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  <channel>
    <title>Pragmatic Studio Bonus Tracks</title>
    <link>http://pragmaticstudio.com/screencasts</link>
    <description>Free screencasts on practical iPhone development tips and tricks. Think of these as bonus tracks to the topics we teach in our Pragmatic Studio training courses. These screencasts are short and focus on one technique so you can quickly move on to applying it to your own project. The topics are geared toward beginner and intermediate iPhone developers, but experts will get something out of it as well. This is the full resolution version, an iPhone/iPod specific format is also available.</description>
    <language>en</language>
    <pubDate>Thu, 03 May 2012 00:00:00 +0000</pubDate>
    <lastBuildDate>Thu, 03 May 2012 00:00:00 +0000</lastBuildDate>
    <itunes:author>Mike Clark</itunes:author>
    <itunes:keywords>iphone, free, screencasts, tips, tricks, training</itunes:keywords>
    <itunes:explicit>clean</itunes:explicit>
    <itunes:image href="http://pragmaticstudio.com/images/screencasts/bonus_tracks_itunes_cover.jpg" />
<itunes:new-feed-url>http://feeds2.feedburner.com/studio_screencasts</itunes:new-feed-url>    <itunes:owner>
      <itunes:name>Mike Clark</itunes:name>
      <itunes:email>mike@pragmaticstudio.com</itunes:email>
    </itunes:owner>
    <itunes:block>no</itunes:block>
    <itunes:category text="Technology">
      <itunes:category text="Software How-To" />
    </itunes:category>
    <itunes:category text="Education">
      <itunes:category text="Training" />
    </itunes:category>
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href="http://www.flurry.com/pushRssFeed.do?r=fb&amp;url=http%3A%2F%2Ffeeds.feedburner.com%2Fstudio_screencasts" src="http://www.flurry.com/images/flurry_rss_logo2.gif">Subscribe with Flurry</feedburner:feedFlare><feedburner:feedFlare href="http://www.wikio.com/subscribe?url=http%3A%2F%2Ffeeds.feedburner.com%2Fstudio_screencasts" src="http://www.wikio.com/shared/img/add2wikio.gif">Subscribe with Wikio</feedburner:feedFlare><feedburner:feedFlare href="http://www.dailyrotation.com/index.php?feed=http%3A%2F%2Ffeeds.feedburner.com%2Fstudio_screencasts" src="http://www.dailyrotation.com/rss-dr2.gif">Subscribe with Daily Rotation</feedburner:feedFlare><item>
      <title>Bonus Track 20: RubyMotion Primer</title>
      <description>RubyMotion is an exciting new toolchain that lets you create fast, native iOS apps using the Ruby programming language. This screencast shows you how to create a basic iOS app using RubyMotion.  The app is based on an example used in our iOS course.</description>
      <pubDate>Thu, 03 May 2012 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/HvCNqvfVImc/20-rubymotion</link>
      <guid isPermaLink="false">rubymotion</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>RubyMotion is an exciting new toolchain that lets you create fast, native iOS apps using the Ruby programming language. This screencast shows you h...</itunes:subtitle>
      <itunes:summary>RubyMotion is an exciting new toolchain that lets you create fast, native iOS apps using the Ruby programming language. This screencast shows you how to create a basic iOS app using RubyMotion.  The app is based on an example used in our iOS course.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>50:27</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/20-rubymotion</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/YLv9NJNLDuQ/020_ruby_motion.mov.zip" length="96500000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/020_ruby_motion.mov.zip</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 19: Redcar</title>
      <description>Redcar is a clean and intuitive open-source editor written in Ruby. It has everything you need when you're starting to learn Rails, for example, without all the complexity of an IDE. And it's cross-platform, so you can enjoy a smooth ride on any platform. This video shows you how to install Redcar and use it to navigate around a Rails project.</description>
      <pubDate>Fri, 26 Aug 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/ZCgr6lQXXOk/19-redcar</link>
      <guid isPermaLink="false">redcar</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Redcar is a clean and intuitive open-source editor written in Ruby. It has everything you need when you're starting to learn Rails, for example, wi...</itunes:subtitle>
      <itunes:summary>Redcar is a clean and intuitive open-source editor written in Ruby. It has everything you need when you're starting to learn Rails, for example, without all the complexity of an IDE. And it's cross-platform, so you can enjoy a smooth ride on any platform. This video shows you how to install Redcar and use it to navigate around a Rails project.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>12:25</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/19-redcar</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/_qMnjCeeMms/019_redcar.mov" length="37300000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/019_redcar.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 18: Fix It</title>
      <description>Xcode 4 leverages the new LLVM compiler to point out potential problems in our code as we're typing, and can even fix those problems. This episode shows you the shortcuts to get 'er done!</description>
      <pubDate>Fri, 18 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/Y0saMLgvlLk/18-fix-it</link>
      <guid isPermaLink="false">fix-it</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Xcode 4 leverages the new LLVM compiler to point out potential problems in our code as we're typing, and can even fix those problems. This episode ...</itunes:subtitle>
      <itunes:summary>Xcode 4 leverages the new LLVM compiler to point out potential problems in our code as we're typing, and can even fix those problems. This episode shows you the shortcuts to get 'er done!</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>6:31</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/18-fix-it</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/6BIkFJMTeGg/018_fix_it.mov" length="19200000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/018_fix_it.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 17: Custom Code Snippets</title>
      <description>The pre-defined code snippets in Xcode 4 are a good start, but you know you want to create your own custom snippets.  Learn how in this episode!</description>
      <pubDate>Thu, 17 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/lLqUMblt6mI/17-custom-code-snippets</link>
      <guid isPermaLink="false">custom-code-snippets</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>The pre-defined code snippets in Xcode 4 are a good start, but you know you want to create your own custom snippets.  Learn how in this episode!</itunes:subtitle>
      <itunes:summary>The pre-defined code snippets in Xcode 4 are a good start, but you know you want to create your own custom snippets.  Learn how in this episode!</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>6:11</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/17-custom-code-snippets</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/SIIoo40ftF8/017_custom_code_snippets.mov" length="18600000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/017_custom_code_snippets.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 16: Code Snippets</title>
      <description>Xcode 4 has improved support for code snippets. In this episode, we use some of the pre-defined snippets to generate common chunks of code.</description>
      <pubDate>Thu, 17 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/vIegRTQkRYA/16-code-snippets</link>
      <guid isPermaLink="false">code-snippets</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Xcode 4 has improved support for code snippets. In this episode, we use some of the pre-defined snippets to generate common chunks of code.</itunes:subtitle>
      <itunes:summary>Xcode 4 has improved support for code snippets. In this episode, we use some of the pre-defined snippets to generate common chunks of code.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>7:18</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/16-code-snippets</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/wgV7ETUB7jc/016_code_snippets.mov" length="25800000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/016_code_snippets.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 15: Code Completion</title>
      <description>Objective-C class and method names can be fairly long. Throw in multiple parameters, and you have a real typing challenge.  Keying these in character by character is not only tedious, it's also prone to error.  Learn how to use basic code completion in this episode.  More code, less typing!</description>
      <pubDate>Wed, 16 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/x2cAWJ-4vTk/15-code-completion</link>
      <guid isPermaLink="false">code-completion</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Objective-C class and method names can be fairly long. Throw in multiple parameters, and you have a real typing challenge.  Keying these in charact...</itunes:subtitle>
      <itunes:summary>Objective-C class and method names can be fairly long. Throw in multiple parameters, and you have a real typing challenge.  Keying these in character by character is not only tedious, it's also prone to error.  Learn how to use basic code completion in this episode.  More code, less typing!</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>6:18</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/15-code-completion</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/m71TCNdaTiA/015_code_completion.mov" length="14900000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/015_code_completion.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 14: Opening Files, Quickly!</title>
      <description>As you're coding your iOS and Mac apps using Xcode, you'll frequently be opening new files and navigating around the files in your project. Opening files should be quick and easy! These keyboard shortcuts will save you time.
</description>
      <pubDate>Wed, 09 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/INB2gvPh2t4/14-opening-files-quickly</link>
      <guid isPermaLink="false">opening-files-quickly</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>As you're coding your iOS and Mac apps using Xcode, you'll frequently be opening new files and navigating around the files in your project. Opening...</itunes:subtitle>
      <itunes:summary>As you're coding your iOS and Mac apps using Xcode, you'll frequently be opening new files and navigating around the files in your project. Opening files should be quick and easy! These keyboard shortcuts will save you time.
</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>3:41</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/14-opening-files-quickly</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/jG28UVr4CpE/014_open_quickly.mov" length="13600000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/014_open_quickly.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 13: Using Interface Builder in Xcode 4</title>
      <description>IB is fully integrated with Xcode 4: there's no need to switch back and forth between
two applications!  This screencast introduces you to the new IB editor and shows you how to wire up outlets and actions in Xcode 4.
</description>
      <pubDate>Wed, 09 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/CVPO2k1LsNc/13-using-ib-in-xcode-4</link>
      <guid isPermaLink="false">using-ib-in-xcode-4</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>IB is fully integrated with Xcode 4: there's no need to switch back and forth between
two applications!  This screencast introduces you to the new...</itunes:subtitle>
      <itunes:summary>IB is fully integrated with Xcode 4: there's no need to switch back and forth between
two applications!  This screencast introduces you to the new IB editor and shows you how to wire up outlets and actions in Xcode 4.
</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>15:44</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/13-using-ib-in-xcode-4</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/FY5eF4s1RR0/013_ib_xcode4.mov" length="56200000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/013_ib_xcode4.mov </feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 12: Changing the Assistant Layout</title>
      <description>Want to change the layout of the Assistant Editor?  This screencast shows you how, and also
covers adding more than one Assistant Editor.
</description>
      <pubDate>Wed, 09 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/njL3N4pLWjA/12-changing-the-assistant-layout</link>
      <guid isPermaLink="false">changing-the-assistant-layout</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Want to change the layout of the Assistant Editor?  This screencast shows you how, and also
covers adding more than one Assistant Editor.
</itunes:subtitle>
      <itunes:summary>Want to change the layout of the Assistant Editor?  This screencast shows you how, and also
covers adding more than one Assistant Editor.
</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>3:06</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/12-changing-the-assistant-layout</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/ohOJzwqLhB0/012_assistant_layout.mov" length="15000000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/012_assistant_layout.mov </feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 11: Utilities Keyboard Shortcut</title>
      <description>In the previous screencast, I mentioned not being able to find a shortcut to
show/hide the Utilities view.  Well, I found it!  This screencast reveals the
secrets, and shows you a few more shortcuts along the way.
</description>
      <pubDate>Wed, 09 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/MF3WTgHJR0s/11-utilities-keyboard-shortcut</link>
      <guid isPermaLink="false">utilities-keyboard-shortcut</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>In the previous screencast, I mentioned not being able to find a shortcut to
show/hide the Utilities view.  Well, I found it!  This screencast rev...</itunes:subtitle>
      <itunes:summary>In the previous screencast, I mentioned not being able to find a shortcut to
show/hide the Utilities view.  Well, I found it!  This screencast reveals the
secrets, and shows you a few more shortcuts along the way.
</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>2:59</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/11-utilities-keyboard-shortcut</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/y4Ax4cVryeE/011_utilities_shortcut.mov" length="12600000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/011_utilities_shortcut.mov </feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 10: Xcode 4 Interface Overview</title>
      <description>The single-window interface in Xcode 4 is designed to streamline your workflow.  But it can be kind of disorienting at first.  In this screencast, we look at the main parts of the interface---navigators, editors, and views---to help you get comfortable with the shiny new interface. You'll also learn some keyboard shortcuts to stay productive in Xcode 4.
</description>
      <pubDate>Wed, 09 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/paAcBKrhINI/10-xcode-4-interface-overview</link>
      <guid isPermaLink="false">xcode-4-interface-overview</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>The single-window interface in Xcode 4 is designed to streamline your workflow.  But it can be kind of disorienting at first.  In this screencast, ...</itunes:subtitle>
      <itunes:summary>The single-window interface in Xcode 4 is designed to streamline your workflow.  But it can be kind of disorienting at first.  In this screencast, we look at the main parts of the interface---navigators, editors, and views---to help you get comfortable with the shiny new interface. You'll also learn some keyboard shortcuts to stay productive in Xcode 4.
</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>14:10</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/10-xcode-4-interface-overview</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/30UH9IzM6YI/010_interface_overview.mov" length="50200000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/010_interface_overview.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 9: Xcode 4 Project Setup</title>
      <description>Xcode 4 lets you connect to a Subversion or Git repository to work with existing projects. So we start our Xcode 4 tour by cloning an existing project from GitHub and opening it straight into Xcode.  Then we have a quick look around and build and run the project.  Your Xcode 4 journey starts here...
</description>
      <pubDate>Wed, 09 Mar 2011 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/gZAj15N9Y_Y/9-xcode-4-project-setup</link>
      <guid isPermaLink="false">xcode-4-project-setup</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Xcode 4 lets you connect to a Subversion or Git repository to work with existing projects. So we start our Xcode 4 tour by cloning an existing proj...</itunes:subtitle>
      <itunes:summary>Xcode 4 lets you connect to a Subversion or Git repository to work with existing projects. So we start our Xcode 4 tour by cloning an existing project from GitHub and opening it straight into Xcode.  Then we have a quick look around and build and run the project.  Your Xcode 4 journey starts here...
</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>6:33</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/9-xcode-4-project-setup</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/GfLexzAyD_0/009_project_setup.mov" length="21300000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/009_project_setup.mov </feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 8: Using the Docs</title>
      <description>You'll end up spending a fair amount of time in the Cocoa and iPhone SDK documentation.  This screencast shows you how to get there quickly from Xcode and find what you're looking for.</description>
      <pubDate>Mon, 18 May 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/HE2p6Dh7p4A/8-using-the-docs</link>
      <guid isPermaLink="false">using-the-docs</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>You'll end up spending a fair amount of time in the Cocoa and iPhone SDK documentation.  This screencast shows you how to get there quickly from Xc...</itunes:subtitle>
      <itunes:summary>You'll end up spending a fair amount of time in the Cocoa and iPhone SDK documentation.  This screencast shows you how to get there quickly from Xcode and find what you're looking for.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>5:41</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/8-using-the-docs</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/3EgLfEUm1qc/008_using_the_docs.mov" length="31008828" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/008_using_the_docs.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 7: Embedding MacRuby</title>
      <description>At some point you're going to want to distribute your MacRuby application to folks who may not have MacRuby installed.  This screencast shows you how to build a self-contained MacRuby application.</description>
      <pubDate>Mon, 11 May 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/dVyjUBbvX80/7-embedding-macruby</link>
      <guid isPermaLink="false">embedding-macruby</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>At some point you're going to want to distribute your MacRuby application to folks who may not have MacRuby installed.  This screencast shows you h...</itunes:subtitle>
      <itunes:summary>At some point you're going to want to distribute your MacRuby application to folks who may not have MacRuby installed.  This screencast shows you how to build a self-contained MacRuby application.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>6:17</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/7-embedding-macruby</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/EheN8-v5e8I/007_embedding_macruby.mov" length="24075529" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/007_embedding_macruby.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 6: MacRuby</title>
      <description>If you're a faithful Rubyist, you might be wondering if you can create Mac applications using Ruby. Indeed you can, with MacRuby!  This screencast shows you how.

</description>
      <pubDate>Tue, 05 May 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/DObesAorVrM/6-macruby</link>
      <guid isPermaLink="false">macruby</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>If you're a faithful Rubyist, you might be wondering if you can create Mac applications using Ruby. Indeed you can, with MacRuby!  This screencast ...</itunes:subtitle>
      <itunes:summary>If you're a faithful Rubyist, you might be wondering if you can create Mac applications using Ruby. Indeed you can, with MacRuby!  This screencast shows you how.

</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>19:04</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/6-macruby</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/iHUyVf9p7T0/006_macruby.mov" length="62800000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/006_macruby.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 5: Custom Table Cells in Interface Builder</title>
      <description>The default table view cell can be kind of sparse and boring. Often you want to spruce up your application by designing a custom table view cell to include additional lines of text, images, and so forth. Rather than doing that in code, you can use Interface Builder to get immediate feedback. Learn how in this screencast.</description>
      <pubDate>Tue, 28 Apr 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/Mk54RUCkm04/5-custom-table-cells-in-interface-builder</link>
      <guid isPermaLink="false">custom-table-cells-in-interface-builder</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>The default table view cell can be kind of sparse and boring. Often you want to spruce up your application by designing a custom table view cell to...</itunes:subtitle>
      <itunes:summary>The default table view cell can be kind of sparse and boring. Often you want to spruce up your application by designing a custom table view cell to include additional lines of text, images, and so forth. Rather than doing that in code, you can use Interface Builder to get immediate feedback. Learn how in this screencast.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>19:49</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/5-custom-table-cells-in-interface-builder</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/rc9udPuAU3c/005_custom_cells_in_ib.mov" length="73600000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/005_custom_cells_in_ib.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 4: Application Icon</title>
      <description>Your iPhone app deserves a spiffy-looking icon on the home screen.  Learn how to make one and bundle it with your application in this screencast.</description>
      <pubDate>Mon, 20 Apr 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/IrSxhAG6mAw/4-application-icon</link>
      <guid isPermaLink="false">application-icon</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Your iPhone app deserves a spiffy-looking icon on the home screen.  Learn how to make one and bundle it with your application in this screencast.</itunes:subtitle>
      <itunes:summary>Your iPhone app deserves a spiffy-looking icon on the home screen.  Learn how to make one and bundle it with your application in this screencast.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>4:17</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/4-application-icon</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/T2Z7mwI3jSY/004_application_icon.mov" length="17800000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/004_application_icon.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 3: Adding Photos to the iPhone Simulator</title>
      <description>You may have noticed that the iPhone Simulator doesn't include any photos, and you can't take a picture with the Simulator.  So if you have an iPhone application that requires photos in the library, how do you test it in the Simulator?  Learn the trick in this screencast.</description>
      <pubDate>Tue, 14 Apr 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/_PzTultZgz0/3-adding-photos-to-the-iphone-simulator</link>
      <guid isPermaLink="false">adding-photos-to-the-iphone-simulator</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>You may have noticed that the iPhone Simulator doesn't include any photos, and you can't take a picture with the Simulator.  So if you have an iPho...</itunes:subtitle>
      <itunes:summary>You may have noticed that the iPhone Simulator doesn't include any photos, and you can't take a picture with the Simulator.  So if you have an iPhone application that requires photos in the library, how do you test it in the Simulator?  Learn the trick in this screencast.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>1:38</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/3-adding-photos-to-the-iphone-simulator</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/m1Xc-8SMong/003_photos_in_simulator.mov" length="12300000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/003_photos_in_simulator.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 2: Wiring Up Outlets and Actions</title>
      <description>One of the first things that throws new iPhone developers is connecting outlets
and actions. The interplay between Xcode and Interface Builder feels like a
magic trick.  Learn how to wire up outlets and actions as we build a simple iPhone application in this screencast.</description>
      <pubDate>Tue, 14 Apr 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/0Yd4o8ysexM/2-wiring-up-outlets-and-actions</link>
      <guid isPermaLink="false">wiring-up-outlets-and-actions</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>One of the first things that throws new iPhone developers is connecting outlets
and actions. The interplay between Xcode and Interface Builder fee...</itunes:subtitle>
      <itunes:summary>One of the first things that throws new iPhone developers is connecting outlets
and actions. The interplay between Xcode and Interface Builder feels like a
magic trick.  Learn how to wire up outlets and actions as we build a simple iPhone application in this screencast.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>18:26</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/2-wiring-up-outlets-and-actions</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/-YCuF890mFo/002_outlets_and_actions.mov" length="48700000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/002_outlets_and_actions.mov</feedburner:origEnclosureLink></item>
    <item>
      <title>Bonus Track 1: Refactoring: Rename</title>
      <description>Giving your Objective-C classes, methods, and variables meaningful names is the single-most important thing you can do to make your code easier to read and maintain.  Thankfully, you don't have to get it right the first time.  Xcode's refactoring support makes changing names later a breeze.  Learn how in this screencast.</description>
      <pubDate>Tue, 14 Apr 2009 00:00:00 +0000</pubDate>
      
      <link>http://feedproxy.google.com/~r/studio_screencasts/~3/mz5kZTfOF8c/1-refactoring-rename</link>
      <guid isPermaLink="false">refactoring-rename</guid>
      <itunes:author>Mike Clark</itunes:author>
      <itunes:subtitle>Giving your Objective-C classes, methods, and variables meaningful names is the single-most important thing you can do to make your code easier to ...</itunes:subtitle>
      <itunes:summary>Giving your Objective-C classes, methods, and variables meaningful names is the single-most important thing you can do to make your code easier to read and maintain.  Thankfully, you don't have to get it right the first time.  Xcode's refactoring support makes changing names later a breeze.  Learn how in this screencast.</itunes:summary>
      <itunes:explicit>no</itunes:explicit>
      <itunes:duration>7:22</itunes:duration>
    <feedburner:origLink>http://pragmaticstudio.com/screencasts/1-refactoring-rename</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/studio_screencasts/~5/XlbnGlkP1Xk/001_refactor_rename.mov" length="28600000" type="video/quicktime" /><feedburner:origEnclosureLink>http://s3.amazonaws.com/screencasts.pragmaticstudio.com/001_refactor_rename.mov</feedburner:origEnclosureLink></item>
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