<?xml version="1.0" encoding="UTF-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:gd="http://schemas.google.com/g/2005" xmlns:georss="http://www.georss.org/georss" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-8937045839566808882</atom:id><lastBuildDate>Sat, 05 Jul 2025 06:55:30 +0000</lastBuildDate><category>D2Bs Bot Diablo 2 II OOG</category><category>Warden</category><category>1.3.3</category><category>D2ME BANS D2MR MAPHACK DIABLO 1.13</category><category>D2ME BANWAVE MAPHACK MH D2MR BAN WARDEN</category><category>D2NT</category><category>D2NT AUTOMULE</category><category>D2nt Fast Diablo Script</category><category>Diablo 1.13c Maphack MH Reveal Map</category><category>Diablo Patch 1.13 PTR</category><category>Diablo clone Dclone</category><category>Merc Weapon Gear</category><category>Software</category><category>Warden D2NT Banwave Diablo CDKEY</category><category>d2bs</category><category>ladder reset diablo 2 II</category><category>maphack diablo d2 mh</category><category>maphack mh diablo d2</category><category>pickit skiller D2NT NTbot</category><category>release</category><title>Turbotting - Diablo2 Best Bot Experience</title><description>Diablo 2 Best Bot Experience ! ~ Warden status : ON ~
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Don't forget to be logged if you want to be helped. Enjoy</description><link>http://turbotting.blogspot.com/</link><managingEditor>noreply@blogger.com (Oufzr57)</managingEditor><generator>Blogger</generator><openSearch:totalResults>57</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><language>en-us</language><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-3477216864994251930</guid><pubDate>Mon, 05 Aug 2019 19:20:00 +0000</pubDate><atom:updated>2019-08-05T21:20:00.507+02:00</atom:updated><title>Still playing DIABLO 2 !</title><description>&lt;div style="text-align: center;"&gt;
I kept my virtual machines, and still adore scripting, botting etc.&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
Now that we all have powerful smartphones, we can do everything so easily :&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
-check items dropped with a beautiful webpage, that you made yourself and fitting your best desires,&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
-watch in real-time bots running on your computer, especially when you are in vacation,&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
-control computers and even get in game for some adjustments!&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
Mainly !&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
Just as reminder :&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
- I kept all scripts that are published on my blog, and even few unlisted.&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
- Don't fear to use the online antivirus scanner links listed on the right side, i put those shortcuts since i always shared only proper, secure and verified code when it wasn't mine, no malware, no FUD shits over here, not with me.&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
- Don't hesitate to comment or to contact me ( using google account ) if a link is dead.&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;b&gt;Play safe ! Regards. Oufzr57&lt;/b&gt;&lt;/div&gt;
&lt;pre class="tw-data-text tw-ta tw-text-large" data-placeholder="Traduction" dir="ltr" id="tw-target-text" style="text-align: left;"&gt;&lt;span lang="en" tabindex="0"&gt;
&lt;/span&gt;&lt;/pre&gt;
&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2019/08/still-playing-diablo-2.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-4574437696211128775</guid><pubDate>Fri, 17 Mar 2017 21:31:00 +0000</pubDate><atom:updated>2019-08-05T21:29:58.554+02:00</atom:updated><title>Sharing for my return : D2 1.14 - Working maphack</title><description>&lt;i&gt;&amp;nbsp;Well i've been gone for few years, i'm sorry ! But i'm now back and offering you a way to reveal the map as good old times!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;If you like it, i may release more hack, remember, i never released any bad file, i analyse, check, use them myself before releasing anything so far.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Just remember to never download anything posted in comments, because i can't vouch those files. &lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Simple map revealer for Diablo II v1.14 by FIRK&lt;/b&gt;&lt;br /&gt;
How to use:&lt;br /&gt;
&amp;nbsp; 1) Select your Diablo II window from list&lt;br /&gt;
&amp;nbsp; 2) Be sure that you are in game with your character standing still.&lt;br /&gt;
&amp;nbsp; 2) Press "REVEAL" button.&lt;br /&gt;
&amp;nbsp; 3) Current act will be revealed.&lt;br /&gt;
&lt;br /&gt;
If Diablo II window not shows in list, try to run as administrator.&lt;br /&gt;
&lt;br /&gt;
It unloads immediately after revealing as usual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://s000.tinyupload.com/index.php?file_id=04242180735617939851" target="_blank"&gt;&lt;b&gt;DOWNLOAD - checked 08/2019&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ENJOY!&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2017/03/sharing-for-my-return-d2-114-working.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-7262653849956621204</guid><pubDate>Mon, 11 Apr 2011 19:57:00 +0000</pubDate><atom:updated>2011-04-11T21:57:01.801+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">maphack diablo d2 mh</category><title>D2SM - Diablo II Maphack</title><description>Here the maphack i use, i don't need more to play, just a simple and easy maphack, no special options , 100% safe and working.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Small gui to reveal the map. Just wait 2-3 seconds when you reveal the map then you can move and start teleporting etc.. &lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://bhfiles.com/files/Diablo%20II/1.13c/D2SM%201.1.zip"&gt;D2SM&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2011/04/d2sm-diablo-ii-maphack.html</link><author>noreply@blogger.com (Oufzr57)</author><enclosure length="309119" type="application/zip" url="http://bhfiles.com/files/Diablo%20II/1.13c/D2SM%201.1.zip"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-6757269279367243001</guid><pubDate>Mon, 11 Apr 2011 19:52:00 +0000</pubDate><atom:updated>2011-04-11T21:52:17.636+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">maphack mh diablo d2</category><title>Au.Map 1.5 - maphack</title><description>&lt;strong&gt;&lt;span style="font-size: 150%; line-height: normal;"&gt;Features&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Draws lines on Diablo II window which points to warp objects (see next section)&lt;/li&gt;
&lt;li&gt;Writes serverip&lt;/li&gt;
&lt;li&gt;Reveals current act when hotkey is pressed&lt;/li&gt;
&lt;li&gt;Xp Counter&lt;/li&gt;
&lt;li&gt;Displays playerstats like fcr, ias etc.&lt;/li&gt;
&lt;li&gt;Chicken&lt;/li&gt;
&lt;li&gt;Logs  ingame messages in a seperate file "Messages", and notifies you if  something happens ingame, and your Diablo II isn't active.&lt;/li&gt;
&lt;li&gt;Opens multiple instances of Diablo&lt;/li&gt;
&lt;li&gt;Remembers game and pass of the previous game and writes under the "game" and "pass" sections when you're @ "Join Game" screen.&lt;/li&gt;
&lt;li&gt;Item lvl reader.&lt;/li&gt;
&lt;li&gt;Ingame counter&lt;/li&gt;
&lt;li&gt;Copies any item selected in Diablo II to clipboard (press CTRL+C)&lt;/li&gt;
&lt;li&gt;Traps mouse inside the Diablo II screen. &lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;a href="http://bhfiles.com/files/Diablo%20II/1.13c/Au.Map%201.5.zip"&gt;Au.Map1.5.zip&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #bf0000;"&gt;~ Coded by Shaggi : &lt;/span&gt;Thanks to Blizzhackers&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2011/04/aumap-15-maphack.html</link><author>noreply@blogger.com (Oufzr57)</author><enclosure length="584947" type="application/zip" url="http://bhfiles.com/files/Diablo%20II/1.13c/Au.Map%201.5.zip"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-503140956160070203</guid><pubDate>Mon, 15 Nov 2010 12:06:00 +0000</pubDate><atom:updated>2010-11-15T13:07:25.052+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">D2NT AUTOMULE</category><title>[D2NT] Automule</title><description>&amp;nbsp;&lt;b&gt;&lt;u&gt;Step 1&lt;/u&gt;&lt;/b&gt; : you have to add NTConfig_AutoMule = true; in your char config&lt;br /&gt;
&lt;b&gt;&lt;u&gt;&amp;nbsp;Step 2&lt;/u&gt; &lt;/b&gt;: add this code at the end of NTJoin file =&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;&lt;i&gt;function NTSI_PickItemsMule()&lt;br /&gt;
{&lt;br /&gt;
&amp;nbsp; &amp;nbsp;var i, _mode;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;for(i = 0 ; i &amp;lt; 25 ; i++)&lt;br /&gt;
&amp;nbsp; &amp;nbsp;{&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;_mode = me.mode;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;if((_mode &amp;gt;= 1 &amp;amp;&amp;amp; _mode &amp;lt;= 3) || _mode == 5 || _mode == 6)&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;break;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;NTC_Delay(NTC_DELAY_FRAME);&lt;br /&gt;
&amp;nbsp; &amp;nbsp;}&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;if(i &amp;lt; parseInt(NTConfig_SnagDelay/NTC_DELAY_FRAME))&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;NTC_PingDelay(NTConfig_SnagDelay-(i*NTC_DELAY_FRAME));&lt;br /&gt;
&amp;nbsp; &lt;br /&gt;
&amp;nbsp; &amp;nbsp;NTSI_SnagItMule();&lt;br /&gt;
}&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;~Scripts here :&lt;/b&gt; &lt;b&gt;&lt;a href="http://www.multiupload.com/FEW80Q0AOY" style="color: #cc0000;"&gt;DOWNLOAD&amp;nbsp;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/11/d2nt-automule.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-3539843856242257421</guid><pubDate>Sun, 19 Sep 2010 11:26:00 +0000</pubDate><atom:updated>2010-09-19T13:26:50.998+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">ladder reset diablo 2 II</category><title>D2 Ladder reset scheduled @ 28 september 2010</title><description>Bashiok has announced&lt;a href="http://forums.battle.net/thread.html?topicId=26850274965&amp;amp;sid=3000" target="_blank"&gt;&lt;/a&gt; the next Diablo II ladder reset to the 28 september 2010. We never saw a reset after a short period like that, only 6 month ! Last reset was at 28 march 2010.&lt;br /&gt;
&lt;br /&gt;
As usual during reset, all ladder chars will be transfered to no-ladder mode.&lt;br /&gt;
Characters and items will be the same, you'll keep everything. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Who will be the first 99 that time, a new race will start !&lt;br /&gt;
&lt;br /&gt;
It's only a reset, there is no new patch coming.&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/09/d2-ladder-reset-scheduled-28-september.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-7117955836615955316</guid><pubDate>Mon, 21 Jun 2010 11:33:00 +0000</pubDate><atom:updated>2010-06-21T13:40:43.262+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">1.3.3</category><category domain="http://www.blogger.com/atom/ns#">d2bs</category><category domain="http://www.blogger.com/atom/ns#">D2Bs Bot Diablo 2 II OOG</category><category domain="http://www.blogger.com/atom/ns#">release</category><title>D2BS 1.3.3 + OOG  - new release</title><description>New version of D2BS has been released (June 2010)&lt;br /&gt;&lt;br /&gt;Changelog Version 1.3.3&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fixed OOG_GetLocation for Lost Connection&lt;/li&gt;&lt;li&gt;Changed the internal unit finding code to use D2's unit hash tables. (Speeds up Unit finding by a couple orders of magnitude.)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;This version can be found on the usual links which are allways up-to-date.&lt;br /&gt;&lt;a href="http://www.assembla.com/spaces/bobode/documents"&gt;OOG + D2BS 1.3.3&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.assembla.com/spaces/d2bs/documents"&gt;D2BS 1.3.3 alone &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Reminder :&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://www.edgeofnowhere.cc/viewtopic.php?t=444846"&gt;English D2BS GUIDE&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://forum.gmstemple.com/index.php?showtopic=8086"&gt;French D2BS GUIDE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thanks once again to : D2BS Team of course !&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/06/d2bs-133-oog-new-release.html</link><author>noreply@blogger.com (Sharaf)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-4331195797776829506</guid><pubDate>Sun, 02 May 2010 14:19:00 +0000</pubDate><atom:updated>2010-06-09T03:39:56.429+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">D2Bs Bot Diablo 2 II OOG</category><title>D2BS 1.13 + OOG  - Stable release</title><description>I tried it, with NTbot and Yamb scripts ( for sure botting under Yamb is far more interesting ! ) and i consider D2Bs as stable so i decided to share it here ;)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.assembla.com/spaces/bobode/documents"&gt;OOG + D2BS 1.13&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.assembla.com/spaces/d2bs/documents"&gt;D2BS 1.13 alone &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Those links are always up-to-date !&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;a href="http://www.edgeofnowhere.cc/viewtopic.php?t=444846"&gt;English D2BS GUIDE&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://forum.gmstemple.com/index.php?showtopic=8086"&gt;French D2BS GUIDE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thanks to : D2BS Team of course !&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/05/d2bs-113-oog-stable-release.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-2380905107780582900</guid><pubDate>Tue, 20 Apr 2010 10:15:00 +0000</pubDate><atom:updated>2010-04-20T12:19:45.944+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">D2ME BANWAVE MAPHACK MH D2MR BAN WARDEN</category><title>D2ME Ban confirmed</title><description>D2ME is not D2MR , the last maphack i posted &lt;a href="http://turbotting.blogspot.com/2010/04/safe-but-light-maphack-revealer-for.html"&gt;HERE-D2MR&lt;/a&gt; ( simple map revealer ) is still safe to use at this moment.&lt;br /&gt;
It's of course relative, no hacks are safe against warden.&lt;br /&gt;
&lt;br /&gt;
So it has been announced, take the risk or just transfer everything on fresh account, my choice was for the second but luckily warden doesn't catch me.&lt;br /&gt;
&lt;br /&gt;
Here the original post that confirm that D2ME Maphack from Firk is banned.&lt;br /&gt;
&lt;a href="http://www.blogger.com/goog_1410879315"&gt;&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://tinyurl.com/D2MEleadtoban"&gt;http://tinyurl.com/D2MEleadtoban&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/d2me-ban-confirmed.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-3398301586662811017</guid><pubDate>Thu, 15 Apr 2010 14:27:00 +0000</pubDate><atom:updated>2010-04-15T16:28:12.178+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">pickit skiller D2NT NTbot</category><title>[D2NT] - How to pick all skillers</title><description>Pickit files with .nip extensions are found in : ..&lt;b&gt;D2NT\scripts\NTBot\item_configs &lt;/b&gt;&lt;br /&gt;
You have selected a folder between &lt;b&gt;Normal/Advanced/Extreme&lt;/b&gt; for char config.&lt;br /&gt;
&lt;br /&gt;
Open the file named : &lt;b&gt;&lt;span style="color: #cc0000;"&gt;magic_rare.nip &lt;/span&gt;&lt;/b&gt; and scroll down.&lt;br /&gt;
&lt;br /&gt;
Add the following code :&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;// Sorceress &lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [ColdSkillTab] == 1 // cold&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [LightningSkillTab] == 1 // lightning&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [FireSkillTab] == 1 // fire&lt;br /&gt;
// Amazon&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear&lt;br /&gt;
//&amp;nbsp;&amp;nbsp; Necromencer&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [CursesSkillTab] == 1 // curses&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning&lt;br /&gt;
//&amp;nbsp;&amp;nbsp; Paladin&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura&lt;br /&gt;
//&amp;nbsp;&amp;nbsp; Barbarian&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [MasteriesSkillTab] == 1 // masteries&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [WarcriesSkillTab] == 1 // warcries&lt;br /&gt;
//&amp;nbsp; Druid&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [DruidSummoningSkillTab] == 1 &amp;amp;&amp;amp; [FHR] == 12 // druid summoning&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [ElementalSkillTab] == 1 // elemental&lt;br /&gt;
//&amp;nbsp; Assassin&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [TrapsSkillTab] == 1 // trap&lt;br /&gt;
//[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines&lt;br /&gt;
[Name] == GrandCharm &amp;amp;&amp;amp; [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts&lt;/blockquote&gt;&lt;br /&gt;
Also available here : &lt;a href="http://pastebin.com/g0y3AxzA"&gt;pickit for clean skillers&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/d2nt-how-to-pick-all-skillers.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-3178443728928607598</guid><pubDate>Tue, 13 Apr 2010 19:59:00 +0000</pubDate><atom:updated>2010-04-13T22:04:57.053+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Diablo 1.13c Maphack MH Reveal Map</category><title>Safe but light Maphack Revealer for 1.13c</title><description>Simple map revealing tool for Diablo II v1.13c that is currently not detected&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
&amp;nbsp; 1) Select your Diablo II window from list&lt;br /&gt;
&amp;nbsp; 2) Be sure that you are in game with your character standing still.&lt;br /&gt;
&amp;nbsp; 2) Press "REVEAL" button.&lt;br /&gt;
&amp;nbsp; 3) Current act will be revealed.&lt;br /&gt;
&lt;br /&gt;
It unloads immediately after revealing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: red;"&gt;&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.multiupload.com/D0D93VIDNJ" style="color: red;"&gt;&lt;b&gt;DOWNLOAD LINK&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;i&gt;&lt;span style="font-size: x-small;"&gt;~Posted on Edgeofnowhere at 13-Apr-2010,&amp;nbsp; by &lt;a href="http://www.blogger.com/%20http://users.playground.ru/550077/"&gt;f&lt;b&gt;irk&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/safe-but-light-maphack-revealer-for.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-7149037336716356725</guid><pubDate>Mon, 12 Apr 2010 19:24:00 +0000</pubDate><atom:updated>2010-04-12T21:24:22.192+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Warden D2NT Banwave Diablo CDKEY</category><title>Warden is back online!</title><description>If you used any hacks, then you are probably yet or you will get flagged, so you will be in the next banwave.&lt;br /&gt;
&lt;br /&gt;
What to do ?&lt;br /&gt;
- Bad idea : take the risk and trust that for example D2NT will not lead to ban and continue botting till banwave happen&lt;br /&gt;
- Best idea : mule everything on a fresh legit account using another cdkey and start playing legit.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;Be patient and wait few days for further information!&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/warden-is-back-online.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-5336553880508427012</guid><pubDate>Thu, 08 Apr 2010 14:00:00 +0000</pubDate><atom:updated>2010-04-08T16:00:36.267+02:00</atom:updated><title>[UPDATE] D2NT 3.1 NTBOT 4.2</title><description>[D2NT Core] &lt;br /&gt;
3.1 - Now, Say () function Supports Unicode String &lt;br /&gt;
in Case of Merc's item item.itemdesc Fixed &lt;br /&gt;
Crash Bug Fixed When calling SetStatusText () function with long String &lt;br /&gt;
* Max Length is 39 &lt;br /&gt;
&lt;br /&gt;
[D2NT Manager] &lt;br /&gt;
3.1 - Supported [Minimized D2] Option &lt;br /&gt;
Fixed Bug When Displaying Restart System Menu &lt;br /&gt;
&lt;br /&gt;
[NTBot Script] &lt;br /&gt;
4.2 - Added Essense cubing Recipe (Need to Update config File) &lt;br /&gt;
Added Essense's alias in NTItemAlias.ntl &lt;br /&gt;
Fixed NTSnagIt (111) Error When picking up Potion &lt;br /&gt;
&lt;br /&gt;
[ NTMap Script] &lt;br /&gt;
1.2.1 - Added Server Status Panel on IP &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;GET IT HERE : &lt;a href="http://www.multiupload.com/ORWQYB9DPD"&gt;&lt;span style="color: red;"&gt;DOWNLOAD&lt;/span&gt;&lt;/a&gt;&lt;span style="color: red;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/update-d2nt-31-ntbot-42.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-9159677766989724021</guid><pubDate>Mon, 05 Apr 2010 20:28:00 +0000</pubDate><atom:updated>2010-04-20T12:18:42.036+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">D2ME BANS D2MR MAPHACK DIABLO 1.13</category><title>Diablo 2 Maphack Patch 1.13</title><description>This is a simple Diablo 2 maphack for current patch 1.13.&lt;br /&gt;
&lt;br /&gt;
d2me.exe and d2me.dll should be in the same folder, this folder isn't  required to be d2 folder , then launch it from your desktop.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="color: red;"&gt;&lt;b&gt;BANS CONFIRMED!!!!&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #cc0000;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div style="color: #cc0000;"&gt;&lt;b&gt;USE D2MR instead : &lt;a href="http://turbotting.blogspot.com/2010/04/safe-but-light-maphack-revealer-for.html"&gt;CLICK HERE&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/diablo-2-maphack-patch-113.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-8869976168632492496</guid><pubDate>Mon, 05 Apr 2010 20:23:00 +0000</pubDate><atom:updated>2010-04-05T22:23:20.130+02:00</atom:updated><title>Diablo 2 - Autoteleport 1.13</title><description>&lt;div style="color: #990000;"&gt;&lt;a href="http://www.multiupload.com/TLSK2KRR41"&gt;&lt;b&gt;DOWNLOAD&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: red;"&gt;load d2 &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: red;"&gt; inject autoteleport.dll&lt;/span&gt;&amp;nbsp; (remotedll included) &lt;/div&gt;&lt;div style="text-align: center;"&gt;??? &lt;/div&gt;&lt;div style="text-align: center;"&gt;profit !!!&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br style="color: blue;" /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: blue;"&gt; &lt;span style="color: black;"&gt;default keys: &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: blue;"&gt; num 0 = next &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: blue;"&gt; num 1 = other &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: blue;"&gt; num 2 = waypoint &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: blue;"&gt; num 3 = prev &lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;br /&gt;
////////////////////////////////////////////////////////////////////////////////// &lt;br /&gt;
&lt;br /&gt;
Version log: &lt;br /&gt;
&lt;br /&gt;
1.2a &lt;br /&gt;
Fixed a crash &lt;br /&gt;
Added waypoint vector again &lt;br /&gt;
Added izual &lt;br /&gt;
Added Shenk &lt;br /&gt;
Added countess &lt;br /&gt;
&lt;br /&gt;
1.2 &lt;br /&gt;
Updated to 1.13 &lt;br /&gt;
Waypoint tele is currently disabled &lt;br /&gt;
&lt;br /&gt;
1.1a &lt;br /&gt;
Added some vectors near nila/pindle (sry im lazy and didn't add izu yet) &lt;br /&gt;
Fixed a crash if a room didn't have any presetunits &lt;br /&gt;
&lt;br /&gt;
1.1 &lt;br /&gt;
The name of the area/object you path to is now displayed &lt;br /&gt;
Added a lot of vectors &lt;br /&gt;
Fixed a memory leak &lt;br /&gt;
&lt;br /&gt;
1.0 &lt;br /&gt;
Initial release &lt;br /&gt;
&lt;br /&gt;
////////////////////////////////////////////////////////////////////////////////// &lt;br /&gt;
&lt;br /&gt;
next will always go to the next level, other will go to a quest/other  location,  &lt;br /&gt;
if there is no quest/other it will go to the next lvl &lt;br /&gt;
&lt;br /&gt;
prev will go to the previous lvl ... &lt;br /&gt;
waypoint will tele to the waypiont... &lt;br /&gt;
&lt;br /&gt;
report any vectors that are missing &lt;br /&gt;
&lt;br /&gt;
////////////////////////////////////////////////////////////////////////////////// &lt;br /&gt;
&lt;br /&gt;
credits: &lt;br /&gt;
Sheppard &lt;br /&gt;
lord2800 &lt;br /&gt;
McGod &lt;br /&gt;
abin &lt;br /&gt;
Gonzoj &lt;br /&gt;
77920 &lt;br /&gt;
Regicide &lt;br /&gt;
lolet &lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/diablo-2-autoteleport-113.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-8745824532650904291</guid><pubDate>Mon, 05 Apr 2010 20:16:00 +0000</pubDate><atom:updated>2010-04-05T22:16:04.073+02:00</atom:updated><title>GameFilter 1.13c</title><description>&lt;span class="postbody"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;img border="0" height="480" src="http://i42.tinypic.com/e8pkrd.jpg" width="640" /&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://www.multiupload.com/ZFA6RVND7W"&gt;DOWNLOAD&lt;/a&gt; - &lt;/span&gt;&lt;a href="http://pastebin.com/d5GfEs28"&gt;&lt;span style="font-size: small;"&gt;NFO&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/gamefilter-113c.html</link><author>noreply@blogger.com (Oufzr57)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="http://i42.tinypic.com/e8pkrd_th.jpg" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-1173928023159515945</guid><pubDate>Mon, 05 Apr 2010 18:57:00 +0000</pubDate><atom:updated>2010-04-05T22:30:11.607+02:00</atom:updated><title>D2NT - Diablo 2 1.13 Working Bot</title><description>&lt;div style="text-align: left;"&gt;&lt;span class="postbody"&gt; &lt;span style="color: red; font-size: small;"&gt;&lt;span style="line-height: normal;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span class="postbody"&gt;&lt;b&gt;&lt;span style="color: red; font-size: small;"&gt;&lt;span style="line-height: normal;"&gt;USE HACKS AT YOUR OWN RISK&lt;/span&gt;&lt;/span&gt;&lt;/b&gt; &lt;/span&gt;&lt;/div&gt;&lt;span class="postbody"&gt; &lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;    &lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt;How to config  D2NT 3.0 in 7 Steps&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&amp;nbsp; &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: 24px; line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 1&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Download D2NT 3.0 : &lt;a class="postlink" href="http://rs43.rapidshare.com/files/369116069/D2NT30_NTBot41.zip" rel="nofollow" target="_blank"&gt;D2NT 3.0&lt;/a&gt; &lt;br /&gt;
&lt;a class="postlink" href="http://www.multiupload.com/SZ8PU5O1Z6" rel="nofollow" target="_blank"&gt;D2NT 3.0 MULTIPLE MIRRORS&lt;/a&gt;&lt;br /&gt;
&lt;span style="color: orange;"&gt;Original Post&lt;/span&gt; :  &lt;a class="postlink" href="http://www.elitepvpers.de/forum/diablo-2/506462-d2nt-3-0f-r-1-13creleased.html" rel="nofollow" target="_blank"&gt;www.elitepvpers.de&lt;/a&gt; &lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;  &lt;b&gt;&lt;span style="color: orange; font-size: small;"&gt;&lt;span style="line-height: normal;"&gt;AAA.)  Add essence pickit files to D2NT 3.0&lt;/span&gt;&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;span style="font-size: xx-small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;b&gt;&lt;span style="font-size: x-small; text-decoration: underline;"&gt;Go to :&lt;/span&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;   &lt;/span&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Quote:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="quote"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;....\D2NT\scripts\NTBot\item_configs\...\normal.NIP&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; and put the fallowing  pickit for essences : &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;/ / ########################## #####  Essences###### &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;[Numele] == TwistedEssenceOfSuffering &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;[Numele] == ChargedEssenceOfHatred &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;[Numele] == BurningEssenceOfTerror &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;[Numele] == FesteringEssenceOfDestruction&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
Save file &lt;br /&gt;
&lt;br /&gt;
&lt;span style="text-decoration: underline;"&gt;Go to :&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Quote:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="quote"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;.....\D2NT\scripts\libs\common\NTItemAlias.NTL&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
Find this line : &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;_NTIPAliasClassID ["Std"] = 653;  _NTIPAliasClassID ["standardofheroes"] = 653;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
Then add these lines after that : &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;_NTIPAliasClassID ["te1"] = 654; _NTIPAliasClassID  ["twistedessenceofsuffering"] = 654; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;_NTIPAliasClassID ["te2"] = 655; _NTIPAliasClassID  ["chargedessenceofhatred"] = 655; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;_NTIPAliasClassID ["te3"] = 656; _NTIPAliasClassID  ["burningessenceofterror"] = 656; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;_NTIPAliasClassID ["te4"] = 657; _NTIPAliasClassID  ["festeringessenceofdestruction"] = 657;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
Save file &lt;br /&gt;
&lt;br /&gt;
Done &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 2&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Extract &amp;amp; Copy D2NT files to any folder (&lt;span style="color: red;"&gt;DO  NOT COPY to Diablo II folder or Diablo II's sub-folder&lt;/span&gt;) &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 3&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Run D2NT Manager.exe -  &lt;br /&gt;
&lt;br /&gt;
( &lt;span style="font-weight: bold;"&gt;&lt;span style="color: red;"&gt;IF YOU USE  VISTA OR WINDOWS 7 - DO THIS&lt;/span&gt;&lt;/span&gt; ) :  &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;Right click on D2NT Manager.exe --&amp;gt;  properties --&amp;gt; compatibility--&amp;gt; Select run this program in  compatibility mode for windows xp service pack 2 + run this program as  an administartor --&amp;gt; apply --&amp;gt; ok&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 4&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Press " Add " like in picture : &lt;br /&gt;
&lt;br /&gt;
&lt;img border="0" src="http://i41.tinypic.com/24xpb35.jpg" /&gt; &lt;br /&gt;
&lt;br /&gt;
Then steup your profile like in picture : &lt;br /&gt;
&lt;br /&gt;
&lt;img border="0" src="http://i44.tinypic.com/eju8mw.jpg" /&gt; &lt;br /&gt;
&lt;br /&gt;
Then Selct profile &amp;amp; Save it like in picture : &lt;br /&gt;
&lt;br /&gt;
&lt;img border="0" src="http://i40.tinypic.com/a15r1t.jpg" /&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 5&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Go to : .....\D2NT\scripts\NTBot.ntj - to config bot starter - this is  my config starter - &lt;span style="color: red;"&gt;red&lt;/span&gt; color are my  changes values - &lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: orange;"&gt;This must be 10000 or 15000 - to lobby few  seconds in channel - NOT 3 min (180000 ) like default is&lt;/span&gt; &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Quote:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="quote"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;var gameMinLength  = 15000; // time in  milliseconds, minimum game length, 180 seconds default (1 game/3  minutes)&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Quote:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="quote"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var unableToConnectRetry = 5;  // time in minutes to retry connecting on  connection fail (real value is +/- 1 min) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;var realmDownRetry  = 20;  // time in minutes  to retry connecting on a realm down (default is 300 minutes)&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var disconnectedRetry  = 5;  // time in minutes to retry on a  disconnection (usually ip ban related) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var cdkeyInUseRetry  = 5;  // time in minutes to retry on a cdkey in use  error message (set to 0 to stop) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var connectingToBnetTimeout = 20000; // time in milliseconds to wait for  a login to time out and click cancel and retry &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var characterScreenTimeout = 10000; // time in milliseconds to wait for  character screen to appear &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var pleaseWaitTimeout  = 10000; // time in milliseconds to wait for a  please wait popup &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;var createGameThreshold  = 10000; // time in  milliseconds to wait between making games&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var createGameThresholdRandom = 1000;  // time in milliseconds to  randomly add +/- to the game create time &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var createGameTimeout  = 15000; // time in milliseconds to register a  failed to create game &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var waitInLineTimeout  = 60000; // time in milliseconds to wait in lines  for a create game (60 second default) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var characterSelectDelay = 1000;  // time in milliseconds to wait before  selecting a character on the char screen &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var loginDelay   = 1000;  // time in milliseconds to wait before  submitting login information &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var clickDelay   = 500;  // wait X milliseconds before next action after  a click event &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var textDelay   = 500;  // wait X milliseconds before next action after  inserting text into a textbox &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var clickDelayRandom  = 500;  // random amount of time to add to a click &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var textDelayRandom  = 500;  // random amount of time to add to a text  set &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var gameDoesNotExistDelayMin = 600000; // how long to wait when a Game  Does Not Exist occurs - minimum - default 10 minutes &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var gameDoesNotExistDelayMax = 900000; // how long to wait when a Game  Does Not Exist occurs - maximum - default 15 minutes &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var gameDoesNotExistTimeout = 30000; // how long to wait for the dialog  to disappear (default 30 seconds, don't change this) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;var joinChatAfterGame  = false; // join chat  after leaving a game&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var joinRandomChannel  = false;  // if this is true, will join a random  channel, otherwise it will use the channel below.. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;var joinChannelInChat  = "channel name here";   // leave blank to not join a private channel&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var waitBeforeEnterChatMin = 1000;  // min how long to wait before  entering chat &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var waitBeforeEnterChatMax = 2000;  // max how long to wait before  entering chat &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var waitInChatBeforeActionsMin = 2000;  // min how long to wait before  joining channel &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var waitInChatBeforeActionsMax = 3000;  // max how long to wait before  joining channel&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 6&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Go to : .........\D2NT\scripts\NTBot\char_configs - chose your character  to config - Baba / Pala / Sorca &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Quote:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="quote"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;Rename it like these (Depend what  character you chose to play with ) : &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Paladin_YourCharacterName &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;or &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Sorceress_YourCharacterName &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;or &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Barbarian_YourCharacterName &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small; line-height: normal;"&gt;&lt;span style="color: red;"&gt;NOTE&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; : Do not use your account name to rename  NTconfig files, rename with character name &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;- If your character name is :&lt;/span&gt;&lt;span style="font-size: x-small; font-weight: bold;"&gt;&lt;span style="color: red;"&gt;Gogu&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; - your character config should  look like this : NTConfig_Paladin_&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;Gogu&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;- If your character name is :&lt;/span&gt;&lt;span style="font-size: x-small; font-weight: bold;"&gt;&lt;span style="color: red;"&gt;Go_gu&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; - your character config should  look like this : NTConfig_Paladin_&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt;Go_gu&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;Rong names on NTConfig_Barbarian_YourCharacterName /  NTConfig_Sorceress_YourCharacterName /   NTConfig_Paladin_YourCharacterName -  may cause this error : .....\&lt;/span&gt;&lt;span style="color: red; font-size: x-small;"&gt; NT_LoadConfig is not defined &lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Quote:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="quote"&gt;&lt;b&gt;&lt;span style="font-size: x-small; line-height: normal;"&gt;You may also need to know that : " &lt;span style="color: red;"&gt;true&lt;/span&gt; " &amp;amp; " &lt;span style="color: red;"&gt;false&lt;/span&gt;  "  are case sensitive means :&lt;/span&gt;&lt;/b&gt;  &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: green; font-size: x-small;"&gt;GOOD&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; : " true " , " false " &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;RONG&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; : " True " , " False " , " TRUE " ,  " FALSE " &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small; line-height: normal;"&gt;don't forget to put "  &lt;span style="color: orange;"&gt;;&lt;/span&gt; " at the end of the line&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: green; font-size: x-small;"&gt;GOOD&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; : " true&lt;/span&gt;&lt;span style="color: orange; font-size: x-small;"&gt;;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; " , " false&lt;/span&gt;&lt;span style="color: orange; font-size: x-small;"&gt;;&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; " &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: red; font-size: x-small;"&gt;RONG&lt;/span&gt;&lt;span style="font-size: x-small;"&gt; : " true " , " false "&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I show my pala config : &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var NTConfig_UseRedemptionHP; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;var NTConfig_UseRedemptionMP; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;function NT_LoadConfig() &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;{&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt;Here you chose what boss to  run&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
1.Remove the "//" to run the Boss  &lt;br /&gt;
2.Add  the "//" to skip the Boss        &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Boss configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTPindleskin.ntj");  NTConfig_NihlathakExtension = false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTNihlathak.ntj");  NTConfig_PindleskinExtension = false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension =  false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTThreshSocket.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTFrozenRiver.ntj");  NTConfig_ClearFrozenRiver = false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTGlacialTrail.ntj");  NTConfig_ClearGlacialTrail = false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar =  false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Script.push("NTDiablo.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTHephasto.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTIzual.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTMephisto.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTTravincal.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTKurastTravel.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTAct3Sewers.ntj");  NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path  only, 2 : clear all &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye =  true; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTDuriel.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTAncientTunnels.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTColdworm.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTRadament.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTAndariel.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTCountess.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTTreehead.ntj"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0  : don't clear, 1 : clear path only, 2 : clear all &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven =  true; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1;  // 0 : don't clear, 1 : clear path only, 2 : clear all &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu =  true;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt;Delays&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;me.maxgametime = 1200;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; // time in seconds, maximum game  length (0 is infinite) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_StartDelay = 0;&amp;nbsp; &amp;nbsp;// Delay time in milliseconds to start; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AreaDelay = 100;&amp;nbsp; &amp;nbsp;// Delay time in milliseconds to change  area; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_SnagDelay = 100;&amp;nbsp; &amp;nbsp;// Delay time in milliseconds to wait  before starting picking items&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Chicken, Merc &amp;amp; Others Parametrs Configuration :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_SkipHealLife = 90;&amp;nbsp; &amp;nbsp;// If you have more than this percent  of life, you won't go to a healer &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_SkipHealMana = 70;&amp;nbsp; &amp;nbsp;// If you have more than this percent  of mana, you won't go to a healer &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_UseMerc = true;&amp;nbsp; &amp;nbsp;// Set to true if you use a mercenary,  will revive merc at a reviver npc. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ResetWeapon = true;&amp;nbsp; &amp;nbsp;// Set to true to reset weapon when  reviving merc &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_LifeThresh = 60;&amp;nbsp; &amp;nbsp;// Drink a normal potion if under this  percent of life. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_LifeRejuvThresh = 40;&amp;nbsp; &amp;nbsp;// Drink a rejuvenation potion if  under this percent of life. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ManaThresh = 30;&amp;nbsp; &amp;nbsp;// Drink a normal potion if under this  percent of mana. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ManaRejuvThresh = 10;&amp;nbsp; &amp;nbsp;// Drink a rejuvenation potion if  under this percent of mana. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_LifeChicken = 30;&amp;nbsp; &amp;nbsp;// This is your chicken life percent. If  you go below this life total, exit game. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ManaChicken = 0;&amp;nbsp; &amp;nbsp;// This is your chicken mana percent. If  you go below this mana total, exit game. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_MercLifeThresh = 50;&amp;nbsp; &amp;nbsp;// This is the threshold to use a  life potion on your merc in percent. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_MercRejuvThresh = 30;&amp;nbsp; &amp;nbsp;// This is the threshold to use a  rejuv potion on your merc in percent. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_MercChicken = 0;&amp;nbsp; &amp;nbsp;// This is your mercs chicken life  percent. If he goes below this, exit game.&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Inventory configuration :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_FreeSpace = 6;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;// Number of free columns. If less full  columns are free stashing is set. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// The numbers correspond to your inventory. Set 0 to keep whatever  is there, 1 to stash it. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Columns[0] = [1,1,1,1,1,1,0,0,0,0]; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Columns[1] = [1,1,1,1,1,1,0,0,0,0]; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Columns[2] = [1,1,1,1,1,1,0,0,0,0]; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Columns[3] = [1,1,1,1,1,1,0,0,0,0]; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_MinGoldToStash = 100000;&amp;nbsp; &amp;nbsp;// Maximum gold amount carried  before going to stash&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Belt Configuration :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//---------------------------------------------------------------------------------------------- &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Type of potion used in each belt column &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can  use other potion types too. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Keep equal types at adjacent columns. First HP then MP and then HP  again is a bad choice. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Keep HP and MP at the beginning of the belt (in case you want to  use rejuv and other types). &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x  columns). &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// To use rejuvenations only, put "rv" in all columns. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//---------------------------------------------------------------------------------------------- &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_BeltColType[0] = "hp"; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_BeltColType[1] = "mp"; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_BeltColType[2] = "mp"; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_BeltColType[3] = "rv";&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;span style="font-size: small;"&gt;&lt;br /&gt;
Pickit config normal / advance / extreme ( Select one group only ) : &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
1.Remove the "//" to use pickit line &lt;br /&gt;
2.Add  the "//" to skip the pickit line &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//----------------------------------------------------------------------------------- &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// SnagIt configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Select one group only (normal / advance / extreme) &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//----------------------------------------------------------------------------------- &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("normal/normal.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("normal/magic_rare.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("normal/set.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("normal/unique.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("normal/craft.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("advance/normal.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("advance/magic_rare.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("advance/set.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("advance/unique.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("advance/craft.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_NIPFilePath.push("extreme/normal.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_NIPFilePath.push("extreme/magic_rare.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("extreme/set.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_NIPFilePath.push("extreme/unique.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_NIPFilePath.push("extreme/craft.nip"); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_SnagRange = 40;&amp;nbsp; &amp;nbsp;// Radius to check for dropped items. 40  is a good number here&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Cubing configuration :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;br /&gt;
1.Remove the "//"  to chose that cubing line &lt;br /&gt;
2.Add  the "//" to skip that cubing line &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Cubing = true;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;- Cubing is &lt;span style="color: green;"&gt;ON&lt;/span&gt; &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Cubing = false;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;- Cubing is &lt;span style="color: red;"&gt;OFF&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Cubing configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Cubing = false;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;// Enable cubing &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 560]);&amp;nbsp; &amp;nbsp;// Flawless Amethyst &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 565]);&amp;nbsp; &amp;nbsp;// Flawless Topaz &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 570]);&amp;nbsp; &amp;nbsp;// Flawless Saphire &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 575]);&amp;nbsp; &amp;nbsp;// Flawless Emerald &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 580]);&amp;nbsp; &amp;nbsp;// Flawless Ruby &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 585]);&amp;nbsp; &amp;nbsp;// Flawless Diamond &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_GEM, 600]);&amp;nbsp; &amp;nbsp;// Flawless Skull &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_MAGIC, 420]);&amp;nbsp; &amp;nbsp;// Magic Tiara &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_MAGIC, 421]);&amp;nbsp; &amp;nbsp;// Magic Diadem &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]);&amp;nbsp; &amp;nbsp;// Magic Small  Charm &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]);&amp;nbsp; &amp;nbsp;// Magic Grand  Charm &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]);&amp;nbsp; &amp;nbsp;//  Craft Heavy Bracers &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]);&amp;nbsp; &amp;nbsp;//  Craft Vambraces &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]);&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;//  Craft Casque &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]);&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;//  Craft Armet &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]);&amp;nbsp; &amp;nbsp;// Craft  Battle Boots &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]);&amp;nbsp; &amp;nbsp;// Craft  Mirrored Boots &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]);&amp;nbsp; &amp;nbsp;//  Craft Sharkskin Gloves &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]);&amp;nbsp; &amp;nbsp;//  Craft Vampirebone Gloves &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]);&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;//  Craft Mesh Belt &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]);&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;//  Craft Mithril Coil &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]);&amp;nbsp; &amp;nbsp;//  Craft Amulet &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]);&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;// Craft  Ring &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]);&amp;nbsp; &amp;nbsp;// Craft  Amulet &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]);&amp;nbsp; &amp;nbsp;//  Craft Monarch &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]);&amp;nbsp; &amp;nbsp;//  Craft Amulet &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]); &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//***** Include the following, Primary item must be setted in  item_configs folder ***** &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]);&amp;nbsp; &amp;nbsp;// Socket  Sacred Armor &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]);&amp;nbsp; &amp;nbsp;// Socket  Thresher &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]);&amp;nbsp; &amp;nbsp;// Socket  Cryptic Axe &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]);&amp;nbsp; &amp;nbsp;// Socket  Great Poleaxe &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]);&amp;nbsp; &amp;nbsp;// Socket  Giant Thresher &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]);&amp;nbsp; &amp;nbsp;//  Titan's Revenge : Exceptional -&amp;gt; Elite &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]);&amp;nbsp; &amp;nbsp;//  Magefist : Normal -&amp;gt; Exceptional &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]);&amp;nbsp; &amp;nbsp;//  Skin of the Vipermagi : Exceptional -&amp;gt; Elite &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]);&amp;nbsp; &amp;nbsp;//  Magefist or Lava Gout : Exceptional -&amp;gt; Elite &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]);&amp;nbsp; &amp;nbsp;//  Gore Rider : Exceptional -&amp;gt; Elite &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]);&amp;nbsp; &amp;nbsp;//  Arreat's Face : Exceptional -&amp;gt; Elite &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]);&amp;nbsp; &amp;nbsp;//  Herald Of Zakarum : Exceptional -&amp;gt; Elite&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
&lt;span style="font-size: small;"&gt;Gamble configuration :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
1.Remove the "//"  to gamble that line &lt;br /&gt;
2.Add  the "//" to skip that gambling line &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Gamble = true;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;- Gamble is &lt;span style="color: green;"&gt;ON&lt;/span&gt; &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_Gamble = false;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;- Gamble is &lt;span style="color: red;"&gt;OFF&lt;/span&gt; &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Gamble configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// To specify what items to gamble, adjust the array with the desired  item codes &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_Gamble = false;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;// Enable gambling &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleStartGold = 800000;&amp;nbsp; &amp;nbsp;// Gold amount to start the  gambling &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleStopGold = 300000;&amp;nbsp; &amp;nbsp;// Gold amount to stop the  gambling &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleItem.push(520);&amp;nbsp; &amp;nbsp;// Amulets &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleItem.push(522);&amp;nbsp; &amp;nbsp;// Rings &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleItem.push(418);&amp;nbsp; &amp;nbsp;// Circlets &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleItem.push(419);&amp;nbsp; &amp;nbsp;// Coronets &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_GambleItem.push(334);&amp;nbsp; &amp;nbsp;// Leather Gloves &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_GambleItem.push(335);&amp;nbsp; &amp;nbsp;// Heavy Gloves &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_GambleItem.push(336);&amp;nbsp; &amp;nbsp;// Chain Gloves &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_GambleItem.push(337);&amp;nbsp; &amp;nbsp;// Light Gauntlets &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;//NTConfig_GambleItem.push(338);&amp;nbsp; &amp;nbsp;// Gauntlets&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Bot Mode configuration :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_PublicMode = true;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;- PublicMode is &lt;span style="color: green;"&gt;ON&lt;/span&gt; &lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;NTConfig_PublicMode = false;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;- PublicMode is &lt;span style="color: red;"&gt;OFF&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// General configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_PublicMode = false; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckCloneDiablo = true;&amp;nbsp; &amp;nbsp;// Set to true if you want to  wait in game after notifying "Diablo Walks the Earth" msg. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_OpenChest = false;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;// Set to true to open chest &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;me.quitonhostile = false;&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt; &lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Diablo 2 Characters skills ID's  ( D2NT 3.0 for the moment work with  Barbarian / Soraca / Paladin ) :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="text-decoration: underline;"&gt;&lt;span style="font-weight: bold;"&gt;Sorceress:&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;36&amp;nbsp; &amp;nbsp;Fire Bolt &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;37&amp;nbsp; &amp;nbsp;Warmth &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;38&amp;nbsp; &amp;nbsp;Charged Bolt &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;39&amp;nbsp; &amp;nbsp;Ice Bolt &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;40&amp;nbsp; &amp;nbsp;Frozen Armor &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;41&amp;nbsp; &amp;nbsp;Inferno &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;42&amp;nbsp; &amp;nbsp;Static Field &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;43&amp;nbsp; &amp;nbsp;Telekinesis &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;44&amp;nbsp; &amp;nbsp;Frost Nova &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;45&amp;nbsp; &amp;nbsp;Ice Blast &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;46&amp;nbsp; &amp;nbsp;Blaze &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;47&amp;nbsp; &amp;nbsp;Fire Ball &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;48&amp;nbsp; &amp;nbsp;Nova &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;49&amp;nbsp; &amp;nbsp;Lightning &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;50&amp;nbsp; &amp;nbsp;Shiver Armor &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;51&amp;nbsp; &amp;nbsp;Fire Wall &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;52&amp;nbsp; &amp;nbsp;Enchant &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;53&amp;nbsp; &amp;nbsp;Chain Lightning &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;54&amp;nbsp; &amp;nbsp;Teleport &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;55&amp;nbsp; &amp;nbsp;Glacial Spike &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;56&amp;nbsp; &amp;nbsp;Meteor &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;57&amp;nbsp; &amp;nbsp;Thunder Storm &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;58&amp;nbsp; &amp;nbsp;Energy Shield &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;59&amp;nbsp; &amp;nbsp;Blizzard &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;60&amp;nbsp; &amp;nbsp;Chilling Armor &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;61&amp;nbsp; &amp;nbsp;Fire Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;62&amp;nbsp; &amp;nbsp;Hydra &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;63&amp;nbsp; &amp;nbsp;Lightning Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;64&amp;nbsp; &amp;nbsp;Frozen Orb &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;65&amp;nbsp; &amp;nbsp;Cold Mastery&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="text-decoration: underline;"&gt;&lt;span style="font-weight: bold;"&gt;Paladin:&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;96&amp;nbsp; &amp;nbsp;Sacrifice &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;97&amp;nbsp; &amp;nbsp;Smite &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;98&amp;nbsp; &amp;nbsp;Might &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;99&amp;nbsp; &amp;nbsp;Prayer &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;100&amp;nbsp; &amp;nbsp;Resist Fire &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;101&amp;nbsp; &amp;nbsp;Holy Bolt &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;102&amp;nbsp; &amp;nbsp;Holy Fire &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;103&amp;nbsp; &amp;nbsp;Thorns &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;104&amp;nbsp; &amp;nbsp;Defiance &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;105&amp;nbsp; &amp;nbsp;Resist Cold &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;106&amp;nbsp; &amp;nbsp;Zeal &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;107&amp;nbsp; &amp;nbsp;Charge &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;108&amp;nbsp; &amp;nbsp;Blessed Aim &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;109&amp;nbsp; &amp;nbsp;Cleansing &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;110&amp;nbsp; &amp;nbsp;Resist Lightning &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;111&amp;nbsp; &amp;nbsp;Vengeance &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;112&amp;nbsp; &amp;nbsp;Blessed Hammer &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;113&amp;nbsp; &amp;nbsp;Concentration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;114&amp;nbsp; &amp;nbsp;Holy Freeze &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;115&amp;nbsp; &amp;nbsp;Vigor &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;116&amp;nbsp; &amp;nbsp;Conversion &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;117&amp;nbsp; &amp;nbsp;Holy Shield &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;118&amp;nbsp; &amp;nbsp;Holy Shock &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;119&amp;nbsp; &amp;nbsp;Sanctuary &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;120&amp;nbsp; &amp;nbsp;Meditation &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;121&amp;nbsp; &amp;nbsp;Fist of the Heavens &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;122&amp;nbsp; &amp;nbsp;Fanaticism &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;123&amp;nbsp; &amp;nbsp;Conviction &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;124&amp;nbsp; &amp;nbsp;Redemption &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;125&amp;nbsp; &amp;nbsp;Salvation&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="text-decoration: underline;"&gt;&lt;span style="font-weight: bold;"&gt;Barabarian:&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;126&amp;nbsp; &amp;nbsp;Bash &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;127&amp;nbsp; &amp;nbsp;Sword Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;128&amp;nbsp; &amp;nbsp;Axe Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;129&amp;nbsp; &amp;nbsp;Mace Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;130&amp;nbsp; &amp;nbsp;Howl &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;131&amp;nbsp; &amp;nbsp;Find Potion &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;132&amp;nbsp; &amp;nbsp;Leap &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;133&amp;nbsp; &amp;nbsp;Double Swing &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;134&amp;nbsp; &amp;nbsp;Pole Arm Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;135&amp;nbsp; &amp;nbsp;Throwing Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;136&amp;nbsp; &amp;nbsp;Spear Mastery &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;137&amp;nbsp; &amp;nbsp;Taunt &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;138&amp;nbsp; &amp;nbsp;Shout &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;139&amp;nbsp; &amp;nbsp;Stun &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;140&amp;nbsp; &amp;nbsp;Double Throw &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;141&amp;nbsp; &amp;nbsp;Increased Stamina &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;142&amp;nbsp; &amp;nbsp;Find Item &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;143&amp;nbsp; &amp;nbsp;Leap Attack &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;144&amp;nbsp; &amp;nbsp;Concentrate &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;145&amp;nbsp; &amp;nbsp;Iron Skin &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;146&amp;nbsp; &amp;nbsp;Battle Cry &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;147&amp;nbsp; &amp;nbsp;Frenzy &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;148&amp;nbsp; &amp;nbsp;Increased Speed &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;149&amp;nbsp; &amp;nbsp;Battle Orders &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;150&amp;nbsp; &amp;nbsp;Grim Ward &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;151&amp;nbsp; &amp;nbsp;Whirlwind &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;152&amp;nbsp; &amp;nbsp;Berserk &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;153&amp;nbsp; &amp;nbsp;Natural Resistance &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;154&amp;nbsp; &amp;nbsp;War Cry &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;155&amp;nbsp; &amp;nbsp;Battle Command&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: small; line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Hammerdin Attack config:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Attack configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[0] = 0;&amp;nbsp; &amp;nbsp;// First skill. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[1] = 112;&amp;nbsp; &amp;nbsp;// Primary skill to boss. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[2] = 113;&amp;nbsp; &amp;nbsp;// Primary aura to boss. Set to 0 if  you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[3] = 112;&amp;nbsp; &amp;nbsp;// Primary skill to others. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[4] = 113;&amp;nbsp; &amp;nbsp;// Primary aura to others. Set to 0  if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[5] = 0;&amp;nbsp; &amp;nbsp;// Secondary skill in case monster is  immune to primary skill. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[6] = 0;&amp;nbsp; &amp;nbsp;// Secondary aura. Set to 0 if you  won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ClearPosition = false;&amp;nbsp; &amp;nbsp;// Set to true if you want to clear  area after killing boss. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check self safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 :  Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckSelfSafe = 0x04|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check merc's safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken,  0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_UseRedemptionHP = 80;&amp;nbsp; &amp;nbsp;// Use Redemption if under this  percent of life. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_UseRedemptionMP = 60;&amp;nbsp; &amp;nbsp;// Use Redemption if under this  percent of mana. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;}&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
************************************************************************************************************************** &lt;br /&gt;
************************************************************************************************************************** &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: red;"&gt;Bot will auto precast these skills&lt;/span&gt; :  &lt;br /&gt;
&lt;span style="color: orange;"&gt;Energy Shield + Thunder Storm + Frozen  Armor&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: red;"&gt;( nn to add these skills ID to configs )&lt;/span&gt;   &lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: green;"&gt;i recommand to have these skills for your  safety&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
************************************************************************************************************************** &lt;br /&gt;
************************************************************************************************************************** &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Blizz Soso (Blizz / Frozen Orb + Lightning ) Attack config:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Attack configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[0] = 0;&amp;nbsp; &amp;nbsp;// First skill. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[1] = 59;&amp;nbsp; &amp;nbsp;// Blizzard &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[2] = 0;&amp;nbsp; &amp;nbsp;// Primary untimed skill to boss. Set  to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[3] = 64;&amp;nbsp; &amp;nbsp;// Frozen Orb - you can use another  skill if you whant &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[4] = 0;&amp;nbsp; &amp;nbsp;// Primary untimed skill to others.  Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[5] = 49;&amp;nbsp; &amp;nbsp;// Lightning - IF YOU USE INFINITY&amp;nbsp;  PUT 0 &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[6] = 0;&amp;nbsp; &amp;nbsp;// Secondary untimed skill. Set to 0  if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ClearPosition = true;&amp;nbsp; &amp;nbsp;// Set to true if you want to clear  area after killing boss. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check self safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 :  Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckSelfSafe = 0x04|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check merc's safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken,  0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CastStatic = 100;&amp;nbsp; &amp;nbsp;// Cast Static Field until monster's HP  lower less than this percent. Set to 100 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;}&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Fire Soso ( Fire Ball + Lightning ) Attack config :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Attack configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[0] = 0;&amp;nbsp; &amp;nbsp;// First skill. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[1] = 47;&amp;nbsp; &amp;nbsp;// Fire Ball &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[2] = 0;&amp;nbsp; &amp;nbsp;//  &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[3] = 47;&amp;nbsp; &amp;nbsp;// Fire Ball - you can use another  skill if you whant &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[4] = 0;&amp;nbsp; &amp;nbsp;// &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[5] = 49;&amp;nbsp; &amp;nbsp;// Lightning - IF YOU USE INFINITY&amp;nbsp;  PUT 0 &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[6] = 0;&amp;nbsp; &amp;nbsp;// Secondary untimed skill. Set to 0  if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ClearPosition = true;&amp;nbsp; &amp;nbsp;// Set to true if you want to clear  area after killing boss. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check self safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 :  Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckSelfSafe = 0x04|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check merc's safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken,  0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CastStatic = 100;&amp;nbsp; &amp;nbsp;// Cast Static Field until monster's HP  lower less than this percent. Set to 100 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;}&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
Light Soso ( Lightning / Chain Lightning + Blizzard ) Attack config :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;   &lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Attack configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[0] = 0;&amp;nbsp; &amp;nbsp;// First skill. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[1] = 49;&amp;nbsp; &amp;nbsp;// Lightning &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[2] = 0;&amp;nbsp; &amp;nbsp;// Primary untimed skill to boss. Set  to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[3] = 53;&amp;nbsp; &amp;nbsp;// Chain Lightning - you can use  another skill if you whant &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[4] = 0;&amp;nbsp; &amp;nbsp;// Primary untimed skill to others.  Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[5] = 59;&amp;nbsp; &amp;nbsp;// Blizzard - IF YOU USE INFINITY&amp;nbsp;  PUT 0 &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[6] = 0;&amp;nbsp; &amp;nbsp;// Secondary untimed skill. Set to 0  if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ClearPosition = true;&amp;nbsp; &amp;nbsp;// Set to true if you want to clear  area after killing boss. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check self safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 :  Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckSelfSafe = 0x04|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check merc's safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken,  0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CastStatic = 100;&amp;nbsp; &amp;nbsp;// Cast Static Field until monster's HP  lower less than this percent. Set to 100 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;}&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;br /&gt;
WW Baba ( ww + Berserker ) Attack config :&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: orange;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table border="0" cellpadding="3" cellspacing="1" style="margin-left: 0px; margin-right: auto; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;    &lt;td&gt;&lt;b&gt;&lt;span class="genmed" style="font-size: x-small;"&gt;Code:&lt;/span&gt;&lt;/b&gt;&lt;/td&gt;  &lt;/tr&gt;
&lt;tr&gt;   &lt;td class="code"&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Attack configuration &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp;  &amp;nbsp;//------------------------------------------------------------------------------ &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[0] = 0;&amp;nbsp; &amp;nbsp;// First skill. Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[1] = 151;&amp;nbsp; &amp;nbsp;// WW &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[2] = 0;&amp;nbsp; &amp;nbsp;// Reserved &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[3] = 151;&amp;nbsp; &amp;nbsp;// WW &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[4] = 0;&amp;nbsp; &amp;nbsp;// Reserved &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[5] = 152;&amp;nbsp; &amp;nbsp;// Berserker &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_AttackSkill[6] = 0;&amp;nbsp; &amp;nbsp;// Reserved &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_ClearPosition = true;&amp;nbsp; &amp;nbsp;// Set to true if you want to clear  area after killing boss. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check self safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 :  Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckSelfSafe = 0x10; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// Check merc's safe in field (NOT in town). Set to 0 if you won't &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken,  0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&amp;nbsp; &amp;nbsp;NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: x-small;"&gt;}&lt;/span&gt;&lt;/b&gt;&lt;/td&gt; &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;span style="line-height: normal;"&gt;&lt;span style="color: darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Step 7&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;br /&gt;
&lt;br /&gt;
Chose your Bot profile &amp;amp; Press " Run " like in picture : &lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class="postbody" style="font-size: x-small;"&gt;&lt;img border="0" src="http://i39.tinypic.com/r8gm5c.jpg" /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;---------------------------------------------------------------&lt;/div&gt;&lt;div style="text-align: center;"&gt;Thanks &lt;i style="font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif;"&gt;Web835&lt;/i&gt; - Originally posted on &lt;a href="http://www.edgeofnowhere.cc/viewtopic.php?t=449686"&gt;EON&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/04/d2nt-diablo-2-113-working-bot.html</link><author>noreply@blogger.com (Oufzr57)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="http://i41.tinypic.com/24xpb35_th.jpg" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-8338003392194070167</guid><pubDate>Tue, 23 Feb 2010 14:48:00 +0000</pubDate><atom:updated>2010-02-23T16:09:01.153+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Diablo Patch 1.13 PTR</category><title>Diablo 2 Patch 1.13 - Updated!! PTR Offline</title><description>&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-style: italic;"&gt;The Diablo II Public Test Realm for patch 1.13 is being brought offline as we prepare to deploy a new build that includes additional changes. We'll post patch notes and further information when the update is live.&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;It's coming it's coming ....we are waiting for that since a long long time, that's really hard to wait more !!! &lt;br /&gt;&lt;br /&gt;That game is really old now : i mean look at graphics!!!! &lt;br /&gt;But guess what, i'm still in a guild , and i will play it back exclusively at 1.13  !&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2010/02/diablo-2-patch-113-updated-ptr-offline.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-1099429315363415540</guid><pubDate>Wed, 30 Dec 2009 21:26:00 +0000</pubDate><atom:updated>2009-12-30T22:28:03.029+01:00</atom:updated><title>Oop's i'm in late.. D2 LOD : patchnote 1.13</title><description>&lt;span class="blue"&gt;----------------&lt;wbr&gt;---------------------&lt;wbr&gt;---------------------&lt;wbr&gt;----------------&lt;br /&gt;- Patchnote 1.13  - Realm test&lt;br /&gt;----------------&lt;wbr&gt;---------------------&lt;wbr&gt;---------------------&lt;wbr&gt;----------------&lt;br /&gt;&lt;br /&gt;A new Mystery has been revealed!&lt;br /&gt;&lt;br /&gt;- Players of Hell Difficulty Realm games are hereby warned once again, &lt;br /&gt; that a series of new and challenging tests await you! The answer lies&lt;br /&gt; within Diablo's Bosses, which span across the world from the Den of Evil &lt;br /&gt; to the Throne of Destruction...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Major Bugs&lt;br /&gt;    &lt;br /&gt;- Fixed an item dupe bug.&lt;br /&gt;- Video improvements for Intel Mac machines with OS 10.5 or greater.&lt;br /&gt;&lt;br /&gt;    &lt;br /&gt;Minor Bugs&lt;br /&gt;    &lt;br /&gt;- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).&lt;br /&gt;- The game will no longer stop and then restart the game music after the window loses and then regains focus.&lt;br /&gt;- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.&lt;br /&gt;- Fixed an issue where the game window wouldn't center properly when it was created.&lt;br /&gt;&lt;br /&gt;Specific changes/improvements     &lt;br /&gt;&lt;br /&gt;- Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.&lt;br /&gt;- Increased the drop rate of high runes.&lt;br /&gt;- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).&lt;br /&gt;- Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.&lt;br /&gt;- Modified the gold bank limit to be a flat cap not bound by level.&lt;br /&gt;- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.&lt;br /&gt;- Removed the requirements to create a hardcore character.&lt;br /&gt;- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.&lt;br /&gt;- Uber Mephisto and Uber Baal's summoned minions no longer give experience.&lt;br /&gt;- Removed Oblivion Knight's Iron Maiden curse.&lt;br /&gt;- Hellfire Torch Firestorm proc rate has been reduced to 5%.&lt;br /&gt;- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.&lt;br /&gt;- Updated two Act 5 mercenary names to Klar and Tryneus.&lt;br /&gt;- When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.&lt;br /&gt;- When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.&lt;br /&gt;- The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.&lt;br /&gt;- Added the windows system buttons to the game window (MIN, MAX, CLOSE).&lt;br /&gt;- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.&lt;br /&gt;- Added support for '-sndbkg' command line switch. This enables sound in background.&lt;br /&gt;- Added support for '-nosound', '-window', and '-windowed' command line options.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Revised Skill balance for Player Character classes&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Amazon&lt;br /&gt;    &lt;br /&gt;-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.&lt;br /&gt;-Immolation Arrow - Explosion effect damage increased by 20%.&lt;br /&gt;-Immolation Arrow - Increased base duration by 33%.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Assassin&lt;br /&gt;    &lt;br /&gt;-Shadow Master - Increased resistance range per point from 5-80 to 5-90.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Barbarian&lt;br /&gt;    &lt;br /&gt;-Whirlwind - Reduced initial mana cost by 50%.&lt;br /&gt;-Masteries - Changed critical strike chance from 0-25 to 0-35.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Paladin&lt;br /&gt;    &lt;br /&gt;-Blessed Hammer - No longer ignores resistances of undead and demons.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Druid&lt;br /&gt;    &lt;br /&gt;-Werebear - Damage bonus increased by 15% across all ranks.&lt;br /&gt;-Werebear - Increased health by 25% and armor by 1% per point.&lt;br /&gt;-Shockwave - Synergy from Maul adds 5% damage per point.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Necromancer&lt;br /&gt;    &lt;br /&gt;-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).&lt;br /&gt;-Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.&lt;br /&gt;-Poison Nova - Increased base damage by 15%.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sorceress&lt;br /&gt;    &lt;br /&gt;-Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.&lt;br /&gt;-Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.&lt;br /&gt;-Hydra - Increased base damage by 15% per rank.&lt;br /&gt;-Hydra - Increased base speed of Hydra projectile.&lt;br /&gt;-Hydra - Reduced cooldown by 25%.&lt;br /&gt;-Lightning Mastery - Reduced overall effect by 15%. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/12/oops-im-in-late-d2-lod-patchnote-113.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-4038781947986608631</guid><pubDate>Fri, 04 Sep 2009 15:49:00 +0000</pubDate><atom:updated>2009-09-04T17:56:29.100+02:00</atom:updated><title>Diablo 2 LOD : Patch 1.13 in progress</title><description>&lt;span class="blue"&gt;&lt;b&gt;&lt;/b&gt;&lt;blockquote&gt;&lt;a href="http://forums.battle.net/thread.html?topicId=16474108701&amp;amp;sid=3000"&gt;&lt;span style="font-weight: bold;"&gt;From &lt;span style="color: rgb(204, 0, 0);"&gt;Bnet thread&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 51, 255); font-weight: bold;"&gt;Work commences on patch 1.13. We won't be providing any information on when the patch will be available, except that we expect the PTR to be available "soon". We will provide some amount of warning very, very shortly before the PTRs become available. Please keep in mind that any number of factors could delay the start of the PTR and ultimate release of the patch. Thanks for being patient, we're getting close now.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0); font-style: italic;"&gt;Oh yeah! Good news, now we know they're working on diablo !&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0); font-style: italic;"&gt;See you soon in the top ladder characters! I'm going to be the first 99 hahahaha&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/09/diablo-2-lod-patch-113-in-progress.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-3870819992390556439</guid><pubDate>Fri, 04 Sep 2009 15:35:00 +0000</pubDate><atom:updated>2009-09-04T17:41:45.102+02:00</atom:updated><title>Warden update ?</title><description>&lt;blockquote&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;From &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;Sheppard&lt;/span&gt; :&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;They didn't update Warden, all they did was activating one of its powerful checks. They do now check for a jump hook in user32.PeekMessageA, if there is a jump hook opcode they will follow it and then checksum a little code portion of it.&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;Be carefull ;)&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/09/warden-update.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-1946150947244702948</guid><pubDate>Wed, 02 Sep 2009 17:08:00 +0000</pubDate><atom:updated>2009-09-03T01:54:33.596+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">D2nt Fast Diablo Script</category><title>Diablo Fast Script for D2nt 2.5.3</title><description>&lt;span style="color: rgb(204, 0, 0); font-weight: bold;"&gt;About fast diablo script :&lt;/span&gt;&lt;br /&gt;- Open Seals + Killing diablo takes now only 1:30 to 1:45mn for me (with 75fc) !&lt;br /&gt;- If for any reason a seal is missed, you got a timeout so your char won't be stuck waiting for Diablo to spawn anymore!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;How to install :&lt;/span&gt;&lt;br /&gt;-Add NTFastDiablo.dbl to your bot scripts folder (..scripts/libs/bots), add to your NTConfig_Paladin_NAME.dbl :  &lt;span style="font-style: italic; color: rgb(51, 51, 255);"&gt;NTConfig_Script.push("FastDiablo");&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;or&lt;br /&gt;&lt;br /&gt;-Remove NTDiablo.dbl (save it if you need) and rename NTFastDiablo.dbl in NTDiablo.dbl, open now NTDiablo.dbl and edit the first line to have :&lt;span style="font-style: italic; color: rgb(51, 51, 255);"&gt; function NT_Diablo() &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;Links :&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://tinypaste.com/a36c4c4"&gt;Tinypaste&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www27.zippyshare.com/v/14807925/file.html"&gt;Zippyshare&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://code.assembla.com/bobode/subversion/nodes/scripts-ntbot/libs/bots/NTFastDiablo.dbl"&gt;Assembla&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/09/diablo-fast-script-for-d2nt-253.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-8860330238759515596</guid><pubDate>Tue, 01 Sep 2009 13:55:00 +0000</pubDate><atom:updated>2009-09-01T16:03:17.116+02:00</atom:updated><title>Domain www.turbotting.net is closed.</title><description>Well it has been announced since few month yet that the forum was closing.&lt;br /&gt;But in fact, that's not really what is happening; KillerJohn has stopped his support for Turbot because we were having the best bot out... blizzard decided to ban for D2Loader so all futures projects were cancelled.&lt;br /&gt;Since, Turbot is still working but in a light version, without D2loader, with less bosses because back to basic @ AutoIt ;)&lt;br /&gt;&lt;br /&gt;Even if &lt;span style="color: rgb(255, 0, 0);"&gt;www.turbotting.net is closed&lt;/span&gt;, you can join our forum at &lt;a href="http://turbot.freeforums.org/portal.php"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;http://turbot.freeforums.org/portal.php&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;See you there !&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/09/domain-wwwturbottingnet-is-closed.html</link><author>noreply@blogger.com (Oufzr57)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-9182546555233915902</guid><pubDate>Mon, 22 Jun 2009 12:27:00 +0000</pubDate><atom:updated>2009-06-22T14:52:40.850+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Software</category><title>Process Tamer</title><description>&lt;strong style="font-weight: normal;"&gt;&lt;/strong&gt;&lt;blockquote&gt;&lt;strong style="font-weight: normal;"&gt;I was using &lt;a href="http://mion.faireal.net/bes_1.3.8.zip"&gt;BES&lt;/a&gt;&lt;/strong&gt;&lt;strong style="font-weight: normal;"&gt; &lt;/strong&gt;&lt;strong&gt;&lt;span style="font-weight: normal;"&gt;(Battle Encoder Shirase) before to limit CPU usage per process, especially for OS Virtualization. Running three or four bots with a single core processor (mine is A64 3500+ 2.21ghz) could become really unstable with no limitation; and it allow me to use my host system while multi-botting but..for listening music, editing code, watching movie, that's it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: normal;"&gt;Usually i set my vm such as : 256ram &amp;amp; 15-20% CPU; and this is enough for Diablo botting.&lt;/span&gt;&lt;/strong&gt;&lt;/blockquote&gt;&lt;strong&gt;&lt;span style="font-weight: normal;"&gt;&lt;br /&gt;&lt;br /&gt;Recently, i've found this usefull software, so i decided to make a post and share it !&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Process Tamer&lt;/strong&gt; is a tiny (140k) and super efficient utility for Microsoft Windows XP/2K/NT/Vista that runs in your system tray and constantly monitors the cpu usage of other processes. When it sees a process that is overloading your cpu, it reduces the priority of that process temporarily, until its cpu usage returns to a reasonable level.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.donationcoder.com/Software/Mouser/proctamer/downloads/ProcessTamerSetup.exe"&gt;ProcessTamerSetup.exe&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also i suggest you to check the official Process Tamer page for more detailed info : &lt;a href="http://www.donationcoder.com/Software/Mouser/proctamer/index.html"&gt;Click Me&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/06/process-tamer.html</link><author>noreply@blogger.com (Oufzr57)</author><enclosure length="3088384" type="application/x-msdownload" url="http://www.donationcoder.com/Software/Mouser/proctamer/downloads/ProcessTamerSetup.exe"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937045839566808882.post-2834149382452673469</guid><pubDate>Thu, 18 Jun 2009 12:46:00 +0000</pubDate><atom:updated>2009-06-18T15:02:23.168+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">D2NT</category><title>D2NT 1.8.3 and NTBot 3.7.3 - Diablo II LOD v1.12</title><description>&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt;Download links : &lt;a href="http://www.speedyshare.com/174633525.html"&gt;Original&lt;/a&gt; - &lt;a href="http://donnelesnews.wubu.fr/Sound/D2NT183%20NTBot373.zip"&gt;Mirror[Fast-No wait]&lt;/a&gt; - &lt;a href="http://www.badongo.com/file/15531121"&gt;Mirror1&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt;- &lt;a href="http://www.megaupload.com/?d=PRPEO3KH"&gt;Mirror2&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.megaupload.com/?d=PRPEO3KH"&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt;[MU]&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt; - &lt;a href="http://rapidshare.com/files/245906610/D2NT183NTBot373.zip.html"&gt;Mirror3&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://rapidshare.com/files/245906610/D2NT183NTBot373.zip.html"&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt;[RS]&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; - &lt;a style="font-weight: bold;" href="http://www.zshare.net/download/6153945916bc0b14/"&gt;Mirror4&lt;/a&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;* D2NT use no longer D2Loader&lt;br /&gt;* D2NT use no longer hook or patch of D2's functions&lt;br /&gt;* D2NT IS NOT safe from warden&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;[Installation]&lt;/span&gt;&lt;br /&gt;1. Copy D2NT files to any folder (DO NOT COPY to Diablo II folder or Diablo II's sub-folder)&lt;br /&gt;2. Run D2NT Manager.exe (Need to install Microsoft visual C++ 2008 redistributable) &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;[NTBot script]&lt;/span&gt;&lt;br /&gt;This is Bot script&lt;br /&gt;&lt;br /&gt;It supports :&lt;br /&gt;1. Ancient Tunnels, Andariel, Baal, Countess, Diablo, Duriel, Eldritch, FrozenRiver, GlacialTrail, IcyCellar, Mausoleum, Mephisto, Nihlathak, Pindleskin, Pit, Shenk, Summoner, Thresh Socket, Travincal&lt;br /&gt;2. Public mode&lt;br /&gt;3. Town/Stash management&lt;br /&gt;4. Pickit/Gamble/Cubing&lt;br /&gt;5. FB/CL/BL sorc and Hammer/Zeal pal &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="postbody"&gt;Note : you can start or stop current script that using Pause key.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;[NTMap script]&lt;/span&gt;&lt;br /&gt;This is Maphack script&lt;br /&gt;&lt;br /&gt;It supports :&lt;br /&gt;1. Reveal act&lt;br /&gt;2. Show or hide enemy on automap - keypad '-' key&lt;br /&gt;3. Show or hide missile on automap - keypad '+' key &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0); font-weight: bold;"&gt;Config to do :&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;* Character Configuration&lt;br /&gt;Go to "scripts\libs\config\" folder.&lt;br /&gt;Copy "NTConfig_Chartype_Charname.ntl" file to your character name and edit it.&lt;br /&gt;&lt;br /&gt;ex) If character name is "CF_Mania"(sorc), copy "NTConfig_Sorceress_CF_Mania.ntl"&lt;br /&gt;&lt;br /&gt;* Pickit Configuration&lt;br /&gt;Go to "scripts\settings\" folder&lt;br /&gt;Edit each file if you want (refer to scripts\libs\njipAliases.ntl)&lt;br /&gt;&lt;br /&gt;* OOG Configuration&lt;br /&gt;You can change min game length (see top line of scripts\NTBot.ntj) &lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="color:yellow;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;http://turbotting.blogspot.com&lt;/div&gt;</description><link>http://turbotting.blogspot.com/2009/06/d2nt-183-and-ntbot-373-diablo-ii-lod.html</link><author>noreply@blogger.com (Oufzr57)</author></item></channel></rss>