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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-7731390412022458410</atom:id><lastBuildDate>Sun, 27 Nov 2011 23:28:03 +0000</lastBuildDate><category>Twitter</category><category>Research</category><category>M-learning</category><category>Technology</category><category>Mobile Social Network</category><category>Plurk</category><category>Kurt Squire</category><category>Gantt Chart</category><category>Game</category><category>Digital Wall</category><category>Podcast</category><category>Digital Game Supported Learning</category><category>Social Boolmarking</category><category>Windows Update</category><category>TweetMeme</category><category>Teacher</category><category>Netvibes</category><category>Game Literacy</category><category>Beer</category><category>Gamer</category><category>Apple</category><category>SITE</category><category>Stop Motion</category><category>Movie</category><category>True Blood</category><category>Discovery</category><category>Computer</category><category>Coffee</category><category>Game Awareness</category><category>Advertisement</category><category>RSS</category><category>Mashup</category><category>TwitPic</category><category>Tea</category><category>Conference</category><category>Food</category><category>Software</category><category>Language learning</category><category>MixedInk</category><category>Moodle</category><category>Book</category><category>Video</category><category>Facebook</category><category>News</category><category>Funny</category><category>Computer Games Inventory</category><category>The Story of Stuff</category><category>TV</category><category>HTC</category><category>Conference Alerts</category><category>Microblog</category><category>Social Network Service</category><category>Pipes</category><category>Geotweeting</category><category>Game Rating</category><category>Music</category><category>隨便亂寫</category><category>NTNU ICE</category><category>E-learning</category><category>Web 2.0</category><category>Pareto Principle</category><category>E-Learning 2.0</category><category>ROLEX</category><category>Life</category><category>Firefox</category><category>iTunes</category><category>Simulation-based e-learning</category><category>Google Blogger</category><category>Game based learning</category><category>VAIO TR2T</category><category>Integrating ICT in Education</category><category>Diigo</category><category>BODDINGTONS</category><category>Elgg</category><category>Internet Explorer</category><category>The Long Tail</category><category>Wiki</category><category>Education</category><category>Google Apps</category><category>Michael Wesch</category><category>Blog</category><category>Excel</category><title>Jerry's blog</title><description>Research and My life.&lt;br&gt;

Happy is everything.&lt;br&gt;

E-Learning, Digital Game-based Learning,&lt;br&gt;
Web 2.0, Social Network, Social Technology, Language Learning,&lt;br&gt;

Mobile Learning, Ubiquitous Learning, Wireless Sensor Networks...</description><link>http://jerry-7.blogspot.com/</link><managingEditor>noreply@blogger.com (Jerry)</managingEditor><generator>Blogger</generator><openSearch:totalResults>153</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/jerry-7" /><feedburner:info uri="jerry-7" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>jerry-7</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-8606418242634586821</guid><pubDate>Sat, 18 Jun 2011 18:13:00 +0000</pubDate><atom:updated>2011-06-19T02:13:44.632+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Conference</category><title>ED-Media Conference 2011</title><description>&lt;br /&gt;
&lt;h1&gt;

&lt;span class="Apple-style-span" style="font-size: small;"&gt;ED-MEDIA 2011-World Conference on Educational Multimedia, Hypermedia &amp;amp; Telecommunications&lt;/span&gt;&lt;/h1&gt;
&lt;h1&gt;

&lt;span class="Apple-style-span" style="font-size: small; font-weight: normal;"&gt;&lt;a href="http://www.aace.org/conf/edmedia/"&gt;http://www.aace.org/conf/edmedia/&lt;/a&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;dt&gt;&lt;a href="http://www.aace.org/conf/cities/lisbon/"&gt;Lisbon, Portugal&lt;/a&gt;&lt;/dt&gt;
&lt;dt&gt;June 27 - July 1, 2011&lt;/dt&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-8606418242634586821?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=VUXzzyrDyGA:_S3Vsdn8a_w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/VUXzzyrDyGA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/VUXzzyrDyGA/ed-media-conference-2011.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2011/06/ed-media-conference-2011.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-5860650555970319995</guid><pubDate>Sat, 18 Jun 2011 18:08:00 +0000</pubDate><atom:updated>2011-06-19T02:10:20.232+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">E-learning</category><category domain="http://www.blogger.com/atom/ns#">Digital Game Supported Learning</category><title>Digital Game Supported Learning</title><description>&lt;br /&gt;
&lt;div class="MsoNormal" style="text-align: justify; text-justify: inter-ideograph;"&gt;
&lt;span lang="EN-US" style="font-size: 10pt;"&gt;The &lt;span style="color: black;"&gt;challenge is
to find some effective ways of getting teachers to realize and
reflect upon the value of gaming in the classroom so that they can consider
ways to embed valuable educational games and some of the game features in their
future teaching.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-5860650555970319995?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=QxCt_GgN0EA:PosaUxo-_BY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/QxCt_GgN0EA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/QxCt_GgN0EA/digital-game-supported-learning.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2011/06/digital-game-supported-learning.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6554980263582845504</guid><pubDate>Tue, 28 Sep 2010 05:40:00 +0000</pubDate><atom:updated>2010-10-17T11:50:48.760+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">隨便亂寫</category><title>New Start</title><description>Windows Live 轉到 Wordpress了，原本就做不好的丟給別人接手...&lt;br/&gt;&lt;br/&gt;是種重新開始的契機...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-6554980263582845504?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=zV8WhMZIls8:a9kBpxc9PdY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/zV8WhMZIls8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/zV8WhMZIls8/new-start.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>1</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/09/new-start.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-9061529030280531614</guid><pubDate>Sun, 09 May 2010 10:12:00 +0000</pubDate><atom:updated>2010-05-09T18:37:52.173+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Facebook</category><category domain="http://www.blogger.com/atom/ns#">Google Blogger</category><title>在 Blogger嵌入Facebook的讚(Like)按鈕</title><description>Facebook 推出了 Like Button（讚的按鈕） 的 Social plugin，不過在 FB官方說明頁 上，並沒有提及部落格要如何針對所有頁面來裝置這個按鈕，在經過一番研究之後，終於找出在 Blogger  嵌入 Like Button 的方法，與各位分享如下：&lt;br /&gt;&lt;br /&gt;&lt;a href="http://jasonblog.tw/2010/04/add-facebook-like-button-on-your.html"&gt;在 Blogger嵌入Facebook的讚(Like)按鈕&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-9061529030280531614?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=bIo3eNakpDo:Jrqc3NtHozA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/bIo3eNakpDo" height="1" width="1"/&gt;</description><enclosure type="text/html" url="http://jasonblog.tw/2010/04/add-facebook-like-button-on-your.html" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/bIo3eNakpDo/bloggerfacebooklike.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>34</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/05/bloggerfacebooklike.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-8628940483429617656</guid><pubDate>Sat, 20 Mar 2010 04:28:00 +0000</pubDate><atom:updated>2010-03-20T12:28:48.640+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game Literacy</category><title>Game literacy</title><description>Dimension&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Game Awareness&lt;/li&gt;
&lt;li&gt;Game Behavior&lt;/li&gt;
&lt;li&gt;Game Attitude&lt;/li&gt;
&lt;li&gt;Game Base Learning Awareness&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;to be continued ......&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-8628940483429617656?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=HhAvsVymkOQ:-WDWGH0Rlms:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/HhAvsVymkOQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/HhAvsVymkOQ/game-literacy.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/03/game-literacy.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-548144413572439784</guid><pubDate>Tue, 16 Mar 2010 07:59:00 +0000</pubDate><atom:updated>2010-03-16T16:04:49.196+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><title>CERO - Japanese Game Ratings</title><description>&lt;big&gt;&lt;a href="http://www.cero.gr.jp/"&gt;http://www.cero.gr.jp/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.ign.com/cero.html"&gt;http://www.ign.com/cero.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Current CERO Ratings&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_a.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - A&lt;/div&gt; Titles rated &lt;strong&gt;A&lt;/strong&gt;  have been assessed to be suitable for gamers of all ages. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_b.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - B&lt;/div&gt; Titles rated &lt;strong&gt;B&lt;/strong&gt;  have been assessed to be suitable for gamers ages 12 and up. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_c.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - C&lt;/div&gt; Titles rated &lt;strong&gt;C&lt;/strong&gt;  have been assessed to be suitable for gamers ages 15 and up. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_d.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - D&lt;/div&gt; Titles rated &lt;strong&gt;D&lt;/strong&gt;  have been assessed to be suitable for gamers ages 17 and up. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_z.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - Z&lt;/div&gt; Titles rated &lt;strong&gt;A&lt;/strong&gt;  have been assessed to be suitable only for gamers ages 18 and up. These  titles contain explicit content and are banned for sale to any person  under the age of 18. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/games/image/cero_e_statistical.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - Statistical&lt;/div&gt; Titles with this mark are  Statictical software releases and have not been reviewed under the  typical terms of CERO. Programs rated in this manner may or may not be  appropriate for all ages. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/games/image/cero_f_trialsampler.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - Sampler&lt;/div&gt; Titles rated with this mark  are Trial Versions of software. Programs rated in this manner may or may  not be appropriate for all ages, and they also may not contain all of  the content that will be considered for the CERO rating of the final  game release. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_g_rp.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - Rating Pending&lt;/div&gt; Titles rated with this  mark have not yet been rated, as they are not yet complete in  production and have not yet been evaluated by CERO. Programs marked in  this manner may or may not be appropriate for all ages. Please check  back for the final rating at a later date. &lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;a name="ceroPREV"&gt; &lt;/a&gt;Prior CERO Ratings &lt;/big&gt;&lt;br /&gt;&lt;small&gt;(discontinued March 1st, 2006)&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_classic_all.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - All&lt;/div&gt; Titles rated with the original &lt;strong&gt;All&lt;/strong&gt;  rating have been assessed to be suitable for gamers of all ages. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_classic_12.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - 12&lt;/div&gt; Titles rated with the original &lt;strong&gt;12&lt;/strong&gt;  rating have been assessed to be suitable for gamers ages 12 and up. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_classic_15.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - 15&lt;/div&gt; Titles rated with the original &lt;strong&gt;15&lt;/strong&gt;  rating have been assessed to be suitable for gamers ages 15 and up. &lt;/div&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_classic_18.gif" border="0" height="69" width="57" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;CERO - 18&lt;/div&gt; Titles rated with the original &lt;strong&gt;18&lt;/strong&gt;  rating have been assessed to be suitable only for gamers ages 18 and  up. &lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;a name="ceroCONTENT"&gt; &lt;/a&gt;CERO Content Descriptors&lt;/big&gt;&lt;br /&gt;&lt;small&gt;NOTE: The degree of content included in any category will be  factored into the CERO Rating.&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name="ceroROMANCE"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_love.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Romance &lt;/div&gt; Contains expressions of romance or  love. (Possibly includes kissing, hugging, dating, and other expressions  of romantic desire or relations.) &lt;/div&gt; &lt;a name="ceroSEX"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_sex.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Sexuality &lt;/div&gt; Contains expressions of sexual  relations and/or sexual activity. (Possibly includes swimwear or  suggestive outfits, exposure of underwear, nudity, suggestive behavior,  immoral thoughts, prostitution, sexual contact and/or activities, and  other sexual content.) &lt;/div&gt; &lt;a name="ceroVIOLENCE"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_violence.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Violence &lt;/div&gt; Contains violent activity.  (Possibly includes fighting, bodily harm and wounding, killing,  dismemberment, depiction of corpses, blood and gore, and other violent  content.) &lt;/div&gt; &lt;a name="ceroFRIGHT"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_fright.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Fright&lt;/div&gt; Contains frightful or horror  elements. (Possibly includes traditional horror characters such as  ghosts, zombies, vampires, or other elements of the occult, as well as  moments designed to frighten. Usually used to designate games that may  scare children, the Fright icon might not be found on frightening games  outside of lower age ratings, even in games that fall into the Horror  genre.)  &lt;/div&gt; &lt;a name="ceroDRINKSMOKE"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_drinksmoke.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Drinking &amp;amp; Smoking &lt;/div&gt; Contains depiction  or references to the consumption of alcohol and/or cigarette or cigar  smoking. &lt;/div&gt; &lt;a name="ceroGAMBLE"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_gamble.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Gambling &lt;/div&gt; Contains gambling activities,  either by depiction or in interactive form.  &lt;/div&gt; &lt;a name="ceroCRIME"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_crime.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Crime &lt;/div&gt; Contains criminal activity, either by  depiction or in interactive form. (Possibly includes illegal activity,  dangerous and unlawful behavior, abusive behavior, prostitution, rape,  organized crime, and other criminal acts.) &lt;/div&gt; &lt;a name="ceroDRUG"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_drug.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Drugs&lt;/div&gt; Contains depiction or references to  the use of drugs and illegal narcotics. &lt;/div&gt; &lt;a name="ceroLANGUAGE"&gt;&lt;/a&gt; &lt;div style="padding-bottom: 10px;"&gt; &lt;div style="float: left; padding-right: 10px;"&gt;&lt;img src="http://media.ign.com/ign/images/cero_language.gif" border="0" height="40" width="40" /&gt;&lt;/div&gt; &lt;div class="esrbHead"&gt;Language &lt;/div&gt; Contains profane, derogatory or  bigoted language.  &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-548144413572439784?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=DstH4QJqIAc:u35BkAYnnA0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/DstH4QJqIAc" height="1" width="1"/&gt;</description><enclosure type="" url="http://www.cero.gr.jp/" length="0" /><enclosure type="text/html" url="http://www.ign.com/cero.html" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/DstH4QJqIAc/cero-japanese-game-ratings.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/03/cero-japanese-game-ratings.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4827040484270446573</guid><pubDate>Tue, 16 Mar 2010 07:49:00 +0000</pubDate><atom:updated>2010-03-16T15:54:06.590+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><title>PEGI  Pan European Game Information</title><description>&lt;a href="http://pegi.eu/"&gt;PEGI  Pan European Game Information&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-top: 5px;" class="headline5"&gt;What do the labels mean?&lt;/div&gt;  &lt;div style="margin-top: 5px;"&gt;The PEGI labels appear on front and back  of the packaging indicating one of the following age levels: 3, 7, 12,  16 and 18.  They provide a reliable indication of the suitability of the  game content in terms of protection of minors. The age rating does not  take into account the difficulty level or skills required to play a  game. &lt;/div&gt;       &lt;div style="margin-bottom: 10px; width: 455px;"&gt;         &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px; border: 1px solid rgb(100, 149, 179); background-color: rgb(228, 237, 242); position: inherit;"&gt;    &lt;div style="clear: left; margin: 16px; width: 455px; height: 84px;"&gt;    &lt;div style="float: left; width: 90px;"&gt;        &lt;img src="http://www.pegi.info/en/index/id/33/media/img/320.gif" alt="" title="3+" align="middle" border="0" /&gt;    &lt;/div&gt;     &lt;div style="float: left; width: 90px;"&gt;        &lt;img src="http://www.pegi.info/en/index/id/33/media/img/321.gif" alt="" title="7+" align="middle" border="0" /&gt;    &lt;/div&gt;    &lt;div style="float: left; width: 90px;"&gt;        &lt;img src="http://www.pegi.info/en/index/id/33/media/img/322.gif" alt="" title="12+" align="middle" border="0" /&gt;    &lt;/div&gt;     &lt;div style="float: left; width: 90px;"&gt;        &lt;img src="http://www.pegi.info/en/index/id/33/media/img/323.gif" alt="" title="16+" align="middle" border="0" /&gt;    &lt;/div&gt;    &lt;div style="float: left; width: 90px;"&gt;        &lt;img src="http://www.pegi.info/en/index/id/33/media/img/324.gif" alt="" title="18+" align="middle" border="0" /&gt;    &lt;/div&gt;                   &lt;/div&gt;      &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/320.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;PEGI 3&lt;/span&gt;&lt;br /&gt;   The content of games given this rating is considered suitable for  all age groups. Some violence in a comical context (typically Bugs Bunny  or Tom &amp;amp; Jerry cartoon-like forms of violence) is acceptable. The  child should not be able to associate the character on the screen with  real life characters, they should be totally fantasy. The game should  not contain any sounds or pictures that are likely to scare or frighten  young children. No bad language should be heard and there should be no  scenes containing nudity nor any reference to sexual activity.    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/321.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;PEGI 7&lt;/span&gt;&lt;br /&gt;   Any game that would normally be rated at 3 but contains some  possibly frightening scenes or sounds may be considered suitable in this  category. Some scenes of partial nudity may be permitted but never in a  sexual context.&lt;br /&gt;&lt;br /&gt;  &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/322.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;PEGI 12&lt;/span&gt;&lt;br /&gt;   Videogames that show violence of a slightly more graphic nature  towards fantasy character and/or non graphic violence towards  human-looking characters or recognisable animals, as well as videogames  that show nudity of a slightly more graphic nature would fall in this  age category. Any bad language in this category must be mild and fall  short of sexual expletives.   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/323.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;PEGI 16&lt;/span&gt;&lt;br /&gt;   This rating is applied once the depiction of violence (or sexual  activity) reaches a stage that looks the same as would be expected in  real life. More extreme bad language, the concept of the use of tobacco  and drugs and the depiction of criminal activities can be content of  games that are rated 16.   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/324.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;PEGI 18&lt;/span&gt;&lt;br /&gt;   The adult classification is applied when the level of violence  reaches a stage where it becomes a depiction of gross violence and/or  includes elements of specific types of violence. Gross violence is the  most difficult to define since it can be very subjective in many cases,  but in general terms it can be classed as the depictions of violence  that would make the viewer feel a sense of revulsion.&lt;br /&gt;   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="margin-top: 5px;"&gt;Descriptors shown on the back of the  packaging indicate the main reasons why a game has received a particular  age rating. There are eight such descriptors: violence, bad language,  fear, drugs, sexual, discrimination, gambling and online gameplay with  other people.&lt;/div&gt;   &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/269.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Bad Language&lt;/span&gt;&lt;br /&gt;   Game contains bad language    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/270.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Discrimination&lt;/span&gt;&lt;br /&gt;   Game contains depictions of, or material which may encourage,  discrimination    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/271.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Drugs&lt;/span&gt;&lt;br /&gt;   Game refers to or depicts the use of drugs   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/272.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Fear&lt;/span&gt;&lt;br /&gt;   Game may be frightening or scary for young children    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/273.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Gambling&lt;/span&gt;&lt;br /&gt;   Games that encourage or teach gambling    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/275.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Sex&lt;/span&gt;&lt;br /&gt;   Game depicts nudity and/or sexual behaviour or sexual references    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/276.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Violence&lt;/span&gt;&lt;br /&gt;   Game contains depictions of violence    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style="margin-bottom: 10px; width: 455px;"&gt;      &lt;div style="clear: left; float: left; width: 455px; position: relative; margin-top: 4px;"&gt;   &lt;div style="float: left; width: 64px; position: relative;" class="textContentBlack"&gt;     &lt;img src="http://www.pegi.info/en/index/id/33/media/img/274.gif" alt="" align="bottom" border="0" /&gt;   &lt;/div&gt;   &lt;div style="position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;"&gt;     &lt;span class="headline5"&gt;Online gameplay&lt;/span&gt;&lt;br /&gt;   Game can be played online&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="headline2"&gt;Extended Consumer Advice&lt;/span&gt;   &lt;br /&gt;This is  specific information explaining why a game received its  classification.  A number of examples are listed below:&lt;br /&gt;&lt;br /&gt;Contains: extreme  violence, criminal techniques, glamorisation of crime,  strong language&lt;br /&gt;&lt;br /&gt;Contains:  comic violence&lt;br /&gt;&lt;br /&gt;Contains: nudity, strong language, unrealistic  violence&lt;br /&gt;&lt;br /&gt;  &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;      &lt;span class="headline2"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-4827040484270446573?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=xR90WydHT4E:9yRhG1If_Hg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/xR90WydHT4E" height="1" width="1"/&gt;</description><enclosure type="" url="http://pegi.eu" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/xR90WydHT4E/pegi-pan-european-game-information.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/03/pegi-pan-european-game-information.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7144535121802964867</guid><pubDate>Tue, 16 Mar 2010 07:21:00 +0000</pubDate><atom:updated>2010-03-16T15:32:14.169+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><title>Entertainment Software Rating Board</title><description>&lt;a href="http://www.esrb.org"&gt;&lt;br /&gt;Entertainment Software Rating Board&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.ftc.gov/bcp/edu/multimedia/quizzes/ratings/esr_quiz_content.html"&gt;&lt;br /&gt;FTC ESRB Rating Quiz&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-7144535121802964867?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/iexdPPKRT9A" height="1" width="1"/&gt;</description><enclosure type="" url="http://www.esrb.org" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/iexdPPKRT9A/entertainment-software-rating-board.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/03/entertainment-software-rating-board.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-2266257545628629547</guid><pubDate>Tue, 16 Mar 2010 06:59:00 +0000</pubDate><atom:updated>2010-03-16T15:02:35.019+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><title>Media in the Lives of 8- to 18-Year-Olds</title><description>&lt;div id="cs_control_5386" class="cs_control CS_Element_Textblock"&gt;&lt;div class="title_type3"&gt;&lt;a href="http://www.kff.org/entmedia/mh012010pkg.cfm"&gt;Generation M2: Media in the Lives of 8- to  18-Year-Olds&lt;/a&gt;&lt;/div&gt;&lt;div class="text_body"&gt;&lt;br /&gt;A national survey by the  Kaiser Family Foundation found that with technology allowing nearly  24-hour media access as children and teens go about their daily lives,  the amount of time young people spend with entertainment media has risen  dramatically, especially among minority youth.  Today, 8-18 year-olds  devote an average of 7 hours and 38 minutes (7:38) to using  entertainment media across a typical day (more than 53 hours a week).   And because they spend so much of that time 'media multitasking' (using  more than one medium at a time), they actually manage to pack a total of  10 hours and 45 minutes (10:45) worth of media content into those 7½  hours.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Generation M&lt;sup&gt;2&lt;/sup&gt;: Media in the Lives of 8- to  18-Year-Olds&lt;/em&gt; is the third in a series of large-scale, nationally  representative surveys by the Foundation about young people's media  use.  It includes data from all three waves of the study (1999, 2004,  and 2009), and is among the largest and most comprehensive publicly  available sources of information about media use among American youth.&lt;br /&gt;&lt;blockquote&gt;&lt;img src="http://www.kff.org/insurance/images/icon_releases.gif" alt=" Press  Releases" title=" Press Releases" border="0" height="15" hspace="0" vspace="0" width="20" /&gt;&lt;a href="http://www.kff.org/entmedia/entmedia012010nr.cfm"&gt;News Release&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.kff.org/cproot-images/icon_reports_studies.gif" alt="Reports,  Studies  and Toplines Icon" title="Reports,  Studies  and  Toplines Icon" border="0" height="15" hspace="0" vspace="0" width="20" /&gt;Report:  &lt;a href="http://www.kff.org/entmedia/8010.cfm"&gt;Generation M&lt;sup&gt;2&lt;/sup&gt;:  Media in the Lives of 8- to 18-Year-Olds&lt;/a&gt;&lt;br /&gt;&lt;/blockquote&gt;The  report was released on Wednesday, January 20, 2010, at a forum in  Washington, D.C., that featured the chairman of the Federal  Communications Commission, media executives, and child development  experts.&lt;br /&gt;&lt;blockquote&gt;&lt;img src="http://www.kff.org/cproot-images/icon_video_audio.gif" alt="Video  Audio Icon" title="Video Audio Icon" border="0" height="10" hspace="0" vspace="0" width="20" /&gt; &lt;a target="_blank" href="http://event.netbriefings.com/event/kff/Archives/20jan10media/index.html"&gt;Webcast  of the event &lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.kff.org/medicaid/images/podcasticon.gif" alt="podcast" title="podcast" border="0" height="12" hspace="0" vspace="0" width="24" /&gt;  &lt;a href="http://podcast.kff.org/podcast/2010/011910_kff_media_audio.mp3"&gt;Podcast  of the event&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;img src="http://www.kff.org/cproot-images/icon_pdf.gif" alt="PDF Icon" title="PDF Icon" border="0" height="16" hspace="0" vspace="0" width="20" /&gt;&lt;a class="CP___PAGEID_425398" href="http://www.kff.org/entmedia/upload/entmedia012010agn.pdf"&gt;Agenda&lt;/a&gt;  (.pdf)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.kff.org/cproot-images/icon_pdf.gif" alt="PDF Icon" title="PDF Icon" border="0" height="16" hspace="0" vspace="0" width="20" /&gt;&lt;a class="CP___PAGEID_425441" href="http://www.kff.org/entmedia/upload/entmedia012010bio.pdf"&gt;Speaker  Biographies&lt;/a&gt; (.pdf)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.kff.org/cproot-images/icon_pdf.gif" alt="PDF Icon" title="PDF Icon" border="0" height="16" hspace="0" vspace="0" width="20" /&gt;&lt;a style="" class="CP___PAGEID_425892" href="http://www.kff.org/entmedia/upload/mh012010presentL.pdf"&gt;Presentation&lt;/a&gt;  (.pdf)&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.kff.org/cproot-images/icon_video_audio.gif" alt="Video  Audio Icon" title="Video Audio Icon" border="0" height="10" hspace="0" vspace="0" width="20" /&gt; &lt;a href="http://www.kff.org/entmedia/hr012010video.cfm"&gt;Documentary:  Profiles of Generation M&lt;sup&gt;2&lt;/sup&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;/div&gt;   &lt;div id="cs_control_19431" class="cs_control CS_Element_CustomCF"&gt;&lt;div id="CS_CCF_424782_19431"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="text_body"&gt;Information  provided by the &lt;a href="http://www.kff.org/about/entmediastudies.cfm"&gt;Program  for the Study of Media and Health&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="text_body"&gt;Publish  Date: 2010-01-20&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-2266257545628629547?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=BUC1Kdumov0:shIvknZHA5M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/BUC1Kdumov0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/BUC1Kdumov0/media-in-lives-of-8-to-18-year-olds.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/03/media-in-lives-of-8-to-18-year-olds.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4758814315495177985</guid><pubDate>Tue, 09 Mar 2010 08:54:00 +0000</pubDate><atom:updated>2010-03-10T01:37:46.006+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Gamer</category><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><title>Gamers</title><description>&lt;strong&gt;Gamers (generations)&lt;/strong&gt; by K. M. Kapp, 2007&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Gamer 1.0 (birth 1961-1970, gaming 1971-1980, game: Pong)&lt;/li&gt;&lt;li&gt;Gamer 2.0 (birth 1971-1980, gaming 1981-1990, game: Pac-Man, Spac Invaders, Battlezone, Super Mario Brothers, Tetris)&lt;/li&gt;&lt;li&gt;Gamer 3.0 (birth 1981-1990, gaming 1991-2000, Myst, Zelda, Tomb Raider, Diablo, EverQuest, Super Mario 64)&lt;/li&gt;&lt;li&gt;Gamer 4.0 (birth 1991-2000, gaming 2001-2010, SimCity, The Sims, Halo, World of Warcraft, America’s Army, Grand Theft Auto 3)&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;strong&gt;Traits of Gamers&lt;/strong&gt;&lt;br /&gt;(in K. M. Kapp 2007,from J Beck &amp;amp; M Wade)&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Problem solvers&lt;/li&gt;&lt;li&gt;Multitasking&lt;/li&gt;&lt;li&gt;Competitive&lt;/li&gt;&lt;li&gt;Resilient&lt;/li&gt;&lt;li&gt;Confident&lt;/li&gt;&lt;li&gt;Sociable&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;strong&gt;Attributes of Gamers&lt;/strong&gt;&lt;br /&gt;(by K Dini, psychiatrist, 2008)&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Gamers are more autonomous&lt;/li&gt;&lt;li&gt;Gamers believe there are various routes to success&lt;/li&gt;&lt;li&gt;Gamers attempt to work with what they have instead of waiting until situations are perfect&lt;/li&gt;&lt;li&gt;Gamers use trial-and-error methods&lt;/li&gt;&lt;li&gt;Gamers are more likely to ask for advice when needed&lt;/li&gt;&lt;li&gt;Gamers adapt&lt;/li&gt;&lt;li&gt;Gamers often feel that people can succeed with hard work&lt;/li&gt;&lt;li&gt;Gamers believe there are benefits to risks&lt;/li&gt;&lt;li&gt;Gamers recognize the benefit to following a grand strategy&lt;/li&gt;&lt;li&gt;Gamers believe in personal responsibility (e.g. in MMORPG)&lt;/li&gt;&lt;li&gt;Gamers recognize the benefits to functioning in a group (e.g. in MMORPG)&lt;/li&gt;&lt;li&gt;Gamers learn leadership skill (e.g. in MMORPG)&lt;/li&gt;&lt;/ol&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-4758814315495177985?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/NZpU19m_V6I" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/NZpU19m_V6I/gamers.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/03/gamers.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-413816605885335786</guid><pubDate>Tue, 23 Feb 2010 16:14:00 +0000</pubDate><atom:updated>2010-02-24T00:14:56.239+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">SITE</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Conference</category><title>SITE Conference</title><description>最新目標 &lt;br /&gt;
&lt;br /&gt;
SITE CONFERENCE - I'm coming&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://site.aace.org/conf/" linkindex="53"&gt;http://site.aace.org/conf/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h3 class="calendar" style="clear: both;"&gt;SITE 2011&lt;/h3&gt;&lt;h4&gt;&lt;span class="calendar"&gt;Nashville, TN, USA&lt;/span&gt;&lt;br /&gt;
March 7 - 11, 2011&lt;/h4&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-413816605885335786?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/86FdRcdTjUs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/86FdRcdTjUs/site-conference.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/02/site-conference.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4602903902556820072</guid><pubDate>Tue, 12 Jan 2010 13:38:00 +0000</pubDate><atom:updated>2010-01-12T21:39:35.911+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><title>Digital Game Based Learning Once Removed Teaching Teachers</title><description>Becker, K. (2007). Digital game-based learning once removed: Teaching teachers. &lt;span style="font-style: italic;"&gt;British Journal of Educational Technology&lt;/span&gt;, 38(3):478-488&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 425px; text-align: left;" id="__ss_2894212"&gt;&lt;a style="margin: 12px 0pt 3px; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; display: block; text-decoration: underline;" href="http://www.slideshare.net/oooh/digital-game-based-learning-once-removed-teaching-teachers-2894212" title="Digital Game Based Learning Once Removed Teaching Teachers"&gt;Digital Game Based Learning Once Removed Teaching Teachers&lt;/a&gt;&lt;object style="margin: 0px;" height="355" width="425"&gt;&lt;param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=digitalgame-basedlearningonceremovedteachingteachers-100112072050-phpapp02&amp;amp;stripped_title=digital-game-based-learning-once-removed-teaching-teachers-2894212"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=digitalgame-basedlearningonceremovedteachingteachers-100112072050-phpapp02&amp;amp;stripped_title=digital-game-based-learning-once-removed-teaching-teachers-2894212" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style="font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;"&gt;View more &lt;a style="text-decoration: underline;" href="http://www.slideshare.net/"&gt;presentations&lt;/a&gt; from &lt;a style="text-decoration: underline;" href="http://www.slideshare.net/oooh"&gt;oooh&lt;/a&gt;.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-4602903902556820072?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/O0zpwWCAkyg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/O0zpwWCAkyg/digital-game-based-learning-once.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2010/01/digital-game-based-learning-once.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-48733936032407526</guid><pubDate>Fri, 25 Dec 2009 17:35:00 +0000</pubDate><atom:updated>2009-12-26T12:50:44.041+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">ROLEX</category><title>ROLEX 16610 Submariner V</title><description>ROLEX的錶算是眾所皆知的品牌，對許多人而言，也許還停留在傳統復古的造型上，早期台灣田僑仔或是暴發戶所配戴的印象上，其實ROLEX也有運動風格的錶款，如今我也入手了一只，加入ROLEX的行列。&lt;br /&gt;
&lt;br /&gt;
我所擁有的是ROLEX 16610 潛水錶，上有ROLEX明顯的凸起鏡面的日期顯示，可潛水300m，非常的有質感，算是男錶中熱門的款式，搭配西裝襯衫或是運動休閒都非常適合，動靜皆宜，我真的愛不釋手。&lt;br /&gt;
&lt;br /&gt;
為了紀念這一刻，特地寫了簡單的開箱文來記錄... &lt;br /&gt;
&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_xUC_Awx1rvc/SzWVHhTN7EI/AAAAAAAAEDk/Lmc_u4eLk00/s1600-h/DSC06859.JPG" imageanchor="1" linkindex="674" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" src="http://3.bp.blogspot.com/_xUC_Awx1rvc/SzWVHhTN7EI/AAAAAAAAEDk/Lmc_u4eLk00/s640/DSC06859.JPG" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;
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這是在Youtube上所找到的影片&lt;br /&gt;
&lt;br /&gt;
&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/__yv3LXsfyQ&amp;hl=zh_TW&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/__yv3LXsfyQ&amp;hl=zh_TW&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-48733936032407526?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=SyVsSfYKhLk:zW8O82dMzA8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/SyVsSfYKhLk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/SyVsSfYKhLk/rolex-16610-submariner-v.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_xUC_Awx1rvc/SzTzmEGnr6I/AAAAAAAAECs/jrntyVD3_Hs/s72-c/DSC06829.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/12/rolex-16610-submariner-v.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4167592980202093348</guid><pubDate>Sat, 28 Nov 2009 07:39:00 +0000</pubDate><atom:updated>2009-11-28T15:44:47.509+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game Awareness</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><category domain="http://www.blogger.com/atom/ns#">Computer Games Inventory</category><title>Computer Games Inventory (CGI)</title><description>&lt;a href="http://courseweb.unt.edu/gjones/computergameinventory.html"&gt;http://courseweb.unt.edu/gjones/computergameinventory.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;Computer Games Inventory (CGI)&lt;/h1&gt;  Dr. Greg Jones&lt;br /&gt;Dept. of Learning Technologies&lt;br /&gt;University of North Texas&lt;br /&gt;  &lt;h2&gt;What is it?&lt;/h2&gt;  &lt;p class="indent"&gt; The Computer Gaming Inventory (CGI) was created in the Spring of 2006 at the University of North Texas as a result of discussions with &lt;a href="http://lt.unt.edu/doc_cecs_intro.html"&gt;Educational Computing&lt;/a&gt; doctoral students. There was a need to measure gaming use and attitudes, but there was little success finding an existing instrument in the literature. One recent attempt to measure computer game use and attitudes in a small sample of college students was the qualitative survey performed by Pew Internet and American Life Project (&lt;a href="http://www.pewinternet.org/pdfs/PIP_College_Gaming_Reporta.pdf"&gt;Jones, 2003&lt;/a&gt;). However, we desired a quantifiable questionnaire that would be easy to deliver online to college students and in the future to K-12 students. Therefore, we adapted elements from the Pew study, and then added questions based on our content expertise as well as demographic questions, to create our Computer Gaming Inventory (CGI). &lt;/p&gt;&lt;h2&gt;Version 1&lt;/h2&gt;  &lt;p class="indent"&gt; The verison 1 instrument is a ninety-six question survey consisting of two sections: (1) computer gaming types and frequency (66 questions), and (2) attitudes towards computer and video games (30 questions). Although the CGI seems lengthy, we found that college students can take the survey in less than 15 minutes. &lt;/p&gt;  &lt;p class="indent"&gt;The initial pilot stuides showed that the instrument does indeed measure computer game attituides and the frequency of use. The AERA paper in the publications section has the initial details on the factor analysis. &lt;/p&gt;  &lt;p class="indent"&gt; Two full stuides at both UNT and TCU started in the fall of 2007 using the instrument with over 800 college students involved in both stuides. The initial TCU data is being presented at the 2008 AACE SITE conference. The UNT study will not be complete until the end of spring 2008, when its analysis will begin. The instrument is scheduled to be used in two Texas High Schools during 2008, which will be our first look at its use in a K-12 setting. &lt;/p&gt;   &lt;p class="indent"&gt;We are planning to complete the full analysis of version 1 by the end of 2008. When completed, this web page will be updated again to reflect the research discovered. If you want more information about the instrument, e-mail Dr. Jones (gjones@unt.edu). &lt;/p&gt;    &lt;h2&gt;Publications&lt;/h2&gt;   &lt;p class="hindent"&gt; Jones, J. G., Copeland, B., &amp;amp; Kalinowski, K. (2007). &lt;a href="http://courseweb.unt.edu/gjones/pdf/AERA_CGI_Jones_2007.pdf"&gt;Pre-service teacher's attitudes towards computer games&lt;/a&gt;. In Proceedings of the American Educational Research Association. Chicago: American Educational Research Association.&lt;/p&gt;  &lt;p class="hindent"&gt;Gratch, J., Maninger, R., Jones, J. G., &amp;amp; Kely, J. (2008, March). Video games in education: Do they have a future? Society for Information Technology and Teacher Education International Conference, Las Vegas, NV. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-4167592980202093348?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=VW74Mq0YUAE:74FkbVLJtTc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/VW74Mq0YUAE" height="1" width="1"/&gt;</description><enclosure type="text/html" url="http://courseweb.unt.edu/gjones/computergameinventory.html" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/VW74Mq0YUAE/computer-games-inventory-cgi.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/11/computer-games-inventory-cgi.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6707556533744782872</guid><pubDate>Sat, 28 Nov 2009 07:28:00 +0000</pubDate><atom:updated>2009-11-28T15:28:40.626+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><category domain="http://www.blogger.com/atom/ns#">Book</category><title>Don't Bother me Mom – I'm Learning!</title><description>Prensky M. (2006), Don't Bother me Mom – I'm Learning, How Computer and Video Games Are Preparing Your Kids for 21st Century Success – and How You Can Help!, Paragon House, Minnesota, USA, 254 p&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.amazon.com/Dont-Bother-Me-Mom-Im-Learning/dp/1557788588"&gt;http://www.amazon.com/Dont-Bother-Me-Mom-Im-Learning/dp/1557788588&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prensky(2006) sees five “levels of learning” in video games:&lt;br /&gt;
1. learning level 1: How&lt;br /&gt;
2. learning level 2: What&lt;br /&gt;
3. learning level 3: Why&lt;br /&gt;
4. learning level 4: Where&lt;br /&gt;
5. learning level 5: Whether&lt;br /&gt;
&lt;br /&gt;
As Prensky(2006) does with three actual examples teachers should try to learn to search for the positive learning elements in games. Once teachers have the skills for checking learning levels in games, the resistance against games will go down.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-6707556533744782872?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/QmIlZHTFFOU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/QmIlZHTFFOU/dont-bother-me-mom-im-learning.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/11/dont-bother-me-mom-im-learning.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-1540026533669618177</guid><pubDate>Wed, 25 Nov 2009 15:21:00 +0000</pubDate><atom:updated>2009-11-25T23:21:07.672+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Google Apps</category><category domain="http://www.blogger.com/atom/ns#">Education</category><title>Why Google Apps for Education?</title><description>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IRYRbPCHTck&amp;hl=zh_TW&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IRYRbPCHTck&amp;hl=zh_TW&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-1540026533669618177?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/bMa0OpFTcPY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/bMa0OpFTcPY/why-google-apps-for-education.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/11/why-google-apps-for-education.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7959340622732903764</guid><pubDate>Sun, 22 Nov 2009 09:23:00 +0000</pubDate><atom:updated>2009-11-22T17:25:58.700+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Life</category><title>有好一段時間沒有寫文章</title><description>因為發生許多事情卡著，又加上工作、學習、玩樂(哈).....&lt;br /&gt;嗯！可見我的研究有多久沒有突破性的進展了，是該振作圖強的時候了，&lt;br /&gt;&lt;br /&gt;加油！好嗎  (對自己說........)&lt;br /&gt;&lt;br /&gt;go go go ........&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-7959340622732903764?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/jerry-7?a=LOuHC9KyHKQ:f9rk-EK6zhA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/jerry-7?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/LOuHC9KyHKQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/LOuHC9KyHKQ/blog-post.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/11/blog-post.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-3286850499750604882</guid><pubDate>Wed, 23 Sep 2009 15:00:00 +0000</pubDate><atom:updated>2009-09-23T23:39:17.017+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">NTNU ICE</category><category domain="http://www.blogger.com/atom/ns#">Simulation-based e-learning</category><title>9/23模擬式數位學習 Simulation-based e-learning</title><description>1.模擬是什麼？&lt;br /&gt;Instructional simulations are said to enable students to bridge the gap between reality and abstract knowledge by discovery method, to improve motivation and enhance learning by active student interaction. (Jong, 1991)&lt;br /&gt;&lt;br /&gt;2.模擬如何協助學習者？&lt;br /&gt;&lt;br /&gt;Presentation and Practive&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_xUC_Awx1rvc/Sro-PfmY06I/AAAAAAAADyg/yFrYTWia4YM/s1600-h/simulation.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 136px;" src="http://2.bp.blogspot.com/_xUC_Awx1rvc/Sro-PfmY06I/AAAAAAAADyg/yFrYTWia4YM/s400/simulation.jpg" alt="" id="BLOGGER_PHOTO_ID_5384684740376318882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 0, 0);font-size:100%;" &gt;Simulation&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;具體經驗                       &lt;------&gt;   抽象概念&lt;br /&gt;Concrete experience                   Abstract conceptualization&lt;br /&gt;&lt;br /&gt;應用與驗證                   &lt;------&gt;   觀察與反思&lt;br /&gt;Active experientation                 Observation and reflection&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Within the presentation mode, the hybrid simulation is much more effective than the pure simulation.&lt;br /&gt;&lt;br /&gt;所以不能只有單純的模擬，同時必須考量教學設計。&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.froguts.com/flash_content/index.html"&gt;DEMO：解剖青蛙的模擬&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-3286850499750604882?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/bdiy1xjHwEM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/bdiy1xjHwEM/923-simulation-based-e-learning.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_xUC_Awx1rvc/Sro-PfmY06I/AAAAAAAADyg/yFrYTWia4YM/s72-c/simulation.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/09/923-simulation-based-e-learning.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6163418591508191270</guid><pubDate>Wed, 23 Sep 2009 14:59:00 +0000</pubDate><atom:updated>2009-09-23T22:59:03.549+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Integrating ICT in Education</category><category domain="http://www.blogger.com/atom/ns#">NTNU ICE</category><title>9/23資訊科技融入教學 Introduction to Integrating ICT in Education</title><description>Introduction to Integrating ICT in Education&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.drlarrymanning.com/Texas%20College/EDUC/Roblyer%20PPT%20Ch.%201.ppt" linkindex="100"&gt;Integrating educational technology into teaching Chapter 1&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
可由四個觀點來定義教育科技(Educational Technology)，媒體與視聽(Media and Audio-Visual)、電腦系統(Computer System)、教學系統與設計(Instructional Systems and Design)、職業訓練(Vocational Training)。&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Media and Audio-visual&lt;/b&gt;&lt;br /&gt;
AECT defines educational technology as media for communicating concepts&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Instructional Systems and Instructional Design&lt;/b&gt;&lt;br /&gt;
ISPE defines educational technology as media for communicating concepts&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Vocational Training Tools(Technology Education)&lt;/b&gt;&lt;br /&gt;
ITEA defines educational technology as a “preparation for the world of work”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Computer-Based Systems&lt;/b&gt;&lt;br /&gt;
ISTE defines educational technology as “computers and related electronic resources”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;從教育科技的發展歷史中，給我們的啟示如下：&lt;/b&gt;&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;科技不是萬靈丹&lt;/li&gt;
&lt;li&gt;素養(literacy)提供有限的理由&lt;/li&gt;
&lt;li&gt;教師不是開發者&lt;/li&gt;
&lt;li&gt;可能並不等於適合的、可行的、或是必然的&lt;/li&gt;
&lt;li&gt;改變速度快到難以跟上&lt;/li&gt;
&lt;li&gt;較傳統的科技是有用的&lt;/li&gt;
&lt;li&gt;教師總是最關鍵的因素&lt;/li&gt;
&lt;/ol&gt;&lt;br /&gt;
&lt;b&gt;科技教育中的議&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Societal Issues &lt;/li&gt;

&lt;ul&gt;&lt;li&gt;經濟情況&lt;/li&gt;
&lt;li&gt;反科技的態度&lt;/li&gt;
&lt;li&gt;沒有小孩落後(No Child Left Behind Act)的政策執行&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;Educational Issues&lt;/li&gt;

&lt;ul&gt;&lt;li&gt;標準變動&lt;/li&gt;
&lt;li&gt;對網際網路與遠距教學的倚賴&lt;/li&gt;
&lt;li&gt;討論著，directed vs. inquiry based/constructivist 的教學方法&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;Cultural &amp;amp; Ethnic Issues&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;數位落差&lt;/li&gt;
&lt;li&gt;種族與性別的公平&lt;/li&gt;
&lt;li&gt;特殊需求&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;li&gt;Legal and Ethical Issues&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;病毒/駭客入侵&lt;/li&gt;
&lt;li&gt; 抄襲&lt;/li&gt;
&lt;li&gt;隱私/安全&lt;/li&gt;
&lt;li&gt;著作權&lt;/li&gt;
&lt;li&gt;非法下載/盜版軟體&lt;/li&gt;
&lt;/ul&gt;&lt;li&gt;Emergent Trends&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;無線網路連結&lt;/li&gt;
&lt;li&gt;科技的結合&lt;/li&gt;
&lt;li&gt;行動設備&lt;/li&gt;
&lt;li&gt;高速通訊&lt;/li&gt;
&lt;li&gt;視覺環境系統&lt;/li&gt;
&lt;li&gt;智慧化應用&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;a href="http://www.iste.org%20/" linkindex="100"&gt;ISTE NETS · S&lt;/a&gt;&lt;br /&gt;
Technology Foundation Standards for Students&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/_KbR8ph9fbU" height="1" width="1"/&gt;</description><enclosure type="" url="http://www.dechuantea.com/" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/_KbR8ph9fbU/blog-post.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_xUC_Awx1rvc/Sppbt8jW_zI/AAAAAAAADuU/uAsYF1y1vDs/s72-c/IMAG0033.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/08/blog-post.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7368649747402609587</guid><pubDate>Thu, 27 Aug 2009 15:45:00 +0000</pubDate><atom:updated>2009-08-28T00:41:53.569+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game Literacy</category><title>Game Literacy</title><description>&lt;a href="http://onlyagame.typepad.com/only_a_game/2007/08/game-literacy.html"&gt;Game Literacy &lt;/a&gt;    - Only a Game (&lt;span style="font-size:100%;"&gt;"Hah," She thought, "Here shall be a new game."&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;a title="View What is Videogame Literacy? on Scribd" href="http://www.scribd.com/doc/2937516/What-is-Videogame-Literacy" style="margin: 12px auto 6px; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; display: block; text-decoration: underline;"&gt;What is Videogame Literacy?&lt;/a&gt; &lt;object codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" id="doc_514277412196910" name="doc_514277412196910" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" align="middle" height="500" width="100%"&gt;  &lt;param name="movie" value="http://d.scribd.com/ScribdViewer.swf?document_id=2937516&amp;amp;access_key=key-62n9k32zsp174a7l6o4&amp;amp;page=1&amp;amp;version=1&amp;amp;viewMode="&gt;   &lt;param name="quality" value="high"&gt;   &lt;param name="play" value="true"&gt;  &lt;param name="loop" value="true"&gt;   &lt;param name="scale" value="showall"&gt;  &lt;param name="wmode" value="opaque"&gt;   &lt;param name="devicefont" value="false"&gt;  &lt;param name="bgcolor" value="#ffffff"&gt;   &lt;param name="menu" value="true"&gt;  &lt;param name="allowFullScreen" value="true"&gt;   &lt;param name="allowScriptAccess" value="always"&gt;   &lt;param name="salign" value=""&gt;        &lt;embed src="http://d.scribd.com/ScribdViewer.swf?document_id=2937516&amp;amp;access_key=key-62n9k32zsp174a7l6o4&amp;amp;page=1&amp;amp;version=1&amp;amp;viewMode=" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="opaque" devicefont="false" bgcolor="#ffffff" name="doc_514277412196910_object" menu="true" allowfullscreen="true" allowscriptaccess="always" salign="" type="application/x-shockwave-flash" align="middle" height="500" width="100%"&gt;&lt;/embed&gt; &lt;/object&gt;  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;to be continue .....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-7368649747402609587?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/dLo9ORCwryY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/dLo9ORCwryY/game-literacy.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/08/game-literacy.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-3641029823021910413</guid><pubDate>Fri, 07 Aug 2009 13:33:00 +0000</pubDate><atom:updated>2009-08-07T21:35:28.477+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Teacher</category><title>What Teachers Need to Know about Game Design</title><description>&lt;a href="http://teachingdesign.blogspot.com/2007/12/what-teachers-need-to-know-about-game.html"&gt;What Teachers Need to Know about Game Design (Part 1 of 2)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://teachingdesign.blogspot.com/2007/12/what-teachers-need-to-know-about-game_29.html"&gt;What Teachers Need to Know about Game Design (Part 2 of 2)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-3641029823021910413?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/YN2cQ1bu60U" height="1" width="1"/&gt;</description><enclosure type="" url="http://tweetmeme.com/" length="0" /><link>http://feedproxy.google.com/~r/jerry-7/~3/YN2cQ1bu60U/tweetmeme-search-and-retweet-hottest.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_xUC_Awx1rvc/Sm8nsOlmzfI/AAAAAAAADtk/ND4Czm8KxZA/s72-c/tweetmeme.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/07/tweetmeme-search-and-retweet-hottest.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-3783020738540868291</guid><pubDate>Mon, 13 Jul 2009 17:25:00 +0000</pubDate><atom:updated>2009-07-14T01:27:41.614+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><title>Game-Based Learning</title><description>&lt;a href="http://serc.carleton.edu/introgeo/games/"&gt;http://serc.carleton.edu/introgeo/games/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;his module is written to assist faculty who want to start using games to help&lt;br /&gt;them teach. &lt;p&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;The big challenge is to make your learning objective integral to game&lt;br /&gt;play.&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Once you've done that, you can use games to: &lt;ul&gt;&lt;li&gt;Make learning fun&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Liven up your classroom&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Motivate your students to learn outside the classroom&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;h2&gt;&lt;span style="font-size:100%;"&gt;What Is Game-based Learning?&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;Features of game-based learning (GBL):&lt;/p&gt;&lt;ul&gt;&lt;li&gt;GBL uses competitive exercises, either pitting the students against each&lt;br /&gt;other or getting them to challenge themselves in order to motivate them to&lt;br /&gt;learn better.&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Games often have a fantasy element that engages players in a learning&lt;br /&gt;activity through a storyline. &lt;/li&gt;&lt;br /&gt;&lt;li&gt;In order to create a truly educational game, the instructor needs to&lt;br /&gt;make sure that learning the material is essential to scoring and winning.&lt;a class="rightlink" href="http://serc.carleton.edu/introgeo/games/whatis.html" linkindex="9"&gt;Learn&lt;br /&gt;more here.&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;p&gt;Categories of games that can be adapted for learning include:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/digigbl.html" linkindex="10"&gt;Video Games&lt;/a&gt; (Digital Game-Based Learning)&lt;/li&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/bordcard.html" linkindex="11"&gt;Board and Card Games&lt;/a&gt;: with descriptions of geoscience games &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;Why Use Game-based Learning?&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Not only does the integration of learning with gaming make science more fun;&lt;br /&gt;it also:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Motivates students to learn&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Immerses them in the material so they learn more effectively&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Encourages them to learn from their mistakes. &lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;h2&gt;&lt;span style="font-size:100%;"&gt;How to Teach with Games&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;To integrate learning and game play:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Work out how to give students points for accomplishing certain goals in&lt;br /&gt;a lesson plan&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Decide on rewards for the victors&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Create game pieces&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Test your game before you run it&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;a class="rightlink" href="http://serc.carleton.edu/introgeo/games/howtogbl.html" linkindex="13"&gt;&lt;p&gt;&lt;br /&gt;Learn more here.&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Some important concerns include:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/goodgame.html" linkindex="14"&gt;What Makes a Good Game?&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/competition.html" linkindex="15"&gt;Playing Fair&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/grading.html" linkindex="16"&gt;Grades and Games&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;h2&gt;&lt;span style="font-size:100%;"&gt;Geoscience Examples&lt;/span&gt;&lt;/h2&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/bytype.html" linkindex="17"&gt;By type&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;&lt;a href="http://serc.carleton.edu/introgeo/games/bytopic.html" linkindex="18"&gt;By geoscience topic&lt;/a&gt;&lt;/li&gt;&lt;br /&gt;&lt;/ul&gt;&lt;h2&gt;&lt;span style="font-size:100%;"&gt;References&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;A &lt;a href="http://serc.carleton.edu/introgeo/games/refs.html" linkindex="19"&gt;bibliography&lt;/a&gt; of essays and articles dealing with the use of games in education.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7731390412022458410-3783020738540868291?l=jerry-7.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/jerry-7/~4/nKjOEC2ni_E" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/jerry-7/~3/nKjOEC2ni_E/game-based-learning.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total><feedburner:origLink>http://jerry-7.blogspot.com/2009/07/game-based-learning.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7703071847472218646</guid><pubDate>Tue, 07 Jul 2009 17:35:00 +0000</pubDate><atom:updated>2009-07-08T01:35:52.448+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Movie</category><title>送行者 禮儀師的樂章</title><description>&lt;p&gt;&lt;a href="http://departures.pixnet.net/blog" target="_blank"&gt;送行者 禮儀師的樂章 官方網站&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://p0.p.pixnet.net/albums/userpics/0/0/904400/4a164322094c7.jpg" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;
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&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 10pt;"&gt;今天終於租了DVD來看，是滿好看的，不愧是最佳外語片，不會是那種得獎，看起來又艱深枯燥的電影，是很特殊的題材，主要是描寫日本納棺師的故事，主角&lt;/span&gt;&lt;span style="font-size: x-small; font-family: 新細明體;"&gt;&lt;span style="font-size: 10pt;"&gt;本木雅弘是我以前高中看日本偶像劇看過的男主角，演技我覺得滿不錯的，在這片中，他飾演從小有音樂夢想&lt;span style="font-family: Arial;"&gt;本來是職業大提琴手，後來成為職業納棺師&lt;/span&gt;，根據官方說法，&lt;br /&gt;&lt;br /&gt;"&lt;span style="font-family: Arial;"&gt;開拍前，本木雅弘即接受了大提琴及納棺技術的特訓。拍攝期中訓練也不間斷，在山形外景地下塌的旅館，為本木雅弘準備了一間隔音房，每晚要上兩個小時的大提琴課。另也幫他準備了「實驗台」以供練習納棺技術，實際上納棺作業的姿勢對腰部負擔相當大，本木每天在現役納棺師的監督下，忍受著腰痛，以劇組人員為模特兒反覆練習。&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;看得出來他深刻揣摩大提琴與納棺的技巧，真的讓人不得不佩服敬業的程度，官方網頁上也描述了許多拍攝電影的&lt;/span&gt;&lt;a href="http://departures.pixnet.net/blog/post/25313277" target="_blank"&gt;&lt;span style="font-size: 10pt;"&gt;幕後花絮&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 10pt;"&gt;。&lt;br /&gt;&lt;br /&gt;電影配樂也是很好聽，是由久石讓所編寫，主題曲很能夠融入劇情的情境中，時而哀愁感傷，又有磅礡氣勢，很棒。&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;
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