/02/12/is-the-shift-to-online-a-fad/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Is the shift to  online a fad?&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;" by Raph Koster, via Raph Koster's Website&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- "&lt;/span&gt;&lt;a href="http://www.raphkoster.com/2006/02/15/have-single-player-games-ever-existed/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Have  single-player games ever existed?&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;" by Raph Koster, via Raph Koster's  Website&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  "&lt;/span&gt;&lt;a href="http://www.gamesbrief.com/2011/01/single-players-are-not-an-aberration/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Single Players  are Not an Aberation&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;" by Tadhg Kelly, via Gamesbrief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/XThbxoLvbig" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 16 Feb 2011 09:22:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3518</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/WnXggQ90bB8/EXP_Podcast_117_single_player.mp3" fileSize="56294094" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-117-single-player-socialites</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/WnXggQ90bB8/EXP_Podcast_117_single_player.mp3" length="56294094" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_117_single_player.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #116: A Classic Conversation]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/8EF8AjL2t8s/exp-podcast-116-a-classic-conversation</link>
            <description>&lt;p&gt;We have traveled the world far and wide and brought back with us a  special guest for this week's show. Joining us on this very special  podcast is Professor Roger Travis from the University of Connecticut. In  both his educational and literary work, Roger takes a fascinating  interdisciplinary approach to games, history, and classics. Who could be  more suited, then, to discuss Russian plans to retell national  mythologies in videogames? Join us this week while we discuss  practomime, games based learning, cold war villains, bardic  storytelling, and the Arbiter. As always, we encourage you to leave your  thoughts in the comments section below. You can also find the original  article and more of Roger's work in the show notes.&lt;br /&gt; &lt;br /&gt; Discussion starters:&lt;br /&gt; &lt;br /&gt; - Does does historical nostalgia manifest itself in video games?&lt;br /&gt; - Do game makers have an obligation to accurately portray history?&lt;br /&gt; - What are the narrative confines of heroic mythologies in games?&lt;br /&gt; To listen to the podcast:&lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking the title. Or,  right-click and select "save as link" to download the show in MP3  format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show Notes:&lt;/p&gt;
&lt;p&gt;- Run time: 64 min 13 sec&lt;br /&gt; - "&lt;a href="http://www.independent.co.uk/news/world/europe/russia-wants-to-ban-cold-war-villains-from-games-1992016.html"&gt;Russia wants to ban Cold War villains from games&lt;/a&gt;," by Shaun Walker via &lt;a href="http://www.independent.co.uk/"&gt;The Independent&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://vghvi.org/"&gt;Video Games and Human Values Initiative&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://livingepic.blogspot.com/"&gt;Living Epic&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://www.playthepast.org/"&gt;Play The Past&lt;/a&gt;&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/8EF8AjL2t8s" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 10 Feb 2011 05:25:20 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3854</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/yyk6q5FzhE4/EXP_Podcast_116_-_A_Classic_Conversation.mp3" fileSize="61675470" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-116-a-classic-conversation</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/yyk6q5FzhE4/EXP_Podcast_116_-_A_Classic_Conversation.mp3" length="61675470" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_116_-_A_Classic_Conversation.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #115: Sidekicking It]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/q20dJZ6RT1M/exp-podcast-115-sidekickng-it</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.26242072132941896" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Batman has Robin, The  Green Hornet has Kato, Sherlock Holmes has Dr. Watson: Whenever a hero  needs assistance, a loyal sidekick appears to lend a helping hand. &amp;nbsp;This  week, we use Brendan Main&amp;rsquo;s &lt;a href="http://www.escapistmagazine.com/articles/view/issues/issue_268/8026-Hey-Listen-I-Like-Navi"&gt;piece about a particularly controversial  sidekick&lt;/a&gt; to explore how second bananas function in video games. &amp;nbsp;Feel  free to type up your thoughts in the comments. &amp;nbsp;Alternatively, you can  just tell your sidekick to do it for you.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- On the subject of  Navi: Love her or hate her?&amp;nbsp; Why?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are some examples of well-implemented  sidekicks? &amp;nbsp;Is their success tied to specific narrative or thematic  elements, do they perform a specific function in the game, or is it some  combination of both?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How do multiplayer games encourage or  inhibit leader/sidekick relationships? &amp;nbsp;Is there a way to foster this  relationship without devaluing the second player?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 30 min 58 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.escapistmagazine.com/articles/view/issues/issue_268/8026-Hey-Listen-I-Like-Navi"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Hey, Listen, I  Like Navi&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Brendan Main, via The Escapist&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/q20dJZ6RT1M" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 02 Feb 2011 18:00:00 +0000</pubDate>
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            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1858</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/NXlVHZtBMoE/EXP_Podcast_115_sidekicks.mp3" fileSize="29742401" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-115-sidekickng-it</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/NXlVHZtBMoE/EXP_Podcast_115_sidekicks.mp3" length="29742401" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_115_sidekicks.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #114: A Brand New Lara]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/gV0joTmJuw0/exp-podcast-114-a-brand-new-lara</link>
            <description>&lt;p&gt;Take a famous icon, smear it with mod and dim the lighting, and  you've got a successful franchise reboot. At least that is what Crystal  Dynamics is hoping to accomplish with their latest Lara Croft project.  Even though two &lt;em&gt;Tomb Raider&lt;/em&gt; games were released in the last three  years, apparently the franchise is in need of a face lift. Join us this  week on the EXP Podcast while Scott and I discuss Tomb Raider's  longevity, Dragon Ball Z, Jesus, and what it means to reboot a series.  As always, we encourage you to leave your thoughts in the comments  section below.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Discussion Starters:&lt;br /&gt; &lt;br /&gt; - What aspects of Lara Croft remain iconic for you?&lt;/p&gt;
&lt;p&gt;- Is Lara an immortal icon, or would a failed reboot mark her death knell?&lt;/p&gt;
&lt;p&gt;- Can you think of any games that succeeding in rebooting a franchise for you?&lt;/p&gt;
&lt;p&gt;- What games do you think desperately need a reboot?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.&lt;/p&gt;
&lt;p&gt;-  Listen to the podcast in your browser by left-clicking the title. Or,  right-click and select "save as link" to download the show in MP3  format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show Notes:&lt;/p&gt;
&lt;hr class="more" /&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Run time: 32 min 35 sec&lt;br /&gt; - "&lt;a href="http://www.gameinformer.com/b/features/archive/2010/12/09/a-survivor-is-born_3a00_-the-new-lara-croft.aspx?PostPageIndex=2"&gt;A Survivor Is Born: The New Lara Croft&lt;/a&gt;," by Megan Marie via Game Informer&lt;br /&gt; - &lt;a href="http://www.firstpersontetris.com/"&gt;&lt;em&gt;First-Person Tetris&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/gV0joTmJuw0" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 27 Jan 2011 05:36:24 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1957</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oeBJxsaNwso/EXP_Podcast_114_-_Brand_New_Lara.mp3" fileSize="31319358" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-114-a-brand-new-lara</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oeBJxsaNwso/EXP_Podcast_114_-_Brand_New_Lara.mp3" length="31319358" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_114_-_Brand_New_Lara.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #113: Game Writing Roundup, 2010]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/H55PrIovgs4/exp-podcast-113-game-writing-roundup-2010</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.15651697238843965" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;There&amp;rsquo;s a huge amount of  great video game writing out there. &amp;nbsp;Too much for your humble hosts to  ever digest by themselves. &amp;nbsp;This week, we take advantage of 2010&amp;rsquo;s  embarrassment of riches and discuss some of our favorite pieces of video  game writing from last year. &amp;nbsp;As always feel free to join in and spread  the word about your favorite game-related posts, essays, novellas,  treatises, and tweets!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Pieces discussed:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://blogs.suntimes.com/ebert/2010/07/okay_kids_play_on_my_lawn.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Okay, Kids, Play  on my Lawn&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Roger Ebert, via Chicago Sun-Times&lt;br class="kix-line-break" /&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://gropingtheelephant.com/blog/?p=2310"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Groping the Map&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;rdquo;, by Justin Keverne,  via Groping the Elephant&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.guardian.co.uk/theobserver/2010/mar/21/tom-bissell-video-game-cocaine-addiction"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Video games: The  Addiction&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Tom Bissel, via The Guardian&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://www.tannerhiggin.com/2010/12/making-men-uncomfortable-what-bayonetta-should-learn-from-gaga/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;ldquo;&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Making Men  Uncomfortable: What Bayonetta Should Learn From Gaga&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Tanner Higgin,  via Gaming the System: Tanner Higgin&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.hastac.org/blogs/amanda-phillips/castrating-straight-male-gaze-bayonetta-or-least-making-room-other-ones"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Castrating the  Straight Male Gaze on Bayonetta (or at least making room for other  ones!)&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Amanda Phillips&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, via The Humanities, Arts, Science, and Technology Advanced  Collaboratory&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.playthepast.org/?p=459"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Presence of  the Past in Fallout 3&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Trevor Owens, via Play the Past&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/10/riffing-on-the-flagpole.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Riffing on the  Flagpole&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Michael Abbott, via The Brainy Gamer&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 34 min 25 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/H55PrIovgs4" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 19 Jan 2011 20:17:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2065</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/yd8GOR79TJg/EXP_Podcast_113_2010_writing.mp3" fileSize="33048040" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-113-game-writing-roundup-2010</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/yd8GOR79TJg/EXP_Podcast_113_2010_writing.mp3" length="33048040" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_113_2010_writing.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #112: Minerva's Den Debrief]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/iIJXyUMWyZY/exp-podcast-112-minerva-s-den-debrief</link>
            <description>&lt;p&gt;&lt;a href="http://2.bp.blogspot.com/_ZsorFHfBhP4/TS5uvN1x2tI/AAAAAAAABIM/nsOLC9BftWU/s1600/minervas-den-3.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5561504347297274578" style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_ZsorFHfBhP4/TS5uvN1x2tI/AAAAAAAABIM/nsOLC9BftWU/s200/minervas-den-3.jpg" border="0" alt="" /&gt;&lt;/a&gt;This  week, we stay just a bit longer under the sea, exploring the much  lauded Bioshock 2 DLC, Minerva's Den. 2K's final journey into Rapture  may just show other game developers how to create stand-alone additional  content that puts other full length titles to shame.&lt;br /&gt;&lt;br /&gt;Some discussion starters:&lt;br /&gt;&lt;br /&gt;- How does Minerva's Den compare to Bioshock 2?&lt;br /&gt;- How does Minerva's Den compare the DLC from other recent games?&lt;br /&gt;- Does this game make you more excited/hopeful/concerned about Bioshock Infinite?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-  Listen to the podcast in your browser by left-clicking the title. Or,  right-click and select "save as link" to download the show in MP3  format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;span&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 34 min 31 sec&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/iIJXyUMWyZY" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 13 Jan 2011 03:26:42 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2073</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/F3KMf39deeA/EXP_Podcast_112_-Minervas_Den_Debrief.mp3" fileSize="33176776" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-112-minerva-s-den-debrief</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/F3KMf39deeA/EXP_Podcast_112_-Minervas_Den_Debrief.mp3" length="33176776" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_112_-Minervas_Den_Debrief.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #111: BioShock 2 Debrief]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/nwErGI8-co8/exp-podcast-111-bio-shock-2-debrief</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.45921998690610477" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;This week, we board our  bathyspheres to revisit Rapture. &amp;nbsp;BioShock 2 was faced with the  monumental task of following one of gaming&amp;rsquo;s most revered titles and it  was initially met with trepidation from fans. &amp;nbsp;However, the game is much  more than a cookie-cutter sequel, and we spend this episode discussing  the significant systemic and narrative changes it brings to the series. &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Did BioShock 2 alter  your feelings towards the original game?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Did the moral  choices in BioShock 2 carry weight for you?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How did the game&amp;rsquo;s  emphasis on defending Little Sisters impact your play style?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://gropingtheelephant.com/blog/?p=2286"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Groping the Map:  Pauper's Drop&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;rdquo;, by Justin Keverne, via Groping the Elephant&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/02/on-my-shoulder-whispering.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;On My Shoulder,  Whispering&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Michael Abbott, via The Brainy Gamer&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 38 min 04  sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/nwErGI8-co8" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 05 Jan 2011 10:04:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2284</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/j3jEP5zmDhY/EXP_Podcast_111_BioShock_2.mp3" fileSize="36550956" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-111-bio-shock-2-debrief</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/j3jEP5zmDhY/EXP_Podcast_111_BioShock_2.mp3" length="36550956" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_111_BioShock_2.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #110: 2010 Leftovers]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/WJUYSixJ_so/exp-podcast-110-2010-leftovers</link>
            <description>&lt;p&gt;We have covered our games of the year, but 2010 held far more than just  six titles, and 2011 will hold many more. This week on the EXP Podcast,  Scott and I discuss some of the game we neglected last week, from games  we never played to games we look forward to playing. Join us around the  table while we devour our leftovers. As always, we encourage you to  leave your thoughts in the comments section below.&lt;br /&gt;&lt;br /&gt;Discussion starters:&lt;br /&gt;- What games are people neglecting that deserve more attention?&lt;br /&gt;- What games of 2010 do you regret not playing?&lt;br /&gt;- What games of 2011 do you most look forward to?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-  Listen to the podcast in your browser by left-clicking the title. Or,  right-click and select "save as link" to download the show in MP3  format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;span&gt;&lt;br /&gt;- Run time: 29 min 25 sec&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/WJUYSixJ_so" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 30 Dec 2010 02:17:44 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1767</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/JkYWwVoeUjs/EXP_Podcast_110_-_2010_Leftovers.mp3" fileSize="28287491" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-110-2010-leftovers</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/JkYWwVoeUjs/EXP_Podcast_110_-_2010_Leftovers.mp3" length="28287491" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_110_-_2010_Leftovers.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #109: 2010 Game(s) of The Year!]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/3e371z2Vf3Y/exp-podcast-109-2010-game-s-of-the-year-</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.06214706686566385" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;It&amp;rsquo;s GOTY season, and we  just couldn&amp;rsquo;t let the opportunity go without talking about some of the  outstanding titles we played this year. &amp;nbsp;Naming the one true &amp;ldquo;Game of  the Year&amp;rdquo; is a hopelessly subjective task, so instead we each chose  three games from 2010 that made strong impressions on us. &amp;nbsp;As always,  feel free to join in on the conversation. &amp;nbsp;What were your highlights  from 2010?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Jorge&amp;rsquo;s Top Games of  2010:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Mass Effect 2&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Lara Croft and the  Guardian of Light&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Red Dead Redemption&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Scott&amp;rsquo;s Top Games of 2010:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;God of War III&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Super Mario Galaxy 2&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Red Dead Redemption&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 35 min 45 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/3e371z2Vf3Y" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 22 Dec 2010 21:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1811</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/AgmpaQBKBoE/EXP_Podcast_109_gotys_2010.mp3" fileSize="28982133" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-109-2010-game-s-of-the-year-</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/AgmpaQBKBoE/EXP_Podcast_109_gotys_2010.mp3" length="28982133" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_109_gotys_2010.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #108: On the Grind]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/PzAFaY2HAOc/exp-podcast-108-on-the-grind</link>
            <description>&lt;p&gt;In clinical psychology, continually doing a repetitive action with  little or no justification is tell-tale sign of obsessive-compulsive  disorder. In MMOs, it's just called the grind. Why, after so many  complaints, is the grind still a major feature of nearly every MMO RPG available?&amp;nbsp; Inspired a post from Zach Best writing for Game Design  Aspect of the Month, that is the very question Scott and I will be  exploring in this week's podcast. You can find the original article and a  pouch of magic destiny in the show notes. We also encourage you to  leave your own gaming experiences in the comments section below.&lt;br /&gt; &lt;br /&gt; Discussion starters:&lt;br /&gt; &lt;br /&gt; - Do you enjoy grinding? Does it fulfill an important purpose for you?&lt;br /&gt; - Is grinding a permanent feature of games with leveling mechanics?&lt;br /&gt; - How much of the grind is self-imposed?&lt;br /&gt; &lt;br /&gt; To listen to the podcast:- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; -  Listen to the podcast in your browser by left-clicking the title. Or,  right-click and select "save as link" to download the show in MP3  format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;span class="fullpost"&gt;&lt;br /&gt; &lt;br /&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;- Run time: 28 min 20 sec&lt;/span&gt;&lt;br /&gt; &lt;span class="fullpost"&gt;- &amp;ldquo;&lt;a href="http://gamedesignaspect.blogspot.com/2010/12/opposite-of-grind.html"&gt;The Opposite of Grind&lt;/a&gt;," by Zach Best via &lt;a href="http://gamedesignaspect.blogspot.com/"&gt;Game Design Aspect of the Month&lt;/a&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/PzAFaY2HAOc" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 16 Dec 2010 04:18:05 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1702</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/NE8I_MtlAnc/EXP_Podcast_108_-_On_the_Grind.mp3" fileSize="27245508" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-108-on-the-grind</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/NE8I_MtlAnc/EXP_Podcast_108_-_On_the_Grind.mp3" length="27245508" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_108_-_On_the_Grind.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #107: The 10 Minute Rule]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/RILKaLgJ7Zk/exp-podcast-107-the-10-minute-rule</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.39033282362098864" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;It&amp;rsquo;s crucial for games  to catch a player&amp;rsquo;s attention, but what is the best way to ensure that  someone will stick around to the end? &amp;nbsp;This week, we use Leanne C.  Taylor&amp;rsquo;s article to think about the ways both cutscenes and mechanics are used  to keep players&amp;rsquo; interests. &amp;nbsp;She examines the concept of the &amp;ldquo;10 minute  rule&amp;rdquo; that many movies follow when attempting to engage their audiences  and examines its applications in video games. &amp;nbsp;Hopefully, the first 10  minutes of our show persuades you to stick around! &amp;nbsp;If so, feel free to  share your thoughts in the comments.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What sorts of  story-telling devices capture your attention when you start a game?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Are there specific  genres that benefit from a particular kind of hook?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are the  relative strengths and weaknesses of a cut-scene approach vs. a gameplay  approach?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.gamasutra.com/view/feature/6208/history_mystery_and_story_games_.php"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;History, Mystery  and Story: Games and the 10 Minute Rule&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Leanne C.  Taylor, via Gamasutra&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 35 min 45 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by &lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/RILKaLgJ7Zk" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 08 Dec 2010 19:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2145</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/0RO-5MmkmZY/EXP_Podcast_107_10_minute.mp3" fileSize="34328249" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-107-the-10-minute-rule</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/0RO-5MmkmZY/EXP_Podcast_107_10_minute.mp3" length="34328249" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_107_10_minute.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #106: Poking the Cute Aesthetic]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/E92xC1d11c8/exp-podcast-106-poking-the-cute-aesthetic</link>
            <description>&lt;p&gt;In a series of posts lavishing praise on Nintendo's latest iteration on the Kirby Franchise, &lt;em&gt;Kirby's Epic Yarn&lt;/em&gt;,  Michael Abbot of the Brainy Gamer has been exploring the game's  charming concept. It seems these days you can't shake your Wiimote  without hitting a title, from both indie and traditional developers,  that exploits some of the tactile art designs, lullaby-like musical  themes or children's book narration that comprise some of the elements  of the "cute aesthetic." Join us this week while Scott and I discuss the  adorable betrayals, cuddly characters, and charming anomalies of "cute"  games. As always, we encourage you to leave your thoughts in the  comments section below and check out Michael's insightful articles in  the show notes.&lt;br /&gt;&lt;br /&gt;Discussion starters:&lt;br /&gt;&lt;br /&gt;- If you had a chance to play &lt;em&gt;Kirby's Epic Yarn&lt;/em&gt;, what did you think of the art design? Does it make the game feel "childish" in a bad way?&lt;br /&gt;- Is the textured approach to art design growing old?&lt;br /&gt;- Does the cute aesthetic hold up to the test of time better than other art designs?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-  Listen to the podcast in your browser by left-clicking the title. Or,  right-click and select "save as link" to download the show in MP3  format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;span&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 28 min 17 sec&lt;br /&gt; - "&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/11/kirbys-epic-concept.html"&gt;Kirby's Epic Concept&lt;/a&gt;" by Michael Abbot, via &lt;a href="http://www.brainygamer.com/"&gt;The Brainy Gamer&lt;/a&gt;&lt;br /&gt; - "&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/11/plush-tech.html"&gt;Plush Tech&lt;/a&gt;," Ibid. &lt;br /&gt; - "&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/11/kirbys-epic-sound.html"&gt;Kirby's Epic Sound&lt;/a&gt;," Ibid. &lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/E92xC1d11c8" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 02 Dec 2010 01:39:55 +0000</pubDate>
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            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1699</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/dpuvLurQdVU/EXP_Podcast_106_-_Poking_the_Cute_Aesthetic.mp3" fileSize="27191699" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-106-poking-the-cute-aesthetic</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/dpuvLurQdVU/EXP_Podcast_106_-_Poking_the_Cute_Aesthetic.mp3" length="27191699" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_106_-_Poking_the_Cute_Aesthetic.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #105: CoDcast: Black Ops]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/uecxVcG_Rq8/exp-podcast-105-co-dcast-black-ops</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.14328830235426704" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;The following  information is for your eyes only: This week, the Experience Points  Podcast discusses Call of Duty: Black Ops. &amp;nbsp;Topics such as the game&amp;rsquo;s  campaign structure, its multiplayer philosophy, and its relationship  with historical subject matters are covered. &amp;nbsp;Be careful: surveillance  indicates the presence of plot spoilers towards the end of show. &amp;nbsp;Your  mission: listen to the show and then share any of your thoughts in order  to add to the growing body of intelligence surrounding this massive  gaming phenomenon. &amp;nbsp;Remember: if you are caught, your Gamertag will be  wiped from the records and the government will deny any knowledge of  your existence.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Does the single player campaign&amp;rsquo;s  linear style still hold up? &amp;nbsp;What is the right balance between set  pieces and emergent gameplay?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What makes the Call of Duty multiplayer  system popular? &amp;nbsp;How do rule systems, statistics, artistic choices, and  cultural dynamics impact your enjoyment?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How does Black Ops  relate to historical reality? &amp;nbsp;What is its place among other Cold War  fiction?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 37 min 31 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt; Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/uecxVcG_Rq8" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 24 Nov 2010 16:56:34 +0000</pubDate>
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            <itunes:duration>2253</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oNvQNw5YZ84/EXP_Podcast_105_codblops.mp3" fileSize="36062362" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-105-co-dcast-black-ops</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oNvQNw5YZ84/EXP_Podcast_105_codblops.mp3" length="36062362" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_105_codblops.mp3</feedburner:origEnclosureLink></item>
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            <title><![CDATA[EXP Podcast #104: Out of Order]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/oAtPG4la_z4/exp-podcast-104-out-of-order</link>
            <description>&lt;p&gt;&lt;a href="http://2.bp.blogspot.com/_ZsorFHfBhP4/TOS33aDirdI/AAAAAAAABEc/je-KAPh1AB8/s1600/legal%2Bgavel.JPG"&gt;&lt;img id="BLOGGER_PHOTO_ID_5540755604087418322" style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 200px;" src="http://2.bp.blogspot.com/_ZsorFHfBhP4/TOS33aDirdI/AAAAAAAABEc/je-KAPh1AB8/s200/legal%2Bgavel.JPG" border="0" alt="" /&gt;&lt;/a&gt;Court  is in session and the fate of video games in California is on the line!  Alright, maybe that's overly dramatic. But really, the Supreme Court is  hearing proceedings for Schwarzenegger v. Entertainment Merchants  Association. The Justices will decide whether banning the sale of  videogames to minors infringes the freedom of speech enshrined in the  first amendment. Based on the reactions of the court, which you can &lt;a href="http://www.scribd.com/doc/40744855/Schwarzenegger-v-EMA"&gt;read here&lt;/a&gt;,  I don't the industry is doomed quite yet. However, this case raises  legitimate concerns worth considering. Join us this week while Scott and  I discuss America's founding fathers and the redeeming values,  according to Jason Schreier, of nine violent videogames. As always, we  encourage you to leave your thoughts on the comments section and check  out Schreier's inspirational article in the show notes below.&lt;br /&gt;&lt;br /&gt;Some discussion starters:&lt;br /&gt;&lt;br /&gt;- What "adult" games have redeeming values for minors in particular?&lt;br /&gt;- How can the games industry help parents manage their children's consumption of violent videogames?&lt;br /&gt;- Should more gamers be paying attention to the Supreme Court case or do we have nothing to worry about?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-   Listen to the podcast in your browser by left-clicking the title. Or,   right-click and select "save as link" to download the show in MP3   format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;span&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 37 min 59 sec&lt;br /&gt;- &amp;ldquo;&lt;a href="http://www.wired.com/gamelife/2010/11/violent-videogames/"&gt;Blood Redemption in 9 Violent Videogames&lt;/a&gt;" by Jason &lt;/span&gt;Schreier, via &lt;a href="http://www.wired.com/gamelife/"&gt;Wired GameLife&lt;/a&gt;&lt;span&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/oAtPG4la_z4" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 18 Nov 2010 05:25:16 +0000</pubDate>
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            <itunes:subtitle />
            <itunes:duration>2282</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ntEHRgH0_Qs/EXP_Podcast_104_-_Out_of_Order.mp3" fileSize="36514249" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-104-out-of-order</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ntEHRgH0_Qs/EXP_Podcast_104_-_Out_of_Order.mp3" length="36514249" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_104_-_Out_of_Order.mp3</feedburner:origEnclosureLink></item>
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            <title><![CDATA[EXP Podcast #103: 3DSocialite]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/ph-xzWqjuOg/exp-podcast-103-3ds</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.016204936483727117" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;While the main draw of  the Nintendo 3DS remains its titular capacity for &lt;/span&gt;&lt;span id="internal-source-marker_0.016204936483727117" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;accommodating&lt;/span&gt;&lt;span id="internal-source-marker_0.016204936483727117" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; a third  visual dimension, other thought-provoking features are beginning to  emerge.&amp;nbsp; According to The Wall Street Journal, Nintendo is looking to  implement a variety of networking and communication features aimed at  turning the device into a platform for social gaming. &amp;nbsp;Nintendo&amp;rsquo;s  on-line strategy (such as it is) has always been unique, and it will be  interesting to see if this strategy signals a bold new direction or  simply another half-step towards towards keeping up with  Internet-focused devices like the iPhone.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Is a single-use  portable gaming device still appealing?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are your  thoughts and concerns regarding the StreetPass and SpotPass programs?  &amp;nbsp;Does it affect your attitude towards the 3DS overall?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Aside from obvious  matchmaking functionality, what is the potential of services like  StreetPass?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 27 min 23 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://online.wsj.com/article/SB10001424052748704361504575552052178193756.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Nintendo Bets Big  on Social DS System&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Daisuke Wakabayashi, via The Wall  Street Journal&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt; Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/ph-xzWqjuOg" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 10 Nov 2010 20:30:00 +0000</pubDate>
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            <itunes:subtitle />
            <itunes:duration>1643</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/VTrHQeJA_KI/EXP_Podcast_103_3ds_social.mp3" fileSize="26288386" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-103-3ds</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/VTrHQeJA_KI/EXP_Podcast_103_3ds_social.mp3" length="26288386" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_103_3ds_social.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #102 - Return to Azeroth.mp3]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/740CsewgNUE/exp-podcast-102-return-to-azeroth-mp3</link>
            <description>&lt;p&gt;I have been free of World of Warcraft for almost two years now, but  already its tendrils are pulling me in - and I'm not the only ex-WoW  player being called by the sirens of Cataclysm, Blizzard's next  expansion to the iconic MMO. Sean "Elysium" Sands inspires this week's  podcast discussion with his article "Is Cataclysm Enough to Bring You  Back?" I know my mind has been changed at least once. As always, you can  find the original article in the show notes.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-   Listen to the podcast in your browser by left-clicking the title. Or,   right-click and select "save as link" to download the show in MP3   format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;span&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 30 min 02 sec&lt;br /&gt;- &amp;ldquo;&lt;a href="http://www.gamerswithjobs.com/node/52131"&gt;Is Cataclysm Enough to Bring You Back?&lt;/a&gt;," by Sean Sands via &lt;a href="http://www.gamerswithjobs.com/"&gt;Gamers with Jobs&lt;/a&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/740CsewgNUE" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 03 Nov 2010 23:43:25 +0000</pubDate>
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            <itunes:subtitle />
            <itunes:duration>1805</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/gt216UgAE3c/EXP_Podcast_102_-_Return_to_Azeroth.mp3" fileSize="28888519" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-102-return-to-azeroth-mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/gt216UgAE3c/EXP_Podcast_102_-_Return_to_Azeroth.mp3" length="28888519" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_102_-_Return_to_Azeroth.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #101: A Subjective Story]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/l4IwtI4aWmw/exp-podcast-101-a-subjective-story</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.7955086031180397" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;While reviewers often  strive for &amp;ldquo;unbiased&amp;rdquo; opinions, the impact of personal taste on one&amp;rsquo;s  enjoyment of a game is unavoidable. &amp;nbsp;In the current climate of heavily  authored and story-based games, is it possible for a game&amp;rsquo;s plot to  impact one&amp;rsquo;s enjoyment of its game mechanics? &amp;nbsp;This week, we use an  article sent to us by Sam Crisp and written by Kieron Gillen as a  starting point to explore this question. &amp;nbsp;We cover a range of issues  including the search for objectivity, the original intent of designers,  and the existence of the gaming wolf-boy. &amp;nbsp;As this is a topic focused  largely on opinions, we&amp;rsquo;re looking forward to hearing from you in the  comments.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- For those folks who  played Mafia II, did you enjoy the story and did your feelings towards  it impact your experience with the mechanics?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What games have  either won you over or turned you off with their stories, rather than  their gameplay?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  Is it possible to make any objective conclusions about game plots, or  are we stuck in a world of relativity?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 36 min 19 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.rockpapershotgun.com/2010/09/29/i-am-the-mob-mafia-ii-subjectivity-and-story/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;I Am The Mob:  Mafia II, Subjectivity And Story&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Kieron Gillen, via Rock, Paper, Shotgun&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/l4IwtI4aWmw" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 27 Oct 2010 15:29:00 +0000</pubDate>
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            <itunes:duration>2181</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/mtPJXFKi-Xs/EXP_Podcast_101_subjectivity.mp3" fileSize="34907959" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-101-a-subjective-story</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/mtPJXFKi-Xs/EXP_Podcast_101_subjectivity.mp3" length="34907959" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_101_subjectivity.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #100: Celebrating Our Centennial]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/t0fefaIibFg/exp-podcast-100-celebrating-our-centennial</link>
            <description>&lt;p&gt;Wow! One hundred podcasts and over three hundred posts on Experience  Points and we are still going strong. This week, Scott and I look back  on some of our past writings and hold an impromptu interview of sorts.  Join us while we celebrate our EXP Podcast Centennial! A huge thanks to  everyone who has joined us for our conversations about games and  culture. We could never express our gratitude, at least not without  tearing up a bit.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; -   Listen to the podcast in your browser by left-clicking the title. Or,   right-click and select "save as link" to download the show in MP3   format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 46 min 44 sec&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/t0fefaIibFg" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 21 Oct 2010 06:08:25 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2807</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/6jrS-lKTf6I/EXP_Podcast_100_-_Celebrating_Our_Centennial.mp3" fileSize="44918517" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-100-celebrating-our-centennial</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/6jrS-lKTf6I/EXP_Podcast_100_-_Celebrating_Our_Centennial.mp3" length="44918517" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_100_-_Celebrating_Our_Centennial.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #99: System Spoiler]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/3Vg1wZZMASM/exp-podcast-99-system-spoiler</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.4413699335786778" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Most people would  probably agree that revealing the end of Star Craft 2 is considered a  spoiler, but would they feel the same way about revealing unit stats or  building techniques? &amp;nbsp;This week, we use &lt;/span&gt;&lt;a href="http://www.rockpapershotgun.com/2010/09/28/mechanic-spoilers-beyond-i-am-your-father/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Kieron Gillen&amp;rsquo;s  article&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; about game mechanic spoilers to explore the notion that the enjoyment of  a game&amp;rsquo;s systems and rules can be affected by premature knowledge. &amp;nbsp;We  cover everything from the role of previews, the responsibility of  critics, to the effects of preconceived opinions. &amp;nbsp;We even stumble upon a  new potential business venture: the &amp;ldquo;mystery game of the month!&amp;rdquo; &amp;nbsp;As  always, we look forward to hearing your thoughts in the comments.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Are there certain  games that are more susceptible to mechanical spoilers? &amp;nbsp;How does a  game&amp;rsquo;s plot relate to this susceptibility?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Have you ever played  or avoided a game because of a mechanical spoiler?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How should reviewers  and critics discuss a game&amp;rsquo;s rules or mechanics?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 29 min 12 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.rockpapershotgun.com/2010/09/28/mechanic-spoilers-beyond-i-am-your-father/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Mechanic  Spoilers: Beyond I Am Your Father&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Kieron Gillen&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/3Vg1wZZMASM" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 13 Oct 2010 17:00:00 +0000</pubDate>
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            <itunes:subtitle />
            <itunes:duration>1752</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/1x9m8Cb37wY/EXP_Podcast_99_mechanical_spoilers.mp3" fileSize="28033366" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-99-system-spoiler</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/1x9m8Cb37wY/EXP_Podcast_99_mechanical_spoilers.mp3" length="28033366" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_99_mechanical_spoilers.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #98: Stuck in the Game]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/2CsXUjz4Mtg/exp-podcast-98-mp3</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.7667142877031795" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;It happens to everyone:  everything is going according to plan when suddenly, you run into a  virtual brick wall.&amp;nbsp; Whether this obstacle is a particularly cruel boss  battle, an demanding time limit, or a mind-bending puzzle, the result is  the same: you&amp;rsquo;re stuck! &amp;nbsp;This week, we use Michelle Baldwin&amp;rsquo;s piece  about her odyssey to slay a mighty dragon that had been tormenting her  and a friend for months. &amp;nbsp;Along the way we discuss some of our own  personal battles, various design choices that both lead into and out of  tough situations, and the social dynamics of being stuck alongside  others. &amp;nbsp;As always, we hope you stick with us until the end and venture  into the comments with your thoughts.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Have you ever  experienced any notorious instances of being stuck in a game? &amp;nbsp;Did you  ever overcome the barrier, or was it the end of the line?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Is there an optimal  way to help players through rough spots?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How does being stuck  in a multiplayer game (either cooperative or competitive) change your  experience?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 26 min 13 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.pioneerproject.net/articles/2010/09/22/stuck.php"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Stuck&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Michelle  Baldwin, via PioneerProject.net&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/2CsXUjz4Mtg" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[7bb4f168e7d88120d004a9d65cc37444]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-93fe02d83e10f8ec" />
            <pubDate>Wed, 06 Oct 2010 12:00:00 +0000</pubDate>
            <itunes:explicit>no</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1573</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ij_zfEe0Stc/EXP_Podcast_98_stuck.mp3" fileSize="25169092" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-98-mp3</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ij_zfEe0Stc/EXP_Podcast_98_stuck.mp3" length="25169092" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_98_stuck.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #97 - Language Lessons]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/jF8hIPBCz18/exp-podcast-97-language-lessons</link>
            <description>&lt;p&gt;&lt;span&gt;Warning: This podcast contains more adult language than usual. &lt;/span&gt;This  podcast might be NSFW all thanks to Austin Ivansmith, who recently  wrote an interesting article on swearing in videogames. Join us this  week while Scott and I discuss the ethics of curse word construction,  artistic integrity and avoiding offensive language, and the types of  games that just might pull off an "F Bomb" with aplomb. As always, you  can find the original article in the show notes below. We also encourage  you to leave your thoughts in the comments section and let us know what  you think.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some discussion starters:&lt;br /&gt;&lt;br /&gt;- Can language be just as stylized as violence, and therefor be more acceptable?&lt;br /&gt;- Is adding "bad language" toggle option an artistic betrayal or a helpful feature?&lt;br /&gt;- What games include good use of adult language and which do not?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-   Listen to the podcast in your browser by left-clicking the title. Or,   right-click and select "save as link" to download the show in MP3   format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;span&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 26 hr 2 min 24 sec&lt;br /&gt;- "&lt;a href="http://ivandashsmith.blogspot.com/2010/08/why-all-swearing.html"&gt;Why all the swearing?&lt;/a&gt;," by Austin Ivansmith via &lt;a href="http://ivandashsmith.blogspot.com/"&gt;Carrot v Stick&lt;/a&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/jF8hIPBCz18" height="1" width="1"/&gt;</description>
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            <pubDate>Wed, 29 Sep 2010 22:24:15 +0000</pubDate>
            <itunes:explicit>yes</itunes:explicit>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1586</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Cr0eCxAK228/EXP_Podcast_97_-_Language_Lessons.mp3" fileSize="25379332" type="audio/mpeg" /><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/exp-podcast-97-language-lessons</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Cr0eCxAK228/EXP_Podcast_97_-_Language_Lessons.mp3" length="25379332" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_97_-_Language_Lessons.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #96: Portal Pedagogy]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/fZqRn-FQek8/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.9462045301292386" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;For many folks, September  means having to relinquish the last strands of summer and head back to  school. &amp;nbsp;However, trading the couch for the classroom doesn&amp;rsquo;t mean you  have to abandon video games. &amp;nbsp;This week, we are pleased to welcome  Michael Abbott of &lt;/span&gt;&lt;a href="http://www.brainygamer.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;The Brainy Gamer&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; and &lt;/span&gt;&lt;a href="http://www.wabash.edu/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Wabash College&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; to the show. &amp;nbsp;Michael  is in the process of launching &amp;ldquo;Enduring Questions,&amp;rdquo; a course &amp;ldquo;devoted  to engaging students with fundamental questions of humanity from  multiple perspectives and fostering a sense of community.&amp;rdquo; &amp;nbsp;In addition  to more traditional texts, some sections of the course will have Portal  on the syllabus. &amp;nbsp;We were thrilled to learn this and invited Michael to  join us in discussing the course, how video games function as academic  texts, and the challenges involved in teaching games.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Have you ever taken  any classes in which video games were on the syllabus? &amp;nbsp;What games would  work well as teaching tools, and for what subjects?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Establishing gaming  literacy is challenging. &amp;nbsp;How is critical playing best taught? &amp;nbsp;How did  you learn to analyze games?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What kinds of challenges arise from using  games in the classroom? &amp;nbsp;How do we overcome things like generational  stratification in regards to certain genres or games in general?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 1 hr 2 min 28 sec&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/08/portal-booklist.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Portal on the  booklist&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Michael Abbott, via The Brainy Gamer&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.gamasutra.com/view/news/23960/Analysis_Portal_and_the_Deconstruction_of_the_Institution.php"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Portal and the  Deconstruction of the Institution&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Daniel Johnson, via Gamasutra&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://kotaku.com/5644134/in-search-of-historys-best-video-games-canon-fodder-season-two"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;In Search of  History&amp;rsquo;s Best Video Games: Canon Fodder, Season 2&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Stephen Totilo,  via Kotaku&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/fZqRn-FQek8" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=641490#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-f7097a2ad262bb7d" />
            <pubDate>Wed, 22 Sep 2010 17:55:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3751</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/UjoZaFdb4gI/EXP_Podcast_96_portal_school.mp3" fileSize="60019691" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=641490#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/UjoZaFdb4gI/EXP_Podcast_96_portal_school.mp3" length="60019691" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_96_portal_school.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #95: Masters of Mastery]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/VVpR-6szQa8/index.php</link>
            <description>&lt;p&gt;Scott and have once again ventured into the frigid north - Canada. This time we return with Chris Lepine of &lt;a href="http://www.artfulgamer.com/"&gt;The Artful Gamer&lt;/a&gt;, who brings with him some marvelous insight into "mastery" as an aspect of fun. Continuing &lt;a href="http://experiencepoints.blogspot.com/2010/09/exp-podcast-94-post-pax-podcast.html"&gt;last week's discussion&lt;/a&gt; about the "fun factor," we delve deeper into one particular notion of  enjoyment. Along the way we chat about poetic play, the dangerous of  neurotic mastery, multiplayer mastery, and the joys of griefing. If we  stir up your thoughts along the way, we encourage you to share them in  the comments section below. You can also find a link to Chris's original  article and more of his work in the show notes.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 63 min 23 sec&lt;br /&gt;- "&lt;a href="http://www.artfulgamer.com/2010/08/31/the-neurotic-joy-of-gaming/"&gt;The Neurotic Joy of Gaming&lt;/a&gt;," by Chris Lepine of &lt;a href="http://www.artfulgamer.com/"&gt;The Artful Gamer&lt;/a&gt;&lt;br /&gt; - "&lt;a href="http://www.above49.ca/2010/08/mad-skills.html"&gt;Mad Skills&lt;/a&gt;," by Nels Anderson of &lt;a href="http://www.above49.ca/"&gt;Above49&lt;/a&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/VVpR-6szQa8" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=640862#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-b4dead7933b0b31a" />
            <pubDate>Thu, 16 Sep 2010 01:40:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3805</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2QqLvm3b9XY/EXP_Podcast_95_-_Masters_of_Mastery.mp3" fileSize="60882538" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=640862#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/2QqLvm3b9XY/EXP_Podcast_95_-_Masters_of_Mastery.mp3" length="60882538" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_95_-_Masters_of_Mastery.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #94: Post PAX Podcast]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/n2e_WiJPM64/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.12642076739413488" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;While we weren&amp;rsquo;t able to  make it to PAX this year, the magic of the Internet allowed us to  vicariously experience one of gaming&amp;rsquo;s best conventions. &amp;nbsp;This week  we&amp;rsquo;re taking advantage of the still-present PAX afterglow by talking  about some of our favorite news from the show. &amp;nbsp;We touch on the  importance of expectations and nostalgia, the quiet innovation of some  of the smaller games, and the general evolution of the conference  itself. &amp;nbsp;Since PAX incorporates everything from huge announcements (like  Duke&amp;rsquo;s return) to low-key indie premieres (like The Witness), it&amp;rsquo;s  almost impossible to catch everything, so feel free to jump into the  comments to share what stood out to you.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- For those of you who  made it to the conference, what were your overall impressions? &amp;nbsp;What  would you like to see from PAX in the future?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What is your  reaction to &lt;/span&gt;&lt;a href="http://www.joystiq.com/2010/09/03/duke-nukem-forever-preview/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Duke Nukem&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;? &amp;nbsp;Are you interested  in the game and does the franchise have a future? &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &lt;/span&gt;&lt;a href="http://spyparty.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;SpyParty&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; was a pleasant and unexpected surprise  for both Jorge and me. &amp;nbsp;What unexpected games impressed you?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 27 min 53 sec&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/n2e_WiJPM64" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=640057#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-eaf8fe5525002370" />
            <pubDate>Wed, 08 Sep 2010 18:48:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1673</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/WfinavUFts8/EXP_Podcast_94_PAX_2010.mp3" fileSize="26783250" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=640057#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/WfinavUFts8/EXP_Podcast_94_PAX_2010.mp3" length="26783250" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_94_PAX_2010.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #93: Funvestigations]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/a93r3fz69CE/index.php</link>
            <description>&lt;p&gt;There is a grand project being conducted right now - an effort to  catalog why we love the games we love. After propositioning a broad  array of players to describe what makes particular games fun, Michael  Abbot of The Brainy Gamer has put together a catalog of descriptions for  us to peruse. Join us this week while Scott and I discuss wonder and  possibility, exploration, special snowflakes, luck, British  apprenticeships, and nostalgia. We encourage you to leave your comments  in this shred. For the full catalog and to contribute your own ideas of  fun, check out Michael's link in the show notes.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 35 min 48 sec&lt;br /&gt;- &amp;ldquo;&lt;a href="http://www.brainygamer.com/the_brainy_gamer/2010/08/fun-factors-catalog.html"&gt;Fun Factor Catalog&lt;/a&gt;," by Michael Abbot via&lt;a href="http://www.brainygamer.com/the_brainy_gamer/"&gt; The Brainy Gamer&lt;/a&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/a93r3fz69CE" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=639321#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-209222bc4f05bf28" />
            <pubDate>Thu, 02 Sep 2010 01:00:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2151</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/iO1couabT7A/EXP_Podcast_93_-_Funvestigations.mp3" fileSize="34416027" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=639321#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/iO1couabT7A/EXP_Podcast_93_-_Funvestigations.mp3" length="34416027" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_93_-_Funvestigations.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #92: Digital del Toro]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/60Kb2QoyVys/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.10169550911060854" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;What happens when a  renowned filmmaker gets involved with video games? &amp;nbsp;It doesn&amp;rsquo;t happen  often and the results are usually less than spectacular, but THQ and  Guillermo del Toro are looking to buck this trend. &amp;nbsp;This week, we use  this development as a starting point to discuss the what happens when  established directors try their hand at game making. &amp;nbsp;We cover  everything from artistic philosophies to the possibility of &amp;ldquo;dream team&amp;rdquo;  partnerships between famous designers and directors. &amp;nbsp;As always, feel  free to weigh in with your thoughts on whether titans of the box office  can also conquer the Xbox.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are your  thoughts on Guillermo del Toro potentially making a game?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What kinds of skills  could directors bring to games? &amp;nbsp;How important is it for them to have a  lot of experience with the medium, either as a player or a creator?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Have you played any  games in which a film director was involved? &amp;nbsp;Which directors do you  think would make enjoyable games?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 26 min 45 sec&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://latimesblogs.latimes.com/herocomplex/2010/08/guillermo-del-toro-negotiating-video-game-deal-with-thq.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Guillermo del  Toro negotiating video game deal with THQ&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Ben Fritz, via  the Los Angeles Times&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/60Kb2QoyVys" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=638370#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-44345ab2c8c9caac" />
            <pubDate>Wed, 25 Aug 2010 23:06:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1605</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/-hCa42wDxYw/EXP_Podcast_92_del_toro.mp3" fileSize="25685271" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=638370#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/-hCa42wDxYw/EXP_Podcast_92_del_toro.mp3" length="25685271" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_92_del_toro.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #91: How to Build a World]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/67Cq2_BMtd0/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.009624777134432216" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;We say it so often,  it&amp;rsquo;s almost a cliche: video games allow us to explore virtual &amp;ldquo;worlds.&amp;rdquo;&amp;nbsp; The medium is replete with strange locations that players learn to  navigate as naturally as they do their own neighborhoods. &amp;nbsp;Whether it is  the Mushroom Kingdom, Rapture, or Liberty City, a convincing world can  yield an immersive experience. &amp;nbsp;But what exactly makes for a good game  world, and how do we describe these qualities concretely? &amp;nbsp;In his &lt;/span&gt;&lt;a href="http://www.next-gen.biz/blogs/you-build-worlds"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;recent Edge  article&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,  Chris Dahlen raises these question and begins to push for a more  explicit articulation of how game worlds function. &amp;nbsp;We use his article  as a starting point and cover issues of fiction, systemic storytelling,  and themes that define gaming worlds. &amp;nbsp;Seeing as how we have such  worldly listeners, we&amp;rsquo;re looking forward to hearing your thoughts in the  comments!&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are your  favorite video game worlds and why did they impress you? &amp;nbsp;Conversely,  what prevents you from being drawn into a game world?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How much of a game&amp;rsquo;s  world is defined by its rules and systems? &amp;nbsp;For example, would a Mario  game that isn&amp;rsquo;t based in the Mushroom Kingdom or rendered with a  fantastic art style still be in the &amp;ldquo;Mario world?&amp;rdquo; &amp;nbsp;Would an  artistically traditional Mario game without platforming still be part of  the &amp;ldquo;Mario world?&amp;rdquo;&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  What role does imagination play in world building? &amp;nbsp;How is the  willingness to believe in a place augmented by previous experiences, as  in the case of sequels?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 34 min 04 sec&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.next-gen.biz/blogs/you-build-worlds"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;You Build Worlds&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Chris Dahlen via  Edge&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/67Cq2_BMtd0" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=637447#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-b48136bba4f3a77c" />
            <pubDate>Wed, 18 Aug 2010 16:00:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2044</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/qdbhURosOX0/EXP_Podcast_91_world_build.mp3" fileSize="32707821" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=637447#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/qdbhURosOX0/EXP_Podcast_91_world_build.mp3" length="32707821" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_91_world_build.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #90: What's In A Name?]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/u-ZcWOUkMSk/index.php</link>
            <description>&lt;p&gt;My name is Jorge, and sometimes Shen, and other times Arkania. I have  also been a variety of strangely named characters in everything from  JRPGs to First-Person Shooters. According to Andrew Lynes, whose piece  inspired this week's podcast, character name changes may subtly affect  our gaming experiences. Join Scott and I while we discuss Link,  Pseudonyms, Uno etiquette, and ways to improve the name game. For  Andrew's article and a short list names I consider particularly  uninspired, check out the show notes. &lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 28 min 4 sec&lt;br /&gt;- "&lt;a href="http://www.bitmob.com/articles/whats-in-a-name-character-naming-and-the-video-gaming-experience"&gt;How Character Names Change the Narrative Experience&lt;/a&gt;," by Andrew Lynes via &lt;a href="http://www.bitmob.com/"&gt;Bitmob&lt;/a&gt;&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/u-ZcWOUkMSk" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=636354#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-f3fb788aa91f7f65" />
            <pubDate>Thu, 12 Aug 2010 00:27:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1686</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/CsdKU6mOseU/EXP_podcast_90_-_Whats_in_a_name.mp3" fileSize="26986804" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=636354#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/CsdKU6mOseU/EXP_podcast_90_-_Whats_in_a_name.mp3" length="26986804" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_podcast_90_-_Whats_in_a_name.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #89: Red Dead Roundup Part 2]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/flMYTpiRg_s/index.php</link>
            <description>&lt;p&gt;We are back on the saddle, this time to talk about all the spoiler-laden story elements of &lt;font style="font-style: italic;"&gt;Red Dead Redemption&lt;/font&gt;.  Such an ambitious and expansive game requires quite a bit of wrangling,  so this week's podcast is extra long to compensate. This week, we delve  into &lt;font style="font-style: italic;"&gt;Red Dead&lt;/font&gt; as it relates to  other Western mythologies, the ups and downs of open world story  telling, and the meaning of redemption in a barren and nihilistic  landscape. If you have thoughts on the game yourself, we encourage you  to chime in below in the comments section.&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;-   Listen to the podcast in your browser by left-clicking the title. Or,   right-click and select "save as link" to download the show in MP3   format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 62 min 37 sec&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/flMYTpiRg_s" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=635242#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-1a4c5bb59c74dfd2" />
            <pubDate>Wed, 04 Aug 2010 22:38:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>3759</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Zj3uP0NOJuI/EXP_Podcast_89_-_Red_Dead_Roundup_Part_2.mp3" fileSize="60150704" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=635242#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Zj3uP0NOJuI/EXP_Podcast_89_-_Red_Dead_Roundup_Part_2.mp3" length="60150704" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_89_-_Red_Dead_Roundup_Part_2.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #88: Red Dead Redemption Roundup, part 1]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/5oudezwxd3E/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.8445589539213336" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Saddle up, amigos. &amp;nbsp;It&amp;rsquo;s  time to ride into one of the year&amp;rsquo;s most high-profile games: Red Dead  Redemption. &amp;nbsp;Published by Rockstar, Red Dead Redemption attempts to  convey the feel of the Mythic West by dropping the player into an  expansive, beautiful, and dangerous world. &amp;nbsp;It is a highly ambitious  game whose plot and game systems both deserve in-depth analysis.  &amp;nbsp;Because of this, we have split up our conversation. This week, we mainly  discuss the game&amp;rsquo;s structure and mechanics while avoiding specific plot  details. &amp;nbsp;We cover topics like morality, emergent gameplay, and the  viability of the Rockstar formula. &amp;nbsp;As always, we&amp;rsquo;re interested to hear  what you all thought, so feel free to share your experiences in the  comments.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- How much time did  you spend on the side quests? &amp;nbsp;Were they just a distraction from the  main plot or did they offer you something &amp;nbsp;&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Do you have any good  emergent stories from your travels in New Austin? &amp;nbsp;With all the angry  wildlife, surly townsfolk, and wide-open spaces, strange things are  bound to happen...&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  Do you think the Rockstar, open world formula is a viable platform to  explore other genres?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 39 min 36 sec&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/5oudezwxd3E" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=633957#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-81931208b0dc2898" />
            <pubDate>Wed, 28 Jul 2010 22:08:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2379</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/6il3Kmo4U44/EXP_Podcast_88_red_dead_1.mp3" fileSize="38066894" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=633957#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/6il3Kmo4U44/EXP_Podcast_88_red_dead_1.mp3" length="38066894" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_88_red_dead_1.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #87: Taming the Trolls]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/D7yqry9Zpb0/index.php</link>
            <description>&lt;p&gt;&lt;a href="http://2.bp.blogspot.com/_ZsorFHfBhP4/TEedz5b5DGI/AAAAAAAAA9c/KRe2v2cv7wY/s1600/MountainTroll.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img id="BLOGGER_PHOTO_ID_5496535385145674850" style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 194px; height: 200px;" src="http://2.bp.blogspot.com/_ZsorFHfBhP4/TEedz5b5DGI/AAAAAAAAA9c/KRe2v2cv7wY/s200/MountainTroll.jpg" border="0" alt="" /&gt;&lt;/a&gt;The  perils of internet anonymity have long stirred up conflict within gaming  communities. Blizzards attempt to fight back against forum trolls  resulted in a loud outcry from those eager to protect their privacy.  While Blizzard's Real ID plans were eventually canceled, they opened up  an interesting discussion about anonymity and the role of developers in  maintaining a healthy community. Join us this week as Scott and I  discuss Blizzard's plans, facebook privacy, horse photos, public  shaming, Dennis Rodman, and militant honesty. We encourage you to leave  your thoughts in the comments section below.&lt;br /&gt;&lt;br /&gt;Some discussion  starters:&lt;br /&gt;&lt;br /&gt;- How well can online communities police themselves?&lt;br /&gt;-  What responsibility does Blizzard have in monitoring and shaping player  behavior?&lt;br /&gt;- Is our relation to anonymity changing?&lt;br /&gt;&lt;br /&gt;To listen  to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to  the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via   iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the   stand-alone feed&lt;/a&gt;.&lt;br /&gt;- Listen to the podcast in your browser by   left-clicking the title. Or, right-click and select "save as link" to   download the show in MP3 format.&lt;br /&gt;- Subscribe to this podcast and   EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 30 min 39 sec&lt;br /&gt;- &amp;ldquo;&lt;a href="http://gamedesignreviews.com/scrapbook/pro-real-id/"&gt;Pro Real ID&lt;/a&gt;"  by Krystian Majewski, via Game Design Scrapbook&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/D7yqry9Zpb0" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=632565#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-70e4e5f71c7d2e4e" />
            <pubDate>Thu, 22 Jul 2010 01:30:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1842</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/hZV9ShPDgZ0/EXP_Podcast_87_-_Taming_the_Trolls.mp3" fileSize="29476168" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=632565#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/hZV9ShPDgZ0/EXP_Podcast_87_-_Taming_the_Trolls.mp3" length="29476168" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_87_-_Taming_the_Trolls.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #86: Lay Off the Cake]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/boBdSeVIBnE/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.09081936663232304" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Aperture Science was a  meme factory. &amp;nbsp;Years after Portal&amp;rsquo;s release, we are still quoting the  jokes and phrases that helped give the game its unique personality.  &amp;nbsp;With the forthcoming release of Portal 2, writer Erik Wolpaw is  grappling with the memes spawned by the original. &amp;nbsp;Making cake  references might be an easy way to wink at fans, but there is a danger  of the game collapsing under the weight of its own baggage. &amp;nbsp;This week,  we discuss the unique challenges facing Portal 2 and consider the ways  in which memes function in video games and the video game community.  &amp;nbsp;We&amp;rsquo;d be interested to hear your thoughts in the comments, be they on  the subject of cake, cubes, or &lt;a href="http://knowyourmeme.com/memes/keyboard-cat"&gt;Keyboard Cats&lt;/a&gt;.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Will it be hard for  Portal 2 to distance itself from the baggage of the first game? &amp;nbsp;Would  you be disappointed if there were not cake references?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- What are some of  your favorite game memes and why? &amp;nbsp;Is there a specific purpose they  serve either in or out of the game?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Is it possible to have gameplay  memes?&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 25 min 03 sec&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.gamesetwatch.com/2010/06/portal_2s_wolpaw_i_do_not_want.php?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Portal 2's  Wolpaw: 'I Do Not Want To Resurrect A Three-Year-Old Meme'&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Chris Remo, via  GameSetWatch&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/boBdSeVIBnE" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=631048#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-4357f8453aa3feb7" />
            <pubDate>Wed, 14 Jul 2010 13:00:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1503</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/-OYMF5VVL6U/EXP_Podcast_86_memes.mp3" fileSize="24061500" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=631048#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/-OYMF5VVL6U/EXP_Podcast_86_memes.mp3" length="24061500" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_86_memes.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #85: Twisted Truth]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/bTQx6rgTRx8/index.php</link>
            <description>&lt;p&gt;Every year E3 is all about surprises. Some take the art of the surprise  very seriously. At this year's event, Designer David Jaffe shocked fans  when he announced the new &lt;font style="font-style: italic;"&gt;Twisted  Metal&lt;/font&gt;. Why were some so taken aback? Because Jaffe explicitly  denied the existence of such a title. Without a shred of doubt, he  completely lied to journalists and readers. Branching off a post from  Kyle Orland on the subject, and two pieces by Nels Anderson, Scott and I  discuss the value of surprises, games journalism, film industry norms,  and the cultural of secrets. You can find the original articles in the  show notes and we encourage you to share your thoughts in the comments  section below.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some discussion starters:&lt;br /&gt;&lt;br /&gt;- Is secrecy  in the games industry valuable in anyway?&lt;br /&gt;- Should we be alright with  this much secrecy? How about Jaffe's behavior?&lt;br /&gt;- Is the industry  incapable of becoming more transparent or is the a cultural trait that  can be changed?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to  the EXP Podcast via iTunes here. Additionally, here is the stand-alone  feed.&lt;br /&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content  with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;br /&gt;&lt;br /&gt;- Run time: 24  min 27 sec&lt;br /&gt;- "&lt;a href="http://kyleorland.com/thegamebeat/?p=2479"&gt;David  Jaffe is a liar. Do we care?&lt;/a&gt;" by Kyle Orland, via The Game Beat&lt;br /&gt;-  "&lt;a href="http://www.above49.ca/2009/11/its-all-cloak-dagger.html"&gt;It's  All Cloack &amp;amp; Dagger&lt;/a&gt;" by Nels Anderson, via Above49&lt;br /&gt;- "&lt;a href="http://www.above49.ca/2009/12/sometimes-spy-games-are-too-much.html"&gt;Sometimes,  The Spy Games are Too Much&lt;/a&gt;" by Nels Anderson, via Above49&lt;br /&gt;-  Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/bTQx6rgTRx8" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=629773#]]></guid>
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            <pubDate>Thu, 08 Jul 2010 03:12:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1470</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/JFt3wlqSlVk/EXP_Podcast_85_-_Twisted_Truth.mp3" fileSize="23526615" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=629773#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/JFt3wlqSlVk/EXP_Podcast_85_-_Twisted_Truth.mp3" length="23526615" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_85_-_Twisted_Truth.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #84: Dropping in on ODST]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/nl542xCr8Ik/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.25702749181841744" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;ldquo;Alright Browncoats: we  break atmo in five minutes and we&amp;rsquo;ve got a whole mess of ruttin&amp;rsquo;  hostiles lining up to meet us. &amp;nbsp;Get your fancy pants and grab your guns,  we don&amp;rsquo;t want to disappoint our hosts. &amp;nbsp;Stick together, make your shots  count and everything will be shiny...&amp;rdquo;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Oh, sorry everybody.  &amp;nbsp;I think I&amp;rsquo;m getting my sci-fi universes mixed up. &amp;nbsp;But if you&amp;rsquo;ve played  Halo 3: ODST, you probably understand. &amp;nbsp;This week, Jorge and I discuss  this unique entry in the Halo franchise. &amp;nbsp;Part expansion pack, part  sequel, and part spin-off, ODST is an interesting beast. &amp;nbsp;We discuss  everything from the mission structure, the gameplay, and the  storytelling approach. &amp;nbsp;As always, feel free to drop into the comments  with your thoughts.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some  discussion starters:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- For those of you who played it, what did  you think? &amp;nbsp;How does ODST compare with the Master Chief trilogy?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Did the story and  its characters draw you into the plot? &amp;nbsp;What are your thoughts on the  silent protagonist and the rest of the crew?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- ODST is a rare  example of a &amp;ldquo;spin-off&amp;rdquo; game: it uses an established mythology and  gameplay system as a base from which to branch off into something new.  &amp;nbsp;What other franchises would yield enjoyable spin-offs?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the  podcast:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 34 min 06 sec&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/nl542xCr8Ik" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=628346#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-d84978c4363b348f" />
            <pubDate>Wed, 30 Jun 2010 20:43:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2049</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/-QXC4MelNmU/EXP_Podcast_84_ODST.mp3" fileSize="32785562" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=628346#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/-QXC4MelNmU/EXP_Podcast_84_ODST.mp3" length="32785562" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_84_ODST.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #83: E3 2010 Retrospective]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/QBLq4nh_w8I/index.php</link>
            <description>&lt;p&gt;This year's Electronic Entertainment Expo has come and gone, leaving in  its wake rumors, exciting announcements, technical innovations, and  underpaid "booth babes." I was fortunate enough to attend the three day  event, getting to see some unreleased creations a few months early and  bask in corporate self-aggrandizement. This week on the podcast, Scott  and I discuss the ins-and-outs of E3, from motion controls and 3D  technology, to &lt;span style="font-style: italic;"&gt;Zelda&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;SOCOM 4&lt;/span&gt;. Let us know your thoughts on all the E3 announcements in the comments section below.&lt;br /&gt; &lt;br /&gt; Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 38 mins 59 secs&lt;br /&gt;-  Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt; &lt;a href="http://experiencepoints.blogspot.com/2010/06/exp-podcast-82-space-jesus.html" target="_blank"&gt;Read more!&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Ed. note: I know,&lt;span style="font-style: italic;"&gt; Twilight Princess&lt;/span&gt; is a Zelda game on the Wii.&amp;nbsp; Also, 3DS ships March 2011, not this fall.  Sorry to get your hopes up.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/QBLq4nh_w8I" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=626643#]]></guid>
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            <pubDate>Thu, 24 Jun 2010 01:53:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2342</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/qw4v02IUceE/EXP_Podcast_83_-_E3_2010_Retrospective.mp3" fileSize="37477584" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=626643#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/qw4v02IUceE/EXP_Podcast_83_-_E3_2010_Retrospective.mp3" length="37477584" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_83_-_E3_2010_Retrospective.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #82: Space Jesus]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/xHVqeiHVHNs/index.php</link>
            <description>&lt;p&gt;&lt;span id="internal-source-marker_0.240902603912046" style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;While they may not always  do so in the most graceful fashion, even even the most mainstream games  address complex issues like sex and violence. &amp;nbsp;Religion, however,  remains a relatively understudied topic. &amp;nbsp;This week, we draw inspiration  from &lt;/span&gt;&lt;a href="http://www.gamasutra.com/view/news/28392/Analysis_Not_Beyond_Belief__How_Religion_And_Gaming_Interact.php"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Richard Clark&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; and &lt;/span&gt;&lt;a href="http://www.pastemagazine.com/articles/2010/05/start-press-in-your-game-we-play.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Jason  Killingsworth&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;, two authors who examine the ways religion is manifested in  games and how theology impacts our relationship with them. &amp;nbsp;Over the  course of the discussion we touch upon faith as a game mechanic, how  religion impacts cultural expression, the deity&amp;rsquo;s of Dungeons and  Dragons, as well as the inspiration for this episode&amp;rsquo;s silly title. &amp;nbsp;As  always, feel free to share your thoughts in the comments.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Some discussion  starters:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- In which games has  religion played a major role?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Can issues like faith and spirituality be  conveyed with game systems or should religion be explored through  thematic details?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;-  How does your religious background affect your response to religion in  games? &amp;nbsp;How do you want to see the subject addressed, if at all?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;To listen to the podcast:&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to the EXP  Podcast&lt;/span&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;via iTunes here.&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; Additionally,&lt;/span&gt;&lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;here is the  stand-alone feed&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Listen to the podcast in your browser by left-clicking the  title. Or, right-click and select "save as link" to download the show in  MP3 format.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Subscribe to this podcast and EXP's written content with  the RSS link on the right.&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;Show notes:&lt;/span&gt; &lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Run time: 31 min 53 sec&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.gamasutra.com/view/news/28392/Analysis_Not_Beyond_Belief__How_Religion_And_Gaming_Interact.php"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Not Beyond Belief  - How Religion And Gaming Interact&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo; by Richard Clark, via Gamasutra&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- &amp;ldquo;&lt;/span&gt;&lt;a href="http://www.pastemagazine.com/articles/2010/05/start-press-in-your-game-we-play.html"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;In Your Game We  Play&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;,&amp;rdquo;  by Jason Killingsworth&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt;- Music provided by&lt;/span&gt;&lt;a href="http://www.bradsucks.net/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: #000099; background-color: transparent; font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline;"&gt;Brad Sucks&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/xHVqeiHVHNs" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=624814#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-e4099997926fc303" />
            <pubDate>Thu, 17 Jun 2010 01:00:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1913</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/xiGN_GalLR8/EXP_Podcast_82_space_jesus.mp3" fileSize="30618026" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=624814#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/xiGN_GalLR8/EXP_Podcast_82_space_jesus.mp3" length="30618026" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_82_space_jesus.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #81: Morality Dilemma]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/rEjTQXfJSis/index.php</link>
            <description>&lt;p&gt;In an effort to explore the depths of choice and human ethics, morality  systems have become commonly used tool in game design. Morality can be a  deeply complicated and heated topic of discussion, so how do games  successfully tackle this subject with players? Recently J. Matthew Zoss  asked this question of some influential game designers in his piece on  Gamasutra. Fittingly, GameSetWatch's (and Gamasutra's) Andrew Vanden  Bossche joins us this week as a guest host to delve into the "rights and  wrongs" of morality in games. As usual, you can find the inspirational  article in the show notes, as well as links to more of Andrews work. &lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 40 min 48 sec&lt;br /&gt;- "&lt;a href="http://www.gamasutra.com/view/feature/5324/ethics_101_designing_morality_in_.php?page=3"&gt;Ethics  101: Designing Morality in Games&lt;/a&gt;," by J. Matthew Zoss via Gamasutra&lt;br /&gt;-  &lt;a href="http://www.gamesetwatch.com/column_design_diversions/"&gt;Design  Diversions&lt;/a&gt;, biweekly column by Andrew Vanden Bossche via  GameSetWatch&lt;br /&gt;- &lt;a href="http://mammonmachine.blogspot.com/"&gt;Mammon  Machine&lt;/a&gt;&lt;br /&gt;- Music provided  by &lt;a href="http://www.bradsucks.net/"&gt;Brad  Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/rEjTQXfJSis" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=622952#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-5b5af8e6c0182a54" />
            <pubDate>Thu, 10 Jun 2010 02:58:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2450</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ahXtpJIhb4I/EXP_Podcast_81_-_Morality_Dilemma.mp3" fileSize="39212109" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=622952#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ahXtpJIhb4I/EXP_Podcast_81_-_Morality_Dilemma.mp3" length="39212109" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_81_-_Morality_Dilemma.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #80: "Prince of Persia: The Movie:" The Podcast]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/bi-gIsfS4aQ/index.php</link>
            <description>&lt;p&gt;It was a long holiday weekend here in the U.S., but don't think that  Jorge and I were taking a break.&amp;nbsp; On the contrary, we engaged in some  some field research by trekking to the local movie theater to see the  latest video game-to-film adaptation: Prince of Persia: The Sands of  Time.&amp;nbsp; As long time admirers of the franchise, we proceeded hopefully,  yet cautiously.&amp;nbsp; Would the Sands of Time live up to the quality of its  source material?&amp;nbsp; Would we be left wishing we could rewind time to  before our money left our wallets?&amp;nbsp; Would Nolan North dub over Jake  Gyllenhaal's voice?&amp;nbsp; Check out the show to find out.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Some  discussion starters:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- For those of you who saw the movie, what  did you think?&amp;nbsp; For those of you who haven't, what makes you hesitant?&lt;/p&gt;
&lt;p&gt;-  Do you have any favorite video game films?&amp;nbsp; What games do you think  would work well on the silver screen?&lt;/p&gt;
&lt;p&gt;- Given that the player's  ability to actively interact with a game largely defines the narrative,  can a film do justice to a game's themes?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To listen to the  podcast:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via  iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the  stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by  left-clicking the title. Or, right-click and select "save as link" to  download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and  EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;-  Run time: 36 min 33 sec&lt;/p&gt;
&lt;p&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/bi-gIsfS4aQ" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=620861#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-a54a38887e758133" />
            <pubDate>Wed, 02 Jun 2010 23:30:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2195</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/mjEUg5dYAqE/EXP_Podcast_80_PoP_movie.mp3" fileSize="35134493" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=620861#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/mjEUg5dYAqE/EXP_Podcast_80_PoP_movie.mp3" length="35134493" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_80_PoP_movie.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #79: Laborious Longevity]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/47uf2c1Dz4Q/index.php</link>
            <description>&lt;p&gt;Sometimes games are just too hard or too large. Is this a common problem  and is it hurting the industry? John Davison of GamePro &lt;a href="http://www.gamepro.com/article/news/215033/too-big-and-too-hard/"&gt;thinks  so&lt;/a&gt;. Maybe this explains why so many people never finish their own  games. Guest host David Carlton of &lt;a href="http://malvasiabianca.org/"&gt;Malvasia  Bianca joins&lt;/a&gt; us this week to offer his insights on lengthy games,  the joys and pains of difficulty, adult gaming habits, and cyclical gaming trends.  You can find the original article in the show notes, as well as links  to more of David Carlton's work. &lt;br /&gt; - What long or hard games have you stuck with and why?&lt;br /&gt; &lt;br /&gt; &lt;br /&gt; Show notes:&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 37 min 34 sec&lt;br /&gt; - "&lt;a href="http://www.gamepro.com/article/news/215033/too-big-and-too-hard/"&gt;Too  Big and Too Hard&lt;/a&gt;, " by John Davison via GamePro &lt;br /&gt; - &lt;a href="http://malvasiabianca.org/"&gt;Malvasia Bianca&lt;/a&gt;, home of  David Carlton&lt;br /&gt; - &lt;a href="http://www.vintagegameclub.org/"&gt;The Vintage Game Club&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://vghvinet.ning.com/"&gt;The Video Games and Human Values  Initiative&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://www.playdom.com/signup"&gt;Playdom&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;- Music provided  by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/47uf2c1Dz4Q" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=618885#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-3df82e428ef88194" />
            <pubDate>Thu, 27 May 2010 04:54:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2256</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/odCR_03LpMI/EXP_Podcast_79_-_Laborious_Longevity.mp3" fileSize="36105509" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=618885#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/odCR_03LpMI/EXP_Podcast_79_-_Laborious_Longevity.mp3" length="36105509" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_79_-_Laborious_Longevity.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #78: Finishing the Fight with Halo 3]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/1hsY7mCgllQ/index.php</link>
            <description>&lt;p&gt;&lt;a id="z416" title="As you may remember" href="http://experiencepoints.blogspot.com/2010/02/exp-podcast-63-halo-podcast-evolved.html"&gt;As you may remember&lt;/a&gt;, Jorge  and I are playing through the Halo series and making podcasts along the  way.&amp;nbsp; Released in 2007, Halo 3 was one of the biggest gaming events of  the decade and I was quite excited to see how the game has aged.&amp;nbsp; Having  wrapped up the Master Chief trilogy, we spend the podcast discussing  Halo's plot and extended universe, the game's influential design  choices, and what the future holds for the franchise as well as Bungie.&amp;nbsp;  Halo's structure facilitates unique experiences for everyone who plays  it, so feel free to jump in with your thoughts in the comments.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Some  discussion starters:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Halo 3 seemed to emphasize its story more  than the first two installments.&amp;nbsp; How significantly does the in-game  narrative, as well as the surrounding universe and marketing campaign,  impact your enjoyment of the game?&lt;/p&gt;
&lt;p&gt;- While Halo's combat has  always had a distinct feel, each game has introduced subtle tweaks.&amp;nbsp; Of  the original trilogy, which game did you enjoy the most?&lt;/p&gt;
&lt;p&gt;- After  Halo 3, were you still interested in continuing the franchise?&amp;nbsp; What are  your thoughts on Bungie distancing themselves from the franchise and  the rumors of their &lt;a id="mqbm" title="ambitious new project" href="http://www.joystiq.com/2010/04/29/bungie-enters-10-year-partnership-with-activision/"&gt;ambitious new project&lt;/a&gt;?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To  listen to the podcast:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via  iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the  stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by  left-clicking the title. Or, right-click and select "save as link" to  download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and  EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;-  Run time: 34 min 26 sec&lt;/p&gt;
&lt;p&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/1hsY7mCgllQ" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=616330#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-6b63eed538c0f45c" />
            <pubDate>Wed, 19 May 2010 20:51:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2066</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/7uMsJZm7-q0/EXP_Podcast_78_halo_3.mp3" fileSize="33068520" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=616330#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/7uMsJZm7-q0/EXP_Podcast_78_halo_3.mp3" length="33068520" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_78_halo_3.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #77: Earning The Badge]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/n3TocSzhL3o/index.php</link>
            <description>&lt;p&gt;The cub scouts, the younger sect of Boy Scouts of America, have recently  added a new honorable achievement for children to attain: the videogame  merit badge. Technically, it is a belt loop or an academic pin.  Regardless, to claim the glory of such a trophy, kids have to accomplish  a few tasks. Join us this week as Scott and I discuss the ESRB,  consumer education, math with Marcus Fenix, and what it takes to become a  young videogame guru. You can find a link to the scouts official  requirements in the show notes. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 25 min 22 sec&lt;br /&gt;- &lt;a href="http://www.scouting.org/scoutsource/cubscouts/cub%20scouts/uniformsandawards/sanda/video_games.aspx"&gt;The  cub scout video game award and requirements&lt;/a&gt;&lt;br /&gt;- Music  provided by  &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/n3TocSzhL3o" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=614339#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-1d55e3623c9e6e8a" />
            <pubDate>Thu, 13 May 2010 00:26:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1527</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/iU5kkfwWarg/EXP_Podcast_77_-_Earning_The_Badge.mp3" fileSize="24447793" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=614339#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/iU5kkfwWarg/EXP_Podcast_77_-_Earning_The_Badge.mp3" length="24447793" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_77_-_Earning_The_Badge.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #76: The Future of Games: In 3-D!]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/Q3YlvKJN5rg/index.php</link>
            <description>&lt;p&gt;Have recent video games left you feeling a little flat?&amp;nbsp; Fear not: as we  speak, companies are getting ready to venture in to your living room  via the third dimension.&amp;nbsp; This week, we use &lt;a id="eycx" title="Gus Mastrapa's" href="http://www.wired.com/gamelife/2010/04/3-d-gaming/"&gt;Gus Mastrapa's&lt;/a&gt; article about the current 3-D  gaming scene to discuss what may be the next big visual leap in games.&amp;nbsp;  Topics include everything from the practical costs of the technology to  its implications for game design.&amp;nbsp; Regardless of whether you already own  a custom pair of 3-D goggles or if you still rock a black-and-white  tube-TV, feel free to share your thoughts in the comments.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Some  discussion starters:&lt;/p&gt;
&lt;p&gt;- What kind of barrier to entry does 3-D  face for the average gamer?&amp;nbsp; Is there a certain price it must reach or a  certain feature it must have before you make the jump?&lt;/p&gt;
&lt;p&gt;- What do  you think the relationship will be between 3-D and other technologies  such as motion control and head tracking?&lt;/p&gt;
&lt;p&gt;- How would you like to  see 3-D implemented in games (if at all)?&amp;nbsp; Are there certain existing  games that you feel would benefit from the added depth?&lt;/p&gt;
&lt;p&gt;- How does something like the Nintendo DS (or the forthcoming "3DS") impact your thoughts on TV and monitor-based 3-D rigs?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To listen  to the podcast:&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via  iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the  stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by  left-clicking the title. Or, right-click and select "save as link" to  download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and  EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;-  Run time: 27 min 42 sec&lt;/p&gt;
&lt;p&gt;- "&lt;a title="Why 3-D  Gaming's Future is Still Blurry" href="http://www.wired.com/gamelife/2010/04/3-d-gaming/"&gt;Why 3-D Gaming's Future is Still Blurry&lt;/a&gt;,"  by Gus Mastrapa&lt;/p&gt;
&lt;p&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/Q3YlvKJN5rg" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=611740#]]></guid>
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            <pubDate>Wed, 05 May 2010 21:01:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1662</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oNj3EQHmE_c/EXP_Podcast_76_3D_future.mp3" fileSize="26601856" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=611740#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oNj3EQHmE_c/EXP_Podcast_76_3D_future.mp3" length="26601856" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_76_3D_future.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #75: Olympic Review]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/pmbzCwywVOo/index.php</link>
            <description>&lt;p&gt;We have reached the lands of the Gods, gazed upon their infinite  knowledge, and returned with another enlightening podcast. This week,  Scott and I eagerly delve into &lt;span style="font-style: italic;"&gt;God of  War III&lt;/span&gt;, the final installment (maybe) in the epic Kratos  trilogy. Join us this week to discuss the game's new features, the  design of Olympus, fun with fleeces, over-the-top aesthetics, and the  brilliance of thematic consistency.&lt;/p&gt;
&lt;p&gt;Show notes:&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 44 min 23 sec&lt;br /&gt; - "&lt;a href="http://www.wired.com/gamelife/2010/04/god-of-war-3-2/"&gt;Time  for &lt;span style="font-style: italic;"&gt;God of War&lt;/span&gt; to Call It Quits&lt;/a&gt;,"  by Chris Kohler via Wired&lt;br /&gt;- Music provided  by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/pmbzCwywVOo" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=609659#]]></guid>
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            <pubDate>Wed, 28 Apr 2010 23:49:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2262</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/94oPUiRVoRM/EXP_Podcast_75__-_Olympic_Review.mp3" fileSize="36197003" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=609659#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/94oPUiRVoRM/EXP_Podcast_75__-_Olympic_Review.mp3" length="36197003" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_75__-_Olympic_Review.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #74: Perspectives on Play]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/TuflffmSNcU/index.php</link>
            <description>&lt;p&gt;When playing games with others, the already-challenging task of learning  the systems and rules is compounded by having to learn about the other  players.&amp;nbsp; Differences in techniques, skills, and expectations definitely  keeps things lively, but what happens when problems arise?&amp;nbsp; This week,  inspired by &lt;a id="agqa" title="Alex Martinez's article" href="http://www.gamerswithjobs.com/node/49605"&gt;Alex Martinez's article&lt;/a&gt; about how  cute little Sackboy precipitated a big ugly fight between him and his  wife, we look at what happens when players see things differently.&amp;nbsp; We  discuss how games approach the challenge of accommodating players of  different skills, goals, and play philosophies while also touching on  some of the ways players communicate with each other.&amp;nbsp; As always, if you  want to add your perspective, jump into the comments! &lt;br /&gt;&lt;br /&gt;Some  discussion starters:&lt;br /&gt;&lt;br /&gt;- How much is a player's enjoyment impacted  by their "gaming literacy" and how much is influenced by how they  approach games generally?&amp;nbsp; Are there certain games at which you are not  skilled but still enjoy because of their dynamics?&lt;br /&gt;&lt;br /&gt;- What games  do a good job of accommodating both highly-experienced and  minimally-experienced gamers?&amp;nbsp; Do they do this through levelling the  play field or by quickly and efficiently educating the newcomer?&lt;br /&gt;&lt;br /&gt;-  How can players reach an agreement about what they want to get out of a  game?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt; - Subscribe to the EXP  Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via  iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the  stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by  left-clicking the title. Or, right-click and select "save as link" to  download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and  EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;br /&gt;&lt;br /&gt;-  Run time: 35 min 44 sec&lt;br /&gt;- "&lt;a id="rzka" title="Little  Big Trouble" href="http://www.gamerswithjobs.com/node/49605"&gt;Little Big Trouble&lt;/a&gt;," by Alex "Spaz" Martinez&lt;br /&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad  Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/TuflffmSNcU" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=607217#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-2635ef9ecda62ef2" />
            <pubDate>Wed, 21 Apr 2010 22:00:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2144</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Vm5WaCsNHPk/EXP_Podcast_74_perspectives.mp3" fileSize="34304844" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=607217#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Vm5WaCsNHPk/EXP_Podcast_74_perspectives.mp3" length="34304844" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_74_perspectives.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #73: Just the FAQs]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/ClkiL6MxFlk/index.php</link>
            <description>&lt;p&gt;The digital wilderness can be a confusing place.&amp;nbsp; Thankfully, when we  need a guide or a helping hand, we have the luxury of being able to turn  to the gaming equivalent of CliffsNotes: FAQs.&amp;nbsp; Whether they are called  walkthroughs, guides or cheats, it's likely that every gamer out there  has at some some point consulted them for clues on how to get the most  out of a game.&amp;nbsp; This week, inspired by &lt;a id="l10w" title="Robert Janelle's profile" href="http://www.escapistmagazine.com/articles/view/issues/issue_245/7292-Bad-MotherFAQers"&gt;Robert Janelle's profile&lt;/a&gt; on some dedicated FAQ writers, we discuss the relationship between  games and guides.&amp;nbsp; FAQs have always been more than simple spoiler lists,  and we explore the different ways to use walkthroughs, the role they  play in gaming culture, and what it takes to write a great guide.&amp;nbsp; As  always, feel free to offer your own thoughts on tips, tricks, and  techniques in the comments.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;-  Are there any particular games you have played in which FAQs were  particularly useful?&amp;nbsp; Does this correspond to specific genre or gameplay  style?&lt;/p&gt;
&lt;p&gt;- In what contexts are FAQs most useful?&amp;nbsp; Should guides  be more integrated into games?&amp;nbsp; How have services like YouTube affected  the way you seek out hints?&lt;/p&gt;
&lt;p&gt;- Have you ever written a FAQ?&amp;nbsp; If  so, how did you like the experience?&amp;nbsp; If not, would you ever consider  writing a FAQ for any particular game?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via  iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the  stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by  left-clicking the title. Or, right-click and select "save as link" to  download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and  EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;-  Run time: 27 min 44 sec&lt;/p&gt;
&lt;p&gt;- "&lt;a id="icf2" title="Bad MotherFAQers" href="http://www.escapistmagazine.com/articles/view/issues/issue_245/7292-Bad-MotherFAQers"&gt;Bad MotherFAQers&lt;/a&gt;," by Robert  Janelle, via The Escapist&lt;/p&gt;
&lt;p&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/ClkiL6MxFlk" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=603223#]]></guid>
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            <pubDate>Wed, 14 Apr 2010 20:45:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1667</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/aa70rsN7BsE/EXP_Podcast_73_FAQs.mp3" fileSize="26674999" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=603223#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/aa70rsN7BsE/EXP_Podcast_73_FAQs.mp3" length="26674999" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_73_FAQs.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #72: Some Heavy Rain]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/_7qebELkies/index.php</link>
            <description>&lt;p&gt;&lt;span&gt;There are, occasionally, titles that seem to  herald a new day in videogames. Some have claimed  Quantic Dream's  latest creation as one such experience, marking the future of  interactive fiction.We hope you brought your umbrella, because this week  Scott and I venture into  &lt;span&gt;Heavy Rain &lt;/span&gt;to  discuss whether or not this theory holds water. As usual, we will avoid  spoilers until absolutely necessary. For the spoiler-sensitive out  there, we give plenty of warning before we reveal secrets, so feel free  to give this podcast a listen. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;font class="fullpost"&gt;Discussion starters:&lt;br /&gt;&lt;br /&gt;- Prior to the game's  release, were you excited about &lt;font style="font-style: italic;"&gt;Heavy  Rain&lt;/font&gt;? If so, why?&lt;br /&gt;- How well did the game's mechanics succeed  in telling the story? Should they be emulated by other creators of  interactive drama?&lt;br /&gt;- How well does &lt;font style="font-style: italic;"&gt;Heavy  Rain&lt;/font&gt; succeed in telling an "adult" story?&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;To  listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/podcast/the-experience-points-podcast/id298542469"&gt;via    iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the    stand-alone feed&lt;/a&gt;.&lt;br /&gt;- Listen to the podcast in your browser by    left-clicking the title. Or, right-click and select "save as link" to    download the show in MP3 format.&lt;br /&gt;- Subscribe to this podcast and    EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;- Run time: 47 min 17 sec &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;- Music provided   by  &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/_7qebELkies" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=600855#]]></guid>
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            <pubDate>Wed, 07 Apr 2010 20:58:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2839</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/LREZQsBBk4s/EXP_Podcast_72_-_Some_Heavy_Rain.mp3" fileSize="45435999" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=600855#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/LREZQsBBk4s/EXP_Podcast_72_-_Some_Heavy_Rain.mp3" length="45435999" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_72_-_Some_Heavy_Rain.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #71: Hostile Forces]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/S75LZjNFRmc/index.php</link>
            <description>&lt;p&gt;&lt;font class="fullpost"&gt;For a medium designed to entertain and even &lt;a href="http://thatgamecompany.com/games/flower/"&gt;calm&lt;/a&gt;, videogames can  be surprisingly frustrating. Intense hostility can be elicited by  games, be they single-player or multiplayer. This can result in high  blood pressure, loud swearing, or even the destruction of property.  Chris Lepine of &lt;a href="http://www.artfulgamer.com/"&gt;The Artful Gamer&lt;/a&gt; inspires the podcast this week with his post on angry gamers and a  shattered six-axis. Join us this week while we discuss breaking  controllers,&amp;nbsp; 8 bit anger, the calming affects of transparency,  diverting hostility, and adversarial gaming. &lt;br /&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 36 min 26 sec&lt;br /&gt; - "&lt;a href="http://www.artfulgamer.com/2010/03/16/the-angry-gamer/"&gt;The  Angry Gamer&lt;/a&gt;," by Chris Lepine via The Artful Gamer&lt;br /&gt;- Music  provided  by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/S75LZjNFRmc" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=599495#]]></guid>
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            <pubDate>Wed, 31 Mar 2010 23:05:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2188</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/rCGsjyNh1b8/EXP_Podcast_71_-_Hostile_Forces.mp3" fileSize="35023738" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=599495#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/rCGsjyNh1b8/EXP_Podcast_71_-_Hostile_Forces.mp3" length="35023738" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_71_-_Hostile_Forces.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #70: Silent Hill Sound Off!]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/PGZK9yOt0fo/index.php</link>
            <description>&lt;p&gt;It's easy for games to get lost in the crowded winter season, when huge  games like Mass Effect and Call of Duty dominate dominate both sales  charts and critical conversation.&amp;nbsp; This week, we have an in-depth  discussion about a game that has been quietly lurking in the shadows: &lt;a id="zkm6" title="Silent Hill: Shattered Memories" href="http://en.wikipedia.org/wiki/Silent_Hill_Shattered_Memories"&gt;Silent Hill: Shattered Memories&lt;/a&gt;.&amp;nbsp; The most title recent in  a long-running series, Shattered Memories re-imagines the first Silent  Hill to provide both a unique gameplay and storytelling experience.&amp;nbsp; In  addition to upholding the sense of dread and horror from the previous  games (seriously, try playing this with the lights off!), the Shattered  Memories has some narrative twists that set it apart from most other  games.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Jorge and I made sure to keep the first half of our talk  spoiler-free before getting down to specific plot points.&amp;nbsp; Despite (or  perhaps because of) its rough edges, we both highly recommend the game.&amp;nbsp;  Just don't blame us when you're huddled beneath the covers at night,  afraid to turn the lights off.&amp;nbsp; Finally, the in-game psychologist told  us its healthy to share your feelings with others, so feel free to jump  in with your comments.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- For  those of you who played the game, what did you think?&amp;nbsp; Had you played  other Silent Hill games before?&amp;nbsp; How did your puzzles and stories differ  from ours?&lt;/p&gt;
&lt;p&gt;- The game claims "to play you" just as much as you  play it.&amp;nbsp; For those of you who played it, was this accurate?&amp;nbsp; What other  games "play" their players, and how do they do so?&lt;/p&gt;
&lt;p&gt;- Is there  room on the market for "double-A" games like Shattered Memories?&amp;nbsp; Is  this a meaningful distinction?&amp;nbsp; How should we evaluate games with  experimental concepts but less polish than blockbuster titles?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To  listen to the podcast:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via  iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the  stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by  left-clicking the title. Or, right-click and select "save as link" to  download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and  EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;-  Run time: 44 min 23 sec&lt;/p&gt;
&lt;p&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/PGZK9yOt0fo" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=596913#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-38b387dda5169b65" />
            <pubDate>Wed, 24 Mar 2010 21:42:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2666</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/0vzwrBDSKFY/EXP_Podcast_70_silent_hill.mp3" fileSize="42659430" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=596913#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/0vzwrBDSKFY/EXP_Podcast_70_silent_hill.mp3" length="42659430" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_70_silent_hill.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #69: The Finish Line]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/vTT5MRcTJUw/index.php</link>
            <description>&lt;p&gt;This past weekend concluded the 2010 San Francisco Game Developers  Conference, which brought together developers from around the world to  discuss all aspects of the games industry. Numerous talks were held  covering a wide range of subject. One particularly interesting talk,  embedded above, was by Chris Hecker, who called on designers to "finish"  their games. Fittingly, we called on game developer Krystian Majewski,  creator of the IGF Award nominated &lt;font style="font-style: italic;"&gt;Trauma&lt;/font&gt;,  to offer his professional wisdom. Join us this week while we discuss  missing deadlines, game depth, charismatic marketers, and the importance  of wacky ideas. &lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 38 min 05 sec&lt;br /&gt;- "&lt;a href="http://www.chrishecker.com/Please_Finish_Your_Game"&gt;Please Finish  Your Game&lt;/a&gt;," by Chris Hecker, via ChrisHecker.com&lt;br /&gt;- See &lt;a href="http://gamedesignreviews.com/"&gt;Game Design Reviews&lt;/a&gt; for more  information about &lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=26838"&gt;&lt;font style="font-style: italic;"&gt;Trauma&lt;/font&gt;&lt;/a&gt; and Krystian Mejewski&lt;br /&gt;-  Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/vTT5MRcTJUw" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=594410#]]></guid>
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            <pubDate>Thu, 18 Mar 2010 01:38:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2288</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oE2E91WFPxY/EXP_Podcast_69_-_The_Finish_Line.mp3" fileSize="36617000" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=594410#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/oE2E91WFPxY/EXP_Podcast_69_-_The_Finish_Line.mp3" length="36617000" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_69_-_The_Finish_Line.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #68: Naked Ambition]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/1o_Bof9dK7Y/index.php</link>
            <description>&lt;p&gt;As games evolve, more mainstream titles are incorporating elements of nudity.&amp;nbsp; This raises the question of nudity's importance.&amp;nbsp; In one sense, its value is derived from what it represents in terms of the story or the characters.&amp;nbsp; Nudity is also useful for examining wider societal issues and cultural norms.&amp;nbsp; But what if we had to assign nudity an actual economic worth?&amp;nbsp; &lt;a id="h20k" title="Does $3 sound about right" href="http://www.joystiq.com/2009/12/03/the-saboteur-day-one-dlc-unlocks-nudity-self-loathing/"&gt;Does $3 sound about right&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;This week, we discuss G. Christopher Williams' article about &lt;a id="dfns" title="nudity in The Saboteur" href="http://www.popmatters.com/pm/post/118342-the-value-of-nudity-considering-the-saboteur/"&gt;nudity in The Saboteur&lt;/a&gt;.&amp;nbsp; The game represents an intersection of monetized, optional, and artistic nudity, and is an interesting case study for how mainstream games deal with exposed flesh.&amp;nbsp; We share our thoughts on the game's approach to bare bodies and then trade ideas about what the future holds for digital nudity.&amp;nbsp; Feel free to share your thoughts in the comments (clothing optional).&lt;br /&gt;&lt;br /&gt;Some discussion starters:&lt;br /&gt;&lt;br /&gt;- What are the implication of having monetized nudity?&lt;br /&gt;&lt;br /&gt;- Do you think there is a difference between cutscene and interactive examples of nudity from a moral/ethical point of view?&lt;br /&gt;&lt;br /&gt;- Can you think of any games in which nudity was essential to the complete experience?&amp;nbsp; Are there games in which nudity ultimately weakened the overall experience?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt; - Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt; - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt; - Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;br /&gt;&lt;br /&gt;- Run time: 30 min 09 sec&lt;br /&gt;- "&lt;a id="scnk" title="The Value of Nudity: Considering the Saboteur" href="http://www.popmatters.com/pm/post/118342-the-value-of-nudity-considering-the-saboteur/"&gt;The Value of Nudity: Considering the Saboteur&lt;/a&gt;," by G. Christopher Williams, via PopMatters&lt;br /&gt;- "&lt;a id="ine1" title="In the Nude for Games" href="http://experiencepoints.blogspot.com/2009/03/in-nude-for-games.html"&gt;In the Nude for Games&lt;/a&gt;," by Jorge&lt;br /&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/1o_Bof9dK7Y" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=591719#]]></guid>
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            <pubDate>Wed, 10 Mar 2010 21:00:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1812</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/e6uOXv8ZxCo/EXP_Podcast_68_naked.mp3" fileSize="29001777" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=591719#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/e6uOXv8ZxCo/EXP_Podcast_68_naked.mp3" length="29001777" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_68_naked.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #67: Late for a History Lesson]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/LkdZy-b3-jQ/index.php</link>
            <description>&lt;p&gt;It is hard to look away from the onslaught of newly released titles,  which time to pique our interest with all these "fresh" ideas. But games  have been around for a while now, and not every game is a glistening  display of pure innovation. We have old roots that are worthy of  exploration. Or, as Evan Stubbs suggests, those seeking to expand the  medium have an obligation to reexamine older titles and put modern day  gaming in its historical context. &lt;br /&gt; &lt;br /&gt; Join us this week while Scott and I discuss stealth mechanics of the  past, the art of building upon genre, the Beatles, Braid, and the risks  and rewards of gamer time travel. As usual, you can find Evan's original  article on the subject in the show notes. We also encourage you to  leave your thoughts in the comments section below.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 28 min 51 sec&lt;br /&gt; - &lt;a href="http://redkingsdream.com/2010/02/learning-from-history/"&gt;&lt;span style="font-style: italic;"&gt;Learning from History&lt;/span&gt;&lt;/a&gt; by Evan  Stubbs, via RedKingsDream&lt;br /&gt;- Music provided  by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/LkdZy-b3-jQ" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=589043#]]></guid>
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            <pubDate>Thu, 04 Mar 2010 01:52:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1734</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/OSqij6UmPoI/EXP_Podcast_67_-_History_Class.mp3" fileSize="27746232" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=589043#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/OSqij6UmPoI/EXP_Podcast_67_-_History_Class.mp3" length="27746232" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_67_-_History_Class.mp3</feedburner:origEnclosureLink></item>
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            <title><![CDATA[EXP Podcast #66: Fall Sales Wager Results]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/lQYOm7vH3Hc/index.php</link>
            <description>&lt;p&gt;Remember back in October, when &lt;a id="p31t" title="we tried to guess which new fall titles would be the biggest sellers of the season" href="http://experiencepoints.blogspot.com/2009/10/exp-podcast-46-fall-sales-speculation.html"&gt;we tried to guess which new fall titles would be the biggest sellers of the season&lt;/a&gt;?&amp;nbsp; This week, we reveal the much anticipated outcome.&amp;nbsp; The whole experiment was much more complicated than we bargained for, but we came away with some interesting lessons about the allure of franchises, the supposed "casual/core" dichotomy, and the shadowy world of sales numbers.  Below is our list of the best selling games as well as our respective predictions.&amp;nbsp; For those of you playing along, how did you do?&amp;nbsp; Were there any big surprises?&amp;nbsp; Did any of your favorites miss the list?  Also, you may want to take this opportunity to say "hi" to Jorge.&amp;nbsp; You know, put any old arguments to rest, or maybe say something nice just to show you care.&amp;nbsp; Life is unpredictable: one day you're on top of the world and next you're writhing in intestinal anguish after indulging in some laxative-infused tiramisu custard...&lt;/p&gt;
&lt;p&gt;Actual List (as calculated by us):&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;1.&amp;nbsp; Call of Duty: Modern Warfare 2&lt;/p&gt;
&lt;p&gt;2.&amp;nbsp; New Super Mario Bros. Wii&lt;/p&gt;
&lt;p&gt;3.&amp;nbsp; Wii Fit Plus&lt;/p&gt;
&lt;p&gt;4.&amp;nbsp; Assassin's Creed 2&lt;/p&gt;
&lt;p&gt;5.&amp;nbsp; Left 4 Dead 2&lt;/p&gt;
&lt;p&gt;6.&amp;nbsp; Dragon Age: Origins&lt;/p&gt;
&lt;p&gt;7.&amp;nbsp; Borderlands&lt;/p&gt;
&lt;p&gt;8.&amp;nbsp; Uncharted 2: Among Thieves&lt;/p&gt;
&lt;p&gt;9.&amp;nbsp; DJ Hero&lt;/p&gt;
&lt;p&gt;10.&amp;nbsp; The Legend of Zelda: Spirit Tracks&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Jorge's List:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;1.&amp;nbsp; Modern Warfare 2&lt;/p&gt;
&lt;p&gt;2.&amp;nbsp; New Super Mario Bros. Wii&lt;/p&gt;
&lt;p&gt;3.&amp;nbsp; Wii Fit Plus&lt;/p&gt;
&lt;p&gt;4.&amp;nbsp; Band Hero&lt;/p&gt;
&lt;p&gt;5.&amp;nbsp; Uncharted 2&lt;/p&gt;
&lt;p&gt;6.&amp;nbsp; Left 4 Dead 2&lt;/p&gt;
&lt;p&gt;7.&amp;nbsp; Assassins Creed 2&lt;/p&gt;
&lt;p&gt;8.&amp;nbsp; Lego Indiana Jones 2&lt;/p&gt;
&lt;p&gt;9.&amp;nbsp; DJ Hero&lt;/p&gt;
&lt;p&gt;10.&amp;nbsp; Dragon Age&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Scott's List:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;1.&amp;nbsp; Wii Fit Plus&lt;/p&gt;
&lt;p&gt;2.&amp;nbsp; Modern Warfare 2&lt;/p&gt;
&lt;p&gt;3.&amp;nbsp; New Super Mario Bros Wii&lt;/p&gt;
&lt;p&gt;4.&amp;nbsp; Lego Indiana Jones 2&lt;/p&gt;
&lt;p&gt;5.&amp;nbsp; Dragon Age&lt;/p&gt;
&lt;p&gt;6.&amp;nbsp; Lego Rock Band&lt;/p&gt;
&lt;p&gt;7.&amp;nbsp; Assassin's Creed 2&lt;/p&gt;
&lt;p&gt;8.&amp;nbsp; Left 4 Dead 2&lt;/p&gt;
&lt;p&gt;9.&amp;nbsp; The Legend of Zelda: The Spirit Tracks&lt;/p&gt;
&lt;p&gt;10.&amp;nbsp; Brutal Legend&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;- Run time: 28 min 11 sec&lt;/p&gt;
&lt;p&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/lQYOm7vH3Hc" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=586031#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-aa8d6af2917e6764" />
            <pubDate>Wed, 24 Feb 2010 22:19:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1959</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/_fFr-6bUkA4/EXP_Podcast_66_fall_wager_results.mp3" fileSize="31351544" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=586031#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/_fFr-6bUkA4/EXP_Podcast_66_fall_wager_results.mp3" length="31351544" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_66_fall_wager_results.mp3</feedburner:origEnclosureLink></item>
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            <title><![CDATA[EXP Podcast #65: Commercial Appeal]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/ru-4xrAbOhQ/index.php</link>
            <description>&lt;p&gt;Take a look at the &lt;a href="http://www.youtube.com/watch?v=ZYXr9ciKffA"&gt;trailer for Vanquish&lt;/a&gt; above. This is the latest work from Shinji Mikami, famed creator of the &lt;font style="font-style: italic;"&gt;Resident Evil&lt;/font&gt; franchise. What exactly is going on here? What type of game is this? We've got a gruff looking space marine fighting robot aliens. What are we supposed to get out of this trailer? Which brings us to this week's topic: What are we supposed to get out of trailers in general? Join us while we discuss veterans, butterflies, 80's music, exploitation, and the art of game trailers. You can find links to some of the trailers we discuss in the show notes. &lt;br /&gt;&lt;br /&gt;Some discussion starters:&lt;br /&gt;&lt;br /&gt;- Can trailers even hope to give an accurate assessment of what the game is going to be like?&lt;br /&gt;&lt;br /&gt;- Do they have an obligation to not mislead the viewer?&lt;br /&gt;&lt;br /&gt;- What do you look for in a good trailer? Have any favorites? Have you ever avoided them?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewPodcast%253Fid%253D298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 30 min 02 sec&lt;br /&gt;- &lt;a href="http://www.youtube.com/watch?v=L5lwyC0p454&amp;amp;feature=related"&gt;&lt;span style="font-style: italic;"&gt;Halo 3&lt;/span&gt; Museum Trailer&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://www.youtube.com/watch?v=y-I7gjPNJbE"&gt;&lt;span style="font-style: italic;"&gt;GTA4: Liberty City Stories&lt;/span&gt; Trailer&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://www.youtube.com/watch?v=2N1TJP1cxmo"&gt;&lt;span style="font-style: italic;"&gt;Mirror's Edge &lt;/span&gt;Trailer&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt; - &lt;a href="http://www.youtube.com/watch?v=FL_ZjJgbDmc"&gt;Gears of War 2 &lt;/a&gt;&lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=FL_ZjJgbDmc"&gt;Trailer&lt;/a&gt;&lt;br /&gt; - &lt;a href="http://www.youtube.com/watch?v=gZVWwUsbmz4"&gt;&lt;span style="font-style: italic;"&gt;Left 4 Dead 2&lt;/span&gt; Trailer&lt;/a&gt;&lt;br /&gt; - Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/ru-4xrAbOhQ" height="1" width="1"/&gt;</description>
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            <pubDate>Thu, 18 Feb 2010 01:31:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1805</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/B0VBk8HEwUw/EXP_Podcast_65_-__Commercial_Appeal.mp3" fileSize="28889343" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=583664#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/B0VBk8HEwUw/EXP_Podcast_65_-__Commercial_Appeal.mp3" length="28889343" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_65_-__Commercial_Appeal.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #64: Spartacus: Blood and Pixels]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/wZwwJXNNRgM/index.php</link>
            <description>&lt;p&gt;For a long time, many video games have sought to emulate storytelling techniques found in film, particularly the ways a story is visually conveyed.  While a growing number of people are questioning the wisdom of this goal, "cinematic" is still usually a complementary term used to describe games.  This week, we turn the tables and examine how aesthetic techniques from video games are influencing TV and film.  With the help of G. Christopher Williams' article on &lt;a href="http://www.popmatters.com/pm/post/119630-the-video-game-aesthetic-of-spartacus-blood-and-sand/"&gt;the video game aesthetics of Spartacus&lt;/a&gt;, we discuss both subtle and overt aesthetic contributions games make to works outside of the medium.  As always, feel free to share your thoughts on the sharing in the comments&lt;/p&gt;
&lt;p&gt;Some discussion starters:&lt;/p&gt;
&lt;p&gt;- Do any specific films or TV shows strike you as aesthetically inspired by video games?&lt;/p&gt;
&lt;p&gt;- Is there a particular "look" that denotes video game aesthetics?  Is it still pejorative to liken a film or TV show to a video game?&lt;/p&gt;
&lt;p&gt;- Can film and TV appropriate video game aesthetics even though they lack the ability to appropriate the corresponding mechanics?&lt;/p&gt;
&lt;p&gt;To listen to the podcast:&lt;/p&gt;
&lt;p&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewPodcast%253Fid%253D298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/p&gt;
&lt;p&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/p&gt;
&lt;p&gt;Show notes:&lt;/p&gt;
&lt;p&gt;- Run time: 28 min 22 sec&lt;/p&gt;
&lt;p&gt;- "&lt;a href="http://www.popmatters.com/pm/post/119630-the-video-game-aesthetic-of-spartacus-blood-and-sand/"&gt;The Video Game Aesthetics of Spartacus: Blood and Sand&lt;/a&gt;," by G. Christopher Williams, via PopMatters&lt;/p&gt;
&lt;p&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/wZwwJXNNRgM" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=580338#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-12e4ee3923ce6326" />
            <pubDate>Wed, 10 Feb 2010 21:35:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1705</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ncp8VJrQuDQ/EXP_Podcast_64_spartacus_aesthetics.mp3" fileSize="27282711" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=580338#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/ncp8VJrQuDQ/EXP_Podcast_64_spartacus_aesthetics.mp3" length="27282711" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_64_spartacus_aesthetics.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #63: Halo Podcast Evolved]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/aBJK4s7Dv4g/index.php</link>
            <description>&lt;p&gt;To his personal shame, Scott had never played any of the Halo games. So we decided to drop into the franchise from orbit, pull Halo one from cryo, and mount up as Master Chief. Scott and I have just finished playing the first two Halos (on Legendary mode) and want to take a moment to discuss our thoughts on the birth of a truly epic franchise. Podcast topics this week include the dangers of zombies, complex level design growing pains, purple corridors, and the birth of a Spartan legend. We encourage you to leave your own thoughts on the franchise in the comments section below, though please avoid Halo 3/ODST spoilers.&lt;br /&gt;&lt;br /&gt;Discussion Topics:&lt;br /&gt;&lt;br /&gt;- How did you first feel about Halo 1 and 2 when you first played them.&lt;br /&gt;&lt;br /&gt;- Is it hard to visit older titles? Do you find past mistakes become more tiresome? Do sequels forever take the place of their predecessors?&lt;br /&gt;&lt;br /&gt;- How did Bungie manage to construct such a important franchise with such an influence on the history of game development? How well does the beginning of the franchise hold up today?&lt;br /&gt;&lt;br /&gt;To listen to the podcast:&lt;br /&gt;&lt;br /&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewPodcast%253Fid%253D298542469"&gt;via iTunes here&lt;/a&gt;. Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br /&gt;- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.&lt;br /&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br /&gt;&lt;br /&gt;Show notes:&lt;font class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;- Run time: 36 min 25 sec&lt;br /&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/font&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/aBJK4s7Dv4g" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=578436#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-355a2f8675b18150" />
            <pubDate>Thu, 04 Feb 2010 01:43:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2188</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/XbOwNtyVM5A/EXP_Podcast_63_-_Halo_-_Podcast_Evolved.mp3" fileSize="35012041" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=578436#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/XbOwNtyVM5A/EXP_Podcast_63_-_Halo_-_Podcast_Evolved.mp3" length="35012041" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_63_-_Halo_-_Podcast_Evolved.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #62: Distributing the Future]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/rjU8-dL0Gm0/index.php</link>
            <description>&lt;div&gt;We routinely talk about the impressive content within games, but, in today's market, the way in which we procure that content is equally striking.&amp;nbsp; Digital distribution is changing long-standing traditions regarding how games are sold and played: an increasing number of both games and players are leaving discs and cartridges behind in favor of ones and zeroes.&amp;nbsp; Inspired by Evan Stubbs' article on &lt;a id="f0ex" title="the future of digital distribution" href="http://redkingsdream.com/2010/01/the-future-of-digital-distribution/"&gt;the future of digital distribution&lt;/a&gt;, we discuss some the potential benefits and drawbacks of what seems to be the inevitable move towards completely digital gaming.&amp;nbsp; Whether you feel that this change will usher in a new era of economical convenience or a technological apocalyspe, feel free sound off in the comments. &amp;nbsp;&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;Some discussion starters:&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;- What are your habits regarding digitally distributed games?&amp;nbsp; Is there a certain reason you do or do not download games you could get on discs?&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;- How do you feel about pricing structures based on "segments" rather than as a function of time?&amp;nbsp; What kinds of privacy issues arise?&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;- How soon, if ever, do you think games will go 100% digital?&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;To listen to the podcast:&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;/div&gt;
&lt;div&gt;- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.&lt;/div&gt;
&lt;div&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;Show notes:  - Run time: 26 min 49 sec&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;- "&lt;a id="vx8l" title="The Future of Digital Distribution" href="http://redkingsdream.com/2010/01/the-future-of-digital-distribution/"&gt;The Future of Digital Distribution&lt;/a&gt;," by Evan Stubbs, via RedKingsDream&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/rjU8-dL0Gm0" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=575236#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-a83eb87e44b1c1c6" />
            <pubDate>Wed, 27 Jan 2010 22:17:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1609</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Gu2O4bDaiV4/EXP_Podcast_62_downloads.mp3" fileSize="25745065" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=575236#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/Gu2O4bDaiV4/EXP_Podcast_62_downloads.mp3" length="25745065" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_62_downloads.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #61: The Dubious Health of the JRPG]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/Ch3TGpV1hII/index.php</link>
            <description>Few genres have seen a rise and fall like the once illustrious Japanese
RPG. There still exists a strong core group of players dedicated to the
JRPG, but could the poor showing of Japanese titles in 2009 be the
death knell for a dying art form? Jeff Fleming think so. This week on
the EXP Podcast, inspired by his recent opinion piece, Scott and I
visit to the local genre hospital and discuss the health of JRPGs, DS
confinement, teen angst, and the 'unicorn magic' of operatic
storytelling.&lt;br/&gt;&lt;br/&gt;Show notes:&lt;span class="fullpost"&gt;&lt;br/&gt;&lt;br/&gt;- Run time: 27 min 52 sec&lt;br/&gt;- &amp;quot;&lt;a href="http://www.gamesetwatch.com/2009/12/opinion_2009_the_last_days_of.php"&gt;The Last Days of the Japanese RPG&lt;/a&gt;?&amp;quot; by Jeff Fleming via GameSetWatch&lt;br/&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;br type="_moz"/&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/Ch3TGpV1hII" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=572812#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-6675fd7ae5cea54f" />
            <pubDate>Thu, 21 Jan 2010 01:36:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1674</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/YnbIVLwPFj8/EXP_Podcast_61_-_The_Dubious_Health_of_the_JRPG.mp3" fileSize="26790794" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=572812#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/YnbIVLwPFj8/EXP_Podcast_61_-_The_Dubious_Health_of_the_JRPG.mp3" length="26790794" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_61_-_The_Dubious_Health_of_the_JRPG.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #60: Playing With Characters]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/A8JeWGdPCIE/index.php</link>
            <description>&lt;div&gt;Put on your robes and wizard hats folks: it's time to do some
role-playing.&amp;nbsp; Whether you are playing as a knight, a space marine, or
a rogue treasure hunter, video games give the player an opportunity to
assume an identity different from their own.&amp;nbsp; However, the increasing
complexity ofRPGs as well as the inclusion of sophisticated characters in non-RPG
games can lead to a conflict between the player and the game: What
happens when the player wants to do something that their character
would never dream of?&amp;nbsp;Grayson Davis from  &lt;a title="Beeps and Boops" href="http://beepsandboops.com/articles/36-grayson/53-the-players-role" id="rg0z"&gt;Beeps and Boops&lt;/a&gt;
raised this question, inspiring us to explore some possible answers.&amp;nbsp;
This is a complicated issue and one that is likely highly influenced by
personal taste, so feel free to jump into the comments with your
thoughts.&lt;br/&gt;&amp;nbsp;&lt;br/&gt;Some discussion starters:&lt;br/&gt;&lt;br/&gt;- When playing a game, do you role-play your character?&amp;nbsp; How does this affect your play experience?&lt;br/&gt;&lt;br/&gt;-
What is the balance between providing individual experiences based on
specific characters versus ensuring players see all the game has to
offer?&lt;br/&gt;&lt;br/&gt;- Are there certain games that you feel walk this line
particularly well?&amp;nbsp; Are there games in which role-playing actually
decreases your enjoyment? &lt;br/&gt;&lt;/div&gt;&lt;div&gt;&lt;br/&gt;To listen to the podcast:&lt;br/&gt;&lt;br/&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br/&gt;-
Listen to the podcast in your browser by left-clicking the title. Or,
right-click and select &amp;quot;save as link&amp;quot; to download the show in MP3
format.&lt;br/&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br/&gt;&lt;br/&gt;Show notes:&lt;br/&gt;&lt;br/&gt;- Run time: 28 min 32 sec&lt;br/&gt;- &amp;quot;&lt;a title="The Player's Role" href="http://beepsandboops.com/articles/36-grayson/53-the-players-role" id="fckm"&gt;The Player's Role&lt;/a&gt;,&amp;quot; by Grayson Davis, via Beeps and Boops&lt;br/&gt;&lt;/div&gt;&lt;div&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/A8JeWGdPCIE" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=570236#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-4b5c7687ca09b143" />
            <pubDate>Thu, 14 Jan 2010 03:34:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1715</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/KvPWpS4BNhg/EXP_Podcast_60_role_playing.mp3" fileSize="27447805" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=570236#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/KvPWpS4BNhg/EXP_Podcast_60_role_playing.mp3" length="27447805" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_60_role_playing.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #59: Uncharted Territory]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/9xRczMnk4AU/index.php</link>
            <description>The best games of 2009 have been selected and I have joined an unsurprising chorus of individuals who laud &lt;font style="font-style: italic;"&gt;Uncharted 2: Among Thieves&lt;/font&gt;
as their experience of the year. Such a title, however, with its
unapologetic approach to cinematic game design, may hold untold dangers
for the medium. So begins this week's conversation about the successes
and failures of &lt;font style="font-style: italic;"&gt;Uncharted 2&lt;/font&gt;.
Once again, Scott and I focus on one single game we have recently
played, reflecting on Naughty Dog, the impressionable public, and the future of game design.&lt;br/&gt;&lt;br/&gt;&lt;span class="fullpost"&gt;&lt;br/&gt;- Run time: 32 min 59 sec&lt;br/&gt;- Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;br type="_moz"/&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/9xRczMnk4AU" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=567737#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-fff6ad742bbf2841" />
            <pubDate>Thu, 07 Jan 2010 06:52:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>1981</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/l2fs57KEcig/EXP_Podcast_59_-_Uncharted_Territory.mp3" fileSize="31708491" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=567737#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/l2fs57KEcig/EXP_Podcast_59_-_Uncharted_Territory.mp3" length="31708491" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_59_-_Uncharted_Territory.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #58: The 2009 Year-end Extravaganza]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/VX9_a-9zzLE/index.php</link>
            <description>&lt;div&gt;As 2009 draws to a close, it's time to take a step back and
reflect on the games we played over the year.&amp;nbsp; Being the rebels that we
are, Jorge and I are even letting pre-2009 games get in on all the GOTY
action played numerous games this past year that were not even released
in 2009.&amp;nbsp; Instead of abandoning them to the sands of time, we decided
to do a super-sized show that highlights both our favorite 2009 titles
as well as our favorite gaming experiences from the past calendar year
(release dates be damned!).&lt;br/&gt;&lt;br/&gt;As always, feel free to offer your
assessment on the year and share your top gaming moments from 2009.&amp;nbsp;
Thanks to everyone who visited the site over the past year; without you
we'd just be yelling at the screen.&amp;nbsp; Have a great New Year, and we'll
see you in 2010!&lt;br/&gt;&lt;br/&gt;Some discussion starters:&lt;br/&gt;&lt;br/&gt;- First thing's first: What were your favorite 2009 titles?&amp;nbsp; Which games are we missing out on?&lt;br/&gt;&lt;br/&gt;-
Regardless of release date, which games hooked you over the past year?&amp;nbsp;
Did you find a hidden gem in your back catalog, or are you still
pouring hours into a game like Roller Coaster Tycoon? &lt;br/&gt;&lt;br/&gt;- We didn't have enough time to touch on this in the podcast, but what were your favorite gaming trends or surprises from 2009?&amp;nbsp; What are you looking forward to in 2010?&amp;nbsp; &lt;br/&gt;&lt;/div&gt;&lt;div&gt;&lt;br/&gt;To listen to the podcast:&lt;br/&gt;&lt;br/&gt;- Subscribe to the EXP Podcast &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=298542469"&gt;via iTunes here.&lt;/a&gt; Additionally, &lt;a href="http://feeds.feedburner.com/ExperiencePointsPodcast"&gt;here is the stand-alone feed&lt;/a&gt;.&lt;br/&gt;-
Listen to the podcast in your browser by left-clicking the title. Or,
right-click and select &amp;quot;save as link&amp;quot; to download the show in MP3
format.&lt;br/&gt;- Subscribe to this podcast and EXP's written content with the RSS link on the right.&lt;br/&gt;&lt;br/&gt;Show notes:&lt;br/&gt;&lt;br/&gt;- Run time: 49 min 19 sec&lt;br/&gt;&lt;/div&gt;&lt;div&gt;- &lt;span class="fullpost"&gt;Music provided by &lt;a href="http://www.bradsucks.net/"&gt;Brad Sucks&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ExperiencePointsPodcast/~4/VX9_a-9zzLE" height="1" width="1"/&gt;</description>
            <guid isPermaLink="false"><![CDATA[http://experiencepoints.libsyn.com/index.php?post_id=564972#]]></guid>
            <media:thumbnail url="http://asset-server.libsyn.com/item/k-fc25afd5911b99e2" />
            <pubDate>Wed, 30 Dec 2009 15:43:00 +0000</pubDate>
            <itunes:keywords />
            <itunes:subtitle />
            <itunes:duration>2959</itunes:duration>
            
        <author>experiencepoints@gmail.com (Experience Points)</author><media:content url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/SlsmJqW3XAw/EXP_Podcast_58_GOTY_09.mp3" fileSize="47350604" type="audio/mpeg" /><itunes:explicit>yes</itunes:explicit><itunes:author>Experience Points</itunes:author><itunes:summary>A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.</itunes:summary><feedburner:origLink>http://experiencepoints.libsyn.com/index.php?post_id=564972#</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/ExperiencePointsPodcast/~5/SlsmJqW3XAw/EXP_Podcast_58_GOTY_09.mp3" length="47350604" type="audio/mpeg" /><feedburner:origEnclosureLink>http://traffic.libsyn.com/experiencepoints/EXP_Podcast_58_GOTY_09.mp3</feedburner:origEnclosureLink></item>
        <item>
            <title><![CDATA[EXP Podcast #57: Celebrities and Exploitation]]></title>
            <link>http://feedproxy.google.com/~r/ExperiencePointsPodcast/~3/bJldRleHKj8/index.php</link>
            <description>The innards of the videogame industry are dark, mysterious, and just a
little bit icky. According to a recent article by Leigh Alexander, not
all is merry for our game developers this holiday season. Some people
who have put in a lot of work are being ignored, by publishers and
gamers alike. Maybe, as
