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	<title>Guy LeCharles Gonzalez // loudpoet</title>
	
	<link>http://loudpoet.com</link>
	<description>Old and New Media Enthusiasm with a Publishing, Marketing, Poetry and Pop Culture slant.</description>
	<lastBuildDate>Mon, 23 Apr 2012 16:50:06 +0000</lastBuildDate>
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		<title>Why DRM is a Toothless Boogeyman, Ebooks are like Video Games, and Amazon is the Winner</title>
		<link>http://feedproxy.google.com/~r/loudpoet/~3/YqFWkBKHcfc/</link>
		<comments>http://loudpoet.com/2012/04/23/why-drm-is-a-toothless-boogeyman-ebooks-are-like-video-games-and-amazon-is-the-winner/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 16:44:14 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[eBooks]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hype]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[new media]]></category>

		<guid isPermaLink="false">http://loudpoet.com/?p=21902</guid>
		<description><![CDATA[It's not a huge stretch to posit Amazon as the reverse-Valve of the ebook world, constantly pushing the envelope in unexpected ways, aggressively experimenting with pricing, developing a core of popular franchises, while staying focused on delivering and optimizing the best consumer experience.]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/kodomut/5145992776/"><img title="Kindle 3" src="http://farm2.staticflickr.com/1344/5145992776_fd80e01cce.jpg" alt="5145992776 fd80e01cce Why DRM is a Toothless Boogeyman, Ebooks are like Video Games, and Amazon is the Winner" width="500" height="281" /></a><p class="wp-caption-text">Kindle 3 by kodomut, via Flickr</p></div>
<blockquote><p>&#8220;Problem is, this is too little, too late and will have almost no effect on Amazon and Apple. These companies are far too popular (and, by the majority of customers, well loved) for the removal of DRM to make a difference. Did Apple’s removal of DRM from songs on iTunes have much of an impact on either Apple or the competition? No. Did the fact that Amazon came into the MP3 market with DRM-free music right from the start torpedo iTunes? No.&#8221;</p>
<p><strong>&#8211;<a href="http://www.zdnet.com/blog/hardware/why-e-book-drm-will-die-and-why-this-will-make-no-difference-to-amazon-and-apple/19766" target="_blank">Adrian Kingsley-Hughes, ZDNet</a></strong></p></blockquote>
<p>Repeat after me: DRM will not save publishers; neither using it, nor dropping it.</p>
<p>Based on the steady increase in ebook sales over the past few years, it&#8217;s reasonable to conclude that the average reader doesn&#8217;t really care too much about DRM. They&#8217;re apparently bigger fans of the platforms Amazon, B&amp;N, and to a lesser degree, Apple, have built to purchase and read ebooks, and the ebooks themselves don&#8217;t have the same emotional connection as those they buy in print to keep on bookshelves. As such, legitimately or not, from the consumers&#8217; perspective, &#8220;<a href="http://boingboing.net/2012/04/12/antitrust-and-ebooks-regulato.html" target="_blank">lock-in</a>&#8221; isn&#8217;t the factor many think it is, or desire it to be.</p>
<p>More importantly, though, beyond the shiny gadgets and apps, readers are fans of authors and genres (and, sometimes, even publishers), and while selection varies amongst the major e-tailers (especially Apple), there&#8217;s an interesting comparison to video games that I&#8217;ve been mulling over for a while now. It&#8217;s an imperfect but workable analogy, where the big hits are almost always cross-platform (including PC and, increasingly, mobile), while the exclusives tend to align with each platform&#8217;s respective strengths and core audiences (especially mobile).</p>
<p>In console gaming, exclusive first-party titles are often among the perennial best-sellers (especially on Nintendo&#8217;s platforms),  while third-party games fight it out for gamers&#8217; limited time, attention, and disposable income. The biggest sellers often spawn successful franchises and spin-offs, but even more frequently, a ton of copycat, rip-off shovelware, similar to the mobile space where, pre-KDP, Apple successfully leveled the playing field for independent game developers and the app store has been flooded with me-too apps.</p>
<p>In PC gaming there&#8217;s a bit of a twist, where Valve&#8217;s <a href="http://en.wikipedia.org/wiki/Steam_(software)" target="_blank">Steam platform</a> is effectively the Kindle, DRM included, though, as I understand it, lacking Amazon&#8217;s strongarm tactics, perhaps because Valve was first a successful &#8220;traditional&#8221; game publisher, including some extremely popular franchises like Half-Life and Portal.</p>
<blockquote><p>I think that you either embrace the new approaches or you go away. I mean Sega and Atari and lots of other, you know, Vectrex, Commodore, you either figure out how to move forward or you get left behind and I don’t think it’s any different. As soon as Valve stops doing interesting, innovative work we’re gonna be left behind and we’ve all been around long enough in the game industry to know that and you have to be pretty myopic not to realize that just because something used to work a certain way there’s absolutely no reason for them to expect that that’s going to be the tickets to being successful in subsequent iterations.</p>
<p><strong>&#8211;<a href="http://penny-arcade.com/report/editorial-article/valves-gabe-newell-talks-wearable-computers-rewarding-players-and-whether-w/all" target="_blank">Gabe Newell, co-founder and managing director, Valve</a></strong></p></blockquote>
<p><strong>ACHIEVEMENT UNLOCKED: AMAZON WINS?</strong></p>
<p>In publishing, Amazon&#8217;s Kindle is the only &#8220;platform&#8221; currently in a position to challenge its &#8220;third party developers&#8221; (aka, traditional publishers) for content in any significant way, adding their own imprints to the flood of &#8220;independent&#8221; self-publishers who arguably helped drive the Kindle platform to its current dominant position. B&amp;N doesn&#8217;t have the resources to compete on that front, and Apple clearly lacks the interest.</p>
<p>It&#8217;s not a huge stretch to posit Amazon as the reverse-Valve of the ebook world, constantly <a href="http://penny-arcade.com/report/editorial-article/valves-gabe-newell-talks-wearable-computers-rewarding-players-and-whether-w/all" target="_blank">pushing the envelope in unexpected ways</a>, <a href="http://penny-arcade.com/report/editorial-article/how-valve-devalued-video-games-and-why-thats-good-news-for-developers-and-p" target="_blank">aggressively experimenting with pricing</a>, developing a <a href="http://www.valvesoftware.com/games/" target="_blank">core of popular franchises</a>, while staying focused on delivering and optimizing the <a href="http://store.steampowered.com/about/" target="_blank">best consumer experience</a>.</p>
<p><em>[NOTE: All of those links go to examples of what Valve is doing, and each one has an Amazon equivalent, to varying degrees, as well as offering lessons to traditional publishers on how to compete. I'll leave the "What Publishers Can Learn From Valve..." post to someone else.]</em></p>
<p>Amazon has a potent mix in its diversified arsenal that presents an unenviable challenge to traditional publishers who don&#8217;t have their own platform to compete with them (a la Steam), and who have yet to figure out how to balance the digital needs of their brick-and-mortar partners (independent booksellers and libraries) with the powerful demands Amazon feels entitled to put forward.</p>
<p>At least three major publishers seem to be banking on the still-delayed launch of Bookish, but if it doesn&#8217;t include a robust inventory of content, competitively priced, with a user-friendly, cross-platform distribution strategy AT LAUNCH, it&#8217;s likely <a href="http://loudpoet.com/2011/05/10/bookish-vs-amazon-goodreads-community-or-commerce/" target="_blank">as DOA as I predicted last summer</a>.</p>
<p>Now, the $100,000 question is: If Amazon has truly won this round (and I think they have), does that automatically mean traditional publishers have lost the fight? I don&#8217;t think so, but how they choose to get off the mat this time can&#8217;t be related to DRM, pricing schemes, or rope-a-doping the &#8220;traditional&#8221; business model.</p>
<p>Bookish might ultimately be a wild roundhouse that misses and leaves them open for a body blow, but I believe the underlying desire to connect directly with readers and provide them with a valuable service is the right strategy. Finding the combination that works, though, is going to be the tricky part, and the recent charges of collusion, legitimate or not, are only going to make the need to move towards aggressive co-opetition even harder to pull off.</p>
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		<item>
		<title>Rethinking Engagement: Facebook and Permission Marketing</title>
		<link>http://feedproxy.google.com/~r/loudpoet/~3/PANyA1AIFt4/</link>
		<comments>http://loudpoet.com/2012/04/12/rethinking-engagement-facebook-and-permission-marketing/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 21:37:36 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[Seth Godin]]></category>
		<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://loudpoet.com/?p=21862</guid>
		<description><![CDATA[If you think of a “Like” as an opt-in, you’re as close to the value proposition of an email list as it gets outside of actually acquiring that email, and you should treat the content you post to your Facebook Page with as much care and attention as you do your email newsletters. Even better, think of your Facebook Page as a key component of your brand’s overall audience development strategy, complementing your website and email program, and as your audience there grows, leverage Facebook Insights as aggressively as your web analytics to inform and evolve your content strategy.]]></description>
			<content:encoded><![CDATA[<p>I attended an interesting seminar on Facebook advertising earlier this week, presented by Jordan Franklin, Director, Social Solutions at <a href="http://www.clickable.com/" target="_blank">Clickable</a>, as part of the <a href="http://www.socialmediasociety.org/" target="_blank">Social Media Society</a>&#8216;s <em>Social Media Smarts Breakfast</em> series. Franklin&#8217;s approach was refreshingly pragmatic, and included an insightful overview of the history of Facebook&#8217;s monetization schemes:</p>
<ul>
<li>Their ill-conceived <a href="http://mashable.com/2009/09/19/facebook-beacon-rip/" target="_blank">Beacon</a> (which violated users&#8217; trust);</li>
<li>Their ill-fated <a href="http://www.insidefacebook.com/2010/09/22/facebook-terminates-its-conversion-tracking-tool-for-performance-ads/" target="_blank">Conversion Tracking</a> (which inadvertently proved they couldn&#8217;t compete with Google);</li>
<li>Their current, loosely defined &#8220;<a href="https://developers.facebook.com/blog/post/573/" target="_blank">social metrics</a>&#8221; (which shift the analytics goal posts from conversion to reach and engagement, attempting to align Facebook as more of a competitor to broadcast media than search.)</li>
</ul>
<p>The latter is likely no surprise to anyone who doesn&#8217;t buy into the search vs. social debate and understands that the two are, and always will be, complementary. Look no further than how Google is using G+ and the +1 button to <a href="http://www.google.com/insidesearch/features/plus/index.html" target="_blank">enhance search results, not replace them</a>, and presumably by extension, improving the relevance of the ads they serve.</p>
<p>The bulk of the presentation focused on how to best leverage Facebook ads, including some practical tactical advice as solid takeaways:</p>
<ul>
<li>Facebook ads focus on awareness &amp; branding, engagement &amp; fan creation. Less emphasis on performance, conversion, and direct response.</li>
<li>Split-testing ads: separate campaign/audience simplifies reporting, removes Facebook&#8217;s algorithm bias from test.</li>
<li>Facebook is prioritizing content ads (sponsored stories) over headline/image/text unit.</li>
</ul>
<p>During the Q&amp;A session, I asked about a valid testing scenario for a Facebook campaign and a Google AdWords campaign, and Franklin advised it was an apples-to-oranges issue, in line with his perspective on Facebook&#8217;s shift away from conversion metrics. That led me to thinking about how best to use Facebook Pages now that Timeline is the default and tabs are even less useful than ever.</p>
<p>Content is, as it&#8217;s always been, the current and future King.</p>
<p><strong>Is Facebook the New Inbox?</strong></p>
<blockquote><p>Permission marketing is the privilege (not the right) of delivering anticipated, personal and relevant messages to people who actually want to get them&#8230; Permission doesn&#8217;t have to be a one-way broadcast medium. The internet means you can treat different people differently, and it demands that you figure out how to let your permission base choose what they hear and in what format.</p>
<p>&#8211;<a href="http://sethgodin.typepad.com/seths_blog/2008/01/permission-mark.html" target="_blank">Seth Godin</a></p></blockquote>
<div class="wp-caption alignright" style="width: 250px"><a href="http://www.flickr.com/photos/ojis/4921781480/" target="_blank"><img class=" " style="border-style: initial; border-color: initial; border-image: initial; border-width: 0px; margin: 5px;" title="Inbox Zero badge" src="http://farm5.staticflickr.com/4119/4921781480_95cc1d68a2_m.jpg" alt="4921781480 95cc1d68a2 m Rethinking Engagement: Facebook and Permission Marketing" width="240" height="240" /></a><p class="wp-caption-text">Inbox Zero badge, by David Lima Cohen, via Flickr</p></div>
<p>I&#8217;m a firm advocate for the power of permission marketing, and I&#8217;ve never boarded the silly &#8220;email is dead&#8221; bandwagon, but there&#8217;s no question that competition for attention in the inbox is fiercer than ever. Facebook has made several missteps over the years, abusing the trust its users (often ignorantly) place in the platform, and while I expressed concern about their Open Graph initiative&#8217;s possibly heralding the &#8220;<a href="http://www.digitalbookworld.com/2010/is-this-the-death-of-permission-marketing/" target="_blank">death of permission marketing</a>,&#8221; based on their continued growth and ability to drop <a href="http://dealbook.nytimes.com/2012/04/09/facebook-buys-instagram-for-1-billion/" target="_blank">$1B on one of the most inane tech acquisitions ever</a>, they are arguably winning the battle to make social sharing as frictionless and pervasive as possible.</p>
<p>Of course, what&#8217;s troubling for me personally as a digital skeptic, has to be explored professionally as a potential opportunity, and Franklin&#8217;s presentation inspired some thoughts about how to effectively leverage Facebook without being evil.</p>
<p>Franklin posited that a &#8216;Like&#8217; isn&#8217;t a statement, &#8220;it&#8217;s the start of a transactional relationship with a brand,&#8221; which I immediately translated to &#8220;permission marketing.&#8221; Unlike clicking &#8216;like&#8217; on a post somewhere out on the wild wild web, when someone likes a brand&#8217;s Page on Facebook itself, while they may in fact be making a statement, much more importantly, they&#8217;re giving that brand permission to appear in their news feed along with updates from their friends and family.</p>
<p>Permission is a privilege to be taken very seriously, no matter the channel that permission grants access to. Whether it&#8217;s the inbox, the news feed, or the living room, the best way to ensure that your permission doesn&#8217;t get revoked is to consistently deliver value.</p>
<p>Of course, while email marketing has evolved into an art with clear metrics to <a href="http://www.epsilon.com/download/q4-2011-north-america-email-trend-results-open-rates-increase-over-previous-quarter-and-yea" target="_blank">define its value and direct its evolution</a>, social media still struggles to prove that it&#8217;s worth the investment of time and resources to do it right.</p>
<!-- tweet id : 189707012005834752 --><style type='text/css'>#bbpBox_189707012005834752 a { text-decoration:none; color:#FF3300; }#bbpBox_189707012005834752 a:hover { text-decoration:underline; }</style><div id='bbpBox_189707012005834752' class='bbpBox' style='padding:20px; margin:5px 0; background-color:#709397; background-image:url(http://a0.twimg.com/profile_background_images/141301544/Guy_Profile_2010_lp.jpg); background-repeat:no-repeat'><div style='background:#fff; padding:10px; margin:0; min-height:48px; color:#333333; -moz-border-radius:5px; -webkit-border-radius:5px;'><span style='width:100%; font-size:18px; line-height:22px;'>Hard to talk about Twitter ROI b/c "they made up their own metrics. Not conversions or sales, followers and RTs." aka, Branding. <a href="http://twitter.com/search?q=%23smsmarts" title="#smsmarts">#smsmarts</a></span><div class='bbp-actions' style='font-size:12px; width:100%; padding:5px 0; margin:0 0 10px 0; border-bottom:1px solid #e6e6e6;'><img align='middle' src='http://loudpoet.com/wp-content/plugins/twitter-blackbird-pie//images/bird.png' title="Rethinking Engagement: Facebook and Permission Marketing" alt="bird Rethinking Engagement: Facebook and Permission Marketing" /><a title='tweeted on April 10, 2012 9:30 am' href='http://twitter.com/#!/glecharles/status/189707012005834752' target='_blank'>April 10, 2012 9:30 am</a> via <a href="http://www.hootsuite.com" rel="nofollow" target="blank">HootSuite</a><a href='https://twitter.com/intent/tweet?in_reply_to=189707012005834752&related=glecharles' class='bbp-action bbp-reply-action' title='Reply'><span><em style='margin-left: 1em;'></em><strong>Reply</strong></span></a><a href='https://twitter.com/intent/retweet?tweet_id=189707012005834752&related=glecharles' class='bbp-action bbp-retweet-action' title='Retweet'><span><em style='margin-left: 1em;'></em><strong>Retweet</strong></span></a><a href='https://twitter.com/intent/favorite?tweet_id=189707012005834752&related=glecharles' class='bbp-action bbp-favorite-action' title='Favorite'><span><em style='margin-left: 1em;'></em><strong>Favorite</strong></span></a></div><div style='float:left; padding:0; margin:0'><a href='http://twitter.com/intent/user?screen_name=glecharles'><img style='width:48px; height:48px; padding-right:7px; border:none; background:none; margin:0' src='http://a0.twimg.com/profile_images/1112635157/Guy_Profile_2010_sq_lp_normal.jpg' title="Rethinking Engagement: Facebook and Permission Marketing" alt="Guy Profile 2010 sq lp normal Rethinking Engagement: Facebook and Permission Marketing" /></a></div><div style='float:left; padding:0; margin:0'><a style='font-weight:bold' href='http://twitter.com/intent/user?screen_name=glecharles'>@glecharles</a><div style='margin:0; padding-top:2px'>Guy L. Gonzalez</div></div><div style='clear:both'></div></div></div><!-- end of tweet -->
<p><strong>Leveraging Social Metrics to Give Good Content</strong></p>
<p><strong></strong>While Facebook Insights offers solid post-level analytics, they aren&#8217;t quite as actionable as standard email metrics, but are more like web analytics with a twist. eg: You can&#8217;t communicate directly with everyone who liked or commented on a specific post, but you can retarget email subscribers who took a particular action and send them a relevant follow-up message. Like your website, though, you <em>can</em> get a similarly granular view of how your content is performing, and use those signals to refine your content strategy.</p>
<p>Similar to an email newsletter, the potential lifespan of a Facebook post isn&#8217;t limited to the moment it&#8217;s posted, and more like a website, content on Facebook can be staggered throughout the day and the week. As with a website, individual Facebook posts are also far easier to share and/or engage with directly, whereas most newsletters are typically designed to drive traffic to a website where sharing and engagement (or commerce) can happen.</p>
<p>My general approach to Facebook follows three basic rules of thumb, none of which include spending time or money on pimping out your Timeline or creating custom tabs:</p>
<p><em>Be Strategic</em></p>
<ul>
<li>3-5 posts/day, spread out from morning to evening</li>
<li>Use Insights to identify the topics that get people talking; refine timing for optimal reach and engagement</li>
<li>Experiment with Facebook <a href="https://www.facebook.com/business/sponsoredstories/" target="_blank">Sponsored Stories</a> (particularly &#8220;Page Post Like Story&#8221; and &#8220;Domain Story&#8221;) to extend your content&#8217;s reach and attract new fans</li>
</ul>
<p><em>Be Engaging</em></p>
<ul>
<li>Don&#8217;t just post links, always offer commentary or context; ask a question, solicit feedback, or play devil’s advocate</li>
<li>Beyond links, solicit and share user-generated content, including photos, reviews or commentary on issues of the day</li>
</ul>
<p><em>Be Present</em></p>
<ul>
<li>It&#8217;s called SOCIAL media; engagement is a two-way street. Don&#8217;t just post; participate!</li>
<li>“Whomever posts it, monitors it.” Let no conversation go unrecognized. (Exception: <a href="http://loudpoet.com/2009/06/15/not-every-conversation-is-worth-having/">Not <em>every</em> conversation is worth having.</a>)</li>
</ul>
<p>If you think of a &#8220;Like&#8221; as an opt-in, you&#8217;re as close to the value proposition of an email list as it gets outside of actually acquiring that email, and you should treat the content you post to your Facebook Page with as much care and attention as you do your email newsletters. Even better, think of your Facebook Page as a key component of your brand&#8217;s overall audience development strategy, complementing your website and email program, and as your audience there grows, leverage Facebook Insights as aggressively as your web analytics to inform and evolve your content strategy.</p>
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		<title>Ebooks and Libraries: Is it Worth the Effort?</title>
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		<comments>http://loudpoet.com/2012/03/06/ebooks-and-libraries-is-it-worth-the-effort/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 22:14:44 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Publishing]]></category>
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		<guid isPermaLink="false">http://loudpoet.com/?p=21585</guid>
		<description><![CDATA[Since publishers are so concerned with the “perpetuity of lending and simultaneity of availability” of their ebooks, I have to wonder if libraries shouldn’t just help them out and hit the STOP button themselves? Stop buying ebooks across the board, at any price, under any terms.]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/fuzzcaminski/357105400/"><img title="No Public Access" src="http://farm1.staticflickr.com/132/357105400_7742bbce74.jpg" alt="357105400 7742bbce74 Ebooks and Libraries: Is it Worth the Effort?" width="500" height="375" /></a><p class="wp-caption-text">No Public Access by fuzzcaminski, via Flickr</p></div>
<p>From <a href="http://www.thedigitalshift.com/2012/02/ebooks/one-year-later-harpercollins-sticking-to-26-loan-cap-and-some-librarians-rethink-opposition/" target="_blank">HarperCollins</a> to <a href="http://www.thedigitalshift.com/2012/02/ebooks/penguin-group-terminating-its-contract-with-overdrive/" target="_blank">Penguin</a> to <a href="http://www.thedigitalshift.com/2012/03/ebooks/librarians-feel-sticker-shock-as-price-for-random-house-ebooks-rise-as-much-as-300-percent/" target="_blank">Random House</a>, libraries have been caught in the ebook crossfire and the collateral damage hasn&#8217;t been pretty. While I understand publishers&#8217; concerns about the impact library lending of ebooks <span style="color: #ff0000;"><em><span style="text-decoration: underline;"><strong>might</strong></span></em></span> have on sales, what I don&#8217;t understand is putting the onus for disproving that speculative notion on libraries&#8217; plates.</p>
<blockquote><p>&#8220;We are requesting data that libraries can share about their patrons’ borrowing patterns that over time will better enable us to establish mutually workable pricing levels that will best serve the overall e-book ecosystem.&#8221;</p>
<p><a href="http://www.thedigitalshift.com/2012/03/ebooks/librarians-feel-sticker-shock-as-price-for-random-house-ebooks-rise-as-much-as-300-percent/" target="_blank">&#8211;Stuart Applebaum, Random House</a></p></blockquote>
<p>Translation: Prove to us that lending doesn&#8217;t negatively impact sales. (Because, honestly, we don&#8217;t have a clue.)</p>
<p>Two years after &#8220;standing up&#8221; to Amazon by handing Apple instant market share in the ebook space, and jumping through hoops to supply every other harebrained ebook startup with shoddily formatted content, with nary a thought given to device interoperability nor optimal user experiences, and in the wake of the #2 domestic book retailer finally going bankrupt, libraries have seemingly become the one kid on the playground publishers think they can bully into submission.</p>
<p>In an age where physical retail shelf space is shrinking everyday, and virtual shelf space is growing exponentially, like a black hole, why would you go out of your way to alienate arguably the <a href="http://loudpoet.com/2011/03/03/why-i-love-librarians-and-publishers-should-too/">most loyal and dependable partners you have</a>?</p>
<blockquote><p>These organizations, wildly irrational in economic terms and massively underwritten by public resources, acquire the world’s literature and then make it continually available, without discrimination, through free circulation. Through libraries, we optimistically assert that knowledge uplifts us all, and that our culture becomes richer when it is shared. The famous inscription on the main branch of the Boston Public Library, “FREE TO ALL,” is true in the instance, but only because we all make contributions towards its realization.</p>
<p><a href="http://www.publishersweekly.com/pw/by-topic/columns-and-blogs/soapbox/article/48723-defining-library-.html" target="_blank">&#8211;Defining &#8220;Library,&#8221; Peter Brantley</a></p></blockquote>
<p>Restricting libraries&#8217; access to ebooks, either outright or via licensing and pricing schemes, is effectively spitting on the idea that spreading knowledge is a good thing (also called &#8220;marketing&#8221; in some circles), and less surprisingly, it&#8217;s putting short-term tactics ahead of long-term strategy. Of course, that&#8217;s a philosophical argument that&#8217;s not worth having when library budgets are being slashed left and right, and school librarians have to do petition drives to demonstrate their value to the powers that be. Publishers aren&#8217;t operating in a vacuum.</p>
<p><strong>PULL THE PLUG?</strong></p>
<p>Since publishers are so concerned with the &#8220;perpetuity of lending and simultaneity of availability&#8221; of their ebooks, I have to wonder if libraries shouldn&#8217;t just help them out and hit the STOP button themselves?</p>
<p>Stop buying ebooks across the board, at any price, under any terms. Let publishers fight it out with Amazon, and when the dust finally settles (it will) and a viable business model appears (maybe), begin negotiating anew, on solid ground, with whomever&#8217;s left standing.</p>
<p>In the meantime, libraries can redirect those precious resources and finances being flagged for ebooks towards more tangible initiatives in their respective communities.</p>
<p>Surely every library has a service gap or three to fill that&#8217;s more valuable than overpaying for temporary licenses to files and platforms they don&#8217;t own, that may or may not work on their patrons&#8217; devices of choice, and whose pricing can fluctuate more wildly than that of crude oil and Netflix stock.</p>
<p>Is it the belief that without ebooks, libraries will seem irrelevant and antiquated? Should every library be expected to offer the same range of services as, say, NYPL?</p>
<p>My little local library doesn&#8217;t currently offer ebooks, but they have a decent children&#8217;s library and a <a href="http://www.bplnj.org/programs.html" target="_blank">variety of useful services</a> that I&#8217;d argue are far more valuable to our community, and improving any of those things would rank much higher on my list than ebooks.</p>
<p>NJ librarian (and <a href="http://www.libraryjournal.com/csp/cms/sites/LJ/LJInPrint/MoversAndShakers/profiles2010/moversandshakerswoodworth.csp" target="_blank">2010 <em>Library Journal</em> Mover &amp; Shaker</a>) Andy Woodworth has some great suggestions for &#8220;<a href="http://agnosticmaybe.wordpress.com/2012/03/05/alternative-uses-for-the-pesky-ebook-budget/" target="_blank">Alternative Uses for the Pesky eBook Budget</a>,&#8221; including my favorite:</p>
<blockquote><p><strong>Build Something Cool!</strong> Like a Digital Media Lab. Or a recording studio. Perhaps not those things specifically, but something that reflects the needs of the community on a larger scale. These two examples represent something that people generally don’t have in their own homes but are useful for their interests or hobbies. It doesn’t have to be elaborate; it just has to serve a need that currently isn’t being met.</p></blockquote>
<p>As publishers and libraries seek to reinvent themselves for the digital age, the opportunities are so much bigger than ebooks, and it kills me to see the energy, passion, and resources that are being spent focusing on such a narrow piece of the big picture.</p>
<p>With all that&#8217;s possible, is this really the best we can do?</p>
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		<title>Moving Beyond THE BOOK; Three Takeaways from #Book2</title>
		<link>http://feedproxy.google.com/~r/loudpoet/~3/-4Sc1IBO6WA/</link>
		<comments>http://loudpoet.com/2012/02/13/moving-beyond-the-book-three-takeaways-from-book2/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 17:24:22 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
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		<guid isPermaLink="false">http://loudpoet.com/?p=21564</guid>
		<description><![CDATA[The latest edition of Book^2 Camp, a publishing and technology "unconference,"  took place yesterday, and while it lacked the star power of last year's Margaret Atwood appearance, it was another worthwhile Sunday afternoon full of thoughtful conversations about the future of publishing. Three quick takeaways.]]></description>
			<content:encoded><![CDATA[<div id="attachment_21565" class="wp-caption aligncenter" style="width: 441px"><img class="size-full wp-image-21565" title="book2-2012" src="http://loudpoet.com/wp-content/uploads/2012/02/book2-2012.png" alt="book2 2012 Moving Beyond THE BOOK; Three Takeaways from #Book2" width="431" height="300" /><p class="wp-caption-text">Book^2 Camp: NYC 2012</p></div>
<p>The latest edition of <a href="http://www.book2camp.org/" target="_blank">Book^2 Camp</a>, a publishing and technology &#8220;<a href="http://www.inc.com/magazine/20091201/welcome-to-the-unconference.html" target="_blank">unconference</a>,&#8221;  took place yesterday, and while it lacked the star power of <a href="http://loudpoet.com/2011/02/14/talking-community-at-the-funconference-book2/" target="_blank">last year&#8217;s Margaret Atwood appearance</a>, it was another worthwhile Sunday afternoon full of thoughtful conversations about the future of publishing.</p>
<p>Three quick takeaways.</p>
<p><strong>1) STOP IT WITH THE NEW SHINY!!!!</strong></p>
<!-- tweet id : 168753971069063168 --><style type='text/css'>#bbpBox_168753971069063168 a { text-decoration:none; color:#FF3300; }#bbpBox_168753971069063168 a:hover { text-decoration:underline; }</style><div id='bbpBox_168753971069063168' class='bbpBox' style='padding:20px; margin:5px 0; background-color:#709397; background-image:url(http://a1.twimg.com/profile_background_images/141301544/Guy_Profile_2010_lp.jpg); background-repeat:no-repeat'><div style='background:#fff; padding:10px; margin:0; min-height:48px; color:#333333; -moz-border-radius:5px; -webkit-border-radius:5px;'><span style='width:100%; font-size:18px; line-height:22px;'><a href="http://twitter.com/search?q=%23book2" title="#book2">#book2</a> Social reading, marketing = two very diff things. Former needs to be enabled but not feel obligatory; latter can't be intrusive.</span><div class='bbp-actions' style='font-size:12px; width:100%; padding:5px 0; margin:0 0 10px 0; border-bottom:1px solid #e6e6e6;'><img align='middle' src='http://loudpoet.com/wp-content/plugins/twitter-blackbird-pie//images/bird.png' title="Moving Beyond THE BOOK; Three Takeaways from #Book2" alt="bird Moving Beyond THE BOOK; Three Takeaways from #Book2" /><a title='tweeted on February 12, 2012 1:50 pm' href='http://twitter.com/#!/glecharles/status/168753971069063168' target='_blank'>February 12, 2012 1:50 pm</a> via <a href="http://www.hootsuite.com" rel="nofollow" target="blank">HootSuite</a><a href='https://twitter.com/intent/tweet?in_reply_to=168753971069063168&related=glecharles' class='bbp-action bbp-reply-action' title='Reply'><span><em style='margin-left: 1em;'></em><strong>Reply</strong></span></a><a href='https://twitter.com/intent/retweet?tweet_id=168753971069063168&related=glecharles' class='bbp-action bbp-retweet-action' title='Retweet'><span><em style='margin-left: 1em;'></em><strong>Retweet</strong></span></a><a href='https://twitter.com/intent/favorite?tweet_id=168753971069063168&related=glecharles' class='bbp-action bbp-favorite-action' title='Favorite'><span><em style='margin-left: 1em;'></em><strong>Favorite</strong></span></a></div><div style='float:left; padding:0; margin:0'><a href='http://twitter.com/intent/user?screen_name=glecharles'><img style='width:48px; height:48px; padding-right:7px; border:none; background:none; margin:0' src='http://a0.twimg.com/profile_images/1112635157/Guy_Profile_2010_sq_lp_normal.jpg' title="Moving Beyond THE BOOK; Three Takeaways from #Book2" alt="Guy Profile 2010 sq lp normal Moving Beyond THE BOOK; Three Takeaways from #Book2" /></a></div><div style='float:left; padding:0; margin:0'><a style='font-weight:bold' href='http://twitter.com/intent/user?screen_name=glecharles'>@glecharles</a><div style='margin:0; padding-top:2px'>Guy L. Gonzalez</div></div><div style='clear:both'></div></div></div><!-- end of tweet -->
<p>Seriously, people; stop the madness. Stop trying to recreate the wheel; stop trying to build things for which there is no demand; and <em><strong>please</strong></em> stop trying to force &#8220;social&#8221; into the reading experience!</p>
<p>Someone noted that there were few references to platforms like Copia, Small Demons and Pinterest throughout the day, and there&#8217;s a good reason for that: none have proven themselves to be more than technological curiosities for which there is little to no consumer demand. Meanwhile, Goodreads is approaching 7 million members &#8212; READERS OF BOOKS!!!! &#8212; and people are still wondering how publishers can build conversations around their books and connect with their readers?!?! #cmonson</p>
<p><strong>2) THINK BEYOND THE BOOK</strong></p>
<p>I pitched and facilitated a session on (re)Building the Perfect Business Model, starting with the premise that it has to allow for relationships with booksellers, libraries, and direct engagement with readers, and account for a royalty-based system, not just work-for-hire. (Few were comfortable with the idea of turning authors into straight freelancers.) Beyond that, it was a free-for-all discussion that offered a few directional signals if not one solid model we could all agree on. Among the key pieces that seemed to have consensus was the need to publish fewer books, a point perfectly highlighted by a Big Six VP whose group publishes ~10 books/month but offered a &#8220;no comment&#8221; on what kind of marketing support that 10th book gets.</p>
<p>Another critical though controversial piece was thinking beyond the book, creating ancillary products and related experiences, like webinars, tours, events, etc. Someone made the great point that, instead of complaining about B&amp;N&#8217;s devoting more shelf space to toys &amp; games, a savvy publisher should be mining their list for opportunities to launch (not license, LAUNCH) a related toy and/or merchandise line. These ideas were surprisingly (or not) met with some resistance along the lines of &#8220;that&#8217;s not our skill set,&#8221; to which the quick answer was <em>hire someone with those skills</em>!</p>
<p>Plenty of publishers have figured out business models that extend beyond selling books in bookstores, physical and virtual, and Harlequin, Osprey, TOR, and F+W Media were all referenced as examples. Of course, I threw in <em>The Atlantic</em>, partly to illustrate that it&#8217;s not just an opportunity for genre publishers, and also to demonstrate that the skill sets DO exist in publishing.</p>
<p><strong>3) REMEMBER THE FUNDAMENTALS</strong></p>
<p>Publishing in the digital age isn&#8217;t a zero-sum game. For some books, the traditional marketing toolkit of print ads, &#8220;professional&#8221; reviews and co-op promotions can still move the needle on sales. For others, a more targeted approach is needed, something that digital channels excel at. One marketer noted how five years ago she would dismiss book bloggers, and now they represent a key channel for reviews that can have greater impact than the <em>NY Times</em>, DEPENDING ON THE BOOK.</p>
<p>Of course, the best takeaways were the various conversations I had with people, especially outside of specific sessions. Book^2 Camp offers a unique experience that the big conferences can&#8217;t really match due to their size and structure: the ability to engage with a variety of smart people within the main program (as opposed to the &#8220;sage on the stage&#8221; model and hallway conversations), and the opportunity to speak openly and honestly about business challenges simply can&#8217;t be overstated.</p>
<p>At the end of the day, an unconference is what you make of it, and as far as I&#8217;m concerned, yesterday was time well spent.</p>
<p><strong>Other #Book2 Posts:</strong></p>
<ul>
<li>Dan Blank has <a href="http://wegrowmedia.com/a-virtual-tour-of-book-camp-discussing-the-future-of-books-publishing-reading/" target="_blank">a good post</a> that breaks down the &#8220;what,&#8221; complete with pictures.</li>
<li>Mt. Vernon librarian Nishan Stepak <a href="http://www.bookcalendar.blogspot.com/2012/02/daily-thoughts-02132012.html" target="_blank">shares his thoughts</a>.</li>
<li>Delabarre Publishing&#8217;s Jeff Rutherford <a href="http://jeffrutherford.com/book2-camp-deciphering-the-future-of-book-publishing-ebooks-and-independent-bookstores/" target="_blank">covered three sessions</a> I didn&#8217;t attend.</li>
<li>Patti Henderson offers up <a href="http://vagabondphotography.tumblr.com/post/17548140885/yesterday-i-was-lucky-to-attend-book-camp-new" target="_blank">a Canadian perspective</a>.</li>
<li>Babette Ross has <a href="http://www.babettephoto.com/in-this-space/?p=992" target="_blank">words and pictures</a>, too.</li>
<li>JJ Madden picked up on the question of <a href="http://lastgenerationbc.com/2012/02/toward-an-author-bill-of-rights/" target="_blank">authors&#8217; rights</a>.</li>
</ul>
<p>I&#8217;ll add others as I find them. If you attended, let me know your takeaways in the comments.</p>
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		<title>5 Career Tips to Survive Publishing’s Digital Shift</title>
		<link>http://feedproxy.google.com/~r/loudpoet/~3/M2Aq4EtIggY/</link>
		<comments>http://loudpoet.com/2012/02/08/5-career-tips-to-survive-publishings-digital-shift/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 13:41:37 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
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		<guid isPermaLink="false">http://loudpoet.com/?p=21555</guid>
		<description><![CDATA[<p>Transition, transformation, disruption, disintermediation&#8230; whichever word you prefer, the publishing industry is undergoing a massive shift that&#8217;s being driven by the Internet, with the news and magazine sides arguably a bit further ahead of the curve than the book side, for better or worse, though few major players among them are seeing any light at [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/stevensnodgrass/6117660537/" target="_blank"><img style="border-style: initial; border-color: initial; border-image: initial; margin-top: 5px; margin-bottom: 5px; border-width: 0px;" title="PUSH" src="http://farm7.staticflickr.com/6197/6117660537_47f8f6eded.jpg" alt="6117660537 47f8f6eded 5 Career Tips to Survive Publishings Digital Shift" width="500" height="333" /></a><p class="wp-caption-text">PUSH By Steve Snodgrass via Flickr</p></div>
<p>Transition, transformation, disruption, disintermediation&#8230; whichever word you prefer, the publishing industry is undergoing a massive shift that&#8217;s being driven by the Internet, with the news and magazine sides arguably a bit further ahead of the curve than the book side, for better or worse, though few major players among them are seeing any light at the end of the tunnel.</p>
<p><em>The Atlantic</em> is one of my favorite examples that I&#8217;ve cited often, and 2011 was the second great year in a row for the &#8220;legacy&#8221; brand that went all-in on a digital-first strategy in 2007 and <a href="http://mashable.com/2011/12/19/the-atlantic-digital-first/" target="_blank">are now reaping the rewards</a> that include growth on the print side of the business.</p>
<blockquote><p>“We decided to prioritize digital over everything else. We were no longer going to be ‘<em>The Atlantic</em>, which happens to do digital.’ We were going to be a digital media company that also published <em>The Atlantic</em> magazine.”</p>
<p>That must have been a frightening prospect for a number of people, I suggested in a conversation with [Justin Smith, president of Atlantic Consumer Media] at <em>The Atlantic</em>‘s offices last month.</p>
<p>“It’s easier to be ‘digital first’ when your legacy business is not strong, when you have nothing to defend,” Smith explained. “At the time, all we had to defend was red ink.”</p></blockquote>
<p>Many publishers are in a similar situation, perhaps not quite as dire as defending red ink, yet, but with each passing year the turning radius to make the shift to digital-first becomes tighter and tighter, and even more so for staff. There&#8217;s no value in being the last man standing at a publisher unable (or worse, unwilling) to make the shift, and there are few job opportunities for those &#8220;good soliders&#8221; who can&#8217;t clearly demonstrate that they have at least tried to stay ahead of the curve.</p>
<p>We&#8217;re in the early stages of such a shift at the day job, and having just completed annual performance reviews and reporting on our analytics from last year, I started noticing a few things that were common to the people who really GET IT.</p>
<p><strong>1) Shift, don&#8217;t Drift</strong></p>
<p><strong></strong>Stop being a passive consumer and jump in the deep end of the pool. Try everything until you&#8217;re savvy and connected enough to figure out what to ignore at a quick glance. Even if a particular medium or platform doesn&#8217;t appeal to you personally, try to understand where it fits in the big picture and who the primary and secondary audiences are. (For me, Tumblr and Pinterest fall in that category.) Launch your own website on WordPress; get on Twitter and Facebook and Google+ and LinkedIn and Goodreads. Set up a Google Analytics account and learn how to make the most of it; experiment with Google AdWords and Facebook ads. Sign up for Constant Contact or MailChimp and learn about email marketing. Get access to a smartphone, an ereader and tablet, download a few ebooks and apps, and understand what&#8217;s really happening in mobile. Don&#8217;t just rely on publishing industry rags and pundits; bookmark <a href="http://MarketingProfs.com" target="_blank">MarketingProfs</a>, <a href="http://eMarketer.com" target="_blank">eMarketer</a>, and <a href="http://readwriteweb.com" target="_blank">ReadWriteWeb</a> and understand what other industries are doing, many of which are way of ahead of the digital curve compared to publishing.</p>
<p><strong>2) HTML 101</strong></p>
<p><strong></strong>This Internet thing isn&#8217;t a fad, and it disrupts every industry it touches, no matter how mainstream or niche it might be. Don&#8217;t be that person who leaves HTML to the &#8220;digital guy,&#8221; or a junior editor or marketer; I&#8217;ve worked with too many people who did that over the years and have watched almost all of them eventually lose their jobs because their skills weren&#8217;t up-to-date. Learn the basics yourself and understand what it takes to build and manage different types of websites. Make liberal use of &#8220;Right click &gt; View Page Source&#8221; and take a look at the guts of your favorite websites. Befriend web designers and ebook and app developers, <a href="http://webdesign.meetup.com/cities/us/" target="_blank">in person</a> or <a href="https://twitter.com/#!/search/%23eprdctn" target="_blank">online</a>, and learn from them. Sign up for <a href="http://codeyear.com/" target="_blank">Code Year</a>.</p>
<p><strong>3) Data is Your High-Maintenance Best Friend</strong></p>
<blockquote><p><strong></strong>“Crisitunity: Real-time data; it’s what we asked for.”<br />
<em>&#8211;Lou Paskalis, VP of Global Media, Content Development and Mobile Marketing, American Express</em></p></blockquote>
<p>At the end of the day, the Internet is all about connections &#8212; people-to-people, people-to-information, information-to-people &#8212; and one of its byproducts is data. Metric tons of data! So much of it that we often don&#8217;t know where to start other than to <a href="http://www.thestreet.com/story/11406435/1/facebook-ipo-reality-check.html" target="_blank">place astronomical values</a> on the companies that successfully acquire and curate it, or worse, <a href="http://www.npr.org/2012/01/23/145468105/publishers-and-booksellers-see-a-predatory-amazon" target="_blank">cower in fear of them</a>. In the digital age, there&#8217;s no need to rely solely on instinct and intuition, though both remain invaluable tools when they&#8217;re not ego-driven. Remember Einstein&#8217;s words: &#8220;Not everything that can be counted counts, and not everything that counts can be counted.&#8221; First step, determine what&#8217;s most important to your business&#8217; success and measure it on a regular basis. Second step, don&#8217;t just report the data, analyze it thoroughly and translate the story it&#8217;s telling you into something actionable. Third step, TAKE ACTION!</p>
<p><strong>4) Develop Personal Learning Networks</strong></p>
<p>You don&#8217;t know everything and you never will. Thankfully, no matter where you live or work, <a href="https://twitter.com/#!/glecharles/pln" target="_blank">you are not alone</a>. The Internet is huge and has few borders, and in every nook and cranny you&#8217;ll find a community of people with similar interests and passions and varying levels of experience. Most of those people are willing to share their insights and hard-won experiences, especially with others willing to reciprocate. No matter how experienced you are, or aren&#8217;t, be a giver not just a taker and you&#8217;ll become a valued member of your community and ultimately get more value from it.</p>
<p><strong>5) Impatience is a Virtue</strong></p>
<p>Stop waiting for someone else to figure it out, whatever IT might be! If you&#8217;re facing an unexplored path, attack it with vigor and dare yourself to push past your comfort level. I&#8217;m a firm believer in &#8220;it&#8217;s better to seek forgiveness than permission,&#8221; as long as your approach is informed and well conceived. Embrace mistakes, but don&#8217;t set yourself up to make dumb ones. If you&#8217;re on to something, others will take notice and eventually follow. If you&#8217;re on the wrong track, you&#8217;ll learn from it and be able to teach others from the lessons you learn. And if you work somewhere where this approach isn&#8217;t valued, focus on the first four points, update your resume accordingly, and find a better employer.</p>
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		<item>
		<title>The Myth of “Verticalization” – Community Ain’t Easy</title>
		<link>http://feedproxy.google.com/~r/loudpoet/~3/M5dKSmQFGMc/</link>
		<comments>http://loudpoet.com/2012/01/03/the-myth-of-verticalization-community-aint-easy/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 18:12:48 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[Platform]]></category>

		<guid isPermaLink="false">http://loudpoet.com/?p=20717</guid>
		<description><![CDATA[As anyone who's actually worked within a "vertical" knows, whether from a niche consumer or business-to-business angle (or, heaven help them, for a non-profit organization or political campaign), just because a subset of people share a common passion doesn't mean they're a single-minded group that can be engaged in one templated way. Every vertical that presents a viable business opportunity is going to have its own sub-communities and overlapping layers, with some often in direct opposition to others.]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/barnabyk/5211477810/" target="_blank"><img style="border-style: initial; border-color: initial; border-image: initial; margin-top: 5px; margin-bottom: 5px; border-width: 0px;" title="Vertical Speed Indicator by Barnaby K" src="http://farm6.staticflickr.com/5129/5211477810_35775c0888.jpg" alt="5211477810 35775c0888 The Myth of Verticalization   Community Aint Easy" width="500" height="333" /></a><p class="wp-caption-text">Vertical Speed Indicator by Barnaby K via Flickr</p></div>
<p>It&#8217;s a brand new year, and that means the publishing conference calendar is about to hit overload for the next several months, as pundits o&#8217;plenty will mount their soapboxes to advocate for their business models du jour, usually delivered with a not-so-subtle undertone of condescension for anything that doesn&#8217;t align with their murky view of the future&#8230; and what an incredibly myopic and uninformed view it usually is!</p>
<p>One of the perennial memes that will surely be flogged again and again is that of <a href="http://loudpoet.com/tags/community/">community</a>, variously referred to as niche, genre, branding <em>(<a href="http://loudpoet.com/2010/09/07/your-brand-is-not-a-community/">um, no</a>)</em> and/or, the worst buzzword of them all, &#8220;verticalization.&#8221; I&#8217;ve been entertained over the past few years as trade publishers (and those who seek to &#8220;advise&#8221; them on how to navigate the digital shift despite having little experience outside of traditional publishing) fumble with the idea of verticals, rarely looking to their magazine counterparts who&#8217;ve been doing it for a long time and <a href="http://loudpoet.com/2009/12/13/5-things-books-should-learn-from-magazines/">could teach them a thing or five</a>, or the <a href="http://www.digitalbookworld.com/2010/digital-strategies-learning-from-comics-publishers/" target="_blank">comics</a> and <a href="http://www.digitalbookworld.com/2010/digital-strategies-learning-from-rpg-publishers/" target="_blank">gaming</a> industries that know all about <a href="http://sharedstoryworlds.com/what-is-a-shared-story-world/" target="_blank">audience engagement, collaborative world building and participatory storytelling</a>.</p>
<p><span id="more-20717"></span>As anyone who&#8217;s actually worked within a &#8220;vertical&#8221; knows, whether from a niche consumer or business-to-business angle (or, heaven help them, for a non-profit organization or political campaign), just because a subset of people share a common passion doesn&#8217;t mean they&#8217;re a single-minded group that can be engaged in one templated way. Every vertical that presents a viable business opportunity is going to have its own sub-communities and overlapping layers, with some often in direct opposition to others.</p>
<p>Case in point, this fascinating post from 10 years ago, &#8220;<a href="http://www.wizards.com/magic/magazine/article.aspx?x=mtgcom/daily/mr5" target="_blank">When Cards Go Bad</a>,&#8221; wherein Mark Rosewater, Head Designer of <em>Magic: The Gathering</em>, explains to an angry player/customer the reasoning behind the existence of “bad” cards:</p>
<blockquote><p>To recap (or to fill in for those unwilling to read the long version):</p>
<ol>
<li>By definition, some bad cards have to exist. (The most important reason.)</li>
<li>Some cards are “bad” because they aren’t meant for you.</li>
<li>Some cards are “bad” because they’re designed for a less advanced player.</li>
<li>Some cards are “bad” because the right deck for them doesn’t exist yet.</li>
<li>“Bad” cards reward the more skilled player.</li>
<li>Some players enjoy discovering good “bad” cards.</li>
<li>Some “bad” cards are simply R&amp;D goofing up.</li>
</ol>
</blockquote>
<p>The entire post is a worthwhile read whether you&#8217;re into gaming* or not, but his explanation of the second point is of particular interest for those looking to ride the vertical-niche-community-branded bus:</p>
<blockquote><p>The problem is players tend to define “bad cards” as cards that they personally see no reason to play. But certain cards aren’t meant for them in the first place. A good example would be Goblin Game from <em>Planeshift</em>. This card was designed as a fun, kooky card for social players who enjoy things like <em>Unglued</em>. (As a quick aside I should point out that despite rumors Goblin Game was not from <em>Unglued II</em>.) It upset a number of serious players. Because, to them, it was a waste of cardboard&#8230;</p>
<p>One of <strong>Magic</strong>’s strengths is that it is many things to many people. Its adaptability allows each gamer to shift the game to his or her liking. The downside to this cool aspect of the game is that players have to realize that they will open up cards designed for other types of players.</p></blockquote>
<p><em>Magic: The Gathering</em> is about as niche it gets, and even within that niche, they have to grapple with the fact that &#8220;it is many things to many people,&#8221; and they recognize that as a strength, not a weakness. Especially interesting is that, despite celebrating its 20th anniversary next year, MtG has <strong><a href="http://www.icv2.com/articles/news/21471.html" target="_blank">12 million players and is growing</a></strong>:</p>
<blockquote><p>That growth has come in two ways: the player base has grown by over 80% during that period [2008-2011], and per player spending has grown by 16%&#8230;</p>
<div>“For the more than 12 million players around the world, <em>Magic</em> is more than just a product and more than just a game, it’s a lifestyle,” he said.  “The average tenure of the <em>Magic</em> consumer is over eight years.  And the more engaged the <em>Magic</em> consumer becomes in brand the more value they are to us as a business, as we migrate them toward successively deeper levels of engagement with complementary analog and digital experiences.”</div>
</blockquote>
<p><strong>Stop.</strong></p>
<p>Read those two paragraphs again, and ask yourself how many &#8220;traditional&#8221; OR &#8220;new media&#8221; publishers you can name that can make a similar statement?</p>
<p>A 20-year-old &#8220;legacy&#8221; <em>trading card game</em> that reaches 12 million people (16 to 35-year-olds, predominantly male high school or college students; aka, those guys who <a href="http://www.wizards.com/DND/Novels.aspx" target="_blank">supposedly don&#8217;t read books</a>), has successfully managed the digital transition and is growing, and whose head designer has been writing a <a href="http://www.wizards.com/Magic/Magazine/Archive.aspx?tag=makingmagic&amp;description=Making%20Magic" target="_blank">weekly online column</a> and engaging directly with fans for ten years?!?</p>
<p>When&#8217;s the last time you saw Mark Rosewater speak at a publishing conference? Or anyone from Wizards of the Coast for that matter? And don&#8217;t get it twisted, Wizards of the Coast is just as much a &#8220;publisher&#8221; as Random House, Macmillan, et al., <a href="http://www.wizards.com/Company/About.aspx" target="_blank">and far more diversified than most</a>.</p>
<p>&#8220;Verticalization&#8221; isn&#8217;t a panacea; it&#8217;s just a silly buzzword for another way of doing business, one that&#8217;s neither better than its alternatives nor a guarantor of success. In fact, one could easily argue that &#8220;going vertical&#8221; is actually much more challenging than going horizontal, as the latter is often more amenable to appealing to the lowest common denominator.</p>
<p>Kind of like most general consumer magazines and publishing pundits.</p>
<p>/meh</p>
<p><em>*On gaming: I&#8217;m not an MtG player, though I have recently become obsessed with <a href="https://plus.google.com/106718766118065294613/posts/JKR3XqUvf5o" target="_blank">PoxNora</a>, a collectible, turn-based, tactical, online fantasy game that, besides being fun to play, has totally flipped the script on my <a href="https://plus.google.com/106718766118065294613/posts/XaAh5VeBm2H" target="_blank">ownership vs. access bias</a>. I found Rosewater&#8217;s post via PoxNora&#8217;s forums, in the midst of <a href="http://forums.station.sony.com/strategygames/posts/list.m?&amp;topic_id=72145" target="_blank">an interesting debate</a> over its mix of good and &#8220;bad&#8221; runes (cards). You want to see what a passionate community looks like in action, spend some time poking around in there and then ask yourself if you&#8217;re ready to &#8220;go vertical.&#8221;</em></p>
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		<title>My Favorite Reads of 2011</title>
		<link>http://feedproxy.google.com/~r/loudpoet/~3/MwPfZCtpbAI/</link>
		<comments>http://loudpoet.com/2011/12/27/my-favorite-reads-of-2011/#comments</comments>
		<pubDate>Tue, 27 Dec 2011 16:57:25 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Goodreads]]></category>

		<guid isPermaLink="false">http://loudpoet.com/?p=20707</guid>
		<description><![CDATA[Unlike movies, I rarely read books when they're first released, especially hardcover fiction, so my favorite reads in any given year are usually a mix of backlist and "new" trade paperbacks. I also like to mix things up throughout the year, so I rarely read as deeply in any one genre as I might like to, and my to-read pile grows ever higher as I discover new-to-me writers with deep backlists that I'll never have enough time to fully explore. Here are my five favorites (plus one honorable mention), in order of combined awesomeness and emotional impact, in what has arguably been one of the best years of reading in a long time, not just in quantity, but quality, too.]]></description>
			<content:encoded><![CDATA[<p>Unlike movies, I rarely read books when they&#8217;re first released, especially hardcover fiction, so my <a href="http://www.goodreads.com/review/list/2594660-guy-gonzalez?order=d&amp;shelf=favorites&amp;view=table" target="_blank">favorite reads</a> in any given year are usually a mix of backlist and &#8220;new&#8221; trade paperbacks. I also like to mix things up throughout the year, so I rarely read as deeply in any one genre as I might like to, and my <a href="http://www.goodreads.com/review/list/2594660-guy-gonzalez?order=d&amp;shelf=to-read" target="_blank">to-read pile</a> grows ever higher as I discover new-to-me writers with deep backlists that I&#8217;ll never have enough time to fully explore.</p>
<p>For the second year in a row I tracked my reading on Goodreads, and <a href="http://www.goodreads.com/user_challenges/20302" target="_blank">challenged myself</a> to read more than I had in 2010 (<a href="http://www.goodreads.com/review/list/2594660-guy-gonzalez?read_at=2010" target="_blank">20 books</a>), initially setting the bar at 36 books before raising it mid-year to 50. Including a mix of graphic novels, novellas and short-story collections, I beat that goal by two books as of today, and am halfway through Eduardo Galleano&#8217;s <strong><a href="http://www.goodreads.com/book/show/264891.Genesis" target="_blank">Genesis</a></strong>, quite a book to end the year on!</p>
<p>Here are my five favorites (plus one honorable mention), in order of combined awesomeness and emotional impact, in what has arguably been one of the best years of reading in a long time, not just in quantity, but quality, too:</p>
<p><span id="more-20707"></span><a style="float: left; padding-right: 20px;" href="http://www.goodreads.com/book/show/6596547-mockingbird" target="_blank"><img src="http://photo.goodreads.com/books/1301271068m/6596547.jpg" alt="6596547 My Favorite Reads of 2011" border="0" title="My Favorite Reads of 2011" /></a><strong><a href="http://www.goodreads.com/book/show/6596547-mockingbird" target="_blank">Mockingbird</a> by <a href="http://www.goodreads.com/author/show/688672.Kathryn_Erskine" target="_blank">Kathryn Erskine</a></strong><br />
My rating: <a href="http://www.goodreads.com/review/show/171630922" target="_blank">5 of 5 stars</a></p>
<p>Most books you read and review, but some just cut too close, so you simply demand that everyone read them because a review would be too reductive.</p>
<p><em>Mockingbird</em> is an absolutely wonderful must-read, skillfully combining Asperger&#8217;s, <em>To Kill a Mockingbird</em> and the ripple effects of a tragedy on a small community; it had me in full-on tears by the end.</p>
<p>Go read it now! I insist.</p>
<p><a style="float: left; padding-right: 20px;" href="http://www.goodreads.com/book/show/7665691-nine-lives" target="_blank"><img src="http://photo.goodreads.com/books/1320541569m/7665691.jpg" alt="7665691 My Favorite Reads of 2011" border="0" title="My Favorite Reads of 2011" /></a><strong><a href="http://www.goodreads.com/book/show/7665691-nine-lives" target="_blank">Nine Lives</a> by </strong><a href="http://www.goodreads.com/author/show/33934.Dan_Baum" target="_blank"><strong>Dan Baum</strong><br />
</a>My rating: <a href="http://www.goodreads.com/review/show/180046658" target="_blank">5 of 5 stars</a></p>
<p>This book has all the rave reviews it needs, so let me not belabor the point. <em>Nine Lives</em> is an important book, a necessary book, a simultaneously heart-breaking and heart-warming, frustrating and inspiring book. Read it.</p>
<p>Now.</p>
<p>I expected the Katrina section to have the most impact, but Dan Baum does an excellent job of putting it in perspective by focusing on what really makes New Orleans special: its people. By starting with Hurricane Betsy and deliberately following these nine lives over the following 30+ years, he paints an insightful mosaic with poignant vignettes that alternately left me laughing, smiling, shaking my head, and choking back tears, all before he even gets to August 2005.</p>
<p>When it comes to that proverbial fantasy dinner party meme, I have a new answer: Timothy Bruneau, Belinda Carr, Billy Grace, JoAnn Guidos, Ronald W. Lewis, Frank Minyard, Joyce Montana, Wilbert Rawlins Jr., and Anthony Wells.</p>
<p><a style="float: left; padding-right: 20px;" href="http://www.goodreads.com/book/show/9525374-matterhorn" target="_blank"><img src="http://photo.goodreads.com/books/1306569758m/9525374.jpg" alt="9525374 My Favorite Reads of 2011" border="0" title="My Favorite Reads of 2011" /></a><strong><a href="http://www.goodreads.com/book/show/9525374-matterhorn" target="_blank">Matterhorn: A Novel of the Vietnam War</a> by <a href="http://www.goodreads.com/author/show/2904306.Karl_Marlantes" target="_blank">Karl Marlantes</a></strong><br />
My rating: <a href="http://www.goodreads.com/review/show/171808133" target="_blank">5 of 5 stars</a></p>
<p>&#8220;There it is.&#8221;</p>
<p>Karl Marlantes juggles a large, diverse cast of complex characters (that sadly narrows over time), while deftly exploring one of America&#8217;s darkest periods from the proverbial fog of war with as close to a matter-of-fact, non-judgmental, nuanced hand as might be expected from an actual veteran. It&#8217;s a relentlessly gut-wrenching read that absolutely broke my heart on numerous occasions.</p>
<p>Read it.</p>
<p><a style="float: left; padding-right: 20px;" href="http://www.goodreads.com/book/show/9588023-the-influencing-machine" target="_blank"><img src="http://photo.goodreads.com/books/1299361537m/9588023.jpg" alt="9588023 My Favorite Reads of 2011" border="0" title="My Favorite Reads of 2011" /></a><strong><a href="http://www.goodreads.com/book/show/9588023-the-influencing-machine" target="_blank">The Influencing Machine</a> by <a href="http://www.goodreads.com/author/show/4429313.Brooke_Gladstone" target="_blank">Brooke Gladstone</a></strong><br />
My rating: <a href="http://www.goodreads.com/review/show/173766020" target="_blank">5 of 5 stars</a></p>
<p>&#8220;We get the media we deserve,&#8221; declares NPR&#8217;s Brooke Gladstone in her excellent <em>The Influencing Machine</em>, an insightful graphic manifesto that sits comfortably alongside Neil Postman&#8217;s <em><a title="Amusing Ourselves to Death  Public Discourse in the Age of Show Business by Neil Postman" href="http://www.goodreads.com/book/show/74034.Amusing_Ourselves_to_Death_Public_Discourse_in_the_Age_of_Show_Business" target="_blank">Amusing Ourselves to Death: Public Discourse in the Age of Show Business</a></em> and Jaron Lanier&#8217;s <em><a title="You Are Not a Gadget  A Manifesto by Jaron Lanier" href="http://www.goodreads.com/book/show/6683549.You_Are_Not_a_Gadget_A_Manifesto" target="_blank">You Are Not a Gadget: A Manifesto</a></em>, both of whom make cameo appearances.</p>
<p>Gladstone, aided by Josh Neufeld&#8217;s seamless visuals, makes a compelling case that the ills that plague media today &#8212; mass and social &#8212; are nothing new, that &#8220;we&#8217;ve been here before: the incivility, the inanities, the obsessions, the broken business models. In fact, it&#8217;s been far worse and the Republic survives.&#8221;</p>
<p>What follows is a broad, contextual overview of the history of media, recounted with a healthy sense of humor, and a refreshing undertone of optimism. eg: Near the end of the book, in two pages, she covers Ray Kurzweil and the Singularity, Lanier&#8217;s skepticism, Planet of the Apes and Maslow&#8217;s Hierarchy of Needs&#8230; and it all makes sense!</p>
<p>&#8220;Graphic non-fiction&#8221; is a tricky format to pull off and not to everyone&#8217;s taste, but Neufeld does a great job complementing Gladstone without letting the medium overshadow her message, and any student of media, formally or arm-chair, should read <em>The Influencing Machine</em> without hesitation.</p>
<p>Kudos to W.W. Norton for taking a chance on such an innovative book, though it&#8217;s rather disappointing that the publisher of Frank Rose&#8217;s excellent <em><a title="The Art of Immersion  How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories by Frank Rose" href="http://www.goodreads.com/book/show/9303574.The_Art_of_Immersion_How_the_Digital_Generation_Is_Remaking_Hollywood_Madison_Avenue_and_the_Way_We_Tell_Stories" target="_blank">The Art of Immersion</a></em> has zero online presence for it. A missed opportunity, but one that should be easily (and quickly) rectified.</p>
<p><a style="float: left; padding-right: 20px;" href="http://www.goodreads.com/book/show/7283990-this-book-is-overdue" target="_blank"><img src="http://ecx.images-amazon.com/images/I/51hEbRWwuEL._SX106_.jpg" alt="51hEbRWwuEL. SX106  My Favorite Reads of 2011" border="0" title="My Favorite Reads of 2011" /></a><strong><a href="http://www.goodreads.com/book/show/7283990-this-book-is-overdue" target="_blank">This Book Is Overdue! How Librarians and Cybrarians Can Save Us a</a> by <a href="http://www.goodreads.com/author/show/10745.Marilyn_Johnson" target="_blank">Marilyn Johnson</a></strong><br />
My rating: <a href="http://www.goodreads.com/review/show/146099619" target="_blank">5 of 5 stars</a></p>
<p>Love, love, LOVE this book! Johnson&#8217;s clear-eyed look at one of our most devalued resources, the librarian, is part love letter, part wake-up call. In the digital age, libraries and librarians are more important than ever, and <em>Overdue</em> presents a variety of examples that not only make that case, but illustrate how, in many ways, librarians are WAY AHEAD of the digital curve.</p>
<p>READ THIS BOOK! NOW!</p>
<p><strong>HONORABLE MENTION &#8211; SELF-PUBLISHED</strong></p>
<p><a style="float: left; padding-right: 20px;" href="http://www.goodreads.com/book/show/9756313-make-a-move" target="_blank"><img src="http://ecx.images-amazon.com/images/I/51Gt1HAXZgL._SX106_.jpg" alt="51Gt1HAXZgL. SX106  My Favorite Reads of 2011" border="0" title="My Favorite Reads of 2011" /></a><strong><a href="http://www.goodreads.com/book/show/9756313-make-a-move" target="_blank">Make a Move</a> by <a href="http://www.goodreads.com/author/show/4113981.Steven_Gaskin" target="_blank">Steven Gaskin</a></strong><br />
My rating: <a href="http://www.goodreads.com/review/show/115924042" target="_blank">4 of 5 stars</a></p>
<p>Perhaps the European definition of &#8220;slacker&#8221; is different from my American interpretation, but categorizing <em>Make a Move</em> as a &#8220;slacker-thriller&#8221; feels unnecessarily narrow and reductive; like referring to Lawrence Block&#8217;s Matt Scudder novels as &#8220;recovering alcoholic crime fiction.&#8221;</p>
<p>Steven Gaskin&#8217;s debut is a deliberate, methodical thriller which owes as much to its genre ancestors as it does the character-driven wave of indie movies from the 90s, and it&#8217;s no surprise that he notes Grosse Pointe Blank as an inspiration. Much like Block does with Scudder, Gaskin pays an atypical amount of attention to developing his engaging trio of lead characters &#8212; twenty-somethings at similar crossroads in their respective lives, but far from slackers &#8212; amplifying the story&#8217;s many thrills via empathy and smart dialogue instead of simply relying on well-worn genre tropes. Mind you, the tropes are all there: the violence, the double-crossing, the mysterious past, the bomb; but they never overshadow the characters, certain key events taking place completely off-page, experienced only in reflection or via their aftershocks.</p>
<p><em>Make a Move</em> is a smartly paced, immensely enjoyable read that defies simple categorization. While there&#8217;s plenty enough genre elements to satisfy thriller fans, I think its appeal is far broader than that and highly recommend it.</p>
<p><em><strong>*** Later this week, I&#8217;ll post my favorite movies and games, the two media that steal the most time from reading, but until then, let me know what some of your favorite reads were this year and why.</strong></em></p>
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		<title>Spinning Dominoes: Don’t Believe the Hype… But DO Learn From It</title>
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		<pubDate>Wed, 30 Nov 2011 15:04:35 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Publishing]]></category>
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		<category><![CDATA[Seth Godin]]></category>

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		<description><![CDATA[Not quite one year to the day it was announced, Seth Godin is shutting The Domino Project down, offering the awkward explanation that "it was a project, not a lifelong commitment to being a publisher of books," instead of, perhaps, admitting that publishing is harder than it looks if you want to swim at the deep end of the trade pool in the middle of a dramatic transition, as he obliquely acknowledges in many of his noteworthy takeaways.]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/zoomar/2159635379/"><img title="Seth Godin Rides A Unicorn" src="http://farm3.staticflickr.com/2003/2159635379_1abe406359.jpg" alt="2159635379 1abe406359 Spinning Dominoes: Dont Believe the Hype... But DO Learn From It" width="500" height="391" /></a><p class="wp-caption-text">Seth Godin Rides A Unicorn by zoomar via Flickr</p></div>
<blockquote><p>Digital goods and manifestos in book form make it easier to spread complex ideas. It’s long frustrated me that a blog post can reach 100 times as many people as a book, but can’t deliver the nuance a book can. The Domino Project is organized around a fundamentally different model of virality, one that allows authors to directly reach people who can use the ideas we’re writing about.</p>
<p><strong>&#8211;<a href="http://sethgodin.typepad.com/seths_blog/2010/12/the-domino-project.html" target="_blank">Seth Godin, December 8, 2010</a></strong></p></blockquote>
<p>Was it really just twelve months ago that Seth Godin boldly launched <a href="http://www.thedominoproject.com/" target="_blank">The Domino Project</a>, his purportedly innovative <a href="http://www.amazon.com/gp/feature.html?docId=1000653261" target="_blank">publishing partnership with Amazon</a> that was going to ride the coattails of the Internet and the Kindle, eliminate the middleman (O RLY?!!), and &#8220;remap&#8221; the &#8220;foundational principles&#8221; upon which trade publishing was built?</p>
<p>Has it really been only nine months since The Domino Project&#8217;s first release, <strong><a href="http://loudpoet.com/2011/03/16/poke-the-box-by-seth-godin/">Poke the Box</a></strong>, a disappointing retread of his traditionally published and far superior <strong><a href="http://loudpoet.com/2008/11/09/review-tribes-by-seth-godin/">Tribes</a></strong>?</p>
<p>Did any of the <a href="http://www.squidoo.com/the-domino-project" target="_blank">12 books he published</a> offer truly complex ideas, go viral in any demonstrable way, or introduce a viable new business model for trade publishing?</p>
<p><span id="more-20692"></span>And yet, not quite one year to the day it was announced, Godin is shutting The Domino Project down, offering the awkward explanation that &#8220;it was a <em>project</em>, not a lifelong commitment to being a publisher of books,&#8221; instead of, perhaps, admitting that <a href="http://www.baldurbjarnason.com/notes/what-a-publisher-does/" target="_blank">publishing is harder than it looks</a> if you want to swim at the deep end of the trade pool in the middle of a dramatic transition, as he obliquely acknowledges in many of his noteworthy takeaways, especially this one:</p>
<blockquote><p>The ebook marketing platform is in its technical infancy. There are so many components that need to be built, that will. Ebooks are way too hard to give as gifts and to share. Too hard to integrate into social media. And the ebook reader is a lousy platform for discovery and promotion of new titles (what a missed chance). All that will happen, the road map is there, but it&#8217;s going to take commitment from Apple, B&amp;N and Amazon.</p>
<p><strong>&#8211;<a href="http://sethgodin.typepad.com/seths_blog/2011/11/the-last-hardcover.html" target="_blank">Seth Godin, November 29, 2011</a></strong></p></blockquote>
<p>Ironically, most of his takeaways are things that weren&#8217;t unknown to anyone paying attention a year ago, including the value of an email list; the importance of an author&#8217;s platform; the increasingly out-of-whack signal:noise ratio in the market; print as premium product; the power of free promotions combined with targeted marketing; and, perhaps the most obvious, ebooks have a long way to go before they replace print.</p>
<p>Credit where due, though, while not nearly as humble as <a href="http://loudpoet.com/2011/10/31/richard-nash-on-cursor-and-the-f-word/" target="_blank">Richard Nash&#8217;s candid take on Cursor&#8217;s shortcomings</a>, Godin does a nice job of offering highlights, and lowlights, of each of The Domino Project&#8217;s books <a href="http://www.squidoo.com/the-domino-project" target="_blank">at Squidoo</a>, including the interesting explanation of his disappointment in <strong>We Are All Weird</strong>: &#8221;This one hit the bestseller list the first day (I think it went to #9 overall) but it ultimately disappointed me. The problem, I think, was our lack of aggressive outbound promotion. We alerted my blog readers and readers of the Domino blog, but I didn&#8217;t hit the road, didn&#8217;t do a lot of virtual promotion, didn&#8217;t push.&#8221;</p>
<p>Ebooks aren&#8217;t magic; having a platform doesn&#8217;t mean you don&#8217;t have to do the work; and, most importantly, in the digital era, distribution is the easy part. It&#8217;s also a part that Godin took a calculated gamble on by limiting himself to Amazon and the Kindle platform, and it will be very interesting to see where he goes for his next book after so boldly proclaiming he was done with traditional publishing last summer.</p>
<p><a href="http://www.observer.com/2010/daily-transom/seth-godin-cant-quit-qutting-publishing" target="_blank">For the second time</a>.</p>
<p>I should note that I generally like and respect Godin, mostly when he sticks to his knitting and focuses on permission marketing, but I think we can safely add The Domino Project to the <a href="http://loudpoet.com/2011/10/26/the-truth-about-disruption-in-publishing/">ever-growing list of wannabe disruptors</a> who get tons of hype only to fade away into bit players or complete irrelevance.</p>
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		<title>Entry Points, Accessibility and Transmedia Potential</title>
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		<pubDate>Sun, 13 Nov 2011 19:38:23 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
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		<guid isPermaLink="false">http://loudpoet.com/?p=20616</guid>
		<description><![CDATA[It will be interesting to see what other publisher can successfully go the Marvel route; with a $2B+ worldwide box office already in for the Avengers' on-screen storyworld (one that still bizarrely lives in total isolation from the comics), I'm guessing several will make the attempt within the next 2-3 years. Two gaming franchises I think have some serious transmedia potential are Bethesda's The Elder Scrolls and Activision's Skylanders, though you might be surprised by which one I think has the most potential.]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/49889874@N05/5180355788/" target="_blank"><img style="border-style: initial; border-color: initial; margin-top: 5px; margin-bottom: 5px; border-width: 0px;" title="BEHIND WHICH DOOR, by marc falardeau" src="http://farm2.static.flickr.com/1014/5180355788_d1138bce9d.jpg" alt="5180355788 d1138bce9d Entry Points, Accessibility and Transmedia Potential" width="500" height="332" /></a><p class="wp-caption-text">BEHIND WHICH DOOR, by marc falardeau, via Flickr</p></div>
<blockquote><p>For years, Hollywood has tried and failed to get video game publishers to let them license their most popular titles (like <em>Call of Duty</em> and <em>Grand Theft Auto</em>), but top publishers like Activision and Rockstar Games have begged off, believing their franchises to be worth far more than the potential downside of any movie incarnation. After all, in its first weekend in release, <em>GTA IV</em> posted more than $500 million in sales — and that was back in 2008.</p>
<p>&#8211;<a href="http://nymag.com/daily/entertainment/2011/11/assassins_creed_movie_sony_ubi.html" target="_blank">Claude Brodesser-Akner, NY Magazine</a></p></blockquote>
<p>In light of <a href="http://boxofficemojo.com/genres/chart/?id=videogameadaptation.htm" target="_blank">Hollywood&#8217;s miserable record of video game adaptations</a> (and vice versa, game developers&#8217; shovelware adaptations of movies), I think Ubisoft is right to demand as much control over a movie version of their <em>Assassin&#8217;s Creed</em> franchise as possible, and Sony is smart to give it to them since it reportedly includes a notable investment in story development that will offset some of their financial risk.</p>
<p>It&#8217;s <a href="http://loudpoet.com/2010/09/25/wrestling-with-words-defining-transmedia/">Transmedia 101</a>, really: s/he who owns the IP, owns the future. And the profits.</p>
<p>Marvel Comics learned that lesson the hard way when their cut of the <a href="http://boxofficemojo.com/franchises/chart/?id=marvelcomics.htm" target="_blank">hugely successful X-Men and Spider-Man movies</a> was far smaller than they&#8217;d have liked, and the embarrassingly awful Elektra was a financial and critical flop, so they invested <a href="http://marvel.com/news/story/158/marvel_launches_independently_financed_film_slate_with_closing_of_525_million_non-recourse_credit_facility" target="_blank">$525 million back in 2005 to establish their own film unit</a>, ensuring full control over the B- and C-list likes of Captain America, The Avengers, Nick Fury, Black Panther, Ant-Man, Cloak &amp; Dagger, Dr. Strange, Hawkeye, Power Pack, and Shang-Chi.</p>
<p>Buried in there under &#8220;The Avengers&#8221; was Iron Man, whose first two films alone grossed <a href="http://boxofficemojo.com/franchises/chart/?id=ironmanfranchise.htm" target="_blank">more than $1B worldwide</a> in theaters, establishing the onscreen storyworld that positioned fellow B-listers Thor and Captain America for strong box office returns this past summer, and set the stage for what will likely be <a href="http://www.boxofficemojo.com/movies/?id=avengers11.htm" target="_blank">one of the biggest summer movies of 2012</a>.</p>
<p><span id="more-20616"></span>It will be interesting to see what other publisher can successfully go the Marvel route; with a $2B+ worldwide box office already in for the Avengers&#8217; on-screen storyworld (one that still bizarrely lives in total isolation from the comics), I&#8217;m guessing several will make the attempt within the next 2-3 years.</p>
<p>Because Marvel&#8217;s situation is relatively unique among book publishers in that they actually own their IP, and licensing was already a strong revenue stream for them, it&#8217;s probably more likely that a game publisher will successfully make that jump first, while book publishers will continue to seek out partnerships until they can ramp up their own original IP development. (eg: Scholastic&#8217;s oft-referenced <em><a href="http://www.the39clues.com/" target="_blank">The 39 Clues</a>.</em>)</p>
<p>Two gaming franchises I think have some serious transmedia potential are Bethesda&#8217;s <em><a href="http://www.elderscrolls.com/" target="_blank">The Elder Scrolls</a></em> and Activision&#8217;s <em><a href="http://www.skylanders.com/" target="_blank">Skylanders</a></em>, though you might be surprised by which one I think has the most potential.</p>
<p><strong>Multiple Entry Points are Critical</strong></p>
<p style="text-align: left;">When Dungeons and Dragons Online crapped out on me a few months back, I decided to check out <a style="text-align: -webkit-auto;" href="http://store.steampowered.com/" target="_blank">Steam</a><span class="Apple-style-span" style="text-align: -webkit-auto;"> to find an alternative, buying </span><em style="text-align: -webkit-auto;">The Elder Scrolls IV: Oblivion</em><span class="Apple-style-span" style="text-align: -webkit-auto;">, a franchise I was already familiar with from </span><em style="text-align: -webkit-auto;">The Elder Scrolls III</em><span class="Apple-style-span" style="text-align: -webkit-auto;"> on Xbox, and ended up deeply immersed in it for a few weeks. (aka, several nights playing until 2am!) While I was playing it, Steam kept putting some great deals in front of me for other games every time I finished up a session, and I ended up buying </span><em style="text-align: -webkit-auto;">Civilization V</em><span class="Apple-style-span" style="text-align: -webkit-auto;"> and </span><em style="text-align: -webkit-auto;">Star Wars: Empire at War</em><span class="Apple-style-span" style="text-align: -webkit-auto;">, too.</span></p>
<p>All three have been a lot of fun to play, and while Elder Scrolls started out as my favorite, I found it difficult to reconnect with after a few weeks&#8217; break playing the other games, losing track of where I was in the story. One of the downsides of single-player RPGs, even somewhat non-linear ones like TES that offer a deep story and relatively open world to play in, is there&#8217;s pretty much only one entry point &#8212; the beginning of the game itself.</p>
<p><em>Pop Quiz: Name two major characters from The Elder Scrolls and the actors you think should play them?</em></p>
<p>Unlike D&amp;D or Star Wars, The Elder Scrolls&#8217; storyworld is relatively one-dimensional; with the exception of <a href="http://www.uesp.net/" target="_blank">an impressive, unofficial wiki</a> and <a href="http://www.1up.com/news/bethesda-announces-elder-scrolls-novels" target="_blank">two recent novels</a>, it&#8217;s really just a setting in which a few amazing games have been created and lacks any other significant entry points to augment that gaming experience, or that might appeal to non-gaming fans of the fantasy genre. While it certainly has the depth to support movies, novels, comics, etc., there aren&#8217;t any notable characters to build upon, so its opportunities are currently far more incremental than expansive, and I wouldn&#8217;t make any serious bets on a movie or HBO series coming out of it anytime soon.</p>
<p><img class="size-full wp-image-20638 aligncenter" style="border-style: initial; border-color: initial; margin-top: 5px; margin-bottom: 5px; border-width: 0px;" title="skylanders" src="http://loudpoet.com/wp-content/uploads/2011/11/skylanders.png" alt="skylanders Entry Points, Accessibility and Transmedia Potential" width="500" height="324" /></p>
<p>On the other hand, <em>Skylanders</em>, the new multi-platform franchise from Activision, has amazing potential right out of the gate to be the next Pokemon, one of <a href="http://www.wired.com/gamelife/2011/10/pokemon-feature/" target="_blank">the most underrated transmedia success stories ever</a>.</p>
<p>The game itself is <a href="http://www.metacritic.com/game/wii/skylanders-spyros-adventure" target="_blank">a surprisingly well-reviewed</a>, family-friendly, one- or two-player platformer that distinguishes itself in a number of ways, not the least of which is that it&#8217;s truly cross-platform, recognizing that there is a <strong><em>physical</em></strong> component to social gaming. In Skylanders, you can take your favorite characters from your Wii version of the game over to your friend&#8217;s Xbox or PS3 or 3DS or PC versions, because all of its stats and data are saved in the base of the <em><strong>physical action figure</strong></em> itself.</p>
<p>That&#8217;s the real beauty of Skylanders; it&#8217;s not just that it&#8217;s a fun game (it really is; my kids and I have been loving it for the past three weeks, and I sometimes even play it without them! Shhh&#8230;), but that it&#8217;s more than &#8220;just&#8221; a video game. There&#8217;s a compelling storyworld underneath it and Activision has been very savvy about how to leverage it from the start.</p>
<p>While Spyro is loosely branded as the lead character (sort of Skylanders&#8217; Pikachu, though to a much lesser degree), it&#8217;s really an ensemble cast that features a variety of engaging characters, each with their own personalities, back stories, and strengths, all of whom could easily make the jump into other media. While cartoons and comics are perhaps the most obvious, it&#8217;s interesting that Activision went with the toy angle first &#8212; and they really are cool toys in their own right &#8212; and their fledgling Webkins-esque website adds another layer of engagement that builds upon them.</p>
<blockquote><p>So stories and games are intimately connected because they’re two sides of the same impulse. Stories give rise to play, and play gives rise to stories. Think of <em>Star Wars</em>, and all those action figures, and the fan fiction that came out of it–story transmuted to play and then to story again.</p>
<p>-<em><a href="http://transmythology.com/2011/01/28/deep-media-frank-rose/" target="_blank">Frank Rose, <strong>The Art of Immersion,</strong> via Transmythology</a></em></p></blockquote>
<p>My 9-year-old daughter spends more time playing with the toys than she does the video game, and I&#8217;ve noticed her visiting Skylanders.com more often than Webkins, despite having just gotten a premium account for the latter for her birthday last month.</p>
<p>Of course, all of the coolest transmedia extension possibilities are moot if the game isn&#8217;t good, and I can&#8217;t praise Skylanders enough. Beyond the main story&#8217;s adventure, there&#8217;s also a separate two-player Battle Arena that&#8217;s effectively Super Smash Bros. for Skylanders, and could arguably have been a standalone game in its own right.</p>
<p>Replayability is another area where it excels. While it is often a side note in gaming reviews, you might not realize how important replayability is until your new, 3-week old Wii (which replaced your original, 3-year-old Wii) craps out and all of your data and progress in all of your games is lost! Fortunately, thanks to each Skylanders character retaining its own data &#8212; including upgrades, hats, and nickname &#8212; even though we had to re-start the adventure from the beginning on both profiles we&#8217;re running (yes, I have my own!), we&#8217;re doing so with a bunch of characters we&#8217;re already invested in, not starting completely from scratch and potentially moving on the next game.</p>
<p>The Gonzalez household is completely hooked on Skylanders: we&#8217;ve each bought several additional characters, including the Toys R Us exclusive Legendary Pack, as well as both Adventure Packs; both of my kids have online accounts set up and play there; plus, and more importantly, it&#8217;s the one game all three of us play together on a regular basis.</p>
<p>While I can&#8217;t think of <strong><em>any</em></strong> gaming angle that would pull my wife into the mix, she&#8217;d be far more likely to go to the theater with us for a movie, if for no other reason than our excitement about it.</p>
<p>It will be interesting to <a href="https://plus.google.com/s/skylanders" target="_blank">watch how things play out for Skylanders</a> over the holiday season, to see if it becomes a sleeper hit or simply an intriguing idea that fails to connect with a wide enough audience, and how Activision responds to that reception. Hopefully they&#8217;re taking a stance similar to Marvel and Ubisoft, ensuring as much as possible that whatever comes next matches the quality and appeal of an impressive launch.</p>
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		<title>6Qs: Alex de Campi, Comics Innovator and Provocateur</title>
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		<pubDate>Fri, 04 Nov 2011 13:43:03 +0000</pubDate>
		<dc:creator>Guy LeCharles Gonzalez</dc:creator>
				<category><![CDATA[Publishing]]></category>
		<category><![CDATA[6Qs]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Self-Publishing]]></category>

		<guid isPermaLink="false">http://loudpoet.com/?p=20584</guid>
		<description><![CDATA[We are not anywhere near the digital future yet with comics. There is so much exciting ground to be staked out! We just need a new publisher, or a collective of coders, comic writers, and artists. I think the latter is more likely than the former.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-20585 aligncenter" style="border-style: initial; border-color: initial; margin-top: 5px; margin-bottom: 5px; border-width: 0px;" title="alexdecampi" src="http://loudpoet.com/wp-content/uploads/2011/11/alexdecampi.png" alt="alexdecampi 6Qs: Alex de Campi, Comics Innovator and Provocateur" width="300" height="240" /></p>
<blockquote><p>&#8220;We are not anywhere near the digital future yet with comics. There is so much exciting ground to be staked out!&#8221;</p>
<p><strong><em>Alex de Campi</em></strong></p></blockquote>
<p>For someone known for pushing boundaries, <a href="http://twitter.com/#!/alexdecampi" target="_blank">Alex de Campi</a>&#8216;s bio is rather understated, simply noting that she has &#8220;written creator-owned graphic novels for IDW, Tokyopop, and Humanoïdes (in France), plus stories for Dark Horse and an issue of Batman that DC has yet to publish. Her music videos for acts as diverse as Amanda Palmer, Black Francis, Los Campesinos!, Art Brut and the Puppini Sisters have been shown everywhere from SXSW to onedotzero.&#8221;</p>
<p>What I&#8217;ve always appreciated about de Campi is that she unapologetically embodies the &#8220;<a href="http://loudpoet.com/2007/02/05/make-the-fing-comics/">Make the F***ing Comics</a>&#8221; spirit, and her latest graphic novel, <strong><a href="http://www.kickstarter.com/projects/563903391/ashes-a-graphic-novel-by-alex-de-campi-and-jimmy-b?ref=users" target="_blank">ASHES</a></strong>, has <a href="http://publishingperspectives.com/2011/10/alex-de-campi-uses-kickstarter-to-sell-rights/" target="_blank">garnered some industry attention</a> for her innovative use of Kickstarter, where she is not simply looking to fund the graphic novel to help &#8220;support [co-creator and artist] Jimmy while he draws it, and pay the printers to make the nice hardbound edition,&#8221; but also offering a unique deal specifically for retailers, and (until Kickstarter asked her to not do so) soliciting the trade and film rights for the project, too.</p>
<p><span id="more-20584"></span>I&#8217;d been hearing a lot about Kickstarter over the past year, but it wasn&#8217;t until two months ago that I took the plunge, backing two projects by creators whose work I&#8217;d previously enjoyed &#8212; <a href="http://www.kickstarter.com/projects/1595335073/tyranny-of-the-muse-a-comic-about-inspiration-addi" target="_blank">Eddie Wright&#8217;s <strong>Tyranny of the Muse</strong></a> and <a href="http://www.kickstarter.com/projects/1548859355/the-apocalypse-ocean" target="_blank">Tobias Buckell&#8217;s <strong>The Apocalypse Ocean</strong></a>. The former is a graphic novel adaptation of a great self-published novel, <strong><a href="http://www.goodreads.com/book/show/2461776.Broken_Bulbs" target="_blank">Broken Bulbs</a></strong>; the latter, the self-published sequel to the excellent, traditionally published <a href="http://www.tobiasbuckell.com/crystalrain/" target="_blank">Xenowealth series</a>; both were successfully funded.</p>
<p><strong><a href="http://www.kickstarter.com/projects/563903391/ashes-a-graphic-novel-by-alex-de-campi-and-jimmy-b?ref=users" target="_blank">ASHES</a></strong> is the next Kickstarter project I plan to back, and to help promote it, I asked Alex if she&#8217;d do a short interview, and not surprisingly, her answers were insightful and provocative.</p>
<p><strong>GLG: How has the comics industry changed, for better or worse, since the publication of SMOKE in 2005, and how have your feelings about it changed?</strong></p>
<p><strong>AdC:</strong> The comics industry hasn&#8217;t changed that much. The economy&#8217;s changed, so the appetite for risk from publishers has hit rock bottom and begun to dig. Otherwise, mainstream comics are a buck more expensive and have two pages less content; there are still (riddle me this, Batman!) a majority of female editors but almost no women writers or artists on mainstream books. The writing of female, LGBTQ and minority characters is still kinda cringemaking as they&#8217;re still mainly penned by straight white guys&#8230;. but&#8230; but&#8230; now there&#8217;s Kickstarter. And now there&#8217;s digital self-publishing, without having to front up a crapload of money to pay a printer. See, lots of people love comics. Lots of people make comics. Most of us aren&#8217;t included in the mainstream. Now with our own books, we can reach a far broader audience than capes comics or art/autobiographical comics can.</p>
<p>The economy stuff has meant there is even more of a gap in comics publishing for what I do, and for what people like Dan Goldman and, hell, Alan Moore do: intelligent hybrids of genre and literary. The genre publishers want licenced properties or proven hits, and the literary publishers get *extremely* sniffy about &#8220;genre&#8221;, like it would give them the clap or something to touch a book that is in colour and doesn&#8217;t feature a straight white hipster&#8217;s relationship troubles (or: orientalised versions of this subject). So, as they say on the tube platform, &#8220;mind the gap&#8221;. There are a lot of us who are very good at what we do in that gap, and we are all on Kickstarter raising a shit-ton of money to make our books. When you raise money on Kickstarter, it is because people believe in your book so much they are willing to buy it before it is finished. Doesn&#8217;t that suggest to you there is a market for our books? Golly, I dunno.</p>
<p><strong>GLG: You have a couple of notable digital comics projects under your belt already with <a href="https://comics.comixology.com/#/series/3285" target="_blank">SMOKE</a> and <a href="https://comics.comixology.com/#/series/3849" target="_blank">VALENTINE</a>, the latter of which was &#8220;born digital&#8221; and <a href="http://www.digitalbookworld.com/2011/2010-dbw-publishing-innovation-awards-longlist/" target="_blank">made the longlist last year</a> for the inaugural Publishing Innovation Awards. What are some of the key differences in your creative process when working print-first vs. digital-first? Do you have a preference?</strong></p>
<p><strong>AdC:</strong> You know, that&#8217;s like saying, do you prefer playing the blues, or do you like new wave. I like playing both. Both are fun. Certain books feel like they should be in certain formats. <em>Valentine</em> was really episodic and suspenseful, and was a no-brainer as a serialised digital-first book. But then it&#8217;s nice to go back to the page, and organise panel numbers and page turns to speed up the reader and slow her down again. <em>Ashes</em> has stuff that involves actual physical mediums, like paint, and collage, so it would never really be right for digital-first&#8230; but we are making it smaller, so it reads really well on digital.</p>
<p>I never feel like I reached my full potential on digital-first, though, because <em>Valentine</em> was self-funded and, of course, being one of the first to be out there, we really didn&#8217;t get stampeded with offers of support and help. We only got download numbers in the hundred thousands, which I guess wasn&#8217;t enough. <em>[Editor's Note: That's insane!]</em> There was so much further we wanted to take <em>Valentine</em> &#8212; clickthroughs to sketch art; to more information on historic background/influences/notes; maybe looped, videogame-style music; some simple looped animation (snow, smoke, fire); better sharing capabilities, etc.</p>
<p>But I&#8217;m a writer, not a coder. We are not anywhere near the digital future yet with comics. There is so much exciting ground to be staked out! We just need a new publisher, or a collective of coders, comic writers, and artists. I think the latter is more likely than the former.</p>
<p><strong>GLG: Why Kickstarter for <a href="http://www.kickstarter.com/projects/563903391/ashes-a-graphic-novel-by-alex-de-campi-and-jimmy-b?ref=users" target="_blank">ASHES</a>? Why not publish it via Image Comics or Dark Horse, or go digital-first like VALENTINE?</strong></p>
<p><img class="alignright size-full wp-image-20599" style="border-style: initial; border-color: initial; border-width: 0px; margin: 5px;" title="ashes-decampi-broxton" src="http://loudpoet.com/wp-content/uploads/2011/11/ashes-decampi-broxton.png" alt="ashes decampi broxton 6Qs: Alex de Campi, Comics Innovator and Provocateur" width="200" height="315" /></p>
<p><strong>AdC:</strong> Ah, here you are conflating two things: PUBLISHING a book, and GETTING A BOOK MADE. Two separate worlds that, strangely, do not intersect in the Bizarroverse of indie comix. We can publish the book, sure. Four different publishers queued up for it. But none of them pay an advance, and 3 out of 4 wanted 50% of the rights (non-negotiable!) for the privilege of calling up the printer. Publishing schmublishing.</p>
<p>What I need (and hence the Kickstarter) is to support my wonderful artist for the 300-odd days it&#8217;s going to take him to draw, ink, colour (in some cases paint) and letter the book. No publisher does that, in comics. They used to&#8230; that&#8217;s how things like <em>Watchmen</em> got made. Alan Moore and Dave Gibbons ALSO needed to eat and pay rent and stuff. We don&#8217;t just magic this out of thin air. (Well, Alan might.)</p>
<p>On <em>Ashes</em>, Jimmy and I are splitting ownership 50/50, but you can&#8217;t eat ownership, or pay rent with it. It&#8217;s entirely possible to write a novel on evenings and weekends. Heck, I wrote the <em>Ashes</em> script in just such a way and theoretically I am writing the <em>Margaret the Damned</em> (my next book) script that way too (but in reality I am spending 4-6 hours a day marketing the Kickstarter campaign). But! It is NOT possible to DRAW a book like that. Well, it is, if you want to get to know the concept of &#8220;eternity&#8221;.</p>
<p>Comics are an extremely costly and labour intensive entertainment form to produce &#8212; and that&#8217;s why most prose genre publishers steer clear of them. OMG so spendy! Yes, we know. Tony Harris raised $60k for his <em>Roundeye For Love</em> graphic novel on Kickstarter so he could devote a year or two to it. We are raising $27k to pay for nearly a year of Jimmy&#8217;s time ($15k) and printer fees/kickstarter fees ($12k). Jimmy&#8217;s wage is $60 a page, about 10% of what this would cost to produce at DC or Marvel. But still, he needs that to eat. No publishers give that money. So we raise it ourselves. And then somebody comes along and wants 50% of the rights to &#8220;publish&#8221; us? Seriously, eat me.</p>
<!-- tweet id : 132211268219183106 --><style type='text/css'>#bbpBox_132211268219183106 a { text-decoration:none; color:#0084B4; }#bbpBox_132211268219183106 a:hover { text-decoration:underline; }</style><div id='bbpBox_132211268219183106' class='bbpBox' style='padding:20px; margin:5px 0; background-color:#022330; background-image:url(http://a0.twimg.com/images/themes/theme15/bg.png); background-repeat:no-repeat'><div style='background:#fff; padding:10px; margin:0; min-height:48px; color:#333333; -moz-border-radius:5px; -webkit-border-radius:5px;'><span style='width:100%; font-size:18px; line-height:22px;'>Unscientific analysis from Ashes: people who want digital-only: 7. People who will pay 2x as much for digital and print bundle: 155.</span><div class='bbp-actions' style='font-size:12px; width:100%; padding:5px 0; margin:0 0 10px 0; border-bottom:1px solid #e6e6e6;'><img align='middle' src='http://loudpoet.com/wp-content/plugins/twitter-blackbird-pie//images/bird.png' title="6Qs: Alex de Campi, Comics Innovator and Provocateur" alt="bird 6Qs: Alex de Campi, Comics Innovator and Provocateur" /><a title='tweeted on November 3, 2011 5:43 pm' href='http://twitter.com/#!/alexdecampi/status/132211268219183106' target='_blank'>November 3, 2011 5:43 pm</a> via web<a href='https://twitter.com/intent/tweet?in_reply_to=132211268219183106&related=glecharles' class='bbp-action bbp-reply-action' title='Reply'><span><em style='margin-left: 1em;'></em><strong>Reply</strong></span></a><a href='https://twitter.com/intent/retweet?tweet_id=132211268219183106&related=glecharles' class='bbp-action bbp-retweet-action' title='Retweet'><span><em style='margin-left: 1em;'></em><strong>Retweet</strong></span></a><a href='https://twitter.com/intent/favorite?tweet_id=132211268219183106&related=glecharles' class='bbp-action bbp-favorite-action' title='Favorite'><span><em style='margin-left: 1em;'></em><strong>Favorite</strong></span></a></div><div style='float:left; padding:0; margin:0'><a href='http://twitter.com/intent/user?screen_name=alexdecampi'><img style='width:48px; height:48px; padding-right:7px; border:none; background:none; margin:0' src='http://a2.twimg.com/profile_images/715766512/newprofile_normal.JPG' title="6Qs: Alex de Campi, Comics Innovator and Provocateur" alt=" 6Qs: Alex de Campi, Comics Innovator and Provocateur" /></a></div><div style='float:left; padding:0; margin:0'><a style='font-weight:bold' href='http://twitter.com/intent/user?screen_name=alexdecampi'>@alexdecampi</a><div style='margin:0; padding-top:2px'>alexdecampi</div></div><div style='clear:both'></div></div></div><!-- end of tweet -->
<p><strong>GLG: You noted on Twitter yesterday the disparity between those funding ASHES at the digital-only level ($15) vs. the more expensive limited edition hardcover ($30). Why do you think that is, and does it surprise you?</strong></p>
<p><strong>AdC:</strong> I think there&#8217;s a variety of reasons. People want to support, of course. And it&#8217;s nice to have an object, especially a numbered, limited-edition object. Mass trades, meh. I think they can be replaced by the digital experience. But a really lovely exclusive object, that&#8217;s nice to have as well as the digital experience. I actually learned that from lots of bands, who have long ago pioneered the &#8220;exclusive numbered coloured vinyl release plus digital download&#8221; road.</p>
<p>There is also the fact that a lot of comics people aren&#8217;t on digital yet. They still like reading books without a screen. And $30 isn&#8217;t that much for a 250-page hardback graphic novel. I think there are about six major reasons why people are skewing towards the $30 and $60 purchases that include a printed book, rather than the $15 digital-only pledge. I also think that bundles may be a real future trend &#8212; Marvel has been offering free digital copies of one of their Spider-Man titles (apologies, I can&#8217;t remember which one, there are so many) with hard-copy purchase, and they&#8217;ve sold in the hundred thousands. <em>[Editor's Note: I think you're referring to <a href="http://www.comicsalliance.com/2011/10/27/avenging-spider-man-digital-codes/" target="_blank">Avenging Spider-Man</a>?]</em></p>
<p><em></em>What if a print publisher gave an ePub download code with purchase of the same hardback? And the EULA was nothing more than as the child sang to St Augustine &#8212; &#8220;tolle, legge&#8221; &#8212; &#8220;take, read&#8221;? You have your hardback at home, and you can pop back in and read more chapters on the bus or while at work. Wouldn&#8217;t that be awesome? Please tell me this is already happening. I bet someone is doing it. It makes sense.</p>
<p><strong>GLG: You were initially offering trade rights and film rights as reward levels but Kickstarter asked you not to do that and you&#8217;ve since removed them. Have you gotten any nibbles, before or after, and why did you opt to include them in the first place rather than go through an agent?</strong></p>
<p><strong>AdC:</strong> We have gotten nibbles! And actually an agent is involved: my wonderful and incredibly patient literary agent, Ethan Ellenberg, who normally deals with far larger fry than me. If people nibble, we then pass them to The Man With the Plan, and Ethan sorts it out. We hope to have a few announcements in the coming month about rights deals.</p>
<p>The thing is, there are no comics agents. Creators go direct to publishers. Ethan is a SF/F agent, and is interested in me because I push the boundaries of publishing, and what I do has a big genre SF/F element. There are a TON of comics-to-film agents. I&#8217;ve been represented by several of them. You know, just because you say you&#8217;re an agent, doesn&#8217;t mean you&#8217;re good at your job. And sadly I&#8217;m not a big enough cheese to attract the attention of the three or so *great* comics-to-film agents.</p>
<p>We do have a really innovative retailer plan, and are one of the first (if not the first) to specifically work with comics retail shops via Kickstarter. Comic shops are not sale or return &#8212; it&#8217;s just straight sale &#8212; so they&#8217;re actually MUCH more up for this sort of thing than, say, an indie bookstore, which will just bitch about not being able to return unsold books. Don&#8217;t get in my face about indie bookstores now, a friend is actually trying this with some amazing authors, and that is what indie bookstores are saying. Whinge, whinge, discount. Whinge, whinge, returning. Fiddle, fiddle, Roman burning.</p>
<p><strong>GLG: Besides hitting your funding goal, how will you define success for ASHES?</strong></p>
<p><strong>AdC:</strong> Honestly, at this point, I feel like I&#8217;m a broken record. Once we hit our funding goal and I can stop hassling everybody all the time to buy our book &#8212; and I can just go back to being a writer, which is all I ever wanted to be &#8212; then that will be success. The critical reception when the book comes out, well, it is what it is. Comic books take so long to come out after they are written, it&#8217;s like people are commenting on last year&#8217;s dress anyway.</p>
<p><strong>GLG: Bonus Q! What can you tell us about the issue of Batman you wrote that DC has yet to publish?</strong></p>
<p><strong>AdC:</strong> Oh, lordy. That was so long ago&#8230; 2007? I was emailed by a junior editor at DC tasked with bringing in new talent, and asked if I would write an issue of <em>Batman: Confidential</em> &#8212; a series which I am not sure still exists <em>[Ed: Nope.]</em>, meant to illuminate &#8220;firsts&#8221; in Batman&#8217;s crimefighting career. Mine was called Batman: Daylight, and was all about his first time fighting crime in, well, daylight. Also the first time he met Vicki Vale, and, the first time he met Clayface. I posted a PDF of it ages ago. It was fun. Quite pretty. Some nice formalist touches. Shame it never saw the light of day, but the alumni of the Batman flat file at DC are both exalted and legion.</p>
<p><em>BIO (via Twitter): Alex de Campi makes films; writes books; starves.</em></p>
<p><em><a href="http://www.kickstarter.com/projects/563903391/ashes-a-graphic-novel-by-alex-de-campi-and-jimmy-b?ref=users" target="_blank">ASHES</a>: Ashes is a bullet ride through the brain of a dystopian Britain into the dark heart of the American psyche. As soldier Rupert Cain and journalist Katie Shah are reunited five years after they brought down a government, punishment &#8212; from an unexpected source &#8212; looms for that good deed. Chased from London&#8217;s CCTV-bristling streets to the Home Counties, they are finally brought to ground by an acquaintance&#8217;s betrayal and dragged off to an army base in a high-sierra American wasteland. Their only way out is through the mind of a twisted teenager&#8230; providing they can also escape his father.</em></p>
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