<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-36346054</atom:id><lastBuildDate>Fri, 13 Sep 2024 16:21:15 +0000</lastBuildDate><category>Thomas Malthus</category><category>attractors</category><category>break down complexities</category><category>consciousness</category><category>imperfect kinds of consciousness</category><category>irreversibility</category><category>kinds of consciousness</category><category>limited mental processing capacity</category><category>stupid</category><category>3-d printing cities</category><category>CO2 global warming threat extinguished</category><category>Chaos-in-World</category><category>Concepts knowledge structures stored in our memory banks</category><category>Darwinism</category><category>Einstein&#39;s general relativity</category><category>Godel</category><category>Godel&#39;s incompleteness theorem</category><category>Liapunov exponent</category><category>Malthusian societies</category><category>Pandemics</category><category>World-in-Chaos</category><category>a traveling house</category><category>abolish</category><category>abstractions</category><category>an employer merely a modern day slave owner</category><category>anger</category><category>attracting basins</category><category>bare subsistence wages</category><category>bifurcation</category><category>capitalism</category><category>capitalism by capitalists</category><category>capitalism unchecked</category><category>chaos</category><category>chaos and order alternate</category><category>chaos initial conditions</category><category>chaos lever points</category><category>chaos out-of-chaos theory</category><category>chaotic dynamics</category><category>chaotic logic</category><category>chaotic minds</category><category>chaotic potential</category><category>city traffic</category><category>civilization</category><category>coherence</category><category>comfort zones</category><category>common standards</category><category>complexity</category><category>concepts</category><category>concepts determine consciousness</category><category>concepts like floating friction reassessed if not replaced</category><category>concepts probe reality</category><category>constrained generating procedures</category><category>contributions by concepts themselves</category><category>current body of knowledge</category><category>curving spacetime as a means for travel</category><category>demise</category><category>disinformation</category><category>divide and conquer</category><category>dynamic fractal highway superstructures</category><category>emergence model</category><category>encompassing consciousness</category><category>entropy a measure of our ignorance about a system</category><category>established attractors</category><category>evolution</category><category>excitation</category><category>extend boundaries</category><category>fulfilment</category><category>fuzziness</category><category>gestalt</category><category>global dictatorship</category><category>globalization</category><category>heterarchical networks</category><category>history and chaotic attractors</category><category>human cogs-in-a-machine</category><category>humanity as supercomputer</category><category>humanity elevate self from a mere plain of survival to a plain of enlightenment</category><category>implausible future</category><category>impossible future</category><category>incompleteness theorem</category><category>information the stuff of concepts</category><category>informed opinions</category><category>inhumane capitalism</category><category>intuition</category><category>knowledge</category><category>language structure reflects neural network detection methods</category><category>learning</category><category>life</category><category>life span constraints</category><category>linear propagation</category><category>man-made and natural systems</category><category>man-made systems caricature natural systems</category><category>membranes</category><category>money</category><category>motorway traffic</category><category>multitude of contexts</category><category>nearby states diverge once in attractor</category><category>neural network environment change detection methods</category><category>nonlinear propagation is exponential</category><category>overpopulation checks</category><category>paradigm shifts</category><category>plausible future</category><category>pre-existing ideas</category><category>process unfolds as variable value change</category><category>profit</category><category>promote processes that demand the death of one&#39;s brain</category><category>propagate the subjective to conquer the objective.</category><category>quantum mechanical nature of the brain</category><category>rational thinking</category><category>reflective reasoning</category><category>required to select rules</category><category>revolutions</category><category>riots</category><category>rush hour traffic</category><category>scarcity of money</category><category>self-similar local structures</category><category>selling short the human individual</category><category>sense organs detect changes in variable values</category><category>social</category><category>social inertia</category><category>social status</category><category>social status chaotic potential</category><category>superposition</category><category>survival concerns</category><category>survival kept artificially in the back of the mind of people</category><category>synchronization-accomplish-wholes</category><category>system</category><category>system fulfilment</category><category>system-elements-interrelations-whole</category><category>systems barebones</category><category>that hard manual labour will be outlawed</category><category>the 4.74 steps</category><category>the unconscious in the driving seat</category><category>thought leaders</category><category>universality pervading</category><category>verbs describe effects of processes</category><category>wage increases</category><category>world perpetually in motion</category><category>worldviews</category><title>One World</title><description>Reality is driven by chaos fertile processes, spawning complexity out of bouts of relentless selection, yielding emergence.</description><link>http://oneagainsttheworld.blogspot.com/</link><managingEditor>noreply@blogger.com (chaosnet3)</managingEditor><generator>Blogger</generator><openSearch:totalResults>56</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-7110454577318847890</guid><pubDate>Tue, 25 Nov 2014 13:10:00 +0000</pubDate><atom:updated>2014-11-25T13:10:14.075+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">contributions by concepts themselves</category><title>How the words acquire their meanings ..</title><description>&lt;!--[if !mso]&gt;
&lt;style&gt;
v\:* {behavior:url(#default#VML);}
o\:* {behavior:url(#default#VML);}
w\:* {behavior:url(#default#VML);}
.shape {behavior:url(#default#VML);}
&lt;/style&gt;
&lt;![endif]--&gt;&lt;br /&gt;
&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;o:OfficeDocumentSettings&gt;
  &lt;o:AllowPNG/&gt;
 &lt;/o:OfficeDocumentSettings&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;w:WordDocument&gt;
  &lt;w:View&gt;Normal&lt;/w:View&gt;
  &lt;w:Zoom&gt;0&lt;/w:Zoom&gt;
  &lt;w:TrackMoves&gt;false&lt;/w:TrackMoves&gt;
  &lt;w:TrackFormatting/&gt;
  &lt;w:PunctuationKerning/&gt;
  &lt;w:ValidateAgainstSchemas/&gt;
  &lt;w:SaveIfXMLInvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;
  &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;
  &lt;w:AlwaysShowPlaceholderText&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;
  &lt;w:DoNotPromoteQF/&gt;
  &lt;w:LidThemeOther&gt;EN-GB&lt;/w:LidThemeOther&gt;
  &lt;w:LidThemeAsian&gt;X-NONE&lt;/w:LidThemeAsian&gt;
  &lt;w:LidThemeComplexScript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt;
  &lt;w:Compatibility&gt;
   &lt;w:BreakWrappedTables/&gt;
   &lt;w:SnapToGridInCell/&gt;
   &lt;w:WrapTextWithPunct/&gt;
   &lt;w:UseAsianBreakRules/&gt;
   &lt;w:DontGrowAutofit/&gt;
   &lt;w:SplitPgBreakAndParaMark/&gt;
   &lt;w:EnableOpenTypeKerning/&gt;
   &lt;w:DontFlipMirrorIndents/&gt;
   &lt;w:OverrideTableStyleHps/&gt;
  &lt;/w:Compatibility&gt;
  &lt;m:mathPr&gt;
   &lt;m:mathFont m:val=&quot;Cambria Math&quot;/&gt;
   &lt;m:brkBin m:val=&quot;before&quot;/&gt;
   &lt;m:brkBinSub m:val=&quot;&amp;#45;-&quot;/&gt;
   &lt;m:smallFrac m:val=&quot;off&quot;/&gt;
   &lt;m:dispDef/&gt;
   &lt;m:lMargin m:val=&quot;0&quot;/&gt;
   &lt;m:rMargin m:val=&quot;0&quot;/&gt;
   &lt;m:defJc m:val=&quot;centerGroup&quot;/&gt;
   &lt;m:wrapIndent m:val=&quot;1440&quot;/&gt;
   &lt;m:intLim m:val=&quot;subSup&quot;/&gt;
   &lt;m:naryLim m:val=&quot;undOvr&quot;/&gt;
  &lt;/m:mathPr&gt;&lt;/w:WordDocument&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;w:LatentStyles DefLockedState=&quot;false&quot; DefUnhideWhenUsed=&quot;true&quot;
  DefSemiHidden=&quot;true&quot; DefQFormat=&quot;false&quot; DefPriority=&quot;99&quot;
  LatentStyleCount=&quot;267&quot;&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;0&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Normal&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;heading 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 7&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 8&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 9&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 7&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 8&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 9&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;35&quot; QFormat=&quot;true&quot; Name=&quot;caption&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;10&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Title&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; Name=&quot;Default Paragraph Font&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;11&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtitle&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;22&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Strong&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;20&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;59&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Table Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Placeholder Text&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;No Spacing&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Revision&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;34&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;List Paragraph&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;29&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Quote&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;30&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Quote&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Reference&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;33&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Book Title&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;37&quot; Name=&quot;Bibliography&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; QFormat=&quot;true&quot; Name=&quot;TOC Heading&quot;/&gt;
 &lt;/w:LatentStyles&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 10]&gt;
&lt;style&gt;
 /* Style Definitions */
 table.MsoNormalTable
 {mso-style-name:&quot;Table Normal&quot;;
 mso-tstyle-rowband-size:0;
 mso-tstyle-colband-size:0;
 mso-style-noshow:yes;
 mso-style-priority:99;
 mso-style-parent:&quot;&quot;;
 mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
 mso-para-margin-top:0cm;
 mso-para-margin-right:0cm;
 mso-para-margin-bottom:10.0pt;
 mso-para-margin-left:0cm;
 line-height:115%;
 mso-pagination:widow-orphan;
 font-size:11.0pt;
 font-family:&quot;Calibri&quot;,&quot;sans-serif&quot;;
 mso-ascii-font-family:Calibri;
 mso-ascii-theme-font:minor-latin;
 mso-hansi-font-family:Calibri;
 mso-hansi-theme-font:minor-latin;
 mso-bidi-font-family:&quot;Times New Roman&quot;;
 mso-bidi-theme-font:minor-bidi;
 mso-fareast-language:EN-US;}
&lt;/style&gt;
&lt;![endif]--&gt;

&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto; mso-outline-level: 2;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;How the
words acquire their meanings ..the mechanisms ..at hand ..the worldviews they
are responsible for..&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;The mechanisms ..beyond comprehension.. Drawn out ..existing but amorphless ..continuously
though acquiring shape and form ..maleated ..endlessly and painstakingly by the
minds of people ..&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;The contributions ..by the concepts themselves ..apart from the minds that
conceive them in the first place&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;..the ..battleground .. a whole new realm that opened up by the
advent of technology ..one that ..at the current state of knowledge ..can
barely be conceived ..fathomed ..comprehended ..&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;..as it requires to ..ascend into
a realm that ..can barely be ..conceived ..let alone ..be comprehended ..exceeds the boundaries of ..every
..and any human mind ..not to speak of ..on its own ..regardless of&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;..requires
..leaps in faith ..on that matter ..and imagination..&lt;/span&gt;&lt;/div&gt;
</description><link>http://oneagainsttheworld.blogspot.com/2014/11/how-words-acquire-their-meanings.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-1428721641132856787</guid><pubDate>Fri, 09 May 2014 08:40:00 +0000</pubDate><atom:updated>2014-05-09T11:52:11.165+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">man-made and natural systems</category><category domain="http://www.blogger.com/atom/ns#">man-made systems caricature natural systems</category><title>in what way ..man-made systems differ from natural systems .. </title><description>&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;o:OfficeDocumentSettings&gt;
  &lt;o:AllowPNG/&gt;
 &lt;/o:OfficeDocumentSettings&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;br /&gt;
&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;w:WordDocument&gt;
  &lt;w:View&gt;Normal&lt;/w:View&gt;
  &lt;w:Zoom&gt;0&lt;/w:Zoom&gt;
  &lt;w:TrackMoves/&gt;
  &lt;w:TrackFormatting/&gt;
  &lt;w:PunctuationKerning/&gt;
  &lt;w:ValidateAgainstSchemas/&gt;
  &lt;w:SaveIfXMLInvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;
  &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;
  &lt;w:AlwaysShowPlaceholderText&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;
  &lt;w:DoNotPromoteQF/&gt;
  &lt;w:LidThemeOther&gt;EN-GB&lt;/w:LidThemeOther&gt;
  &lt;w:LidThemeAsian&gt;X-NONE&lt;/w:LidThemeAsian&gt;
  &lt;w:LidThemeComplexScript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt;
  &lt;w:Compatibility&gt;
   &lt;w:BreakWrappedTables/&gt;
   &lt;w:SnapToGridInCell/&gt;
   &lt;w:WrapTextWithPunct/&gt;
   &lt;w:UseAsianBreakRules/&gt;
   &lt;w:DontGrowAutofit/&gt;
   &lt;w:SplitPgBreakAndParaMark/&gt;
   &lt;w:EnableOpenTypeKerning/&gt;
   &lt;w:DontFlipMirrorIndents/&gt;
   &lt;w:OverrideTableStyleHps/&gt;
  &lt;/w:Compatibility&gt;
  &lt;m:mathPr&gt;
   &lt;m:mathFont m:val=&quot;Cambria Math&quot;/&gt;
   &lt;m:brkBin m:val=&quot;before&quot;/&gt;
   &lt;m:brkBinSub m:val=&quot;--&quot;/&gt;
   &lt;m:smallFrac m:val=&quot;off&quot;/&gt;
   &lt;m:dispDef/&gt;
   &lt;m:lMargin m:val=&quot;0&quot;/&gt;
   &lt;m:rMargin m:val=&quot;0&quot;/&gt;
   &lt;m:defJc m:val=&quot;centerGroup&quot;/&gt;
   &lt;m:wrapIndent m:val=&quot;1440&quot;/&gt;
   &lt;m:intLim m:val=&quot;subSup&quot;/&gt;
   &lt;m:naryLim m:val=&quot;undOvr&quot;/&gt;
  &lt;/m:mathPr&gt;&lt;/w:WordDocument&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;w:LatentStyles DefLockedState=&quot;false&quot; DefUnhideWhenUsed=&quot;true&quot;
  DefSemiHidden=&quot;true&quot; DefQFormat=&quot;false&quot; DefPriority=&quot;99&quot;
  LatentStyleCount=&quot;267&quot;&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;0&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Normal&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;heading 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 7&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 8&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 9&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 7&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 8&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 9&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;35&quot; QFormat=&quot;true&quot; Name=&quot;caption&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;10&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Title&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; Name=&quot;Default Paragraph Font&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;11&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtitle&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;22&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Strong&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;20&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;59&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Table Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Placeholder Text&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;No Spacing&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Revision&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;34&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;List Paragraph&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;29&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Quote&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;30&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Quote&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Reference&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;33&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Book Title&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;37&quot; Name=&quot;Bibliography&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; QFormat=&quot;true&quot; Name=&quot;TOC Heading&quot;/&gt;
 &lt;/w:LatentStyles&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 10]&gt;
&lt;style&gt;
 /* Style Definitions */
 table.MsoNormalTable
 {mso-style-name:&quot;Table Normal&quot;;
 mso-tstyle-rowband-size:0;
 mso-tstyle-colband-size:0;
 mso-style-noshow:yes;
 mso-style-priority:99;
 mso-style-parent:&quot;&quot;;
 mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
 mso-para-margin-top:0cm;
 mso-para-margin-right:0cm;
 mso-para-margin-bottom:10.0pt;
 mso-para-margin-left:0cm;
 line-height:115%;
 mso-pagination:widow-orphan;
 font-size:11.0pt;
 font-family:&quot;Calibri&quot;,&quot;sans-serif&quot;;
 mso-ascii-font-family:Calibri;
 mso-ascii-theme-font:minor-latin;
 mso-hansi-font-family:Calibri;
 mso-hansi-theme-font:minor-latin;
 mso-bidi-font-family:&quot;Times New Roman&quot;;
 mso-bidi-theme-font:minor-bidi;
 mso-fareast-language:EN-US;}
&lt;/style&gt;
&lt;![endif]--&gt;

&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
in what way ..man-made systems differ from natural systems
..&amp;nbsp;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
the answer is .. from what they are driven from ..&amp;nbsp;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
driven .. what that word implies .. what
drives natural systems ..and the answer to that question to use it ..to explain
what ..driven ..means .. assessing the impact in analysing systems ..man-made ..natural
..or whatever other names are used to describe them ..&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
an element regarding what .. the systems I called man-made
..are driven from ..has emerged ..but I want to elucidate first .. the driven
..properties ..for both ..man-made and natural systems ..&amp;nbsp;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
the driven .. ought to be the same for either system ..&amp;nbsp;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
elements that depict the relations that ..driven ..implies
..in man-made systems ..gives the dimensions .. the expanse these systems
..develop in .. namely to parameters and variables outside their scope .. creating false
..pseudo .. systems .. they do not follow the path that their ..cousins ..natural systems follow ..&amp;nbsp; &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
man-made systems are obscured ..disengaged .. they are not
developing alongside their true parameters ..warped and compromised .. the
man-made systems a caricature of natural systems..&lt;br /&gt;
&lt;br /&gt;
..immense ..how paltry and puny ..the pursuits of societies are .. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
man-made systems ..include societies, personalities,
humanity as a whole .. struggling to find its proper path .. &lt;span style=&quot;mso-spacerun: yes;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
</description><link>http://oneagainsttheworld.blogspot.com/2014/05/in-what-way-man-made-systems-differ.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-5403393353990042356</guid><pubDate>Mon, 21 Apr 2014 12:56:00 +0000</pubDate><atom:updated>2014-04-21T14:02:26.961+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3-d printing cities</category><category domain="http://www.blogger.com/atom/ns#">CO2 global warming threat extinguished</category><title>cities ..expand to the skies .. </title><description>&lt;!--[if !mso]&gt;
&lt;style&gt;
v\:* {behavior:url(#default#VML);}
o\:* {behavior:url(#default#VML);}
w\:* {behavior:url(#default#VML);}
.shape {behavior:url(#default#VML);}
&lt;/style&gt;
&lt;![endif]--&gt;&lt;br /&gt;
&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;o:OfficeDocumentSettings&gt;
  &lt;o:AllowPNG/&gt;
 &lt;/o:OfficeDocumentSettings&gt;
&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
 &lt;w:WordDocument&gt;
  &lt;w:View&gt;Normal&lt;/w:View&gt;
  &lt;w:Zoom&gt;0&lt;/w:Zoom&gt;
  &lt;w:TrackMoves&gt;false&lt;/w:TrackMoves&gt;
  &lt;w:TrackFormatting/&gt;
  &lt;w:PunctuationKerning/&gt;
  &lt;w:ValidateAgainstSchemas/&gt;
  &lt;w:SaveIfXMLInvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;
  &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;
  &lt;w:AlwaysShowPlaceholderText&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;
  &lt;w:DoNotPromoteQF/&gt;
  &lt;w:LidThemeOther&gt;EN-GB&lt;/w:LidThemeOther&gt;
  &lt;w:LidThemeAsian&gt;X-NONE&lt;/w:LidThemeAsian&gt;
  &lt;w:LidThemeComplexScript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt;
  &lt;w:Compatibility&gt;
   &lt;w:BreakWrappedTables/&gt;
   &lt;w:SnapToGridInCell/&gt;
   &lt;w:WrapTextWithPunct/&gt;
   &lt;w:UseAsianBreakRules/&gt;
   &lt;w:DontGrowAutofit/&gt;
   &lt;w:SplitPgBreakAndParaMark/&gt;
   &lt;w:EnableOpenTypeKerning/&gt;
   &lt;w:DontFlipMirrorIndents/&gt;
   &lt;w:OverrideTableStyleHps/&gt;
  &lt;/w:Compatibility&gt;
  &lt;m:mathPr&gt;
   &lt;m:mathFont m:val=&quot;Cambria Math&quot;/&gt;
   &lt;m:brkBin m:val=&quot;before&quot;/&gt;
   &lt;m:brkBinSub m:val=&quot;--&quot;/&gt;
   &lt;m:smallFrac m:val=&quot;off&quot;/&gt;
   &lt;m:dispDef/&gt;
   &lt;m:lMargin m:val=&quot;0&quot;/&gt;
   &lt;m:rMargin m:val=&quot;0&quot;/&gt;
   &lt;m:defJc m:val=&quot;centerGroup&quot;/&gt;
   &lt;m:wrapIndent m:val=&quot;1440&quot;/&gt;
   &lt;m:intLim m:val=&quot;subSup&quot;/&gt;
   &lt;m:naryLim m:val=&quot;undOvr&quot;/&gt;
  &lt;/m:mathPr&gt;&lt;/w:WordDocument&gt;
&lt;/xml&gt;&lt;![endif]--&gt;expand to the skies .. a carbon skeleton.. of unprecedented
sizes extending over the cities .. created out of what is abundant in air ..CO2&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
build in stages ..&lt;i&gt;in situ &lt;/i&gt;.. incorporated into the cities ..
to provide both ..transport and housing .. and deliver a decisive blow to the
scourge of global warming ..&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
carbon hyper-structures .. constructed out of massive chemical
labs designed to capture carbon from the atmosphere &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
scrubbing the atmosphere of wayward CO2 molecules but
instead of storing it in gaseous or liquid form deposited straight into solid
form &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
thoroughly integrated construction .. ..extremely flexible
.. tethered .. subdued .. massive scale .. hollow … &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://m1.behance.net/rendition/modules/5946494/disp/e9c850f5aeace24ca62a750e84bfd8e1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://m1.behance.net/rendition/modules/5946494/disp/e9c850f5aeace24ca62a750e84bfd8e1.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;mso-fareast-language: EN-GB; mso-no-proof: yes;&quot;&gt;&lt;/span&gt;&lt;span style=&quot;mso-spacerun: yes;&quot;&gt;&lt;a href=&quot;http://www.behance.net/gallery/Carbon-Fiber-Bus-Shelter/935113&quot; target=&quot;_blank&quot;&gt;Carbon fiber structures&lt;/a&gt; .. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;mso-spacerun: yes;&quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
tethered .. subdued .. massive scale .. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
hollow … &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;background: white; color: #252525; font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.5pt; line-height: 115%;&quot;&gt;A&lt;span class=&quot;apple-converted-space&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;b style=&quot;-webkit-text-stroke-width: 0px; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt;tunnel
boring machine&lt;/b&gt;&lt;span class=&quot;apple-converted-space&quot;&gt;&lt;span style=&quot;-webkit-text-stroke-width: 0px; float: none; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt;&amp;nbsp;&lt;/span&gt;(&lt;/span&gt;&lt;b style=&quot;-webkit-text-stroke-width: 0px; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt;TBM&lt;/b&gt;&lt;span style=&quot;-webkit-text-stroke-width: 0px; float: none; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt;) also known as a &quot;mole&quot;&lt;/span&gt;..&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;-webkit-text-stroke-width: 0px; float: none; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt;&lt;span class=&quot;apple-converted-space&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
like a ..&lt;span style=&quot;background: white; color: #252525; font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.5pt; line-height: 115%;&quot;&gt; &quot;mole&quot;&lt;/span&gt;..
a &lt;b&gt;TBM&lt;/b&gt;&lt;span style=&quot;-webkit-text-stroke-width: 0px; float: none; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt; a &lt;b&gt;&lt;span style=&quot;background: white; color: #252525; font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.5pt; line-height: 115%;&quot;&gt;tunnel boring machine&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;apple-converted-space&quot;&gt;&lt;span style=&quot;background: white; color: #252525; font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.5pt; line-height: 115%;&quot;&gt;&lt;span style=&quot;-webkit-text-stroke-width: 0px; float: none; orphans: auto; text-align: start; widows: auto; word-spacing: 0px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;.. that builds tunnels
underground but this time to be used to build ‘tunnels’ over ground .. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
a 3-d printing .. a massive 3-d printer .. capable of
extremely detailed pre-planned construction ..&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
all thought beforehand .. ahead of .. the construction
method ..prescribes it .. determined .. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
3-d printing .. carbon to be used in printing .. in atomised form .. turning
CO&lt;sub&gt;2&lt;/sub&gt; .. into C atoms .. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
the question at hand ..is there enough carbon in the
atmosphere to accomplish such a feat .. &lt;span style=&quot;mso-spacerun: yes;&quot;&gt;&amp;nbsp;&lt;/span&gt;turn
the tables upside-down&amp;nbsp; ..from a scourge to a blessing &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;a href=&quot;http://www.theguardian.com/world/2014/apr/16/plants-the-key-to-removing-63m-tonnes-of-carbon-dioxide-a-year&quot; target=&quot;_blank&quot;&gt;Plants the key to removing 63m tonnes of carbon dioxide ayear | World news | theguardian.com&amp;nbsp;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;span style=&quot;background: white; color: black; font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 13.5pt; line-height: 115%;&quot;&gt;400 ppm CO2 in the
atmosphere. Is that enough?&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;xavvi&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-ansi-language: EL; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt; &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;kay&lt;/span&gt;&lt;/b&gt;&lt;span lang=&quot;EL&quot; style=&quot;color: black; font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-ansi-language: EL; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;background: white; line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;&quot;&gt;
&lt;span style=&quot;color: black; font-family: &amp;quot;Courier New&amp;quot;; font-size: 10.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: EN-GB;&quot;&gt;Changing the perspective. Radically. An extremely radical change in
perspective.&lt;br /&gt;
Translate the figure into .. numbers to accommodate the change in perspective.
Akin to the changed perspective. Calculate. Meet the demands proscribed.&lt;br /&gt;
To turn the scourge into a blessing.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
dimensions ..of the constructed over-ground tube .. spanning the city
skyline .. an arch from one end to the other several miles long .. enough to accommodate
entire city blocks .. railways .. tube stations .. lift shafts .. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
electrical grid ..gas supply .. sewage system .. programmed
to 3-d print in all its details .. to the nearest of all the details required
.. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
providing the plots to erect abodes .. and all necessary amenities&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
clip-on ..or even screw-threaded structures to achieve the
utmost cohesion .. wherever its length exceeds determined strength limits .. &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
thin to avoid obstruction of the skyline .. from below and
above .. strong to withstand the extremes of weather .. impervious to any
damage.. menacing earth elements can force against it ..&amp;nbsp;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
</description><link>http://oneagainsttheworld.blogspot.com/2014/04/cities-expand-to-skies.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-4642954432506686617</guid><pubDate>Wed, 23 Oct 2013 17:52:00 +0000</pubDate><atom:updated>2013-10-23T18:52:40.707+01:00</atom:updated><title></title><description>&lt;br /&gt;
&lt;br /&gt;
.. let people arrive at their own conclusions ..on their own accord ..&lt;br /&gt;
&lt;br /&gt;
.. do not attempt ..&lt;br /&gt;
&lt;br /&gt;
... do not try to make their mind for them ..&lt;br /&gt;
&lt;br /&gt;
.. simply an environment .. inducing such ..arrivals to conclusions ..would suffice </description><link>http://oneagainsttheworld.blogspot.com/2013/10/blog-post.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-4047276825211474592</guid><pubDate>Wed, 08 May 2013 10:01:00 +0000</pubDate><atom:updated>2013-05-08T11:01:22.001+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gestalt</category><title>gestalt .. to surmise a whole ..out of a tiny part ..out of it .. </title><description>gestalt .. to surmise a whole ..out of a tiny part ..out of it ..&lt;br /&gt;
&lt;br /&gt;
and in the process totally forget that a whole is made out of all of its parts .. and to add salt into the already open wound .. that ..bloody whole is more than the sum of its parts ..&lt;br /&gt;
&lt;br /&gt;
.. that doesn&#39;t help us to be such arse-w-holes by judging other people by a tiny glimpse out of them&lt;br /&gt;
&lt;br /&gt;
.. when we are confronted in our daily lives with other people ..&lt;br /&gt;
&lt;br /&gt;
.. worse yet we are with other people constantly in our surrounding space .. which we never amount to really know them ..at all .. </description><link>http://oneagainsttheworld.blogspot.com/2013/05/gestalt-to-surmise-whole-out-of-tiny.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-6010177001614166263</guid><pubDate>Mon, 06 May 2013 09:53:00 +0000</pubDate><atom:updated>2013-05-06T11:04:17.761+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">intuition</category><category domain="http://www.blogger.com/atom/ns#">quantum mechanical nature of the brain</category><category domain="http://www.blogger.com/atom/ns#">selling short the human individual</category><title>selling short the human individual .. </title><description>selling short the human individual ..&lt;br /&gt;
&lt;br /&gt;
the brain .. what is fed with ..and out of the ..feeding what it can and will produce ..what would be its output .. &lt;br /&gt;
&lt;br /&gt;
the brain a machine .. I was tempted to claim ..crunching numbers .. but reneged .. as that is a thought coming out of what we have known for computers to do ..&lt;br /&gt;
&lt;br /&gt;
but it goes deeper than that .. even from numbers .. or simply what is known as maths ..deeper is, what comes out of this process .. that brains do ..&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
intuition ..which as such ..is beyond what we currently comprehend the term as ..doing .. which again depends at what the brain is fed with ..&lt;br /&gt;
&lt;br /&gt;
feeding .. again such a relative term .. the connotations derived out of its common usage .. trivialises the process I use it for .. but deep down that is what it is ..&lt;br /&gt;
&lt;br /&gt;
and ..at any rate .. intuition deserves more than it is attributed with .. which what is attributed with ..is not worthy of its stature .. intuition being ..I dare say .. the power of the brain ..its intrinsic power (and by mentioning ..intrinsic ..makes it out of reach in comprehending by the very brain itself) to provide solutions for everything it is dealing with .. its crunching power (..without the ..numbers ..ending, seems a more appropriate explanation of what I have in mind for the brain to be) ..&lt;br /&gt;
&lt;br /&gt;
and ..for that matter .. intuition (and it is not matter coming out of the thought ..for the lack of a better term .. intuition as that suffices) .. out of the ..added extension to the concept conferred to by the term ..informed intuition .. though to my mind is unnecessary.. informed ..as comes out of the meaning achieved by an individual&amp;nbsp; ..deeper meaning an individual acquires as when ..amasses knowledge on the subject the individual decides to deal with .. no matter how ..unapproachable that subject, the ..or ..better a.. any subject of inquiry,&amp;nbsp; might have looked at any time during the process&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
acquiring the structures .. building the neural assemblies .. the 
neuronal correlates .. the networks of neurons that will assist and 
confer meaning to an individual .. &lt;br /&gt;
&lt;br /&gt;
that assimilate
 themselves in an already established network of previous knowledge 
structures ..to provide the ground upon which solutions to problems are provided out of .. as well as further knowledge acquisition ..&lt;br /&gt;
&lt;br /&gt;
intuition ..as it comes out of the ..quantum mechanical nature of the brain .. &lt;br /&gt;
&lt;br /&gt;
that ..approachability factor .. increases ..the more the gathered relevant knowledge increases .. and there is such a vast selection of subjects ..all but tiny ..niches in the tremendous complexity that there is ..which can be referred as potential complexity that its ..actual counterpart ..struggles to fill in .. expands ..(what is the term .. I was confronted with recently) .. exponentially ..and that is as a result of more and more individuals spending time dealing with beyond what reasons and demands sustaining one&#39;s self in the current climate of extreme monetisation .. that the neo-liberalism dictates.. &lt;br /&gt;
&lt;br /&gt;
intuition ..elevated&amp;nbsp; ..above the whimsical nature that a lot of authors in several disciplines attribute it with ..&lt;br /&gt;
&lt;br /&gt;
and such process is counteracted by ..&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
the pursuit of useless ..trivial knowledge that influential mass media are bend out to offer .. selling short the human individual .. condemning the individual in a perpetual state of ignorance .. to suit the needs of the highly monetizing financial structures prevailing in societies .. having the upper hand in authorities .. condemning to failure the very future of humanity itself ..&amp;nbsp; all out of the goal of engineering society to the role that monetizing principles demand for segments of societies to be ..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;</description><link>http://oneagainsttheworld.blogspot.com/2013/05/selling-short-human-individual.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-6679497108605220134</guid><pubDate>Mon, 06 May 2013 07:54:00 +0000</pubDate><atom:updated>2013-05-06T08:54:32.577+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">curving spacetime as a means for travel</category><title>condensates curving spacetime assumed attribute</title><description>geodesic ..earth&#39;s geodesics .. my idea to use dark matter particles to curve the geodesics within the earth&#39;s range might prove harmful to earth&#39;s gravity stability .. from the other point to have such particles gather in an outer spherical container might wreak havoc to the inhabitants and habitat in the inner spherical compartments.. where residence would be ..&lt;br /&gt;
&lt;br /&gt;
however ..if the habitat of the spherical rolling house was just hanging out at the periphery of the core which would have been surrounding the dark particles mass and sustained there in the same way that the accretion disk in a black hole holds ordinary matter in limbo by forces as yet unexplained .. as well as the effects upon such matter particles ..hanging there .. suspended ..&lt;br /&gt;
&lt;br /&gt;
despite the undefined nature of events taking place in such setup .. that would have enabled the formation of a curvature in the geodesics .. enough that would have enabled travel in space .. a cavity in the geodesics which would have at its bottom the rolling house and by manipulating its strength would have formed the groove which would have enabled to travel to any destination ..&lt;br /&gt;
&lt;br /&gt;
the dark particle mass would not have required to be in the ..form of a black hole .. but an equivalent of a neutron star would have sufficed .. &lt;br /&gt;
&lt;br /&gt;
the curvature necessary in the geodesic could be calculated .. enough space curved .. cavity as big as the rolling house .. just a perch to be suspended in ..mid-air .. out of the property of particles to curve space .. should be something out of the space the particles occupy .. particle inner space .. taking out the ..picture of an atom .. as it has been deduced .. the vast distance comparatively between the electrons and the nucleus out of the electromagnetic forces ..the repulsion of the positive protons in the nucleus of an atom and the negative electrons in the periphery of the atom .. their stable distance out of an exchange with the gravitational forces between the two kinds of sub-particles .. gravity as it is looked at, as what it is .. space curvature .. geodesics at the subatomic level ..&lt;br /&gt;
&lt;br /&gt;
Bosse-Einstein&amp;nbsp; condensates .. lockstep particles .. the distances between the condensate particles diminished .. space-curving increased .. the size such condensates been of ..at subatomic levels .. what would their properties reveal when their relative sizes increase .. use such condensates to curve space-time.. at human scales .. &lt;br /&gt;
&lt;br /&gt;
super-fluidity ..a phenomenon right out of space curving at quantum scales.. a space groove ..a corridor formed as the particles coalesce .. as the decrease in temperature brings it about .. externally provided .. particles trapped .. in a confined space .. the energy ..out of electromagnetic forces deprived of by the cooling ..leaves only ..gravity at bay .. and that results in the formation of the condensates.. the particles in the condensates curve space-time at quantum scales ..assume super-fluidity &lt;br /&gt;
&lt;br /&gt;
gravity .. a property of space .. how space assumes its place in the cosmos .. coming out of .. fundamental forces ..counteract what space demands and out of it ..energy comes out ..of such counteracting processes .. &lt;br /&gt;
&lt;br /&gt;
as the influence of the electromagnetic forces is nullified.. space assumes control .. the particles ..the kinks in spacetime &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description><link>http://oneagainsttheworld.blogspot.com/2013/05/condensates-curving-spacetime-assumed.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-5582575302688956865</guid><pubDate>Wed, 03 Apr 2013 19:44:00 +0000</pubDate><atom:updated>2013-05-08T10:56:57.782+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">promote processes that demand the death of one&#39;s brain</category><title>stupidity ..evolution .. passed us ..by .. </title><description>&lt;a href=&quot;http://bit.ly/oZ42Vw&quot;&gt;Cars have evolved to go faster – but humans haven&#39;t - opinion - 11 October 2011 &lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&quot;&lt;i&gt;Unfortunately our reaction times are not any faster, nor are our bodies any better at withstanding the forces involved in a crash.&lt;/i&gt;&quot;&lt;br /&gt;
&lt;br /&gt;
reaction times .. what you train them to be .. what you put your mind .. to surpass .. &lt;br /&gt;
&lt;br /&gt;
&quot;&lt;i&gt;Survivability refers to the body&#39;s capacity to tolerate the energy transfer in accidents. Evidence shows that on access roads, where crashes involving pedestrians are likely, a 20mph (30kph) limit is appropriate. On distribution roads, where side impacts are likely – when a car might ram into the side of another that is pulling out of a side road, for instance – the limit should be 30mph (50kph). In situations without pedestrians and where side impacts and head-on collisions are improbable – motorways and freeways – the limit should be 60 to 70mph (100 to 110kph).&lt;/i&gt;&quot;&lt;br /&gt;
&lt;br /&gt;
they are (plowing).. on vague ground .. evidence? .. what kind of evidence .. they are refering to .. &lt;br /&gt;
&lt;br /&gt;
.. can not help .. but bring into my mind .. the thoughts nurtured in societies ..nowadays ..that the human individual .. is an ignorant ..git .. &lt;br /&gt;
&lt;br /&gt;
.. and thoroughly deserves .. to be treated as such .. and even worse .. &lt;br /&gt;
&lt;br /&gt;
.. that needs a nanny .. to keep self ..on the straight and narrow .. otherwise .. god knows .. what mess will get one&#39;s own self and others into ..  &lt;br /&gt;
&lt;br /&gt;
&quot;&lt;i&gt;Unfortunately our reaction times are not any faster, nor are our bodies any better at withstanding the forces involved in a crash.&lt;/i&gt;&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.newscientist.com/article/dn21034-cars-have-evolved-to-go-faster--but-humans-havent.html&quot; target=&quot;_blank&quot;&gt;11 October 2011 Cars have evolved to go faster – but humans haven&#39;t New Scientist&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
based upon what .. catch the ruler tests.. on how fast our limbs are .. or how fast our brains work .. &lt;br /&gt;
&lt;br /&gt;
dratted human evolution ..did not catch up .. is not on a par .. with the car speeds evolution .. &lt;br /&gt;
&lt;br /&gt;
it is not a matter ..of reaction times .. but a matter of .. what should I do .. in every little incident .. thrown at &lt;br /&gt;
&lt;br /&gt;
a matter of experience .. amassed .. to deal with everything .. as much as possible .. the real testing of human abilities .. &lt;br /&gt;
&lt;br /&gt;
and even if .. the limbs get rusty .. the older you get .. the brain does not get old .. does not stop learning &lt;br /&gt;
&lt;br /&gt;
certainly ..we go about .. on an automatic pilot .. mode .. whatever reactions are required from one .. are set .. even since one gets a driving license .. &lt;br /&gt;
&lt;br /&gt;
the self .. has the ability to change them .. never ceases .. to create for self and for others .. new ways to deal with stuff ..&lt;br /&gt;
&lt;br /&gt;
.. leave people room .. let them be responsible for selves ..and they do care for others .. they learn to amend on their mistakes &lt;br /&gt;
&lt;br /&gt;
instead of .. putting barriers .. safety comfort zones .. herding .. based upon whatever averages .. short-sighted research projects .. have directed .. before even the results are gleaned .. to data that suits their thinking..&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
deny self .. rob self .. the ability to think .. fend for self .. to continually evolve  &lt;br /&gt;
&lt;br /&gt;
it is ludicrous .. short-sighted .. and downright demeaning .. to promote processes .. that demand the death of your brain .. &lt;br /&gt;
&lt;br /&gt;
to rely upon .. the same old recipe .. that has given so little .. with an origin as dubious as the results produced .. &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.newscientist.com/article/mg21729101.800-stupidity-what-makes-people-do-dumb-things.html?full=true#.UVm1SJjPNWc.twitter&quot; target=&quot;_blank&quot;&gt;Stupidity: What makes people do dumb things&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
the human brain has to be challenged ..to evolve .. intelligence ..does no come cheap .. and the cheap does not refer to money .. money is what cheapens the brain .. its chances to evolve ..&lt;br /&gt;
&lt;br /&gt;
traffic police .. at pains ..their task ..exalted .. is driving ..drivers stupid ..as that suits the overseers of this world .. &amp;nbsp; &lt;br /&gt;
&lt;br /&gt;</description><link>http://oneagainsttheworld.blogspot.com/2013/04/stupidity-evolution-passed-us-by.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-3952085821016742655</guid><pubDate>Wed, 27 Mar 2013 20:55:00 +0000</pubDate><atom:updated>2013-03-27T20:56:22.059+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">an employer merely a modern day slave owner</category><title>.. an employer ..merely a modern day slave owner.. workers possessions</title><description>&lt;br /&gt;
&lt;div style=&quot;background-color: white; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;
&quot;&lt;i&gt;THE man who invented the PIN number for cash machines told today how his world-changing brainwave netted him just £10.&lt;/i&gt;&quot;&lt;/div&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.thesun.co.uk/sol/homepage/news/4276768/PIN-inventor-James-Goodfellow-OBE-got-just-10-for-1965-creation.html#.UURSVMc32Mw.twitter&quot; target=&quot;_blank&quot;&gt;&amp;nbsp;PIN inventor James Goodfellow OBE got just £10 for 1965 creation | The Sun |News&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
.. they own you.. netted a tenner.. what the fuck is that.. medieval .. feudal attitudes&lt;br /&gt;
&lt;br /&gt;
slavery rules still in power.. the foundations of society&lt;br /&gt;
&lt;br /&gt;
a
 vestige.. if only ..&lt;br /&gt;
&lt;br /&gt;
.. an employer ..merely a modern day slave owner.. workers 
possessions ..possessions..&lt;br /&gt;
&lt;br /&gt;
employers possess anything workers produce 
..their physical and mental fruits of their labour ..&lt;br /&gt;
&lt;br /&gt;
under their total 
and undisputed discretion ..robbing people from their most valued 
outputs out of their agency .. robbed ..outright and remorselessly .. societies build upon such
 premise .. fucking hell..&lt;br /&gt;
&lt;br /&gt;
deprived of its agency ..&amp;nbsp; .. societies&#39; pathetic attribute .. long forgotten .. buried deep .. no excuse&lt;br /&gt;
&lt;br /&gt;
owns you .. conspiring .. all institutions in society..&lt;br /&gt;
&lt;br /&gt;
to a state of ownership.. despicable .. equally for those who own and those who are owned&lt;br /&gt;
&lt;br /&gt;
assets ..unashamedly claimed.. the meaning of words distorted though carry within ..it is impossible to renege .. the very properties that are so humiliating for the human entity&lt;br /&gt;
&lt;br /&gt;
outright physical slavery still exists in some parts of the world .. wonder why still survives when its very essence it is unashamedly ..abjectly promoted by the so called advanced segments of humanity&amp;nbsp; .. that of western societies ..&lt;br /&gt;
&lt;br /&gt;
the absurdity inherent so aptly portrayed in the recent case of a man..&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;a href=&quot;http://www.walesonline.co.uk/news/wales-news/2013/03/12/welsh-hero-holidaymaker-sacked-after-tackling-shark-during-sick-leave-91466-32968313/#.UUDOZohW82U.twitter&quot; target=&quot;_blank&quot;&gt;Welsh hero holidaymaker sacked after tackling shark during sick leave - Wales News - News - WalesOnline&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
... saving children from certain death from the jaws of a strayed shark only to be denied of his job from the savvy employer who itself being a charity dedicated to the welfare of children..&amp;nbsp; as he breached his terms of employment ..namely to act as an obedient slave .. above all else ..meaning to keep low to avoid detection.. becoming its priority ..which if adhered ..would have ended in the children perishing at the jaws of the stray shark .. all in the name of the dubious premises of employer-employee relations imposed upon people.. employment detrimental to the human condition&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;curse you all.. for you.. that take unlawful inhumane advantage of these horrible vestiges of yesteryears &lt;br /&gt;
&lt;br /&gt;
and for you that the only thing ..the extent of your thoughts is the kind of bondage to choose&lt;br /&gt;
&lt;br /&gt;
never touch ..never go far enough.. to eradicate.. that scourge .. what should have been dealt with eons ago .. when the struggle against slavery was at its&amp;nbsp; peak&lt;br /&gt;
&lt;br /&gt;
spineless to trace it down to the depth it requires one to go to&lt;br /&gt;
a change of their masters .. bondage .. modern society.. the options open ...the kind of bondage .. the very idea of freedom ..&amp;nbsp; to ridiculous levels .. a choice of the kind of bondage .. and nothing more ..&lt;br /&gt;
salaries .. compensation... pensions .. benefits .. fucking money..&amp;nbsp; markets .. shop around .. and all are contemplated in the absence of the most&amp;nbsp; basic ingredient .. in total bliss of the most ..liberating issue that has to be dealt once and for all.. for humanity to reach deep into its roots&lt;br /&gt;
what the hell&amp;nbsp; else you would expect&amp;nbsp; ..when outright slavery is still enshrined ..mockingly i would say.. celebrated.. in societies ..provide the fabric .out of which societies are weaved..&lt;br /&gt;
&lt;br /&gt;
complexity&amp;nbsp; so many issues ..lost in a sea.. unable to think about the foundations of the very society ..how rotten they are&lt;br /&gt;
modern society ..progress ..and yet .. the notion of emancipation of the human individual.. at the center .. in need to be resolved ..its resolution imperative ..talking about the deterioration of the fabric of society ..trying to find answers&lt;br /&gt;
&lt;br /&gt;
whereas what generates such predicament is totally overlooked&lt;br /&gt;
&lt;br /&gt;
powerful institutions .. squash to&amp;nbsp; oblivion individuality.. societies hotbeds of abuse.. leaders elevated into inappropriate heights&amp;nbsp; .. affairs totally at their hands ..decisions solely upon their discretion .. promoted..encouraged ..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; </description><link>http://oneagainsttheworld.blogspot.com/2013/03/employer-merely-modern-day-slave-owner.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-2502201756051437573</guid><pubDate>Thu, 14 Feb 2013 19:55:00 +0000</pubDate><atom:updated>2013-02-14T19:55:01.091+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">constrained generating procedures</category><category domain="http://www.blogger.com/atom/ns#">the unconscious in the driving seat</category><title>mobile objects .. agents .. us .. as .. constrained generating procedures .. handle agents .. handle us </title><description>mobile objects .. agents .. us .. as .. constrained generating procedures .. handle agents .. handle us &lt;br /&gt;
&lt;br /&gt;
a novel approach .. I just fathomed the depth .. of this, John Holland&#39;s assertion .. we are not the masters of our fate .. as we are led to believe .. how foolish .. and that comes hot in the foot .. of what is mentioned .. claimed in that recent publication .. the unconscious in the driving seat .. my own words .. my interpretation .. despite similar in line .. with what the authors presented .. surmised out of the title of the paper &lt;br /&gt;
&lt;br /&gt;
however .. it is better to follow John Holland&#39;s thought .. as he mentions further down .. designing a cgp to handle agents according to specifications given at the outset .. is not the same thing .. as designing cgp to accommodate mobile objects .. I hope so .. as agents despite being mobile objects .. but they are not .. only &lt;br /&gt;
&lt;br /&gt;
politicians .. aspiring policy makers .. work within the system .. can not see anything apart what the system offers ..      &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
cgp with fixed connections .. connections on fixed geometric constraints .. mobile agents .. via both their attributes .. by being mobile and being agents .. attuned ... in breaking and making connections .. a fixed-connection cgp .. inconvenient un-instructive entails changes in the formation of cgps .. to accommodate changes in the geometry .. the breaking and making of connections .. incorporate within the cgp .. the control of the ever-changing geometry.&lt;br /&gt;
&lt;br /&gt;
cgps .. constrained generating procedures .. translating them into .. the rules, laws, norms, legislation .. enveloped, dressed with ... flexible suits .. to include and therefore to be in control .. of an ever-changing landscape .. &lt;br /&gt;
&lt;br /&gt;
mutations .. borrowing from biology .. mutations which change the plan .. random .. in order to confer adaptability for the mature organism .. an advantage ..     </description><link>http://oneagainsttheworld.blogspot.com/2013/02/mobile-objects-agents-us-as-constrained.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-1553403859324481238</guid><pubDate>Wed, 13 Feb 2013 14:21:00 +0000</pubDate><atom:updated>2013-03-06T18:00:07.711+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">a traveling house</category><category domain="http://www.blogger.com/atom/ns#">concepts like floating friction reassessed if not replaced</category><category domain="http://www.blogger.com/atom/ns#">Einstein&#39;s general relativity</category><title>the traveling house .. of the future .. in the near future. an attempt to develop the concept ..</title><description>a traveling house .. of the future .. in the near future..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
an attempt to develop the concept ..&lt;br /&gt;
&lt;br /&gt;
should begin with a deeper understanding of gravity..&lt;br /&gt;
&lt;br /&gt;
Einstein&#39;s general relativity.. warping space .. rolling ..as the earth, moon, and other planetary objects ..roll&lt;br /&gt;
&lt;br /&gt;
..therefore traveling house should be spherical.. to ..assist in the ..rolling ..function ..&lt;br /&gt;
&lt;br /&gt;
.. capable of rolling but the habitable portions of the traveling house should be stable ..&lt;br /&gt;
&lt;br /&gt;
.. the outer shell should be able to roll while the inside shell should keep its orientation and position at all times despite what the exterior shell does..&lt;br /&gt;
&lt;br /&gt;
.. such an approach demands a change in concepts contained in the Newtonian vocabulary and the meanings they carry should be shed away..&lt;br /&gt;
&lt;br /&gt;
concepts like .. floating .. friction should be reassessed if not replaced..&lt;br /&gt;
&lt;br /&gt;
warping space&amp;nbsp; .. making grooves along which the traveling house will roll&lt;br /&gt;
&lt;br /&gt;
warp space ..bend space to provide the path .. a corridor .. mini planets .. the traveling houses ..&lt;br /&gt;
&lt;br /&gt;
.. a leap in conception is required ..&lt;br /&gt;
&lt;br /&gt;
height .. uphill should be reconsidered.. space.. dimensions should be reevaluated .. what they currently&amp;nbsp; represent is a drawback that is imperative to overcome..&lt;br /&gt;
&lt;br /&gt;
.. the grooves upon which the traveling houses will roll defy current notions&amp;nbsp; of space ..&lt;br /&gt;
&lt;br /&gt;
thoughts of moving ..rolling ..upwards do not stand well in the minds of earthbound humans.. it is beyond our commonsense ..&lt;br /&gt;
&lt;br /&gt;
..yet the descriptions based on general relativity .. without nowadays being able to support such a thesis.. but putting in mind how the moon revolves around earth solely on the grounds of its mass .. it provides clues that such a thing can be possible ..&lt;br /&gt;
&lt;br /&gt;
..it may require a critical mass to make such a feat possible or may not.. understanding of gravity at smaller scales.. might be required.. or the contribution of space itself ..and mass might be the key...&lt;br /&gt;
&lt;br /&gt;
..a deeper understanding of quantum gravity might help .. the&amp;nbsp; theorized graviton&amp;nbsp; might be implicated in the creation of bending space forming the grooves along which earth travels around the sun and the moon around earth ..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
a method, a thinking way ..to ..persuade space to renege its secrets&amp;nbsp; would push forward such ..extraordinary ideas from the ..vagueness currently ..enveloped to ..clarity that would make possible such a feat ..&lt;br /&gt;
&lt;br /&gt;
.. a change in the way is conceived ..the earth-bounded-ness quality.. of the objects upon earth ..not merely the pull of the earth&#39;s mass but the pressure yielded by the atmosphere itself .. like the pressure the oceans yield to its inhabitants ..&lt;br /&gt;
&lt;br /&gt;
namely ..the atmosphere as what keeps us earthbound..and ..may be the idea of pull should be abandoned completely .. a Newtonian relic ..its effect should be considered and overcome.. &lt;br /&gt;
&lt;br /&gt;
..the ..rolling approach .. would require to ..effect.. upon the traveling house surrounding space .. and not upon the object itself .. propulsion ..the ..release out of earth&#39;s pull ..is not required &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description><link>http://oneagainsttheworld.blogspot.com/2013/02/a-travelling-house-of-furure-in-near.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-5699049023156289256</guid><pubDate>Mon, 07 May 2012 11:51:00 +0000</pubDate><atom:updated>2012-05-07T12:58:37.568+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">human cogs-in-a-machine</category><category domain="http://www.blogger.com/atom/ns#">scarcity of money</category><category domain="http://www.blogger.com/atom/ns#">that hard manual labour will be outlawed</category><title>Automation, the long awaited dream of humanity, its progress stalled. The human cogs-in-a-machine.</title><description>what went wrong ..  machines made out of humans ..as parts .. &lt;br /&gt;&lt;br /&gt;humans come about three-in-a-penny .. cost less than the mechanised arms of sophisticated machinery .. China .. India .. &lt;br /&gt;&lt;br /&gt;there will be the time .. that hard manual labour will be outlawed .. rendered illegal .. &lt;br /&gt;&lt;br /&gt;is the human individual .. just good enough .. for .. just being .. cogs-in-a-machine &lt;br /&gt;&lt;br /&gt;sophisticated .. elaborate .. yes ..humans individuals can do that .. &lt;br /&gt;&lt;br /&gt;it is the condition .. that justifies the necessity .. the use of humans as cogs .. and the condition being the scarcity of money .. &lt;br /&gt;&lt;br /&gt;what does that bring about .. the human ..predicament  ..pawns in the .. hands of other people .. a living ..nightmare .. &lt;br /&gt;&lt;br /&gt;a society that allows .. that makes it possible .. &lt;br /&gt;&lt;br /&gt;the new billionaires .. of India and China .. &lt;br /&gt;&lt;br /&gt;Automation, the long awaited dream of humanity, its progress stalled.</description><link>http://oneagainsttheworld.blogspot.com/2012/05/automation-long-awaited-dream-of.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-7733286591657720924</guid><pubDate>Tue, 06 Mar 2012 11:01:00 +0000</pubDate><atom:updated>2012-03-06T11:16:56.348+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">humanity elevate self from a mere plain of survival to a plain of enlightenment</category><category domain="http://www.blogger.com/atom/ns#">survival kept artificially in the back of the mind of people</category><title>From the purpose of living to the purpose of humanity&#39;s existence and a world dominated by it.</title><description>From the purpose of living to the purpose of humanity&#39;s existence and a world dominated by it.&lt;br /&gt;&lt;br /&gt;.. what&#39;s the purpose of living .. for an individual so equipped with a brain .. but .. realising its position in the grander scheme of things ..  a vital necessity .. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;each individual can only make good of its arsenal .. only by engaging in the quest that humanity as a whole .. since its inception have been at pains to resolve .. &lt;br /&gt;&lt;br /&gt;any policies designed by humanity as a whole ..  should take that into consideration and adjust accordingly ..  &lt;br /&gt;&lt;br /&gt;without it the lives of individuals become empty .. devoid of purpose ..plant life existence .. &lt;br /&gt;&lt;br /&gt;survival ..kept artificially in the back of the mind ..of all people .. businesses oriented by a world dominated by banks .. a world brought to a standstill .. a world in the clutches of numbingly inane pursuits .. &lt;br /&gt;&lt;br /&gt;the goal .. to render the human individual .. more stupid .. and more stupid .. as the time goes by .. as long as they can ..&lt;br /&gt;&lt;br /&gt;governments .. in their current form .. dedicated destroyers ..of the most valuable resource .. the human individual ..is endowed with .. his ability to make up a mind .. &lt;br /&gt;&lt;br /&gt;erasing .. mal-handling that great potential that a human individual .. and by that humanity ..possess &lt;br /&gt;&lt;br /&gt;it verges to the point of ridiculousness .. to drag humanity .. in an endless chase of a non-existent need for survival .. doomsdays .. armageddon scenarios .. while the main outcome is .. keeping humanity in a contemporary version of dark ages .. unenlightened .. disillusioned &lt;br /&gt;&lt;br /&gt;it is of vital importance for humanity to elevate itself .. from a mere plain of survival .. to a plain of enlightenment .. equip the mechanisms of societies .. with the relevant tools .. make it possible for more and more individuals to engage in enlightenment procedures &lt;br /&gt;&lt;br /&gt;to arm further its conceptual arsenal .. and via its unique perspective .. provide solutions to problems that never stop arising ..&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.dapla.org/pdf/oib.pdf&quot;&gt;Our Invisible Bodies by Jay Alfred&lt;/a&gt; oib.pdf (application/pdf Object)&lt;br /&gt;&lt;br /&gt;&quot;&lt;span style=&quot;font-style:italic;&quot;&gt;Despite better and better measurements, the results from various sources just kept showing that the observed density of matter and energy in the visible universe was simply too low. Only 1% of the predicted mass could be seen or measured! All this evidence made many scientists sit up and conclude, much to their disbelief, that 99% of the matter and energy in the universe was invisible! Equally ironic is that although this fact was known to scientists for some decades, 99% of human beings on this planet currently are unaware of this historical monumental finding and have not reflected on the implications!&lt;/span&gt;&quot;&lt;br /&gt;&lt;br /&gt;99% of human beings ..are unaware ..the word irony downplays the situation .. tragic would be a more appropriate description .. &lt;br /&gt;&lt;br /&gt;Our Invisible Bodies .. the marvel of it .. for the human individual .. to entertain such thoughts ..ponder ..augment ..contribute .. but instead .. more pressing matters ..engage its mind ..&lt;br /&gt;&lt;br /&gt;the ridiculous notion ..of money .. and how to make ..loads of it ..</description><link>http://oneagainsttheworld.blogspot.com/2012/03/from-purpose-of-living-to-purpose-of.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-2408179108296418440</guid><pubDate>Thu, 15 Dec 2011 09:53:00 +0000</pubDate><atom:updated>2011-12-15T10:28:26.788+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">anger</category><category domain="http://www.blogger.com/atom/ns#">coherence</category><category domain="http://www.blogger.com/atom/ns#">established attractors</category><category domain="http://www.blogger.com/atom/ns#">fuzziness</category><category domain="http://www.blogger.com/atom/ns#">heterarchical networks</category><category domain="http://www.blogger.com/atom/ns#">superposition</category><category domain="http://www.blogger.com/atom/ns#">the 4.74 steps</category><title>anger .. the turmoil in the head .. velocity .. acceleration .. the 4.74 steps .. away from each other .. superposition .. coherence ..</title><description>.. avoiding decohering ..parametres .. .. &lt;br /&gt;&lt;br /&gt;..created a superposition .. &lt;a href=&quot;http://chaos-in--my-mind.blogspot.com/2008/04/human-individual-quantum-mechanical.html&quot;&gt;a superposition of states&lt;/a&gt; .. achieving quantum speeds .. the token speed of the entities inhabiting quantum worlds .. even Einstein&#39;s spooky .. dimension .. entanglement enabling .. &lt;br /&gt;&lt;br /&gt;.. the world of humans ..was always connected .. interconnected .. networks .. hierarchical .. cum heterarchical .. the communication channels existing .. being too slow .. the methods employed .. the word from mouth to ear .. from stone to papyrus .. from paper to printed books .. from printed books to internet .. the ..www .. the speed .. spreading at higher and higher speeds .. across the hierarchical ..networks .. their range ..global .. &lt;br /&gt;&lt;br /&gt;heterarchical networks .. their range ..limited .. local .. locums .. the subsystems .. the subnetworks .. from a single individual .. to a family unit .. to a community .. communities of different sizes .. heterarchically organised .. &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://chaos-in-our-lives.blogspot.com/2008/03/curb-not-embrace-anger-instabilities.html&quot;&gt;anger&lt;/a&gt; .. the emotions heightened .. achieving higher velocities .. acceleration to the max ..  at whatever level it is applied to .. from individual .. to family .. to a small community .. &lt;a href=&quot;http://chaos-in--my-mind.blogspot.com/2011/03/spread-of-unrests-explanation-from.html&quot;&gt;to state-wide&lt;/a&gt; up to global scales .. achieving .. uncertainty levels .. parameters .. momentum and position .. interplay .. Heisenberg&#39;s uncertainty principle ..  .. momentum .. the speed assigned for the processes to anneal .. position .. for the states achieved ..of systems/subsystems .. &lt;br /&gt;&lt;br /&gt;.. fuzziness induced .. within the boundaries of any .. competent subsystems .. subnetworks .. whatever their size .. fuzziness .. appropriate to the task ..at hand .. regardless of the size of the task .. no matter how enormous that task may appear to be .. baffling .. confounding .. to the conscious mind .. any mind .. &lt;br /&gt;&lt;br /&gt;established attractors .. melt .. the bonds that held them together disintegrate .. that prove inappropriate .. unfit to the unit .. the entities out of which .. systems .. subsystems are made out of .. attractors of what ever form .. whatever name they bear .. they come about with .. they were for .. systems/subsystems .. in the first place ..&lt;br /&gt;&lt;br /&gt;conscious efforts .. attempts .. to emulate anger .. divert its path .. a mismatch to the processes .. are rejected .. abandoned .. &lt;br /&gt;&lt;br /&gt;avoiding ..premature decoherence .. noise .. that would stop process ..in its tracks .. only to avail .. the premature collapse .. &lt;br /&gt;&lt;br /&gt;till when it would emerge ..and ..lock into .. the trajectories of new ..attractors .. newly-found .. newly-discovered .. exhilarating ..</description><link>http://oneagainsttheworld.blogspot.com/2011/12/anger-turmoil-in-head-velocity.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-6209512268133712943</guid><pubDate>Sat, 13 Nov 2010 09:43:00 +0000</pubDate><atom:updated>2010-11-13T09:43:00.279+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Chaos-in-World</category><category domain="http://www.blogger.com/atom/ns#">World-in-Chaos</category><title>The ability of a part to affect the whole</title><description>an individual&#39;s world changing potential .. &lt;br /&gt;&lt;br /&gt;the ability of a part to affect the whole .. the ultimate potential of the individual .. the essence of extraordinary outcomes from disproportionately tiny inputs ..  &lt;br /&gt;&lt;br /&gt;chaos theory enables the earth-shattering potential of the human individual&lt;br /&gt;&lt;br /&gt;individuals that shook the world .. &lt;br /&gt;&lt;br /&gt;the world .. a concept with expandable attributes .. representing the whole .. &lt;br /&gt;&lt;br /&gt;the viewpoint taken .. looked at .. the world .. spawning world-views .. each one of individuals&#39; way of seeing the world &lt;br /&gt;&lt;br /&gt;World-in-Chaos and Chaos-in-World notions defining the constant upheaval the world undergoes .. to immense proportions and complexity  ...Fractal World</description><link>http://oneagainsttheworld.blogspot.com/2010/11/ability-of-part-to-affect-whole.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-4773457718692275360</guid><pubDate>Fri, 12 Nov 2010 09:10:00 +0000</pubDate><atom:updated>2010-11-12T09:10:00.084+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">fulfilment</category><category domain="http://www.blogger.com/atom/ns#">irreversibility</category><title>You can not have order if you don&#39;t get past chaos. Reverse engineering emergence, the process human individuals are at bay.</title><description>.. you can not have order if you don&#39;t get past chaos .. reverse engineering emergence .. the process human individuals are at bay .. &lt;br /&gt;&lt;br /&gt;fulfilling .. fulfilment sought .. a guiding principle embedded .. in systems .. a whole satisfying .. (the needs, the requirements .. of every part that is made out of .. fulfilment achieved .. striving to achieve .. &lt;br /&gt;&lt;br /&gt;fulfilment .. contribution .. of all parts .. or .. more and more parts .. &lt;br /&gt;&lt;br /&gt;fulfilment getting out of systems .. out of subsystems .. the subsystems, the parts that comprise the whole &lt;br /&gt;&lt;br /&gt;nodes .. networking .. a whole .. out of the nodes participating .. the nodes .. the functioning &#39;parts&#39; .. node .. the functioning equivalent of ..&#39;part&#39; &lt;br /&gt;&lt;br /&gt;attributing irreversibility ..</description><link>http://oneagainsttheworld.blogspot.com/2010/11/you-can-not-have-order-if-you-dont-get.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-6074451554863545004</guid><pubDate>Thu, 11 Nov 2010 02:10:00 +0000</pubDate><atom:updated>2010-11-11T02:10:00.192+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">bifurcation</category><category domain="http://www.blogger.com/atom/ns#">chaotic logic</category><category domain="http://www.blogger.com/atom/ns#">irreversibility</category><category domain="http://www.blogger.com/atom/ns#">learning</category><category domain="http://www.blogger.com/atom/ns#">rational thinking</category><category domain="http://www.blogger.com/atom/ns#">system fulfilment</category><title>System fulfilment, irreversibility, bifurcation, learning. Elaborating upon spontaneously emanated chaos induced thoughts.</title><description>System fulfilment, irreversibility, bifurcation, learning. Elaborating upon spontaneously emanated chaos induced thoughts. Upheaval sought and achieved. Chaotic logic at bay contravening notions of rational thinking.   &lt;br /&gt;&lt;br /&gt;You can not have order if you don&#39;t get past chaos. Emergence, reverse engineered, signifying the process &lt;a href=&quot;http://money.cnn.com/magazines/fortune/fortune_archive/2006/10/02/8387489/index.htm&quot;&gt;underlying human efforts to understand nature&#39;s phenomena&lt;/a&gt;, to acquire knowledge. Understanding emergence and further have a go, with a standing chance at emulating emergence. Design implicated. &lt;a href=&quot;http://www.chaosdesign.com/fun.htm&quot;&gt;Chaos creative enablement&lt;/a&gt;.  (link).   &lt;br /&gt;&lt;br /&gt;(fulfilling .. fulfilment sought)&lt;br /&gt;A guiding principle embedded in systems. System as representing the whole, and the whole satisfying the requirements of every part that is made out of. Fulfilment achieved, is sought after. Striving to achieve, the tendency within a system by seeking the state of being wholesome. &lt;br /&gt;&lt;br /&gt;Fulfilment out of the contribution of all parts, gradually by more and more parts, out of subsystems, the subsystems the parts that comprise the whole. Parts that are represented as nodes, referred by &lt;a href=&quot;http://www.socresonline.org.uk/3/1/11.html&quot;&gt;the connectionist model&lt;/a&gt;. Nodes and networking contributing to a whole, a whole out of the nodes participating. The nodes, the functioning parts. Node the functioning equivalent of the part, the subsystem itself. &lt;br /&gt;&lt;br /&gt;Node (in function), the nodes interconnected at a given time, what gives the pattern, as being dynamic, the states instantiated snapshots if the time dimension is regarded as external. Snapshot states, time dimension included, frozen incorporated spacetime, talking about spacetime windows out of space and time. &lt;br /&gt;&lt;br /&gt;(out of the nodes already existing)&lt;br /&gt;What is mentioned in &lt;a href=&quot;http://www.socresonline.org.uk/3/1/11.html&quot;&gt;Smith, R. D. (1998) &#39;Social Structures and Chaos Theory&#39;&lt;/a&gt;  &lt;br /&gt;&lt;br /&gt;&quot;&lt;span style=&quot;font-style:italic;&quot;&gt;5.10&lt;br /&gt;Using a connectionist model of a process (eg. Eiser, 1993) requires that we treat the phase- state as the current network location of the influence under study. The propagation pathway is not infinite but confined to orbits which follow the pre-existing pathways between various elements.[14]&lt;/span&gt;&quot;&lt;br /&gt;&lt;br /&gt;.. thoughts out of that exposition brought forth, the pattern out of the orbits, the node interconnections propagate within the confines of the nodes already participating in the flow. Pre-existing pathways between pre-existing nodes. Patterns out of the flux, the network out of nodes prevailing. Their existence determine the pattern already existing, pre-existing. What ever lies out of that network made out of these nodes, is not taking into consideration for the instantiation of the pattern. It is irrelevant, non-participant even to the point of non-existing. &lt;br /&gt;&lt;br /&gt;Attributing irreversibility. &lt;br /&gt;&lt;br /&gt;Societies themselves prove such a point. The point of non-existence. It is hard to come to terms with it. Its virtuality of non-existence, its virtual non-existence. The new generation born within the frame of the current status and states the societies are, made out of the patterns prevailing, are impossible to unable to think past societies. Past patterns followed and adhered to, virtually non-existent, carried only in the memories of adults who even them suffer the same symptoms. It is hard even for them to come to terms with the way societies were in the past. If it wasn&#39;t for knowledge kept, in the minds of people, in books, in customs in culture, it would have been written out of existence completely. Old realms are hardly visited or forgotten, irreversibility at bay.  &lt;br /&gt;&lt;br /&gt;(new nodes .. new functioning)&lt;br /&gt;Function, the succession of sequestered states in time and space each distinct from another up to a point. Point-mutations even for a point. The point, the node? It must be. John Holland&#39;s emergence, the mathematics included? Taking to the extent a bifurcation should be thought as taking place to a single point of a massively complex structure, the state it represents and that single point as by drawing annealing trajectories becomes a node, is incorporated into the flux, the flow and out of the flow the pattern. The pattern that the system exhibits, emerges. &lt;br /&gt;&lt;br /&gt;Bifurcation equates with, learning. Enables opening new inroads for knowledge to trod, new phase space. Diverging out of the already existing nodes, the orbits that keep the flux dynamic into new realms, new phase space. &lt;br /&gt;&lt;br /&gt;Already existing nodes, giving out the patterns prevailing and nodes which have been superseded, (not used), are fallen into disuse. Relevant phase space abandoned, no longer used.&lt;br /&gt;&lt;br /&gt;(increasing its phase space) &lt;br /&gt;Phase space as yet untrodden, incisive. Incisions further deeper into the microscales. Chaos its fractional nature, creates fractals explore fractional dimensions (deepening) (opening up the realm further) ..</description><link>http://oneagainsttheworld.blogspot.com/2010/11/system-fulfilment-irreversibility.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-6781336369687586681</guid><pubDate>Wed, 10 Nov 2010 12:55:00 +0000</pubDate><atom:updated>2010-11-10T13:34:13.478+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">abstractions</category><category domain="http://www.blogger.com/atom/ns#">chaos out-of-chaos theory</category><category domain="http://www.blogger.com/atom/ns#">complexity</category><category domain="http://www.blogger.com/atom/ns#">implausible future</category><category domain="http://www.blogger.com/atom/ns#">impossible future</category><category domain="http://www.blogger.com/atom/ns#">plausible future</category><category domain="http://www.blogger.com/atom/ns#">pre-existing ideas</category><category domain="http://www.blogger.com/atom/ns#">systems barebones</category><category domain="http://www.blogger.com/atom/ns#">universality pervading</category><title>Systems down to their barebones. Reducing complexity down.</title><description>World, societies of human individuals, brain and mind, emotions feelings personality, nature itself all systems on their own behalf, down to the bare-bones, what remains when all that complexity bestowed upon systems, is removed.   &lt;br /&gt;&lt;br /&gt;New ideas are entering my mind all woven around the conceptualisations of structure, network, connectedness, &lt;a href=&quot;http://draft-chaos.blogspot.com/2007/06/abstractions-and-their-significance.html&quot;&gt;abstractions&lt;/a&gt; and the glue that brings them all together, hotfooting out of the findings of chaos theory, chaos itself. Triggered as I read R.D. Smith&#39;s &#39;&lt;a href=&quot;http://www.socresonline.org.uk/3/1/11.html&quot;&gt;Social Structures and Chaos Theory&lt;/a&gt;&#39;, article in Sociological Research Online.  &lt;br /&gt;&lt;br /&gt;The use of chaos theory not from the predicting and controlling aspects but as the fundamental, the pillars upon which all emerged, self-organised systems are derived upon. A universality that pervades the realm we call reality and beyond, for any god existing it would have to rely upon chaos to create what has been created. &lt;br /&gt;&lt;br /&gt;It therefore surpasses the limits its naming, chaos theory, impose upon it as it is no longer a theory, a tool to be used solely as an instrument of prediction and control, but a powerful way in the &#39;hands&#39; of the individual to explain the structures created.&lt;br /&gt;&lt;br /&gt;Acquiring a force all to its own, a force to be reckoned with, though not a force by itself but that which enables and empowers. Empowered with a force  to shake worlds.  &lt;br /&gt;&lt;br /&gt;&quot;&lt;span style=&quot;font-style:italic;&quot;&gt;A connectionist model allows two kinds of pattern to be studied. The first is the pattern of the signals, communications or other influences which flow through the lattice. This shall be referred to as the flux pattern.&lt;/span&gt;&quot;&lt;br /&gt;&lt;br /&gt;&quot;&lt;span style=&quot;font-style:italic;&quot;&gt;The second kind of pattern which can be defined by the architecture of the lattice itself: the pattern of connections among the various elements of the lattice and through which the signals propagate. This is known as the architecture, the matrix, or the lattice. The lattice places, for practical purposes, limits on what flux patterns are possible. The architecture allows us to differentiate plausible futures from implausible futures and, perhaps, from impossible futures.&lt;/span&gt;&quot;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style:italic;&quot;&gt;.. places limits on what patterns are possible ..  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Powerful abstractions, revealing the barebones of a system and in my mind, now overwhelmed by the notion that any system whatsoever exists, in our minds or outside our minds, follows suit such type of organisation, upon which the evolution of a system builds upon. &lt;br /&gt;&lt;br /&gt;Pre-existing ideas. Pre-existing nodes, in the lattice, the architecture and within that frame of pre-existing ideas, there is still room for more new ideas to emerge. Despite drawing boundaries to already existing ideas, ideas never cease to be created. &lt;br /&gt;&lt;br /&gt;Pre-existing notion followed suit by the idea of post-existing necessary to determine the future worlds, the plausible future, the implausible future and what we would never have to be, the impossible futures.&lt;br /&gt;&lt;br /&gt;In the same sense, what is, also excluded are past-existing nodes, a return to past worlds, only possible if, by erasing memories, all history, from people&#39;s minds something impossible, therefore a return to the past, in the future near or utterly implausible. An impossibility.    &lt;br /&gt;&lt;br /&gt;The contribution of chaos revealed by bifurcations, bifurcations that lead to new newly-created nodes, to the creation of new nodes, the seed-spawning of new ideas. &lt;br /&gt;&lt;br /&gt;Evolution never stops, it is the time-scales that differ, time-scales that can be beyond the lifespans of human individuals and time-scales that can be tiny fractions of such lifespans. The human individual lifespans, somewhere in between. &lt;br /&gt;&lt;br /&gt;The paradigm of chaos, and chaos is relentless in its path, sacrilegious, destroying, mind-numbing everything that is built on shaky foundations, annihilating beliefs, lessening their burdens upon minds, leaves people astray and confused but once its passage gone in the meantime exhilarating, absolving as the foundations it lays in its wake are heart-uplifting, solid, strong, a firm grasp on the ground heads in sky, in heavens.  &lt;br /&gt;&lt;br /&gt;Humanity in a transitional period, civilizations past and gone, failed experiments. &lt;br /&gt;&lt;br /&gt;The barebones of every system, from solitons to social groups. Structure, the concept .. conceptualise along these lines .. conceptual entities .. structures or groups .. and the network theory .. the lattice created .. the lattice of the brain .. the lattice of society .. the points, the nodes along which the avenues, the channels would follow suit that will determine patterns and structures. &lt;br /&gt;&lt;br /&gt;the flux pattern .. the idea of pre-existing nodes .. creates .. a pre-existing node .. in social structures .. augments the lattice .. &lt;br /&gt;&lt;br /&gt;in psychology apparently repetitive behaviour patterns are assembled into traits of personality ...&lt;br /&gt;&lt;br /&gt;patterns and structure .. patterns equated to structure? .. structure is a pattern .. included in patterns .. but patterns are more than structures .. patterns possess the element of time .. a behaviour is a pattern .. is a function analogue .. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;the common denominator &lt;br /&gt;&lt;br /&gt;in brain and mind .. emotions, feelings and psychology .. draw the parallels .. self-similarity at bay .. universal .. &lt;br /&gt;&lt;br /&gt;generates information .. &lt;br /&gt;&lt;br /&gt;The last thought that struck my mind .. grid &lt;br /&gt;&lt;br /&gt;All these ideas triggered by that paper, is that something new? At my very own level? For me? I have to ponder on this and use the outcome to further elaborate what actually is, this I am contemplating about.&lt;br /&gt;&lt;br /&gt;And what is this? Of fundamental proportions .. What? Paradigm? a way of thinking about this. What is this? It is comprised of nodes. It is permeated by connectedness. It reveals patterns. It is made out of patterns. Patterns are created on this. Phases.&lt;br /&gt;&lt;br /&gt;.. the paradigm of chaos introduced by chaos theory. &lt;br /&gt;&lt;br /&gt;It directs the flow. Flux as it called it. A unit. A module. Something that can be used in all that the world is about. Many instances. A network. It is based on networks. Abstractions. Derived after a lot of abstractions have been effected. Reducing complexity. Removing complexity. Underlying complexity. &lt;br /&gt;&lt;br /&gt;The barebones. Reducing complexity down to its barebones. The unit? Fundamental unit to every system?</description><link>http://oneagainsttheworld.blogspot.com/2010/11/systems-down-to-their-barebones.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-5552723406700775709</guid><pubDate>Tue, 09 Nov 2010 14:00:00 +0000</pubDate><atom:updated>2010-11-09T14:00:04.775+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">capitalism by capitalists</category><title>What is capitalism, by capitalists.</title><description>&lt;a href=&quot;http://freecapitalist.com/2009/01/13/what-are-the-fundamentals-of-capitalism/&quot;&gt;What are the fundamentals of ‘Capitalism’?&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;January 13, 2009 by Admin  &lt;br /&gt;Filed under Uncategorized&lt;br /&gt;&lt;br /&gt;Leave a Comment&lt;br /&gt;&lt;br /&gt;Capitalism eschews the initiation of force against any man, by any man or group of men-a fundamental moral principle.  Capitalists cannot therefore advocate for peace at any price, or security at the expense of liberty.  Individual moral right, is the first fundamental in capitalist philosophy and is reflected in the US Declaration of Independence when Jefferson penned,&lt;br /&gt;&lt;br /&gt;“We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness. - That to secure these rights, Governments are instituted among Men, deriving their just powers from the consent of the governed, - That whenever any Form of Government becomes destructive of these ends, it is the Right of the People to alter or to abolish it, and to institute new Government, laying its foundation on such principles and organizing its powers in such form, as to them shall seem most likely to effect their Safety and Happiness.”&lt;br /&gt;&lt;br /&gt;Capitalists recognize that it is not the right to agree with others that is so crucial to man’s freedom, but it is the right to disagree and to dissent from tyranny in all forms.  It is the philosophy of capitalism and its institutions which protect and implement the right of men to disagree that keeps society open to what capitalist’s view as man’s most valuable attribute, his mind.</description><link>http://oneagainsttheworld.blogspot.com/2010/11/what-is-capitalism-by-capitalists.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-8352644028413688177</guid><pubDate>Fri, 22 Oct 2010 14:51:00 +0000</pubDate><atom:updated>2010-11-09T22:59:46.791+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">attracting basins</category><category domain="http://www.blogger.com/atom/ns#">common standards</category><category domain="http://www.blogger.com/atom/ns#">disinformation</category><category domain="http://www.blogger.com/atom/ns#">global dictatorship</category><category domain="http://www.blogger.com/atom/ns#">Liapunov exponent</category><category domain="http://www.blogger.com/atom/ns#">self-similar local structures</category><title>Application of chaotic dynamics to explain and foresee humanity&#39;s evolution.</title><description>&lt;br&gt;Freely applying chaotic dynamics to explain the status of the world of people and foreseeing the future of mankind.  &lt;br /&gt;&lt;br /&gt;Application of chaotic dynamics to understand the global and local attributes currently upheld, expressed as beliefs, political views, social norms, modes of behaviour. New attributes at global and local levels continually form to erode global and local attributes inherited.  &lt;br /&gt;&lt;br /&gt;New attributes tried and tested at local levels surpass the local boundaries on to lay the fundamentals of the global landscape, paving the inroads to global structure. The fundamental attributes of global structure in turn, influence the attributes allowed at local level, determines the field local trajectories will flow, the attracting basin and further delineate the phase space still to be explored. &lt;br /&gt;&lt;br /&gt;Views expressed, on local attributes, global structure. Views expressed provide the momentum that drives the trajectories. One can not expect anything else by agents to act, driven by the local attributes no matter what it drives them forth. Political views, any political views determine the gist of the trajectories followed, developed free to be exercised even if that entails conflict.&lt;br /&gt;&lt;br /&gt;Instead of taking hard sides with one or the other of the conflicting factions, their attributes, accepts that all are equally justifiable even despite of any extremities. The extreme views taken by developing trajectories, all in the grand scheme of chaotic dynamics. All within, the allowed by the fundamentals, ground laid out. &lt;br /&gt;&lt;br /&gt;Attributes as constants and variables, underlying, overt or hidden, comprising the body of local and global structures. Bifurcations and Liapunov exponents L&gt;1, which entails divergent trajectories and Liapunov exponents L&lt;1, convergent trajectories diverge. Divergence and convergence, their effect on adjacent to and remote to each other trajectories. &lt;br /&gt;&lt;br /&gt;Liapunov exponent L&gt;1, trajectories diverge, adjacent trajectories, trajectories of neighbouring agents separate, delineate out of neighbourhoods, from common grounds to distinct parts as their proximity is tested by changing conditions at local level. Remote trajectories move further away from one another.&lt;br /&gt;&lt;br /&gt;Liapunov exponent L&lt;1, trajectories converge, adjacent trajectories, move closer, enhance proximity and common ground, favoured by changing conditions. Remote trajectories closer to each other.&lt;br /&gt;&lt;br /&gt;By divergence trajectories move away from the attracting basins, further into unexplored phase space, destined either to fall into phase space away from the attracting basins with a little chance of returning back within their sphere of influence, therefore lost, representing all the norms, rules, customs, habits superseded by human individuals by being abandoned, discarded, becoming obsolete, relics of the past, &lt;a href=&quot;http://chaos-in-our-lives.blogspot.com/2008/01/throwing-overboard-relentlessly.html&quot;&gt;long gone and forgotten&lt;/a&gt;. There is no turning back. &lt;br /&gt;&lt;br /&gt;By convergence trajectories move near to attracting basins, form compact or new neighbourhoods, new common ground seemingly attract each other, far-flung trajectories get closer, hover over the attracting basins, strengthen resolve, reinforce good practice already built. Brings communities and people closer together with sharpened and solid ties.  &lt;br /&gt;&lt;br /&gt;Crisis, crisis&#39;s points inducing conditions that require novel ways to deal with. Conditions that challenge, try already established attractors, that drive individuals outside their attracting basins, their comfort zones. Push individuals to invent ways untried and untested to deal with the ensuing situations, when the norms, rules, laws, habits fail to provide for individual and the communities.  &lt;br /&gt;&lt;br /&gt;Conflict as the reason that exacerbates the creation of new trajectories, its potential to split trajectories, to bifurcate and conquer new space, to explore the phase space. To form new attractors or strengthen already existing.&lt;br /&gt;&lt;br /&gt;&quot;&lt;span style=&quot;font-style:italic;&quot;&gt;Certain non-linear systems near the chaotic boundary L ~ 1 or in chaotic transition do however display complex bifurcations and the development of novel structure within the system ...&lt;/span&gt;&quot;&lt;br /&gt;&lt;br /&gt;Bifurcation of a trajectory. When trajectories bifurcate develop new structures, assign new attributes to a system. New properties emerge, materialising to appear as newly-formed patterns or modes of behaviour. New norms, rules, habits. Thoughts, ideas, beliefs. &lt;br /&gt;&lt;br /&gt;Phase space opened up by newly-formed bifurcations, phase space as yet undiscovered in contradiction to phase space which offers no opportunity for attracting basins to form, no attracting basins formation potential, phase space which have been passed by, by being barren and desolate, phase space that has not got creative potential&lt;br /&gt;&lt;br /&gt;Global and local structures, the analogies with the Mandelbrot set, self-similarity at bay, self-similar local structures, and all self-similar to the global structure. The tendency annealing local and global trajectories to culminate towards common grounds, to attracting basins that pull and pool the human individuals acts and deeds. Common standards, the attractors at the far end, for each and every individual upon which the rules, norms, laws, habits that communities, societies are built by, the objectives to seek out in a manner that &lt;a href=&quot;http://www.aynrand.org/site/PageServer?pagename=objectivism_intro&quot;&gt;objectivism&lt;/a&gt; the least to be said, attempts to assimilate, towards achieving common standards for all individuals comprising the global structure.  &lt;br /&gt;&lt;br /&gt;Therefore, objectively oriented societies, for not to succumb subjectiveness to its heel, but to provide fertile grounds for subjectivity to thrive. Subjectivity being the sole force that anneals trajectories to trod their paths and in their wake to endow with attributes the local structure and via local to global hyperstructure.&lt;br /&gt;Global woven out of the local attributes and local led by the global perspective. Global impact on the local attributes and out of the local to the global. &lt;br /&gt;&lt;br /&gt;Woes about global dictatorship juxtaposed against global attributes attained, the flow of information constantly enabling empowered individuals, individuals continually strengthening their self-determination, their resolve to the extent that dictatorship of any kind at local levels is continually, not just questioned but fought against with unabated resolve, renders global dictatorship virtually untenable.  &lt;br /&gt;&lt;br /&gt;There is no turning back, the fundamentals, the attracting basins have already been set and would not allow it. The global structure, the whole as being more than the sum of its parts, a whole created out of millions of individuals, as more and more engage into its creation, completion as the continuous flow of information becomes exponential, at its exponential stage, a flow of information that battles vigorously against disinformation, enabling individuals to create informed views, which in its entirety is none other than the total of all views held by all the parts contributing to create the whole. The fractal hyperstructure utterly divided into its deepest fractal pocket occupied by one of each and every individual.  &lt;br /&gt;&lt;br /&gt;And as a whole, goes forth, each to think globally and act locally, the minds that people create become as wholesome as ever. Global attractors, out of which the human attributes are created, build out of contribution, ever increasing contribution. A whole that is truly, out of the contribution of virtually all of its parts.&lt;br&gt;</description><link>http://oneagainsttheworld.blogspot.com/2010/09/application-of-chaotic-dynamics-to.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-18325161080334127</guid><pubDate>Tue, 19 Oct 2010 00:14:00 +0000</pubDate><atom:updated>2010-10-19T01:21:27.166+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">motorway traffic</category><category domain="http://www.blogger.com/atom/ns#">rush hour traffic</category><title>Car-to-car distance at least twice the longest vehicle on the road.</title><description>&lt;br&gt;The triggers of these thoughts&lt;br /&gt;&lt;br /&gt;- &lt;a href=&quot;http://draft-chaos.blogspot.com/2007/06/motorway-traffic-swarms.html&quot;&gt;Motorway traffic swarms.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;There is only the need to adhere to, to one and simple rule by motorists, in rush hour traffic in motorways. &lt;br /&gt;&lt;br /&gt;Give space of at least two to three cars in front of you, or even, having in mind to accommodate the bigger users of the motorways, the lorry drivers, make sure the space between your car and the one in front of you, is long enough to accommodate the longest vehicle on the road.  &lt;br /&gt;&lt;br /&gt;Which means that oncoming cars, especially where motorways merge, would manage to integrate into the lanes without breaking speed, without the need for any drivers that seek access to an adjacent lane with thicker traffic flow, to stop in the middle of their lane and cause untold congestion behind them. That ensures that the flow of the motorway goes uninterrupted, changing lanes effortless.&lt;br /&gt;&lt;br /&gt;Bullying in the motorways by aggressive drivers that pass their childish behaviour from the playground into the motorways, where the bragging that leads to bully other individuals still survives in their adult life, expressed without any concern for other individuals, in their mode of driving as as they are in, in the motorway they stick right behind the car in front demanding passage at all cost.&lt;br /&gt;&lt;br /&gt;But that is not the only reason motorways get clogged up, stacked cars one after the other, trapped into single lanes, cages that hold the flow of the traffic. This tendency can be construed as a result of the same bullying attitudes from a different perspective as by clinging tight with the car in front access is restricted, other cars can get in, attitude of the sort &#39;what you are more clever than me?&#39;.&lt;br /&gt;&lt;br /&gt;Even the attitude of the drivers who want to get into a lane where motorways merge, holding up the traffic flow in the lane, piling up the traffic behind them, content in the thought that they are following up the rules, in total ignorance of what is going on behind them, they think it is appropriate to stop their car in the middle of busy lane, &#39;begging&#39; from the drivers in the lane he wants access to, creating hazardous situations behind him, in the lane he occupies.&lt;br /&gt;&lt;br /&gt;All these would not have happened if all drivers in the motorway would leave ample space for lane changing between them.  &lt;br /&gt;&lt;br /&gt;This whole attitude muddles the whole issue of the traffic flow in the motorways as the effortless change of lanes is impeded. &lt;br /&gt;&lt;br /&gt;Each driver in tune with the other motorway users collaborating instead of competing for the stretch of the road in front of them.   &lt;br /&gt;&lt;br /&gt;Car-to-car distance at least twice the longest vehicle on the road. A simple rule that will change the face of motorways in rush hours.</description><link>http://oneagainsttheworld.blogspot.com/2010/10/car-to-car-distance-at-least-twice.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-1655836573019908979</guid><pubDate>Wed, 30 Dec 2009 11:30:00 +0000</pubDate><atom:updated>2009-12-30T12:45:14.245+00:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Pandemics</category><category domain="http://www.blogger.com/atom/ns#">profit</category><category domain="http://www.blogger.com/atom/ns#">thought leaders</category><title>Pandemics, a direct consequence of the profit economic model.</title><description>Profit, primary and foremost goal. An incentive of business-as-usual survival, that  obliterates the significance of any other concern, &lt;a href=&quot;http://bit.ly/4ZnAzN&quot;&gt;commensurate measures&lt;/a&gt;, to undo the damage, already being inflicted or bound to get inflicted, seen for entrepreneurs as a hindrance, in their goals for profiting and economic survival. How would anyone expect, for anyone involved in business, to heed on what is necessary, &lt;a href=&quot;http://bit.ly/6149bt&quot;&gt;to keep the risks of pandemics at bay&lt;/a&gt;? The profit economic model, is short on guarantees, and will always be, for a risk-free implementation, of the humongous task of feeding the world&#39;s populations. &lt;br /&gt;&lt;br /&gt;If it is not something that comes from within, it would never succeed. The whole global economic system, aspired wholly by the current profit economic model, is such a body constructed out of rules, laws, norms prevalent, a system developed upon,  fosters forces within, that constantly clash with what you expect from the system, to provide. &lt;br /&gt;&lt;br /&gt;Since the rules adhered to, would not allow it. When the only risk they heed to, is the risk of profits, the depreciation of capital, of &lt;a href=&quot;http://twitter.com/LibertyPaine/status/7191376770&quot;&gt;money&lt;/a&gt; invested, instead of the risk that threatens the well-being of individuals, of the very planet itself.&lt;br /&gt;&lt;br /&gt;The world is full of alternative ideas, arrived at, achieved by individuals daily, singly and collectively, and the individuals pursue them in all manners possible and it&#39;s inevitable that they will succeed, and the ideas will prevail, its the destiny of humanity, as their force is unstoppable, in whatever way they are measured.  &lt;br /&gt;&lt;br /&gt;A risk-free sustainable planet, growth to match expectations, in their full potential, as expectations materialise through everyone, for everyone, the world around. World organisations, charities, non-profit, whatever they are called, all try in vain to undo the ills, the profit economic model amply spreads, incessantly, endlessly, wreaking havoc upon the planet and its inhabitants. &lt;br /&gt;&lt;br /&gt;Climate change talks, Denmark. Attempting to infuse change from within the current profit economic system, overwhelmed, thwarted already. Fighting an already lost war, against the forces that created the problem, in the first place. Carbon tax measures, marred from within, from the frame that spawned them, doomed from its inception, as it is the product, not of the will of the people but the forces that led them to doom and failure, and aims at anything other but. The forces that their only incentive is, to preserve dominant positions, to hold on to power that money has bestowed upon.  &lt;br /&gt;&lt;br /&gt;Clashes, revolutions, upheavals? Are not needed, what is needed are the little changes in ideas fostered by all individuals, the kind of ideas that made the end of the apartheid in South Africa and the unification of Germany a reality, the end of the cold war an unavoidable conclusion, what brought people out in Tehran by the millions, spontaneous and overwhelming phenomena that no power acting against, would ever have succeeded to subdue, no matter how insurmountable thought to be.  &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://bit.ly/6149bt&quot;&gt;Thought leaders&lt;/a&gt;, if they befit to their calling, focus their attention and energy in what would accelerate the implementation of those changes that the world seeks out, instead of getting entrenched deep within the limits of their profession, exercising the prerogative of the human individual, of what they are, the limiting boundaries each one is restricted by, the allowable perspectives unwinding in forth of everyone, detach themselves from the boundaries of their level, the worlds they are in, into a higher plane, looking things from above, seeing themselves as one of the many individuals in the midst of our societies, and make the most to allow individuals room to think, to change their ideas. Little to tiny changes, inconspicuous, for that matter, incorporated within, ideas, of which there are a-plenty around, gaining ground day-by-day.&lt;br /&gt;&lt;br /&gt;A &lt;a href=&quot;http://bit.ly/6149bt&quot;&gt;world of ideas&lt;/a&gt;, thought leaders, &lt;a href=&quot;http://bit.ly/6149bt&quot;&gt;short on thoughts&lt;/a&gt;. Do not go deep enough, further deep, so far as to renounce to the world, the profit economic model and assist to eradicate it, from the face of the earth.</description><link>http://oneagainsttheworld.blogspot.com/2009/12/pandemics-direct-consequence-of-profit.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-7273987181841629290</guid><pubDate>Wed, 30 Sep 2009 08:58:00 +0000</pubDate><atom:updated>2009-09-30T11:57:09.573+01:00</atom:updated><title>Crisis foreseen? .... Collective imagination, bright people and jobs properly done.</title><description>&lt;a href=&quot;http://blogs.ft.com/arena/2009/07/28/economists-what-is-the-point/&quot;&gt;What is the point of economists?&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&quot;&lt;span style=&quot;font-style:italic;&quot;&gt;Why did no one see the crisis coming?” Queen Elizabeth asked last year. “A failure of the collective imagination of many bright people” who were all “doing their job properly on its own merit”, was the answer many of those bright people gave in a letter to the Queen last week.&lt;/span&gt;&quot;&lt;br /&gt;&lt;br /&gt;Adiabatic? Explaining the failure.&lt;br /&gt;&lt;br /&gt;Adiabatic being &quot;&lt;a href=&quot;http://goldbook.iupac.org/A00141.html&quot;&gt;.. a process occurring in a thermally insulated system, so that there is no flow of heat to or from the surroundings.&lt;/a&gt;&quot; .. thinking being the process occurring, and the flow of heat, represent the flow of thoughts and ideas, thinking insulated from the surroundings.  &lt;br /&gt;&lt;br /&gt;It occurs by, &quot;&lt;span style=&quot;font-style:italic;&quot;&gt;..conditions imposed on a process..&lt;/span&gt;&quot;, the individual sets the thinking process, and at the same time is driven by &quot;.&lt;span style=&quot;font-style:italic;&quot;&gt;.conditions under which the process occurs naturally&lt;/span&gt;..&quot;, being a natural reaction in every individual.&lt;br /&gt;&lt;br /&gt;and the goal is for &quot;..&lt;span style=&quot;font-style:italic;&quot;&gt; states to remain unchanged during the course of reaction&lt;/span&gt;&quot; &lt;br /&gt;&lt;br /&gt;as it &quot; &lt;a href=&quot;http://arxiv.org/PS_cache/quant-ph/pdf/0405/0405098v2.pdf&quot;&gt;.. exhibits inherent robustness .. &lt;/a&gt;&quot; one of its attributes from another field the term adiabatic is used by. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Why so many bright people, each one, an active individual, a system by itself and as a system, the individual, being adiabatic. Each one doing their job, at the best its job it can be done, in its field of expertise. Moment and energy utilised, job properly done on its own merit, but confined expended within the boundaries of the system, that the very same individual comprises.   &lt;br /&gt;&lt;br /&gt;An individual&#39;s primary goal, its integrity. Preserving itself as a whole overriding, restricting the thoughts and ideas contemplated, its very own imagination. This being in direct opposition to any assumed collective attributes, negating the collective.   &lt;br /&gt;&lt;br /&gt;Its collective standpoint weak, fragile. Collective kept to a minimum, with loose ties to the system, the individual embeds itself in. &lt;br /&gt;&lt;br /&gt;Why did they not see the crisis coming?&lt;br /&gt;&lt;br /&gt;It was not their priority. Their priority being to preserve their integrity of being, allowing them only to engage, with other individuals whose liaisons lie within the scope of promoting their integrity as systems and what draw and focus(ed) their attention was (and is, what threatens it. Bounds imagination.&lt;br /&gt;&lt;br /&gt;Collective? Not as far as it is needed, demanded.</description><link>http://oneagainsttheworld.blogspot.com/2009/09/crisis-foreseen-collective-imagination.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-4497863827975521188</guid><pubDate>Mon, 13 Jul 2009 06:09:00 +0000</pubDate><atom:updated>2009-07-13T07:23:16.454+01:00</atom:updated><title>The manufacture of products aiming towards achieving the highest quality possible as a standard</title><description>Making the quality of the highest product in the market the standard to be followed for that product for all manufacturers. Constraints imposed by the scarcity of materials needed to be considered when allocating quotas to be made available for all individuals interested in using the particular product. &lt;br /&gt;&lt;br /&gt;As it regards to the manufacturing needs of machines and training of individuals to be given by the state with the only goal being to exploit the full potential of the particular method applied to achieve the highest output possible for that particular product. The highest quality possible be made a standard for as many products as possible adhering to the fact that the only constraints being the scarcity or not of the raw materials needed in the manufacture of the relevant product.</description><link>http://oneagainsttheworld.blogspot.com/2009/07/manufacture-of-products-aiming-towards.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-36346054.post-2301073720293456527</guid><pubDate>Mon, 13 Jul 2009 06:09:00 +0000</pubDate><atom:updated>2009-07-13T07:22:08.371+01:00</atom:updated><title>Rationalising states function</title><description>Excess value, the difference allocated to the total product output of a state by taking away the value contributed by all individuals involved in its production process. The same procedure should be applied for any excess value obtained in the services sector.&lt;br /&gt;&lt;br /&gt;Total service and product output representing the wealth produced by all individuals involved in the process, inhabiting in the state domain. The state should draw out of the intrinsic excess value produced, what it needs to fulfill its obligations for providing the whole gamut of services reflecting the wealth produced, with the sole measure the expectations of the individuals within its domain.&lt;br /&gt;&lt;br /&gt;Surplus excess value goes to the individuals or groups of individuals whose initiatives have accomplished/will accomplish manufacturing processes.</description><link>http://oneagainsttheworld.blogspot.com/2009/07/rationalising-states-function.html</link><author>noreply@blogger.com (chaosnet3)</author><thr:total>0</thr:total></item></channel></rss>