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	<title>Cities in the Sky</title>
	
	<link>http://www.citiesinthesky.co.uk</link>
	<description>Floating islands, and what happens when you build on them</description>
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		<title>Another fresh start… but not here</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/LKbg643zKLQ/</link>
		<comments>http://www.citiesinthesky.co.uk/2010/03/02/another-fresh-start-but-not-here/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 20:31:57 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=266</guid>
		<description><![CDATA[Good news! I&#8217;ve got a spiffy new blog at a spiffy new location, blog.benhymers.com! I&#8217;ve just spent half an hour writing about the move at the new site, so I shan&#8217;t ramble on about it here. I&#8217;ve imported all the old posts and comments from this site so nothing is lost. I won&#8217;t be updating [...]]]></description>
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		<item>
		<title>Egad, two updates in as many days?!</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/wjCLRaBqvc0/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/09/30/egad-two-updates-in-as-many-days/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 00:09:12 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cities in the Sky]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=261</guid>
		<description><![CDATA[Yep, that&#8217;s right, I&#8217;m writing blog posts on consecutive days now. Whatever next; Twitter? Anyway, I&#8217;ve tapped on my keyboard a bit more and have now gotten rid of those pesky Piece and Debris classes once and for all, and fixed up some bugs that have crept in during my purging. Pieces are now defined [...]]]></description>
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		<item>
		<title>No more buildings any more</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/QfRT2-1xjcw/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/09/28/no-more-buildings-any-more/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 23:58:22 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cities in the Sky]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=259</guid>
		<description><![CDATA[I&#8217;ve done a wee bit more work; the Person class is now completely gone and replaced by GameObjects with PersonBehaviourComponents. Also Building, and its subclasses SmallHouse, LargeHouse and RaisableHouse are gone, replaced by GameObjects with NormalBuildingBehaviourComponents and RaisableBuildingBehaviourComponents. What this means to me is squeaky clean code and the right to lord it up over [...]]]></description>
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		<feedburner:origLink>http://www.citiesinthesky.co.uk/2009/09/28/no-more-buildings-any-more/</feedburner:origLink></item>
		<item>
		<title>Isn’t XML clever?</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/k5jjOdC4UOg/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/08/09/isnt-xml-clever/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 21:35:41 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cities in the Sky]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=224</guid>
		<description><![CDATA[One of the things I&#8217;ve been doing recently is transitioning from an inheritance-based to a component-based game object system. I started the project with full knowledge that component-based game object systems are better, but intentionally didn&#8217;t implement one since I thought it would be unnecessary for such a small game. It turns out that I [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Why CITS got git</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/F1yDkMf0VP0/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/06/23/why-cits-got-git/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 17:46:49 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=200</guid>
		<description><![CDATA[Subversion is good, don&#8217;t get me wrong, git is just better! In a nutshell, git is a fast distributed version control system, which supports a much more flexible style of development than Subversion. The two features that prompted me to switch were its distributed nature and its support for branching. The distributed part is interesting; [...]]]></description>
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		<item>
		<title>Migrating from Subversion to git</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/dwVQXK-bi1k/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/05/17/migrating-from-subversion-to-git/#comments</comments>
		<pubDate>Sun, 17 May 2009 11:42:01 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=199</guid>
		<description><![CDATA[One of the things I&#8217;ve been busy with is migrating Cities in the Sky&#8217;s source control from Subversion to git. I&#8217;ll go over the reasons in full in a later post, but in a nutshell, git supports my workflow better than Subversion since it is distributed and supports fast branching and merging. Now, there are [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Random bits and bobs</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/agV7lrmu5TQ/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/05/13/random-bits-and-bobs/#comments</comments>
		<pubDate>Wed, 13 May 2009 19:49:20 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cities in the Sky]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=190</guid>
		<description><![CDATA[Just a small update this time; I noticed the lighting was a bit odd in that the surface of the island seemed to be shaded uniformly and the underside was a bit too light, so I tweaked that. Also I noticed looking at the past few screenshots that the island is the same each time, [...]]]></description>
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		<title>Happy little chaps and demolition</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/H7VWIx0rJ0w/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/04/06/happy-little-chaps-and-demolition/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 22:44:27 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cities in the Sky]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=186</guid>
		<description><![CDATA[As I said in my last post, the next thing I wanted to get done was to fix up the physics on the raisable buildings by rejiggling the code for the Building class. I&#8217;ve now added &#8216;Debris&#8217; which is spawned by each &#8216;Building&#8217; when it decides it&#8217;s time to fall off the island. Currently all [...]]]></description>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.citiesinthesky.co.uk/2009/04/06/happy-little-chaps-and-demolition/</feedburner:origLink></item>
		<item>
		<title>Skyscrapers</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/AVuU9MVXG6Q/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/03/30/skyscrapers/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 22:18:05 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cities in the Sky]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=183</guid>
		<description><![CDATA[Tonight I added those raisable buildings I was talking about. This involved a lot more work than you&#8217;d think! Mostly this was because it&#8217;s quite a radical change from the way things are done currently. Each building is made up of several meshes now &#8211; a ground floor, a roof, and several middle floors, whereas [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Still bringing home the bacon</title>
		<link>http://feedproxy.google.com/~r/CitiesInTheSky/~3/YSgNlfpq2Hs/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/03/20/still-bringing-home-the-bacon/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 10:46:26 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=176</guid>
		<description><![CDATA[Well, if you didn&#8217;t know already you&#8217;ll know after reading this or this &#8211; Rare announced last month that it would be doing some &#8216;restructuring&#8217;, which is a friendly term for sacking a bunch of people. The whole process has been farcical at best, and has demoralised everyone thoroughly, but the powers that be have [...]]]></description>
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