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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Infinite Lives</title><link>http://www.infinitelives.net</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/infinitelives/JUHr" /><description>Infinite Lives is a blog about art, music, movies, books, T-shirts, and culture. Oh, yeah, and videogames.</description><language>en</language><lastBuildDate>Thu, 22 Jul 2010 12:08:33 PDT</lastBuildDate><generator>http://wordpress.org/?v=abc</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/infinitelives/JUHr" /><feedburner:info uri="infinitelives/juhr" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><image><link>http://www.infinitelives.net</link><url>http://infinitelives.net/images/rss/rsslogo.gif</url><title>Infinite Lives</title></image><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2Finfinitelives%2FJUHr" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2Finfinitelives%2FJUHr" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/infinitelives/JUHr" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2Finfinitelives%2FJUHr" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2Finfinitelives%2FJUHr" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2Finfinitelives%2FJUHr" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><feedburner:feedFlare href="http://www.live.com/?add=http%3A%2F%2Ffeeds.feedburner.com%2Finfinitelives%2FJUHr" src="http://tkfiles.storage.msn.com/x1piYkpqHC_35nIp1gLE68-wvzLZO8iXl_JMledmJQXP-XTBOLfmQv4zhj4MhcWEJh_GtoBIiAl1Mjh-ndp9k47If7hTaFno0mxW9_i3p_5qQw">Subscribe with Live.com</feedburner:feedFlare><feedburner:browserFriendly>Infinite Lives is a blog about art, music, movies, books, T-shirts, and culture. Oh, yeah, and videogames.</feedburner:browserFriendly><item><title>Where in the world is Carmen Sandiego?</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/BOgJABrJats/</link><category>Ephemera</category><category>bizarre</category><category>cosplay</category><category>funny</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Thu, 22 Jul 2010 12:08:33 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2788</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/07/carmensandiego-498x664.jpg" alt="" title="carmensandiego" width="498" height="664" class="aligncenter size-medium wp-image-2789" /></p>
	<p>ON THE SUBWAY DUH</p>
	<ul>
		<li><a href="http://thedailywh.at/post/846033721/carmen-sandiego-irl-of-the-day-there-she-is" target="_blank">The Daily What &#8211; Carmen Sandiego IRL of the Day</a></li>
	</ul>

 
<p><a href="http://feedads.g.doubleclick.net/~a/gYxO_oxMbwQVivHMwGFXG8g74e8/0/da"><img src="http://feedads.g.doubleclick.net/~a/gYxO_oxMbwQVivHMwGFXG8g74e8/0/di" border="0" ismap="true"></img></a><br/>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/BOgJABrJats" height="1" width="1"/>]]></content:encoded><description>ON THE SUBWAY DUH The Daily What &amp;#8211; Carmen Sandiego IRL of the Day</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/22/where-in-the-world-is-carmen-sandiego/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/22/where-in-the-world-is-carmen-sandiego/</feedburner:origLink></item><item><title>Mortal Kombat on Paper</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/-ebv91-pFmc/</link><category>Art</category><category>video</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Wed, 21 Jul 2010 16:32:02 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2785</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p>Eric Power is a filmmaker. A lot of his animations are about video games.</p>
	<p>[There is a video that cannot be displayed in this feed. <a href="http://www.infinitelives.net/2010/07/21/mortal-kombat-on-paper/">Visit the blog entry to see the video.]</a></p>
	<p>(Also to enjoy: <a href="http://www.ericpowerup.net/2010/07/zelda-on-paper-episodes-1-5.html" target="_blank">Zelda on Paper</a>, <a href="http://www.ericpowerup.net/2009/05/resident-evil-paper.html" target="_blank">Resident Evil Paper</a>, and so much more.)</p>
	<ul>
		<li><a href="http://www.ericpowerup.net/2010/07/mortal-kombat-observations-pt-1.html" target="_blank">ericpowerup &#8211; Mortal Kombat Observations pt 1</a> via <a href="http://superpunch.blogspot.com/2010/07/mortal-kombat-fatalities-on-paper.html" target="_blank">Super Punch</a></li>
	</ul>

 
<p><a href="http://feedads.g.doubleclick.net/~a/WRrkm1Wqtt60KhTBMOtef8LfitI/0/da"><img src="http://feedads.g.doubleclick.net/~a/WRrkm1Wqtt60KhTBMOtef8LfitI/0/di" border="0" ismap="true"></img></a><br/>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/-ebv91-pFmc" height="1" width="1"/>]]></content:encoded><description>Eric Power is a filmmaker. A lot of his animations are about video games. [There is a video that cannot be displayed in this feed. Visit the blog entry to see the video.] (Also to enjoy: Zelda on Paper, Resident Evil Paper, and so much more.) ericpowerup &amp;#8211; Mortal Kombat Observations pt 1 via Super [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/21/mortal-kombat-on-paper/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/21/mortal-kombat-on-paper/</feedburner:origLink></item><item><title>Trubble Club: Scenes from a Mall</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/hxh6dHCLcWg/</link><category>Art</category><category>Comics</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Tue, 20 Jul 2010 23:38:42 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2778</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><a href="http://4.bp.blogspot.com/_k4T1MC3AhEc/TCvL75mTMEI/AAAAAAAAAaA/m7NvJu3TsaY/s1600/scenes_from_a_mall.jpg"><img src="http://www.infinitelives.net/wp-content/uploads/2010/07/scenes_from_a_mall-498x645.jpg" alt="" title="scenes_from_a_mall" width="498" height="645" class="aligncenter size-medium wp-image-2780" /></a></p>
	<p>In the newest collaborative effort from Chicago&#8217;s own Trubble Club, the Hot Topic Counter Girl is playing some kind of 2D heart-smashing platformer.</p>
	<ul>
		<li><a href="http://trubbleclub.blogspot.com/2010/06/tales-of-extinction.html" target="_blank">Trubble Club &#8211; Tales of Extinction</a></li>
	</ul>

 
<p><a href="http://feedads.g.doubleclick.net/~a/r_k_1dmEt28r0h2DSM4IyGHvbus/0/da"><img src="http://feedads.g.doubleclick.net/~a/r_k_1dmEt28r0h2DSM4IyGHvbus/0/di" border="0" ismap="true"></img></a><br/>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/hxh6dHCLcWg" height="1" width="1"/>]]></content:encoded><description>In the newest collaborative effort from Chicago&amp;#8217;s own Trubble Club, the Hot Topic Counter Girl is playing some kind of 2D heart-smashing platformer. Trubble Club &amp;#8211; Tales of Extinction</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/20/trubble-club-scenes-from-a-mall/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/20/trubble-club-scenes-from-a-mall/</feedburner:origLink></item><item><title>Daily Linksplosion: Wednesday, July 14, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/nTNhOHp2xw8/</link><category>Linksplosions</category><category>2600</category><category>DS</category><category>WiiWare</category><category>xbla</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Thu, 15 Jul 2010 01:01:16 PDT</pubDate><guid isPermaLink="false">/2010/07/15/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><center><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/07/hauntedhouse-498x280.jpg" alt="" title="hauntedhouse" width="498" height="280" class="aligncenter size-medium wp-image-2765" /></center><br />
<div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://www.joystiq.com/2010/07/14/ataris-haunted-house-returns-to-haunt-pc-xbox-360-and-wii/' title='http://www.joystiq.com/2010/07/14/ataris-haunted-house-returns-to-haunt-pc-xbox-360-and-wii/' class='yadd-description'>Joystiq &#8211; Atari&#8217;s Haunted House returns to scare PC, Xbox 360 and Wii</a><div class="yadd-extended">If there&#8217;s one thing I&#8217;m internet-famous for, it&#8217;s talking about Haunted House. Like, I talk about it a lot, and I&#8217;m not even sorry. So what do we think? Does the Haunted House remake seem promising? (P.S. Thanks to the two of ye who Tweeted me.)</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://tinycartridge.com/post/810896520/hotel-dusk-sequel-coming-to-the-west' title='http://tinycartridge.com/post/810896520/hotel-dusk-sequel-coming-to-the-west' class='yadd-description'>Tiny Cartridge &#8211; Hotel Dusk sequel coming to the West</a><div class="yadd-extended">...or at least to Europe. But that means gorgeous, hand-drawn noir is sure to come to North American DSes, too, right? Right, you guys?</div><div class='yadd-tags'></div></li><br />
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<p>Related posts:<ol><li><a href='http://www.infinitelives.net/2009/11/19/links-36/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Wednesday, November 18, 2009'>Daily Linksplosion: Wednesday, November 18, 2009</a></li>
<li><a href='http://www.infinitelives.net/2010/03/17/links-55/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Tuesday, March 16, 2010'>Daily Linksplosion: Tuesday, March 16, 2010</a></li>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/nTNhOHp2xw8" height="1" width="1"/>]]></content:encoded><description>Joystiq &amp;#8211; Atari&amp;#8217;s Haunted House returns to scare PC, Xbox 360 and WiiIf there&amp;#8217;s one thing I&amp;#8217;m internet-famous for, it&amp;#8217;s talking about Haunted House. Like, I talk about it a lot, and I&amp;#8217;m not even sorry. So what do we think? Does the Haunted House remake seem promising? (P.S. Thanks to the two of ye [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/15/links-66/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/15/links-66/</feedburner:origLink></item><item><title>Daily Linksplosion: Tuesday, July 13, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/zoZkO8LrRNM/</link><category>Linksplosions</category><category>Places and Events</category><category>erin robinson</category><category>indie</category><category>indie design</category><category>interactive fiction</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Wed, 14 Jul 2010 01:01:33 PDT</pubDate><guid isPermaLink="false">/2010/07/14/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><center><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/07/indiecity-full-498x169.jpg" alt="" title="indiecity-full" width="498" height="169" class="aligncenter size-medium wp-image-2758" /></center></p>
	<p><div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://indiecitygames.com/2010/07/the-indie-city-games-july-2010-meeting/' title='http://indiecitygames.com/2010/07/the-indie-city-games-july-2010-meeting/' class='yadd-description'>Indie City Games &#8211; The Indie City Games July 2010 Meeting</a><div class="yadd-extended">Because the inaugural meeting was such a success, the organizers of Indie City Games have arranged a tidy, half-day symposium for current and aspiring game developers based in the Midwestern United States. Among those scheduled to speak at the July 24 event: <a href="http://www.red-bean.com/sussman/" target="_blank">Ben Collins-Sussman</a> demystifies interactive fiction; Dai5ychain&#8217;s <a href="http://dai5ychain.net/" target="_blank">Jake Elliott</a> demonstrates the possibilities of Flixel; Puzzle Bots designer <a href="http://livelyivy.com/" target="_blank">Erin Robinson</a> explains Adventure Game Studio.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://gamejournos.tumblr.com/post/809187372/i-think-ive-made-my-point-dont-you' title='http://gamejournos.tumblr.com/post/809187372/i-think-ive-made-my-point-dont-you' class='yadd-description'>Game Journalists Are Incompetent Fuckwits &#8211; I think I&#8217;ve made my point, don&#8217;t you?</a><div class="yadd-extended">You know, there have been other blogs before this one that subscribed to exactly the same theme, and those made me laugh. (When I worked at Ziff, a coworker constantly refreshed one such blog out of grim paranoia, scanning the page for his own name, and that also made me laugh.) This Tumblog never made me laugh, though&#8212;in fact, it made me a little bit uncomfortable&#8212;so alarmingly serious seemed its author. Which is too bad, because vitriol can be hilarious, so long as it doesn&#8217;t get personal. And I&#8217;d rather laugh and squirm uncomfortably than never ever laugh, maybe. </p>
	<p>In any case, author Ben Paddon now writes that he is closing up shop and hiatus-ing. I have strongly mixed feelings about it because, the truth is, I and a few friends have very actively followed Paddon&#8217;s ongoing catalogue of complaints, and as a reader, I&#8217;ll miss his blog. I suspect he&#8217;s exhausted himself by caring too much, though, and I do think the good games writing is more worth caring about than the bad.</p>
	<p>Morning edit: without so much as a dramatic pause, Paddon keeps blogging</div><div class='yadd-tags'></div></li></ul><p align="right"><a href='http://del.icio.us/infinitelives'>Follow us on Delicious! &raquo;</a></p></div></p>

 

<p>Related posts:<ol><li><a href='http://www.infinitelives.net/2010/03/17/links-55/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Tuesday, March 16, 2010'>Daily Linksplosion: Tuesday, March 16, 2010</a></li>
<li><a href='http://www.infinitelives.net/2010/07/13/links-64/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Monday, July 12, 2010'>Daily Linksplosion: Monday, July 12, 2010</a></li>
<li><a href='http://www.infinitelives.net/2009/05/27/links-20/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Tuesday, May 26, 2009'>Daily Linksplosion: Tuesday, May 26, 2009</a></li>
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<p><a href="http://feedads.g.doubleclick.net/~a/od5OGQ9Dg53coNsx250XSuXRcP8/0/da"><img src="http://feedads.g.doubleclick.net/~a/od5OGQ9Dg53coNsx250XSuXRcP8/0/di" border="0" ismap="true"></img></a><br/>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/zoZkO8LrRNM" height="1" width="1"/>]]></content:encoded><description>Indie City Games &amp;#8211; The Indie City Games July 2010 MeetingBecause the inaugural meeting was such a success, the organizers of Indie City Games have arranged a tidy, half-day symposium for current and aspiring game developers based in the Midwestern United States. Among those scheduled to speak at the July 24 event: Ben Collins-Sussman demystifies [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/14/links-65/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/14/links-65/</feedburner:origLink></item><item><title>Usborne Guide to Computer and Video Games (1982)</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/xtvojBHFbTw/</link><category>Books</category><category>Nonfiction</category><category>retro</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Tue, 13 Jul 2010 19:26:12 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2753</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p>From <em>The Usborne Guide to Computer and Video Games</em> (1982):</p>
	<p><img src="http://www.infinitelives.net/wp-content/uploads/2010/07/videogames-of-the-future.jpg" alt="" title="videogames-of-the-future" width="500" height="580" class="aligncenter size-full wp-image-2754" /></p>
	<p>Many more extrapolations and insights at the link.</p>
	<ul>
		<li><a href="http://www.globalnerdy.com/2007/08/15/videogames-of-the-future-as-predicted-25-years-ago/" target="_blank">Global Nerdy &#8211; Videogames of the Future, as Predicted 25 Years Ago</a> via <a href="http://intweetion.tumblr.com/post/805916943/videogames-of-the-future-as-predicted-25-years" target="_blank">intweetion</a></li>
	</ul>

 
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/xtvojBHFbTw" height="1" width="1"/>]]></content:encoded><description>From The Usborne Guide to Computer and Video Games (1982): Many more extrapolations and insights at the link. Global Nerdy &amp;#8211; Videogames of the Future, as Predicted 25 Years Ago via intweetion</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/13/usborne-guide-to-computer-and-video-games-1982/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/13/usborne-guide-to-computer-and-video-games-1982/</feedburner:origLink></item><item><title>Daily Linksplosion: Monday, July 12, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/cWmnvDoovcA/</link><category>Linksplosions</category><category>ARGs</category><category>edutainment</category><category>indie</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Tue, 13 Jul 2010 01:00:03 PDT</pubDate><guid isPermaLink="false">/2010/07/13/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><center><img src="http://www.infinitelives.net/wp-content/uploads/2010/07/eversion-498x373.gif" alt="" title="eversion" width="498" height="373" class="aligncenter size-medium wp-image-2749" /></center><br />
<div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://www.pixelprospector.com/indev/2009/12/the-big-list-of-indie-game-sites/' title='http://www.pixelprospector.com/indev/2009/12/the-big-list-of-indie-game-sites/' class='yadd-description'>Pixel Prospector &#8211; The Big List Of Indie Game Sites</a><div class="yadd-extended">Whoa. (via superlevel.de&#8217;s @Fabu)</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.mcsweeneys.net/2010/6/24krumholz.html' title='http://www.mcsweeneys.net/2010/6/24krumholz.html' class='yadd-description'>McSweeney&#8217;s Internet Tendency &#8211; Roland Barthes Reviews &quot;Pac-Man.&quot;</a><div class="yadd-extended">Cross-saving Mike Nowak&#8217;s (@n0wak) hilarious del.icio.us link.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.wired.com/gamelife/2010/07/eversion-steam/' title='http://www.wired.com/gamelife/2010/07/eversion-steam/' class='yadd-description'>GameLife &#8211; Spooky Platformer Eversion Gets Polished Up for Steam</a><div class="yadd-extended">Guilherme Töws, whom I know best as &quot;Zaratustra&quot; from IRC channels, now has a game on Steam! And while you can still grab the freeware &#8216;Eversion&#8217; from his website, the US$5 download promises redesigned levels and better graphics. Hop to it!</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://numberless.net/blog/2010/07/09/sight-unseen/' title='http://numberless.net/blog/2010/07/09/sight-unseen/' class='yadd-description'>Numberless &#8211; Sight Unseen</a><div class="yadd-extended">Scott Jon Siegel wonders: with HD televisions and cable services, three-dee tee-vee, the iPhone 4&#8217;s &quot;Retina Display,&quot; and now the Nintendo 3DS, how is a company supposed to market a technology that the consumer cannot see until he is, well, actually seeing it?</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.lostlevels.org/200609/' title='http://www.lostlevels.org/200609/' class='yadd-description'>Lost Levels &#8211; Review: Colors</a><div class="yadd-extended">Oh, man, I can&#8217;t believe I am only just reading this. I have always dreamed of somehow getting ahold of the source code for this game, slapping it on an SD card, and loading it right up on my beloved Gizmondo. As I understood it back in 2005, &#8216;Colors&#8217; was meant to be one of two planned ARGs for the Gizmondo handheld device: using cellular network service and the gadget&#8217;s built-in GPS, you were supposed to basically wardrive around town until you found another player to brutally murder in-game&#8212;kind of like foursquare for Haters. (Or, OK, the idea of cell phone drive-by social gaming is actually pretty old and, I think, Swedish.) Anyway, apparently the solo play in &#8216;Colors&#8217; is not too great. Oh, well! I guess I&#8217;ll just go back to looking for the Gizmondo source code for &#8216;Johnny Whatever&#8217; instead.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.thedrunkenmoogle.com/post/802599552/the-rainbow-road-shot-challenge-the-drunken' title='http://www.thedrunkenmoogle.com/post/802599552/the-rainbow-road-shot-challenge-the-drunken' class='yadd-description'>Drunken Moogle &#8211; The Rainbow Road Shot Challenge</a><div class="yadd-extended">The best looking worst idea ever.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.wired.com/gamelife/2010/07/super-me/' title='http://www.wired.com/gamelife/2010/07/super-me/' class='yadd-description'>GameLife &#8211;  Next post UK’s Channel 4 Uses Games to Teach Teens Happiness</a><div class="yadd-extended">Games for good.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.artfulgamer.com/2010/07/09/the-changing-nature-of-gaming-interfaces/' title='http://www.artfulgamer.com/2010/07/09/the-changing-nature-of-gaming-interfaces/' class='yadd-description'>Artful Gamer &#8211; The Changing Nature of Gaming Interfaces</a><div class="yadd-extended">Excellent read that elegantly conveys, ultimately, my own horror at touch screen devices. Here&#8217;s Chris Lepine&#8217;s footnote on button-mashing: &quot;I am using a very special meaning of the word &#8216;repression&#8217; that Merleau-Ponty introduces in his phenomenology of the body. ... For more details see Lawrence Hass’s book Merleau-Ponty’s Philosophy, pp. 89-90.&quot;</div><div class='yadd-tags'></div></li></ul><p align="right"><a href='http://del.icio.us/infinitelives'>Follow us on Delicious! &raquo;</a></p></div></p>

 

<p>Related posts:<ol><li><a href='http://www.infinitelives.net/2010/07/14/links-65/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Tuesday, July 13, 2010'>Daily Linksplosion: Tuesday, July 13, 2010</a></li>
<li><a href='http://www.infinitelives.net/2010/06/21/links-61/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Sunday, June 20, 2010'>Daily Linksplosion: Sunday, June 20, 2010</a></li>
<li><a href='http://www.infinitelives.net/2010/04/25/links-58/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Saturday, April 24, 2010'>Daily Linksplosion: Saturday, April 24, 2010</a></li>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/cWmnvDoovcA" height="1" width="1"/>]]></content:encoded><description>Pixel Prospector &amp;#8211; The Big List Of Indie Game SitesWhoa. (via superlevel.de&amp;#8217;s @Fabu)McSweeney&amp;#8217;s Internet Tendency &amp;#8211; Roland Barthes Reviews &amp;#34;Pac-Man.&amp;#34;Cross-saving Mike Nowak&amp;#8217;s (@n0wak) hilarious del.icio.us link.GameLife &amp;#8211; Spooky Platformer Eversion Gets Polished Up for SteamGuilherme Töws, whom I know best as &amp;#34;Zaratustra&amp;#34; from IRC channels, now has a game on Steam! And while you can [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/13/links-64/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/13/links-64/</feedburner:origLink></item><item><title>Awesome custom Samus at LA’s Toy Art Gallery</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/CNxtSigbv1E/</link><category>Art</category><category>Places and Events</category><category>Vinyl and Plush</category><category>art installation</category><category>DIY</category><category>Metroid</category><category>vinyl toys</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Mon, 12 Jul 2010 17:23:50 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2740</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><center><img src="http://www.infinitelives.net/wp-content/uploads/2010/07/samus_custom_celcius.jpg" alt="" title="samus_custom_celcius" width="483" height="480" class="aligncenter size-full wp-image-2741" /></center></p>
	<p>That incredible Samus Aran figurine (with LIGHT-UP HELMET and CANNON ARM) is, bafflingly, a customized <a href="http://rotobox.blogspot.com/" target="_blank" title="Rotobox blog">Celsius</a> vinyl toy, executed by artist <a href="http://www.outtamymindcreations.com/" target="_blank" title="Outta My Mind">Dave Quiles</a>. Look at the details on her Varia suit!</p>
	<p>This lovely bounty hunter is just one custom vinyl toy at the <a href=http://www.toyartgallery.com/shows/current-shows/rotobox-ganmettal-celsius-custom-show-and-exhibit-july-10-2010/" target="_blank" title="Rotobox Ganmettal Celsius Custom Show and Exhibit at Toy Art Gallery LA">Ganmettal Celsius Custom Show</a>, which opened July 10 at LA&#8217;s Toy Art Gallery.</p>
	<p>The show also featured at least one <a href="http://albotas.com/2010/06/project-detonates-kickass-mega-man-celsius-custom/" target="_blank" title="ALBOTAS - Project Detonate's Kickass Mega Man Celsius Custom">Mega Man custom</a> (well, duh, right?).</p>
	<ul>
		<li><a href="http://www.vinylpulse.com/2010/07/dave-outtamymind-quiles-for-the-custom-celsius-show-tag-0710.html" target="_blank">Vinyl Pulse &#8211; Dave &#8220;outtamymind&#8221; Quiles for the Custom Celsius Show @ TAG (07.10)</a></li>
	</ul>

 

<p>Related posts:<ol><li><a href='http://www.infinitelives.net/2008/10/26/castle-crashers-custom-vinyl-toys/' rel='bookmark' title='Permanent Link: Castle Crashers custom vinyl toys'>Castle Crashers custom vinyl toys</a></li>
<li><a href='http://www.infinitelives.net/2008/12/09/gorgeous-dead-space-custom-action-figure/' rel='bookmark' title='Permanent Link: Gorgeous Dead Space custom action figure'>Gorgeous Dead Space custom action figure</a></li>
<li><a href='http://www.infinitelives.net/2008/06/27/shawn-smiths-diy-plush-toy-launching-tonight/' rel='bookmark' title='Permanent Link: Shawn Smith&#8217;s DIY plush toy: launching tonight!'>Shawn Smith&#8217;s DIY plush toy: launching tonight!</a></li>
</ol></p>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/CNxtSigbv1E" height="1" width="1"/>]]></content:encoded><description>That incredible Samus Aran figurine (with LIGHT-UP HELMET and CANNON ARM) is, bafflingly, a customized Celsius vinyl toy, executed by artist Dave Quiles. Look at the details on her Varia suit! This lovely bounty hunter is just one custom vinyl toy at the</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/12/gorgeous-custom-samus-at-las-toy-art-gallery/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/12/gorgeous-custom-samus-at-las-toy-art-gallery/</feedburner:origLink></item><item><title>Kill Screen, issue #1: the No Fun Issue</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/b3qzIfxTTqc/</link><category>Books</category><category>Nonfiction</category><category>Periodicals</category><category>Zines and Small Press</category><category>anna anthropy</category><category>indie</category><category>kill screen</category><category>messhof</category><category>Pinball</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Mon, 12 Jul 2010 16:15:07 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2736</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><center><img src="http://www.infinitelives.net/wp-content/uploads/2010/07/kill_screen.jpg" alt="" title="kill_screen" width="354" height="495" class="aligncenter size-full wp-image-2737" /></center></p>
	<p>Hi, mom. Hi! It&#8217;s me! Yeah, hi!</p>
	<p>What? No, I haven&#8217;t taken the GRE yet. Hang on, hey, I was calling to tell you&#8212;hmm? My driver&#8217;s license? Um, nuh-uh, I didn&#8217;t renew it. But I&#8212;huh? Well, I mean, probably. No, I mean, I&#8217;ll get the oil changed, I think I can do that for twenty bucks at the Car-X. What? Yes, we are. No. Yes. Yes. Probably a movie or something. No, I think I&#8217;ve actually stopped losing weight. What? Well, ramen and granola, mostly. OK. OK. OK. I don&#8217;t think so? OK.</p>
	<p>Hey, I was actually phoning to tell you about my article in the magazine. What? No, my article. Well, the magazine is called <em>Kill Screen</em>&#8212;uh, no, it&#8217;s a video game magazine, I guess &#8220;kill screen&#8221; is like a video game, uh, term.</p>
	<p>But it&#8217;s <em>Kill Screen</em>, issue number one, the &#8220;No Fun Issue,&#8221; and my column is about gender and sex and sexism and uh genderism, and the magazine is twenty dollars. What? No, I get one copy. No, I just get the one copy of it. No. No, I&#8217;m keeping my copy. You have to buy your own copy. No. No. Yes. Hmm? Well, even though you can kind of already <a href="http://www.infinitelives.net/2010/01/16/video-game-feminist-of-the-decade-or-when-you-is-a-girl/" target="_blank">read my piece online for free</a>, you know, the magazine is published like quarterly, and it&#8217;s ad-free and glossy and ninety-six pages long, so since this is a really nice magazine or whatever, like, I couldn&#8217;t just publish the old version of the column. So I added a lot to the original piece and we all workshopped it, and so it&#8217;s like a really different article now, in some ways, but I think in good ways.</p>
	<p>Anyway, I guess that&#8217;s all. OK. OK. I will. Mhm. Yes. OK. I will. I will. OK! Talk to you later. OK. OK. Talk to you later. Bye! OK. OK, bye! Yes. I will. Bye!</p>
	<ul>
		<li><a href="http://shop.killscreenmagazine.com/products/issue-one-the-no-fun-issue" target="_blank" title="Kill Screen Magazine -- Issue One: The No Fun Issue">Kill Screen Magazine &#8211; Issue One: The No Fun Issue</a></li>
	</ul>

 
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/b3qzIfxTTqc" height="1" width="1"/>]]></content:encoded><description>Hi, mom. Hi! It&amp;#8217;s me! Yeah, hi! What? No, I haven&amp;#8217;t taken the GRE yet. Hang on, hey, I was calling to tell you&amp;#8212;hmm? My driver&amp;#8217;s license? Um, nuh-uh, I didn&amp;#8217;t renew it. But I&amp;#8212;huh? Well, I mean, probably. No, I mean, I&amp;#8217;ll get the oil changed, I think I can do that for twenty [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/12/kill-screen-issue-1-the-no-fun-issue/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/12/kill-screen-issue-1-the-no-fun-issue/</feedburner:origLink></item><item><title>Daily Linksplosion: Wednesday, July 07, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/B9dgZfSVhfo/</link><category>Books</category><category>Linksplosions</category><category>Nonfiction</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Thu, 08 Jul 2010 01:00:41 PDT</pubDate><guid isPermaLink="false">/2010/07/08/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://kotaku.com/5580059/when-instant-death-was-only-a-step-away' title='http://kotaku.com/5580059/when-instant-death-was-only-a-step-away' class='yadd-description'>Kotaku &#8211; When Instant Death Was Only A Step Away</a><div class="yadd-extended">The blargh is about Space Quest, but hang out the comments section afterward for some really cool videos (like Waxworks which, let&#8217;s face it, you&#8217;re basically playing to see how graphic your deaths can be, but that game is totally impossible, so, oh cool someone made an age-gated YouTube video).</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.boingboing.net/2010/07/06/this-gaming-life-fre.html' title='http://www.boingboing.net/2010/07/06/this-gaming-life-fre.html' class='yadd-description'>Boing Boing &#8211; This Gaming Life free online</a><div class="yadd-extended">Let&#8217;s all read a book, for free! Oh, look. Here is a book I have always wanted to read.</div><div class='yadd-tags'></div></li></ul><p align="right"><a href='http://del.icio.us/infinitelives'>Follow us on Delicious! &raquo;</a></p></div>

 
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/B9dgZfSVhfo" height="1" width="1"/>]]></content:encoded><description>Kotaku &amp;#8211; When Instant Death Was Only A Step AwayThe blargh is about Space Quest, but hang out the comments section afterward for some really cool videos (like Waxworks which, let&amp;#8217;s face it, you&amp;#8217;re basically playing to see how graphic your deaths can be, but that game is totally impossible, so, oh cool someone made [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/08/links-63/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/08/links-63/</feedburner:origLink></item><item><title>Kingdom of Loathing: still exists, misses you</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/6jldmMyQrnA/</link><category>Ephemera</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Wed, 07 Jul 2010 13:17:04 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2731</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p>I&#8217;ve actually had the online dungeon-crawl <a href="http://www.kingdomofloathing.com" target="_blank">Kingdom of Loathing</a> back on the brain for a little while now.</p>
	<p>Last month, I idly wondered if there would ever be a Kingdom of Loathing iPhone app, because even though its frames-based web gameplay is part of the RPG&#8217;s rough-hewn appeal, I&#8217;d certainly play the shit out of it during lunch breaks or on the toilet.</p>
	<p>Then, maybe a week ago, I logged in and tried to remember where my well-dressed drunk of a Pastamancer had left off on her quest. I even hopped into an IRC channel and therefore hung out in <em>two KoL chat rooms concurrently</em>.</p>
	<p>But Kingdom of Loathing knows&#8212;the game <em>knows</em>&#8212;you have forsaken it. And in <a href="http://angryjedi.tumblr.com/post/782047384/i-still-love-you-kingdom-of-loathing" target="_blank">Pete Davison&#8217;s case</a>, the game sent him <em>a love letter</em>:</p>
<blockquote><strong>I mean, I know things got kind of messed up at the end, and believe me, I’m sorry. If I could take any of that back, I totally would. And I know people grow and change, and you’re not the same person you were then, but hey—I’ve changed, too! I thought and thought about how to win you back. I figured I’d make you a mix CD, but I couldn’t decide what “our song” was. So I just concentrated on becoming a better game for you, and here’s what I came up with.</strong></blockquote>
	<p>Oh, my god.</p>
	<ul>
		<li><a href="http://angryjedi.tumblr.com/post/782047384/i-still-love-you-kingdom-of-loathing" target="_blank">Jedi Brain Noise &#8211; I Still Love You, Kingdom of Loathing</a></li>
	</ul>

 
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/6jldmMyQrnA" height="1" width="1"/>]]></content:encoded><description>I&amp;#8217;ve actually had the online dungeon-crawl Kingdom of Loathing back on the brain for a little while now. Last month, I idly wondered if there would ever be a Kingdom of Loathing iPhone app, because even though its frames-based web gameplay is part of the RPG&amp;#8217;s rough-hewn appeal, I&amp;#8217;d certainly play the shit out of [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/07/07/kingdom-of-loathing-still-exists-misses-you/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/07/07/kingdom-of-loathing-still-exists-misses-you/</feedburner:origLink></item><item><title>New toys from PaRappa the Rapper artist</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/nPx7gFFzfp4/</link><category>Vinyl and Plush</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jenn Frank</dc:creator><pubDate>Fri, 25 Jun 2010 12:29:30 PDT</pubDate><guid isPermaLink="false">http://www.infinitelives.net/?p=2723</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p>Last week, I was pretty startled by the sudden appearance of two new Kidrobot plush bears (<a href="http://rotofugi.com/toyscart/pc/viewPrd.asp?idcategory=&#38;idproduct=6850" target="_blank">PJ Berri</a> and <a href="http://rotofugi.com/toyscart/pc/viewPrd.asp?idcategory=&#38;idproduct=6849" target="_blank">Sweety Bancha</a>) right here in my workplace.</p>
	<p><img border=1 src="http://www.infinitelives.net/wp-content/uploads/2010/06/pjberri.jpg" alt="" title="pjberri" width="497" height="404" class="aligncenter size-full wp-image-2724" /></p>
	<p>Maybe I didn&#8217;t quite recognize them immediately, but each of these heavy-lidded teddies is based on the art of one <a href="http://www.whimsyload.com/" target="_blank">Rodney Greenblat</a>, better known to video game-goers as the guy behind the distinctive look of <em>PaRappa the Rapper</em> and <em>UmJammer Lammy</em>.</p>
	<p>PJ Berri and Sweety Bancha retail at about US$30 each.</p>
	<p>Last-instant edit: Damn! <a href="http://www.gamesetwatch.com/2010/06/rodney_greenblats_pj_berri_swe.php" target="_blank">GameSetWatch totally covered this yesterday.</a></p>

 
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/nPx7gFFzfp4" height="1" width="1"/>]]></content:encoded><description>Last week, I was pretty startled by the sudden appearance of two new Kidrobot plush bears (PJ Berri and Sweety Bancha) right here in my workplace. Maybe I didn&amp;#8217;t quite recognize them immediately, but each of these heavy-lidded teddies is based on the art of one Rodney Greenblat, better known to video game-goers as the [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/06/25/new-toys-from-the-parappa-the-rapper-artist/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/06/25/new-toys-from-the-parappa-the-rapper-artist/</feedburner:origLink></item><item><title>Daily Linksplosion: Wednesday, June 23, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/89U5bs5dTWQ/</link><category>Linksplosions</category><category>gender</category><category>sexism</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Thu, 24 Jun 2010 01:00:36 PDT</pubDate><guid isPermaLink="false">/2010/06/24/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://rpgsbebroke.tumblr.com/post/729223957/need-more-women-in-te-gamesindustry' title='http://rpgsbebroke.tumblr.com/post/729223957/need-more-women-in-te-gamesindustry' class='yadd-description'>RPGs be broke &#8211; need more women in te gamesindustry</a><div class="yadd-extended">Satire makes me nervous.</div><div class='yadd-tags'></div></li></ul><p align="right"><a href='http://del.icio.us/infinitelives'>Follow us on Delicious! &raquo;</a></p></div>

 

<p>Related posts:<ol><li><a href='http://www.infinitelives.net/2010/06/06/links-59/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Saturday, June 05, 2010'>Daily Linksplosion: Saturday, June 05, 2010</a></li>
<li><a href='http://www.infinitelives.net/2010/01/13/links-42/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Tuesday, January 12, 2010'>Daily Linksplosion: Tuesday, January 12, 2010</a></li>
<li><a href='http://www.infinitelives.net/2009/03/01/links-3/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Saturday, February 28, 2009'>Daily Linksplosion: Saturday, February 28, 2009</a></li>
</ol></p>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/89U5bs5dTWQ" height="1" width="1"/>]]></content:encoded><description>RPGs be broke &amp;#8211; need more women in te gamesindustrySatire makes me nervous.Follow us on Delicious! &amp;#187; Related posts:Daily Linksplosion: Saturday, June 05, 2010 Daily Linksplosion: Tuesday, January 12, 2010 Daily Linksplosion: Saturday, February 28, 2009</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/06/24/links-62/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/06/24/links-62/</feedburner:origLink></item><item><title>Daily Linksplosion: Sunday, June 20, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/4wN-BuR91HQ/</link><category>Linksplosions</category><category>indie</category><category>indie design</category><category>Professor Layton</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Mon, 21 Jun 2010 01:00:52 PDT</pubDate><guid isPermaLink="false">/2010/06/21/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://www.indiegames.com/blog/2010/06/moddb_launches_indie_community.html' title='http://www.indiegames.com/blog/2010/06/moddb_launches_indie_community.html' class='yadd-description'>IndieGames &#8211; ModDB Launches Indie Community Site IndieDB</a><div class="yadd-extended">Look, even though I completely understand that &quot;DB&quot; is supposed to stand for &quot;database,&quot; I cannot read that headline without seeing something about indie douchebags instead.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://nobuooo.com/item/7435' title='http://nobuooo.com/item/7435' class='yadd-description'>Nobuooo &#8211; Professor Layton and the Unwound Future [E3 Trailer]</a><div class="yadd-extended">While I&#8217;m not toh-hoooh-tilly sold on the idea that this really counts as &quot;videogame music news,&quot; I mostly pay attention to everything @jeriaska posts.</div><div class='yadd-tags'></div></li><li class='yadd-link'><a target="_blank" href='http://www.gnomeslair.com/2010/06/game-sniped-filled-with-ancient-toys.html' title='http://www.gnomeslair.com/2010/06/game-sniped-filled-with-ancient-toys.html' class='yadd-description'>Gnome&#8217;s Lair &#8211; Game Sniped Filled with Ancient Toys</a><div class="yadd-extended">Wow! I&#8217;d never been to vintage games auction site gamesniped.com before, and now I feel like the biggest dick in London (that&#8217;s a line from Snuff Box, B.T. dubs)</div><div class='yadd-tags'></div></li></ul><p align="right"><a href='http://del.icio.us/infinitelives'>Follow us on Delicious! &raquo;</a></p></div>

 

<p>Related posts:<ol><li><a href='http://www.infinitelives.net/2009/03/16/links-8/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Sunday, March 15, 2009'>Daily Linksplosion: Sunday, March 15, 2009</a></li>
<li><a href='http://www.infinitelives.net/2009/11/16/links-35/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Sunday, November 15, 2009'>Daily Linksplosion: Sunday, November 15, 2009</a></li>
<li><a href='http://www.infinitelives.net/2010/07/14/links-65/' rel='bookmark' title='Permanent Link: Daily Linksplosion: Tuesday, July 13, 2010'>Daily Linksplosion: Tuesday, July 13, 2010</a></li>
</ol></p>
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/4wN-BuR91HQ" height="1" width="1"/>]]></content:encoded><description>IndieGames &amp;#8211; ModDB Launches Indie Community Site IndieDBLook, even though I completely understand that &amp;#34;DB&amp;#34; is supposed to stand for &amp;#34;database,&amp;#34; I cannot read that headline without seeing something about indie douchebags instead.Nobuooo &amp;#8211; Professor Layton and the Unwound Future [E3 Trailer]While I&amp;#8217;m not toh-hoooh-tilly sold on the idea that this really counts as &amp;#34;videogame [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/06/21/links-61/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/06/21/links-61/</feedburner:origLink></item><item><title>Daily Linksplosion: Thursday, June 17, 2010</title><link>http://feedproxy.google.com/~r/infinitelives/JUHr/~3/rupxmMoc8FY/</link><category>Linksplosions</category><category>Places and Events</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cronjob</dc:creator><pubDate>Fri, 18 Jun 2010 01:00:41 PDT</pubDate><guid isPermaLink="false">/2010/06/18/links/</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[	<p><div class='yadd'><ul class='yadd-links'><li class='yadd-link'><a target="_blank" href='http://bricktheater.com/gameplay' title='http://bricktheater.com/gameplay' class='yadd-description'>Game Play: a Celebration of Video Game Performance Art</a><div class="yadd-extended">HEY HEY did you know that in my old life I did a ton of comic book performance art with like a troupe and everything? Didja?</p>
	<p>Anyway, LOOK. Look at this! Look at how amazing all these video game performances sound! I&#8217;m glad we don&#8217;t live in Williamsburg because that&#8217;s where I got mugged at gunpoint, but I really wish we could all go to this in July!</p>
	<p>I&#8217;d especially like to attend &quot;Kewl-Aid Man in Second Life,&quot; because it sounds a lot like hanging out in Second Life with Scott Sharkey. He would fly around on his NES hoverboard, or we&#8217;d travel around in his TARDIS, and oh my God is it ever fun to harass people.</div><div class='yadd-tags'></div></li></ul><p align="right"><a href='http://del.icio.us/infinitelives'>Follow us on Delicious! &raquo;</a></p></div></p>

 
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</div><img src="http://feeds.feedburner.com/~r/infinitelives/JUHr/~4/rupxmMoc8FY" height="1" width="1"/>]]></content:encoded><description>Game Play: a Celebration of Video Game Performance ArtHEY HEY did you know that in my old life I did a ton of comic book performance art with like a troupe and everything? Didja? Anyway, LOOK. Look at this! Look at how amazing all these video game performances sound! I&amp;#8217;m glad we don&amp;#8217;t live in [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.infinitelives.net/2010/06/18/links-60/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.infinitelives.net/2010/06/18/links-60/</feedburner:origLink></item></channel></rss>
