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	<description>3D Tech News and Pixel Hacking</description>
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		<title>Shadertoy To GLSL Hacker Demos (May 17, 2013)</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/_2gMp_yXa9o/</link>
		<comments>http://www.geeks3d.com/20130517/shadertoy-to-glsl-hacker-demos-may-17-2013/#comments</comments>
		<pubDate>Fri, 17 May 2013 15:06:16 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GLSL Hacker]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[glsl hacker]]></category>
		<category><![CDATA[glslhacker]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[pixel shader]]></category>
		<category><![CDATA[shadertoy]]></category>

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		<description>cells Here is a selection of some recent Shadertoy demos ported to GLSL Hacker. All demos are available in GLSL Hacker code sample pack in the GLSL_ShaderToy/ folder. - angels - apollonian - truchet...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=_2gMp_yXa9o:JVVKv4l9x3g:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=_2gMp_yXa9o:JVVKv4l9x3g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=_2gMp_yXa9o:JVVKv4l9x3g:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=_2gMp_yXa9o:JVVKv4l9x3g:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/_2gMp_yXa9o" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130517/shadertoy-to-glsl-hacker-demos-may-17-2013/</feedburner:origLink></item>
		<item>
		<title>PlanetSide 2 Tech Video, PhysX Effects</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/dVGIBh745Zc/</link>
		<comments>http://www.geeks3d.com/20130517/planetside-2-tech-video-physx-effects/#comments</comments>
		<pubDate>Fri, 17 May 2013 07:37:02 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[NVIDIA PhysX]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[physx]]></category>
		<category><![CDATA[planetside 2]]></category>

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		<slash:comments>0</slash:comments>
		<description>Tramell Isaac (Art Director) and Ryan Elam (Technical Director) talk about the creation of PlanetSide 2 and PhysX effects.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=dVGIBh745Zc:Nx6f6YxvrGQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=dVGIBh745Zc:Nx6f6YxvrGQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=dVGIBh745Zc:Nx6f6YxvrGQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=dVGIBh745Zc:Nx6f6YxvrGQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/dVGIBh745Zc" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130517/planetside-2-tech-video-physx-effects/</feedburner:origLink></item>
		<item>
		<title>Python Primer for the Impatient</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/-8HEIyy5kPo/</link>
		<comments>http://www.geeks3d.com/20130516/python-programming-language-primer-introduction-for-the-impatient/#comments</comments>
		<pubDate>Thu, 16 May 2013 16:48:48 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Python]]></category>
		<category><![CDATA[functions]]></category>
		<category><![CDATA[introduction]]></category>
		<category><![CDATA[loops]]></category>
		<category><![CDATA[primer]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[variables]]></category>

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		<slash:comments>0</slash:comments>
		<description>1 &amp;#8211; Comments 2 &amp;#8211; Variables 3 &amp;#8211; Indentation 4 &amp;#8211; Functions 5 &amp;#8211; Operators 6 &amp;#8211; Control Structures 7 &amp;#8211; Built-in functions Python is one of the scripting languages...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=-8HEIyy5kPo:hYTzBXePvbY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=-8HEIyy5kPo:hYTzBXePvbY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=-8HEIyy5kPo:hYTzBXePvbY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=-8HEIyy5kPo:hYTzBXePvbY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/-8HEIyy5kPo" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130516/python-programming-language-primer-introduction-for-the-impatient/</feedburner:origLink></item>
		<item>
		<title>Lua Primer for the Impatient</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/TCRrDHW3-h4/</link>
		<comments>http://www.geeks3d.com/20130516/lua-primer-for-the-impatient/#comments</comments>
		<pubDate>Thu, 16 May 2013 13:49:09 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Lua]]></category>
		<category><![CDATA[introduction]]></category>
		<category><![CDATA[loop]]></category>
		<category><![CDATA[lua]]></category>
		<category><![CDATA[primer]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[table]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[variable]]></category>

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		<slash:comments>0</slash:comments>
		<description>1 &amp;#8211; Comments 2 &amp;#8211; Variables 3 &amp;#8211; Functions 4 &amp;#8211; Tables 5 &amp;#8211; Operators 6 &amp;#8211; Control Structures 7 &amp;#8211; Built-in functions Lua is one of the scripting languages...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=TCRrDHW3-h4:mzLvvWEsqk0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=TCRrDHW3-h4:mzLvvWEsqk0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=TCRrDHW3-h4:mzLvvWEsqk0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=TCRrDHW3-h4:mzLvvWEsqk0:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/TCRrDHW3-h4" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130516/lua-primer-for-the-impatient/</feedburner:origLink></item>
		<item>
		<title>OpenGL Interpolation Qualifiers (GLSL)</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/jfXzgJ-XfJE/</link>
		<comments>http://www.geeks3d.com/20130514/opengl-interpolation-qualifiers-glsl-tutorial/#comments</comments>
		<pubDate>Tue, 14 May 2013 15:39:54 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GLSL Hacker]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[flat]]></category>
		<category><![CDATA[glsl hacker]]></category>
		<category><![CDATA[interpolation]]></category>
		<category><![CDATA[noperspective]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[provoking vertex]]></category>
		<category><![CDATA[qualifier]]></category>
		<category><![CDATA[smooth]]></category>
		<category><![CDATA[tutorial]]></category>

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		<slash:comments>5</slash:comments>
		<description>OpenGL 3 introduced three interpolation qualifiers that are at our disposal in the vertex and fragment shaders. These interpolation qualifiers allow to specify the way a vertex shader output is...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=jfXzgJ-XfJE:W-PIDeiv9Mw:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=jfXzgJ-XfJE:W-PIDeiv9Mw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=jfXzgJ-XfJE:W-PIDeiv9Mw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=jfXzgJ-XfJE:W-PIDeiv9Mw:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/jfXzgJ-XfJE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130514/opengl-interpolation-qualifiers-glsl-tutorial/</feedburner:origLink></item>
		<item>
		<title>GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/F7ply4paG9M/</link>
		<comments>http://www.geeks3d.com/20130514/glsl-hacker-0-5-0-python-lua-opengl-glsl-programming-demotool-windows-linux-macosx/#comments</comments>
		<pubDate>Tue, 14 May 2013 11:42:49 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GLSL Hacker]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[demotool]]></category>
		<category><![CDATA[glsl]]></category>
		<category><![CDATA[glsl hacker]]></category>
		<category><![CDATA[glslhacker]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[lua]]></category>
		<category><![CDATA[mac osx]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[realtime]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8554</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130514/glsl-hacker-0-5-0-python-lua-opengl-glsl-programming-demotool-windows-linux-macosx/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<description>1 &amp;#8211; GLSL Hacker Overview 2 &amp;#8211; GLSL Hacker Downloads 3 &amp;#8211; GLSL Hacker Changelog 1 &amp;#8211; GLSL Hacker 0.5.0 overview A new version of GLSL Hacker is finally available. I don&amp;#8217;t...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=F7ply4paG9M:RcJQZ15WlQM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=F7ply4paG9M:RcJQZ15WlQM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=F7ply4paG9M:RcJQZ15WlQM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=F7ply4paG9M:RcJQZ15WlQM:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/F7ply4paG9M" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130514/glsl-hacker-0-5-0-python-lua-opengl-glsl-programming-demotool-windows-linux-macosx/</feedburner:origLink></item>
		<item>
		<title>NVIDIA R320.14 Beta for Windows</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/ZyYlobBRbBs/</link>
		<comments>http://www.geeks3d.com/20130513/nvidia-r320-14-beta-for-windows/#comments</comments>
		<pubDate>Mon, 13 May 2013 16:34:02 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Forceware]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8564</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130513/nvidia-r320-14-beta-for-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<description>NVIDIA has published a new set of graphics driver in beta version for all GeForce cards. This is the GeForce Game Ready driver for Metro: Last Light providing up to 10% faster performance. Get...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=ZyYlobBRbBs:IFTiHwdf1xY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=ZyYlobBRbBs:IFTiHwdf1xY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=ZyYlobBRbBs:IFTiHwdf1xY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ZyYlobBRbBs:IFTiHwdf1xY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/ZyYlobBRbBs" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130513/nvidia-r320-14-beta-for-windows/</feedburner:origLink></item>
		<item>
		<title>OpenGL 4 Tessellation on Mac OS X</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/BjS8Xr_b5-4/</link>
		<comments>http://www.geeks3d.com/20130513/opengl-4-tessellation-on-mac-os-x/#comments</comments>
		<pubDate>Mon, 13 May 2013 15:34:08 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GpuTest]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[glsl]]></category>
		<category><![CDATA[gputest]]></category>
		<category><![CDATA[mac osx]]></category>
		<category><![CDATA[opengl 4]]></category>
		<category><![CDATA[tessellation]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8562</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130513/opengl-4-tessellation-on-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<description>Here is a quick note about the state of OpenGL 4 tessellation on Mac OS X (10.8). The results are based on the feedbacks of TessMark, the tessellation demo of GpuTest 0.4.0. The code of TessMark is...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=BjS8Xr_b5-4:t8314H7xYF0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=BjS8Xr_b5-4:t8314H7xYF0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=BjS8Xr_b5-4:t8314H7xYF0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=BjS8Xr_b5-4:t8314H7xYF0:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/BjS8Xr_b5-4" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130513/opengl-4-tessellation-on-mac-os-x/</feedburner:origLink></item>
		<item>
		<title>GpuTest Added to Phoronix Test Suite</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/H5KRdaHmfzw/</link>
		<comments>http://www.geeks3d.com/20130513/gputest-added-to-phoronix-test-suite/#comments</comments>
		<pubDate>Mon, 13 May 2013 12:17:47 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Benchmarks]]></category>
		<category><![CDATA[GpuTest]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[gputest]]></category>
		<category><![CDATA[openbenchmark]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[phoronix test suite]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8563</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130513/gputest-added-to-phoronix-test-suite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<description>Micheal Larabel just informed me that he added the latest iteration of GpuTest to Phoronix Test Suite and OpenBenchmarking.org. The introduction of GPUTest to Phoronix Test Suite /...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=H5KRdaHmfzw:NcfJbXatrMM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=H5KRdaHmfzw:NcfJbXatrMM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=H5KRdaHmfzw:NcfJbXatrMM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=H5KRdaHmfzw:NcfJbXatrMM:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/H5KRdaHmfzw" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130513/gputest-added-to-phoronix-test-suite/</feedburner:origLink></item>
		<item>
		<title>NVIDIA FaceWorks Realtime DX11 Tech-Demo Available</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/rJ4GCiIs4Ps/</link>
		<comments>http://www.geeks3d.com/20130513/nvidia-faceworks-realtime-dx11-tech-demo-available/#comments</comments>
		<pubDate>Mon, 13 May 2013 07:36:28 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Microsoft DirectX]]></category>
		<category><![CDATA[tech demo]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cuda]]></category>
		<category><![CDATA[direct3d 11]]></category>
		<category><![CDATA[dx11]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[FaceWorks]]></category>
		<category><![CDATA[human]]></category>
		<category><![CDATA[NVIDIA]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8561</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130513/nvidia-faceworks-realtime-dx11-tech-demo-available/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<description>NVIDIA has released its realistic human face animation demo shown GDC 2013. FaceWorks is a tech-demo for the GeForce GTX Titan. I successfully ran it on a GTX 660 with framerates around 20FPS at FHD...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=rJ4GCiIs4Ps:V4oBOBYZiZY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=rJ4GCiIs4Ps:V4oBOBYZiZY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=rJ4GCiIs4Ps:V4oBOBYZiZY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=rJ4GCiIs4Ps:V4oBOBYZiZY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/rJ4GCiIs4Ps" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130513/nvidia-faceworks-realtime-dx11-tech-demo-available/</feedburner:origLink></item>
		<item>
		<title>GpuTest 0.4.1 for Windows with Bugfix for Intel HD Graphics GPUs</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/VKgAIGKwVIA/</link>
		<comments>http://www.geeks3d.com/20130510/gputest-0-4-1-for-windows-with-bugfix-for-intel-hd-graphics-gpus/#comments</comments>
		<pubDate>Fri, 10 May 2013 21:16:48 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GpuTest]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[gluniform1i]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[gputest]]></category>
		<category><![CDATA[hd graphics]]></category>
		<category><![CDATA[intel]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8558</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130510/gputest-0-4-1-for-windows-with-bugfix-for-intel-hd-graphics-gpus/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<description>Here is a new version of GpuTest for Windows only. I managed to reproduce the crash of GpuTest 0.4.0 reported by RandyR on my Intel Ivy Bridge testbed. In my case, GpuTest crashes with driver...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=VKgAIGKwVIA:AKRBuTMZgzc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=VKgAIGKwVIA:AKRBuTMZgzc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=VKgAIGKwVIA:AKRBuTMZgzc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=VKgAIGKwVIA:AKRBuTMZgzc:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/VKgAIGKwVIA" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130510/gputest-0-4-1-for-windows-with-bugfix-for-intel-hd-graphics-gpus/</feedburner:origLink></item>
		<item>
		<title>AMD Radeon HD 9970 (Volcanic Islands) GPU Details Emerge</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/kNy2ovIll6w/</link>
		<comments>http://www.geeks3d.com/20130510/amd-radeon-hd-9970-volcanic-islands-gpu-details-emerge/#comments</comments>
		<pubDate>Fri, 10 May 2013 14:11:14 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Graphics Cards]]></category>
		<category><![CDATA[20nm]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[radeon hd 9970]]></category>
		<category><![CDATA[specifications]]></category>
		<category><![CDATA[volcanic island]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8556</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130510/amd-radeon-hd-9970-volcanic-islands-gpu-details-emerge/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<description>The next generation of AMD Radeon GPU (HD 8000 or Sea Islands) is not yet released and leaks about its successor, the Volcanic Islands GPUs is popping up. Here are some details about the possible...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=kNy2ovIll6w:nRWaApEwibg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=kNy2ovIll6w:nRWaApEwibg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=kNy2ovIll6w:nRWaApEwibg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=kNy2ovIll6w:nRWaApEwibg:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/kNy2ovIll6w" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130510/amd-radeon-hd-9970-volcanic-islands-gpu-details-emerge/</feedburner:origLink></item>
		<item>
		<title>AudioSmoke: Sound-Responsive CUDA Based Particles</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/vPw6Eet1NkE/</link>
		<comments>http://www.geeks3d.com/20130510/audiosmoke-sound-responsive-cuda-based-particles/#comments</comments>
		<pubDate>Fri, 10 May 2013 13:54:36 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[audiosmoke]]></category>
		<category><![CDATA[cuda]]></category>
		<category><![CDATA[particule]]></category>
		<category><![CDATA[pixel hacking]]></category>
		<category><![CDATA[visual computing]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8555</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130510/audiosmoke-sound-responsive-cuda-based-particles/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<description>I already wrote about Visual Compute HERE and their CUDA experiments. Their latest experiment is done with AudioSmoke, a realtime 3D visual computing application written in C#. AudioSmoke aims to...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=vPw6Eet1NkE:KfuHK_4VEUg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=vPw6Eet1NkE:KfuHK_4VEUg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=vPw6Eet1NkE:KfuHK_4VEUg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=vPw6Eet1NkE:KfuHK_4VEUg:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/vPw6Eet1NkE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130510/audiosmoke-sound-responsive-cuda-based-particles/</feedburner:origLink></item>
		<item>
		<title>GpuTest 0.4.0: Cross-Platform OpenGL Benchmark Released, OpenGL 4 Tessellation Test Enabled Under Mac OSX</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/FviDZe7myX0/</link>
		<comments>http://www.geeks3d.com/20130507/gputest-0-4-0-cross-platform-opengl-benchmark-released-opengl-4-tessellation-test-enabled-under-mac-osx/#comments</comments>
		<pubDate>Tue, 07 May 2013 14:43:39 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GpuTest]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[cross-platform]]></category>
		<category><![CDATA[furmark]]></category>
		<category><![CDATA[gputest]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[opengl 4]]></category>
		<category><![CDATA[osx]]></category>
		<category><![CDATA[tessellation]]></category>
		<category><![CDATA[tessmark]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8546</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130507/gputest-0-4-0-cross-platform-opengl-benchmark-released-opengl-4-tessellation-test-enabled-under-mac-osx/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<description>TessMark: OpenGL 4 tessellation under Mac OSX 1 &amp;#8211; GpuTest Overview 2 &amp;#8211; GpuTest Downloads 3 &amp;#8211; GpuTest Changelog 1 &amp;#8211; GpuTest 0.4.0 Overview GpuTest is a 64-bit cross-platform...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=FviDZe7myX0:zw0zJLJgsGU:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=FviDZe7myX0:zw0zJLJgsGU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=FviDZe7myX0:zw0zJLJgsGU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=FviDZe7myX0:zw0zJLJgsGU:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/FviDZe7myX0" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130507/gputest-0-4-0-cross-platform-opengl-benchmark-released-opengl-4-tessellation-test-enabled-under-mac-osx/</feedburner:origLink></item>
		<item>
		<title>NVIDIA GeForce GTX 770 First Pictures</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/CqSEuo7eKZI/</link>
		<comments>http://www.geeks3d.com/20130507/nvidia-geforce-gtx-770-first-pictures/#comments</comments>
		<pubDate>Tue, 07 May 2013 13:54:01 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Graphics Cards]]></category>
		<category><![CDATA[geforce gtx 770]]></category>
		<category><![CDATA[GK104]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[gtx titan]]></category>
		<category><![CDATA[gtx770]]></category>
		<category><![CDATA[NVIDIA]]></category>

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		<slash:comments>4</slash:comments>
		<description>The first pictures of upcoming NVIDIA GeForce GTX 770 are popping up on the Net. The GTX 770 that should be launch in few weeks at the end of this month comes with the same VGA cooler than the GTX...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=CqSEuo7eKZI:U648en5xptQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=CqSEuo7eKZI:U648en5xptQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=CqSEuo7eKZI:U648en5xptQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=CqSEuo7eKZI:U648en5xptQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/CqSEuo7eKZI" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130507/nvidia-geforce-gtx-770-first-pictures/</feedburner:origLink></item>
		<item>
		<title>CUDA-Z 0.7.181 for Windows, Linux and Mac OSX</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/3x9GZRSOjA4/</link>
		<comments>http://www.geeks3d.com/20130502/cuda-z-0-7-181-for-windows-linux-and-mac-osx/#comments</comments>
		<pubDate>Thu, 02 May 2013 18:31:10 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[GPU Tools]]></category>
		<category><![CDATA[NVIDIA CUDA]]></category>
		<category><![CDATA[cua-z]]></category>
		<category><![CDATA[cuda]]></category>
		<category><![CDATA[cudaz]]></category>
		<category><![CDATA[gpu computing]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[mac osx]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[windows]]></category>

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		<slash:comments>2</slash:comments>
		<description>CUDA-Z is GPU tool like GPU-Z or GPU Caps Viewer that gives you information about your GPU(s). And as its name says it, CUDA-Z is focused on NVIDIA CUDA GPU computing API. NVIDIA CUDA being available...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=3x9GZRSOjA4:hLR1Q1L0JyI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=3x9GZRSOjA4:hLR1Q1L0JyI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=3x9GZRSOjA4:hLR1Q1L0JyI:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=3x9GZRSOjA4:hLR1Q1L0JyI:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/3x9GZRSOjA4" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130502/cuda-z-0-7-181-for-windows-linux-and-mac-osx/</feedburner:origLink></item>
		<item>
		<title>NVIDIA R319.17 Certified Driver for Linux</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/ty4sTjEMraY/</link>
		<comments>http://www.geeks3d.com/20130502/nvidia-r319-17-certified-driver-for-linux/#comments</comments>
		<pubDate>Thu, 02 May 2013 14:38:31 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Forceware]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[driver]]></category>
		<category><![CDATA[extensions]]></category>
		<category><![CDATA[geforce]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[r19.17]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8550</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130502/nvidia-r319-17-certified-driver-for-linux/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<description>NVIDIA has published a new set of graphics drivers for Linux, FreeBSD and Solaris. R319.17 is a certified driver (like WHQL in Windows&amp;#8217; world), adds the support of GeForce GTX 650 Ti BOOST (as...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=ty4sTjEMraY:NvfCNTrmVuA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=ty4sTjEMraY:NvfCNTrmVuA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=ty4sTjEMraY:NvfCNTrmVuA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=ty4sTjEMraY:NvfCNTrmVuA:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/ty4sTjEMraY" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130502/nvidia-r319-17-certified-driver-for-linux/</feedburner:origLink></item>
		<item>
		<title>AMD Catalyst 13.4 for Linux (FGLRX Driver)</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/amFARHMxXV4/</link>
		<comments>http://www.geeks3d.com/20130426/amd-catalyst-13-4-for-linux-fglrx-driver-opengl-extensions/#comments</comments>
		<pubDate>Fri, 26 Apr 2013 08:55:54 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Catalyst]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[catalyst 13.4]]></category>
		<category><![CDATA[driver]]></category>
		<category><![CDATA[extensions]]></category>
		<category><![CDATA[fglrx]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8548</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130426/amd-catalyst-13-4-for-linux-fglrx-driver-opengl-extensions/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<description>AMD has released a new graphics driver for Linux that supports all Radeon HD 5000/6000/7000 videocards. The new feature of Catalyst 13.4 for Linux are: RHEL 6.4 Production Support OpenCL Console Mode...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=amFARHMxXV4:llllcvXFjbA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=amFARHMxXV4:llllcvXFjbA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=amFARHMxXV4:llllcvXFjbA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=amFARHMxXV4:llllcvXFjbA:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/amFARHMxXV4" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130426/amd-catalyst-13-4-for-linux-fglrx-driver-opengl-extensions/</feedburner:origLink></item>
		<item>
		<title>AMD Catalyst 13.4 WHQL Released with New OpenGL 4.3 Extensions</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/yczw8cqdKaQ/</link>
		<comments>http://www.geeks3d.com/20130425/amd-catalyst-13-4-whql-released-with-new-opengl-4-3-extensions/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 11:08:47 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[Catalyst]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[catalyst 13.4]]></category>
		<category><![CDATA[extensions]]></category>
		<category><![CDATA[opencl]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[whql]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8547</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130425/amd-catalyst-13-4-whql-released-with-new-opengl-4-3-extensions/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<description>AMD has released a new set of WHQL drivers for Radeon HD 5000/6000/7000 videocards. Catalyst 13.4 adds the support added for AMD Radeon HD 7790 and AMD Radeon HD 7990, brings some optimizations for...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=yczw8cqdKaQ:eSU9d4J19KA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=yczw8cqdKaQ:eSU9d4J19KA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=yczw8cqdKaQ:eSU9d4J19KA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=yczw8cqdKaQ:eSU9d4J19KA:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/yczw8cqdKaQ" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130425/amd-catalyst-13-4-whql-released-with-new-opengl-4-3-extensions/</feedburner:origLink></item>
		<item>
		<title>GPU Fluid Simulation using Position Based Fluids</title>
		<link>http://feedproxy.google.com/~r/TheGeeksOf3d/~3/HVyyZ_AwWVA/</link>
		<comments>http://www.geeks3d.com/20130425/gpu-fluid-simulation-using-position-based-fluids/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 07:54:28 +0000</pubDate>
		<dc:creator>JeGX</dc:creator>
				<category><![CDATA[NVIDIA PhysX]]></category>
		<category><![CDATA[fluid]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[physx]]></category>
		<category><![CDATA[position based fluids]]></category>
		<category><![CDATA[siggraph 2013]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[sph]]></category>
		<category><![CDATA[verlet integration]]></category>

		<guid isPermaLink="false">http://www.geeks3d.com/?p=8545</guid>
		
		<wfw:commentRss>http://www.geeks3d.com/20130425/gpu-fluid-simulation-using-position-based-fluids/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<description>Here is a new fluid simulation on GPU based on the PBD framework (Position Based Dynamics) that improves the SPH alogrithm by enforcing the fluid incompressibility. Position Based Fluids will be...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=HVyyZ_AwWVA:tqQ8XR8j_3c:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=HVyyZ_AwWVA:tqQ8XR8j_3c:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?i=HVyyZ_AwWVA:tqQ8XR8j_3c:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TheGeeksOf3d?a=HVyyZ_AwWVA:tqQ8XR8j_3c:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TheGeeksOf3d?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheGeeksOf3d/~4/HVyyZ_AwWVA" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.geeks3d.com/20130425/gpu-fluid-simulation-using-position-based-fluids/</feedburner:origLink></item>
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