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<channel>
	<title>Flow</title>
	
	<link>http://flow.kurai.eu</link>
	<description>Settimanale di pensieri ludici</description>
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		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/kuraiflow" /><feedburner:info uri="kuraiflow" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>Creative Commons Attribution-Non Commercial-Share Alike 3.0</media:copyright><media:thumbnail url="http://flow.kurai.eu/wp-content/uploads/invader512.png" /><media:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><itunes:owner><itunes:email>kurailord@gmail.com</itunes:email><itunes:name>Federico Fasce</itunes:name></itunes:owner><itunes:author>Federico Fasce</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://flow.kurai.eu/wp-content/uploads/invader512.png" /><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><itunes:subtitle>Settimanale di pensieri ludici</itunes:subtitle><itunes:summary>Il Podcast di Federico Fasce. Un game designer e il suo microfono</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><geo:lat>44.401017</geo:lat><geo:long>8.988081</geo:long><creativeCommons:license>http://creativecommons.org/licenses/by-nc-sa/3.0/</creativeCommons:license><feedburner:feedFlare href="http://www.podnova.com/add.srf?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.podnova.com/img_chicklet_podnova.gif">Subscribe with Podnova</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://odeo.com/listen/subscribe?feed=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://odeo.com/img/badge-channel-black.gif">Subscribe with ODEO</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.plusmo.com/add?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://plusmo.com/res/graphics/fbplusmo.gif">Subscribe with Plusmo</feedburner:feedFlare><feedburner:feedFlare href="http://www.thefreedictionary.com/_/hp/AddRSS.aspx?http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://img.tfd.com/hp/addToTheFreeDictionary.gif">Subscribe with The Free Dictionary</feedburner:feedFlare><feedburner:feedFlare href="http://www.bitty.com/manual/?contenttype=rssfeed&amp;contentvalue=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.bitty.com/img/bittychicklet_91x17.gif">Subscribe with Bitty Browser</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsalloy.com/?rss=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.newsalloy.com/subrss3.gif">Subscribe with NewsAlloy</feedburner:feedFlare><feedburner:feedFlare href="http://www.live.com/?add=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://tkfiles.storage.msn.com/x1piYkpqHC_35nIp1gLE68-wvzLZO8iXl_JMledmJQXP-XTBOLfmQv4zhj4MhcWEJh_GtoBIiAl1Mjh-ndp9k47If7hTaFno0mxW9_i3p_5qQw">Subscribe with Live.com</feedburner:feedFlare><feedburner:feedFlare href="http://mix.excite.eu/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://image.excite.co.uk/mix/addtomix.gif">Subscribe with Excite MIX</feedburner:feedFlare><feedburner:feedFlare href="http://download.attensa.com/app/get_attensa.html?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.attensa.com/blogs/attensa/WindowsLiveWriter/BadgeredintoBadges_10C02/attensa_feed_button5.gif">Subscribe with Attensa for Outlook</feedburner:feedFlare><feedburner:feedFlare href="http://www.webwag.com/wwgthis.php?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.webwag.com/images/wwgthis.gif">Subscribe with Webwag</feedburner:feedFlare><feedburner:feedFlare href="http://www.podcastready.com/oneclick_bookmark.php?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.podcastready.com/images/podcastready_button.gif">Subscribe with Podcast Ready</feedburner:feedFlare><feedburner:feedFlare href="http://www.flurry.com/pushRssFeed.do?r=fb&amp;url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.flurry.com/images/flurry_rss_logo2.gif">Subscribe with Flurry</feedburner:feedFlare><feedburner:feedFlare href="http://www.wikio.com/subscribe?url=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.wikio.com/shared/img/add2wikio.gif">Subscribe with Wikio</feedburner:feedFlare><feedburner:feedFlare href="http://www.dailyrotation.com/index.php?feed=http%3A%2F%2Ffeeds.feedburner.com%2Fkuraiflow" src="http://www.dailyrotation.com/rss-dr2.gif">Subscribe with Daily Rotation</feedburner:feedFlare><item>
		<title>Difficile!</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/v-RI4qJhATc/</link>
		<comments>http://flow.kurai.eu/difficile/#comments</comments>
		<pubDate>Sun, 02 May 2010 09:18:00 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[casual game]]></category>
		<category><![CDATA[difficoltà]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[meat boy]]></category>
		<category><![CDATA[meccaniche]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=118</guid>
		<description><![CDATA[Il difficile rapporto tra giochi e difficoltà]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0036.mp3">Scarica!</a><br />
<a href="http://supermeatboy.com/13/Why_am_I_so____hard_/">L&#8217;articolo del team meat.</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/v-RI4qJhATc" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/difficile/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0036.mp3" length="7887643" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0036.mp3" fileSize="7887643" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Il difficile rapporto tra giochi e difficoltà</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Il difficile rapporto tra giochi e difficoltà</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/difficile/</feedburner:origLink></item>
		<item>
		<title>Giornalismo</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/kUmc6dkLRU0/</link>
		<comments>http://flow.kurai.eu/giornalismo/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 10:35:28 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Game studies]]></category>
		<category><![CDATA[giornalismo]]></category>
		<category><![CDATA[interattività]]></category>
		<category><![CDATA[meccaniche]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=116</guid>
		<description><![CDATA[Il nuovo giornalismo è fatto di spazi di possibilità.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0035.mp3">Scarica!</a><br />
<a href="http://online.journalism.utexas.edu/2010/papers/Royal10.pdf">Il paper</a> della Texas University</p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/kUmc6dkLRU0" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/giornalismo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0035.mp3" length="10020071" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0035.mp3" fileSize="10020071" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Il nuovo giornalismo è fatto di spazi di possibilità.</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Il nuovo giornalismo è fatto di spazi di possibilità.</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/giornalismo/</feedburner:origLink></item>
		<item>
		<title>Obama</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/qjBqbDdMNH8/</link>
		<comments>http://flow.kurai.eu/obama/#comments</comments>
		<pubDate>Sun, 18 Apr 2010 16:30:06 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[bilancio]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[obama]]></category>
		<category><![CDATA[usa]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=114</guid>
		<description><![CDATA[L'amministrazione Obama e il suo rapporto con i giochi.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0034.mp3">Scarica!</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/qjBqbDdMNH8" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/obama/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0034.mp3" length="9256877" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0034.mp3" fileSize="9256877" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>L'amministrazione Obama e il suo rapporto con i giochi.</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>L'amministrazione Obama e il suo rapporto con i giochi.</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/obama/</feedburner:origLink></item>
		<item>
		<title>Un mondo di premi</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/w0_MFB960e0/</link>
		<comments>http://flow.kurai.eu/un-mondo-di-premi/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 09:53:40 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Game studies]]></category>
		<category><![CDATA[achievement]]></category>
		<category><![CDATA[giochi]]></category>
		<category><![CDATA[jesse schell]]></category>
		<category><![CDATA[meccaniche]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=112</guid>
		<description><![CDATA[Jesse Schell provoca ipotizzando un futuro apocalittico. GigaOm risponde, ma mancano ancora dei pezzi.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0033.mp3">Scarica!</a></p>
<p><a href="http://g4tv.com/videos/44277/DICE-2010-Design-Outside-the-Box-Presentation/">Il discorso di Schell al DICE</a><br />
<a href="http://gigaom.com/2010/04/03/why-playing-games-with-consumers-won’t-work/">La replica di GigaOM</a><br />
<a href="http://edition.cnn.com/2010/TECH/04/05/games.schell/index.html">Schell chiarisce la sua posizione</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/w0_MFB960e0" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/un-mondo-di-premi/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0033.mp3" length="9996247" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0033.mp3" fileSize="9996247" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Jesse Schell provoca ipotizzando un futuro apocalittico. GigaOm risponde, ma mancano ancora dei pezzi.</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Jesse Schell provoca ipotizzando un futuro apocalittico. GigaOm risponde, ma mancano ancora dei pezzi.</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/un-mondo-di-premi/</feedburner:origLink></item>
		<item>
		<title>Comunicati stampa</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/I9PFYcBgaYM/</link>
		<comments>http://flow.kurai.eu/comunicati-stampa/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 10:41:00 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[industria]]></category>
		<category><![CDATA[italia]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=110</guid>
		<description><![CDATA[Un comunicato stampa annuncia un concorso nel quale i giochi premiati sono piuttosto strani.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0032.mp3">Scarica!</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/I9PFYcBgaYM" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/comunicati-stampa/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0032.mp3" length="11090464" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0032.mp3" fileSize="11090464" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Un comunicato stampa annuncia un concorso nel quale i giochi premiati sono piuttosto strani.</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Un comunicato stampa annuncia un concorso nel quale i giochi premiati sono piuttosto strani.</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/comunicati-stampa/</feedburner:origLink></item>
		<item>
		<title>Brand</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/QGQGagPxCjk/</link>
		<comments>http://flow.kurai.eu/brand/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 10:12:14 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[canabalt]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[marketing]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=108</guid>
		<description><![CDATA[Il branding di Canabalt e il nuovo Might and Magic che sceglie la strada del puzzle.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0031.mp3">Scarica!</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/QGQGagPxCjk" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/brand/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0031.mp3" length="11076254" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0031.mp3" fileSize="11076254" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Il branding di Canabalt e il nuovo Might and Magic che sceglie la strada del puzzle.</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Il branding di Canabalt e il nuovo Might and Magic che sceglie la strada del puzzle.</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/brand/</feedburner:origLink></item>
		<item>
		<title>Aeroplanini</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/qzYHf8osqB0/</link>
		<comments>http://flow.kurai.eu/aeroplanini/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 12:24:21 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[dan cook]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[steambirds]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=106</guid>
		<description><![CDATA[Steambirds, come rendere frenetico uno strategico a turni e dimostrare la forza dei giochi indie.]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0030.mp3">Scarica!</a></p>
<p><a href="http://lostgarden.com/2010/02/steambirds-why-indie-games-are-good-for.html">Dan Cook</a> su Steambirds<br />
Gioca a <a href="http://armorgames.com/play/5426/steambirds">Steambirds</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/qzYHf8osqB0" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://flow.kurai.eu/aeroplanini/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://flow.kurai.eu/wp-content/uploads/puntata0030.mp3" length="8701827" type="audio/mpeg" />
		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0030.mp3" fileSize="8701827" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Steambirds, come rendere frenetico uno strategico a turni e dimostrare la forza dei giochi indie.</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Steambirds, come rendere frenetico uno strategico a turni e dimostrare la forza dei giochi indie.</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/aeroplanini/</feedburner:origLink></item>
		<item>
		<title>Sleep is death</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/GRA42N6qbnc/</link>
		<comments>http://flow.kurai.eu/sleep-is-death/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 20:36:52 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[jason rohrer]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=104</guid>
		<description><![CDATA[Il nuovo gioco di Jason Rohrer]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0029.mp3">Scarica!</a></p>
<p><a href="http://sleepisdeath.net/">Sleep is death</a></p>
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			<wfw:commentRss>http://flow.kurai.eu/sleep-is-death/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0029.mp3" fileSize="8488668" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Il nuovo gioco di Jason Rohrer</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Il nuovo gioco di Jason Rohrer</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/sleep-is-death/</feedburner:origLink></item>
		<item>
		<title>Librerie</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/wmpQxVdCmak/</link>
		<comments>http://flow.kurai.eu/librerie/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 09:55:16 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Videogame]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[adam atomic]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flashpunk]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[librerie]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=100</guid>
		<description><![CDATA[Due librerie per creare giochi in modo semplice e veloce]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0028.mp3">Scarica!</a></p>
<p><a href="http://flixel.org/">Flixel</a><br />
<a href="http://flashpunk.net/">Flashpunk</a></p>
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		<slash:comments>0</slash:comments>
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		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0028.mp3" fileSize="13461965" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Due librerie per creare giochi in modo semplice e veloce</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Due librerie per creare giochi in modo semplice e veloce</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/librerie/</feedburner:origLink></item>
		<item>
		<title>Pioggia</title>
		<link>http://feedproxy.google.com/~r/kuraiflow/~3/rTkbWHf_gGo/</link>
		<comments>http://flow.kurai.eu/pioggia/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 10:20:01 +0000</pubDate>
		<dc:creator>kurailord@gmail.com (Federico Fasce)</dc:creator>
				<category><![CDATA[Game studies]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[heavy rain]]></category>
		<category><![CDATA[narrazione]]></category>

		<guid isPermaLink="false">http://flow.kurai.eu/?p=98</guid>
		<description><![CDATA[Heavy rain e la narrazione nei giochi]]></description>
			<content:encoded><![CDATA[<p><a href="http://flow.kurai.eu/wp-content/uploads/puntata0027.mp3">Scarica!</a></p>
<img src="http://feeds.feedburner.com/~r/kuraiflow/~4/rTkbWHf_gGo" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<media:content url="http://flow.kurai.eu/wp-content/uploads/puntata0027.mp3" fileSize="10504903" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Heavy rain e la narrazione nei giochi</itunes:subtitle><itunes:author>Federico Fasce</itunes:author><itunes:summary>Heavy rain e la narrazione nei giochi</itunes:summary><itunes:keywords>giochi,italia,italiano,games,videogames,boardgames,game,design</itunes:keywords><feedburner:origLink>http://flow.kurai.eu/pioggia/</feedburner:origLink></item>
	<copyright>Creative Commons Attribution-Non Commercial-Share Alike 3.0</copyright><media:credit role="author">Federico Fasce</media:credit><media:rating>nonadult</media:rating><media:description type="plain">Settimanale di pensieri ludici</media:description></channel>
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