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        <title>Recent Discussions — MMORPG.com Forums</title>
        <link>https://forums.mmorpg.com/</link>
        <pubDate>Fri, 10 Apr 2026 14:22:15 +0000</pubDate>
        <language>en</language>
            <description>Recent Discussions — MMORPG.com Forums</description>
    <language>en</language>
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        <title>Fractured Conquest Reveals Two New Archetypes, Next Alpha Playtest Set for May | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510307/fractured-conquest-reveals-two-new-archetypes-next-alpha-playtest-set-for-may-mmorpg-com</link>
        <pubDate>Mon, 06 Apr 2026 17:36:29 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510307@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137724.jpg" alt="image" /><strong>Fractured Conquest Reveals Two New Archetypes, Next Alpha Playtest Set for May | MMORPG.com</strong>
<p>Fractured Conquest has revealed two new Archetypes, the Spellweaver and the Anointer, and both will be available in the next alpha playtest, which is coming in May.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/fractured-conquest-reveals-two-new-archetypes-next-alpha-playtest-set-for-may-2000137724">Read the full story here</a></p>
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        <title>Pokemon Champions Launches To Mixed Reception As Dev Team Apologizes for Launch Issues | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510343/pokemon-champions-launches-to-mixed-reception-as-dev-team-apologizes-for-launch-issues-mmorpg-com</link>
        <pubDate>Fri, 10 Apr 2026 13:51:25 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510343@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137760.jpg" alt="image" /><strong>Pokemon Champions Launches To Mixed Reception As Dev Team Apologizes for Launch Issues | MMORPG.com</strong>
<p>Pokémon Champions has been heralded as the next phase of competitive Pokémon, but its launch on Nintendo Switch earlier this week might show it needed more time to bake. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/pokemon-champions-launches-to-mixed-reception-as-dev-team-apologizes-for-launch-issues-2000137760">Read the full story here</a></p>
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        <title>The 1.0 release feels extremely unfinished.</title>
        <link>https://forums.mmorpg.com/discussion/510332/the-1-0-release-feels-extremely-unfinished</link>
        <pubDate>Thu, 09 Apr 2026 05:37:00 +0000</pubDate>
        <category>Project Gorgon</category>
        <dc:creator>syntax42</dc:creator>
        <guid isPermaLink="false">510332@/discussions</guid>
        <description><![CDATA[I fully expect MMOs to expand the available content and grow, but the release of Project Gorgon feels terribly unfinished the longer I play.&nbsp; The main story stops around level 35 out of a cap of 90+.&nbsp;&nbsp;Sushi Preparation skill stops at 33; most crafting skills go to 90.&nbsp;&nbsp;Cheesemaking stops at 78.&nbsp; Buckle Artistry stops around 60.&nbsp; A lot more skills feel like they are unfinished or poorly implemented.<br /><br />Some things are just poorly implemented, like Angling.&nbsp; Using the skill is a test of patience, and not in a good way.&nbsp; The fish obtained from it aren't able to be used in Cooking, so it doesn't make sense to even start it unless you're going to work on the barely-implemented Sushi skill.<br /><br />I wanted to play a tank, but only two class combinations could do it with a modest investment in gear.&nbsp; Other class combinations required very heavy investment in gear just to become viable tanks, which isn't very good game balance.<br /><br />It seems like the game has grown too broad in scope over the years and the developers are too stubborn to hire enough help to polish their product.&nbsp;&nbsp;]]>
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        <title>World of Warcraft: Midnight Review: A Second Golden Age For WoW | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510320/world-of-warcraft-midnight-review-a-second-golden-age-for-wow-mmorpg-com</link>
        <pubDate>Wed, 08 Apr 2026 17:46:06 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510320@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137741.jpg" alt="image" /><strong>World of Warcraft: Midnight Review: A Second Golden Age For WoW | MMORPG.com</strong>
<p>Robin is here to finally give her verdict for the most recent expansion of World of Warcraft. And she loves it. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/reviews/world-of-warcraft-midnight-review-a-second-golden-age-for-wow-2000137741">Read the full story here</a></p>
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        <title>Camelot Unchained Shows How Realm Identity Deeply Shapes All Systems &amp; What they're Working On Now |</title>
        <link>https://forums.mmorpg.com/discussion/510306/camelot-unchained-shows-how-realm-identity-deeply-shapes-all-systems-what-theyre-working-on-now</link>
        <pubDate>Mon, 06 Apr 2026 15:41:18 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510306@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137723.jpg" alt="image" /><strong>Camelot Unchained Shows How Realm Identity Deeply Shapes All Systems &amp; What they're Working On Now | MMORPG.com</strong>
<p>Now that Camelot Unchained has officially entered Early Access, the team has released a new "Unchaining Camelot" episode with a look at how realm identity in the game shapes everything.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/camelot-unchained-shows-how-realm-identity-deeply-shapes-all-systems-and-what-theyre-working-on-now-2000137723">Read the full story here</a></p>
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        <title>Formerly-Shuttered PvP MMORPG Gloria Victis Announces Playtest Ahead Of Free-To-Play Relaunch On Ste</title>
        <link>https://forums.mmorpg.com/discussion/510337/formerly-shuttered-pvp-mmorpg-gloria-victis-announces-playtest-ahead-of-free-to-play-relaunch-on-ste</link>
        <pubDate>Thu, 09 Apr 2026 21:43:42 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510337@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137757.jpg" alt="image" /><strong>Formerly-Shuttered PvP MMORPG Gloria Victis Announces Playtest Ahead Of Free-To-Play Relaunch On Steam | MMORPG.com</strong>
<p>Gloria Victis has announced a playtest for players interested in checking out the re-launch of the once-shuttered, PvP-focused fantasy MMORPG. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/formerly-shuttered-pvp-mmorpg-gloria-victis-announces-playtest-ahead-of-free-to-play-relaunch-on-steam-2000137757">Read the full story here</a></p>
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        <title>Dune: Awakening Pivots Towards PvE Focus With PvE Deep Desert Maps, Plus Self-Hosted Servers  | MMOR</title>
        <link>https://forums.mmorpg.com/discussion/510335/dune-awakening-pivots-towards-pve-focus-with-pve-deep-desert-maps-plus-self-hosted-servers-mmor</link>
        <pubDate>Thu, 09 Apr 2026 21:19:39 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510335@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137758.jpg" alt="image" /><strong>Dune: Awakening Pivots Towards PvE Focus With PvE Deep Desert Maps, Plus Self-Hosted Servers  | MMORPG.com</strong>
<p>Funcom has announced it's shifting the gameplay experience towards more of a PvE focus, as well as permitting players to run their own servers. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/dune-awakening-pivots-towards-pve-focus-with-pve-deep-desert-maps-plus-self-hosted-servers-2000137758">Read the full story here</a></p>
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        <title>EverQuest II Producer's Letter Drops the First Hint at the Next Expansion, New TLE Info | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510339/everquest-ii-producers-letter-drops-the-first-hint-at-the-next-expansion-new-tle-info-mmorpg-com</link>
        <pubDate>Thu, 09 Apr 2026 22:58:08 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510339@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137759.jpg" alt="image" /><strong>EverQuest II Producer's Letter Drops the First Hint at the Next Expansion, New TLE Info | MMORPG.com</strong>
<p>Latest EverQuest II producer's letter drops the first hint at the new expansion, and reveals next TLE info. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/everquest-ii-producers-letter-drops-the-first-hint-at-the-next-expansion-new-tle-info-2000137759">Read the full story here</a></p>
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        <title>Marathon Review: Coming Down From The Adrenaline Rush | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510316/marathon-review-coming-down-from-the-adrenaline-rush-mmorpg-com</link>
        <pubDate>Tue, 07 Apr 2026 21:13:58 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510316@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137734.jpg" alt="image" /><strong>Marathon Review: Coming Down From The Adrenaline Rush | MMORPG.com</strong>
<p>Marathon does indeed feel like a marathon, and it's brutal. Check out the full review covering all aspects of Bungies premiere title.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/reviews/marathon-review-coming-down-from-the-adrenaline-rush-2000137734">Read the full story here</a></p>
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        <title>Everquest Legends Beta April 24th</title>
        <link>https://forums.mmorpg.com/discussion/510342/everquest-legends-beta-april-24th</link>
        <pubDate>Fri, 10 Apr 2026 10:36:52 +0000</pubDate>
        <category>The Pub at MMORPG.COM</category>
        <dc:creator>harken33</dc:creator>
        <guid isPermaLink="false">510342@/discussions</guid>
        <description><![CDATA[<div>They announced this in Discord last evening.</div><div><br /></div><div><div><h3>EverQuest Legends™ CLOSED BETA Launch Date: April 24, 2026</h3></div><div><div><h3>EverQuest LegendsOP<i> — </i>Yesterday at 8:08 PM</h3><div>Let the bells ring out, let the ale flow in all the inns of Norrath! 

Daybreak Games and Game Jawn proudly announce that the gates of EverQuest Legends™ Closed Beta will swing open on April 24, 2026!</div></div></div><div><div><div><br /></div></div></div><div><div><div>&nbsp;“We are ready to share the Beta journey with our many fans,” says David “Embrwo” Youssefi, Executive Producer. “The entire team is very proud of what we have accomplished on this passion project, and we’re eager for your feedback as we work toward launch in July this year.”&nbsp;</div></div></div><div><div><div><br /></div></div></div><div><div><div>We now have more than 15,000 Discord members, and almost all of them have signed up for EverQuest Legends™ Closed Beta. We will try to accommodate as many as we can! Beta participants will be selected randomly and invited in waves as we monitor server load and testing needs. 

We can hardly wait to welcome you to our version of Norrath! 

~The EverQuest Legends Team&nbsp;</div></div></div><div><div><div><br /></div></div></div><div><div><div>The details: 

Invitations will be sent out in waves and will be delivered via email to the address provided in your Beta signup. You will need an existing or new Daybreak Games account to activate your Beta. <a rel="nofollow" href="https://daybreakgames.com/" title="Link: https://daybreakgames.com/">https://daybreakgames.com/</a> 

A strict NDA will apply to the initial Closed Beta period, which will lift when the Dev Team feels the game is ready for streamers, creators and hardy adventurers to share worldwide.&nbsp;</div></div></div><div><div><div><br /></div></div></div><div><div><div>Invitees will play alongside the Dev team and are encouraged to provide detailed feedback and bug reporting on our Closed Beta Discord. 

There is no fee involved to participate in Beta.&nbsp;</div></div></div><div><div><div><br /></div></div></div><div><div><div>We cannot guarantee that everyone will get in and wish you all the luck of Bristlebane as you wait! 

Best of all, there is still time to sign up for Beta:&nbsp;</div></div></div><div><div><div><a rel="nofollow" href="https://www.everquestlegends.com/" title="Link: https://www.everquestlegends.com/">https://www.everquestlegends.com/</a>&nbsp;</div></div></div><div><div><div><br /></div></div></div><div><div><div>While you’re waiting for your chance at EverQuest Legends™ Beta,&nbsp;get the latest game updates on:</div></div></div><div><div><div>&nbsp;Discord: <a rel="nofollow" href="https://discord.gg/everquestlegends" title="Link: https://discord.gg/everquestlegends">https://discord.gg/everquestlegends</a>&nbsp;</div></div></div><div><div><div>YouTube: <a rel="nofollow" href="https://www.youtube.com/@EverQuestLegends" title="Link: https://www.youtube.com/@EverQuestLegends">https://www.youtube.com/@EverQuestLegends</a>&nbsp;</div></div></div><div><div><div>Facebook: <a rel="nofollow" href="https://www.facebook.com/everquestlegends" title="Link: https://www.facebook.com/everquestlegends">https://www.facebook.com/everquestlegends</a>&nbsp;</div></div></div><div><div><div>X: <a rel="nofollow" href="https://twitter.com/EQ_Legends" title="Link: https://twitter.com/EQ_Legends">https://twitter.com/EQ_Legends</a>&nbsp;</div></div></div><div><div><div>Instagram: <a rel="nofollow" href="https://www.instagram.com/everquestlegends" title="Link: https://www.instagram.com/everquestlegends">https://www.instagram.com/everquestlegends</a> </div></div></div><br /><br /></div><br />]]>
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        <title>GDC 2026: EverQuest Legends Aims To Recreate Classic EverQuest, But More Approachable For New Player</title>
        <link>https://forums.mmorpg.com/discussion/510210/gdc-2026-everquest-legends-aims-to-recreate-classic-everquest-but-more-approachable-for-new-player</link>
        <pubDate>Tue, 24 Mar 2026 14:14:00 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510210@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137614.jpg" alt="image" /><strong>GDC 2026: EverQuest Legends Aims To Recreate Classic EverQuest, But More Approachable For New Players | MMORPG.com</strong>
<p>EverQuest was released back in 1999, and its hardcore MMO experience is still around today. EverQuest Legends is a new spin-off by Daybreak that aims to recreate that original experience, but in a more approachable, soloable way.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/previews/gdc-2026-everquest-legends-aims-to-recreate-classic-everquest-but-more-approachable-for-new-players-2000137614">Read the full story here</a></p>
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        <title>Beast of Reincarnation Launches on August 4th, New Trailer Hightlights Gameplay | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/509947/beast-of-reincarnation-launches-on-august-4th-new-trailer-hightlights-gameplay-mmorpg-com</link>
        <pubDate>Fri, 13 Feb 2026 23:41:14 +0000</pubDate>
        <category>Videos Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">509947@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://img.youtube.com/vi/zkFXvMe3aYU/hqdefault.jpg" alt="image" /><strong>Beast of Reincarnation Launches on August 4th, New Trailer Hightlights Gameplay | MMORPG.com</strong>
<p>Pokémon developer Game Freak's latest game, Beast of Reincarnation, finally has a release date, alongside a new trailer highlighting more gameplay. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/videos/beast-of-reincarnation-launches-on-august-4th-new-trailer-hightlights-gameplay-2000137294">Read the full story here</a></p>
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        <title>AdventureQuest Worlds: Infinity Kickstarter Closes With $2 Million Raised for the Cross-Platform Cla</title>
        <link>https://forums.mmorpg.com/discussion/510321/adventurequest-worlds-infinity-kickstarter-closes-with-2-million-raised-for-the-cross-platform-cla</link>
        <pubDate>Wed, 08 Apr 2026 18:16:32 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510321@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137736.jpg" alt="image" /><strong>AdventureQuest Worlds: Infinity Kickstarter Closes With $2 Million Raised for the Cross-Platform Classic MMO Remake  | MMORPG.com</strong>
<p>Artix Entertainment's Kickstarter campaign closes at $2mil+ to help the team finish their multiplatform MMO remake, AdventureQuest Worlds: Infinity.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/adventurequest-worlds-infinity-kickstarter-closes-with-2-million-raised-for-the-cross-platform-classic-mmo-remake-2000137736">Read the full story here</a></p>
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        <title>FFXIV Launches Special Site For Patch 7.5 Series, Including New Teaser Screenshots And Blurbs  | MMO</title>
        <link>https://forums.mmorpg.com/discussion/510340/ffxiv-launches-special-site-for-patch-7-5-series-including-new-teaser-screenshots-and-blurbs-mmo</link>
        <pubDate>Fri, 10 Apr 2026 04:46:43 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510340@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137761.jpg" alt="image" /><strong>FFXIV Launches Special Site For Patch 7.5 Series, Including New Teaser Screenshots And Blurbs  | MMORPG.com</strong>
<p>Final Fantasy 14's 'Trail to the Heavens' 7.5 special site has launched, providing players with more screenshots and details on what the updates will bring. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/ffxiv-launches-special-site-for-patch-75-series-including-new-teaser-screenshots-and-blurbs-2000137761">Read the full story here</a></p>
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        <title>Over 10K Players Are Battling Over A Keepstar In EVE Online In What Looks To Be The Start Of A New I</title>
        <link>https://forums.mmorpg.com/discussion/510309/over-10k-players-are-battling-over-a-keepstar-in-eve-online-in-what-looks-to-be-the-start-of-a-new-i</link>
        <pubDate>Mon, 06 Apr 2026 21:10:22 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510309@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137729.jpg" alt="image" /><strong>Over 10K Players Are Battling Over A Keepstar In EVE Online In What Looks To Be The Start Of A New In-Game War | MMORPG.com</strong>
<p>In what looks to be the opening moves of a new war erupting in EVE Online, over 10K pilots have descended on the system of Atioth, brawling over the region as a new Keepstar comes online. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/over-10k-players-are-battling-over-a-keepstar-in-eve-online-in-what-looks-to-be-the-start-of-a-new-in-game-war-2000137729">Read the full story here</a></p>
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        <title>Invincible VS Open Beta Starts Today, Running Through April 11th | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510338/invincible-vs-open-beta-starts-today-running-through-april-11th-mmorpg-com</link>
        <pubDate>Thu, 09 Apr 2026 22:56:20 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510338@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137762.jpg" alt="image" /><strong>Invincible VS Open Beta Starts Today, Running Through April 11th | MMORPG.com</strong>
<p>Invincible VS is hosting an Open Beta this weekend, running now through April 11th on Xbox Series S|X and PlayStation 5. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/invincible-vs-open-beta-starts-today-running-through-april-11th-2000137762">Read the full story here</a></p>
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        <title>City of Titans Development Update Demos New Movement and UI Progress and Updates on Engine Upgrade W</title>
        <link>https://forums.mmorpg.com/discussion/510336/city-of-titans-development-update-demos-new-movement-and-ui-progress-and-updates-on-engine-upgrade-w</link>
        <pubDate>Thu, 09 Apr 2026 21:36:55 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510336@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137754.jpg" alt="image" /><strong>City of Titans Development Update Demos New Movement and UI Progress and Updates on Engine Upgrade Work | MMORPG.com</strong>
<p>New City of Titans development update details engine upgrade progress, and shows off demos of new movement options, UI work, and more.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/city-of-titans-development-update-demos-new-movement-and-ui-progress-and-updates-on-engine-upgrade-work-2000137754">Read the full story here</a></p>
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        <title>The business model for Uncharted Waters Origin</title>
        <link>https://forums.mmorpg.com/discussion/500581/the-business-model-for-uncharted-waters-origin</link>
        <pubDate>Tue, 28 Mar 2023 00:41:57 +0000</pubDate>
        <category>The Pub at MMORPG.COM</category>
        <dc:creator>Quizzical</dc:creator>
        <guid isPermaLink="false">500581@/discussions</guid>
        <description><![CDATA[It has now been three weeks since Uncharted Waters Origin launched.&nbsp; On launch day, a lot of people saw that there was a gacha, then immediately ragequit and left nasty reviews.&nbsp; But not all gachas or other item mall stuff that you can buy is equivalent.&nbsp; One problem is that even if you can see what is offered, it can be difficult to understand whether something is essential or irrelevant.&nbsp; It can similarly be difficult to tell whether something comes only from the item mall or whether it is readily obtained by playing the game.<br /><br />It has now been three weeks.&nbsp; Steam says that I have played for 75 hours, though some of that was with the game running in the background.&nbsp; That's enough that I think I can give a reasonable explanation of the game's business model.&nbsp; I don't see it as a predatory business model, and there are only two things that I find concerning.&nbsp; I'll come back to those later.<br /><br />The game has three main currencies:&nbsp; ducats, blue gems, and red gems.&nbsp; Ducats are the normal, in-game currency that is obtained by playing the game.&nbsp; Most things that you buy are with ducats, as is everything that you sell other than on the auction house.&nbsp; Ducats aren't really part of the business model, and really couldn't make a game pay to win.<br /><br />Blue gems are obtained in a variety of ways by playing the game, including daily login rewards, achievements, and the free component of various season passes.&nbsp; Red gems are obtained only buy buying them with real money.&nbsp; The item mall generally sells things for red gems or else directly for real-life money.&nbsp; A number of in-game things outside of the item mall sell things for blue gems.&nbsp; If you don't have enough blue gems, you can substitute red gems, but not the other way around.&nbsp; If you want to know if a game's business model is pay to win, then blue and red gems are really the things to look at.&nbsp; So let's have a look at what the game sells for blue gems first, and then I'll come back to red gems.<br /><br />The game seems to hand out quite a lot of blue gems.&nbsp; I don't know exactly how many I've spent, but I think I've earned about 4500 blue gems so far.&nbsp; To substitute red gems for that would cost about $50.&nbsp; If the daily login rewards for the attendance event remain the same in future months, then just logging in briefly once per day alone would get you 900 blue gems per month.<br /><br />In a cathedral, you can get some stat bonuses.&nbsp; You can have one prayer and one donation bonus active at a time.&nbsp; The prayer bonus has two options, one of which is free, and the other of which costs energy (loosely, stamina).&nbsp; The donate bonus has three options for different levels of stat bonuses, with the two cheapest costing ducats, and the most expensive costing blue gems.&nbsp; So far, I haven't seen enough reason to care about this to buy even the ducat version of the stat bonuses.&nbsp; The cost in blue gems might vary by level, but it's currently 70 gems for a 24 hour (real time) buff.<br /><br />The in-game item shop prices nearly all items in ducats.&nbsp; However, if you go at the right time of night, there will be a black market option that has several random items.&nbsp; Sometimes they'll cost ducats and sometimes blue gems.&nbsp; For the latter, items typically cost 5 or 6 blue gems, but you will typically be some random thing that you don't want.<br /><br />At the market, trade goods normally have prices update about every half hour or so.&nbsp; There is an option to spend blue gems next to a timer.&nbsp; I'm guessing that that updates prices immediately.&nbsp; I haven't tried it.<br /><br />There are four types of quests from different sources, and you can normally have at most one quest of each type active at a time.&nbsp; Once you finish one quest, you can acquire another of the same type.&nbsp; The main quests come from unions, but if you pay 200 blue gems, then it will give you a second union quest slot for seven days.&nbsp; I think that this is one of the major ways that the game developer expects people to spend a lot of blue gems.<br /><br />When you build a ship, it randomly rolls many of the stats from within fixed ranges that the ship can offer.&nbsp; For example, a schooner will have vertical sails somewhere in 308-439.&nbsp; It will show you the stats that it rolled, and you can pay some blue gems to reroll all of the stats.&nbsp; There are at least 15 stats that are rolled randomly for each ship, so you're not going to roll something high in all of them all at once.&nbsp; And you can only pay blue gems once per ship.&nbsp; The cost to reroll varies by ship grade.<br /><br />After you have built a ship, you can modify its cabins in a shipyard.&nbsp; A ship typically has about ten or so cabins, and they're divided into six types, five of which are modifiable.&nbsp; Most of the options that you can modify a cabin to cost ducats.&nbsp; The cost seems to scale by ship grade, and for a grade 7 ship, is about 700k ducats per cabin.&nbsp; One of the types of cabin slots (default is Old Rudder or Old Deck) has some options priced in ducats and some in blue gems.&nbsp; The cost seems to be 10 * ship grade blue gems for small ships or 20 * ship grade for medium ships.<br /><br />Modifying a cabin slot modifies it for all ships of the same type.&nbsp; Thus, for a grade 7 schooner, most cabins can only cost ducats to change, but you could spend up to 280 blue gems to modify the two cabins that have blue gem options.&nbsp; If you do this, then all schooners that you ever build will have the cabins that you chose, at least unless you later modify them to something else.<br /><br />You can use blue gems to expand the number of items that you can carry at a time.&nbsp; This does not affect your cargo hold.&nbsp; Rather, this is for small, personal items, not big crates of goods.&nbsp; Expanding storage costs 10 blue gems per slot for the first 10 slots, then 20 per slot for the next ten slots, with the price per slot ever escalating as you buy more.&nbsp; In total, you can buy up to 600 additional slots for a total of 244,400 blue gems.&nbsp; Furthermore, you can do this separately for each of three types of storage:&nbsp; gear storage, tool storage, and parts storage.<br /><br />Gear storage is for items that a mate can equip in any of the six gear slots.&nbsp; You get 50 storage slots for free, and any items that are equipped by some mate do not count toward the limit.&nbsp; Even without adding more storage, leaving the cap at 50 basically means that every couple of weeks or so, you have to go through and figure out which low rank junk you have that you'll never use and vendor it.<br /><br />The tool storage section includes many items that don't count toward the limit.&nbsp; Furthermore, even among items that do count, you can have up to 50 stacks of items, not just 50 items.&nbsp; Items generally seem to stack to up to 1000.&nbsp; You'll need about 20 or so slots for items to counter disasters, as different items cure different disasters.&nbsp; Add in some other, scattered items and a cap of 50 is awfully tight.&nbsp; Spending 600 blue gems to increase that to 70 was the first thing I spent blue gems on, and I haven't needed to increase it since then.<br /><br />Parts storage is for equipable ship parts, such as anchors or cannons.&nbsp; As with gear storage, items that are equipped do not count toward the limit.&nbsp; Thus far, I only have 16 items that aren't equipped, and have never needed to vendor anything to make room.<br /><br /><br />]]>
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        <title>Freighters, Miners And More Industrial Ships Highlighted In Star Citizen's Newest Expo And Free Fly</title>
        <link>https://forums.mmorpg.com/discussion/510334/freighters-miners-and-more-industrial-ships-highlighted-in-star-citizens-newest-expo-and-free-fly</link>
        <pubDate>Thu, 09 Apr 2026 19:14:43 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510334@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137746.jpg" alt="image" /><strong>Freighters, Miners And More Industrial Ships Highlighted In Star Citizen's Newest Expo And Free Fly Event | MMORPG.com</strong>
<p>The still-early access space exploration sim Star Citizen is launching a new industrial 'Captains of Industry' expo, with another round of a Free Fly with it.</p>
<p><a rel="nofollow" href="https://www.mmorpg.com/news/freighters-miners-and-more-industrial-ships-highlighted-in-star-citizens-newest-expo-and-free-fly-event-2000137746">Read the full story here</a></p>
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        <title>Just Fun Tech: Mangmi Pocket Max Android Handheld Review | MMORPG.com</title>
        <link>https://forums.mmorpg.com/discussion/510323/just-fun-tech-mangmi-pocket-max-android-handheld-review-mmorpg-com</link>
        <pubDate>Wed, 08 Apr 2026 20:46:16 +0000</pubDate>
        <category>News &amp; Features Discussion</category>
        <dc:creator>System</dc:creator>
        <guid isPermaLink="false">510323@/discussions</guid>
        <description><![CDATA[<br />                <div><img src="https://media.mmorpg.com/images/heroes/posts/137744.jpg" alt="image" /><strong>Just Fun Tech: Mangmi Pocket Max Android Handheld Review | MMORPG.com</strong>
<p>Mangmi's Pocket Max has been making the rounds, and we got our hands on the Android-powered handheld. How does it stack up, and does the older Snapdragon processor at its helm hold it back? Here's our review. </p>
<p><a rel="nofollow" href="https://www.mmorpg.com/hardware-reviews/just-fun-tech-mangmi-pocket-max-android-handheld-review-2000137744">Read the full story here</a></p>
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