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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2enclosuresfull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>MFC Info</title><link>http://mfcmisc.blogspot.com/</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/mfcmisc" /><description>To help each other MFC developer</description><language>en</language><managingEditor>noreply@blogger.com (Anil)</managingEditor><lastBuildDate>Sun, 27 Nov 2011 16:06:09 PST</lastBuildDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">23</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">25</openSearch:itemsPerPage><feedburner:info uri="mfcmisc" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><itunes:owner><itunes:email>noreply@blogger.com</itunes:email></itunes:owner><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This blog will be useful for C/C++/VC++/C#/MFC Developer</itunes:subtitle><creativeCommons:license>http://creativecommons.org/licenses/by-nc/2.0/</creativeCommons:license><image><link>http://creativecommons.org/licenses/by-nc/2.0/</link><url>http://creativecommons.org/images/public/somerights20.gif</url><title>Some Rights Reserved</title></image><feedburner:emailServiceId>mfcmisc</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><title>Qt 4.5 with Visual Studio 2008 (VC++ Express)</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/ycA15I9RvHQ/qt-45-with-visual-studio-2008-vc.html</link><category>VC++ info</category><author>noreply@blogger.com (Anil)</author><pubDate>Thu, 23 Jul 2009 03:07:18 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-2378196536623041990</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-23T03:07:18.416-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Qt is a cross platform GUI toolkit from Nokia. Its SDK is available under an LPGL license, it means we can use it free of charge to develop proprietary, commercial, closed-source software (thanks to...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/ycA15I9RvHQ" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/07/qt-45-with-visual-studio-2008-vc.html</feedburner:origLink></item><item><title>C/C++/VC++ Interview Questions: Part 5</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/2EEvem1Xep4/ccvc-interview-questions-part-5.html</link><category>C</category><category>C++</category><category>VC++</category><author>noreply@blogger.com (Anil)</author><pubDate>Tue, 14 Apr 2009 02:18:26 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-6856485005375445532</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-04-14T02:18:26.010-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Q : What is a heap ?Ans : Heap is a chunk of memory. When in a program memory is allocated dynamically, the C run-time library gets the memory from a collection of unused memory called the heap. The...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/2EEvem1Xep4" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/04/ccvc-interview-questions-part-5.html</feedburner:origLink></item><item><title>C/C++/VC++ Interview Questions: Part 4</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/0X0NAjV-78g/ccvc-interview-questions-part-4.html</link><category>C</category><category>C++</category><category>VC++</category><author>noreply@blogger.com (Anil)</author><pubDate>Tue, 14 Apr 2009 02:18:10 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-1428043477312150539</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-04-14T02:18:10.927-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Q. Name some pure object oriented languages.Answer:
 Smalltalk, Java, Eiffel, Sather.
Q. Name the operators that cannot be overloaded.Answer:sizeof . .* .-&gt; :: ?:
Q. What is a node...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/1pFbnfoyuGM" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/04/ccvc-interview-questions-part-3.html</feedburner:origLink></item><item><title>C/C++/VC++ Interview Questions: Part 2</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/Dg_o1Sxcyl4/ccvc-interview-questions-part-2.html</link><category>C</category><category>C++</category><category>VC++</category><author>noreply@blogger.com (Anil)</author><pubDate>Tue, 14 Apr 2009 02:17:20 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-2161215861235297120</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-04-14T02:17:20.486-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>Q. What is a modifier?
Answer: A modifier, also called a modifying function is a member function that changes the value of at least one data member. In other words, an operation that modifies the...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/Dg_o1Sxcyl4" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/04/ccvc-interview-questions-part-2.html</feedburner:origLink></item><item><title>C/C++/VC++ Interview Questions: Part 1</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/IE66czqDuxs/ccvc-interview-questions-part-1.html</link><category>C</category><category>Virtual Destructor</category><category>copy Constructor</category><category>C++</category><category>VC++</category><author>noreply@blogger.com (Anil)</author><pubDate>Tue, 14 Apr 2009 01:54:19 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-8800672719173285436</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-04-14T01:54:19.419-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><description>Q: Is it possible to have Virtual Constructor? If yes, how? If not, Why not possible?
A: There is nothing like Virtual Constructor. The constructor can’t be virtual as the constructor is a code which...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/IE66czqDuxs" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/04/ccvc-interview-questions-part-1.html</feedburner:origLink></item><item><title>C++ Portability Rules - 1</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/daCNX2IcVzo/c-portability-rules-1.html</link><author>noreply@blogger.com (Anil)</author><pubDate>Wed, 08 Apr 2009 04:59:16 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-2600909961758585076</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-04-08T04:59:16.198-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><description>8. Use the common denominator between members of a C/C++ compiler family.     For many of the compiler families we use, the implementation of the C and C++ compilers are completely different,...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/daCNX2IcVzo" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/04/c-portability-rules-1.html</feedburner:origLink></item><item><title>C++ Portability Rules</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/bcNm-PX95Gg/c-portability-rules.html</link><author>noreply@blogger.com (Anil)</author><pubDate>Wed, 08 Apr 2009 04:58:32 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-6998854711538841955</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-04-08T04:58:32.286-07:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>1. Be very careful when writing C++ templates.      Don't use C++ templates unless you do only things already known to be portable because they are already used in Mozilla (such as patterns used by...&lt;br/&gt;
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Ans: GetMessage function waits for a message to be placed in the queue before returning where as PeekMessage function does not wait...&lt;br/&gt;
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Think of encapsulation as a black box; data is sent to a method, a lot of work goes on using the data, of which you don't know or care about. An output is returned to the caller. That...&lt;br/&gt;
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Polymorphism is a simple concept that you understand right now, as it is prevalent through life. You are a person, which person is a base type and you are a more specific representation...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/V9Vx_zn_NYg" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/04/polymorphism.html</feedburner:origLink></item><item><title>Type Char Expected Input - Format of output</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/0mLfQJ1_v_Y/type-char-expected-input-format-of.html</link><author>noreply@blogger.com (Anil)</author><pubDate>Tue, 03 Mar 2009 22:29:37 PST</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-4027421546769710509</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-03-03T22:29:37.490-08:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>d Integer signed decimal integer
i Integer signed decimal integer
o Integer unsigned octal integer
u Integer unsigned decimal integer
x Integer unsigned hexadecimal int (with a, b, c, d, e, f)
X...&lt;br/&gt;
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An array is a collection of objects of the same data type, allocated contiguously in memory. Individual objects in an array, called elements, are accessed by their position in the array. The...&lt;br/&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/mfcmisc/~4/A_PIag4tnoI" height="1" width="1"/&gt;</description><feedburner:origLink>http://mfcmisc.blogspot.com/2009/02/member-access.html</feedburner:origLink></item><item><title>Abstract class</title><link>http://feedproxy.google.com/~r/mfcmisc/~3/UZZfgwehy50/abstract-class.html</link><category>abstract class</category><author>noreply@blogger.com (Anil)</author><pubDate>Thu, 26 Feb 2009 01:57:04 PST</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2070854358859599172.post-7460684683084834309</guid><app:edited xmlns:app="http://www.w3.org/2007/app">2009-02-26T01:57:04.894-08:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>An abstract class is a class that is designed to be specifically used as a base class. An abstract class contains at least one pure virtual function. You declare a pure virtual function by using a...&lt;br/&gt;
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 Multiple inheritance allows you to create a...&lt;br/&gt;
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 Constructor creates an object and initializes it. It also creates V-Table for virtual functions. It is different from other methods in a class. Constructors are used to create, and...&lt;br/&gt;
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