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<channel>
	<title>CG Channel</title>
	
	<link>http://www.cgchannel.com</link>
	<description>Community for Entertainment Artists</description>
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		<title>GDC: OnLive Cloud Gaming has Launch Date</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/7zSj7fhOHn4/</link>
		<comments>http://www.cgchannel.com/2010/03/gdc-onlive-cloud-gaming-has-launch-date/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 16:17:18 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[cloud gaming]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[onlive]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4503</guid>
		<description>June 17th in USA. Major publishers are on board.


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/03/cg-channel-is-in-the-clouds/' rel='bookmark' title='Permanent Link: CG Channel is in the clouds'&gt;CG Channel is in the clouds&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
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		<item>
		<title>GDC: BigWorld MMO Engine Goes Indie, Student and Small Developer</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/CZh_soTDxHo/</link>
		<comments>http://www.cgchannel.com/2010/03/bigworld-mmo-engine-goes-indie-student-and-small-developer/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 15:59:56 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[BigWorld]]></category>
		<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4495</guid>
		<description>Dreaming of making an MMO game? Here's potentially your chance.


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/vision-engine-8/' rel='bookmark' title='Permanent Link: Vision Engine 8'&gt;Vision Engine 8&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/03/unity-3-0-announced/' rel='bookmark' title='Permanent Link: Unity 3.0 Announced'&gt;Unity 3.0 Announced&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.cgchannel.com/2009/10/image-engine-on-district-9/' rel='bookmark' title='Permanent Link: Image Engine on District 9'&gt;Image Engine on District 9&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
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		<item>
		<title>Tron Legacy Trailer</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/BMwsQXJ_RRA/</link>
		<comments>http://www.cgchannel.com/2010/03/tron-legacy-trailer/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 05:55:10 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[Eye Candy]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4483</guid>
		<description>Apple posts a trailer for the upcoming TRON movie. 


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/new-toy-story-3-trailer/' rel='bookmark' title='Permanent Link: New Toy Story 3 Trailer'&gt;New Toy Story 3 Trailer&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/new-transformers-war-for-cybertron-trailer/' rel='bookmark' title='Permanent Link: New Transformers: War for Cybertron Trailer!'&gt;New Transformers: War for Cybertron Trailer!&lt;/a&gt;&lt;/li&gt;
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&lt;/ol&gt;
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		<item>
		<title>Getting Started with Unreal Development Kit</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/T3Dqn4xAjeM/</link>
		<comments>http://www.cgchannel.com/2010/03/design-build-play/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 04:29:45 +0000</pubDate>
		<dc:creator>Matt McCorkell</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Front Page]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Features]]></category>
		<category><![CDATA[build unreal 3]]></category>
		<category><![CDATA[gnomon dvd]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[Unreal Editor]]></category>
		<category><![CDATA[waylon brinck]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4406</guid>
		<description>Check out this great video tutorial from Waylon Brinck's on level design in Unreal UDK.


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&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/creating-a-hot-rod-for-games/' rel='bookmark' title='Permanent Link: Creating a Hot Rod for Games'&gt;Creating a Hot Rod for Games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/scott-spencers-zbrush-digital-sculpting-human-anatomy/' rel='bookmark' title='Permanent Link: Scott Spencer&amp;#8217;s ZBrush Digital Sculpting: Human Anatomy'&gt;Scott Spencer&amp;#8217;s ZBrush Digital Sculpting: Human Anatomy&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
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		<item>
		<title>Autodesk announces new features for Max and Maya 2011!</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/fFWsQNVM2A4/</link>
		<comments>http://www.cgchannel.com/2010/03/autodesk-announces-new-features-for-max-and-maya-2011/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 17:37:07 +0000</pubDate>
		<dc:creator>Matt McCorkell</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[humanIK]]></category>
		<category><![CDATA[improvements]]></category>
		<category><![CDATA[kynapse]]></category>
		<category><![CDATA[max 2011]]></category>
		<category><![CDATA[maya 2011]]></category>
		<category><![CDATA[rigging]]></category>
		<category><![CDATA[softimage]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4445</guid>
		<description>Improvements in Autodesk's new releases of Maya, 3ds Max, Mudbox, Softimage, and MotionBuilder.


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&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/03/the-making-of-robocop/' rel='bookmark' title='Permanent Link: The Making of Robocop'&gt;The Making of Robocop&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/the-art-of-mass-effect-2/' rel='bookmark' title='Permanent Link: The Art of Mass Effect 2'&gt;The Art of Mass Effect 2&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
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		<item>
		<title>Conan O’Brien Goes to ILM</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/IpabYmhu_UM/</link>
		<comments>http://www.cgchannel.com/2010/03/conan-obrien-goes-to-ilm/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 01:41:52 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[Offbeat]]></category>
		<category><![CDATA[ILM]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4423</guid>
		<description>Just in case you were wondering what the inside of ILM is like...


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&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/the-art-of-mass-effect-2/' rel='bookmark' title='Permanent Link: The Art of Mass Effect 2'&gt;The Art of Mass Effect 2&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/02/the-art-of-bioshock-2/' rel='bookmark' title='Permanent Link: The Art of Bioshock 2'&gt;The Art of Bioshock 2&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
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		<item>
		<title>Artists Gather to Support Victims of Breast Cancer</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/ujhpgzNORoM/</link>
		<comments>http://www.cgchannel.com/2010/03/beautiful-grim/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 00:52:53 +0000</pubDate>
		<dc:creator>Matt McCorkell</dc:creator>
				<category><![CDATA[Artist Spotlight]]></category>
		<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Front Page]]></category>
		<category><![CDATA[News & Events]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animator]]></category>
		<category><![CDATA[ArenaNet]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[Beautiful]]></category>
		<category><![CDATA[Big Fish Games]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blue Sky Studios]]></category>
		<category><![CDATA[Blur]]></category>
		<category><![CDATA[cancer]]></category>
		<category><![CDATA[Concept Artist]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[donate]]></category>
		<category><![CDATA[Dreamworks]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[fundraise]]></category>
		<category><![CDATA[grim]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[Massive Black]]></category>
		<category><![CDATA[Mythic]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[Pixar]]></category>
		<category><![CDATA[Red 5 Studios]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4266</guid>
		<description>Artists from around the industry contribute to support victims of breast cancer.



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&lt;li&gt;&lt;a href='http://www.cgchannel.com/2010/03/avatar-sweeps-ves-awards/' rel='bookmark' title='Permanent Link: Avatar sweeps VES awards'&gt;Avatar sweeps VES awards&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
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		<item>
		<title>Unity 3.0 Announced</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/daQOucGzy8A/</link>
		<comments>http://www.cgchannel.com/2010/03/unity-3-0-announced/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 16:38:33 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4363</guid>
		<description>New version of Unity features advanced graphics on browsers and handhelds. New platforms supported include iPad, Android and PS3.


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		<item>
		<title>Hurt Locker kicks butt at the Academy Awards</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/yz874ooJbTI/</link>
		<comments>http://www.cgchannel.com/2010/03/hurt-locker-kicks-butt-at-the-academy-awards/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 13:16:23 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[News & Events]]></category>

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		<description>Avatar takes home 3 Oscars, Pixar takes Best Animated Feature, but The Hurt Locker takes 6 awards.


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		<item>
		<title>Real-Time Indirect Illumination</title>
		<link>http://feedproxy.google.com/~r/cgchannel/nHpU/~3/F6U5vno0klw/</link>
		<comments>http://www.cgchannel.com/2010/03/real-time-indirect-illumination/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 21:11:15 +0000</pubDate>
		<dc:creator>Leonard Teo</dc:creator>
				<category><![CDATA[News & Events]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[global illumination]]></category>
		<category><![CDATA[indirect illumination]]></category>
		<category><![CDATA[real time]]></category>

		<guid isPermaLink="false">http://www.cgchannel.com/?p=4349</guid>
		<description>Crytek posts technical presentation on real-time indirect illumination. 


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