<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-7731390412022458410</atom:id><lastBuildDate>Fri, 01 Nov 2024 10:40:26 +0000</lastBuildDate><category>Research</category><category>Web 2.0</category><category>E-learning</category><category>Social Network Service</category><category>Blog</category><category>Game</category><category>Language learning</category><category>Twitter</category><category>Software</category><category>Wiki</category><category>Book</category><category>Education</category><category>Funny</category><category>Podcast</category><category>Computer</category><category>Game Rating</category><category>Game based learning</category><category>RSS</category><category>Digital Game Supported Learning</category><category>Digital Wall</category><category>Game Design</category><category>Google Blogger</category><category>Michael Wesch</category><category>Moodle</category><category>Movie</category><category>Social Boolmarking</category><category>Technology</category><category>Advertisement</category><category>Apple</category><category>Conference</category><category>Diigo</category><category>E-Learning 2.0</category><category>Educational games</category><category>Firefox</category><category>Food</category><category>Game Literacy</category><category>HTC</category><category>Life</category><category>M-learning</category><category>Mashup</category><category>Microblog</category><category>Mobile Social Network</category><category>Music</category><category>NTNU ICE</category><category>Plurk</category><category>Stop Motion</category><category>VAIO TR2T</category><category>iTunes</category><category>BODDINGTONS</category><category>Beer</category><category>Coffee</category><category>Computer Games Inventory</category><category>Conference Alerts</category><category>Digital Game Knowledge</category><category>Discovery</category><category>Elgg</category><category>Excel</category><category>Facebook</category><category>Game Awareness</category><category>Game Play</category><category>Game Production</category><category>Gamer</category><category>Gantt Chart</category><category>Geotweeting</category><category>Google Apps</category><category>Integrating ICT in Education</category><category>Internet Explorer</category><category>Kurt Squire</category><category>Learning games</category><category>MixedInk</category><category>Netvibes</category><category>News</category><category>Pareto Principle</category><category>Pipes</category><category>ROLEX</category><category>SITE</category><category>Simulation-based e-learning</category><category>TV</category><category>Tea</category><category>Teacher</category><category>The Long Tail</category><category>The Story of Stuff</category><category>True Blood</category><category>TweetMeme</category><category>TwitPic</category><category>Video</category><category>Windows Update</category><category>隨便亂寫</category><title>Jerry&#39;s blog</title><description>Research and My life.&lt;br&gt;&#xa;&#xa;Happy is everything.&lt;br&gt;&#xa;&#xa;E-Learning, Digital Game-based Learning,&lt;br&gt;&#xa;Web 2.0, Social Network, Social Technology, Language Learning,&lt;br&gt;&#xa;&#xa;Mobile Learning, Ubiquitous Learning, Wireless Sensor Networks...</description><link>http://jerry-7.blogspot.com/</link><managingEditor>noreply@blogger.com (Jerry)</managingEditor><generator>Blogger</generator><openSearch:totalResults>157</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-1187822955629391172</guid><pubDate>Thu, 07 Mar 2013 03:25:00 +0000</pubDate><atom:updated>2013-03-07T11:25:24.784+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Digital Game Knowledge</category><category domain="http://www.blogger.com/atom/ns#">Game Design</category><category domain="http://www.blogger.com/atom/ns#">Game Play</category><category domain="http://www.blogger.com/atom/ns#">Game Production</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Digital Game Knowledge</title><description>Definition:&lt;br /&gt;
&lt;br /&gt;
From there dimension: Game Play, Game Design, Game Production.&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Digital Game Play: Understanding how to play the digital game, and play it well. Players must focus on the experiences what you feel in the games. &amp;nbsp;&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Digital Game Design: Understanding game structure, game elements. Figure out how to design the digital games. One of the most important things is to get a good game idea.&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Digital Game Production: Understanding the approaches of producing digital games, included programming, media, etc. &amp;nbsp; &amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
</description><link>http://jerry-7.blogspot.com/2013/03/digital-game-knowledge.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-9114651263434583002</guid><pubDate>Mon, 26 Nov 2012 02:10:00 +0000</pubDate><atom:updated>2012-11-26T10:10:04.750+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Educational games</category><category domain="http://www.blogger.com/atom/ns#">Game Design</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Educational Games Review Website</title><description>I want to find out the educational game design strategies from exiting educational games. The first step was to survey all of educational game website from Google Search in different &amp;nbsp; keywords included leaning subjects, learning units, top 10, award, grant...&lt;br /&gt;
&lt;br /&gt;
Online data collection (educational games)&lt;br /&gt;









&lt;div class=&quot;p1&quot;&gt;
Keywords:&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
1. physics, chemical, biological, earth science, science education, science learning&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
2. learning game, education game, educational game&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
3. the best, top 100, award, popular, review, report, recommendations, recommend, grant(s) ...&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
Results&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
1.&amp;nbsp;Funschool - Fun and Educational Games and Activities for Kids&amp;nbsp;&lt;a href=&quot;http://t.co/vbuFD1R&quot;&gt;&lt;span class=&quot;s1&quot;&gt;http://&lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;funschool.kaboose.com&lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
2.&amp;nbsp;Top 10 Most Visited Educational Games &lt;a href=&quot;http://t.co/kcebYQ1&quot;&gt;&lt;span class=&quot;s2&quot;&gt;http://www.&lt;/span&gt;&lt;span class=&quot;s3&quot;&gt;nobelprize.org/educational/&lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
3. Gamestar Mechanic&amp;nbsp;&lt;a href=&quot;http://gamestarmechanic.com/&quot;&gt;http://gamestarmechanic.com&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
4.&amp;nbsp;2012 International Serious Play Awards&amp;nbsp;&lt;a href=&quot;http://www.seriousplayconference.com/awards/&quot;&gt;http://www.seriousplayconference.com/awards/&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
5.&amp;nbsp;2012 KAPi Awards&amp;nbsp;&lt;a href=&quot;http://childrenstech.com/blog/archives/6034&quot;&gt;http://childrenstech.com/blog/archives/6034&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
6.&amp;nbsp;Common Sense Media&amp;nbsp; &lt;a href=&quot;http://www.commonsensemedia.org/game-reviews&quot;&gt;http://www.commonsensemedia.org/game-reviews&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
7. IndieCade&amp;nbsp;&lt;a href=&quot;http://www.indiecade.com/&quot;&gt;http://www.indiecade.com&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
8. The&amp;nbsp;Best Websites for Teaching and Learning&amp;nbsp;&amp;nbsp;&lt;a href=&quot;http://www.ala.org/aasl/guidelinesandstandards/bestlist/bestwebsites&quot;&gt;http://www.ala.org/aasl/guidelinesandstandards/bestlist/bestwebsites&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
to be continued...&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;p1&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
</description><link>http://jerry-7.blogspot.com/2012/11/educational-games-review-website.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-3100294114791375298</guid><pubDate>Tue, 20 Nov 2012 03:37:00 +0000</pubDate><atom:updated>2012-11-20T11:39:37.375+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Digital Game Supported Learning</category><category domain="http://www.blogger.com/atom/ns#">Game Design</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Gamestar Mechanic</title><description>&lt;br /&gt;
&lt;a href=&quot;http://gamestarmechanic.com/&quot;&gt;http://gamestarmechanic.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://gamestarmechanic.com/&quot;&gt;&lt;/a&gt;

It is awesome.&lt;br /&gt;
&lt;br /&gt;
Learn to Design Game.&lt;br /&gt;
&lt;br /&gt;
Specially learning by playing.</description><link>http://jerry-7.blogspot.com/2012/11/gamestar-mechanic.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6885274536010223634</guid><pubDate>Tue, 20 Nov 2012 03:30:00 +0000</pubDate><atom:updated>2012-11-20T11:32:12.237+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Digital Game Supported Learning</category><category domain="http://www.blogger.com/atom/ns#">Educational games</category><category domain="http://www.blogger.com/atom/ns#">Learning games</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Where can we find appropriate educational games for teachers and learners</title><description>
are there any website that review or recommend digital games for learning?</description><link>http://jerry-7.blogspot.com/2012/11/where-can-we-find-appropriate.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-8606418242634586821</guid><pubDate>Sat, 18 Jun 2011 18:13:00 +0000</pubDate><atom:updated>2011-06-19T02:13:44.632+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Conference</category><title>ED-Media Conference 2011</title><description>&lt;br /&gt;
&lt;h1&gt;

&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;ED-MEDIA 2011-World Conference on Educational Multimedia, Hypermedia &amp;amp; Telecommunications&lt;/span&gt;&lt;/h1&gt;
&lt;h1&gt;

&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small; font-weight: normal;&quot;&gt;&lt;a href=&quot;http://www.aace.org/conf/edmedia/&quot;&gt;http://www.aace.org/conf/edmedia/&lt;/a&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;dt&gt;&lt;a href=&quot;http://www.aace.org/conf/cities/lisbon/&quot;&gt;Lisbon, Portugal&lt;/a&gt;&lt;/dt&gt;
&lt;dt&gt;June 27 - July 1, 2011&lt;/dt&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description><link>http://jerry-7.blogspot.com/2011/06/ed-media-conference-2011.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-5860650555970319995</guid><pubDate>Sat, 18 Jun 2011 18:08:00 +0000</pubDate><atom:updated>2011-06-19T02:10:20.232+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Digital Game Supported Learning</category><category domain="http://www.blogger.com/atom/ns#">E-learning</category><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Digital Game Supported Learning</title><description>&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;text-align: justify; text-justify: inter-ideograph;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 10pt;&quot;&gt;The &lt;span style=&quot;color: black;&quot;&gt;challenge is
to find some effective ways of getting teachers to realize and
reflect upon the value of gaming in the classroom so that they can consider
ways to embed valuable educational games and some of the game features in their
future teaching.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
</description><link>http://jerry-7.blogspot.com/2011/06/digital-game-supported-learning.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6554980263582845504</guid><pubDate>Tue, 28 Sep 2010 05:40:00 +0000</pubDate><atom:updated>2010-10-17T11:50:48.760+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">隨便亂寫</category><title>New Start</title><description>Windows Live 轉到 Wordpress了，原本就做不好的丟給別人接手...&lt;br/&gt;&lt;br/&gt;是種重新開始的契機...</description><link>http://jerry-7.blogspot.com/2010/09/new-start.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-9061529030280531614</guid><pubDate>Sun, 09 May 2010 10:12:00 +0000</pubDate><atom:updated>2010-05-09T18:37:52.173+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Facebook</category><category domain="http://www.blogger.com/atom/ns#">Google Blogger</category><title>在 Blogger嵌入Facebook的讚(Like)按鈕</title><description>Facebook 推出了 Like Button（讚的按鈕） 的 Social plugin，不過在 FB官方說明頁 上，並沒有提及部落格要如何針對所有頁面來裝置這個按鈕，在經過一番研究之後，終於找出在 Blogger  嵌入 Like Button 的方法，與各位分享如下：&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://jasonblog.tw/2010/04/add-facebook-like-button-on-your.html&quot;&gt;在 Blogger嵌入Facebook的讚(Like)按鈕&lt;/a&gt;</description><enclosure type='text/html' url='http://jasonblog.tw/2010/04/add-facebook-like-button-on-your.html' length='0'/><link>http://jerry-7.blogspot.com/2010/05/bloggerfacebooklike.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>34</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-8628940483429617656</guid><pubDate>Sat, 20 Mar 2010 04:28:00 +0000</pubDate><atom:updated>2010-03-20T12:28:48.640+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game Literacy</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Game literacy</title><description>Dimension&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Game Awareness&lt;/li&gt;
&lt;li&gt;Game Behavior&lt;/li&gt;
&lt;li&gt;Game Attitude&lt;/li&gt;
&lt;li&gt;Game Base Learning Awareness&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;to be continued ......&lt;/div&gt;</description><link>http://jerry-7.blogspot.com/2010/03/game-literacy.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-548144413572439784</guid><pubDate>Tue, 16 Mar 2010 07:59:00 +0000</pubDate><atom:updated>2010-03-16T16:04:49.196+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>CERO - Japanese Game Ratings</title><description>&lt;big&gt;&lt;a href=&quot;http://www.cero.gr.jp/&quot;&gt;http://www.cero.gr.jp/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ign.com/cero.html&quot;&gt;http://www.ign.com/cero.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Current CERO Ratings&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_a.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - A&lt;/div&gt; Titles rated &lt;strong&gt;A&lt;/strong&gt;  have been assessed to be suitable for gamers of all ages. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_b.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - B&lt;/div&gt; Titles rated &lt;strong&gt;B&lt;/strong&gt;  have been assessed to be suitable for gamers ages 12 and up. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_c.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - C&lt;/div&gt; Titles rated &lt;strong&gt;C&lt;/strong&gt;  have been assessed to be suitable for gamers ages 15 and up. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_d.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - D&lt;/div&gt; Titles rated &lt;strong&gt;D&lt;/strong&gt;  have been assessed to be suitable for gamers ages 17 and up. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_z.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - Z&lt;/div&gt; Titles rated &lt;strong&gt;A&lt;/strong&gt;  have been assessed to be suitable only for gamers ages 18 and up. These  titles contain explicit content and are banned for sale to any person  under the age of 18. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/games/image/cero_e_statistical.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - Statistical&lt;/div&gt; Titles with this mark are  Statictical software releases and have not been reviewed under the  typical terms of CERO. Programs rated in this manner may or may not be  appropriate for all ages. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/games/image/cero_f_trialsampler.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - Sampler&lt;/div&gt; Titles rated with this mark  are Trial Versions of software. Programs rated in this manner may or may  not be appropriate for all ages, and they also may not contain all of  the content that will be considered for the CERO rating of the final  game release. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_g_rp.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - Rating Pending&lt;/div&gt; Titles rated with this  mark have not yet been rated, as they are not yet complete in  production and have not yet been evaluated by CERO. Programs marked in  this manner may or may not be appropriate for all ages. Please check  back for the final rating at a later date. &lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;a name=&quot;ceroPREV&quot;&gt; &lt;/a&gt;Prior CERO Ratings &lt;/big&gt;&lt;br /&gt;&lt;small&gt;(discontinued March 1st, 2006)&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_classic_all.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - All&lt;/div&gt; Titles rated with the original &lt;strong&gt;All&lt;/strong&gt;  rating have been assessed to be suitable for gamers of all ages. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_classic_12.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - 12&lt;/div&gt; Titles rated with the original &lt;strong&gt;12&lt;/strong&gt;  rating have been assessed to be suitable for gamers ages 12 and up. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_classic_15.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - 15&lt;/div&gt; Titles rated with the original &lt;strong&gt;15&lt;/strong&gt;  rating have been assessed to be suitable for gamers ages 15 and up. &lt;/div&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_classic_18.gif&quot; border=&quot;0&quot; height=&quot;69&quot; width=&quot;57&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;CERO - 18&lt;/div&gt; Titles rated with the original &lt;strong&gt;18&lt;/strong&gt;  rating have been assessed to be suitable only for gamers ages 18 and  up. &lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;a name=&quot;ceroCONTENT&quot;&gt; &lt;/a&gt;CERO Content Descriptors&lt;/big&gt;&lt;br /&gt;&lt;small&gt;NOTE: The degree of content included in any category will be  factored into the CERO Rating.&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;ceroROMANCE&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_love.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Romance &lt;/div&gt; Contains expressions of romance or  love. (Possibly includes kissing, hugging, dating, and other expressions  of romantic desire or relations.) &lt;/div&gt; &lt;a name=&quot;ceroSEX&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_sex.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Sexuality &lt;/div&gt; Contains expressions of sexual  relations and/or sexual activity. (Possibly includes swimwear or  suggestive outfits, exposure of underwear, nudity, suggestive behavior,  immoral thoughts, prostitution, sexual contact and/or activities, and  other sexual content.) &lt;/div&gt; &lt;a name=&quot;ceroVIOLENCE&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_violence.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Violence &lt;/div&gt; Contains violent activity.  (Possibly includes fighting, bodily harm and wounding, killing,  dismemberment, depiction of corpses, blood and gore, and other violent  content.) &lt;/div&gt; &lt;a name=&quot;ceroFRIGHT&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_fright.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Fright&lt;/div&gt; Contains frightful or horror  elements. (Possibly includes traditional horror characters such as  ghosts, zombies, vampires, or other elements of the occult, as well as  moments designed to frighten. Usually used to designate games that may  scare children, the Fright icon might not be found on frightening games  outside of lower age ratings, even in games that fall into the Horror  genre.)  &lt;/div&gt; &lt;a name=&quot;ceroDRINKSMOKE&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_drinksmoke.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Drinking &amp;amp; Smoking &lt;/div&gt; Contains depiction  or references to the consumption of alcohol and/or cigarette or cigar  smoking. &lt;/div&gt; &lt;a name=&quot;ceroGAMBLE&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_gamble.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Gambling &lt;/div&gt; Contains gambling activities,  either by depiction or in interactive form.  &lt;/div&gt; &lt;a name=&quot;ceroCRIME&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_crime.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Crime &lt;/div&gt; Contains criminal activity, either by  depiction or in interactive form. (Possibly includes illegal activity,  dangerous and unlawful behavior, abusive behavior, prostitution, rape,  organized crime, and other criminal acts.) &lt;/div&gt; &lt;a name=&quot;ceroDRUG&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_drug.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Drugs&lt;/div&gt; Contains depiction or references to  the use of drugs and illegal narcotics. &lt;/div&gt; &lt;a name=&quot;ceroLANGUAGE&quot;&gt;&lt;/a&gt; &lt;div style=&quot;padding-bottom: 10px;&quot;&gt; &lt;div style=&quot;float: left; padding-right: 10px;&quot;&gt;&lt;img src=&quot;http://media.ign.com/ign/images/cero_language.gif&quot; border=&quot;0&quot; height=&quot;40&quot; width=&quot;40&quot; /&gt;&lt;/div&gt; &lt;div class=&quot;esrbHead&quot;&gt;Language &lt;/div&gt; Contains profane, derogatory or  bigoted language.  &lt;/div&gt;</description><enclosure type='' url='http://www.cero.gr.jp/' length='0'/><enclosure type='text/html' url='http://www.ign.com/cero.html' length='0'/><link>http://jerry-7.blogspot.com/2010/03/cero-japanese-game-ratings.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4827040484270446573</guid><pubDate>Tue, 16 Mar 2010 07:49:00 +0000</pubDate><atom:updated>2010-03-16T15:54:06.590+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>PEGI  Pan European Game Information</title><description>&lt;a href=&quot;http://pegi.eu/&quot;&gt;PEGI  Pan European Game Information&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;margin-top: 5px;&quot; class=&quot;headline5&quot;&gt;What do the labels mean?&lt;/div&gt;  &lt;div style=&quot;margin-top: 5px;&quot;&gt;The PEGI labels appear on front and back  of the packaging indicating one of the following age levels: 3, 7, 12,  16 and 18.  They provide a reliable indication of the suitability of the  game content in terms of protection of minors. The age rating does not  take into account the difficulty level or skills required to play a  game. &lt;/div&gt;       &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;         &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px; border: 1px solid rgb(100, 149, 179); background-color: rgb(228, 237, 242); position: inherit;&quot;&gt;    &lt;div style=&quot;clear: left; margin: 16px; width: 455px; height: 84px;&quot;&gt;    &lt;div style=&quot;float: left; width: 90px;&quot;&gt;        &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/320.gif&quot; alt=&quot;&quot; title=&quot;3+&quot; align=&quot;middle&quot; border=&quot;0&quot; /&gt;    &lt;/div&gt;     &lt;div style=&quot;float: left; width: 90px;&quot;&gt;        &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/321.gif&quot; alt=&quot;&quot; title=&quot;7+&quot; align=&quot;middle&quot; border=&quot;0&quot; /&gt;    &lt;/div&gt;    &lt;div style=&quot;float: left; width: 90px;&quot;&gt;        &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/322.gif&quot; alt=&quot;&quot; title=&quot;12+&quot; align=&quot;middle&quot; border=&quot;0&quot; /&gt;    &lt;/div&gt;     &lt;div style=&quot;float: left; width: 90px;&quot;&gt;        &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/323.gif&quot; alt=&quot;&quot; title=&quot;16+&quot; align=&quot;middle&quot; border=&quot;0&quot; /&gt;    &lt;/div&gt;    &lt;div style=&quot;float: left; width: 90px;&quot;&gt;        &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/324.gif&quot; alt=&quot;&quot; title=&quot;18+&quot; align=&quot;middle&quot; border=&quot;0&quot; /&gt;    &lt;/div&gt;                   &lt;/div&gt;      &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/320.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;PEGI 3&lt;/span&gt;&lt;br /&gt;   The content of games given this rating is considered suitable for  all age groups. Some violence in a comical context (typically Bugs Bunny  or Tom &amp;amp; Jerry cartoon-like forms of violence) is acceptable. The  child should not be able to associate the character on the screen with  real life characters, they should be totally fantasy. The game should  not contain any sounds or pictures that are likely to scare or frighten  young children. No bad language should be heard and there should be no  scenes containing nudity nor any reference to sexual activity.    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/321.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;PEGI 7&lt;/span&gt;&lt;br /&gt;   Any game that would normally be rated at 3 but contains some  possibly frightening scenes or sounds may be considered suitable in this  category. Some scenes of partial nudity may be permitted but never in a  sexual context.&lt;br /&gt;&lt;br /&gt;  &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/322.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;PEGI 12&lt;/span&gt;&lt;br /&gt;   Videogames that show violence of a slightly more graphic nature  towards fantasy character and/or non graphic violence towards  human-looking characters or recognisable animals, as well as videogames  that show nudity of a slightly more graphic nature would fall in this  age category. Any bad language in this category must be mild and fall  short of sexual expletives.   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/323.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;PEGI 16&lt;/span&gt;&lt;br /&gt;   This rating is applied once the depiction of violence (or sexual  activity) reaches a stage that looks the same as would be expected in  real life. More extreme bad language, the concept of the use of tobacco  and drugs and the depiction of criminal activities can be content of  games that are rated 16.   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/324.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;PEGI 18&lt;/span&gt;&lt;br /&gt;   The adult classification is applied when the level of violence  reaches a stage where it becomes a depiction of gross violence and/or  includes elements of specific types of violence. Gross violence is the  most difficult to define since it can be very subjective in many cases,  but in general terms it can be classed as the depictions of violence  that would make the viewer feel a sense of revulsion.&lt;br /&gt;   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;margin-top: 5px;&quot;&gt;Descriptors shown on the back of the  packaging indicate the main reasons why a game has received a particular  age rating. There are eight such descriptors: violence, bad language,  fear, drugs, sexual, discrimination, gambling and online gameplay with  other people.&lt;/div&gt;   &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/269.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Bad Language&lt;/span&gt;&lt;br /&gt;   Game contains bad language    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/270.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Discrimination&lt;/span&gt;&lt;br /&gt;   Game contains depictions of, or material which may encourage,  discrimination    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/271.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Drugs&lt;/span&gt;&lt;br /&gt;   Game refers to or depicts the use of drugs   &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/272.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Fear&lt;/span&gt;&lt;br /&gt;   Game may be frightening or scary for young children    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/273.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Gambling&lt;/span&gt;&lt;br /&gt;   Games that encourage or teach gambling    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/275.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Sex&lt;/span&gt;&lt;br /&gt;   Game depicts nudity and/or sexual behaviour or sexual references    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/276.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Violence&lt;/span&gt;&lt;br /&gt;   Game contains depictions of violence    &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;    &lt;div style=&quot;margin-bottom: 10px; width: 455px;&quot;&gt;      &lt;div style=&quot;clear: left; float: left; width: 455px; position: relative; margin-top: 4px;&quot;&gt;   &lt;div style=&quot;float: left; width: 64px; position: relative;&quot; class=&quot;textContentBlack&quot;&gt;     &lt;img src=&quot;http://www.pegi.info/en/index/id/33/media/img/274.gif&quot; alt=&quot;&quot; align=&quot;bottom&quot; border=&quot;0&quot; /&gt;   &lt;/div&gt;   &lt;div style=&quot;position: relative; float: left; width: 385px; bottom: 0px; padding-left: 4px; padding-bottom: 4px;&quot;&gt;     &lt;span class=&quot;headline5&quot;&gt;Online gameplay&lt;/span&gt;&lt;br /&gt;   Game can be played online&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;headline2&quot;&gt;Extended Consumer Advice&lt;/span&gt;   &lt;br /&gt;This is  specific information explaining why a game received its  classification.  A number of examples are listed below:&lt;br /&gt;&lt;br /&gt;Contains: extreme  violence, criminal techniques, glamorisation of crime,  strong language&lt;br /&gt;&lt;br /&gt;Contains:  comic violence&lt;br /&gt;&lt;br /&gt;Contains: nudity, strong language, unrealistic  violence&lt;br /&gt;&lt;br /&gt;  &lt;/div&gt;    &lt;/div&gt;     &lt;/div&gt;      &lt;span class=&quot;headline2&quot;&gt;&lt;br /&gt;&lt;/span&gt;</description><enclosure type='' url='http://pegi.eu' length='0'/><link>http://jerry-7.blogspot.com/2010/03/pegi-pan-european-game-information.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7144535121802964867</guid><pubDate>Tue, 16 Mar 2010 07:21:00 +0000</pubDate><atom:updated>2010-03-16T15:32:14.169+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Entertainment Software Rating Board</title><description>&lt;a href=&quot;http://www.esrb.org&quot;&gt;&lt;br /&gt;Entertainment Software Rating Board&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ftc.gov/bcp/edu/multimedia/quizzes/ratings/esr_quiz_content.html&quot;&gt;&lt;br /&gt;FTC ESRB Rating Quiz&lt;/a&gt;</description><enclosure type='' url='http://www.esrb.org' length='0'/><link>http://jerry-7.blogspot.com/2010/03/entertainment-software-rating-board.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-2266257545628629547</guid><pubDate>Tue, 16 Mar 2010 06:59:00 +0000</pubDate><atom:updated>2010-03-16T15:02:35.019+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game Rating</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Media in the Lives of 8- to 18-Year-Olds</title><description>&lt;div id=&quot;cs_control_5386&quot; class=&quot;cs_control CS_Element_Textblock&quot;&gt;&lt;div class=&quot;title_type3&quot;&gt;&lt;a href=&quot;http://www.kff.org/entmedia/mh012010pkg.cfm&quot;&gt;Generation M2: Media in the Lives of 8- to  18-Year-Olds&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;text_body&quot;&gt;&lt;br /&gt;A national survey by the  Kaiser Family Foundation found that with technology allowing nearly  24-hour media access as children and teens go about their daily lives,  the amount of time young people spend with entertainment media has risen  dramatically, especially among minority youth.  Today, 8-18 year-olds  devote an average of 7 hours and 38 minutes (7:38) to using  entertainment media across a typical day (more than 53 hours a week).   And because they spend so much of that time &#39;media multitasking&#39; (using  more than one medium at a time), they actually manage to pack a total of  10 hours and 45 minutes (10:45) worth of media content into those 7½  hours.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Generation M&lt;sup&gt;2&lt;/sup&gt;: Media in the Lives of 8- to  18-Year-Olds&lt;/em&gt; is the third in a series of large-scale, nationally  representative surveys by the Foundation about young people&#39;s media  use.  It includes data from all three waves of the study (1999, 2004,  and 2009), and is among the largest and most comprehensive publicly  available sources of information about media use among American youth.&lt;br /&gt;&lt;blockquote&gt;&lt;img src=&quot;http://www.kff.org/insurance/images/icon_releases.gif&quot; alt=&quot; Press  Releases&quot; title=&quot; Press Releases&quot; border=&quot;0&quot; height=&quot;15&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt;&lt;a href=&quot;http://www.kff.org/entmedia/entmedia012010nr.cfm&quot;&gt;News Release&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.kff.org/cproot-images/icon_reports_studies.gif&quot; alt=&quot;Reports,  Studies  and Toplines Icon&quot; title=&quot;Reports,  Studies  and  Toplines Icon&quot; border=&quot;0&quot; height=&quot;15&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt;Report:  &lt;a href=&quot;http://www.kff.org/entmedia/8010.cfm&quot;&gt;Generation M&lt;sup&gt;2&lt;/sup&gt;:  Media in the Lives of 8- to 18-Year-Olds&lt;/a&gt;&lt;br /&gt;&lt;/blockquote&gt;The  report was released on Wednesday, January 20, 2010, at a forum in  Washington, D.C., that featured the chairman of the Federal  Communications Commission, media executives, and child development  experts.&lt;br /&gt;&lt;blockquote&gt;&lt;img src=&quot;http://www.kff.org/cproot-images/icon_video_audio.gif&quot; alt=&quot;Video  Audio Icon&quot; title=&quot;Video Audio Icon&quot; border=&quot;0&quot; height=&quot;10&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt; &lt;a target=&quot;_blank&quot; href=&quot;http://event.netbriefings.com/event/kff/Archives/20jan10media/index.html&quot;&gt;Webcast  of the event &lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;img src=&quot;http://www.kff.org/medicaid/images/podcasticon.gif&quot; alt=&quot;podcast&quot; title=&quot;podcast&quot; border=&quot;0&quot; height=&quot;12&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;24&quot; /&gt;  &lt;a href=&quot;http://podcast.kff.org/podcast/2010/011910_kff_media_audio.mp3&quot;&gt;Podcast  of the event&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;img src=&quot;http://www.kff.org/cproot-images/icon_pdf.gif&quot; alt=&quot;PDF Icon&quot; title=&quot;PDF Icon&quot; border=&quot;0&quot; height=&quot;16&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt;&lt;a class=&quot;CP___PAGEID_425398&quot; href=&quot;http://www.kff.org/entmedia/upload/entmedia012010agn.pdf&quot;&gt;Agenda&lt;/a&gt;  (.pdf)&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.kff.org/cproot-images/icon_pdf.gif&quot; alt=&quot;PDF Icon&quot; title=&quot;PDF Icon&quot; border=&quot;0&quot; height=&quot;16&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt;&lt;a class=&quot;CP___PAGEID_425441&quot; href=&quot;http://www.kff.org/entmedia/upload/entmedia012010bio.pdf&quot;&gt;Speaker  Biographies&lt;/a&gt; (.pdf)&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.kff.org/cproot-images/icon_pdf.gif&quot; alt=&quot;PDF Icon&quot; title=&quot;PDF Icon&quot; border=&quot;0&quot; height=&quot;16&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt;&lt;a style=&quot;&quot; class=&quot;CP___PAGEID_425892&quot; href=&quot;http://www.kff.org/entmedia/upload/mh012010presentL.pdf&quot;&gt;Presentation&lt;/a&gt;  (.pdf)&lt;br /&gt;&lt;p&gt;&lt;img src=&quot;http://www.kff.org/cproot-images/icon_video_audio.gif&quot; alt=&quot;Video  Audio Icon&quot; title=&quot;Video Audio Icon&quot; border=&quot;0&quot; height=&quot;10&quot; hspace=&quot;0&quot; vspace=&quot;0&quot; width=&quot;20&quot; /&gt; &lt;a href=&quot;http://www.kff.org/entmedia/hr012010video.cfm&quot;&gt;Documentary:  Profiles of Generation M&lt;sup&gt;2&lt;/sup&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;/div&gt;   &lt;div id=&quot;cs_control_19431&quot; class=&quot;cs_control CS_Element_CustomCF&quot;&gt;&lt;div id=&quot;CS_CCF_424782_19431&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;text_body&quot;&gt;Information  provided by the &lt;a href=&quot;http://www.kff.org/about/entmediastudies.cfm&quot;&gt;Program  for the Study of Media and Health&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class=&quot;text_body&quot;&gt;Publish  Date: 2010-01-20&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://jerry-7.blogspot.com/2010/03/media-in-lives-of-8-to-18-year-olds.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4758814315495177985</guid><pubDate>Tue, 09 Mar 2010 08:54:00 +0000</pubDate><atom:updated>2010-03-10T01:37:46.006+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><category domain="http://www.blogger.com/atom/ns#">Gamer</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Gamers</title><description>&lt;strong&gt;Gamers (generations)&lt;/strong&gt; by K. M. Kapp, 2007&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Gamer 1.0 (birth 1961-1970, gaming 1971-1980, game: Pong)&lt;/li&gt;&lt;li&gt;Gamer 2.0 (birth 1971-1980, gaming 1981-1990, game: Pac-Man, Spac Invaders, Battlezone, Super Mario Brothers, Tetris)&lt;/li&gt;&lt;li&gt;Gamer 3.0 (birth 1981-1990, gaming 1991-2000, Myst, Zelda, Tomb Raider, Diablo, EverQuest, Super Mario 64)&lt;/li&gt;&lt;li&gt;Gamer 4.0 (birth 1991-2000, gaming 2001-2010, SimCity, The Sims, Halo, World of Warcraft, America’s Army, Grand Theft Auto 3)&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;strong&gt;Traits of Gamers&lt;/strong&gt;&lt;br /&gt;(in K. M. Kapp 2007,from J Beck &amp;amp; M Wade)&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Problem solvers&lt;/li&gt;&lt;li&gt;Multitasking&lt;/li&gt;&lt;li&gt;Competitive&lt;/li&gt;&lt;li&gt;Resilient&lt;/li&gt;&lt;li&gt;Confident&lt;/li&gt;&lt;li&gt;Sociable&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;strong&gt;Attributes of Gamers&lt;/strong&gt;&lt;br /&gt;(by K Dini, psychiatrist, 2008)&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Gamers are more autonomous&lt;/li&gt;&lt;li&gt;Gamers believe there are various routes to success&lt;/li&gt;&lt;li&gt;Gamers attempt to work with what they have instead of waiting until situations are perfect&lt;/li&gt;&lt;li&gt;Gamers use trial-and-error methods&lt;/li&gt;&lt;li&gt;Gamers are more likely to ask for advice when needed&lt;/li&gt;&lt;li&gt;Gamers adapt&lt;/li&gt;&lt;li&gt;Gamers often feel that people can succeed with hard work&lt;/li&gt;&lt;li&gt;Gamers believe there are benefits to risks&lt;/li&gt;&lt;li&gt;Gamers recognize the benefit to following a grand strategy&lt;/li&gt;&lt;li&gt;Gamers believe in personal responsibility (e.g. in MMORPG)&lt;/li&gt;&lt;li&gt;Gamers recognize the benefits to functioning in a group (e.g. in MMORPG)&lt;/li&gt;&lt;li&gt;Gamers learn leadership skill (e.g. in MMORPG)&lt;/li&gt;&lt;/ol&gt;</description><link>http://jerry-7.blogspot.com/2010/03/gamers.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-413816605885335786</guid><pubDate>Tue, 23 Feb 2010 16:14:00 +0000</pubDate><atom:updated>2010-02-24T00:14:56.239+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Conference</category><category domain="http://www.blogger.com/atom/ns#">Research</category><category domain="http://www.blogger.com/atom/ns#">SITE</category><title>SITE Conference</title><description>最新目標 &lt;br /&gt;
&lt;br /&gt;
SITE CONFERENCE - I&#39;m coming&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://site.aace.org/conf/&quot; linkindex=&quot;53&quot;&gt;http://site.aace.org/conf/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h3 class=&quot;calendar&quot; style=&quot;clear: both;&quot;&gt;SITE 2011&lt;/h3&gt;&lt;h4&gt;&lt;span class=&quot;calendar&quot;&gt;Nashville, TN, USA&lt;/span&gt;&lt;br /&gt;
March 7 - 11, 2011&lt;/h4&gt;</description><link>http://jerry-7.blogspot.com/2010/02/site-conference.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4602903902556820072</guid><pubDate>Tue, 12 Jan 2010 13:38:00 +0000</pubDate><atom:updated>2010-01-12T21:39:35.911+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Digital Game Based Learning Once Removed Teaching Teachers</title><description>Becker, K. (2007). Digital game-based learning once removed: Teaching teachers. &lt;span style=&quot;font-style: italic;&quot;&gt;British Journal of Educational Technology&lt;/span&gt;, 38(3):478-488&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;width: 425px; text-align: left;&quot; id=&quot;__ss_2894212&quot;&gt;&lt;a style=&quot;margin: 12px 0pt 3px; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; display: block; text-decoration: underline;&quot; href=&quot;http://www.slideshare.net/oooh/digital-game-based-learning-once-removed-teaching-teachers-2894212&quot; title=&quot;Digital Game Based Learning Once Removed Teaching Teachers&quot;&gt;Digital Game Based Learning Once Removed Teaching Teachers&lt;/a&gt;&lt;object style=&quot;margin: 0px;&quot; height=&quot;355&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=digitalgame-basedlearningonceremovedteachingteachers-100112072050-phpapp02&amp;amp;stripped_title=digital-game-based-learning-once-removed-teaching-teachers-2894212&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=digitalgame-basedlearningonceremovedteachingteachers-100112072050-phpapp02&amp;amp;stripped_title=digital-game-based-learning-once-removed-teaching-teachers-2894212&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;355&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style=&quot;font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;&quot;&gt;View more &lt;a style=&quot;text-decoration: underline;&quot; href=&quot;http://www.slideshare.net/&quot;&gt;presentations&lt;/a&gt; from &lt;a style=&quot;text-decoration: underline;&quot; href=&quot;http://www.slideshare.net/oooh&quot;&gt;oooh&lt;/a&gt;.&lt;/div&gt;&lt;/div&gt;</description><link>http://jerry-7.blogspot.com/2010/01/digital-game-based-learning-once.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-48733936032407526</guid><pubDate>Fri, 25 Dec 2009 17:35:00 +0000</pubDate><atom:updated>2009-12-26T12:50:44.041+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">ROLEX</category><title>ROLEX 16610 Submariner V</title><description>ROLEX的錶算是眾所皆知的品牌，對許多人而言，也許還停留在傳統復古的造型上，早期台灣田僑仔或是暴發戶所配戴的印象上，其實ROLEX也有運動風格的錶款，如今我也入手了一只，加入ROLEX的行列。&lt;br /&gt;
&lt;br /&gt;
我所擁有的是ROLEX 16610 潛水錶，上有ROLEX明顯的凸起鏡面的日期顯示，可潛水300m，非常的有質感，算是男錶中熱門的款式，搭配西裝襯衫或是運動休閒都非常適合，動靜皆宜，我真的愛不釋手。&lt;br /&gt;
&lt;br /&gt;
為了紀念這一刻，特地寫了簡單的開箱文來記錄... &lt;br /&gt;
&lt;br /&gt;
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這是在Youtube上所找到的影片&lt;br /&gt;
&lt;br /&gt;
&lt;object height=&quot;340&quot; width=&quot;560&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/__yv3LXsfyQ&amp;hl=zh_TW&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/__yv3LXsfyQ&amp;hl=zh_TW&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</description><link>http://jerry-7.blogspot.com/2009/12/rolex-16610-submariner-v.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQj1nTLYC7tRMP1KwbOcm5ySmOGR0B8LAq7UgBrs-jTWNUTnm1ilDzcLhISNawdb171n2SlVNxcAfFtiyH0MOhH6I9r4lggko2SwK1-XprQhypNmxvjraBjUn2QTK3Fp9Uoseeo9PDExE/s72-c/DSC06829.JPG" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-4167592980202093348</guid><pubDate>Sat, 28 Nov 2009 07:39:00 +0000</pubDate><atom:updated>2009-11-28T15:44:47.509+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Computer Games Inventory</category><category domain="http://www.blogger.com/atom/ns#">Game Awareness</category><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><category domain="http://www.blogger.com/atom/ns#">Research</category><title>Computer Games Inventory (CGI)</title><description>&lt;a href=&quot;http://courseweb.unt.edu/gjones/computergameinventory.html&quot;&gt;http://courseweb.unt.edu/gjones/computergameinventory.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;Computer Games Inventory (CGI)&lt;/h1&gt;  Dr. Greg Jones&lt;br /&gt;Dept. of Learning Technologies&lt;br /&gt;University of North Texas&lt;br /&gt;  &lt;h2&gt;What is it?&lt;/h2&gt;  &lt;p class=&quot;indent&quot;&gt; The Computer Gaming Inventory (CGI) was created in the Spring of 2006 at the University of North Texas as a result of discussions with &lt;a href=&quot;http://lt.unt.edu/doc_cecs_intro.html&quot;&gt;Educational Computing&lt;/a&gt; doctoral students. There was a need to measure gaming use and attitudes, but there was little success finding an existing instrument in the literature. One recent attempt to measure computer game use and attitudes in a small sample of college students was the qualitative survey performed by Pew Internet and American Life Project (&lt;a href=&quot;http://www.pewinternet.org/pdfs/PIP_College_Gaming_Reporta.pdf&quot;&gt;Jones, 2003&lt;/a&gt;). However, we desired a quantifiable questionnaire that would be easy to deliver online to college students and in the future to K-12 students. Therefore, we adapted elements from the Pew study, and then added questions based on our content expertise as well as demographic questions, to create our Computer Gaming Inventory (CGI). &lt;/p&gt;&lt;h2&gt;Version 1&lt;/h2&gt;  &lt;p class=&quot;indent&quot;&gt; The verison 1 instrument is a ninety-six question survey consisting of two sections: (1) computer gaming types and frequency (66 questions), and (2) attitudes towards computer and video games (30 questions). Although the CGI seems lengthy, we found that college students can take the survey in less than 15 minutes. &lt;/p&gt;  &lt;p class=&quot;indent&quot;&gt;The initial pilot stuides showed that the instrument does indeed measure computer game attituides and the frequency of use. The AERA paper in the publications section has the initial details on the factor analysis. &lt;/p&gt;  &lt;p class=&quot;indent&quot;&gt; Two full stuides at both UNT and TCU started in the fall of 2007 using the instrument with over 800 college students involved in both stuides. The initial TCU data is being presented at the 2008 AACE SITE conference. The UNT study will not be complete until the end of spring 2008, when its analysis will begin. The instrument is scheduled to be used in two Texas High Schools during 2008, which will be our first look at its use in a K-12 setting. &lt;/p&gt;   &lt;p class=&quot;indent&quot;&gt;We are planning to complete the full analysis of version 1 by the end of 2008. When completed, this web page will be updated again to reflect the research discovered. If you want more information about the instrument, e-mail Dr. Jones (gjones@unt.edu). &lt;/p&gt;    &lt;h2&gt;Publications&lt;/h2&gt;   &lt;p class=&quot;hindent&quot;&gt; Jones, J. G., Copeland, B., &amp;amp; Kalinowski, K. (2007). &lt;a href=&quot;http://courseweb.unt.edu/gjones/pdf/AERA_CGI_Jones_2007.pdf&quot;&gt;Pre-service teacher&#39;s attitudes towards computer games&lt;/a&gt;. In Proceedings of the American Educational Research Association. Chicago: American Educational Research Association.&lt;/p&gt;  &lt;p class=&quot;hindent&quot;&gt;Gratch, J., Maninger, R., Jones, J. G., &amp;amp; Kely, J. (2008, March). Video games in education: Do they have a future? Society for Information Technology and Teacher Education International Conference, Las Vegas, NV. &lt;/p&gt;</description><enclosure type='text/html' url='http://courseweb.unt.edu/gjones/computergameinventory.html' length='0'/><link>http://jerry-7.blogspot.com/2009/11/computer-games-inventory-cgi.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6707556533744782872</guid><pubDate>Sat, 28 Nov 2009 07:28:00 +0000</pubDate><atom:updated>2009-11-28T15:28:40.626+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Book</category><category domain="http://www.blogger.com/atom/ns#">Game based learning</category><title>Don&#39;t Bother me Mom – I&#39;m Learning!</title><description>Prensky M. (2006), Don&#39;t Bother me Mom – I&#39;m Learning, How Computer and Video Games Are Preparing Your Kids for 21st Century Success – and How You Can Help!, Paragon House, Minnesota, USA, 254 p&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.amazon.com/Dont-Bother-Me-Mom-Im-Learning/dp/1557788588&quot;&gt;http://www.amazon.com/Dont-Bother-Me-Mom-Im-Learning/dp/1557788588&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Prensky(2006) sees five “levels of learning” in video games:&lt;br /&gt;
1. learning level 1: How&lt;br /&gt;
2. learning level 2: What&lt;br /&gt;
3. learning level 3: Why&lt;br /&gt;
4. learning level 4: Where&lt;br /&gt;
5. learning level 5: Whether&lt;br /&gt;
&lt;br /&gt;
As Prensky(2006) does with three actual examples teachers should try to learn to search for the positive learning elements in games. Once teachers have the skills for checking learning levels in games, the resistance against games will go down.</description><link>http://jerry-7.blogspot.com/2009/11/dont-bother-me-mom-im-learning.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-1540026533669618177</guid><pubDate>Wed, 25 Nov 2009 15:21:00 +0000</pubDate><atom:updated>2009-11-25T23:21:07.672+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Education</category><category domain="http://www.blogger.com/atom/ns#">Google Apps</category><title>Why Google Apps for Education?</title><description>&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/IRYRbPCHTck&amp;hl=zh_TW&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/IRYRbPCHTck&amp;hl=zh_TW&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</description><link>http://jerry-7.blogspot.com/2009/11/why-google-apps-for-education.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7959340622732903764</guid><pubDate>Sun, 22 Nov 2009 09:23:00 +0000</pubDate><atom:updated>2009-11-22T17:25:58.700+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Life</category><title>有好一段時間沒有寫文章</title><description>因為發生許多事情卡著，又加上工作、學習、玩樂(哈).....&lt;br /&gt;嗯！可見我的研究有多久沒有突破性的進展了，是該振作圖強的時候了，&lt;br /&gt;&lt;br /&gt;加油！好嗎  (對自己說........)&lt;br /&gt;&lt;br /&gt;go go go ........</description><link>http://jerry-7.blogspot.com/2009/11/blog-post.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-3286850499750604882</guid><pubDate>Wed, 23 Sep 2009 15:00:00 +0000</pubDate><atom:updated>2009-09-23T23:39:17.017+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">NTNU ICE</category><category domain="http://www.blogger.com/atom/ns#">Simulation-based e-learning</category><title>9/23模擬式數位學習 Simulation-based e-learning</title><description>1.模擬是什麼？&lt;br /&gt;Instructional simulations are said to enable students to bridge the gap between reality and abstract knowledge by discovery method, to improve motivation and enhance learning by active student interaction. (Jong, 1991)&lt;br /&gt;&lt;br /&gt;2.模擬如何協助學習者？&lt;br /&gt;&lt;br /&gt;Presentation and Practive&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVxpRYVvB8cENSnArYGFexTfjNP4RwhKhyphenhyphenUmyYUOGoX_iEgNxbAi4O5YBk6FzLqqyjAEOaQDlanvgC5hjUrJCTsxK0wYNdVSKZvatB4wJ6EZlk02C7O8I1BRSGyQtGZSy4o1Mh1vojfUs/s1600-h/simulation.jpg&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 400px; height: 136px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVxpRYVvB8cENSnArYGFexTfjNP4RwhKhyphenhyphenUmyYUOGoX_iEgNxbAi4O5YBk6FzLqqyjAEOaQDlanvgC5hjUrJCTsxK0wYNdVSKZvatB4wJ6EZlk02C7O8I1BRSGyQtGZSy4o1Mh1vojfUs/s400/simulation.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5384684740376318882&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 0, 0);font-size:100%;&quot; &gt;Simulation&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;具體經驗                       &lt;------&gt;   抽象概念&lt;br /&gt;Concrete experience                   Abstract conceptualization&lt;br /&gt;&lt;br /&gt;應用與驗證                   &lt;------&gt;   觀察與反思&lt;br /&gt;Active experientation                 Observation and reflection&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Within the presentation mode, the hybrid simulation is much more effective than the pure simulation.&lt;br /&gt;&lt;br /&gt;所以不能只有單純的模擬，同時必須考量教學設計。&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.froguts.com/flash_content/index.html&quot;&gt;DEMO：解剖青蛙的模擬&lt;/a&gt;</description><link>http://jerry-7.blogspot.com/2009/09/923-simulation-based-e-learning.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVxpRYVvB8cENSnArYGFexTfjNP4RwhKhyphenhyphenUmyYUOGoX_iEgNxbAi4O5YBk6FzLqqyjAEOaQDlanvgC5hjUrJCTsxK0wYNdVSKZvatB4wJ6EZlk02C7O8I1BRSGyQtGZSy4o1Mh1vojfUs/s72-c/simulation.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-6163418591508191270</guid><pubDate>Wed, 23 Sep 2009 14:59:00 +0000</pubDate><atom:updated>2009-09-23T22:59:03.549+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Integrating ICT in Education</category><category domain="http://www.blogger.com/atom/ns#">NTNU ICE</category><title>9/23資訊科技融入教學 Introduction to Integrating ICT in Education</title><description>Introduction to Integrating ICT in Education&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.drlarrymanning.com/Texas%20College/EDUC/Roblyer%20PPT%20Ch.%201.ppt&quot; linkindex=&quot;100&quot;&gt;Integrating educational technology into teaching Chapter 1&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
可由四個觀點來定義教育科技(Educational Technology)，媒體與視聽(Media and Audio-Visual)、電腦系統(Computer System)、教學系統與設計(Instructional  Systems  and Design)、職業訓練(Vocational  Training)。&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Media and Audio-visual&lt;/b&gt;&lt;br /&gt;
AECT defines educational technology as media for communicating concepts&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Instructional Systems and Instructional Design&lt;/b&gt;&lt;br /&gt;
ISPE defines educational technology as media for communicating concepts&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Vocational Training Tools (Technology Education)&lt;/b&gt;&lt;br /&gt;
ITEA defines educational technology as a “preparation for the world of work”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Computer-Based Systems&lt;/b&gt;&lt;br /&gt;
ISTE defines educational technology as “computers and related electronic resources”&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;從教育科技的發展歷史中，給我們的啟示如下：&lt;/b&gt;&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;科技不是萬靈丹&lt;/li&gt;
&lt;li&gt;素養(literacy)提供有限的理由&lt;/li&gt;
&lt;li&gt;教師不是開發者&lt;/li&gt;
&lt;li&gt;可能並不等於適合的、可行的、或是必然的&lt;/li&gt;
&lt;li&gt;改變速度快到難以跟上&lt;/li&gt;
&lt;li&gt;較傳統的科技是有用的&lt;/li&gt;
&lt;li&gt;教師總是最關鍵的因素&lt;/li&gt;
&lt;/ol&gt;&lt;br /&gt;
&lt;b&gt;科技教育中的議&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Societal Issues &lt;/li&gt;

&lt;ul&gt;&lt;li&gt;經濟情況&lt;/li&gt;
&lt;li&gt;反科技的態度&lt;/li&gt;
&lt;li&gt;沒有小孩落後(No Child Left Behind Act)的政策執行&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;Educational Issues&lt;/li&gt;

&lt;ul&gt;&lt;li&gt;標準變動&lt;/li&gt;
&lt;li&gt;對網際網路與遠距教學的倚賴&lt;/li&gt;
&lt;li&gt;討論著，directed vs. inquiry based/constructivist 的教學方法&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;Cultural &amp;amp; Ethnic Issues&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;數位落差&lt;/li&gt;
&lt;li&gt;種族與性別的公平&lt;/li&gt;
&lt;li&gt;特殊需求&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;li&gt;Legal and Ethical  Issues&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;病毒/駭客入侵&lt;/li&gt;
&lt;li&gt; 抄襲&lt;/li&gt;
&lt;li&gt;隱私/安全&lt;/li&gt;
&lt;li&gt;著作權&lt;/li&gt;
&lt;li&gt;非法下載/盜版軟體&lt;/li&gt;
&lt;/ul&gt;&lt;li&gt;Emergent Trends&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;無線網路連結&lt;/li&gt;
&lt;li&gt;科技的結合&lt;/li&gt;
&lt;li&gt;行動設備&lt;/li&gt;
&lt;li&gt;高速通訊&lt;/li&gt;
&lt;li&gt;視覺環境系統&lt;/li&gt;
&lt;li&gt;智慧化應用&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.iste.org%20/&quot; linkindex=&quot;100&quot;&gt;ISTE NETS · S&lt;/a&gt; &lt;br /&gt;
Technology Foundation Standards for Students&lt;br /&gt;
&lt;b&gt; &lt;/b&gt;</description><link>http://jerry-7.blogspot.com/2009/09/923-introduction-to-integrating-ict-in.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-1127913106105751930</guid><pubDate>Sun, 30 Aug 2009 09:50:00 +0000</pubDate><atom:updated>2009-08-30T20:11:28.069+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Tea</category><title>王德傳茶莊</title><description>&lt;a href=&quot;http://www.dechuantea.com/&quot;&gt;王德傳茶莊&lt;/a&gt;&lt;br /&gt;地址：台北市長春路14-1號&lt;br /&gt;             電話：02-25618738&lt;br /&gt;             傳真：02-25675978&lt;br /&gt;             營業時間：週一~週日 10:30AM~9:00PM&lt;br /&gt;&lt;br /&gt;一次偶然的機會，在王德傳茶莊品嚐到溫醇順口的紅茶(&lt;a href=&quot;http://www.dechuantea.com/products/pd_sec1.htm#tea3&quot;&gt;德傳滇紅&lt;/a&gt;)，可以說是我喝過最好喝的紅茶，圓潤不刺激的口感，再加上香濃回甘的滋味，茶香四溢，令人口齒留香回味無窮，而店裡布置的乾乾淨淨，配上古董風格的桌椅，在喧鬧的台北市中，難得有此悠閒清靜的環境，讓人放鬆享受難得的午後時光。&lt;br /&gt;&lt;br /&gt;根據其網站的&lt;a href=&quot;http://www.dechuantea.com/about_us/about_us.htm&quot;&gt;介紹&lt;/a&gt;，王德傳茶莊有百年的歷史，對於茶葉的挑選與烘培有其傳承的特色，將茶葉中的苦澀及「菁生味」去除，而留下最純淨最醇厚的茶香與口感。&lt;br /&gt;&lt;br /&gt;產品的包裝也是走精緻路線，鮮紅色罐子裝，小巧可愛....&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; 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width: 300px; height: 400px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVH-zXWOE9EP-qw5pl7iDV5FFu3IenQTYUaCYiM1Xy6F8CmlHpMP1pBH9pJDCXTzgv1iJwutb__FwWoJnbR38utwaawSUsjURyvyIrfygX25BzCNYRGBy5kcmIKDDmAJpP6PNy1EdBFJs/s400/DSC06194L.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5375714130583377026&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeT-79uMSOBMNBOuBzJQaLuYGW5X4wayBvNRwWQ7o0LE0uW9JbEMqgZOg0hOS1YluniPHiK8WbjLLX_GO2WGYzl-_diEqfJ6vdC30KOvOzbFQtnQT-P_mn6DLtOYaIX1E5eTHImJJINYo/s1600-h/DSC06198L.JPG&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeT-79uMSOBMNBOuBzJQaLuYGW5X4wayBvNRwWQ7o0LE0uW9JbEMqgZOg0hOS1YluniPHiK8WbjLLX_GO2WGYzl-_diEqfJ6vdC30KOvOzbFQtnQT-P_mn6DLtOYaIX1E5eTHImJJINYo/s1600-h/DSC06198L.JPG&quot;&gt;&lt;img style=&quot;cursor: pointer; width: 300px; height: 400px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeT-79uMSOBMNBOuBzJQaLuYGW5X4wayBvNRwWQ7o0LE0uW9JbEMqgZOg0hOS1YluniPHiK8WbjLLX_GO2WGYzl-_diEqfJ6vdC30KOvOzbFQtnQT-P_mn6DLtOYaIX1E5eTHImJJINYo/s400/DSC06198L.JPG&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5375718853272552450&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</description><enclosure type='' url='http://www.dechuantea.com/' length='0'/><link>http://jerry-7.blogspot.com/2009/08/blog-post.html</link><author>noreply@blogger.com (Jerry)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidZ_7xfBfU17dDQetZSQW78zPHln1s_4EXGD2bTSj79Z9gw3TDwR-x5F-9IfrMpehyphenhyphenvd9YTBjw1NpPpXmmW_gVC8lvgRLq3P6Lm203t59Zc484sSY3eizE-LYUcMyJG-DD2TuVOvMm2o8/s72-c/IMAG0033.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7731390412022458410.post-7368649747402609587</guid><pubDate>Thu, 27 Aug 2009 15:45:00 +0000</pubDate><atom:updated>2009-08-28T00:41:53.569+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Game</category><category domain="http://www.blogger.com/atom/ns#">Game Literacy</category><title>Game Literacy</title><description>&lt;a href=&quot;http://onlyagame.typepad.com/only_a_game/2007/08/game-literacy.html&quot;&gt;Game Literacy &lt;/a&gt;    - Only a Game (&lt;span style=&quot;font-size:100%;&quot;&gt;&quot;Hah,&quot; She thought, &quot;Here shall be a new game.&quot;&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;&lt;a title=&quot;View What is Videogame Literacy? on Scribd&quot; href=&quot;http://www.scribd.com/doc/2937516/What-is-Videogame-Literacy&quot; style=&quot;margin: 12px auto 6px; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; display: block; text-decoration: underline;&quot;&gt;What is Videogame Literacy?&lt;/a&gt; &lt;object codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0&quot; id=&quot;doc_514277412196910&quot; name=&quot;doc_514277412196910&quot; classid=&quot;clsid:d27cdb6e-ae6d-11cf-96b8-444553540000&quot; align=&quot;middle&quot; height=&quot;500&quot; width=&quot;100%&quot;&gt;  &lt;param name=&quot;movie&quot; value=&quot;http://d.scribd.com/ScribdViewer.swf?document_id=2937516&amp;amp;access_key=key-62n9k32zsp174a7l6o4&amp;amp;page=1&amp;amp;version=1&amp;amp;viewMode=&quot;&gt; 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loop=&quot;true&quot; scale=&quot;showall&quot; wmode=&quot;opaque&quot; devicefont=&quot;false&quot; bgcolor=&quot;#ffffff&quot; name=&quot;doc_514277412196910_object&quot; menu=&quot;true&quot; allowfullscreen=&quot;true&quot; allowscriptaccess=&quot;always&quot; salign=&quot;&quot; type=&quot;application/x-shockwave-flash&quot; align=&quot;middle&quot; height=&quot;500&quot; width=&quot;100%&quot;&gt;&lt;/embed&gt; &lt;/object&gt;  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;to be continue .....</description><link>http://jerry-7.blogspot.com/2009/08/game-literacy.html</link><author>noreply@blogger.com (Jerry)</author><thr:total>0</thr:total></item></channel></rss>