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	<title>CG Channel</title>
	
	<link>http://www.cgchannel.com</link>
	<description>Community for Entertainment Artists</description>
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		<title>Autodesk releases 123D Catch for iPad</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/aDFdWuHmgvQ/</link>
		<comments>http://www.cgchannel.com/2012/05/autodesk-releases-123d-catch-for-ipad/#comments</comments>
		<pubDate>Tue, 15 May 2012 15:27:06 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[123DCatch]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[image-based modelling]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Photogrammetry]]></category>
		<category><![CDATA[Project Firefly]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=37344</guid>
		<description>Image-based modelling tool once known as Project Photofly released as free app for iPad 2 and above.&lt;div class="feedflare"&gt;
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		<feedburner:origLink>http://www.cgchannel.com/2012/05/autodesk-releases-123d-catch-for-ipad/</feedburner:origLink></item>
		<item>
		<title>RigMesh: putting the fun back into rigging</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/sVdfaQa9azU/</link>
		<comments>http://www.cgchannel.com/2012/05/rigmesh-putting-the-fun-back-into-rigging/#comments</comments>
		<pubDate>Tue, 15 May 2012 14:46:28 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[FBX]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[IK]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[OBJ]]></category>
		<category><![CDATA[rigging]]></category>
		<category><![CDATA[RigMesh]]></category>
		<category><![CDATA[sketch-based]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=37331</guid>
		<description>Sketch the outline of a character and have this nifty automatic rigging tool create a mesh and IK skeleton.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=sVdfaQa9azU:Y_sBRAQthf8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=sVdfaQa9azU:Y_sBRAQthf8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=sVdfaQa9azU:Y_sBRAQthf8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=sVdfaQa9azU:Y_sBRAQthf8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=sVdfaQa9azU:Y_sBRAQthf8:-BTjWOF_DHI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=sVdfaQa9azU:Y_sBRAQthf8:-BTjWOF_DHI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=sVdfaQa9azU:Y_sBRAQthf8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=sVdfaQa9azU:Y_sBRAQthf8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=sVdfaQa9azU:Y_sBRAQthf8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.cgchannel.com/2012/05/rigmesh-putting-the-fun-back-into-rigging/</feedburner:origLink></item>
		<item>
		<title>Q&amp;A: John Griffith, director, Cinedev</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/ribt-1qXmMc/</link>
		<comments>http://www.cgchannel.com/2012/05/qa-john-griffith-director-cinedev/#comments</comments>
		<pubDate>Mon, 14 May 2012 17:36:17 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Front Page]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[20th Century Fox]]></category>
		<category><![CDATA[Cinedev]]></category>
		<category><![CDATA[Digital Domain]]></category>
		<category><![CDATA[Halon Entertainment]]></category>
		<category><![CDATA[IKinema]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[John Griffith]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[MotionBuilder]]></category>
		<category><![CDATA[Percy Jackson]]></category>
		<category><![CDATA[Persistence of Vision]]></category>
		<category><![CDATA[previsualization]]></category>
		<category><![CDATA[previz]]></category>
		<category><![CDATA[Q&A]]></category>
		<category><![CDATA[Rise of the Planet of the Apes]]></category>
		<category><![CDATA[X-men]]></category>
		<category><![CDATA[Xsens]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=36845</guid>
		<description>The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next.&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/ribt-1qXmMc" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/qa-john-griffith-director-cinedev/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<feedburner:origLink>http://www.cgchannel.com/2012/05/qa-john-griffith-director-cinedev/</feedburner:origLink></item>
		<item>
		<title>fmx 2012: The Hugo shot that nearly killed us</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/Sgh3zSxg1e8/</link>
		<comments>http://www.cgchannel.com/2012/05/fmx-2012-the-hugo-shot-that-nearly-killed-us/#comments</comments>
		<pubDate>Sat, 12 May 2012 15:00:33 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Ben Grossman]]></category>
		<category><![CDATA[fmx 2012]]></category>
		<category><![CDATA[Hugo]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[Martin Scorsese]]></category>
		<category><![CDATA[Pixomondo]]></category>
		<category><![CDATA[previz]]></category>
		<category><![CDATA[Rob Legato]]></category>
		<category><![CDATA[virtual production]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=37205</guid>
		<description>Off-the-cuff decisions during previz can come back to haunt you later, warns VFX supervisor Rob Legato.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Sgh3zSxg1e8:JRvJmgQKFoA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Sgh3zSxg1e8:JRvJmgQKFoA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Sgh3zSxg1e8:JRvJmgQKFoA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=Sgh3zSxg1e8:JRvJmgQKFoA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Sgh3zSxg1e8:JRvJmgQKFoA:-BTjWOF_DHI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=Sgh3zSxg1e8:JRvJmgQKFoA:-BTjWOF_DHI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Sgh3zSxg1e8:JRvJmgQKFoA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Sgh3zSxg1e8:JRvJmgQKFoA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=Sgh3zSxg1e8:JRvJmgQKFoA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/Sgh3zSxg1e8" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/fmx-2012-the-hugo-shot-that-nearly-killed-us/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.cgchannel.com/2012/05/fmx-2012-the-hugo-shot-that-nearly-killed-us/</feedburner:origLink></item>
		<item>
		<title>fmx 2012: We could remake 300 in real time now</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/zb2k424c0xo/</link>
		<comments>http://www.cgchannel.com/2012/05/fmx-2012-we-could-remake-300-in-real-time-now/#comments</comments>
		<pubDate>Fri, 11 May 2012 09:20:28 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[300]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[Christopher Nolan]]></category>
		<category><![CDATA[fmx 2012]]></category>
		<category><![CDATA[Loni Peristere]]></category>
		<category><![CDATA[pipeline]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[virtual production]]></category>
		<category><![CDATA[ZEUS]]></category>
		<category><![CDATA[Zoic Studios]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=37117</guid>
		<description>Our revolutionary real-time TV pipeline could shake up movies too, says Zoic Studios' Loni Peristere.&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/zb2k424c0xo" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/fmx-2012-we-could-remake-300-in-real-time-now/feed/</wfw:commentRss>
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		<feedburner:origLink>http://www.cgchannel.com/2012/05/fmx-2012-we-could-remake-300-in-real-time-now/</feedburner:origLink></item>
		<item>
		<title>CoreCG releases MentalCore 1.3</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/rr30iyzbrUg/</link>
		<comments>http://www.cgchannel.com/2012/05/corecg-ships-mentalcore-1-3/#comments</comments>
		<pubDate>Fri, 11 May 2012 07:17:19 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[CoreCG]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[MentalCore 1.3]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SprayTrace]]></category>
		<category><![CDATA[SSS]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=37096</guid>
		<description>Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=rr30iyzbrUg:iMDx-4Wjk-A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=rr30iyzbrUg:iMDx-4Wjk-A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=rr30iyzbrUg:iMDx-4Wjk-A:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=rr30iyzbrUg:iMDx-4Wjk-A:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=rr30iyzbrUg:iMDx-4Wjk-A:-BTjWOF_DHI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=rr30iyzbrUg:iMDx-4Wjk-A:-BTjWOF_DHI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=rr30iyzbrUg:iMDx-4Wjk-A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=rr30iyzbrUg:iMDx-4Wjk-A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=rr30iyzbrUg:iMDx-4Wjk-A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/rr30iyzbrUg" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/corecg-ships-mentalcore-1-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.cgchannel.com/2012/05/corecg-ships-mentalcore-1-3/</feedburner:origLink></item>
		<item>
		<title>Act-3D ships Lumion Pro</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/ToCXXNxopW0/</link>
		<comments>http://www.cgchannel.com/2012/05/act-3d-ships-lumion-pro/#comments</comments>
		<pubDate>Fri, 11 May 2012 04:57:52 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Act-3D]]></category>
		<category><![CDATA[depth maps]]></category>
		<category><![CDATA[frame rate]]></category>
		<category><![CDATA[Lumion Pro]]></category>
		<category><![CDATA[normal maps]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[resolution]]></category>
		<category><![CDATA[visualisation]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=37083</guid>
		<description>New high-end edition of the real-time visualisation tool ups output resolution, adds new export options.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=ToCXXNxopW0:E7srUoNaVAM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=ToCXXNxopW0:E7srUoNaVAM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=ToCXXNxopW0:E7srUoNaVAM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=ToCXXNxopW0:E7srUoNaVAM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=ToCXXNxopW0:E7srUoNaVAM:-BTjWOF_DHI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=ToCXXNxopW0:E7srUoNaVAM:-BTjWOF_DHI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=ToCXXNxopW0:E7srUoNaVAM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=ToCXXNxopW0:E7srUoNaVAM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=ToCXXNxopW0:E7srUoNaVAM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/ToCXXNxopW0" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/act-3d-ships-lumion-pro/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.cgchannel.com/2012/05/act-3d-ships-lumion-pro/</feedburner:origLink></item>
		<item>
		<title>fmx 2012: In search of virtual production</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/0MtEZz1EPGE/</link>
		<comments>http://www.cgchannel.com/2012/05/fmx-2012-in-search-of-virtual-production/#comments</comments>
		<pubDate>Thu, 10 May 2012 06:14:39 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[20th Century Fox]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[chris edwards]]></category>
		<category><![CDATA[fmx 2012]]></category>
		<category><![CDATA[John Kilkenny]]></category>
		<category><![CDATA[Sebastian Sylwan]]></category>
		<category><![CDATA[The Adventures of Tintin]]></category>
		<category><![CDATA[The Third Floor]]></category>
		<category><![CDATA[virtual production]]></category>
		<category><![CDATA[Wayne Stables]]></category>
		<category><![CDATA[Weta Digital]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=36947</guid>
		<description>At Europe's premier CG show, the buzz is all about virtual production. CG Channel went to investigate.&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/0MtEZz1EPGE" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/fmx-2012-in-search-of-virtual-production/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.cgchannel.com/2012/05/fmx-2012-in-search-of-virtual-production/</feedburner:origLink></item>
		<item>
		<title>Wayne Robson to ship two cool free Mudbox tools</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/Qd6lrwB7Vsk/</link>
		<comments>http://www.cgchannel.com/2012/05/wayne-robson-releases-two-cool-free-mudbox-plugins/#comments</comments>
		<pubDate>Wed, 09 May 2012 05:45:33 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[add-on]]></category>
		<category><![CDATA[decimation]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[MudWalkerX]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[polygon reduction]]></category>
		<category><![CDATA[ReDucto]]></category>
		<category><![CDATA[Wayne Robson]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=36911</guid>
		<description>Mudbox star to release import/export toolkit MudWalkerX and intelligent polygon-reduction tool ReDucto.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Qd6lrwB7Vsk:7rZ9Okfn4Iw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Qd6lrwB7Vsk:7rZ9Okfn4Iw:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Qd6lrwB7Vsk:7rZ9Okfn4Iw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=Qd6lrwB7Vsk:7rZ9Okfn4Iw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Qd6lrwB7Vsk:7rZ9Okfn4Iw:-BTjWOF_DHI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=Qd6lrwB7Vsk:7rZ9Okfn4Iw:-BTjWOF_DHI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Qd6lrwB7Vsk:7rZ9Okfn4Iw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=Qd6lrwB7Vsk:7rZ9Okfn4Iw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=Qd6lrwB7Vsk:7rZ9Okfn4Iw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/Qd6lrwB7Vsk" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.cgchannel.com/2012/05/wayne-robson-releases-two-cool-free-mudbox-plugins/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.cgchannel.com/2012/05/wayne-robson-releases-two-cool-free-mudbox-plugins/</feedburner:origLink></item>
		<item>
		<title>Next Limit announces RealFlow 2013</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/804CZj9F0XA/</link>
		<comments>http://www.cgchannel.com/2012/05/next-limit-announces-realflow-2013/#comments</comments>
		<pubDate>Wed, 09 May 2012 04:53:32 +0000</pubDate>
		<dc:creator>Jim Thacker</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Alembic]]></category>
		<category><![CDATA[Caronte]]></category>
		<category><![CDATA[fluid solver]]></category>
		<category><![CDATA[Hybrido]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[Next Limit]]></category>
		<category><![CDATA[RealFlow 2013]]></category>
		<category><![CDATA[RealFlow Graph]]></category>
		<category><![CDATA[RealFlow. fluid simulation]]></category>
		<category><![CDATA[Video Features]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=36894</guid>
		<description>Latest update to fluid simulator adds powerful new Hybrido 2 fluid solver and new node-based scene graph.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=804CZj9F0XA:kD5DAvs2mTc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=804CZj9F0XA:kD5DAvs2mTc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=804CZj9F0XA:kD5DAvs2mTc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=804CZj9F0XA:kD5DAvs2mTc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=804CZj9F0XA:kD5DAvs2mTc:-BTjWOF_DHI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=804CZj9F0XA:kD5DAvs2mTc:-BTjWOF_DHI" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=804CZj9F0XA:kD5DAvs2mTc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/cgchannel/nHpU?a=804CZj9F0XA:kD5DAvs2mTc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/cgchannel/nHpU?i=804CZj9F0XA:kD5DAvs2mTc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/cgchannel/nHpU/~4/804CZj9F0XA" height="1" width="1"/&gt;</description>
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