<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>UXbyDesign.org</title><link>http://www.uxbydesign.org</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/uxbydesign" /><description>A User Experience Blog by Bradley Hebdon</description><language>en-US</language><lastBuildDate>Tue, 14 May 2013 09:49:36 PDT</lastBuildDate><generator>http://wordpress.org/?v=3.5.1</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/uxbydesign" /><feedburner:info uri="uxbydesign" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><creativeCommons:license>http://creativecommons.org/licenses/by-sa/2.0/</creativeCommons:license><image><link>http://creativecommons.org/licenses/by-sa/2.0/</link><url>http://creativecommons.org/images/public/somerights20.gif</url><title>Some Rights Reserved</title></image><feedburner:emailServiceId>uxbydesign</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2Fuxbydesign" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2Fuxbydesign" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/uxbydesign" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2Fuxbydesign" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2Fuxbydesign" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><item><title>Gamers Get Girls</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/84w-7kaBuH0/</link><category>Features</category><category>gamers</category><category>Gaming</category><category>infographic</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Wed, 21 Mar 2012 12:06:19 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1616</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p>Lets face it gamers, your ultimate quest is to find a girlfriend who not only tolerates your passion, but participates too. The folks over at universityonline.net sent me this insightful infographic that sheds light on some interesting findings that contrast online dating with gaming.</p>
<p><img class="alignnone" title="Gamers Get Girls" alt="" src="http://images.onlineuniversity.net.s3.amazonaws.com/gamers-get-girls.gif" width="480" height="4525" /></p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss yarpp-related-none'>
<p>No related posts.</p>
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<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/84w-7kaBuH0" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Lets face it gamers, your ultimate quest is to find a girlfriend who not only tolerates your passion, but participates too. The folks over at universityonline.net sent me this insightful infographic that sheds light on some interesting findings that contrast online dating with gaming.&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss yarpp-related-none'&gt;

No related posts.
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2012/03/21/gamers-get-girls/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2012/03/21/gamers-get-girls/</feedburner:origLink></item><item><title>iPhone and Sprint level the playing field</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/CCG8zXZmxCU/</link><category>Features</category><category>News</category><category>iPhone</category><category>Mobile</category><category>Sprint</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Tue, 06 Sep 2011 12:16:05 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1607</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p>It looks like the iPhone 5 will be available in October this year, but what’s probably just as noteworthy is that it will be carried by Sprint.  As a Sprint customer myself, the significance of this is obvious, but what does this mean for Sprint? And what are the implications for Verizon and AT&amp;T and their customer base?</p>
<p>It seems investors are already feeling more confident in Sprint, with stocks up 10% following the news. And it’s not just the investors; many customers are ecstatic about the prospect of upgrading to the best-selling smartphone in the US.  For years Sprint customers have had to make do with inferior devices, and it’s only in the last few that devices such as the Palm Pre and HTC Evo have rewarded a mixture of loyalty and frugality. When it comes to plans, Sprint has always been one of the least expensive options out there, and this has probably been one of the main reasons why customers maintained their relationship with the carrier.</p>
<p>Taking into account the “unlimited” data plans that Sprint offers, at the cheapest prices, with the soon-to-come iPhone; could this be enough to keep both the existing customers and attract new ones? And is Sprint’s infrastructure prepared for the extra load of these data-intensive users? Look no further than AT&amp;T for a life lesson there, and whose own frustrated customers will be weighing up Verizon and Sprint as alternatives to their frustratingly poor connectivity.</p>
<p>So come October, despite the iPhone 5’s arrival, devices will no longer be the primary differentiator and determining factor for which carrier to choose. And it’s this leveling of the playing field that will ultimately place the focus back on the carriers and their plans, infrastructure, customer services and stores.  After all, your device is only as reliable as the carrier it’s connected to.</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/01/25/palm-pre-on-the-heals-of-the-iphone/' rel='bookmark' title='Palm Pre: on the heals of the iPhone'>Palm Pre: on the heals of the iPhone</a></li>
<li><a href='http://www.uxbydesign.org/2009/05/19/palm-pre-arrives-june-6-for-200/' rel='bookmark' title='Palm Pre arrives June 6 for $200'>Palm Pre arrives June 6 for $200</a></li>
<li><a href='http://www.uxbydesign.org/2009/03/30/skype-for-iphone-an-official-app/' rel='bookmark' title='Skype for iPhone: An official App'>Skype for iPhone: An official App</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/CCG8zXZmxCU" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;It looks like the iPhone 5 will be available in October this year, but what’s probably just as noteworthy is that it will be carried by Sprint.  As a Sprint customer myself, the significance of this is obvious, but what does this mean for Sprint? And what are the implications for Verizon and AT&amp;#38;T and [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/01/25/palm-pre-on-the-heals-of-the-iphone/' rel='bookmark' title='Palm Pre: on the heals of the iPhone'&gt;Palm Pre: on the heals of the iPhone&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/05/19/palm-pre-arrives-june-6-for-200/' rel='bookmark' title='Palm Pre arrives June 6 for $200'&gt;Palm Pre arrives June 6 for $200&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/03/30/skype-for-iphone-an-official-app/' rel='bookmark' title='Skype for iPhone: An official App'&gt;Skype for iPhone: An official App&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2011/09/06/iphone-and-sprint-level-the-playing-field/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2011/09/06/iphone-and-sprint-level-the-playing-field/</feedburner:origLink></item><item><title>RIP, Palm Pre</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/6ZTage3avPA/</link><category>Features</category><category>Evo</category><category>HP</category><category>HTC</category><category>Mobile</category><category>Operating System</category><category>Palm</category><category>Pre</category><category>Sprint</category><category>Tablet</category><category>WebOS</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Tue, 16 Nov 2010 16:03:10 PST</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1585</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p>In a fitting turn of events, my Palm Pre decided to &#8220;bite the bullet&#8221;. Why fitting? Because while Palm&#8217;s spirit might continue to exist on an HP tablet, its brand and hardware find themselves 6 feet under. Yes, Palm for most part is dead and so is my love-hate relationship with my Pre. But the real travesty here, is the wasted potential of what the Pre brought to the mobile market. Arguably a better designed operating system than Apple&#8217;s IOS, it thrilled users and developers alike with it&#8217;s HTML-based webOS and delightful user interface.</p>
<p>So what went wrong with the Pre? In my opinion three things:<br />
1) Initially being exclusive to Sprint, the carrier probably acted as an adoption barrier.<br />
2) The advertising campaign and brand seemed to focus on Zen and the feminine &#8212; probably too niche for intended wide spread appeal.<br />
3) Poor quality hardware. Whether it be the plastic or the feel of the keyboard, webOS and the industrial design were clearly on different planets.<br />
4) Entry into the marketplace was too late. Apple and Android had already established a loyal customer base, leaving only crumbs beneath the table for Palm to scavenge.</p>
<p>If Palm had acted a few years earlier when they had the momentum of their earlier devices, they might have been where the iPhone is today. Live long and prosper webOS, albeit in another body.</p>
<p>Anyway, that&#8217;s all for the history books. It&#8217;s onto newer, bigger and hungrier things: enter the HTC Evo!</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/06/04/designing-the-palm-pre-an-interview-with-michelle-koh/' rel='bookmark' title='Designing the Palm Pre: An interview with Michelle Koh'>Designing the Palm Pre: An interview with Michelle Koh</a></li>
<li><a href='http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/' rel='bookmark' title='Palm Pre Video Capture Test'>Palm Pre Video Capture Test</a></li>
<li><a href='http://www.uxbydesign.org/2009/05/19/palm-pre-arrives-june-6-for-200/' rel='bookmark' title='Palm Pre arrives June 6 for $200'>Palm Pre arrives June 6 for $200</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/6ZTage3avPA" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In a fitting turn of events, my Palm Pre decided to &amp;#8220;bite the bullet&amp;#8221;. Why fitting? Because while Palm&amp;#8217;s spirit might continue to exist on an HP tablet, its brand and hardware find themselves 6 feet under. Yes, Palm for most part is dead and so is my love-hate relationship with my Pre. But the real [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/06/04/designing-the-palm-pre-an-interview-with-michelle-koh/' rel='bookmark' title='Designing the Palm Pre: An interview with Michelle Koh'&gt;Designing the Palm Pre: An interview with Michelle Koh&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/' rel='bookmark' title='Palm Pre Video Capture Test'&gt;Palm Pre Video Capture Test&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/05/19/palm-pre-arrives-june-6-for-200/' rel='bookmark' title='Palm Pre arrives June 6 for $200'&gt;Palm Pre arrives June 6 for $200&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2010/11/16/rip-palm-pre/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2010/11/16/rip-palm-pre/</feedburner:origLink></item><item><title>Palm Pre Video Capture Test</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/Kf9L8qFx1Gc/</link><category>Reviews</category><category>Camera</category><category>Facebook</category><category>Long Beach Aquarium</category><category>Palm Pre</category><category>Sprint</category><category>Video</category><category>WebOS</category><category>Youtube</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Mon, 01 Mar 2010 22:13:27 PST</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1576</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p>Great news for Palm Pre and Pixi owners on Sprint! With the latest free WebOS update, you can now use the device&#8217;s camera to capture video. While the quality is acceptable for that of a mobile device, what&#8217;s really handy is the simplicity of sharing  your video content in the cloud. A simple tap and  Bob&#8217;s your uncle; you&#8217;re sending your videos off to YouTube and/or Facebook. And if you&#8217;re not quite  happy with the video you&#8217;ve shot, you can clip it on the device, before calling it final.</p>
<p>We took our 3 month old girl to the Long Beach Aquarium and took a few test videos. As you can see the Pre&#8217;s camera performed pretty well considering the low light conditions.</p>
<p><a href="http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/05/04/esquire-magainze-blurs-the-distinction-between-photo-and-video/' rel='bookmark' title='Esquire Magazine blurs the distinction between Photo &amp; Video'>Esquire Magazine blurs the distinction between Photo &amp; Video</a></li>
<li><a href='http://www.uxbydesign.org/2009/01/25/palm-pre-on-the-heals-of-the-iphone/' rel='bookmark' title='Palm Pre: on the heals of the iPhone'>Palm Pre: on the heals of the iPhone</a></li>
<li><a href='http://www.uxbydesign.org/2009/06/04/designing-the-palm-pre-an-interview-with-michelle-koh/' rel='bookmark' title='Designing the Palm Pre: An interview with Michelle Koh'>Designing the Palm Pre: An interview with Michelle Koh</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/Kf9L8qFx1Gc" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Great news for Palm Pre and Pixi owners on Sprint! With the latest free WebOS update, you can now use the device&amp;#8217;s camera to capture video. While the quality is acceptable for that of a mobile device, what&amp;#8217;s really handy is the simplicity of sharing  your video content in the cloud. A simple tap and  [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/05/04/esquire-magainze-blurs-the-distinction-between-photo-and-video/' rel='bookmark' title='Esquire Magazine blurs the distinction between Photo &amp;amp; Video'&gt;Esquire Magazine blurs the distinction between Photo &amp;amp; Video&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/01/25/palm-pre-on-the-heals-of-the-iphone/' rel='bookmark' title='Palm Pre: on the heals of the iPhone'&gt;Palm Pre: on the heals of the iPhone&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/06/04/designing-the-palm-pre-an-interview-with-michelle-koh/' rel='bookmark' title='Designing the Palm Pre: An interview with Michelle Koh'&gt;Designing the Palm Pre: An interview with Michelle Koh&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/</feedburner:origLink></item><item><title>The Reservoir of Patience</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/30J8o9O4rxk/</link><category>Features</category><category>Annoying</category><category>Frustration</category><category>Patience</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Wed, 06 Jan 2010 13:42:49 PST</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1565</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p>The longer I&#8217;ve been a UX professional, the more aware I&#8217;ve become of usability issues and poor experiences around me. And consequently, the more annoyed I have become.. Then again, it might also be a product of living in Los Angeles and fighting freeway congestion everyday.  Add to the mix, a crying newborn – and you can imagine why my fuse is pretty short, both online and offline.</p>
<p>Regardless of the causes, this trend got me thinking. Can someone&#8217;s patience completely run out? Are we all born with varying degrees of patience that can be affected by what we do?  I&#8217;m starting to think that everyone is born with a reservoir of patience; and as the years tick by, the level can potentially drop. Visualizing a metaphor like this could help us measure and prevent the levels from dropping to a point where  frustration takes over. As with water conservation, we need to learn to curb consumption, but we also rely on rain to replenish our supplies.</p>
<p>So, that leaves me with two more questions:<br />
1) What can we do to burn less patience?<br />
2) What can we do to replenish patience?</p>
<p>I&#8217;d love to hear from you guys.  Is there another way to  explain the phenomenon of grumpy old men?</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss yarpp-related-none'>
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<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/30J8o9O4rxk" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The longer I&amp;#8217;ve been a UX professional, the more aware I&amp;#8217;ve become of usability issues and poor experiences around me. And consequently, the more annoyed I have become.. Then again, it might also be a product of living in Los Angeles and fighting freeway congestion everyday.  Add to the mix, a crying newborn – and [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss yarpp-related-none'&gt;

No related posts.
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2010/01/06/the-reservoir-of-patience/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2010/01/06/the-reservoir-of-patience/</feedburner:origLink></item><item><title>Announcing the birth of our baby girl</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/oF6Nms3PdHw/</link><category>News</category><category>Baby</category><category>Birth</category><category>Natalie Hebdon</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Mon, 14 Dec 2009 09:42:23 PST</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1560</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p>We’re delighted to announce the birth of our beautiful baby girl, Natalie Claire Hebdon. She made her entrance into a stormy, rainy world on Monday December 7, at 8:40 am – that’s nearly 3 weeks earlier than her December 25 ETA.  Albeit a tad early, she still weighed in at a healthy 7 lbs, 10 ounces.</p>
<p>Obviously this has impacted my schedule. So for the immediate future, UXbydesign is not going to be as active as I&#8217;d like.  However, if you do want to follow the fun and challenges of parents learning on the job, check out our blog, <a href="http://www.babypatter.com">www.babypatter.com</a>.</p>
<p>Thank you for your patience!</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss yarpp-related-none'>
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</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/oF6Nms3PdHw" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;We’re delighted to announce the birth of our beautiful baby girl, Natalie Claire Hebdon. She made her entrance into a stormy, rainy world on Monday December 7, at 8:40 am – that’s nearly 3 weeks earlier than her December 25 ETA.  Albeit a tad early, she still weighed in at a healthy 7 lbs, 10 ounces. Obviously this [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss yarpp-related-none'&gt;

No related posts.
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/12/14/announcing-the-birth-of-our-baby-girl/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/12/14/announcing-the-birth-of-our-baby-girl/</feedburner:origLink></item><item><title>Best of the Web Weekly Roundup: September 5–11</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/o5nNrCUZvFU/</link><category>Web Roundups</category><category>Design</category><category>Design Process</category><category>Digital</category><category>Form Design</category><category>Technology</category><category>Usability</category><category>User Interfaces</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Sat, 12 Sep 2009 15:56:15 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1538</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><img class="aligncenter size-full wp-image-1551" title="ux-basis" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/ux-basis.jpg" alt="ux-basis" width="550" height="220" /><a href="http://uxbasis.hellogroup.com/" target="_blank"><strong>UX Basis: A UX Process and Toolbox</strong></a><br />
An incredibly useful resource for both UX folks and clients. We need to remember to educate as well as design. UX Basis is way of combining the numerous tools available to us and forming a unified process that sits within a digital agency and it’s other important departments – creative, tech and client services. The beauty about the model is it is fully adaptive to any clients needs, can fit with tech’s agile process and incorporates creative and development at key stages in the creation process.</p>
<p><a href="http://www.informationisbeautiful.net/visualizations/the-hierarchy-of-digital-distractions/" target="_blank"><strong>The Hierarchy of Digital Distractions<br />
</strong></a>A great visual depicting the many digital distractions that we encounter on a daily basis.</p>
<p><a href="http://www.imagescape.com/library/whitepapers/contact_form_study.html" target="_blank"><strong>Study:  Fewer fields in a contact form sharply increases conversions</strong><br />
</a>In the fall of 2007 and again in the spring of 2008, Imaginary Landscape performed a comparison of two types of contact forms on its Web site at www.imagescape.com.  The test compared an 11-field Contact Us form with a 4-field Contact Us form. The more abbreviated form resulted in a 160% increase in submitted forms.</p>
<p><strong><a href="http://www.usnews.com/articles/science/2009/09/10/electrical-circuit-runs-entirely-off-power-in-trees.html" target="_blank">Electrical Circuit Runs Entirely Off Power in Trees</a></strong><br />
You&#8217;ve heard about flower power. What about <em>tree</em> power? It turns out that it&#8217;s there, in small but measurable quantities. There&#8217;s enough power in trees for University of Washington researchers to run an electronic circuit, according to results to be published in an upcoming issue of the Institute of Electrical and Electronics Engineers&#8217; Transactions on Nanotechnology.</p>
<p><a href="http://inspectelement.com/tutorials/how-to-design-buttons-to-help-improve-usability/" target="_blank"><strong>How to Design Buttons to Help Improve Usability</strong></a><br />
Buttons can play a big part in how visitors interact with a website. They come in varying shapes, sizes and styles but there are a few things to consider when designing buttons.</p>
<p><strong><a href="http://inspectelement.com/articles/10-productivity-tips-for-web-designers-and-developers/" target="_blank">10 Productivity Tips for Web Designers and Developers</a></strong><br />
Productivity is something that all web designers and developers strive for. We all have too much work to do so anything that can help us along the way can make a big difference.</p>
<p><a href="http://news.bbc.co.uk/2/hi/africa/8248056.stm" target="_blank"><strong>South African pigeon faster than broadband</strong></a><br />
A Durban IT company pitted an 11-month-old bird armed with a 4GB memory stick against the ADSL service from the country&#8217;s biggest web firm, Telkom. Winston the pigeon took two hours to carry the data 60 miles &#8211; in the same time the ADSL had sent 4% of the data.</p>
<p><a href="http://www.youtube.com/watch?v=JLxLH9Cya20" target="_blank"><strong>Zooming Interfaces for Augmented Reality on Phones</strong></a><br />
A video demonstrating this technology.</p>
<p><strong><a href="http://designerscouch.org/show_article/122/digital-information-design-best-practices.html" target="_blank">Digital Information Design Best Practices</a></strong><br />
What are some best practices for digital information design? There are many information design resources, however there are a few attributes that can make for an effective story with information design and infographics.<br />
 <br />
<a href="http://www.telegraph.co.uk/technology/6133903/50-things-that-are-being-killed-by-the-internet.html" target="_blank"><strong>50 things that are being killed by the internet</strong></a><br />
The Internet has wrought huge changes on our lives – both positive and negative – in the fifteen years since its use became widespread.</p>
<p><a href="http://googleblog.blogspot.com/2009/08/bright-side-of-sitting-in-traffic.html" target="_blank"><strong>The bright side of sitting in traffic: Crowdsourcing road congestion data</strong></a><br />
What if you could do a little something to improve the world during your daily drive to work? Some interesting ideas from the official Google Blog.</p>
<p><a href="http://www.userfocus.co.uk/articles/ux-design-model.html" target="_blank"><strong>Communicating User Experience Design</strong></a><br />
When trying to communicate the process of user centred design to senior managers it helps to convey the idea as concisely as possible. This infographic conveys the various steps and phases of user centred design on a single page.</p>
<p><a href="http://www.uxbooth.com/blog/user-experience-designer-vs-creative-director/" target="_blank"><strong>User Experience Designers vs Creative Director</strong></a><br />
With roles constantly in-flux, how do these two differ and overlap?</p>
<p><a href="http://www.tutorial9.net/web-tutorials/9-things-you-cant-forget-when-designing-a-blog/" target="_blank"><strong>9 Things You Can’t Forget When Designing a Blog</strong><br />
</a>Designing a blog can be quite a daunting task, to be sure. To-do lists alone for could fill pages if you were to include all the minor details that accompany the project.</p>
<p><strong><a href="http://webdesignledger.com/tips/the-definitive-guide-to-about-me-pages" target="_blank">The Definitive Guide to About Me Pages</a><br />
</strong>One of the most important and least used aspects of any website is the “About Me” page. It’s not enough to have an interesting site and great product if your visitor can’t find a way to relate to you.</p>
<p><a href="http://www.monopolycitystreets.com/" target="_blank"><strong>Monopoly City Streets</strong></a><br />
Now you can play Monopoly using Google Maps! </p>
<p><a href="http://www.gartner.com/it/page.jsp?id=1145112" target="_blank"><strong>Organizations Should Leverage Social Sciences to Place Next-Generation Technology Jobs</strong></a><br />
As individuals and organizations progress in their adoption and leverage of the Web, new work streams and needs will arise, resulting in companies utilizing social sciences to fill next-generation technology jobs, according to Gartner, Inc.</p>
<p><a href="http://www.designer-daily.com/the-freelancers-toolbox-33-useful-apps-websites-for-the-freelance-designer-3249" target="_blank"><strong>The freelancer’s toolbox: 33 useful apps &amp; websites for the freelance designer</strong><br />
</a>As a freelancer, managing your time and business is mandatory if you want to get some time for designing. All the softares and websites introduced in this article can save you some precious time and money.</p>
<p><a href="http://www.leemunroe.com/web-design-trends-call-to-action-signup-download-buttons/" target="_blank"><strong>Web Design Trends: Call To Action Buttons</strong><br />
</a>Call to action buttons are the buttons that you, as a web designer, want all your users to click on when they land on your page. Usually they’ll be a link to a download, sign up or sale. Seth Godin calls them bananas and your users are the monkeys. The objective is for the monkey to find the banana in less than 3 seconds (before they give up and leave). “Force yourself to design each and every page with one and only one primary objective. That’s the banana. Make it big. Make it blue (or red). Make it obvious.”</p>
<p><a title="Moodboarding Methods for Web Designers" rel="bookmark" href="http://www.fuelyourcreativity.com/moodboarding-methods-for-web-designers/" target="_blank"><strong>Moodboarding Methods for Web Designers</strong></a><br />
Moodboards help you gain a complete understanding of what you are trying to achieve design wise. They also keep you inspired, and you can create as many as you like for any one project.</p>
<p><a title="Permanent Link to 10 Elements of Highly Effective Articles" rel="bookmark" href="http://www.sitesketch101.com/10-elements-highly-effective-articles" target="_blank"><strong>10 Elements of Highly Effective Articles</strong></a><br />
Generally speaking, people visit your site for one of two reasons.  First, they come because you engage with them personally.  They are your friends and they visit to connect with you.  Second, they come for your articles.  They come because they view you as an authority in your field and they want to learn from you.  Or maybe they come because your writing entertains them. </p>
<p><a href="http://www.wpbeginner.com/showcase/best-of-best-wordpress-404-error-page-designs/"><strong>Best of Best WordPress 404 Error Page Designs</strong></a><br />
High bounce rate can negatively impact your website by decreasing your revenue from advertisers and more. You can reduce the bounce rate and increase pageviews by simply optimizing your 404 Error Page.</p>
<p><strong><a href="http://abduzeedo.com/5-steps-streamline-your-creative-process" target="_blank">5 Steps to Streamline your Creative Process</a></strong><br />
This article summarizes how to streamline a creative process to make it as efficient as possible.</p>
<p><a href="http://www.studiodaily.com/filmandvideo/currentissue/How-They-Did-It-District-9_11250.html" target="_blank"><strong>How They Did It: </strong><strong>District 9</strong></a><br />
How did a largely unheralded Vancouver VFX facility land the job of creating amazing CG aliens for one of the coolest movies of the summer?</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/09/04/weekly-roundup-aug-29-sept-4/' rel='bookmark' title='Best of the Web Weekly Roundup: Aug 29 &#8211; Sept 4'>Best of the Web Weekly Roundup: Aug 29 &#8211; Sept 4</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/o5nNrCUZvFU" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;UX Basis: A UX Process and Toolbox An incredibly useful resource for both UX folks and clients. We need to remember to educate as well as design. UX Basis is way of combining the numerous tools available to us and forming a unified process that sits within a digital agency and it’s other important departments [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/04/weekly-roundup-aug-29-sept-4/' rel='bookmark' title='Best of the Web Weekly Roundup: Aug 29 &amp;#8211; Sept 4'&gt;Best of the Web Weekly Roundup: Aug 29 &amp;#8211; Sept 4&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/12/best-of-the-web-weekly-roundup-sept-5-11/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">4</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/12/best-of-the-web-weekly-roundup-sept-5-11/</feedburner:origLink></item><item><title>AZCardinals.com Revamped for 2009 NFL Season Kickoff</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/-tff0SxU8Lc/</link><category>News</category><category>Arizona Cardinals</category><category>Fans</category><category>Football</category><category>IA</category><category>Information Architecture</category><category>NFL</category><category>Platform</category><category>Redesign</category><category>Sports</category><category>Technology</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Sat, 12 Sep 2009 10:06:01 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1531</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/cardinals.jpg"><img class="aligncenter size-full wp-image-1515" title="cardinals" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/cardinals.jpg" alt="cardinals" width="550" height="220" /></a>We launched a completely redesigned <a href="http://www.AZCardinals.com" target="_blank">AZCardinals.com </a>last week, just in time for the 2009 NFL season kickoff! The new site now brings fans an improved user experience with a better organized IA (Information Architecture), current visual design, intuitive navigation, immersive video and photo galleries, comprehensive stats and a game day experience.</p>
<p>The Cardinals now join the <a href="http://www.buffalobills.com/" target="_blank">Bills</a>, <a href="http://www.seahawks.com/" target="_blank">Seahawks</a>, <a href="http://www.titansonline.com/" target="_blank">Titans</a>, <a href="http://www.bengals.com/" target="_blank">Bengals</a>, <a href="http://www.panthers.com/" target="_blank">Panthers</a>, <a href="http://www.chargers.com/" target="_blank">Chargers</a>, <a href="http://www.49ers.com/" target="_blank">49ers</a>, <a href="http://www.raiders.com/" target="_blank">Raiders</a>, <a href="http://www.vikings.com/" target="_blank">Vikings </a>and the <a href="http://www.detroitlions.com" target="_blank">Lions</a> on NFL’s club technology platform. Congrats to all who made this possible. We hope the fans love their new Cardinals home.  Check it out, and all comments are welcome!</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
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<li><a href='http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/' rel='bookmark' title='Raiders.com Redesigned and Launched'>Raiders.com Redesigned and Launched</a></li>
<li><a href='http://www.uxbydesign.org/2009/07/16/49ers-redesigned-site-now-live/' rel='bookmark' title='49ers Redesigned Site Now Live'>49ers Redesigned Site Now Live</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/-tff0SxU8Lc" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;We launched a completely redesigned AZCardinals.com last week, just in time for the 2009 NFL season kickoff! The new site now brings fans an improved user experience with a better organized IA (Information Architecture), current visual design, intuitive navigation, immersive video and photo galleries, comprehensive stats and a game day experience. The Cardinals now join the Bills, Seahawks, Titans, Bengals, [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
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&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/' rel='bookmark' title='Raiders.com Redesigned and Launched'&gt;Raiders.com Redesigned and Launched&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/07/16/49ers-redesigned-site-now-live/' rel='bookmark' title='49ers Redesigned Site Now Live'&gt;49ers Redesigned Site Now Live&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/12/azcardinals-com-revamped-for-2009-nfl-season-kickoff/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/12/azcardinals-com-revamped-for-2009-nfl-season-kickoff/</feedburner:origLink></item><item><title>DetroitLions.com redesigned and ready for new season!</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/q3wDlKyMTDo/</link><category>News</category><category>Detroit Lions</category><category>Fans</category><category>Football</category><category>IA</category><category>Information Architecture</category><category>NFL</category><category>Platform</category><category>Redesign</category><category>Sports</category><category>Technology</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Sat, 12 Sep 2009 09:31:25 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1522</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/lions.jpg"><img class="aligncenter size-full wp-image-1516" title="lions" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/lions.jpg" alt="lions" width="550" height="220" /></a>We launched a completely redesigned <a href="http://www.detroitlions.com" target="_blank">DetroitLions.com</a> last week, giving them a much needed fresh start online! The new site now brings fans an improved user experience with a better organized IA (Information Architecture), current visual design, intuitive navigation, immersive video and photo galleries, comprehensive stats and a game day experience.</p>
<p>The Lions now join the <a href="http://www.buffalobills.com/" target="_blank">Bills</a>, <a href="http://www.seahawks.com/" target="_blank">Seahawks</a>, <a href="http://www.titansonline.com/" target="_blank">Titans</a>, <a href="http://www.bengals.com/" target="_blank">Bengals</a>, <a href="http://www.panthers.com/" target="_blank">Panthers</a>, <a href="http://www.chargers.com/" target="_blank">Chargers</a>, <a href="http://www.49ers.com/" target="_blank">49ers</a>, <a href="http://www.raiders.com" target="_blank">Raiders</a>, <a href="http://www.vikings.com/" target="_blank">Vikings </a>and the <a href="http://www.azcardinals.com/" target="_blank">Cardinals </a>on NFL’s club technology platform. Congrats to all who made this possible. We hope the fans love their new Lions home.  Check it out, and all comments are welcome!</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
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<li><a href='http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/' rel='bookmark' title='Raiders.com Redesigned and Launched'>Raiders.com Redesigned and Launched</a></li>
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</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/q3wDlKyMTDo" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;We launched a completely redesigned DetroitLions.com last week, giving them a much needed fresh start online! The new site now brings fans an improved user experience with a better organized IA (Information Architecture), current visual design, intuitive navigation, immersive video and photo galleries, comprehensive stats and a game day experience. The Lions now join the Bills, Seahawks, Titans, Bengals, [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

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&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/' rel='bookmark' title='Raiders.com Redesigned and Launched'&gt;Raiders.com Redesigned and Launched&lt;/a&gt;&lt;/li&gt;
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&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/</feedburner:origLink></item><item><title>Raiders.com Redesigned and Launched</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/DPoErfuR0Jw/</link><category>News</category><category>Fans</category><category>Football</category><category>IA</category><category>Information Architecture</category><category>NFL</category><category>Oakland Raiders</category><category>Platform</category><category>Redesign</category><category>Sports</category><category>Technology</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Sat, 12 Sep 2009 09:24:27 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1506</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/raiders.jpg"><img class="aligncenter size-full wp-image-1517" title="raiders" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/raiders.jpg" alt="raiders" width="550" height="220" /></a>We launched a completely redesigned <a href="http://www.raiders.com">Raiders.com</a> last week, just in time for the new NFL season. The new site now brings fans an improved user experience with a better organized IA (Information Architecture), current visual design, intuitive navigation, immersive video and photo galleries, comprehensive stats and a game day experience.</p>
<p>The Raiders now join the <a href="http://www.buffalobills.com/" target="_blank">Bills</a>, <a href="http://www.seahawks.com/" target="_blank">Seahawks</a>, <a href="http://www.titansonline.com/" target="_blank">Titans</a>, <a href="http://www.bengals.com/" target="_blank">Bengals</a>, <a href="http://www.panthers.com/" target="_blank">Panthers</a>, <a href="http://www.chargers.com/" target="_blank">Chargers</a>, <a href="http://www.49ers.com" target="_blank">49ers</a>, <a href="http://www.detroitlions.com" target="_blank">Lions</a>, <a href="http://www.vikings.com" target="_blank">Vikings </a>and the <a href="http://www.azcardinals.com" target="_blank">Cardinals </a>on NFL’s club technology platform. Congrats to all who made this possible. We hope the fans love their new Raiders home.  Check it out, and all comments are welcome!</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/' rel='bookmark' title='DetroitLions.com redesigned and ready for new season!'>DetroitLions.com redesigned and ready for new season!</a></li>
<li><a href='http://www.uxbydesign.org/2009/09/12/azcardinals-com-revamped-for-2009-nfl-season-kickoff/' rel='bookmark' title='AZCardinals.com Revamped for 2009 NFL Season Kickoff'>AZCardinals.com Revamped for 2009 NFL Season Kickoff</a></li>
<li><a href='http://www.uxbydesign.org/2009/07/16/49ers-redesigned-site-now-live/' rel='bookmark' title='49ers Redesigned Site Now Live'>49ers Redesigned Site Now Live</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/DPoErfuR0Jw" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;We launched a completely redesigned Raiders.com last week, just in time for the new NFL season. The new site now brings fans an improved user experience with a better organized IA (Information Architecture), current visual design, intuitive navigation, immersive video and photo galleries, comprehensive stats and a game day experience. The Raiders now join the Bills, Seahawks, Titans, Bengals, [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/' rel='bookmark' title='DetroitLions.com redesigned and ready for new season!'&gt;DetroitLions.com redesigned and ready for new season!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/azcardinals-com-revamped-for-2009-nfl-season-kickoff/' rel='bookmark' title='AZCardinals.com Revamped for 2009 NFL Season Kickoff'&gt;AZCardinals.com Revamped for 2009 NFL Season Kickoff&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/07/16/49ers-redesigned-site-now-live/' rel='bookmark' title='49ers Redesigned Site Now Live'&gt;49ers Redesigned Site Now Live&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/</feedburner:origLink></item><item><title>17 Engaging Ways to Experience the 2009 NFL Season</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/2MkSWuvLwGc/</link><category>Features</category><category>Comcast</category><category>DirecTV</category><category>Dish Network</category><category>Mobile</category><category>NFL</category><category>Radio</category><category>RedZone</category><category>TV</category><category>UX</category><category>Verizon FIOS</category><category>Video</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Wed, 09 Sep 2009 22:43:14 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1388</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><h3><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/nfl-experience.jpg"><img class="aligncenter size-full wp-image-1498" title="nfl-experience" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/nfl-experience.jpg" alt="nfl-experience" width="550" height="220" /></a>The NFL makes its anticipated return with the first game of the 2009 regular season kicking off on Thursday, 9/10/2009. So lets cut to the chase; how are you going to experience this game, and the rest of the 2009 season? Assuming you won&#8217;t be physically attending a game, here&#8217;s a cheat sheet to help you weigh up your other 17 choices:</h3>
<h3>Television</h3>
<p><strong>NFL Network</strong><br />
A television network solely devoted to the NFL. Includes 8 live regular season games, in addition to preseason games and other game broadcasts. The NFL Network also offers year-round NFL programming. <a href="http://www.nfl.com/nflnetwork/" target="_blank">Learn more </a>&gt;</p>
<p><strong>NFL RedZone<br />
</strong>NFL RedZone is a brand new channel brought to you by NFL Network each Sunday afternoon during the season. NFL RedZone will jump from game to game to bring you key moments from around the league — live as they happen on the field in HD. DirecTV, Comcast, Verizon FIOS, and Dish Network will carry RedZone, with more carriers to come. <a href="http://redzonetv.nfl.com/2009/08/27/nfl-redzone-is-here/" target="_blank">Learn More </a>&gt;</p>
<p><strong>NFL Sunday Ticket</strong><br />
NFL Sunday Ticket™ brings you access to up to 14 live games a week in the regular season.  With the player tracker, follow up to 18 players each week right on your screen – a perfect feature for Fantasy players! Also, get scores and stats of other games without missing the game you&#8217;re watching. This is carried exclusively on DirecTV.  <a href="https://www.directv.com/DTVAPP/content/sports/nfl" target="_blank">Learn more</a> &gt;</p>
<p><strong>Network TV</strong><br />
Throughout the season, catch selected games broadcast on FOX, CBS, NBC, and ESPN on Monday Nights. <a href="http://www.nfl.com/schedules#Week" target="_blank">View the schedule</a> &gt;</p>
<h3>Online</h3>
<p><strong>Game Center<br />
</strong>NFL.com has launched a brand new Game Center experience, where you can follow live plays and stats from the game, making for a valuable fantasy football resource. Don’t forget to try out the new 3D Drive Chart view, and chat with other fans before, during and after the game.  Also for the first time ever, you will be able to watch in-game highlights, all without leaving Game Center! Check it out on <a href="http://www.nfl.com" target="_blank">nfl.com</a>, by clicking on a game in the scorestrip.</p>
<p><strong>Field Pass</strong><br />
NFL.com offers Field Pass, a subscription based product that allows you to listen to live game audio. Access live streaming audio and replays of over 250 NFL in-season games and replay archives going back to 2004; including preseason, regular season, and postseason match-ups. <a href="https://fieldpass.nfl.com/nflfp/secure/registerform" target="_blank">Get Field Pass </a>&gt;</p>
<p><strong>Game Pass</strong><br />
If you live outside North America, you&#8217;re in for a treat. You can subscribe to live HD streaming video of every regular season NFL game online, and this access also includes archived broadcasts and NFL Network programming. And now for the first time, watch the all new RedZone channel as part of the Game Pass experience.  <a href="https://gamepass.nfl.com/nflgp/secure/registerform" target="_blank">Get Game Pass</a> &gt;</p>
<p><strong>Game Rewind</strong><br />
Watch every NFL game on-demand, commercial free, in its entirety. Control the archives of the 2008 and 2009 seasons in stunning HD quality video. Subscribe now, and never miss a game again. <a href="https://gamerewind.nfl.com/nflgr/secure/registerform" target="_blank">Get Game Rewind</a> &gt;</p>
<p><strong>NFL.com/LIVE</strong><br />
NFL.com hosts NFL LIVE as a free on-line companion to the NFL Network broadcast games.  Submit questions to the experts and receive in-depth analysis of the game.  <a href="http://www.nfl.com/draft/2009/live/landing" target="_blank">Learn more </a>&gt;</p>
<p><strong>DirectTV Supercast</strong><br />
Included with NFL Sunday Ticket,  Supercast delivers live streaming video of every NFL Sunday Ticket game to your computer desktop. This also includes stats to track your favorite players&#8217; performance. <a href="https://www.directv.com/DTVAPP/content/sports/nfl_online_mobile" target="_blank">Learn More</a> &gt;</p>
<p><strong>Fantasy Football<br />
</strong>If you’ve played Fantasy Football online before, you’ll know that the likes of <a href="http://www.nfl.com/fantasy" target="_blank">NFL</a>, <a href="http://games.espn.go.com/frontpage/football" target="_blank">ESPN</a> and <a href="http://football.fantasysports.yahoo.com/" target="_blank">Yahoo! Sports</a> let you track your players’ performances in real-time. To many folks, following NFL games from their fantasy team&#8217;s point-of-view, is an engaging and fun experience.</p>
<h3>Mobile</h3>
<p><strong>NFL Mobile Live</strong><br />
Get live audio broadcasts of every regular season game, live NFL Network games, live NFL Network 24/7 and customizable red zone alerts all on your Sprint mobile phone. Access the NFL whenever and however you want. Free for Sprint subscribers with any data plan. <a href="http://www.nfl.com/mobile" target="_blank">Learn more </a>&gt;</p>
<p><strong>NFL Wireless<br />
</strong>Use your mobile phone to access NFL.com anytime, anywhere. Keep up to date on the latest scores, news, and updates from NFL.com when you can&#8217;t be at your computer. <a href="http://www.nfl.com/wireless" target="_blank">Learn more </a>&gt;</p>
<p><strong>DirectTV Supercast Mobile</strong><br />
Use your NFL Sunday Ticket subscription to access live games on your mobile phone.  This shares the same features as the Supercast computer application, meaning you can also enjoy live streaming video, highlights, scores and stats wherever you happen to be. <a href="https://www.directv.com/DTVAPP/content/sports/nfl_online_mobile" target="_blank">Lear More</a> &gt;</p>
<p><strong>Text Alerts</strong><br />
Sign up for mobile alerts and you&#8217;ll get instant scoring notifications as well as quarterly updates and end of game summaries. <a href="http://mywireless.nfl.com/alerts.php" target="_blank">Learn more</a> &gt;</p>
<h3>Radio</h3>
<p><strong>NFL Sunday Drive</strong><br />
Sirius Satellite Radio enables you to hear every game and also listen to the experts talk about the game 24/7/365.  <a href="http://www.sirius.com/nfl" target="_blank">Learn More</a> &gt;</p>
<p><strong>Local Radio Stations<br />
</strong>NFL teams run their own flagship radio stations, where you can listen to game-day coverage and around-the-clock analysis. Visit your team&#8217;s website for a full list of affiliates, or view all teams <a href="http://www.robertsnyder.net/radionfl.htm" target="_blank">here</a>.</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/09/12/azcardinals-com-revamped-for-2009-nfl-season-kickoff/' rel='bookmark' title='AZCardinals.com Revamped for 2009 NFL Season Kickoff'>AZCardinals.com Revamped for 2009 NFL Season Kickoff</a></li>
<li><a href='http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/' rel='bookmark' title='DetroitLions.com redesigned and ready for new season!'>DetroitLions.com redesigned and ready for new season!</a></li>
<li><a href='http://www.uxbydesign.org/2009/01/31/mobile-web-design-trends-for-2009/' rel='bookmark' title='Mobile Web Design trends for 2009'>Mobile Web Design trends for 2009</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/2MkSWuvLwGc" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The NFL makes its anticipated return with the first game of the 2009 regular season kicking off on Thursday, 9/10/2009. So lets cut to the chase; how are you going to experience this game, and the rest of the 2009 season? Assuming you won&amp;#8217;t be physically attending a game, here&amp;#8217;s a cheat sheet to help you [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/azcardinals-com-revamped-for-2009-nfl-season-kickoff/' rel='bookmark' title='AZCardinals.com Revamped for 2009 NFL Season Kickoff'&gt;AZCardinals.com Revamped for 2009 NFL Season Kickoff&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/' rel='bookmark' title='DetroitLions.com redesigned and ready for new season!'&gt;DetroitLions.com redesigned and ready for new season!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/01/31/mobile-web-design-trends-for-2009/' rel='bookmark' title='Mobile Web Design trends for 2009'&gt;Mobile Web Design trends for 2009&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/09/17-engaging-ways-to-experience-the-2009-nfl-season/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">2</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/09/17-engaging-ways-to-experience-the-2009-nfl-season/</feedburner:origLink></item><item><title>Wearable Technology, the next User Experience Frontier</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/XsOOms60YWw/</link><category>Features</category><category>Cothing</category><category>HAL</category><category>Health Vest</category><category>Hug Shirt</category><category>IBM</category><category>Kickbee</category><category>Kokoro</category><category>Philips</category><category>Robot Suit</category><category>Smartlife</category><category>Soldier Suit</category><category>Technology</category><category>TN Games</category><category>Usability</category><category>User-Centered Design</category><category>UX</category><category>Video Game</category><category>Wearable Electronics</category><category>Wearable Technology</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Tue, 08 Sep 2009 07:26:56 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1308</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/emotion-jacket-Philips.jpg"></a><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/wearable-technology.jpg"><img class="aligncenter size-full wp-image-1458" title="Wearable-Technology" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/wearable-technology.jpg" alt="Wearable-Technology" width="550" height="220" /></a>With the explosion of mobile device usage, technology has never been as portable as it is today. But portability alone does not necessarily determine a productive and satisfying user experience.  Mobile devices are infamous for their poor usability and so looking at the emergence of wearable technology; I cannot but feel a little concerned. Not due to the technology itself, but because a similar situation could follow; technology defining the experience rather than design governing technology.  But before we consider what this means to us as designers, lets take a look at some wearable technology out there, and how it&#8217;s being applied.</p>
<h3>The Emotion Jacket</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/emotion-jacket-Philips.jpg"><img class="alignleft" title="emotion-jacket-Philips" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/emotion-jacket-Philips.jpg" alt="emotion-jacket-Philips" width="280" height="373" /></a>Paul Lemmens, a cognitive scientist in the User Experiences group of <a href="http://www.research.philips.com/newscenter/topics/20090415-emotionsshirt.html" target="_blank">Philips</a>, is researching the connection between emotion and touch, and how this can be used to evoke a wide range of emotions from excitement to relaxation. A jacket is worn by the user and it responds to signals encoded in a watched DVD. These signals trigger 64 independently controlled vibration motors that are distributed across the arms and torso.  This complex system of touch can then cause a shiver to go up a viewer&#8217;s spine or create butterflies in their stomach; and many other emotions to compliment the viewing experience. This kind of experience will heighten viewer empathy, by creating an emotional connection between them and the characters in the movie. Scientifically, this is a relatively unexplored territory, but as humans we have an intimate and innate connection between emotion and touch. Things look very promising for Philips as they strive to create a richer and more immersive entertainment experience for their customers.</p>
<h3>The Hug Shirt™</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/hugshirttime.jpg"><img class="alignright size-full wp-image-1438" title="hugshirttime" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/hugshirttime.jpg" alt="hugshirttime" width="228" height="304" /></a>This invention became famous when exhibited at Wired magazine’s NextFest and was named one of the best inventions for 2006 by Time Magazine. The <a href="http://www.cutecircuit.com/projects/wearables/thehugshirt/" target="_blank">Hug Shirt™</a> is worn and used to send and receive hugs over distance. Embedded in the shirt are sensors that feel the strength of the touch, the skin warmth and the heartbeat rate of the wearer. Actuators (receivers) also recreate the sensation of touch, warmth and emotion of the hug that has been sent from the distant sender. This experience is created by sending data from the shirt (via Bluetooth) to your mobile device, which in turn delivers the hug data to your friend&#8217;s phone, and ultimately to their shirt.  Even if one of the two doesn&#8217;t have a shirt, the &#8220;shirtless&#8221; can create and send a virtual hug using HugMe™ software running on their mobile device. Apart from the technology itself being noteworthy, a user-centered approach including prototypes and user testing was part of the product&#8217;s design process. Furthermore, this approach moved it to market more quickly with better results.</p>
<h3>Shape Shifting Garments</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/shape-shifting-garments.jpg"><img class="alignleft size-full wp-image-1441" title="shape-shifting-garments" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/shape-shifting-garments.jpg" alt="shape-shifting-garments" width="135" height="196" /></a>In the spring of 2007, fashion designer Hussein Chalayan exhibited a range of clothing which demonstrated the use of memory shape alloys in haute couture design. Shape memory alloys potentially allow for perfect fit adjustable shaped garments. When you run a particular current through a fabric, a shape is created which is ‘remembered’ when the current is switched off. Apply a different current and a different shape is created. In other words, you have programmable clothing. This allows zippers to be closed, cloth gathered, and hemlines to rise, without human assistance.  Now you have fashion as you see fit, literally.</p>
<p> </p>
<h3>The Kickbee</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/kickbee.jpg"><img class="alignleft size-full wp-image-1038" title="kickbee" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/kickbee.jpg" alt="kickbee" width="540" height="210" /></a>Corey Menscher, a father-to-be, has constructed a device called the <a href="http://kickbee.net/" target="_blank">Kickbee </a>that notifies him when his unborn baby kicks inside the womb. The Kickbee is a stretchable band with attached sensors, and is worn by a pregnant mother over her stomach. A micro-controller in the band then captures the movement of the baby kicking, and transmits the signals wirelessly to an application on a nearby computer. The computer in turn broadcasts short messages of “I kicked Mommy!” on Twitter, which can be shared with family and friends. As an expecting father, I see this as some kind of surrogate experience, a substitute for the real thing.</p>
<h3>Force Feedback Gamer&#8217;s Vest</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/gaming-jacket.gif"><img class="alignright size-full wp-image-1437" title="gaming-jacket" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/gaming-jacket.gif" alt="gaming-jacket" width="244" height="212" /></a><a href="http://www.tngames.com" target="_blank">TN Games®</a> has come up with an incredibly immersive impact-generating technology that utilizes an air compressor system to fire pneumatic cells, each capable of delivering up to 5 lbs of force. These cells fire at their own rates, force, and duration, giving players a wide set of sensory experiences that include punches, kicks, stabs, bullets, blasts, G-force, and other types of environmental contact effects. So if you were playing your favorite First Person Shooter, and you got hit by a bullet, you would feel the physical impact of the round, just as the game character would. The 3rd Space vest is the first product to harness TN Games&#8217; impact-generating technology. The vest communicates with compatible games to give precise, 3 dimensionally accurate impacts where it happens, as it happens. You have to wonder about the safety of technology like this, especially under prolonged use and its potential for modification.</p>
<h3>The Kokoro</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/kokoro.jpg"><img class="size-full wp-image-1439 alignleft" title="kokoro" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/kokoro.jpg" alt="kokoro" width="226" height="230" /></a>Anaid Gomez Ortigoza, a student at the Interactive Telecommunications Program at NYU, is working on a project called ‘kokoro&#8217; which is a wearable play-list generator for the iPod. What really stands out is the device&#8217;s ability to play music based on the pace of the user&#8217;s heart-rate. The idea is that your heart-rate changes based on your emotion or activity, and through rate change, your heart becomes an interface between you and your iPod. Matching songs to these variable rates will ideally match songs to your emotional or physical state. And while you may want to rely strictly an automatic match, there is still the ability for the user to override their heart&#8217;s choice by choosing a faster or slower setting. This works by picking up the wearer&#8217;s heart-rate via a sensor, and then transmitting the data to the Kokoro electronic device, which is housed in a textile pouch connected to an iPod.  This is a pretty simple concept but it represents a much more complex idea. That is, our body interfacing with devices on a passive and emotional level, and in doing so, freeing up our attention to focus on work or activities that require cognitive effort.</p>
<h3>SmartLife HealthVest™</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/smartlife-textile-sensor.jpg"><img class="size-full wp-image-1434 alignright" title="smartlife-textile-sensor" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/smartlife-textile-sensor.jpg" alt="smartlife-textile-sensor" width="132" height="212" /></a><a href="http://www.smartlifetech.com/technology/" target="_blank">SmartLife® Technology</a> have developed a textile based technology platform that monitors vital health signs such as ECG, heart rate, EMG, respiration, tidal flow and skin temperature. When worn, this technology continuously monitors a person&#8217;s vital signs throughout their daily lives on a 24/7 basis. The garments are designed in a very user-centric fashion, whereby the sensors are automatically in contact with the skin, their position is correctly located and the wearer requires little instruction for set-up or routine use. Data collected by the SmartLife HealthVest™ can be transmitted in real time via Bluetooth to a remote computer, PDA, or even a cell phone which in turn can alert medical personnel if necessary. The technology represents a paradigm shift from traditional high cost patient monitoring in hospitals to affordable unobtrusive remote personalized monitoring in the home or on the go; and is also an excellent example of how technology can enhance rather than disrupt life. SmartLife® stays true to their name by following a user-centered design, and turning health monitoring into a pleasant user experience. Now if only this replaced visits to the dentist!</p>
<h3>&#8220;HAL&#8221; Robot Suit</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/robotic-suit.jpg"><img class="alignleft size-full wp-image-1440" title="robotic-suit" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/robotic-suit.jpg" alt="robotic-suit" width="200" height="312" /></a>Tsukuba University&#8217;s professor Yoshiyuki Sankai can stand tall as the inventor of this &#8220;Hybrid Assisted Limb®&#8221; or HAL. This technology is essentially a robot suit that can expand and improve the wearer&#8217;s physical capabilities.  When the wearer attempts to move, nerve signals are sent from the brain to the muscles. At this moment, HAL detects bio-signals on the surface of the skin and interprets the wearer&#8217;s intention before they actually move.  This enables HAL to move  as the wearer moves, in a synchronized non-delayed unison. <a href="Cyberdyne has embraced the overwhelming potential available in a fully robotic suit, which could prove handy in such applications such as &quot;walking assistance and rehabilitation, nursing, factory work and disaster relief.&quot;" target="_blank">Cyberdyne</a> has embraced the overwhelming potential of HAL, and is expected to produce units for rehabilitation and physical training, disabled people, heavy labor, disaster rescue and entertainment. To own one will set you back nearly $60,000.</p>
<p> </p>
<h3>Soldier&#8217;s Suit</h3>
<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/2020-military-uniform.jpg"></a><a href="http://www.uxbydesign.org/wp-content/uploads/2009/09/2020-military-uniform.jpg"><img class="alignright size-full wp-image-1445" title="2020-military-uniform" src="http://www.uxbydesign.org/wp-content/uploads/2009/09/2020-military-uniform.jpg" alt="2020-military-uniform" width="154" height="480" /></a>Whether we agree or not with how money is being spent on arms, the military is constantly looking to gain the edge through innovation. This desire provides a unique opportunity for technology and designers to save U.S. soldier&#8217;s lives. In 2020, the U.S. Army will roll out a suit that integrates nanotechnology, exoskeletons and liquid body armor. The suit&#8217;s helmet will house a GPS receiver, radio and network connections which enable each solider to be in constant contact with each other, and act either as individuals or as a collective. Closest to the body, a Warrior Physiological Status Monitoring System contains sensors that monitor physiological indicators such as heart-rate, blood pressure and hydration. This data is then relayed to medics who can determine whether to send in support, or provide feedback, and will be able to easily see where the solider is on a map. As protection, liquid body armor made of magnetorheological fluid protects the wearer. This fluid remains in a liquid state until an electrical pulse is applied. At this point, the armor changes from a soft state into a rigid state within thousandths of a second and protects the soldier by deflecting incoming bullets. Improving the soldier&#8217;s strength by 300% is made possible by a lower body exoskeleton made of lightweight composite devices attached to the wearer&#8217;s legs. The exoskeleton will also serve as a platform for mounting high-powered weapons. Researchers hope to see this developing technology mature in the next 15 to 20 years.</p>
<h3>Invisibility Cloak</h3>
<p>Firstly, as ridiculous as this sounds, inventing an invisibility cloak is based on physical laws. We see objects when the light falling on these objects is reflected back from their surface and into our eyes. The idea is to develop a device that prevents light from reflecting back into our eyes. Glass is already accomplishing such a thing, as we look right through it, but obviously wearing glass is not going to make us invisible. So what can possibly make the wearer invisible? Well according to researchers, the cloak design makes use of tiny needles to be fitted into a hairbrush shaped cone at angles and lengths that would force light to pass around the wearer. The major limitation of the current design is that it can bend light of a single wavelength and so only renders the object invisible under that specific wavelength of light. Developing a similar device that can bend lights of all wavelengths is still a technological challenge for researchers, but they have stated that it is possible according to the laws of physics. Even with invisibility under a single  light wavelength, the cloak could shield soldiers from night vision goggles. It could also be used to hide objects from laser designators used by the military to illuminate a target.  Sorry Harry Potter fans, you&#8217;re going to have to wait until technology catches up to you.</p>
<h3>Bullet Dodging Body Armor</h3>
<p>IBM was recently granted a patent for bionic body armor, originally filed last March, that’s intended to enable the wearer to dodge bullets. The device works by constantly emitting electromagnetic waves that bounce off any fast-moving projectiles. If the object in question is determined to be a threat, muscle stimulators activate and cause the wearer’s body to contort in such way to avoid being hit. It works under the idea that a sniper typically fires from a distance, given the armor time to detect the oncoming bullet and react accordingly. You have to wonder if The Matrix was a source of this inspiration.</p>
<h3>Wearable Agriculture Suit</h3>
<p>The Tokyo University of Agriculture and Technology has developed an agriculture robot suit tailored to the 40% of Japan’s farm workers who are over the age of 65. Shigeki Toyama, a professor in robotics who developed the robotic harvesting and pruning suit, sought to make it industry and task-specific in order to generate cost savings in producing the suit. With Japan’s aging population, this solution seems to present a transition between human workers and what will ultimately become fully robotic ones. So you want to retire at 65? Forget it! Put this suit on and get back to work!</p>
<h3>So what does all of this mean to us as designers?</h3>
<ul>
<li>Firstly, I think it means we need to be aware of what technology exists and what is being developed out there. Think creatively and figure out how it can be leveraged and harnessed appropriately.</li>
<li>Big corporations appreciate the massive potential of wearable technology, and are already filing patents, building prototypes and releasing to market. Take note of emerging players and follow them closely.</li>
<li>Identify which industries are hungry for this kind of innovation. So far, entertainment, health care, fashion, sports and the military are embracing wearable technology.</li>
<li>As designers we should be looking for lifestyle and vocational problems to solve. We have the ability to create experiences that can dramatically improve productivity through highly functional and pragmatic design. Designs can literally save and improve the quality of lives.</li>
<li>Conduct ethnographic research by observing users &#8220;in the wild&#8221;.  This should be done prior to design to get an idea of how they go about their daily lives, and then again once they&#8217;re wearing the technology to see how it&#8217;s positively or negatively affecting them.</li>
<li>Understand that designing wearable technology might be about allowing users to express themselves. This is especially true in the fashion and lifestyle industries.</li>
<li>For certain applications, users will expect to experience things emotionally and physically.</li>
<li>Identify data points and triggers on the human body. Think of how the wearer&#8217;s anatomy can be an interface for technology, in both directions. We are after all, a wonderful showcase of biological, chemical and electrical technology.</li>
<li>Become skilled at sketching concepts and storyboarding. There could be many visual ways to communicate an idea, but make sure to place emphasis on storytelling. We may be dealing with abstract user interfaces that do not need wireframes, but rather require visual explanations for how the interface is used and technology works.</li>
<li>A new kind of designer will be needed to pioneer and support the advancement and design of wearable technology. A hybrid set of skills will be required, with ideal candidates possessing a deep understanding of user experience principles, industrial design, and perhaps a background in technology too. There might also be demand for designers from specific industries such as fashion, health care, sports, etc.  But either way, designers that are massively out-of-the-box thinkers, will be highly sought after by both start-ups and corporations alike.</li>
</ul>
<p>With this emerging technology and rapidly evolving user experience frontier, we should not abandon a user-centered approach to designing wearable technology. Staying true to this philosophy will make the transition for both users and designers a less stressful and more enjoyable one.  Yet while we stay the user-centered course, as designers we need to adapt and evolve our skills. Who knows, it might not be long before we&#8217;re wearing technology to design wearable technology.</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
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<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/XsOOms60YWw" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;With the explosion of mobile device usage, technology has never been as portable as it is today. But portability alone does not necessarily determine a productive and satisfying user experience.  Mobile devices are infamous for their poor usability and so looking at the emergence of wearable technology; I cannot but feel a little concerned. Not due to [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

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&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/08/wearable-technology-the-next-user-experience-frontier/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">3</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/08/wearable-technology-the-next-user-experience-frontier/</feedburner:origLink></item><item><title>Best of the Web Weekly Roundup: Aug 29 – Sept 4</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/ms-VciccHKA/</link><category>Web Roundups</category><category>Aggregation</category><category>Audi</category><category>Information Architect</category><category>Photography</category><category>Research</category><category>Resolution</category><category>Social Media</category><category>Usability</category><category>UX</category><category>Video Game</category><category>Visualization</category><category>Wireframes</category><category>Writing</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Fri, 04 Sep 2009 13:41:17 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1386</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.smashingmagazine.com/2009/09/01/35-excellent-wireframing-resources/" target="_blank"><strong>Wireframing Resources</strong></a><br />
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<p><a href="http://www.audiusa.com/us/brand/en/exp/progress.html#source=http://www.audiusa.com/us/brand/en/exp/progress/electricityuntamed.html?csref=inin_electricityuntamed&amp;container=layerModal" target="_blank"><strong>Audi Conversations Visualization</strong></a><br />
Click on the “Conversations” link at the bottom of the page.  Here you’ll experience a social media visualization and aggregation of Audi related YouTube videos, Flickr Photos, Tweets and blog posts. Both pretty and functional, and not visualization for the sake of visualization.</p>
<p><strong><a href="http://www.methodologie.com/webcanvas/" target="_blank">Screen Resolution Template</a></strong><br />
Whether you agree with the existence of “the fold” or not, Methodologie has put together a very useful template that compares the various screen resolutions and what percentage of web users are able to see these web canvases.</p>
<p><strong><a href="http://www.90percentofeverything.com/2009/08/13/ux-for-videogame-design-gamplay-research/" target="_blank">UX for videogame design: Gameplay Research</a></strong><br />
A very fascinating look behind the scenes of video game research. When you consider that Grand Theft Auto IV took in over $500 million in sales in it’s opening week, and World of Warcraft generates $100 million per month in subscriptions, it’s not surprising that video games are now very serious business requiring very serious research.</p>
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The idea is to improve life through design, within the categories of “Body”, “Home”, “Work”, “Play” and “Community”. Check out who won and what they designed.</p>
<p><strong><a href="http://www.boston.com/bigpicture/2009/09/wildfires_in_southern_californ.html" target="_blank">Stunning Photos of the Wildfires in Southern California</a></strong><br />
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An excellent post that explains how to write in a succinct fashion.</p>
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<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/ms-VciccHKA" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Wireframing Resources An excellent collection of wireframing how-to’s, tips, advice and resources. A great read for both Information Architects and anyone who works with IA’s. Audi Conversations Visualization Click on the “Conversations” link at the bottom of the page.  Here you’ll experience a social media visualization and aggregation of Audi related YouTube videos, Flickr Photos, [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

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&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/09/04/weekly-roundup-aug-29-sept-4/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/09/04/weekly-roundup-aug-29-sept-4/</feedburner:origLink></item><item><title>The 65 Most Annoying things about the Web Today</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/DHf9BBYv0-c/</link><category>Features</category><category>Abuse</category><category>Accounts</category><category>Auto-Behavior</category><category>Content Strategy</category><category>Forms</category><category>Internet</category><category>Intrusive Advertising</category><category>Poor Design</category><category>Technology</category><category>Unfindable Information</category><category>Usability</category><category>User Interface Design</category><category>UX</category><category>Waiting</category><category>Web</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Thu, 13 Aug 2009 07:32:18 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1197</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div id="attachment_1285" class="wp-caption aligncenter" style="width: 550px"><a href="http://www.uxbydesign.org/wp-content/uploads/2009/08/annoying-web.jpg"><img class="size-full wp-image-1285" title="annoying-web" src="http://www.uxbydesign.org/wp-content/uploads/2009/08/annoying-web.jpg" alt="Using the Web can still be a very annoying experience!" width="540" height="210" /></a><p class="wp-caption-text">Using the Web can still be a very annoying experience!</p></div>
<p>We&#8217;ve come a long way on the web today. Or have we?  While we&#8217;ve innovated in many areas, we&#8217;ve also continued to disregard pre-existing issues. And in some cases, we have also created new ones. Here is my list of the top 65 most annoying things about the web today. They&#8217;re in no particular order, but I have organized them into what I consider core groups.</p>
<h3>Poor Design</h3>
<ol>
<li><strong>Illegible text.</strong> I can&#8217;t read that, it&#8217;s too small. And what on earth is that font called?</li>
<li><strong>Busy backgrounds</strong>.  Oh MySpace, why do you allow users to create profiles like that? My eyes hurt.</li>
<li><strong>Obscure links.</strong> I&#8217;m confused, can I click on that or not? Oh I get it, you don&#8217;t want me to view other pages.</li>
<li><strong>Flyouts that are too large</strong>. Holy crap Yahoo!  This is a page within a flyout!</li>
<li><strong>Drop-down menu navigation too many levels deep.</strong> OK, if I slowly move my mouse this way first&#8230; dammit Jim, I&#8217;m a doctor not a magician!</li>
<li><strong>Complicated navigation</strong>. I just want to get to that page, the one over there! Oh I see, you want me to complete the maze first.</li>
<li><strong>Abused centerpieces.</strong> Aren&#8217;t centerpieces supposed to serve as mechanisms for promotion, rather than areas to cram an entire page&#8217;s worth of content into itself? Call me an idealist, I guess.</li>
<li><strong>Poor navigation labels.</strong> Give me a clue and use labels that make sense!</li>
<li><strong>Clutter &amp; chaos</strong>. With no emphasis or information hierarchy, it&#8217;s difficult for me to know what to look at, and what to do next.</li>
<li><strong>Ugly WAPs.</strong> Many companies treat their WAP sites like a deformed step-child they keep in the basement.</li>
<li><strong>Splash screens.</strong> Nice, a road block between your user and your home page.</li>
</ol>
<h3>Unfindable Information</h3>
<ol>
<li><strong>Dysfunctional site search</strong>. (Sigh) Why didn&#8217;t this site just use Google?</li>
<li><strong>Too many blog categories</strong>. Isn&#8217;t this what tags were meant for?</li>
<li><strong>Contact info.</strong> I just want to speak to them on the phone! And when I say &#8220;them&#8221; i mean a human.</li>
<li><strong>Invisible sign in.</strong> OK, so I registered, but how do I sign in?</li>
<li><strong>Hidden account closure.</strong> I guess I&#8217;m a member for life now?</li>
<li><strong>Unscannable info. </strong>I want to quickly know if this article is relevant. But alas, huge paragraphs, long headlines and no subheadings make for an unscannable chunk of data, and an indigestible piece of gristle.</li>
</ol>
<h3>No Content Strategy</h3>
<ol>
<li><strong>No focus.</strong> Yada, yada, yada. Get to the point, what&#8217;s your message and what do you offer?</li>
<li><strong>Spelling &amp; grammar.</strong> Spelling mistakes are hard to forgive and really hurt credibility.</li>
<li><strong>Ineffective product pages:</strong> What am I buying? Why should I buy this? Help me understand, and I&#8217;ll move down the purchase funnel!</li>
<li><strong>Outdated. </strong>There&#8217;s nothing more thrilling than seeing a blog frozen in time. At some point, a landfill for websites is going to be needed.</li>
<li><strong>Small photos</strong>. Why would I buy something I cannot see?</li>
</ol>
<h3>Auto-Behavior</h3>
<ol>
<li><strong>Auto-playing home page video</strong>. Take note ESPN.com: the first thing I do when coming to your site is scramble to find the video pause button. And that&#8217;s when I&#8217;m surfing from home.</li>
<li><strong>Auto browser resizing.</strong> And you did that because?</li>
<li><strong>Customer service nags</strong>. Ironic really. Chat pop-ups appear like genies out of a lamp when I don&#8217;t need them.</li>
<li><strong>Theme tunes.</strong> Got to love that auto-play music, especially when it cycles over and over and over, and over.</li>
<li><strong>Auto opt-ins</strong>. It seems like an automatic opt-in is a contradiction in terms to me. No I don&#8217;t want your newsletter, and if I did, I&#8217;d opt-in.<strong> </strong></li>
</ol>
<h3>Evil Forms</h3>
<ol>
<li><strong>Unreadable captchas.</strong> Pure Evil. If I had a brick, why I would&#8230;</li>
<li><strong>Too many fields.</strong> This is utterly exhausting. Oh forget it, I&#8217;m going to abandon this form.</li>
<li><strong>Cryptic error messaging.</strong> OK, so I made a mistake. If you used English, I might be able to fix it.</li>
<li><strong>No confirmation</strong>. Was I successful or not? I&#8217;m looking for anything here, a &#8220;thank-you&#8221;, a &#8220;job well done&#8221;, a &#8220;good boy&#8221;&#8230; anything that confirms the form was indeed a submitted form.</li>
<li><strong>Too many constraints. </strong>I want to add my Canadian zip code, but you&#8217;re validating against the US format only!</li>
<li><strong>Too small fields</strong>. How I&#8217;m supposed to enter my street address in that state-sized field?</li>
<li><strong>The reset button. </strong>Do we really need this? I especially love it when I accidentally press &#8220;reset&#8221; instead of &#8220;submit&#8221;. It&#8217;s especially satisfying when it&#8217;s a long form.<strong> </strong></li>
</ol>
<h3>Intrusive Advertising</h3>
<ol>
<li><strong>Pop-ups.</strong> And that includes those fancy, flashy, moving, hard-to-close ones. Are you serious? This is 2009.</li>
<li><strong>Interstitials.</strong> Thanks for adding another click and creating a barrier between me and your content! Give me a reason to leave, I dare you.</li>
<li><strong>Flyouts via links in content</strong>. Oh darn, I didn&#8217;t know that was an ad! Thanks for punishing me.</li>
<li><strong>Too many Google ads.</strong> I know there&#8217;s some content around here&#8230;.</li>
<li><strong>Long video pre-rolls.</strong> Is this ad ever going to end? Hang on; I forgot what video I clicked on.</li>
<li><strong>The bus stop</strong>. Home pages that resemble bus stops &#8212; flyers, posters, graffiti all shouting at me. Sometimes, I swear I can even smell urine.<strong> </strong></li>
</ol>
<h3>Accounts</h3>
<ol>
<li><strong>Remembering user names and passwords.</strong> Seriously, how many do I need to keep track of? Just give me Facebook connect already!</li>
<li><strong>Being forced to register for purchases</strong>. I just want to buy it, OK? Forget it, I&#8217;m going elsewhere.</li>
<li><strong>Forced password reset.</strong> I just want to know my password! The one I chose but have forgotten. I know you know.</li>
<li><strong>Getting locked out.</strong> I get the three-attempts-and-you&#8217;re-out idea, but it would be nice to know the rules before hand!</li>
<li><strong>Password sent by &#8220;snail mail&#8221;</strong>. I&#8217;m not sure whether to laugh or cry. Should I expect a scroll to be delivered and read by a messenger?<strong> </strong></li>
</ol>
<h3>Abuse</h3>
<ol>
<li><strong>Spam.</strong> We still cannot cure this disease?</li>
<li><strong>Viruses. </strong>If I was a conspiracy theorist, I&#8217;d say the anti-virus companies were creating these. You know, supply and demand and all.</li>
<li><strong>Phishing. </strong>Particularly sneaky; and definitely a step beyond annoying.</li>
<li><strong>Trolls on messageboards/blogs.</strong> Oh well, that&#8217;s life I guess &#8211; art imitating life and all.</li>
<li><strong>Fake profiles.</strong> Am I following the real Steven Hawking on Twitter? It says here he went bowling last night.</li>
<li><strong>Facebook app invitations.</strong> For the thousandth time, no I do not want to play Mob Wars, and no I don&#8217;t want a &#8220;pet in an egg&#8221; either.<strong> </strong></li>
</ol>
<h3>Technology</h3>
<ol>
<li><strong>Explorer 6.</strong> I speak for all developers here, if there&#8217;s a plug attached, please pull it. RIP Explorer 6.</li>
<li><strong>Plug-ins.</strong> Not only do I have to download another plug-in, I have to keep these things current!</li>
<li><strong>Entire sites built in flash.</strong> I don&#8217;t get it, why?</li>
<li><strong>PDF overuse.</strong> Why couldn&#8217;t this PDF just be a web page?</li>
<li><strong>Dell&#8217;s Netbook trackpad</strong>. Designed to be web browsing device, Dell&#8217;s Mini 10 trackpad has a trillion bells and whistles, but cannot fulfill basic tasks like moving the cursor from point A to point B without going to C first.</li>
<li><strong>Small netbook screens</strong>. While mobile devices have optimized views for their screens, Netbooks and their 9 and 10 inch screens are caught in a weird place.</li>
<li><strong>Inconsistent colors. </strong>Optimizing colors and contrast across both Macs and PCs is a designers nightmare.</li>
<li><strong>Charging for Wi-Fi.</strong> Provide it free of charge, and the patrons will come!<strong> </strong></li>
</ol>
<h3>Waiting</h3>
<ol>
<li><strong>Slow page load</strong>. OK that&#8217;s it, I&#8217;ve been patient and their 3 seconds are up.</li>
<li><strong>Comment approval.</strong> I thought, I articulated, I commented, I waited. Nothing.  That will teach me to contribute.</li>
<li><strong>Black-hole between ordering and shipping</strong>. I took me 5 minutes to order this laptop, why isn&#8217;t it getting shipped? Should I place my order again? Should I cancel this order? What&#8217;s the order status?</li>
<li><strong>Twitter is down again</strong>. I&#8217;m starting to think this is a feature. One akin to a long line outside a trendy night club.</li>
<li><strong>Customer service. </strong>Since I cannot get a human on the phone, a 24 hour response time to my e-mail is not acceptable. Well look at that, I guess you just quantified the value of my business.</li>
<li><strong>Submission timers. </strong>I saw this really great article! I know, I&#8217;ll post it on Reddit. And there&#8217;s another one, I&#8217;ll post that on Reddit too. What, I have to wait 10 minutes to post another article? That will  teach me to contribute.</li>
</ol>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss yarpp-related-none'>
<p>No related posts.</p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/DHf9BBYv0-c" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;We&amp;#8217;ve come a long way on the web today. Or have we?  While we&amp;#8217;ve innovated in many areas, we&amp;#8217;ve also continued to disregard pre-existing issues. And in some cases, we have also created new ones. Here is my list of the top 65 most annoying things about the web today. They&amp;#8217;re in no particular order, [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss yarpp-related-none'&gt;

No related posts.
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/08/13/the-65-most-annoying-things-about-the-web-today/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">87</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/08/13/the-65-most-annoying-things-about-the-web-today/</feedburner:origLink></item><item><title>Touchable Holography, an Emerging Technology</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/twomd6vX6Yc/</link><category>News</category><category>Holodeck</category><category>Holography</category><category>Star Trek</category><category>Tactile Feedback</category><category>Technology</category><category>Touch</category><category>Touchable Holography</category><category>University of Tokyo</category><category>User Interface</category><category>UX</category><category>Video</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Tue, 11 Aug 2009 23:25:34 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1232</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div id="attachment_1237" class="wp-caption aligncenter" style="width: 550px"><a href="http://www.uxbydesign.org/wp-content/uploads/2009/08/holography.jpg"><img class="size-full wp-image-1237" title="holography" src="http://www.uxbydesign.org/wp-content/uploads/2009/08/holography.jpg" alt="Touchable Holography - feeling raindrops" width="540" height="210" /></a><p class="wp-caption-text">Touchable Holography - feeling raindrops</p></div>
<p>Mid-air displays have been seen in Science Fiction movies for several decades. As an example of this interactive holographic experience, the recreational &#8220;Holodeck&#8221; in Star Trek, instantly springs to mind. </p>
<p>While holograms already exist as virtual objects hovering in front of the user, you cannot touch and feel this object. However, amazingly the University of Tokyo is now demonstrating touchable holography, an emerging technology that brings with it the sensation needed to complete the interactive experience between user and object. For example, when the raindrop hits the user’s palm, he feels tactile sensation. And in another demonstration the user sees and feels a small virtual creature running on his palm.</p>
<p>These are definitely early days, but this opens up call kinds of opportunities for how we interface with applications, games, and even each other.</p>
<p>Watch the video below to see the technology working!</p>
<p><a href="http://www.uxbydesign.org/2009/08/11/touchable-holography-an-emerging-technology/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/04/27/visionaire-multi-touch-holograms/' rel='bookmark' title='VisionAire Multi-touch Holograms'>VisionAire Multi-touch Holograms</a></li>
<li><a href='http://www.uxbydesign.org/2007/10/28/u-tsu-shi-o-mi-virtual-humanoid/' rel='bookmark' title='U-Tsu-Shi-O-Mi Virtual Humanoid'>U-Tsu-Shi-O-Mi Virtual Humanoid</a></li>
<li><a href='http://www.uxbydesign.org/2009/04/27/the-ibar-the-worlds-first-multi-touch-bar/' rel='bookmark' title='The iBar: The World&#039;s First Multi-touch Bar'>The iBar: The World&#039;s First Multi-touch Bar</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/twomd6vX6Yc" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Mid-air displays have been seen in Science Fiction movies for several decades. As an example of this interactive holographic experience, the recreational &amp;#8220;Holodeck&amp;#8221; in Star Trek, instantly springs to mind.  While holograms already exist as virtual objects hovering in front of the user, you cannot touch and feel this object. However, amazingly the University of [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/04/27/visionaire-multi-touch-holograms/' rel='bookmark' title='VisionAire Multi-touch Holograms'&gt;VisionAire Multi-touch Holograms&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2007/10/28/u-tsu-shi-o-mi-virtual-humanoid/' rel='bookmark' title='U-Tsu-Shi-O-Mi Virtual Humanoid'&gt;U-Tsu-Shi-O-Mi Virtual Humanoid&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/04/27/the-ibar-the-worlds-first-multi-touch-bar/' rel='bookmark' title='The iBar: The World&amp;#039;s First Multi-touch Bar'&gt;The iBar: The World&amp;#039;s First Multi-touch Bar&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/08/11/touchable-holography-an-emerging-technology/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/08/11/touchable-holography-an-emerging-technology/</feedburner:origLink></item><item><title>NFL.com focuses on Football Fans</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/FZm9pjkFoXE/</link><category>News</category><category>Chat</category><category>Community</category><category>Fans</category><category>Football</category><category>NFL</category><category>Social Network</category><category>Sports</category><category>Twitter</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Thu, 06 Aug 2009 07:33:21 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1184</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div id="attachment_1188" class="wp-caption aligncenter" style="width: 550px"><a href="http://www.uxbydesign.org/wp-content/uploads/2009/08/nfl-fans.jpg"><img class="size-full wp-image-1188" title="nfl-fans" src="http://www.uxbydesign.org/wp-content/uploads/2009/08/nfl-fans.jpg" alt="NFL.com New Fans Section" width="540" height="210" /></a><p class="wp-caption-text">NFL.com New Fans Section</p></div>
<p>NFL.com launched its new <a href="http://www.nfl.com/fans" target="_blank">Fans</a> section yesterday, which has been designed with the football fan in mind. It&#8217;s a major NFL initiative to engage fans, and this new section represents both a step and a long term commitment to this fan-centric philosophy.</p>
<p>Here are some of the highlights of the new Fans Section that we designed:</p>
<p><strong>1) The crowd has spoken <br />
</strong>Fan quotes from around nfl.com will bubble up in real-time to reflect a holistic aggregation of fans commenting around the website.</p>
<p><strong>2) The Top 10</strong><br />
This feature allows a fan to get a snapshot of popular content for their favorite team. This includes top video, discussions, user generated video content and more.</p>
<p><strong>3) Live Chat</strong><br />
Fans can submit questions to NFL experts, who in turn answer their questions. These are very frequent and so we wanted to communicate a live chat schedule.</p>
<p><strong>4) Twitter</strong><br />
Fans can follow NFL experts and receive updates. We&#8217;ve used Twitter very successfully around events such as the Super Bowl and the Draft. Again, we&#8217;re wanting to keep current and fan-friendly.</p>
<p><strong>5) Top Fans<br />
</strong>We hope calling out top fans acknowledges those individuals&#8217; commitment, passion and contributions to the NFL.com community.</p>
<p>Overall, our hope is that this page reflects a hive of community activity within nfl.com and entices fans to register, and subsequently become active participants in nfl.com&#8217;s fan community. As we continue to build out our community, there will be more news to share. Stay tuned!</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/04/11/the-nfl-draft-and-the-fan-war-rooms/' rel='bookmark' title='The NFL Draft and the Fan War Rooms'>The NFL Draft and the Fan War Rooms</a></li>
<li><a href='http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/' rel='bookmark' title='Raiders.com Redesigned and Launched'>Raiders.com Redesigned and Launched</a></li>
<li><a href='http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/' rel='bookmark' title='DetroitLions.com redesigned and ready for new season!'>DetroitLions.com redesigned and ready for new season!</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/FZm9pjkFoXE" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;NFL.com launched its new Fans section yesterday, which has been designed with the football fan in mind. It&amp;#8217;s a major NFL initiative to engage fans, and this new section represents both a step and a long term commitment to this fan-centric philosophy. Here are some of the highlights of the new Fans Section that we designed: [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/04/11/the-nfl-draft-and-the-fan-war-rooms/' rel='bookmark' title='The NFL Draft and the Fan War Rooms'&gt;The NFL Draft and the Fan War Rooms&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/raiders-com-redesigned-and-launched/' rel='bookmark' title='Raiders.com Redesigned and Launched'&gt;Raiders.com Redesigned and Launched&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/09/12/detroitlions-com-redesigned-and-ready-for-new-season/' rel='bookmark' title='DetroitLions.com redesigned and ready for new season!'&gt;DetroitLions.com redesigned and ready for new season!&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/08/06/nfl-focuses-on-football-fans/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">2</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/08/06/nfl-focuses-on-football-fans/</feedburner:origLink></item><item><title>Mind Altering Candy: Is this legit?</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/hQPJXSy6Zig/</link><category>News</category><category>Brain</category><category>Gadget</category><category>Industrial Design</category><category>Mind</category><category>Product</category><category>Psychology</category><category>Sensory</category><category>Sensory Substitution Technology</category><category>Technology</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Sun, 02 Aug 2009 14:32:19 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1161</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><h3><img class="size-full wp-image-1165 alignnone" title="eyecandy" src="http://www.uxbydesign.org/wp-content/uploads/2009/08/eyecandy.jpg" alt="eyecandy" width="540" height="210" /><br />
Eye Candy is a revolutionary new gadget that uses Sensory Substitution Technology. When a user places the candy gadget  in their mouth, it transmits vivid emotive images into their mind’s eye. This evokes a specific feeling, depending on the flavor.</h3>
<p><strong>How this works<br />
</strong>Each of your senses (touch, smell, sight, taste, hearing) sends information to the brain at a different frequency. The brain determines where the sensory information it receives comes from by the frequency at which it resonates, it can then process it in the appropriate way (e.g. turn sight information from the eyes into pictures in the mind).  </p>
<p>An array of resonators positioned on the surface of an Eye Candy transmit information from the tongue to the brain at the frequency that the eyes usually send visual information to the brain. A pleasant sensation of soda bubbles can be felt on the tongue as the mind decodes this sensory information as vivid pictures.</p>
<p><strong>What are the available flavors?</strong></p>
<ul>
<li>RELAX &#8211;  Tranquil fish swimming through the streams of your consciousness will help you to unwind.</li>
<li>SOCIALISE - The shooting stars will encourage sociability.</li>
<li>ASSERT &#8211; A big thumbs is guaranteed to reassure and motivate you.</li>
<li>MEDITATE &#8211; The the slowly shrinking circle helps you to meditate.</li>
<li>OVERCOME &#8211; Images of spiders will enable you to overcome your fears.</li>
<li>FOCUS &#8211; Direction giving arrows help to improve focus and attention.</li>
</ul>
<p>Head on over to <a href="http://www.eyecandycan.com/index.htm" target="_blank">EyeCandy.com</a> and order yours, just make sure not to mix flavors! Is this a step in the path of replacing chemically induced &#8220;highs&#8221; with electronically induced &#8220;highs&#8221;?</p>
<p><strong>Is this legit?</strong><br />
I&#8217;ll admit, it&#8217;s hard to believe this is legit.  But before you make your mind up, watch the Wired Science video below, which shows a very similar device used by a blind person to read numbers on playing cards as if he was looking right at them, and even follow a path drawn on the ground.</p>
<p><a href="http://www.youtube.com/watch?v=S_FMZ7Zyg5U"><p><a href="http://www.uxbydesign.org/2009/08/02/mind-altering-candy/"><em>Click here to view the embedded video.</em></a></p></a></p>
<p><strong>Update</strong>: Well it turns out the Eye Candy product is actually a <a href="http://www.betatank.net/eye-candy-can-ltd.html" target="_blank">spoof</a>, but the technology is very real.</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/03/12/nintendo-wii-20-mind-controlled-console/' rel='bookmark' title='Nintendo Wii 2.0: A mind-controlled console'>Nintendo Wii 2.0: A mind-controlled console</a></li>
<li><a href='http://www.uxbydesign.org/2009/04/28/wearable-agrirobot-power-suit-helps-aging-farm-workers/' rel='bookmark' title='&#039;Wearable Agrirobot&#039; Power Suit Helps Aging Farm Workers'>&#039;Wearable Agrirobot&#039; Power Suit Helps Aging Farm Workers</a></li>
<li><a href='http://www.uxbydesign.org/2009/04/27/the-ibar-the-worlds-first-multi-touch-bar/' rel='bookmark' title='The iBar: The World&#039;s First Multi-touch Bar'>The iBar: The World&#039;s First Multi-touch Bar</a></li>
</ol></p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/hQPJXSy6Zig" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Eye Candy is a revolutionary new gadget that uses Sensory Substitution Technology. When a user places the candy gadget  in their mouth, it transmits vivid emotive images into their mind’s eye. This evokes a specific feeling, depending on the flavor. How this works Each of your senses (touch, smell, sight, taste, hearing) sends information to the brain [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

Related posts:&lt;ol&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/03/12/nintendo-wii-20-mind-controlled-console/' rel='bookmark' title='Nintendo Wii 2.0: A mind-controlled console'&gt;Nintendo Wii 2.0: A mind-controlled console&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/04/28/wearable-agrirobot-power-suit-helps-aging-farm-workers/' rel='bookmark' title='&amp;#039;Wearable Agrirobot&amp;#039; Power Suit Helps Aging Farm Workers'&gt;&amp;#039;Wearable Agrirobot&amp;#039; Power Suit Helps Aging Farm Workers&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.uxbydesign.org/2009/04/27/the-ibar-the-worlds-first-multi-touch-bar/' rel='bookmark' title='The iBar: The World&amp;#039;s First Multi-touch Bar'&gt;The iBar: The World&amp;#039;s First Multi-touch Bar&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/08/02/mind-altering-candy/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">4</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/08/02/mind-altering-candy/</feedburner:origLink></item><item><title>10 Must-Have Firefox Add-ons</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/O2uzhA0C0dE/</link><category>Features</category><category>Adblock Plus</category><category>Add-ons</category><category>Cooliris</category><category>Fire.fm</category><category>Firefox</category><category>Notifier</category><category>Shareaholic</category><category>Tools</category><category>Twitter</category><category>TwitterBar</category><category>Webmail</category><category>WOT</category><category>Xmarks</category><category>Yoono</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Fri, 31 Jul 2009 07:53:51 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1145</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/firefox.jpg"><img class="aligncenter size-full wp-image-1156" title="firefox" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/firefox.jpg" alt="firefox" width="540" height="210" /></a>This is my collection of ten must-have Add-ons for Firefox, what are your favorites?</p>
<p>1. <a title="Learn more about this add-on" href="https://addons.mozilla.org/en-US/firefox/addon/1865" target="_blank"><strong>Adblock Plus</strong></a><br />
Ever been annoyed by all those ads and banners on the internet that often take longer to download than everything else on the page? Install Adblock Plus now and get rid of them. <a href="http://www.youtube.com/watch?v=oNvb2SjVjjI" target="_blank">Watch</a> a quick overview.</p>
<p>2.<strong> </strong><a href="https://addons.mozilla.org/en-US/firefox/addon/2410" target="_blank"><strong>Xmarks</strong></a><br />
Xmarks is the #1 bookmarking add-on. Install it on all your computers to keep your bookmarks and (optionally) passwords backed up and synchronized. Xmarks also helps you uncover the best of the web based on what millions of people are bookmarking.</p>
<p><span>3. <a href="https://addons.mozilla.org/en-US/firefox/addon/5579" target="_blank"><strong>Cooliris</strong></a><br />
</span>The Cooliris 3D Wall &#8212; Simply the fastest and most stunning way to browse photos and videos from the Web or your desktop. Effortlessly scroll an infinite &#8220;3D Wall&#8221; of your content from Facebook, Google Images, YouTube, Flickr, and hundreds more.</p>
<p>4. <a href="https://addons.mozilla.org/en-US/firefox/addon/3006" target="_blank"><strong>Video DownloadHelper<br />
</strong></a>This is a tool for web content extraction. Its purpose is to capture video and image files from many sites.Just surf the Web as you are used to, when DownloadHelper detects it can do something for you, the icon gets animated and a menu allows you to download files by simply clicking an item. For instance, if you go to a YouTube page, you&#8217;ll be able to download the video directly on your file system. It also works with MySpace, Google videos, DailyMotion, Porkolt, iFilm, DreamHost and others.</p>
<p>5. <a href="https://addons.mozilla.org/en-US/firefox/addon/1833" target="_blank"><strong>Yoono</strong></a><br />
All your social networks and instant messaging in one easy to use browser sidebar. Get all your friend updates, update your status and share stuff easily across Facebook, MySpace, Twitter, and more &#8211; all at once! Simplify your online social life.</p>
<p>6. <a href="https://addons.mozilla.org/en-US/firefox/addon/5457" target="_blank"><strong>Shareaholic</strong></a><br />
Shareaholic is a lightweight and easy to use add-on for Firefox with a minimal browser footprint. Shareaholic makes it very simple to quickly, and very easily share, bookmark, and e-mail any web page via a wide array of your favorite web 2.0 social networking, bookmarking, blogging, and e-mail services.</p>
<p>7. <a href="https://addons.mozilla.org/en-US/firefox/addon/3456" target="_blank"><strong>WOT</strong></a><br />
WOT, Web of Trust, warns you about risky websites that try to scam visitors, deliver malware or send spam. Protect your computer against online threats by using WOT as your front-line layer of protection when browsing or searching in unfamiliar territory.</p>
<p>8.  <a href="https://addons.mozilla.org/en-US/firefox/addon/4664" target="_blank"><strong>TwitterBar</strong></a><br />
TwitterBar allows you to post to Twitter from Firefox&#8217;s address bar. A small Twitter icon sits to the right of your address bar; clicking on it will post your tweet, and you can hover your mouse over it to see how many characters you have left.</p>
<p>9. <a href="https://addons.mozilla.org/en-US/firefox/addon/7684" target="_blank"><strong>Fire.fm</strong> </a><br />
Fire.fm gives you access to the extensive music library on Last.fm. Last.fm gives free radio to the US, UK, and Germany, plus subscriber-based service to the rest of the world. Listen to your favorite music and discover new artists in the process.</p>
<p>10.  <a href="https://addons.mozilla.org/en-US/firefox/addon/4490" target="_blank"><strong>WebMail Notifier</strong><br />
</a>WebMail Notifier checks your webmail accounts and notifies the number of unread emails. Supports: gmail, yahoo, hotmail, daum, naver, empas, nate and more.</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss yarpp-related-none'>
<p>No related posts.</p>
</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/O2uzhA0C0dE" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;This is my collection of ten must-have Add-ons for Firefox, what are your favorites? 1. Adblock Plus Ever been annoyed by all those ads and banners on the internet that often take longer to download than everything else on the page? Install Adblock Plus now and get rid of them. Watch a quick overview. 2. Xmarks Xmarks [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss yarpp-related-none'&gt;

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&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/07/31/10-firefox-must-have-add-ons/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/07/31/10-firefox-must-have-add-ons/</feedburner:origLink></item><item><title>Become a Virtual Tourist with 360Cities.net</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/NcJl1q2NlkE/</link><category>Reviews</category><category>360Cities</category><category>Cape Town</category><category>Chapmans Peak</category><category>Google Earth</category><category>Interactive</category><category>Map</category><category>Panorama</category><category>Photograph</category><category>Photography</category><category>South Africa</category><category>Travel</category><category>UX</category><category>Virtual Tourism</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Mon, 27 Jul 2009 21:19:45 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1120</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/360cities.jpg"><img class="aligncenter size-full wp-image-1126" title="360cities" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/360cities.jpg" alt="360cities" width="540" height="210" /></a><a href="http://www.360cities.net" target="_blank">360Cities</a> is a breathtaking virtual tour, showing thousands of panoramas made by hundreds of photographers. The stunning photos are interactive, spherical panoramas which beg you to explore them. This can be done by dragging your mouse around, and zooming in and out.  For best viewing, use full-screen mode and for alternative views, right-click to expose the views menu.</p>
<p>To find these photos you can either search by keyword, or browse on the Google-powered map. One very useful feature is the ability to navigate from one photo to another without going back to the map. Look for arrows on the photo, and click on them to instantly get transported to the new destination.</p>
<p>Below is a photo from Chapman&#8217;s Peak near Cape Town, South Africa. OK, so as a Capetonian, I&#8217;ll admit I&#8217;m baised. But regardless, you cannot argue with the beauty of this photo and the unbelievable immersion of 360Cities.net </p>
<p><object id="_360_krpano_id_363754" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="name" value="_360_krpano_name_363754" /><param name="quality" value="autohigh" /><param name="allowScriptAccess" value="always" /><param name="flashvars" value="pano=http://www.360cities.net/krpano/external_embed/chapmans-peak-cape-town-south-africa.xml&amp;epd=http://www.360cities.net/data/embed/plugin_data/chapmans-peak-cape-town-south-africa" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.360cities.net/javascripts/krpano/krpano.swf" /><param name="allowfullscreen" value="true" /><embed id="_360_krpano_id_363754" type="application/x-shockwave-flash" width="425" height="315" src="http://www.360cities.net/javascripts/krpano/krpano.swf" allowfullscreen="true" allowscriptaccess="always" quality="autohigh" flashvars="pano=http://www.360cities.net/krpano/external_embed/chapmans-peak-cape-town-south-africa.xml&amp;epd=http://www.360cities.net/data/embed/plugin_data/chapmans-peak-cape-town-south-africa" name="_360_krpano_name_363754"></embed></object><br />
<a title="panorama photos of Chapmans Peak on 360cities.net" href="http://www.360cities.net/image/chapmans-peak-cape-town-south-africa">Chapmans Peak</a> in <a title="panoramic images from South Africa" href="http://www.360cities.net/area/south-africa">South Africa</a></p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
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</ol></p>
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<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/NcJl1q2NlkE" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;360Cities is a breathtaking virtual tour, showing thousands of panoramas made by hundreds of photographers. The stunning photos are interactive, spherical panoramas which beg you to explore them. This can be done by dragging your mouse around, and zooming in and out.  For best viewing, use full-screen mode and for alternative views, right-click to expose the views menu. [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

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&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.uxbydesign.org/2009/07/27/become-a-virtual-tourist-with-360cities/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.uxbydesign.org/2009/07/27/become-a-virtual-tourist-with-360cities/</feedburner:origLink></item><item><title>New Twitter Homepage Days Away</title><link>http://feedproxy.google.com/~r/uxbydesign/~3/rEMDfU0Dwm4/</link><category>News</category><category>Homepage</category><category>Redesign</category><category>Twitter</category><category>UX</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bradley Hebdon</dc:creator><pubDate>Mon, 27 Jul 2009 08:08:34 PDT</pubDate><guid isPermaLink="false">http://www.uxbydesign.org/?p=1110</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/twitter-homepage1.jpg"><img class="aligncenter size-full wp-image-1113" title="twitter-homepage" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/twitter-homepage1.jpg" alt="twitter-homepage" width="540" height="210" /></a>Despite the recent surge in <a href="http://www.twitter.com" target="_blank">Twitter&#8217;s</a> popularity, there are still many folks out there who don&#8217;t understand the concept of Twitter.  With a homepage redesign, Twitter has two primary goals:</p>
<p>1) Communicate to users that Twitter is a place where people can discover what is going on in real-time.</p>
<p>2)  Provide the opportunity for a user to try it out first, so they can get an idea of what Twitter is before signing up.</p>
<p>The homepage is supposed to debut this week.  What do you guys think Twitter can do to improve their homepage?</p>
<p><a href="http://www.uxbydesign.org">UXbyDesign.org - A User Experience Blog by Bradley Hebdon</a></p><div class='yarpp-related-rss'>
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<li><a href='http://www.uxbydesign.org/2009/02/18/latest-research-twitter-is-better-than-facebook-and-linkedin-for-business/' rel='bookmark' title='Latest Research: Twitter is better than Facebook and LinkedIn for business'>Latest Research: Twitter is better than Facebook and LinkedIn for business</a></li>
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</div>
<img src="http://feeds.feedburner.com/~r/uxbydesign/~4/rEMDfU0Dwm4" height="1" width="1"/>]]></content:encoded><description>&lt;p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Despite the recent surge in Twitter&amp;#8217;s popularity, there are still many folks out there who don&amp;#8217;t understand the concept of Twitter.  With a homepage redesign, Twitter has two primary goals: 1) Communicate to users that Twitter is a place where people can discover what is going on in real-time. 2)  Provide the opportunity for a user to try it [...]&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.uxbydesign.org"&gt;UXbyDesign.org - A User Experience Blog by Bradley Hebdon&lt;/a&gt;&lt;/p&gt;&lt;div class='yarpp-related-rss'&gt;

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