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<channel>
	<title>The Studio Blog</title>
	<link>http://blogs.premierstudios.com</link>
	<description>Marketing for Affinity Brands</description>
	<pubDate>Wed, 30 Jun 2010 12:52:04 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
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		<title>Affinity Brands OR Affinity Believers</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/C6MCyhxFXTQ/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/06/29/affinity-brands-or-affinity-believers/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 12:00:48 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[affinity brands]]></category>

		<category><![CDATA[Brand Champions]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/06/29/affinity-brands-or-affinity-believers/</guid>
		<description><![CDATA[Affinity brands surpass all others in their category because they possess a rare combination of three key attributes where the brand is integrated into the lifestyle and identity of devoted believers. (e.g. Apple, Salvation Army, John Deere)
There is a distinct correlation to success when you recognize how the brand believer (consumer) embraces these attributes as [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/john-deere-believer.jpg" title="john-deere-believer.jpg"><img src="http://blogs.premierstudios.com/files/2010/06/john-deere-believer.jpg" alt="john-deere-believer.jpg" align="left" height="148" hspace="8" vspace="8" width="221" /></a>Affinity brands surpass all others in their category because they possess a rare combination of three key attributes where the brand is integrated into the lifestyle and identity of devoted believers. (e.g. Apple, Salvation Army, John Deere)</p>
<p>There is a distinct correlation to success when you recognize how the brand believer (consumer) embraces these attributes as personal;</p>
<ul>
<li><strong>Quality</strong> - &#8220;I do not require the highest quality, but will never accept the lowest&#8221;</li>
<li><strong>Community</strong> - &#8220;I am not alone in my quest; my passion is shared by others&#8221;</li>
<li><strong>Timeless</strong> - &#8220;It&#8217;s not about brand sustainability, it&#8217;s about the sustainability of my interest&#8221;</li>
</ul>
<p>Unfortunately, not every brand is an Affinity Brand, but fortunately every consumer is a Believer (in something).  Remember, everyone on the planet shares one characteristic; to be accepted.</p>
<p>The Brand can’t fake affinity or artificially manufacture it.  It must be as honest, complete and as sustainable as the need of the believer.   The brand only exists to fulfill that felt need.</p>
<p>Focus less on your Brand Affinity - focus more on Believer Affinity.</p>
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		<item>
		<title>The sins of social networking</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/RjZTf4Twcyk/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/06/16/the-sins-of-social-networking/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 20:06:23 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category />

		<category><![CDATA[data litter]]></category>

		<category><![CDATA[show &amp; tell]]></category>

		<category><![CDATA[Social Media]]></category>

		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/06/16/the-sins-of-social-networking/</guid>
		<description><![CDATA[The requirement for brands to participate in social networking is increasingly higher and higher.
As a brand, the ability to do so effectively is essential for any level of success.
Your audience(s) will forgive you for a few mistakes; but not for long.
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;
Keep in mind the following:

Don&#8217;t contribute to &#8220;data-litter&#8221;.  Generating massive amounts of social media data [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/sins-of-social-networking.jpg" title="sins-of-social-networking.jpg"><img src="http://blogs.premierstudios.com/files/2010/06/sins-of-social-networking.jpg" alt="sins-of-social-networking.jpg" align="left" height="190" hspace="6" vspace="10" width="137" /></a>The requirement for brands to participate in social networking is increasingly higher and higher.</p>
<p>As a brand, the ability to do so effectively is essential for any level of success.</p>
<p>Your audience(s) will forgive you for a few mistakes; but not for long.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Keep in mind the following:</p>
<ol>
<li><strong>Don&#8217;t contribute to &#8220;data-litter&#8221;.  </strong>Generating massive amounts of social media data for the sake of awareness is annoying at best.  Do fewer things better; this includes prospective communications.</li>
<li><strong>Share the microphone.</strong>  Social is bidirectional; a conversation.  Be ready to listen to others.  Think about ways for your brand-presence to be perceived in a listening posture.  (Remember? 2 ears, 1 mouth = we should listen twice as much as we speak.)</li>
<li><strong>Speak authentically.</strong>  Using pacifying language can be demeaning. Respect those you engage no matter their level expertise. The platform isn&#8217;t exclusive. Be prepared to engage with all levels of expertise.</li>
<li><strong>It&#8217;s not Show &amp; Tell.</strong>  Unfortunately for many, social media is &#8220;all-about-me&#8221;.  This might work for the first two minutes, but then you better move on to more interesting topics.</li>
<li><strong>Follow (join) others.  </strong>In social media there are leaders and followers. Most brands enter social media to lead.  The balance is to follow.  Do both.  Join others, Fan others. Follow others.</li>
<li><strong>Personalize the brand. </strong> Social media is first person.   Brands are seldom a person.  Create one. Assign one. Develop stars within your organization to join the conversations on the brand&#8217;s behalf.</li>
</ol>
]]></content:encoded>
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		<title>The vocal minority</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/XQKBR-5lI0E/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/06/14/the-vocal-minority/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 19:43:28 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Believability]]></category>

		<category><![CDATA[Credibility]]></category>

		<category><![CDATA[vocal minority]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/06/14/the-vocal-minority/</guid>
		<description><![CDATA[Recognize the vocal minority is still a minority; even though the volume appears to have increased.  It only seems louder due to their accessibility.  It doesn&#8217;t mean they have any more or less influence than before.  Remember volume is always relevant to something.  Instead, focus on the something.
The vocal minority is in-vogue, easy to access, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/vocal-minority.png" title="vocal-minority.png"><img src="http://blogs.premierstudios.com/files/2010/06/vocal-minority.png" alt="vocal-minority.png" align="left" height="127" hspace="10" vspace="10" width="228" /></a>Recognize the vocal minority is still a minority; even though the volume appears to have increased.  It only seems louder due to their accessibility.  It doesn&#8217;t mean they have any more or less influence than before.  Remember volume is always relevant to something.  Instead, focus on the something.</p>
<p>The vocal minority is in-vogue, easy to access, entitled, and can be incredibly effective when they posses two attributes; believability &amp; credibility.  Believability is important.  Credibility is required.  Neither are negotiable.  If they do not posses these attributes, they are also easily ignored.</p>
<p>Remember this when (not if) you are encounter a vocal minority.</p>
]]></content:encoded>
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		<item>
		<title>Bypass the influencers</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/AxhcF5NcuTU/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/06/12/bypass-the-influencers/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 12:37:25 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Influencers]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/06/12/bypass-the-influencers/</guid>
		<description><![CDATA[Bypass the influencers and reach out directly to the easily-influenced.
Why?
Because they are reachable and they are now just as eager to join the conversation.
PS. It&#8217;s also required.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/influencers.png" title="influencers.png"><img src="http://blogs.premierstudios.com/files/2010/06/influencers.png" alt="influencers.png" align="left" hspace="10" vspace="10" /></a><strong>Bypass the influencers</strong> and reach out directly to the easily-influenced.</p>
<p>Why?</p>
<p>Because they are reachable and they are now just as eager to join the conversation.</p>
<p>PS. It&#8217;s also required.</p>
]]></content:encoded>
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		<item>
		<title>Why midstream brands go unnoticed</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/quf9yKGy3Yo/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/06/11/why-midstream-brands-go-unnoticed/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 15:22:52 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[110 million posts]]></category>

		<category><![CDATA[Facebook]]></category>

		<category><![CDATA[marketing trends]]></category>

		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/06/11/why-midstream-brands-go-unnoticed/</guid>
		<description><![CDATA[Mainstream brands have spent countless dollars attempting to manage public opinion and up until recently, effectively so.
Brand maneuvering, once exclusive to the use of newspapers, prime-time networks, and a handful of cable news agencies is now being imitated at a personal level; meaning those individuals managing personal-brands via ever-expanding social media channels.
(How many friends are [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/unnoticed.jpg" title="unnoticed.jpg"><img src="http://blogs.premierstudios.com/files/2010/06/unnoticed.jpg" alt="unnoticed.jpg" height="150" hspace="10" vspace="10" width="222" align="left" /></a>Mainstream brands have spent countless dollars attempting to manage public opinion and up until recently, effectively so.</p>
<p>Brand maneuvering, once exclusive to the use of <a href="http://www.nytimes.com/">newspapers</a>, prime-time <a href="http://abc.com">networks</a>, and a handful of cable <a href="http://cnn.com">news</a> agencies is now being imitated at a personal level; meaning those individuals managing personal-brands via ever-expanding social media channels.</p>
<p><em>(How many friends are you now <a href="http://twitter.com">following</a>?   Can a brand really be a friend?  <a href="http://facebook.com">Facebook</a> certainly doesn&#8217;t know the answer; first we were friends, and then they said we were fans, and now we just &#8216;like&#8217;&#8230;?)</em></p>
<p>The complexity of daily brand-management will continue to increase due to the emerging volume of personal-brands competing in an already overcrowded social media space.</p>
<p>Midstream brands (those hoping to be mainstream) are clamoring to access social media networks. Unfortunately, this requires fiercely competing for available airtime.  Today, more user-generated commentary will be posted on <a href="http://facebook.com">Facebook</a> and <a href="http://twitter.com">Twitter</a> than all traditional media outlets combined.  This equates to roughly 110 million posts - every 24 hours.  (And every single post is important to someone.)</p>
<p>Midstream brands are better off to pretend they are going-through-the-motions while actually focusing valuable limited resources solely on those efforts producing results.</p>
<p>The secret of successful midstream brands is that they know how to quit that which isn&#8217;t working and move on to the<a href="http://www.ana.net/michome2/content/101s"> next thing</a>.</p>
]]></content:encoded>
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		<feedburner:origLink>http://blogs.premierstudios.com/blog/2010/06/11/why-midstream-brands-go-unnoticed/</feedburner:origLink></item>
		<item>
		<title>Self Serve(ing) Brand Exposure</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/tfvrJr42bfY/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/06/02/self-serveing-brand-exposure/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 18:46:16 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[bad publicity]]></category>

		<category><![CDATA[Brand Exposure]]></category>

		<category><![CDATA[Self Serve]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/06/02/self-serveing-brand-exposure/</guid>
		<description><![CDATA[The desire for brand-exposure in the marketplace accepts the assumption that &#8220;there is no such thing as bad publicity&#8221; - yet this can be frightening at times.
The opportunities for brand-exposure are mostly self-serve.  They are numerous, sometimes a dead-end, and often risky.
Potential public opinion fuels within us a readiness to react for fear of it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/slef-serving.jpg" title="slef-serving.jpg"><img src="http://blogs.premierstudios.com/files/2010/06/slef-serving.jpg" alt="slef-serving.jpg" align="left" height="189" hspace="8" vspace="8" width="111" /></a>The desire for brand-exposure in the marketplace accepts the assumption that <strong>&#8220;<a href="http://en.wikipedia.org/wiki/Brendan_Behan"><em>there is no such thing as bad publicity</em></a>&#8221; </strong>- yet this can be frightening at times.</p>
<p>The opportunities for brand-exposure are mostly self-serve.  They are numerous, sometimes a dead-end, and often risky.</p>
<p>Potential public opinion fuels within us a readiness to react for fear of it being <a href="http://www.reuters.com/article/idUSTRE6573FD20100609">negative</a>, which sometimes results in a retreat to safety. For some brand managers this fear can be paralyzing; an unfortunate thing considering the number of channels currently available.  (and not all equal)</p>
<p>Three things to remember when putting your message out there:</p>
<ol>
<li><strong>Target by audience. </strong> Brands messages should always be unique to the specific audience they intend to reach. While your brand positioning and/or tag-line is sacred, how you say it should adapt to the targeted audience.</li>
<li><strong>Be specific.  </strong>Content accumulates (<em>meaning; content attracts more content</em>).  This requires the message you develop to be specific to a task or call-to-action.  What are you expecting the response to be? Be specific enough to narrow the possibilities for responses. It is also easier to measure.</li>
<li><strong>Check back often. </strong> The brilliance of social media is that people will react.  This requires that you check back often to see what is being said and how people are reacting to your message.  If they engage you, be available to respond and answer as best you can.</li>
</ol>
]]></content:encoded>
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		<item>
		<title>Content Consumerators</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/_Dm1tZBYMeE/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/05/28/content-consumerators/#comments</comments>
		<pubDate>Fri, 28 May 2010 16:54:48 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Consumer]]></category>

		<category><![CDATA[Consumerator]]></category>

		<category><![CDATA[Generator]]></category>

		<category><![CDATA[Yin Yang]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/05/28/content-consumerators/</guid>
		<description><![CDATA[No longer are we a society divided by content generators and content consumers; the true meaning of convergence might have little to do with digital technology after all, and everything to do with individual empowerment to both generate and consume enormous amounts of information simultaneously.  We are each a balance of content consumers and content [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/ying-yang.jpg" title="ying-yang.jpg"><img src="http://blogs.premierstudios.com/files/2010/06/ying-yang.jpg" alt="ying-yang.jpg" height="191" width="191" align="left" /></a>No longer are we a society divided by content generators and content consumers; the true meaning of convergence might have little to do with digital technology after all, and everything to do with individual empowerment to both generate and consume enormous amounts of information simultaneously.  We are each a balance of content consumers and content generators; consumerators.</p>
<p><a href="http://en.wikipedia.org/wiki/Yin_and_yang">Yin</a> and <a href="http://en.wikipedia.org/wiki/Yin_and_yang">Yang</a>?</p>
]]></content:encoded>
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		<item>
		<title>Who are your people?</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/-cr4jGwpj_g/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/05/24/who-are-your-people/#comments</comments>
		<pubDate>Mon, 24 May 2010 15:49:41 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Digital Universe]]></category>

		<category><![CDATA[Social Media Addiction]]></category>

		<category><![CDATA[Zettabyte]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/05/24/who-are-your-people/</guid>
		<description><![CDATA[The capacity of the digital space is larger than all available information; but not for long. This year, 1.2 Zettabytes of digital information will be created (according to the recent Digital Universe study from IDC). By the year 2020 stored data is expected to increase 40-fold. This growth expectation consists mostly of  user-generated content like [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/ho-are-your-people.png" title="ho-are-your-people.png"><img src="http://blogs.premierstudios.com/files/2010/06/ho-are-your-people.png" alt="ho-are-your-people.png" align="left" height="167" hspace="10" vspace="10" width="253" /></a>The capacity of the digital space is larger than all available information; but not for long. This year, 1.2 <a href="http://en.wikipedia.org/wiki/Zettabyte">Zettabytes</a> of digital information will be created (according to the recent Digital Universe study from <a href="http://www.idc.com/">IDC</a>). By the year 2020 stored data is expected to increase 40-fold. This growth expectation consists mostly of  user-generated content like <a href="http://www.youtube.com/">YouTube</a> videos, mobile <a href="http://flickr.com">photos</a>, <a href="http://twitter.com">Twitter</a> feeds, and <a href="http://facebook.com">Facebook</a> postings.</p>
<p>This fast-growing economy of information is vast, whereby we &#8217;share&#8217;, &#8216;recommend&#8217;, &#8216;like&#8217;, and &#8216;friend&#8217; our way to market (or to death).</p>
<p>Feeling it is impossible to go it alone, social media relieves the pressure for personal connectivity whereby information can be generated and consumed by all participants; all at once, in real-time, and at any time.</p>
<p>The requirement to monitor and react can be overwhelming and even <a href="http://www.psychologytoday.com/blog/positively-media/201005/social-media-addiction-engage-brain-believing">addictive</a> for some.</p>
<p>But remember, social media is a playground of people.</p>
<p>Brands are best represented by people. Who are your people?</p>
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		<title>A serious case of over-supply</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/LoWXeHSxfZ4/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/05/18/a-serious-case-of-over-supply/#comments</comments>
		<pubDate>Tue, 18 May 2010 15:41:35 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Harris Poill]]></category>

		<category><![CDATA[Journalist]]></category>

		<category><![CDATA[Oliver Perry]]></category>

		<category><![CDATA[Social Media]]></category>

		<category><![CDATA[Walt Kelly]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/05/18/a-serious-case-of-over-supply/</guid>
		<description><![CDATA[Twisting the famous quote of Oliver Perry, Walt Kelly wrote in his comic strip in 1970, &#8220;We have seen the enemy and they are us!&#8221;
Just as true a century ago, everyone can now participate in the flow of information.  As we enjoy access to a multitude of channels, the ratio of content creators to available [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/oversupply-2.png" title="oversupply-2.png"><img src="http://blogs.premierstudios.com/files/2010/06/oversupply-2.png" alt="oversupply-2.png" hspace="10" vspace="10" align="left" /></a>Twisting the famous quote of <a href="http://en.wikipedia.org/wiki/Oliver_Hazard_Perry">Oliver Perry</a>, <a href="http://en.wikipedia.org/wiki/Walt_Kelly">Walt Kelly</a> wrote in his comic strip in 1970, &#8220;We have seen the enemy and they are us!&#8221;</p>
<p>Just as true a century ago, everyone can now participate in the flow of information.  As we enjoy access to a multitude of channels, the ratio of content creators to available channels has significantly broadened.  There&#8217;s simply not enough content to fill all available channels.</p>
<p>Yet interestingly, over 20% of professional <a href="http://en.wikipedia.org/wiki/Journalist">journalist</a> found themselves unemployed last year. And what of reliable sources? A <a href="http://www.harrispollonline.com/">Harris</a> poll conducted this past January reported 3 out of 4 adults as unwilling to pay anything to read news online.</p>
<p>For many years now traditional media has suffered from a serious case of over-supply.  If you visit the scene of any national news event you would agree the number of cameras and journalists are unreasonable and demonstrate a lack of efficiency.  And now, even journalists are difficult to identify due to the enormous number of lookie-lou&#8217;s leveraging smart devices to push information online as news events occur.  Enter social media.</p>
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		<title>The cycle continues (aggregate &amp; validate)</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/Dx6XwKv9FTw/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/05/15/the-cycle-continues-aggregate-validate/#comments</comments>
		<pubDate>Sat, 15 May 2010 15:23:31 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[AOL]]></category>

		<category><![CDATA[Content aggregator]]></category>

		<category><![CDATA[Content Provider]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/05/15/the-cycle-continues-aggregate-validate/</guid>
		<description><![CDATA[Just a century ago news traveled by word of mouth; village to village and farm to farm.  Everyone was a valued voice for accessing information.  People were willing to listen to anyone with news.  Sound familiar?
And as expected, reliable sources for information were very hard to come by, and thus traditional newspapers exploded at the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/06/agregate-and-validate.jpg" title="agregate-and-validate.jpg"><img src="http://blogs.premierstudios.com/files/2010/06/agregate-and-validate.jpg" alt="agregate-and-validate.jpg" align="left" height="202" hspace="10" vspace="10" width="220" /></a>Just a century ago news traveled by word of mouth; village to village and farm to farm.  Everyone was a valued voice for accessing information.  People were willing to listen to anyone with news.  Sound familiar?</p>
<p>And as expected, reliable sources for information were very hard to come by, and thus traditional newspapers exploded at the dawn of the 19th century as the demand for accurate information grew and the public was increasingly willing to pay for it.   Yet ultimately, the United States would have fewer <a href="http://usatoday.com">newspapers</a> by the birth of the <a href="http://en.wikipedia.org/wiki/Al_Gore">Internet</a> than in 1940 (267 fewer to be exact). This decline was mostly due to the emergence of alternative sources of information; namely broadcast television and radio.</p>
<p>Aggregating content and information will certainly take on new forms for the purpose of validating information.  The public will be willing to pay for aggregated and validated content.</p>
<p>(A great example of this is <a href="http://aol.com">AOL</a>&#8217;s new push to reinvent itself as a <a href="http://blogs.reuters.com/mediafile/2010/05/24/aol-and-its-content-strategy/">content provider</a>.)</p>
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		<title>Digital Is Dead?</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/2tajHXnpWHk/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/05/10/digital-is-dead/#comments</comments>
		<pubDate>Mon, 10 May 2010 21:00:22 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[amusing ourselves to death]]></category>

		<category><![CDATA[digital is dead]]></category>

		<category><![CDATA[ipad]]></category>

		<category><![CDATA[neil postman]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/05/10/digital-is-dead/</guid>
		<description><![CDATA[I love my iPad, but I find myself easily distracted with access to everything imaginable.  Is there an app for that?
In the future, the demand for the printed page just might be in its inability to provide distraction.  Could print actually be the ultimate &#8220;airplane mode&#8221; for life?
In the 1985 book &#8220;Amusing Ourselves to Death&#8221;, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/05/digital-is-dead.jpg" title="digital-is-dead.jpg"><img src="http://blogs.premierstudios.com/files/2010/05/digital-is-dead.jpg" alt="digital-is-dead.jpg" align="left" height="145" hspace="10" vspace="10" width="211" /></a>I love my iPad, but I find myself easily distracted with access to everything imaginable.  Is there an app for that?</p>
<p>In the future, the demand for the printed page just might be in its inability to provide distraction.  Could print actually be the ultimate &#8220;airplane mode&#8221; for life?</p>
<p>In the 1985 book &#8220;Amusing Ourselves to Death&#8221;, Neil Postman argues the medium is the metaphor.  He describes how oral, literate, and televisual cultures radically differ in the processing and prioritization of information; he argues that each medium is appropriate for a different kind of knowledge.</p>
<p>We must recognize the distinction of mediums lest sometime in the future, somewhere on the planet, someone will say &#8220;digital is dead&#8221;.</p>
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		<title>Who Checks Spelling Anymore?</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/pTa3p3G4l2s/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/05/03/305/#comments</comments>
		<pubDate>Mon, 03 May 2010 21:04:33 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Facebook]]></category>

		<category><![CDATA[Quality]]></category>

		<category><![CDATA[Restraint]]></category>

		<category><![CDATA[Twitter]]></category>

		<category><![CDATA[Wikipedia]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/05/03/305/</guid>
		<description><![CDATA[We live in a world where below-average quality is considered acceptable quality.
In exchange for (mostly free) access to content, people now accept lower quality, and in many cases outright mistakes.  After all, you are reading a blog.  :-)  And what about Wikipedia? Facebook?  Who checks spelling anymore on Twitter (or sources for that matter)?  As [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blogs.premierstudios.com/files/2010/05/poor.jpg" alt="poor.jpg" align="left" height="180" hspace="10" vspace="10" width="120" />We live in a world where below-average quality is considered acceptable quality.</p>
<p>In exchange for (mostly free) access to content, people now accept lower quality, and in many cases outright mistakes.  After all, you are reading a blog.  :-)  And what about Wikipedia? Facebook?  Who checks spelling anymore on Twitter (or sources for that matter)?  As long as we are &#8220;in-the-know&#8221; we can forgive a few errors here and there.</p>
<p>So what is the requirment for quality anymore, and will anyone be willing to pay for it if we continue lowering the threshold of acceptable - for the sake of accessibility?</p>
<p>What if your doctor only gets the diagnosis close?  Would that be acceptable?  <strong>Maybe so, if you have no access to health care anyway.</strong></p>
<p>What is it that sets our precedents for quality?  Money? Technology? Resources?  Do we loose our way with much?  Too much money?  Too much access?  Too much informaton?</p>
<p>We make better choices when we practice and live restraint.</p>
<p><em> (&#8230;yes the spelling errors are intentional)</em></p>
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		<title>Brand Impression: Corvette Is A Dog?</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/_3zliya1RXI/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/04/28/brand-impression-corvette-is-a-dog/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 20:16:12 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Marketing]]></category>

		<category><![CDATA[Bugatti Veyron]]></category>

		<category><![CDATA[chevy]]></category>

		<category><![CDATA[Corvette]]></category>

		<category><![CDATA[Ford]]></category>

		<category><![CDATA[Forza 3]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/04/28/brand-impression-corvette-is-a-dog/</guid>
		<description><![CDATA[While playing the game Forza 3 on XBox 360 with my son recently I experienced a next-gen reality of how far-reaching brand impression can now be.
I grew up in a Chevy/GM community.  Honestly, I know very little about cars but was influenced enough to believe Chevy beats Ford every time.  As a kid, we loved [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/05/forza-3.png" title="forza-3.png"><img src="http://blogs.premierstudios.com/files/2010/05/forza-3.png" alt="forza-3.png" align="left" height="174" hspace="10" vspace="10" width="268" /></a>While playing the game Forza 3 on XBox 360 with my son recently I experienced a next-gen reality of how far-reaching brand impression can now be.</p>
<p>I grew up in a Chevy/GM community.  Honestly, I know very little about cars but was influenced enough to believe Chevy beats Ford every time.  As a kid, we loved to make up demeaning acronyms (e.g. F.O.R.D. = Found On Road Dead and Fixed Or Repaired Daily)  I must confess a bent toward GM products; and you can tell by looking in my garage (e.g. 2 Camaros, a Corvette, an Escalade, and a Suburban).</p>
<p>While playing the game I selected a Chevy Corvette as my vehicle of choice; I was shocked to hear my son&#8217;s reply, <em><strong>&#8220;Dad, Corvette is a dog</strong></em>&#8220;.  I almost dropped the game controller.  I asked him why he would say such a thing; I thought he loved my Corvette; even getting to drive it occasionally. His response, &#8220;<em>because there are so many better cars to choose from</em>&#8220;.</p>
<p>Forza 3 is an amazing game teaching players about performance; allowing you to tweak the performance of your vehicle by adjusting parameters of each car.  And if you damage your car on the track, just like in real life, the performance adjusts accordingly. It is stunningly realistic.</p>
<p>The bad thing about Forza 3 is that is serves up all vehicles on the screen as available options, at the same time.  This leaves the game player comparing all brands in every class of vehicle.  Yes, brand impression, and brand confusion, all at the same time.  Chevy doesn&#8217;t stand a chance (and neither does Ford).</p>
<p>I select the Corvette (50k); he selects the Bugatti Veyron (1.8 million).  Can&#8217;t wait to look in his garage one of these days.  A tradition broken.</p>
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		<title>Two Things to Aim At</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/NDwUZ6v214s/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/04/20/two-things-to-aim-at/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 20:00:04 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Random Thoughts]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/04/20/two-things-to-aim-at/</guid>
		<description><![CDATA[There are two things to aim at in life&#8230; First, to get what you want; after that, to enjoy it.  Only the wisest of mankind achieve the second.
Logan Pearsall Smith
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/05/top-of-mountain.png" title="top-of-mountain.png"><img src="http://blogs.premierstudios.com/files/2010/05/top-of-mountain.png" alt="top-of-mountain.png" align="left" height="131" hspace="12" vspace="12" width="118" /></a>There are two things to aim at in life&#8230; First, to get what you want; after that, to enjoy it.  Only the wisest of mankind achieve the second.</p>
<p>Logan Pearsall Smith</p>
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		<title>Beep (Celebrating 100 years!)</title>
		<link>http://feedproxy.google.com/~r/TheStudioBlog/~3/UoB3hZO-Oak/</link>
		<comments>http://blogs.premierstudios.com/blog/2010/04/13/beep-celebrating-100-years/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 17:42:33 +0000</pubDate>
		<dc:creator>Gerald Smith</dc:creator>
		
		<category><![CDATA[Random Thoughts]]></category>

		<category><![CDATA[Beep]]></category>

		<guid isPermaLink="false">http://blogs.premierstudios.com/blog/2010/04/13/beep-celebrating-100-years/</guid>
		<description><![CDATA[
Imagine a time when no beeps were heard.
The word beep originated following the invention of the klaxon horn around 1910 and was common vernacular by the end of the following decade.
There are also historical references to military equipment invented during World War I emitting the sound of &#8220;beep&#8221;.  The word officially entered the dictionary in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.premierstudios.com/files/2010/04/100.jpg" title="100.jpg"><img src="http://blogs.premierstudios.com/files/2010/04/100.jpg" alt="100.jpg" align="right" height="166" width="246" /></a></p>
<p><strong>Imagine a time when no beeps were heard.</strong></p>
<p>The word beep originated following the invention of the klaxon horn around 1910 and was common vernacular by the end of the following decade.</p>
<p>There are also historical references to military equipment invented during World War I emitting the sound of &#8220;beep&#8221;.  The word officially entered the dictionary in 1927.</p>
<p><strong>How many beeps do you hear each day?</strong></p>
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