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	<title>The Ancient Gaming Noob</title>
	
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	<description>20+ Years of Online Gaming and Still a Noob</description>
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		<title>The Joy of PLEX</title>
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		<comments>http://tagn.wordpress.com/2009/11/20/the-joy-of-plex/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 16:20:53 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[MMO Economy]]></category>
		<category><![CDATA[PLEX]]></category>
		<category><![CDATA[RMT]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6933</guid>
		<description><![CDATA[The team at CCP dove fully into the in-game currency selling market with EVE Online a while back with their 30 day CONCORD Pilot License Extension program, or PLEX.
For $35 you can buy two PLEX which you can then sell to people in-game for somewhere between 250 and 400 million ISK. (Planning and patience can [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6933&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The team at CCP dove fully into the in-game currency selling market with EVE Online a while back with their 30 day CONCORD Pilot License Extension program, or <a href="http://wiki.eveonline.com/wiki/30_days_Concord_Pilot_License_Extension" target="_blank">PLEX</a>.</p>
<p>For $35 you can buy two PLEX which you can then sell to people in-game for somewhere between 250 and 400 million ISK. (Planning and patience can be worth 150 million ISK!)  You get your ISK, another player gets 30 more days of play time without laying out any cash, everybody is happy.</p>
<p><img class="aligncenter size-full wp-image-6936" title="PLEX" src="http://tagn.files.wordpress.com/2009/11/plex.png?w=448&#038;h=264" alt="" width="448" height="264" /></p>
<p>But what I really like about this is that it gives people a baseline value for ISK and things bought and sold with ISK.</p>
<p>A friend dropped me a note about the game.  He is starting off and while he likes the game, he is more interested in *pew* *pew* and less interested in the sometimes grindy acquisition of ISK.  (I&#8217;ll admit, mining is an acquired taste, and all the more so when mineral prices are down.)</p>
<p>He was wondering about buying ISK.  He had looked around and found some 3rd party seller looking to unload ISK at a rate of $70 per billion.  There is the wonder of EVE again, where 10,000 ISK and 1,000,000,000 can both be meaningful and meaningless in the right context.</p>
<p>Anyway, I pointed out that if you get caught buying from such a source, CCP will take it away from you.  That and a warning seems to be the standard for a first offense.</p>
<p>But I also did the math.</p>
<p>Even as a quick, low end sale, $35 buys you two PLEX which will get you 500 million ISK, so $70 would get you a billion and it would be risk free.  Potentially though, played right, that $35 gets you pretty close to the billion mark.  So the best case scenario would be paying the same price for a greatly increased risk.</p>
<p>That pretty much cleared up the situation for him on that front.</p>
<p>Then later I was IM&#8217;ing with another friend who mentioned that a corp mate sold one of his characters.  This is also legal in EVE Online.  You can sell a character for ISK.  You cannot sell your account however, nor can you sell your character for real world currency under the rules of the game.  But transferring a character for ISK is perfectly acceptable and <a href="http://www.eveonline.com/ingameboard.asp?a=channel&amp;channelID=734105" target="_blank">CCP has a process</a> that protects both buyer and seller.</p>
<p>Anyway, the selling price for the character in question was 8 billion ISK, which seems like a lot.  Just a billion of anything is a lot to me.</p>
<p>But then I did the calculation.  8 billion ISK buys you 26 months of game play, using the safe middle ground number of 300 million ISK per PLEX.  26 months of play is, at most, if you pay by the month, around $390.  And if you pay by the quarter like I do, it is down closer to $340.  That isn&#8217;t enough for me to want to sell either of my long term characters, assuming that I could even get that much money for any of them.</p>
<p>Not that you can actually cash out, because you end up with ISK or game time, but it gives you a sense of the monetary value of that transaction or really any transaction in the game, including making 3rd party ISK sellers look a bit silly at time.  You may view that as a good thing or a bad thing, a real measurement you can bring home or a breaking of immersion, but there it is.</p>
<p>Now the whole PLEX thing works in EVE Online with its single server (but regional markets and no instant delivery) and economy where everything can be bought for ISK, but where ISK is not really a measure of success.</p>
<p>But then you wonder, what other games could support something similar to PLEX?</p>
<p>Which economies are robust enough to support that sort of thing?  You&#8217;d think with the constant talk about illicit <a href="http://blog.weflyspitfires.com/2009/11/18/have-you-ever-bought-gold/" target="_blank">gold buying</a>, (and how it will <a href="http://www.massively.com/2009/11/20/why-rmt-wont-go-away/" target="_blank">never go away</a>) that there would be some games with enough currency flow to be able to practically implement something like PLEX.</p>
Posted in entertainment, EVE Online Tagged: MMO Economy, PLEX, RMT <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tagn.wordpress.com/6933/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tagn.wordpress.com/6933/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/tagn.wordpress.com/6933/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/tagn.wordpress.com/6933/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/tagn.wordpress.com/6933/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/tagn.wordpress.com/6933/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/tagn.wordpress.com/6933/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/tagn.wordpress.com/6933/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/tagn.wordpress.com/6933/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/tagn.wordpress.com/6933/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6933&subd=tagn&ref=&feed=1" /></div><div class="feedflare">
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		<slash:comments>6</slash:comments>
	
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			<media:title type="html">Wilhelm2451</media:title>
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		<media:content url="http://tagn.files.wordpress.com/2009/11/plex.png" medium="image">
			<media:title type="html">PLEX</media:title>
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	<feedburner:origLink>http://tagn.wordpress.com/2009/11/20/the-joy-of-plex/</feedburner:origLink></item>
		<item>
		<title>Return to Wailing Caverns</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/5rz54pHMTzc/</link>
		<comments>http://tagn.wordpress.com/2009/11/19/return-to-wailing-caverns/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 16:46:13 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Instance Group]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Wailing Caverns]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6907</guid>
		<description><![CDATA[We decided where to head on Saturday night based on where we were all initially located.
I&#8217;ll give you a hint where we were.

Ah yes, Barrens chat at its finest.  And on a roleplay server too, so who knows what was going on.
Anyway, there in the Barrens is Wailing Cavern, but you probably knew where we [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6907&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>We decided where to head on Saturday night based on where we were all initially located.</p>
<p>I&#8217;ll give you a hint where we were.</p>
<p><img class="aligncenter size-full wp-image-6910" title="WC2Bchat" src="http://tagn.files.wordpress.com/2009/11/wc2bchat.png?w=295&#038;h=68" alt="" width="295" height="68" /><br />
Ah yes, Barrens chat at its finest.  And on a roleplay server too, so who knows what was going on.</p>
<p>Anyway, there in the Barrens is <a href="http://www.wowwiki.com/Wailing_Caverns" target="_blank">Wailing Cavern</a>, but you probably knew where we were going from the title of the post.</p>
<p>It has been a little over three years <a href="http://tagn.wordpress.com/2006/10/22/wailing-caverns-round-1/" target="_blank">since we last delved</a> into the Wailing Caverns.  Most of us just remembered that it took a long time to complete.</p>
<p>As for a line up, this week we had a substitution.  Out was Azucar the troll rogue and in was Bigbutt the undead mage.  Too much melee DPS and not enough crowd control, so the week was spent getting the new mage into approximately the right level range.  We kicked off with:</p>
<p>16 Undead Mage – Bigbutt (Bungholio)<br />
20 Tauren Druid – Hurmoo (Vikund)<br />
20 Tauren Druid – Azawak (Skronk)<br />
20 Orc Shaman – Earlthebat (Earlthecat)<br />
20 Blood Elf Paladin – Enaldie (Ula)</p>
<p>We got ourselves to the meeting stone to prepare for the run.  Azawak, Hurmoo, and Earlthebat were there first and got to illustrate how a <a href="http://tagn.wordpress.com/2009/11/11/faults-of-the-new-shaman/" target="_blank">ghost wolf does</a> look like a druid using prowl in cat form.</p>
<div id="attachment_6911" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/wc2stealth.png"><img class="size-medium wp-image-6911" title="WC2Stealth" src="http://tagn.files.wordpress.com/2009/11/wc2stealth.png?w=300&#038;h=214" alt="" width="300" height="214" /></a><p class="wp-caption-text">One of these is not stealthed</p></div>
<p>No, I&#8217;m not going to let that go any time soon.</p>
<p>We got ourselves together and into the instance where we spoke to the <a href="http://www.wowwiki.com/Disciple_of_Naralex" target="_blank">Disciple of Naralex</a>, who is the NPC that pretty much drives the whole story around this instance.  He first sends you off to defeat the four corrupt druid leaders in the instance.  That was clear enough, so off we went.</p>
<div id="attachment_6912" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/wcenter.png"><img class="size-medium wp-image-6912" title="WCEnter" src="http://tagn.files.wordpress.com/2009/11/wcenter.png?w=300&#038;h=231" alt="" width="300" height="231" /></a><p class="wp-caption-text">With the Disciple of Naralex</p></div>
<p>We managed to get through the first couple of bosses, learning to deal with the counter-crowd control that comes about from druids fighting druids.</p>
<div id="attachment_6914" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/wc2sleepydruid.png"><img class="size-medium wp-image-6914" title="WC2SleepyDruid" src="http://tagn.files.wordpress.com/2009/11/wc2sleepydruid.png?w=300&#038;h=218" alt="" width="300" height="218" /></a><p class="wp-caption-text">Sleepy Time</p></div>
<p>We were making progress, moving through the instance about as fast as you can at our level and this were looking good.  We got a few good drops including <a href="http://www.wowwiki.com/Kresh%27s_Back" target="_blank">Kresh&#8217;s Back</a> and two <a href="http://www.wowwiki.com/Gloves_of_the_Fang" target="_blank">Gloves of the Fang</a> off of consecutive pulls.</p>
<p>Eventually though, time started to tell.  Enaldie, who had been up early, was too tired by midnight to go any further, so dropped out and went to bed.</p>
<p>The remaining four of us pressed on and continued to do well enough.  We took down the last of the preliminary bosses and then headed back to the Disciple.  Of course, we found that the first part of the instance had respawned.  Still, we did not think much of it.</p>
<p>We got back to the Disciple and kicked off the last stage of the instance, escorting the Disciple through part of the instance so he could summon the final boss.</p>
<p>We did okay to start, but then at the area just before the first bridge, one of the raptors we were fighting did its cry for help and managed to summon five more raptors in the middle of our fight.  Things went downhill rapidly from there.</p>
<div id="attachment_6913" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/wc2bbdoom.png"><img class="size-medium wp-image-6913" title="WC2BBDoom" src="http://tagn.files.wordpress.com/2009/11/wc2bbdoom.png?w=300&#038;h=220" alt="" width="300" height="220" /></a><p class="wp-caption-text">They Saved Bigbutt for Last</p></div>
<p>As you can see in the picture above, three of us are dead, the Disciple is dying, and the mass of raptors is just about to turn Bigbutt into Purina Raptor Chow.</p>
<p>And that was the end of things.</p>
<p>Unfortunately, once the Disciple is dead, the instance is done.  Your interaction with him in not a quest that comes in segments that can be resumed.  No, the Disciple only allows you to escort him after you have cleared the four initial bosses.</p>
<p>Our only option at that point was to reset the instance and start over, or call it a night.  Since it was already 1am Pacific Time, we went to bed.</p>
<p>No achievement.</p>
<p>But we&#8217;ll (hopefully) remember next time to clear the path for the Disciple first, then do the escort.</p>
<p>For next week though, I think we will be venturing into contested territory to face the Deadmines.</p>
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		<item>
		<title>Now That Is Disturbing</title>
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		<comments>http://tagn.wordpress.com/2009/11/18/now-that-is-disturbing/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 18:13:08 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Mohawk]]></category>
		<category><![CDATA[Mr. T]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6918</guid>
		<description><![CDATA[The effects of Blizzard&#8217;s latest marketing scheme.
Blizzard has Mr. T out there doing commercials for Wow again, and to coincide with this they have introduced the night elf mohawk grenade.

When it hits you, you get the the head shown above.  Gold chains not included.  Look to get hit in your local auction house.
Fortunately, you just [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6918&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The effects of Blizzard&#8217;s latest marketing scheme.</p>
<div id="attachment_6919" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/vikundmohawk.png"><img class="size-medium wp-image-6919" title="VikundMohawk" src="http://tagn.files.wordpress.com/2009/11/vikundmohawk.png?w=300&#038;h=215" alt="" width="300" height="215" /></a><p class="wp-caption-text">Vikund Gets Mohawked</p></div>
<p>Blizzard has Mr. T out there doing commercials for Wow again, and to coincide with this they have introduced the night elf <a href="http://www.worldofwarcraft.com/info/faq/mohawkgrenade.xml" target="_blank">mohawk grenade</a>.</p>
<p><img class="aligncenter size-full wp-image-6920" title="MohawkGrenade" src="http://tagn.files.wordpress.com/2009/11/mohawkgrenade.png?w=253&#038;h=126" alt="" width="253" height="126" /><br />
When it hits you, you get the the head shown above.  Gold chains not included.  Look to get hit in your local auction house.</p>
<p>Fortunately, you just need to right click to dismiss the effect.</p>
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		<title>Nostalgia Proximity Alert! Collision Imminent!</title>
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		<comments>http://tagn.wordpress.com/2009/11/17/nostalgia-proximity-alert-collision-imminent/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 16:08:26 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Cryptic Studios]]></category>
		<category><![CDATA[Logic]]></category>
		<category><![CDATA[Melvin Belli]]></category>
		<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Perpetual]]></category>
		<category><![CDATA[Perpetual Entertainment]]></category>
		<category><![CDATA[Star Trek]]></category>

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		<description><![CDATA[Wihelm: Continuity One Two Three Abort Reminiscence!
Computer: Code invalid. Abort failed
Computer: Nostalgia field engaged
Computer: memory distortion set to random
Wilhelm: *scream*
So here we go.
Way back when I was a kid, back in a time between kindergarten and about third or fourth grade we, as kids, seemed to go through a stage where we ceased just playing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6870&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><blockquote><p>Wihelm: Continuity One Two Three Abort Reminiscence!</p>
<p>Computer: Code invalid. Abort failed</p>
<p>Computer: Nostalgia field engaged</p>
<p>Computer: memory distortion set to random</p>
<p>Wilhelm: *scream*</p></blockquote>
<p>So here we go.</p>
<p>Way <a href="http://en.wikipedia.org/wiki/1972" target="_blank">back</a> when I was a kid, back in a time between kindergarten and about third or fourth grade we, as kids, seemed to go through a stage where we ceased just playing with things and spent our recess and lunch hours playing at being things.</p>
<p>Looking back, it was very much a reflection of what was influencing us as kids&#8230; which is to say we played at things we saw on television.</p>
<p>Unlike my father in his day, we rarely ever played at being soldiers, at least at school.  He grew up in the shadow of WWII, which was viewed as a &#8220;good thing.&#8221;  For us, the Vietnam was on the news every night and it was a &#8220;bad thing.&#8221;  Many of our teachers actively discouraged anything that smacked of the military.</p>
<p>So we had to find other ways to dress up our desire to run around and pretend to shoot each other.</p>
<p>Cops and robbers was popular, primarily because it required little in the way of window dressing.  Some people were cops, some people were robbers, cops chased the robbers around, we had shoot outs, and argued about who shot whom first.  Generally the cops lost.  Authority figures were on the out, lawlessness reigned.  It was quite the exaggerated reflection of the country beyond the school yard.</p>
<p>We also played Planet of the Apes quite a bit.  This was not as popular because you had to conform at least minimally to the story line.  But it was an outlet for gun play and we did not care about the symbolism represented by the failure of man and the ascension of the apes.  We just wanted to pretend to shoot at each other.  Apes tended to lose and man usually reasserted his primacy.  In some way this probably predicted the election of Ronald Reagan.</p>
<p>And then, once in a while, we would play Star Trek.</p>
<p>Star Trek was different.  Not as many people would play, but girls would join in.  They wouldn&#8217;t play cops and robbers or Planet of the Apes, but a few would tag along for Star Trek.  So I knew there was something special going on, since the last time we played pretend with the girls was back before we decided playing house was for sissies.</p>
<p>And while we would cut to space battles and shooting phasers pretty quickly, the whole thing was different.  We would start out behind the backstop standing around as arrayed like the bridge crew.   We would crash around as the ship went into battle, then beam down to a planet or over to another ship looking for trouble.  Prime directive?  Our phasers were never set to &#8220;stun.&#8221;</p>
<p>But unlike the other two things we played, nobody was playing the bad guys.  This was a PvE roleplaying affair.  Nobody played a Klingon or a Romulan, they were all pretend.  When we shot, there was no follow on argument about who shot whom to break the flow of the story.</p>
<p>I should have written down the names of those who joined up on the bridge for these occasional play sessions, these pre-pubescent Trekkies, just to see who still feels the pull of that show to this day.</p>
<p>I don&#8217;t need to say that Star Trek was huge and had a lot of influence.  I think the fact that I can write about Star Trek without giving much in the way of context says enough.</p>
<p>But to be there, in the early 1970s, was to feel the influence when it was still young and fresh and still fit into its uniform and did not require a hair piece.  The original series was in syndicated reruns constantly throughout that decade. (Though at one point, every time I turned on the TV they seemed to be playing &#8220;<a href="http://us.imdb.com/title/tt0708417/" target="_blank">And the Children Shall Lead</a>,&#8221; an episode I grew to loathe.)</p>
<p>Star Trek lived on through some really bad episodes in the third season (see above), through cancellation, through an <a href="http://us.imdb.com/title/tt0069637/" target="_blank">animated series</a>, through some really weak movies and bad uniform choices, through a series of spin-offs (each with its own major flaws) and unlikely aliens, and through wave after wave of truly bad video games (with a rare gem now and again) to still exert influence today.</p>
<p>And I have pretty much eaten it up through most of its history.  I have watched all the shows, seen all the movies in the theater, read a disturbing number of the books, played the table top games, the role playing games, the MUDs, and a good portion of the computer games.  And after all of that, I still feel a great affinity for the universe of Star Trek.</p>
<p>Which is a blessing and a curse.</p>
<p>Star Trek again looms on the horizon for me.  Not a new TV series or <a href="http://dfall.wordpress.com/2009/11/17/downfall-the-star-trek-movie/" target="_blank">a movie to stress my faith</a> more than any <a href="http://en.wikipedia.org/wiki/Midi-chlorians#Midi-chlorians_and_the_Chosen_One" target="_blank">midichlorian</a> ever could.  No, it is a new computer game, a game with a lure unlike most that have come before it.</p>
<p><a href="http://www.startrekonline.com/" target="_blank">Star Trek Online</a>.</p>
<div id="attachment_6873" class="wp-caption aligncenter" style="width: 470px"><a href="http://tagn.files.wordpress.com/2009/11/star_trek_online-pcscreenshots25494sto_screen_101709_70.jpg"><img class="size-full wp-image-6873" title="Star_Trek_Online-PCScreenshots25494sto_screen_101709_70" src="http://tagn.files.wordpress.com/2009/11/star_trek_online-pcscreenshots25494sto_screen_101709_70.jpg?w=460&#038;h=258" alt="" width="460" height="258" /></a><p class="wp-caption-text">Press Release Screen Shot - Your Game May Vary</p></div>
<p>A massively multiplayer version of the Star Trek universe.</p>
<p>Something within me sings with joy at the thought of a Star Trek MMO.  This is exactly what we were trying to achieve standing in a semi-circle out on the edge of the field at school way back in the day.</p>
<p>But part of me wants to look away.  That part shudders with the fear brought on by the dozens of mediocre TV episodes and poorly thought out games that came before.</p>
<p>According to the press release, Star Trek Online will be here soon. <strong> </strong></p>
<p><strong> </strong></p>
<blockquote><p><strong>ATARI TO SHIP STAR TREK ONLINE ON FEBRUARY 2, 2010<em> </em></strong></p>
<p><strong> </strong></p>
<p><strong><em>Star Trek Online Offers Fans and Gamers Opportunity  to Experience Beloved Star Trek Universe through Space and Ground Gameplay</em></strong></p>
<p>New York, NY (November 9, 2009) – Atari, Inc., one of the world’s most recognized videogame publishers, and Cryptic Studios™, creators of the acclaimed <em>Champions Online</em>, <em>City of Heroes </em>and <em>City of Villains,</em> announced today the highly anticipated <strong><em>Star Trek Online </em></strong>for PC<strong><em> </em></strong>is set to release on February 2, 2010 in North America and February 5, 2010 across Europe and Australia.  This first-of-a-kind massively multiplayer online role-playing game (MMORPG) will offer space and ground gameplay to fans and players.</p>
<p>&#8220;<strong><em>Star Trek Online</em></strong> is poised to become the ultimate Star Trek gaming experience,&#8221; said Jim Wilson, CEO of Atari, Inc. &#8220;Throughout the last four decades, Star Trek has been a mainstay in pop culture, influencing legions of fans through television, film, and more. <strong><em>Star Trek Online</em></strong> opens a whole new chapter and expands upon this incredible universe in 2010.&#8221;</p>
<p>Taking place in the year 2409, continuing the story of the latest film installment, <strong><em>Star Trek Online </em></strong>boasts extraordinary features and lets fans both new and old experience unparalleled adventures.  Players will have the opportunity to become a high ranking Starfleet officer and will participate in missions that will take them into the depths of space, across exotic planets and even inside other starships.  <strong><em>Star Trek Online </em></strong>offers total customization, where<strong> </strong>every ship players command can be customized, from color to construction. Additionally, anyone can create their own species in Star Trek Online, as well as customize the look of their avatar’s uniform.</p>
<p>For more information, please visit: <a rel="nofollow" href="http://www.startrekonline.com/" target="_blank">www.startrekonline.com</a></p></blockquote>
<p>February 2nd is sooner than I would have thought possible, which does not help me deal with the dread.</p>
<p>In an office just miles from where we played Star Trek as kids&#8230; and even closer to where I live today&#8230; a team at <a href="http://en.wikipedia.org/wiki/Cryptic_Studios" target="_blank">Cryptic Studios</a> is preparing Star Trek Online.</p>
<p>Of course, just a couple of years back, the same game (or not the same game) was being developed by a team at <a href="http://en.wikipedia.org/wiki/Perpetual_Entertainment" target="_blank">Perpetual Entertainment</a> just an hours drive from my home before <a href="http://brokentoys.org/2008/01/14/the-trek-curse/" target="_blank">it was cancelled</a>, so salt is being consumed in quantities large enough to get a caution from my doctor when it comes to the eventual availability of the game.</p>
<p>Something about all of this playing out within proximity of my home makes it all the more compelling for no logical reason.</p>
<p>Not that it matters.  Logic is a pretty flower that smells bad.</p>
<p>I do not have much in the way of a choice when it comes to this.  I&#8217;ll be there on day one.  If they offer a lifetime subscription, I&#8217;ll buy it.  A collectors edition?  Let me get out my credit card.  Star Trek <a href="http://www.bookofratings.com/trekaliens.html" target="_blank">alien prostetics</a> I can wear whilst I play?  Sign me up.</p>
<div id="attachment_6880" class="wp-caption aligncenter" style="width: 470px"><a href="http://tagn.files.wordpress.com/2009/11/star_trek_online-pcscreenshots25488sto_screen_101709_04.jpg"><img class="size-full wp-image-6880" title="Star_Trek_Online-PCScreenshots25488sto_screen_101709_04" src="http://tagn.files.wordpress.com/2009/11/star_trek_online-pcscreenshots25488sto_screen_101709_04.jpg?w=460&#038;h=258" alt="" width="460" height="258" /></a><p class="wp-caption-text">Press Release Screen Shot - Things May Never Be This Cool</p></div>
<p>So you know where I will be on February 2nd.  Prepared for disappointment but still full of hope.</p>
<p>Unless, of course, the whole thing gets delayed.</p>
<p>Nah&#8230; that never happens!</p>
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		<title>Arceus Obtained</title>
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		<pubDate>Sun, 15 Nov 2009 23:24:51 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Pokemon]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Arceus]]></category>
		<category><![CDATA[Pokemon Diamond]]></category>
		<category><![CDATA[Pokemon Pearl]]></category>
		<category><![CDATA[Pokemon Platinum]]></category>

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		<description><![CDATA[My daughter and I finally dusted off our Nintendo DSes and made our way down to Toys R Us to download Arceus on the last day of the event.
We were alone downloading at the store.  I imagine that those with Pokemon on their mind grabbed theirs last weekend.
The process was simple as usual.  We have [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6863&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>My daughter and I finally dusted off our Nintendo DSes and made our way down to Toys R Us to download Arceus on the last day of the event.</p>
<div id="attachment_6864" class="wp-caption aligncenter" style="width: 335px"><img class="size-full wp-image-6864" title="ArceusSolo" src="http://tagn.files.wordpress.com/2009/11/arceussolo.png?w=325&#038;h=400" alt="ArceusSolo" width="325" height="400" /><p class="wp-caption-text">Arceus</p></div>
<p>We were alone downloading at the store.  I imagine that those with Pokemon on their mind grabbed theirs last weekend.</p>
<p>The process was simple as usual.  We have been to enough download events that there were no mysteries involved.</p>
<p>My daughter, on getting her first close look at Arceus declared it a complete rip-off of Dialga.</p>
<div id="attachment_6866" class="wp-caption aligncenter" style="width: 356px"><img class="size-full wp-image-6866" title="Dialga2" src="http://tagn.files.wordpress.com/2009/11/dialga2.png?w=346&#038;h=347" alt="Dialga2" width="346" height="347" /><p class="wp-caption-text">Dialga</p></div>
<p>I don&#8217;t quite see the resemblance myself, but I am probably distracted by that pet fence that Arceus appears to gotten stuck half way down his body.</p>
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		<title>A Theory of Fishing</title>
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		<pubDate>Fri, 13 Nov 2009 19:01:57 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[EverQuest]]></category>
		<category><![CDATA[EverQuest II]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Lord of the Rings Online]]></category>
		<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[Warhammer Online]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Fishing]]></category>

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		<description><![CDATA[A post in which I draw two points and declare there to be a line.
Before I start, I just want to point out the humor tag on this post.  Some people will miss that and not read the post in the spirit in which it was written.  It is Friday.  Relax and just chuckle at [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6795&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><em>A post in which I draw two points and declare there to be a line.</em></p>
<p>Before I start, I just want to point out the humor tag on this post.  Some people will miss that and not read the post in the spirit in which it was written.  It is Friday.  Relax and just chuckle at my folly.</p>
<p>I have a theory about fishing and fantasy MMORPGs.</p>
<div id="attachment_6850" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/fishingagain.png"><img class="size-medium wp-image-6850" title="FishingAgain" src="http://tagn.files.wordpress.com/2009/11/fishingagain.png?w=300&#038;h=239" alt="FishingAgain" width="300" height="239" /></a><p class="wp-caption-text">Fishing Yet Again</p></div>
<p>I believe that there is a correlation between how well a fantasy MMORPG does relative to its contemporary competitors and how deep and interesting the fishing mechanism that is available at launch.</p>
<p>So, the better the fishing is at launch, the better the game will do relative to other games that launch in a similar window of time.</p>
<p>My data set so far:</p>
<p><strong>EverQuest: Launched March 1999</strong></p>
<p>Fishing: A relatively straightforward but deep fishing mechanism.  You needed a fishing pole which had to be equipped.  You needed bait, which got used up as you fished.  You could fish in just about any water you could find.  And you caught a wide variety of things, from fish that could be used for cooking, to rusty weapons that could be sharpened, to junk for the vendor.  So in many ways very much like real fishing; pick your spot, grab your pole, make sure you have bait, and fish away.</p>
<p>Market position: Rapidly became the king of the hill, declining only when the next generation of competitors came along.</p>
<p><strong>EverQuest II: Launched November 2004</strong></p>
<p>Fishing: Barely a fishing mechanism at all.  No fishing pole or bait required.  Fishing was reduced to harvesting &#8220;fish nodes&#8221; which at launch would yield at most a single fish per try before the fisherman had to move on to the next node, so you were constantly on the run.  And then all you ever caught was fish, never the stereotypical old boot or rusty dagger.</p>
<p>Market position: A strong start that rapidly faded with the game never achieving anything close to the popularity of its predecessor.</p>
<p><strong>Lord of the Rings Online: Launched April 2007</strong></p>
<p>Fishing: None at launch, added later (too late by my theory)</p>
<p>Market position:  Mid-pack, never a contender for market leadership.</p>
<p><strong>Warhammer Online: Launched September 2008</strong></p>
<p>Fishing: None</p>
<p>Market position: Mid-pack after losing more than half of their early subscriber base</p>
<p><strong>The Wild Card</strong></p>
<p>Now, the whole in my data set is World of Warcraft, but only because I did not play on day one so I cannot speak personally to the state of fishing back then.  But from what I have seen since I started playing five months after launch is that WoW has a very EverQuest-like fishing paradigm.  You need a pole.  There is no bait, but you can attach a lure.  You can fish wherever you want.</p>
<p>And furthermore, WoW has continued to improve fishing as time went along.  There are fishing tournaments, fishing achievements, fishing quests, some truly special fishing poles, and even some pets that you can obtain only by fishing.  You can fish up an <a href="http://www.wowwiki.com/Fishing_items" target="_blank">amazing amount of things</a>.  Plus there was that <a href="http://www.wowwiki.com/Fishing_Chair" target="_blank">fishing chair</a> that was in the card game.</p>
<div id="attachment_4734" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/05/fishinginorgrimmar.png"><img class="size-medium wp-image-4734" title="FishingInOrgrimmar" src="http://tagn.files.wordpress.com/2009/05/fishinginorgrimmar.png?w=300&#038;h=222" alt="FishingInOrgrimmar" width="300" height="222" /></a><p class="wp-caption-text">Don&#39;t mind me, I&#39;m just fishing</p></div>
<p><strong>What Am I Saying?</strong></p>
<p>Now at this point you may wonder if I am somehow suggesting that fishing is the most important feature of an MMORPG.</p>
<p>I am not.</p>
<p>I am moving more towards a &#8220;canary in a coal mine&#8221; view of fishing.  If a company has had the resources to deliver a reasonably polished game and has had the time to include fishing as something more than an afterthought, that the game might have the makings of a winner.</p>
<p><strong>More Data Needed</strong></p>
<p>Of course, to test a theory one of the things you can do is see if it would have predicted the same outcome for similar events outside of the current data set.  In this case, other MMORPGs that have launched.  I have taken two sample cases of good and bad fishing and drawn a line and then forced a couple of null set results onto that line and called it a theory.</p>
<p>So what other games have had fishing at launch, how good was that fishing mechanic, and how have the games done?</p>
<p>For example, while I wasn&#8217;t there, I am going to guess that Ultima Online had fishing of some sort.  I mean, if you could be a shepherd, how could they miss fisherman.  And while I tend to see UO as more the culmination of the long running Ultima series of games rather than a game on the D&amp;D-Diku-EQ-WoW trajectory of MMORPGs (which isn&#8217;t a bad thing), it was the market leader in its time, it exceeded the expectations of the developer, and it lives on today.</p>
<p>What about Aion, Runes of Magic, or the upcoming Alganon?  Alganon certainly took a cue from WoW on interface, did they also borrow fishing?</p>
<div id="attachment_1458" class="wp-caption aligncenter" style="width: 299px"><a href="http://tagn.files.wordpress.com/2008/04/nomufishing01.png"><img class="size-medium wp-image-1458" title="nomufishing01" src="http://tagn.files.wordpress.com/2008/04/nomufishing01.png?w=289&#038;h=300" alt="nomufishing01" width="289" height="300" /></a><p class="wp-caption-text">Something on the hook</p></div>
<p><strong>Other Questions</strong></p>
<p>Should this theory include PvP oriented games or not?  I put WAR on the list because Mythic invested in a PvE game.</p>
<p>Is it limited to fantasy?  Did Star Wars Galaxies have fishing?  Could this have been an early indicator for the fates of Auto Assault and Tabula Rasa?</p>
<p>Is there another game mechanic besides fishing that fits the theory better?  I cannot bring myself to generalize this to a good resource harvesting mechanism because fishing generally represents such tangential feature to the game that I think it is special.</p>
<p><img class="aligncenter size-full wp-image-4735" title="FishingDiplomat" src="http://tagn.files.wordpress.com/2009/05/fishingdiplomat.png?w=319&#038;h=85" alt="FishingDiplomat" width="319" height="85" /></p>
<p>Or is this all just the view of somebody who has maxed out the fishing skill in every MMO he has played?</p>
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		<title>Five Years of EverQuest II</title>
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		<pubDate>Fri, 13 Nov 2009 17:43:24 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[EverQuest II]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Anniversary]]></category>

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		<description><![CDATA[Five years ago I rolled my first character, Nomu Stonemantle, a dwarf priest, in the post-cataclsym world of Norrath that is the setting for EverQuest II.
It was my primary game for a good 18 months and I have gone back to visit on a number of occasions.
While I have not played for almost a year [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6854&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Five years ago I rolled my first character, Nomu Stonemantle, a dwarf priest, in the post-cataclsym world of Norrath that is the setting for EverQuest II.</p>
<p>It was my primary game for a good 18 months and I have gone back to visit on a number of occasions.</p>
<p>While I have not played for almost a year at this point, I am sure I will be back at some point.</p>
<p>Norrath, both pre and post-cataclysm are virtual places, but places with real memories for me.</p>
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		<title>Ragefire Chasm Redux</title>
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		<pubDate>Thu, 12 Nov 2009 15:21:56 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Instance Group]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Ragefire Chasm]]></category>

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		<description><![CDATA[We finally reached the point where there were no more holiday events to go after and no more fresh instances to run for the group.  It looked like we might spend a Saturday evening playing our new characters, the ones we rolled up on Lightninghoof, one of the RP-PvP servers.
But what should we do?
With five [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6823&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>We finally reached the point where there were no more holiday events to go after and no more fresh instances to run for the group.  It looked like we might spend a Saturday evening <a href="http://tagn.wordpress.com/2009/10/13/and-now-for-something-completely-different-rp-pvp/" target="_blank">playing our new characters</a>, the ones we rolled up on Lightninghoof, one of the RP-PvP servers.</p>
<p>But what should we do?</p>
<p>With five of us, running around the Barrens seems like a bit of a waste.  We had all progressed into the teens with characters though, so <a href="http://www.wowwiki.com/Ragefire_Chasm" target="_blank">Ragefire Chasm</a> seemed like a good plan.  It is a nice, low level instance.  Yes, <a href="http://tagn.wordpress.com/2009/05/14/things-to-do-in-orgrimmar-when-youre-naked/" target="_blank">we did it before</a>, though not exactly as it was intended.</p>
<p>So an objective was set.  Now which characters should we play?  Each of us had at least two or three characters in the right level range.</p>
<p>We shuffled through the deck of possibilities and ended up with the following roster:</p>
<p>14 Troll Rogue &#8211; Azucar (Bungholio)<br />
15 Tauren Druid &#8211; Hurmoo (Vikund)<br />
16 Tauren Druid &#8211; Azawak (Skronk)<br />
17 Orc Shaman &#8211; Earlthebat (Earlthecat)<br />
19 Blood Elf Paladin &#8211; Enaldie (Ula)</p>
<p>This gave all of us somewhat different roles than we had in the old group.</p>
<p>Azawak became the tank, leaving the healing role behind.  Azucar and Enaldie left behind ranged DPS for&#8230; melee DPS.  Earlthebat got to stand back and take the ranged DPS route.  And Hurmoo was no longer in close doing melee DPS, but got to stand back and heal.</p>
<p>Fortunately, to support the learning curve for our new roles, we were, on average, a bit over level for the instance.</p>
<p>The first order of business was to get all the quests for the instance lined up.  A few were easy and could be shared, but there was one quest line that starts at Thrall that we had to all run through.  And run is the operative word, since it meant running back and forth around Orgrimmar for a bit.</p>
<p>Finally though we had all the quests and were ready to go.  We had all the quests.  We had a laundry list of things to kill.  We were at the instance door.</p>
<p>Somehow I, as Hurmoo, was nominated to be the group leader.  Usually that is a mistake on the order of going up against a Sicilian when death is on the line, but things did not go too badly.  I need to go off and find some macros for putting up raid icons, but otherwise the floaty crownie thing on my portrait was not the mark of death.</p>
<p>Considering how new we were to our roles, the run went smoothly.  None of us died despite some teething problems.</p>
<p>Azucar got some on-the-job training about stealth and sap, which was required because he was our only crowd control option.  Being the lowest level in the group meant that his stealth was not as effective as it might otherwise have, but that just reinforced the lessons.</p>
<p>We do have to get used to having somebody stealthed and leading the way in the group.  At least one group member kept following our stealthed rogue as he was trying to sap, triggering the expected proximity pull.  Again, we made it through despite the that.</p>
<p>Having a druid bear tank worked well enough.  At this level he also put out the most damage, thanks largely to the <a href="http://www.wowwiki.com/Retribution_Aura" target="_blank">retribution aura</a> Enaldie had up.</p>
<p>Ragefire Chasm itself is somewhat odd in its design philosophy.  There is a whole side path of mobs that leads to nowhere and the main boss, <a href="http://www.wowwiki.com/Taragaman_the_Hungerer" target="_blank">Taragaman the Hungerer</a>, is the second of four bosses you kill, so the achievement comes up when you&#8217;ve still got work left to do.</p>
<p><img class="aligncenter size-full wp-image-6826" title="RFCachi" src="http://tagn.files.wordpress.com/2009/11/rfcachi.png?w=365&#038;h=86" alt="RFCachi" width="365" height="86" /></p>
<p>He was not an epic fight for us.  We cleared some of the surrounding groups and then went after him.  Soon we stood over his corpse.</p>
<div id="attachment_6828" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/rfcfirstboss.png"><img class="size-medium wp-image-6828" title="RFCfirstboss" src="http://tagn.files.wordpress.com/2009/11/rfcfirstboss.png?w=300&#038;h=226" alt="RFCfirstboss" width="300" height="226" /></a><p class="wp-caption-text">Taragaman Defeated</p></div>
<p>That left us the clean up of the two passages behind Taragaman&#8217;s area, which we worked our way through slowly as we tried to fit into the new dynamic of our group.</p>
<p>In the end we stood looking out over the dungeon having made it to the far end.</p>
<div id="attachment_6827" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/rfcend.png"><img class="size-medium wp-image-6827" title="RFCend" src="http://tagn.files.wordpress.com/2009/11/rfcend.png?w=300&#038;h=236" alt="RFCend" width="300" height="236" /></a><p class="wp-caption-text">Mission Accomplished!</p></div>
<p>And then we had to walk all the way back to where we came in because there is no back door to Ragefire Chasm.</p>
<p>The ironic twist of the night was the loot.  Formerly we were a group that wore only plate or cloth and we seemed to get a huge amount of leather or mail armor drops.</p>
<p>Now we were a group that wore only leather and mail.  So what dropped all night?  Cloth.</p>
<p>So cloth much dropped that I later trained Hurmoo as an enchanter so that we could at least disenchant items we cannot use if we get a repeat performance.</p>
<p>Ragefire Chasm is nice, and served as a good place for us to start working on our grouping skills.  In fact, we were wondering why there wasn&#8217;t an Alliance instance at the same level before you got to the Deadmines.</p>
<p>Of course, Ragefire Chasm is something of a single use dungeon, so investing in an Alliance version might not be worthwhile, though who knows what Cataclysm will bring.</p>
<p>Once we were through the dungeon and had turned in all the quests, our group had all leveled at least once and three of us leveled twice.  So our group looked like this at the end:</p>
<p>16 Rogue &#8211; Azucar<br />
17 Druid &#8211; Hurmoo<br />
18 Druid &#8211; Azawak<br />
18 Shaman &#8211; Earlthebat<br />
20 Paladin &#8211; Enaldie</p>
<p>At those levels, there is little point to heading back into Ragefire Chasm.</p>
<p>But now where to go next?  Do we face the PvP aspect of the server and try to get to the Deadmines?  Or should we try the long and winding road that is Wailing Caverns?</p>
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		<title>Torchlight – Picking the Wrong Vendor</title>
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		<comments>http://tagn.wordpress.com/2009/11/11/torchlight-picking-the-wrong-vendor/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 17:17:41 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Other PC Games]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Direct2Drive]]></category>
		<category><![CDATA[Torchlight]]></category>

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		<description><![CDATA[The weekend has come and gone and Runic released their patch as promised.
Unfortunately, it wasn&#8217;t just a patch, it was a full re-build of the installer.  You need to uninstall the original version and install this new version.
This was all done for the right reasons, so I do not know if I can fault them [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6816&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The weekend has come and gone and Runic <a href="http://forums.runicgames.com/viewtopic.php?f=24&amp;t=2030" target="_blank">released their patch</a> as promised.</p>
<p>Unfortunately, it wasn&#8217;t just a patch, it was a full re-build of the installer.  You need to uninstall the original version and install this new version.</p>
<p>This was all done for the right reasons, so I do not know if I can fault them for making this choice.  But it has left me waiting for the update.</p>
<p>The problem is, they say, that each of the digital vendors needs to add in their own DRM scheme.  As of this morning, some of the vendors have done that, and some have not.</p>
<p><img class="aligncenter size-full wp-image-6817" title="TLPS10" src="http://tagn.files.wordpress.com/2009/11/tlps10.png?w=451&#038;h=457" alt="TLPS10" width="451" height="457" /><br />
Of course, I bought my copy via Direct2Drive, so I do not have access yet to the update yet and there is no word on when that may happen.</p>
<p>Lesson learned?  Try and buy directly from the company if possible I suppose.</p>
<p>Now, on the bright side, I am not suffering from any of the major, game-play stopping issues, so it isn&#8217;t critical for me to get this update.  I just have some mild, irrational anxiety knowing that I will have to reinstall.</p>
<p>Until then, I&#8217;m waiting for Direct2Drive.</p>
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		<title>Faults of the New Shaman</title>
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		<pubDate>Wed, 11 Nov 2009 01:15:51 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Shaman]]></category>
		<category><![CDATA[Stealth]]></category>
		<category><![CDATA[Travel Form]]></category>

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		<description><![CDATA[Our move over to the horde side of the Lightninghoof PvP-RP server has been progressing slowly.
We&#8217;re trying new classes and getting used to new home towns.
One of the classes I have been playing with is the shaman.  It is a fun class so far and I have a lot to learn about it, mana management [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6798&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Our move over to the horde side of the Lightninghoof PvP-RP server has been progressing slowly.</p>
<p>We&#8217;re trying new classes and getting used to new home towns.</p>
<p>One of the classes I have been playing with is the shaman.  It is a fun class so far and I have a lot to learn about it, mana management being high on the list.</p>
<p>But I have a problem with the class.</p>
<p>At level 16 I got the <a href="http://www.wowwiki.com/Ghost_Wolf" target="_blank">ghost wolf form</a>, which is a travel form that gives a speed boost akin to the druid&#8217;s cheetah form.  That part is great.</p>
<p>The problem is that the ghost wolf is&#8230; well&#8230; a ghost.  Unfortunately, for somebody who has spent a bit of time playing a rogue and a lot of time playing a druid in cat form, being a ghost has the same visual effect as being <a href="http://www.wowwiki.com/Stealth" target="_blank">stealthed</a>.</p>
<div id="attachment_6799" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/ghostwolf.png"><img class="size-medium wp-image-6799" title="GhostWolf" src="http://tagn.files.wordpress.com/2009/11/ghostwolf.png?w=300&#038;h=238" alt="GhostWolf" width="300" height="238" /></a><p class="wp-caption-text">Ghost Wolf</p></div>
<p>And while I know at some higher intellectual level that being a ghost is not the same as being stealthed, something in my brain keeps making that assumption.</p>
<p>I&#8217;ll be running across the Barrens and see something to harvest on the far side of a few aggro mobs, so I&#8217;ll just weave between them like they can&#8217;t see me.</p>
<p>Only they can see me.</p>
<p>At that point it is usually a good thing I am in travel form because I have to run away for a bit while I remind myself that I am not stealthed.</p>
<p>That lasts for about five minutes and then I do something similar.</p>
<p>It is really annoying.  But it is like breaking any habit, it is going to take time.</p>
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		<title>24 Slots is a Portable Hole?</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/h6gVg8XE4YI/</link>
		<comments>http://tagn.wordpress.com/2009/11/10/24-slots-is-a-portable-hole/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 00:00:27 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Portable Hole]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6810</guid>
		<description><![CDATA[WoW.com has a post up today that says Haris Pilton, vendor of the &#8220;Gigantique&#8221; bag in Shattrath, will be getting an even bigger bag when WoW patch 3.3 comes out.
The new bag, called the Portable Hole, will have 24 slots and will cost 3,000 gold.  It will no doubt be a boon for OCD packrats [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6810&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>WoW.com <a href="http://www.wow.com/2009/11/07/patch-3-3-haris-piltons-got-a-brand-new-bag/" target="_blank">has a post up today</a> that says <a href="http://www.wowwiki.com/Haris_Pilton" target="_blank">Haris Pilton</a>, vendor of the &#8220;<a href="http://www.wowwiki.com/%22Gigantique%22_Bag" target="_blank">Gigantique</a>&#8221; bag in Shattrath, will be getting an even bigger bag when WoW patch 3.3 comes out.</p>
<p>The new bag, called the <a href="http://www.wowwiki.com/Portable_Hole" target="_blank">Portable Hole</a>, will have 24 slots and will cost 3,000 gold.  It will no doubt be a boon for OCD packrats everywhere in Azeroth.</p>
<div id="attachment_6811" class="wp-caption aligncenter" style="width: 368px"><a href="http://tagn.files.wordpress.com/2009/11/porthole.png"><img class="size-full wp-image-6811" title="PortHole" src="http://tagn.files.wordpress.com/2009/11/porthole.png?w=358&#038;h=234" alt="PortHole" width="358" height="234" /></a><p class="wp-caption-text">Picture stolen from Wow.com</p></div>
<p>But to call 24 slots a &#8220;Portable Hole&#8221; seems a bit of an over-statement in my book.</p>
<p>After all, <a href="http://tagn.wordpress.com/2008/10/27/dartans-portable-hole/" target="_blank">I&#8217;ve see what a Portable Hole can hold</a>.</p>
<p>Blizzard, call me back when your Portable Hole can carry all of that or change the name.</p>
<p>Or do you think we&#8217;re never going to see a bigger container in game?</p>
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		<title>Scamville Juxtaposition</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/K5bQei81Dns/</link>
		<comments>http://tagn.wordpress.com/2009/11/09/scamville-juxtaposition/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 17:49:47 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[A Random Post]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Fake Steve Jobs]]></category>
		<category><![CDATA[New York Times]]></category>
		<category><![CDATA[Virtual Goods]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6803</guid>
		<description><![CDATA[There is a nice piece up this morning over at The Secret Diary of Steve Jobs where Fake Steve (Dan Lyons) points out (with his usual flair) that while TechCrunch was going after Zynga&#8217;s scam ad driven virtual goods business all last week, over at the New York Times they were working on a piece [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6803&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>There is a nice piece up this morning over at <a href="http://www.fakesteve.net/2009/11/why-mainstream-media-is-dying.html" target="_blank">The Secret Diary of Steve Jobs</a> where Fake Steve (<a href="http://en.wikipedia.org/wiki/Dan_lyons" target="_blank">Dan Lyons</a>) points out (with his usual flair) that while TechCrunch was going after <a href="http://www.techcrunch.com/2009/10/31/scamville-the-social-gaming-ecosystem-of-hell/" target="_blank">Zynga&#8217;s scam ad driven virtual goods business</a> all last week, over at the New York Times they were working on a piece that ran on Saturday about <a href="http://www.nytimes.com/2009/11/07/technology/internet/07virtual.html?ref=technology" target="_blank">how virtual goods were now bringing in money</a>, which included <a href="http://en.wikipedia.org/wiki/Zynga" target="_blank">Zynga</a> as an example of how this market was maturing.</p>
<p>Did the New York Times mention any of the practices that TechCrunch brought to light?</p>
<p>No.</p>
<p>But which will influence people more?</p>
<p>Which article scares you more?</p>
Posted in A Random Post, entertainment Tagged: Facebook, Fake Steve Jobs, New York Times, Virtual Goods, Zynga <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tagn.wordpress.com/6803/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tagn.wordpress.com/6803/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/tagn.wordpress.com/6803/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/tagn.wordpress.com/6803/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/tagn.wordpress.com/6803/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/tagn.wordpress.com/6803/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/tagn.wordpress.com/6803/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/tagn.wordpress.com/6803/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/tagn.wordpress.com/6803/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/tagn.wordpress.com/6803/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6803&subd=tagn&ref=&feed=1" /></div><div class="feedflare">
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		<title>Arceus at Toys R Us</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/VyMaTipBMJs/</link>
		<comments>http://tagn.wordpress.com/2009/11/08/arceus-at-toys-r-us/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 16:52:12 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Pokemon]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Arceus]]></category>
		<category><![CDATA[Arceus and the Jewel of Life]]></category>
		<category><![CDATA[Pokemon Diamond]]></category>
		<category><![CDATA[Pokemon HeartGold]]></category>
		<category><![CDATA[Pokemon Pearl]]></category>
		<category><![CDATA[Pokemon Platinum]]></category>
		<category><![CDATA[Pokemon SoulSilver]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6788</guid>
		<description><![CDATA[The Arceus download event is finally upon us.  You can bring your copy of Pokemon Diamond, Pearl, or Platinum to download Arceus at Toys R Us stores in the US and Puerto Rico from November 7th through the 15th.
Toys R Us does not seem to be pushing this event as much as they have done [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6788&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The Arceus download event is finally upon us.  You can bring your copy of Pokemon Diamond, Pearl, or Platinum to <a href="http://www.pokemonplatinum.com/#/pokemon/arceus/" target="_blank">download Arceus</a> at Toys R Us stores in the US and Puerto Rico from November 7th through the 15th.</p>
<p>Toys R Us does not seem to be pushing this event as much as they have done previous such events.  The event does appear in their weekly ad, but the mention is buried several pages into it.</p>
<p><img class="aligncenter size-full wp-image-6789" title="Get Arceus" src="http://tagn.files.wordpress.com/2009/11/arceustru.png?w=249&#038;h=270" alt="Get Arceus" width="249" height="270" /><br />
This event is, of course, part of a coordinated push by Nintendo to keep interesting in Pokemon at a simmer while we await a new installment in the series, the promised <a href="http://tagn.wordpress.com/2009/08/16/return-to-pokemon-gold-and-silver/" target="_blank">Pokemon HeartGold and Soul Silver</a>.  As such, this download event coincides with the release of a new Pokemon movie &#8220;<a href="http://www.pokemonarceus.com/" target="_blank">Arceus and the Jewel of Life</a>&#8221; and the addition of Arceus related booster packs to the <a href="http://www.pokemon.com/#tradingcards" target="_blank">Pokemon Platinum version</a> of the trading card game.</p>
<div id="attachment_6790" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/arceustriple.png"><img class="size-medium wp-image-6790" title="Arceus Triple" src="http://tagn.files.wordpress.com/2009/11/arceustriple.png?w=300&#038;h=142" alt="Arceus Triple" width="300" height="142" /></a><p class="wp-caption-text">The Three Faces of Arceus</p></div>
<p>More information is available over at <a href="http://www.pokemon.com/" target="_blank">Pokemon.com</a>.</p>
Posted in entertainment, Pokemon Tagged: Arceus, Arceus and the Jewel of Life, Pokemon Diamond, Pokemon HeartGold, Pokemon Pearl, Pokemon Platinum, Pokemon SoulSilver <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tagn.wordpress.com/6788/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tagn.wordpress.com/6788/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/tagn.wordpress.com/6788/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/tagn.wordpress.com/6788/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/tagn.wordpress.com/6788/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/tagn.wordpress.com/6788/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/tagn.wordpress.com/6788/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/tagn.wordpress.com/6788/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/tagn.wordpress.com/6788/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/tagn.wordpress.com/6788/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6788&subd=tagn&ref=&feed=1" /></div><div class="feedflare">
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			<media:title type="html">Wilhelm2451</media:title>
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		<media:content url="http://tagn.files.wordpress.com/2009/11/arceustru.png" medium="image">
			<media:title type="html">Get Arceus</media:title>
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			<media:title type="html">Arceus Triple</media:title>
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		<title>And We Were Upset About a $10 Horse…</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/-3khsXUTAgY/</link>
		<comments>http://tagn.wordpress.com/2009/11/06/and-we-were-upset-about-a-10-horse/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 18:10:27 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Companion Pets]]></category>
		<category><![CDATA[Pandas]]></category>
		<category><![CDATA[RMT]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6769</guid>
		<description><![CDATA[Where is Darren when we need him?
Surely this will bring him back for another post!
Yes, Blizzard has turned that corner at last and is now selling in-game items for real life money.  No more buying trading cards&#8230; well, actually, you&#8217;ll probably still have to do that if you want every possible item&#8230; the cash store [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6769&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Where is <a href="http://commonsensegamer.com/" target="_blank">Darren</a> when we need him?</p>
<p>Surely this will bring him back for <a href="http://commonsensegamer.com/?p=1387" target="_blank">another post</a>!</p>
<p>Yes, Blizzard has turned that corner at last and is now selling in-game items for real life money.  No more buying trading cards&#8230; well, actually, you&#8217;ll probably still have to do that if you want every possible item&#8230; <a href="http://www.wow.com/2009/11/04/blizzard-launches-real-money-in-game-pet-store/" target="_blank">the cash store is open</a>, show us the money!</p>
<div id="attachment_6770" class="wp-caption aligncenter" style="width: 314px"><img class="size-full wp-image-6770" title="BlizzPet" src="http://tagn.files.wordpress.com/2009/11/blizzpet.png?w=304&#038;h=295" alt="BlizzPet" width="304" height="295" /><p class="wp-caption-text">For Sale - $10 Each</p></div>
<p>For myself, I am going to again restate my indifference to buying items in game.  It is a PvE game, so my fun is generally detached from your fun regardless of how many trinkets you buy.  You want the $10 pet?   Knock yourself out.</p>
<p>Will I buy these pets?  I am going to say no.  $10 seems like a lot of cash for either of these guys, the panda&#8217;s contribution to charity fig leaf not withstanding.  Get back to me when there is a special mount for sale.</p>
<p>However, this evening my daughter will get to log into WoW and she is going to see that Panda on the splash screen and she is going to want it.</p>
<p>At that point I will have to start on another futile discussion about money and how it is not infinitely generated from the plastic cards in my wallet.  Then she will want to spend her own money on it (her saved up birthday, holiday, and tooth fairy money adds up to the low three figures, so she has declared herself &#8220;rich&#8221;) and I will feel compelled to nip that in the bud.</p>
<p>My big hope is that she&#8217;ll just zip through the splash screen the way she zips through quest text and miss it completely.</p>
<p>But at some point she is going to see it or see a panda in game and the question will come up.  Pandas have that effect on a sub-set of females in my experience.</p>
<p>In fact, you should have seen Ula&#8217;s reaction when I mentioned a panda on guild chat last night.  Sorry about that Skronk.</p>
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		<title>Torchlight Patch Ready This Weekend</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/kPSmwoEXipo/</link>
		<comments>http://tagn.wordpress.com/2009/11/06/torchlight-patch-ready-this-weekend/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 15:07:02 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Other PC Games]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Torchlight]]></category>

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		<description><![CDATA[Runic Games has posted on the Torchlight Forums that the first patch is for Torchlight is now ready.
This is a full installer so you have to uninstall and re-install the game to do the update.
You also must install the version available from the vendor from whom you purchased the game.  So if, like me, you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6773&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Runic Games <a href="http://forums.runicgames.com/viewtopic.php?f=24&amp;t=2030" target="_blank">has posted on the Torchlight Forums</a> that the first patch is for Torchlight is now ready.</p>
<p>This is a full installer so you have to uninstall and re-install the game to do the update.</p>
<p>You also must install the version available from the vendor from whom you purchased the game.  So if, like me, you purchased from Direct2Drive, don&#8217;t go download the version for people who bought direct from Runic.</p>
<p>Abstracts from the announcement:</p>
<blockquote><p>NOTES ON THE PATCH! PLEASE READ!</p>
<p>SUPER-IMPORTANT! YOU MUST USE A PATCH FROM THE VENDOR YOU PURCHASED FROM! Each vendor has their own DRM solution, and none are compatible. If you purchased from Steam, you&#8217;ll need the Steam patch , and so on.</p>
<p>This if a FULL REINSTALL. The packaged files for the patch changed entirely to improve loading times, so a full reinstall is necessary. If you are patching, you&#8217;ll need to uninstall your previous version.</p>
<p>BACK UP YOUR SAVE GAMES!  Your uninstaller may ask you if you want to delete your save games. Make sure that it is UN CHECKED! If you want to be extra safe, you can manually back up your saves &#8211; I&#8217;d recommend this. Better safe than sorry!</p>
<p>Start-&gt;run</p>
<p>%appdata%  and press return</p>
<p>Then browse to Runic Games\Torchlight\Save &#8211; and back up all the files there.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>Torchlight 1.12 Patch Notes -</p>
<p>* Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.<br />
* Much reduced load times for many users<br />
* Some minor ingame performance improvements<br />
* Fixed Needle Arc XP exploit<br />
* Fixed Shadow Armor stacking effects<br />
* Fixed vendor dupe bug<br />
* Fixed various fullscreen startup issues<br />
* Fixed broken Brink cinematic on subsequent plays<br />
* Fixed merchant &#8216;thief&#8217; exploit<br />
* Fixed right clicking in inventory casting certain spells<br />
* Fixed console not activating on Steam builds &#8211; this also fixes the fact that subsequent characters didn&#8217;t see the random dungeon unlock after the first completion<br />
* Fixed issue with Syl&#8217;s cinematic not being &#8220;skippable&#8221; during first boss fight<br />
* Fixed some DOT deaths not dropping loot<br />
* Quest items no longer allowed in stash<br />
* Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up<br />
* Fixed texture/mesh/ replacement issues with mods<br />
* You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you&#8217;re playing hardcore )<br />
* Fixed pet minions not awarding fame<br />
* Fixed slow load times when mods were enabled<br />
* Pets inherit your spell masteries<br />
* Magic find takes the max value between you and your pet when pets or pet minions make a kill<br />
* Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat<br />
* Troll pet is properly invincible<br />
* Tree Boss could be charmed &#8211; fixed<br />
* Fixed issue &#8211; Returning to town if you died during Ember Colossus or Medea would make them dormant on return<br />
* weapon + shield doesn&#8217;t count as &#8216;dual wielding&#8217;<br />
* Shimmering Scale ( and 2 other socketables ) now work properly when socketed<br />
* Ember lance slight nerf<br />
* Ember lightning slight buff<br />
* Aloe Gel summon provides better healing<br />
* Equippables properly provide bonuses to passive skills<br />
* Fixed display issue where multiple skill bonuses on the same item would collapse into a single display<br />
* Hardware skinning settings respected properly for pet paperdolls<br />
* Fix for potential bad state in the henchman battle<br />
* Enchantments at level 100 now work<br />
* Relabeled difficulty levels, and added tooltips explaining each<br />
* Fixed &#8216;free spell purchase&#8217; exploit<br />
* Socketables cannot be heirloomed<br />
* Fix for masteries not updating certain spell bonuses until logout/login<br />
* Summon Blood Skeleton has 11 levels now<br />
* Various small grammar and spelling fixes</p>
<p>* ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.<br />
* MODDERS: Items can be set to &#8216;always identified&#8217;</p></blockquote>
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		<title>The Ringless Horseman</title>
		<link>http://feedproxy.google.com/~r/TheAncientGamingNoob/~3/rsrTRF4jwI4/</link>
		<comments>http://tagn.wordpress.com/2009/11/05/the-ringless-horseman/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:22:32 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Instance Group]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Hallow's End]]></category>
		<category><![CDATA[Headless Horseman]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6761</guid>
		<description><![CDATA[(Post title courtesy of Kaozz)
It was 10pm on Halloween night.
Real life Trick-or-Treating was at an end, our own little trick-or-treater was in bed, the candles in the pumpkins had been blown out, the porch light had been turned off, and all was finally quiet.  Even the cats had settled down,
On Eldre&#8217;Thalas, which runs on Eastern [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6761&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>(Post title courtesy of <a href="http://www.ectmmo.com/" target="_blank">Kaozz</a>)</p>
<p>It was 10pm on Halloween night.</p>
<p>Real life Trick-or-Treating was at an end, our own little trick-or-treater was in bed, the candles in the pumpkins had been blown out, the porch light had been turned off, and all was finally quiet.  Even the cats had settled down,</p>
<p>On Eldre&#8217;Thalas, which runs on Eastern Time, the <a href="http://www.wowwiki.com/Hallow%27s_End" target="_blank">Hallow&#8217;s End</a> had faded.  Trick-or-treating was also at an end, the decorations had been stowed away in their various bit buckets, and Azeroth was back to its usual self.</p>
<p>Fortunately, as <a href="http://tagn.wordpress.com/2009/09/24/drunken-pirates-at-brewfest/" target="_blank">we learned at Brewfest</a>, the instance servers run on Pacific Time, so they are late to start and late to end when it comes to Azeroth holidays.</p>
<p>Which meant that we had a few more shots at the <a href="http://www.wowwiki.com/Headless_Horseman" target="_blank">Headless Horseman</a> to try and get his mount.  Four to be exact.</p>
<p>Ula was not on, but Gaff, in the form of his druid joined us for another round of Headless Horseman fun.  So we were:</p>
<p>73 Druid &#8211; Nerral<br />
80 Priest – Skronk<br />
80 Warlock – Bungholio<br />
80 Warrior – Earlthecat<br />
80 Paladin – Vikund</p>
<p>Unfortunately, you need to be level 75 to summon the Headless Horseman, so having Nerral along did not add another shot at the mount.</p>
<p>As before, the battles were pretty manageable.  Not totally easy, but the only way we were going to lose was to screw up pretty badly.</p>
<p>But in the end, no mount.</p>
<p>We got lots of rings, hence the title of this post.  We&#8217;d all be surprised if he had any rings left after our haul.</p>
<p>Not that the rings were bad (Vikund is wearing the <a href="http://www.wowwiki.com/Ring_of_Ghoulish_Glee" target="_blank">Ring of Ghoulish Glee</a> now), but by the end we all had most of the rings.  You cannot sell them.  You cannot have more than one of each.   Nerral has a couple of rings now that he can use when he hits level 80.</p>
<p>Other than rings, we did get the <a href="http://www.wowwiki.com/Magic_Broom" target="_blank">Magic Broom</a> to drop four times, and Vikund picked up the <a href="http://www.wowwiki.com/The_Horseman%27s_Baleful_Blade" target="_blank">Horseman&#8217;s Baleful Blade</a>.  It isn&#8217;t quite a Tankard of Terror, but it looks nice.</p>
<p>But no <a href="http://www.wowwiki.com/The_Horseman%27s_Horrific_Helm" target="_blank">Horseman&#8217;s Horrific Helm</a> (which would have been nice for Vikund or Earl) and no <a href="http://www.wowwiki.com/The_Horseman%27s_Reins" target="_blank">Horseman&#8217;s Reins</a>, the item that gives you the Headless Horseman&#8217;s mount.</p>
<p>Did anybody get those reins?</p>
<p>And with that, Hallow&#8217;s End was over for us.</p>
<div id="attachment_6765" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/hallowsendend.png"><img class="size-medium wp-image-6765" title="HallowsEndEnd" src="http://tagn.files.wordpress.com/2009/11/hallowsendend.png?w=300&#038;h=242" alt="HallowsEndEnd" width="300" height="242" /></a><p class="wp-caption-text">Last Call for the Headless Horseman</p></div>
<p>Until next year <a href="http://www.wowwiki.com/Thomas_Thomson" target="_blank">Sir Thomas Thompson</a>!</p>
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		<title>A Mass of Tier 1 Twinks?</title>
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		<comments>http://tagn.wordpress.com/2009/11/04/a-mass-of-tier-1-twinks/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 20:09:29 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Warhammer Online]]></category>
		<category><![CDATA[entertainment]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6751</guid>
		<description><![CDATA[I have always been a fan of unintended consequences.  It warms my heart and makes me chuckle when short-sighted planning and the general perversity of the universe gang up to undermine things.
Even when it happens to me.
Especially when it happens to me.
I have a bit of the anarchist in me.  I like to be [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6751&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I have always been a fan of unintended consequences.  It warms my heart and makes me chuckle when short-sighted planning and the general perversity of the universe gang up to undermine things.</p>
<p>Even when it happens to me.</p>
<p>Especially when it happens to me.</p>
<p>I have a bit of the anarchist in me.  I like to be reminded that real life does not care for anybody&#8217;s plans.</p>
<p>So when I saw <a href="http://www.weritsblog.com/2009/10/war-unveils-new-free-trial.html" target="_blank">over at Werit&#8217;s Blog</a> that Warhammer Online was removing the 10 Day restriction from their free trial offer, the intent was clear:  Somebody felt that more people would subscribe to the game if the free trial lasted longer.</p>
<p>Now I haven&#8217;t seen anything official on this, and the Warhammer Online <a href="http://www.warhammeronline.com/trial/index.php?WHFB9F-PNAIU-3XRWI-E6BRD-TRPTI" target="_blank">free trial page</a> still says &#8220;10 Days,&#8221; but I understand that the key restriction in place will be that you cannot advance beyond tier 1 content.  There are probably others, but that is the only thing I have seen.</p>
<p>So I will be interested to see what happens (if anything happens) when an subscription MMO makes the first 10-15% of its game content available for free for unlimited play.</p>
<p>I cannot recall a similar scenario.  Certainly SOE offered their &#8220;Trial of the Isle,&#8221; but that had a hard geographical limitation.</p>
<p>So what do you think is going to happen?</p>
<p>A mass of free-loading tier 1 players?  A surge in subscriptions?  Nothing at all?</p>
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		<title>Hulkapocalypse?</title>
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		<comments>http://tagn.wordpress.com/2009/11/03/hulkapocalypse/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 16:11:14 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[EVE Fitting Tool]]></category>
		<category><![CDATA[Hulk]]></category>
		<category><![CDATA[Mining]]></category>
		<category><![CDATA[suicide ganking]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6741</guid>
		<description><![CDATA[Things may be warming up a bit for us in New Eden.  Gaff has reactivated an account or three.  I am coming to the end of a training cycle that will let him fly a Hulk at last.  It might be time to leave the hanger and earn some ISK.
But I hear from other sources [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6741&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Things may be warming up a bit for us in New Eden.  <a href="http://gaff.wordpress.com/" target="_blank">Gaff</a> has reactivated an account or three.  I am coming to the end of a training cycle that will let him fly a Hulk at last.  It might be time to leave the hanger and earn some ISK.</p>
<p>But I hear from other sources associated with our nominal confederation that the current favorite sport in empire space is Hulk busting.</p>
<div id="attachment_6748" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/11/prey2.png"><img class="size-medium wp-image-6748" title="Prey2" src="http://tagn.files.wordpress.com/2009/11/prey2.png?w=300&#038;h=240" alt="Prey2" width="300" height="240" /></a><p class="wp-caption-text">Prey Yet Again?</p></div>
<p>Gangs of suicide gankers in destroyers have been roving the asteroid belts hunting Hulks for sport.  We just can&#8217;t seem to get away from suicide gankers in EVE, no matter <a href="http://www.massively.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/" target="_blank">what anybody says</a>.  Some people just find it too much fun.</p>
<p>I haven&#8217;t been paying close attention to EVE, but I do tend to scan the headlines and have not seen anything about this.  Has anybody else noticed this phenomena?  Not that I don&#8217;t believe.  After all, it the Goons had their own Hulk busting campaign a while back.  But it would be interesting to know how wide spread this is.</p>
<p>Busting rocks in empire space may be a hazardous profession these days.</p>
<p>Still, I have to wonder.  Wilhelm, my main, has his shield skills pretty much at level 5 across the board.  I am going to guess that most miners, especially mining alts, do not have the same skill set.</p>
<p>Could I fit out a Hulk so that it could survive long enough for CONCORD to step in and save the day?</p>
<p>What is a good tank fit for a Hulk?</p>
<p>Time to see if my copy of <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=548883" target="_blank">EVE Fitting Tool</a> is up to date.</p>
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		<title>Torchlight Troubles</title>
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		<comments>http://tagn.wordpress.com/2009/11/02/torchlight-troubles/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 19:37:50 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Other PC Games]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Torchlight]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6721</guid>
		<description><![CDATA[I managed to get in some time with Torchlight over the weekend, in and around pumpkin carving, trick-or-treating, resetting clocks (ahh, the joy of &#8220;Fall Back&#8220;) and the Planet of the Apes.

While I had quite a bit of fun with the game over the weekend, all is not bliss.  No game is perfect and Torchlight [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6721&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I managed to get in some time with <a href="http://en.wikipedia.org/wiki/Torchlight" target="_blank">Torchlight</a> over the weekend, in and around pumpkin carving, trick-or-treating, resetting clocks (ahh, the joy of &#8220;<a href="http://en.wikipedia.org/wiki/Daylight_savings_time_(united_states)" target="_blank">Fall Back</a>&#8220;) and the <a href="http://tagn.wordpress.com/2009/11/01/a-whole-lot-of-apes/" target="_blank">Planet of the Apes</a>.</p>
<p><a href="http://tagn.files.wordpress.com/2009/11/logo.png"><img class="aligncenter size-medium wp-image-6732" title="logo" src="http://tagn.files.wordpress.com/2009/11/logo.png?w=300&#038;h=200" alt="logo" width="300" height="200" /></a></p>
<p>While I had quite a bit of fun with the game over the weekend, all is not bliss.  No game is perfect and Torchlight has its share of flaws.</p>
<p><strong>Bugs</strong></p>
<p>Runic has a <a href="http://forums.runicgames.com/viewtopic.php?f=24&amp;t=2030" target="_blank">list of issues</a> up on the Torchlight forums that they are working on, some of which they say they have fixed, but still have to make their way to end users.  There is no built-in update system, another divergence from Diablo, so unless you bought the game on Steam (grumble) you have to go looking for updates.</p>
<p>I&#8217;ve run into a number of the items on their list including the &#8220;Brink Bug,&#8221; which messes up a quest chain, and the performance related issues.  I&#8217;m just glad that I have not run into some of the nastier issues, like the failure to save.</p>
<p>And, as a side note to the developers.  I am happy that you have fixed a number of these issues and I am fine with you putting down the date, and even the exact time in some cases, when you made that fix.  But I know, being on the developer side of things myself, that the first questions will be &#8220;When will a patch be available and how do I get it?&#8221;  The answers to those (even if the &#8220;when&#8221; is &#8220;we don&#8217;t know yet&#8221;) should be in the same post (or in its own locked and stickied post) and not many pages into the responses to the fix updates. (And even that was just &#8220;no patch yet.&#8221;)</p>
<p>I sent an email to support to get some idea of what the patch availability and notification process would be and got a response from Brock Jones, the producer. (He apparently has retired from the <a href="http://en.wikipedia.org/wiki/Brock_Jones" target="_blank">superhero biz</a>.)  While I appreciated the timely response, I would have rather been able to find the information myself and not wasted his time.</p>
<p>(Of course, if they put the producer on answering email, maybe they just want to keep him out of the way.)</p>
<p><strong>Story</strong></p>
<p>The more I play Torchlight the less involved I feel with the story.  For me, this is a serious break with its Diablo and Diablo II predecessors.  Diablo II especially had some distractions in it, but with only 6 quests per chapter, you spent a lot of time focused on the main thread of the game, the thread that lead you to the final battle.</p>
<p>The team at Runic however seems to have taken their long term MMO aspirations a bit too seriously.  The current conventional wisdom is that you need lots of quests in an MMO to move people along and give them something to focus on besides grinding mobs.</p>
<p>So there are lots of quests in Torchlight but, at least compared to Diablo II, and they do not feel connected.  One guy, Vasman, is always looking for the next flavor of ember, while a mechanical named Trill-Bot 4000 is always directing me to kill the next boss that is just a level or two down from where, and a guy named Hatch is sending me off in other directions.</p>
<p>But it is the quests for Syl that appear to drive the main story.  Or so I gather.  Unfortunately, one of the bugs causes you to miss a quest or two in that line.  Now, it is nice that you can pick up that thread further on down the line, but I still feel like I am missing something.</p>
<p>So while I am not as down on the game as MBP, <a href="http://mindbendingpuzzles.blogspot.com/2009/11/torchlight-is-not-for-me.html" target="_blank">I get his point</a> about the feel of the game.</p>
<p><strong>Sharing</strong></p>
<p>The biggest interruption of my time playing Torchlight came when my daughter noticed I was playing a new game.  This lead to me having to relinquish my seat at the computer so that she could play for a while.</p>
<p>And she found the game to be quite fun as well.  I suspect that this is going to remain an issue until they get a version out that will run on Mac OS X or until she gets tired of the game.  And given that she has taken to imitating a zombie walking around my office moaning, &#8220;Torchilght&#8230;&#8221; I am hoping for an early Mac release.</p>
<p>So all is not absolute bliss in the world of Torchlight, but neither am I about to take back anything favorable I have said.  It is still a lot of fun for $20.</p>
<p>Now just waiting for the first patch&#8230;</p>
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		<title>A Whole Lot of Apes</title>
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		<comments>http://tagn.wordpress.com/2009/11/01/a-whole-lot-of-apes/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 19:09:17 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Planet of the Apes]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6711</guid>
		<description><![CDATA[Our television has spent a surprising amount of time tuned to the Fox Movie Channel this weekend.  Fox decided to run a special Halloween weekend event dedicated to The Planet of the Apes called Channel of the Apes.

The Plant of the Apes movies and TV shows were very popular when we were kids, and my [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6711&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Our television has spent a surprising amount of time tuned to the <a href="http://www.foxmoviechannel.com" target="_blank">Fox Movie Channel</a> this weekend.  Fox decided to run a special Halloween weekend event dedicated to <a href="http://en.wikipedia.org/wiki/Planet_of_the_Apes_%28franchise%29" target="_blank">The Planet of the Apes</a> called Channel of the Apes.</p>
<p><img class="aligncenter size-full wp-image-6712" title="ChanneloftheApes" src="http://tagn.files.wordpress.com/2009/11/channeloftheapes.png?w=444&#038;h=267" alt="ChanneloftheApes" width="444" height="267" /><br />
The Plant of the Apes movies and TV shows were very popular when we were kids, and my wife and I both have fond, if fragmented, memories of them.</p>
<p>The first movie is still fun today, an over the top <a href="http://en.wikipedia.org/wiki/Charlton_Heston" target="_blank">Charlton Heston</a> romp, completely and inexorably mired in the time (1968) it was made. (Heston tells a teenage ape to &#8220;Never trust anybody over 30!&#8221;)</p>
<p>The other movies, and the 2001 remake are considerably less watchable, though there are bright spots.</p>
<p>But <a href="http://en.wikipedia.org/wiki/Planet_of_the_Apes_%28TV_series%29" target="_blank">the TV series</a> is just painful to watch today.  <a href="http://en.wikipedia.org/wiki/Roddy_McDowall" target="_blank">Roddy McDowell</a>, the pillar of the show, couldn&#8217;t carry a series where at times they didn&#8217;t bother to re-dub voice work so the lines of second string characters were quite obviously being spoken through heavy latex masks.</p>
<p>I even pulled out The Simpsons Season Seven DVDs to watch <a href="http://en.wikipedia.org/wiki/A_Fish_Called_Selma" target="_blank">A Fish Called Selma</a> which includes <a href="http://en.wikipedia.org/wiki/Troy_McClure" target="_blank">Troy McClure</a> starring in a musical version of The Planet of the Apes.</p>
<p>Amidst all of this Planet of the Apes revelry I started to wonder about Planet of the Apes as an MMORPG setting.</p>
<p>As far as I can tell, the only run at a <a href="http://www.gamespot.com/pc/action/planetoftheapes/index.html" target="_blank">Planet of the Apes video games</a> came as low rated, made for the movie remake, cash grab by UbiSoft back in 2001.</p>
<p>Yet as an environment for an MMORPG, the Planet of the Apes does have some things going for it.</p>
<p>You have two factions more or less at war, the remains of a fallen civilization, a sparse population, and religious zealotry on both sides of the conflict.</p>
<p>You have the requisite space and lawlessness to make the <a href="http://en.wikipedia.org/wiki/Forbidden_Zone_%28Planet_of_the_Apes%29" target="_blank">Forbidden Zone</a> a suitable MMORPG environment.</p>
<p>Just as long as it doesn&#8217;t devolve into &#8220;Kill Ten Apes.&#8221;</p>
<p>What do you think of the Planet of the Apes?</p>
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		<title>October in Review</title>
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		<comments>http://tagn.wordpress.com/2009/10/31/october-in-review-4/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 19:46:02 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Dungeons & Dragons Online]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Lord of the Rings Online]]></category>
		<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[TorilMUD]]></category>
		<category><![CDATA[Warhammer Online]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[blog thing]]></category>
		<category><![CDATA[entertainment]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6670</guid>
		<description><![CDATA[The Site
I&#8217;m now fully a month into the fourth year and I still manage to pollute the blogosphere with 20-25 posts a month, many of which contain a &#8220;TL;DR&#8221; amount of text.  I am surprised I have kept going this long.
Of course, we are at a bit of a crisis point, what with the main [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6670&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><strong>The Site</strong></p>
<p>I&#8217;m now fully a month into the fourth year and I still manage to pollute the blogosphere with 20-25 posts a month, many of which contain a &#8220;TL;DR&#8221; amount of text.  I am surprised I have kept going this long.</p>
<p>Of course, we are at a bit of a crisis point, what with the main thread of the blog, the instance group, at something of a crossroads.</p>
<p>On the other hand, I have apparently not mined out the rich vein of gaming nostalgia yet.  Of late I have been returning again to TorilMUD and how things used to be.</p>
<p><img class="aligncenter size-full wp-image-6702" title="TorilLogon" src="http://tagn.files.wordpress.com/2009/10/torillogon1.png?w=439&#038;h=371" alt="TorilLogon" width="439" height="371" /><br />
Of course, unlike a lot of past online games, <a href="http://www.torilmud.org/" target="_blank">TorilMUD</a> has the advantage of still being around so I can go refresh my memory.  Even it has changed a lot over the last 16 years though. (But they have a <a href="http://www.torilmud.org/" target="_blank">nice new web site</a> up now!  Heck, they even have a <a href="http://twitter.com/TorilNews" target="_blank">Twitter feed</a>!)  And they have been trying to align the combat systems more with the current <a href="http://en.wikipedia.org/wiki/D20_system" target="_blank">d20</a> system that D&amp;D uses.  Farewell THAC0!</p>
<p><strong>One Year Ago</strong></p>
<p>In one of the worst kept secrets, it was announced that BioWare&#8217;s MMO project was in fact <a href="http://tagn.wordpress.com/2008/10/22/star-wars-this-time-with-feeling/" target="_blank">Star Wars: The Old Republic</a>.  Their subscription goals were, of course, <a href="http://tagn.wordpress.com/2008/10/24/swtor-let-the-hubris-commence/" target="_blank">quite modest</a>. (NOT!)</p>
<p>I celebrated my <a href="http://tagn.wordpress.com/2008/10/24/15-years-of-torilmud/" target="_blank">15 years of playing</a> Sojourn/TorilMUD with the first in a series of posts that I am still working on.  Nostalgia FTW!</p>
<p>And speaking of Nostalgia, Tipa was out <a href="http://tagn.wordpress.com/2008/10/12/the-search-for-everquest-blogs/" target="_blank">looking for EverQuest blogs</a>.  I&#8217;m not sure any were discovered.</p>
<p>The instance group <a href="http://tagn.wordpress.com/2008/10/09/ride-of-the-twilight-dandies/" target="_blank">formed up a guild</a> and was <a href="http://tagn.wordpress.com/2008/10/02/the-instance-group-goes-to-war/" target="_blank">running in Warhammer Online</a>.  We had our <a href="http://tagn.wordpress.com/2008/10/16/the-siege-of-mandreds-hold/" target="_blank">best night</a> and our <a href="http://tagn.wordpress.com/2008/10/23/screw-job-in-the-altdorf-sewers/" target="_blank">worst night</a>, plus a few that were <a href="http://tagn.wordpress.com/2008/10/30/the-storming-of-stonetroll-keep/" target="_blank">somewhere in between</a>.  All in all though, things were not as exciting as we had hoped.</p>
<p>Mythic was <a href="http://tagn.wordpress.com/2008/10/10/wanted-order-players-bounties-paid/" target="_blank">trying out incentives</a> to get better server balance while starting to talk about <a href="http://tagn.wordpress.com/2008/10/20/new-classes-alts-and-grinds/" target="_blank">new stuff coming soon</a>.  Not a word about <a href="http://tagn.wordpress.com/2008/10/07/five-war-quest-log-gripes/" target="_blank">the quest log</a> however.</p>
<p>In EVE Online Potshot, Gaff, and I were <a href="http://tagn.wordpress.com/2008/10/14/of-fleets-and-squads-and-wings/" target="_blank">playing with fleets</a> and I was flying a <a href="http://tagn.wordpress.com/2008/10/03/hauling-trash-in-style/" target="_blank">shiny new ship</a>.</p>
<p>And <a href="http://tagn.wordpress.com/2008/10/15/meanwhile-back-in-azeroth/" target="_blank">I stared logging into</a> World of Warcraft again to get things lined up for the upcoming Wrath of the Lich King expansion.  I managed to survive through the controversial scourge event and was intrigued by these shiny new achievements.</p>
<p><strong>New Linking Sites</strong></p>
<p>The following sites have been kind enough to link here.  Please take a moment to visit them in return!</p>
<ul>
<li><a href="http://blog.dontfearthemutant.com/" target="_blank">Don&#8217;t Fear the Mutant</a></li>
<li><a href="http://www.gamebynight.com/" target="_blank">Game by Night</a></li>
<li><a href="http://wowandotherstuff.blogspot.com/" target="_blank">Mister K Plays WOW</a></li>
<li><a href="http://salarynssword.blogspot.com/" target="_blank">Salaryn&#8217;s Sword</a></li>
</ul>
<p><strong>Most Viewed Posts in October</strong></p>
<ol>
<li><a href="http://tagn.wordpress.com/2007/08/21/play-on-guild-name-generator/">Play On: Guild Name Generator</a></li>
<li><a href="http://tagn.wordpress.com/2007/08/12/how-to-find-an-agent-in-eve-online/">How To Find An Agent in EVE Online</a></li>
<li><a href="http://tagn.wordpress.com/2009/09/27/professor-oaks-letter-and-shaymin/">Professor Oak&#8217;s Letter and Shaymin</a></li>
<li><a href="http://tagn.wordpress.com/2009/08/21/heroic-deadmines/">Heroic Deadmines!</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/18/arceus-event-annouced/">Arceus Event Annouced!</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/20/scouting-ddo/">Scouting DDO</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/16/the-battle-net-conversion/">The Battle.net Conversion</a></li>
<li><a href="http://tagn.wordpress.com/2009/08/25/xp-vs-vista-vs-windows-7/">XP vs. Vista vs. Windows 7</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/27/diablo-i-mean-torchlight/">Diablo! I mean Torchlight!</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/23/ddo-guild-creation-ftw-almost/">DDO Guild Creation FTW! Almost&#8230;</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/06/exciting-ways-to-die-in-kobold-village/">Exciting Ways to Die in Kobold Village</a></li>
<li><a href="http://tagn.wordpress.com/2009/10/21/weighted-jack-o-lantern-fun/">Weighted Jack-o&#8217;-Lantern Fun</a></li>
</ol>
<p><strong>Search Terms of the Month</strong></p>
<p>dead disney caracter<br />
[Bambi's Mother?]</p>
<p>explosive mushrooms<br />
[not the kind with which you want to experiment]</p>
<p>i got to the place where shaymin is but<br />
[but?]</p>
<p>&#8220;i own a freighter&#8221;<br />
[me too!]</p>
<p>how to do headless horseman twice<br />
[first get him drunk...]</p>
<p>herve villechaize<br />
[Da plane!]</p>
<p><strong>Spam Comment of the Month</strong></p>
<p>Don&#8217;t let porksword rust<br />
[Is that a Kingdom of Loathing thing?]</p>
<p><strong>Dungeons &amp; Dragons Online</strong></p>
<p>As part of the continuation of the instance group, we have begun scouting other games that might lend themselves to our play budget.  Dungeon &amp; Dragons Online, now available with a free to play, item store supported option seems like a possible fit.  Potshot, Gaff, and I have rolled up characters, but we have not decided yet whether the title is worth pursuing in the long term.</p>
<p><strong>EVE Online</strong></p>
<p>Still mostly dormant for me.  I have been skilling up my main character.  He will be able to fly a Hulk soon, so he will have some flexibility in mining ops if/when we get back to New Eden.  Since flying the Orca got me most of the skills for a Hulk, I figured I ought to finish that off.  After that, I&#8217;m not sure what training goal I will go after.</p>
<p><strong>Lord of the Rings Online</strong></p>
<p>I pre-ordered that Adventurer&#8217;s Pack, which means that the Siege of Mirkwood expansion will be available to me come December 1st.  Of course, I still haven&#8217;t seen Moria&#8230;.</p>
<p><strong>Star Trek Online</strong></p>
<p>I didn&#8217;t get in the closed beta, but I am on the press release email list, so I get nothing but teases about the game.  Still, I hear it is coming out next year.</p>
<p><strong>Torchlight</strong></p>
<p>Another distraction!</p>
<p><strong>World of Warcraft</strong></p>
<p>The instance group still lingers in Azeroth.  Certainly the &#8220;swap to horde&#8221; idea was an easy decision for the group, since the barrier to entry were so low.  We will see how well that sticks.</p>
<p>In fact, we haven&#8217;t played the horde guys too much over the last two weeks, since Hallow&#8217;s End has been going on.  Instead we went after the Headless Horseman and the achievements, stopping off at the Trial of the Champion while we were there.  But if you <a href="http://www.pugchecker.com/index.php?name=vikund&amp;server=Eldre%27Thalas-US" target="_blank">go to Pugchecker now</a>, you&#8217;ll see that we are flagged green for all of the standard 5-person instance bosses.</p>
<p><strong>Coming Up</strong></p>
<p>I am sure there will be some more highs and lows with Torchlight.  It is a v1.0 (or v1.1) product, so there are always issues, some of which I have already encountered.</p>
<p>There is more nostalgia to be squeezed from TorilMUD.</p>
<p>And we&#8217;re getting to the point where I am going to have to look back and see if <a href="http://tagn.wordpress.com/2009/01/01/2009-mmorpg-progdictionations/" target="_blank">wacky predictions</a> I made at the start of the year have managed to come true.</p>
<p>And, as always, tales of the instance group.</p>
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		<title>LOTRO – The Benefits of a Lifetime Subscription</title>
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		<comments>http://tagn.wordpress.com/2009/10/30/lotro-the-benefits-of-a-lifetime-subscription/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 22:41:10 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Lord of the Rings Online]]></category>
		<category><![CDATA[entertainment]]></category>

		<guid isPermaLink="false">http://tagn.wordpress.com/?p=6694</guid>
		<description><![CDATA[I get notes from Turbine every so often about offers and upcoming events related to Lord of the Rings Online.  As somebody with a lifetime subscription, I am always &#8220;on&#8221; as far as they are concerned, and I do not mind even when I&#8217;m not spending time in Middle-earth.
The latest items in my inbox are, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6694&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I get notes from Turbine every so often about offers and upcoming events related to Lord of the Rings Online.  As somebody with a lifetime subscription, I am always &#8220;on&#8221; as far as they are concerned, and I do not mind even when I&#8217;m not spending time in Middle-earth.</p>
<p>The latest items in my inbox are, of course, focused on the upcoming Siege of Mirkwood expansion and the new Adventurer&#8217;s Pack, both of which will be live on or about December 1st.</p>
<p>If you are on a standard subscription plan, you can get Mirkwood for &#8220;free&#8221; by upgrading your account to a multi-month payment plan by October 31st.</p>
<p>As a lifetime subscriber, I cannot change my subscription plan, so that deal is lost to me.  Instead they have something else for me.</p>
<p><a href="http://tagn.files.wordpress.com/2009/10/lotrograbyourpack.png"><img class="aligncenter size-medium wp-image-6695" title="LOTROGrabYourPack" src="http://tagn.files.wordpress.com/2009/10/lotrograbyourpack.png?w=300&#038;h=226" alt="LOTROGrabYourPack" width="300" height="226" /></a></p>
<p>As a lifetime subscriber, if I pre-order the Adventurer&#8217;s Pack by October 31st, I also get the Siege of Mirkwood expansion as part of the deal.</p>
<p>Now, you can debate as to which is the better deal.  I am sure people will have their own preferences.  But for me, the Adventurer&#8217;s Pack is probably the more beneficial of the two items for sale, so I would probably end up buying it either way.</p>
<p>And the key item for me in the Adventurer&#8217;s Pack is this:</p>
<blockquote><p>Shared storage: A storage space capable of storing 20 items accessible by all your characters on the same LOTRO server/world.</p></blockquote>
<p>As a crafter/pack rat, one of the annoyances of coming back to play the game every couple of months is finding that all my bank slots are full and that I have items for one character stored up on another.  This package will, improve my quality of life some.</p>
<p>The other items, the two extra character slots, the new mount, and the speed boosting cloak are all nice, but storage is always a pain for me.</p>
<p>So I would have bought the Adventurer&#8217;s Pack no matter what, but now I get Siege of Mirkwood as well.</p>
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		<title>Torchlight</title>
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		<comments>http://tagn.wordpress.com/2009/10/30/torchlight/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 19:23:04 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Diablo II]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[Other PC Games]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Torchlight]]></category>

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		<description><![CDATA[I went and grabbed Torchlight from Direct2Drive on Wednesday night, letting the game download while I slept.
Not that it was a huge honking download.  It was just convenient for me to do it that way.  I prefer to let downloads that last more than a minute or two happen while I am away from my [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6676&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I went and grabbed <a href="http://en.wikipedia.org/wiki/Torchlight" target="_blank">Torchlight</a> from <a href="http://www.direct2drive.com/" target="_blank">Direct2Drive</a> on Wednesday night, letting the game download while I slept.</p>
<p>Not that it was a huge honking download.  It was just convenient for me to do it that way.  I prefer to let downloads that last more than a minute or two happen while I am away from my computer.</p>
<p>So the next evening I installed it to give it a try.</p>
<p>After about 10 minutes I realized I had been playing for an hour.  It is one of those.</p>
<p>It is slick, smooth, and quite clearly acquired some of the greatness that the Diablo series showed in the past.</p>
<p>If you have played the Diablo games of the past, the learning curve will be very short indeed.  There are some deviations from how things worked in <a href="http://en.wikipedia.org/wiki/Diablo_II" target="_blank">Diablo II</a>, but Diablo II first shipped over nine years ago, so it is quite possible that reflection over that time might have lead the developers to different choices.</p>
<p>The main departures from the Diablo series are in art style and story tone.</p>
<p>The art style is cartoon-y, in the same vein as <a href="http://en.wikipedia.org/wiki/Team_Fortress_2" target="_blank">Team Fortress 2</a> and <a href="http://en.wikipedia.org/wiki/Battlefield_Heroes" target="_blank">Battlefield Heroes</a>.  To wit, my Destroyer:</p>
<div id="attachment_6682" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/10/tlchar.jpg"><img class="size-medium wp-image-6682" title="TLchar" src="http://tagn.files.wordpress.com/2009/10/tlchar.jpg?w=300&#038;h=272" alt="TLchar" width="300" height="272" /></a><p class="wp-caption-text">Vikund the Destroyer</p></div>
<p>Some people won&#8217;t be able to get past that I am sure, but it works for me.</p>
<p>And part of the reason that it works is that the tone of everything is a little lighter than it was in Diablo.</p>
<p>Diablo was very dark (though not without humor) while tone of Torchlight is more befitting its look.</p>
<p>If you can get past those two items, the game feels like Diablo II brought forward 9 years.</p>
<p>Click to move, click to attack, right-click for your secondary attack, click to loot, click to do just about anything.</p>
<p>The settings are stone simple for a modern game.</p>
<div id="attachment_6678" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/10/tlsimplesettings.jpg"><img class="size-medium wp-image-6678" title="TLsimplesettings" src="http://tagn.files.wordpress.com/2009/10/tlsimplesettings.jpg?w=300&#038;h=231" alt="TLsimplesettings" width="300" height="231" /></a><p class="wp-caption-text">Torchlight Settings</p></div>
<p>I&#8217;m not sure what &#8220;Netbook Mode&#8221; does, but I gather that Runic is shooting for a large audience by trying to support very low end systems.</p>
<p>You cannot even remap keys.  Not that you need to, since there are not all that many keys to learn, and almost everything you need is clustered on the bar at the bottom of the page.</p>
<div id="attachment_6680" class="wp-caption aligncenter" style="width: 309px"><a href="http://tagn.files.wordpress.com/2009/10/tlbar.jpg"><img class="size-medium wp-image-6680" title="TLBar" src="http://tagn.files.wordpress.com/2009/10/tlbar.jpg?w=299&#038;h=46" alt="TLBar" width="299" height="46" /></a><p class="wp-caption-text">Belly up to the bar!</p></div>
<p>I am a little leary about having the hot keys split up the middle.  I tend to memorize the few keys I use all the time and go click on everything else.  On the other hand, having health and mana moved in from my peripheral vision seems to be quite effective.  Many of my Diablo deaths could be attributed my no glancing down to the corner of my screen to check health during a hairy fight.</p>
<p>But most other things will be remarkably similar to Diablo fans.</p>
<div id="attachment_6681" class="wp-caption aligncenter" style="width: 161px"><a href="http://tagn.files.wordpress.com/2009/10/tlcharsheet.jpg"><img class="size-medium wp-image-6681" title="TLCharsheet" src="http://tagn.files.wordpress.com/2009/10/tlcharsheet.jpg?w=151&#038;h=300" alt="TLCharsheet" width="151" height="300" /></a><p class="wp-caption-text">Character Sheet</p></div>
<div id="attachment_6683" class="wp-caption aligncenter" style="width: 163px"><a href="http://tagn.files.wordpress.com/2009/10/tlinventory.jpg"><img class="size-medium wp-image-6683" title="TLInventory" src="http://tagn.files.wordpress.com/2009/10/tlinventory.jpg?w=153&#038;h=300" alt="TLInventory" width="153" height="300" /></a><p class="wp-caption-text">Inventory Sheet</p></div>
<p>There are also health potions, mana potions, identify scrolls, town portal scrolls, three skill point trees, and all the equipment in the world dropping in various forms.  There is even a hardcore check box at character creation, which I am going to assume means perma-death.</p>
<p>Which is not to say that there is nothing new.</p>
<p>The simple fact that the game runs on my home system at 1600&#215;1200 versus the 640&#215;480 for Diablo and 800&#215;600 for Diablo II is a big deal to me.  And on my system, a two year old quad-core with an nVidia <a href="http://en.wikipedia.org/wiki/GeForce_200_Series" target="_blank">GTS-250</a> video card, it runs very well.</p>
<p>It also runs well on my soon-to-be five year old laptop, though the CPU usage is such that I wouldn&#8217;t count on doing anything else on the machine while I was playing.</p>
<p>You also get a pet, either a cat or a dog, which fights along side you, has its own inventory slots, and can run back to town and sell stuff for you, though I haven&#8217;t check to see if he is getting short changed.</p>
<p>And speaking of inventory, you not only get the usual chest in town to store your excess goodies, but you get a shared chest that your other character can access.</p>
<p>Then, finally, there is fishing.</p>
<div id="attachment_6679" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/10/tlfish.jpg"><img class="size-medium wp-image-6679" title="TLFish" src="http://tagn.files.wordpress.com/2009/10/tlfish.jpg?w=300&#038;h=275" alt="TLFish" width="300" height="275" /></a><p class="wp-caption-text">I caught one!</p></div>
<p>I haven&#8217;t actually fed a fish yet to my pet, nor eaten one myself (I&#8217;ve been too busy simply smacking stuff), but various fish are supposed to endow you with special benefits.  Something to look into.</p>
<p>Sound great so far?</p>
<p>Now the killer.   No multiplayer.</p>
<p>I know, what do I want for just $20?</p>
<p>But seriously, if the game had multiplayer, I could tell you what the instance group would be doing for the next few weeks.</p>
<p>Without multiplayer however, I get to decide if I go play with my friends or play Torchlight.</p>
<p>So that is a let down.</p>
<p>But, since the plan seems to be to move to a Torchlight based MMO of some sort, we may get multiplayer in some form in the future.</p>
<p>And since the game was designed with MODs in mind, I expect that the game will take on a life of its own if it achieves large scale success.</p>
<p>In the end, for $20, the game delivers enough sheer Diablo-esque joy for me to not fret too much about the missing multiplayer aspect.  I am not that far into the game, but I can already tell I will get my money&#8217;s worth out of it.  And there is something to be said for keeping things simple.  I hope it finds enough success to finance the follow-on plans.</p>
<p>If you miss Diablo, you will probably be able to find a home in Torchlight until Diablo III ships.</p>
<p>But if you didn&#8217;t care for Diablo, this probably isn&#8217;t the game for you.</p>
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		<title>Horsemen and Champions</title>
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		<pubDate>Thu, 29 Oct 2009 16:16:47 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[Instance Group]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Hallow's End]]></category>
		<category><![CDATA[Headless Horseman]]></category>
		<category><![CDATA[Trial of the Champion]]></category>

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		<description><![CDATA[While we finished the last, real, official, current, canonical five person non-heroic instance last week, swatting down King Ymiron like the bug he is, there were still things on our agenda.  Some loose ends to tie up.
The whole group was on.
80 Priest – Skronk
80 Warlock &#8211; Bungholio
80 Mage – Ula
80 Warrior – Earlthecat
80 Paladin – [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6628&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>While we finished the last, real, official, current, canonical five person non-heroic instance last week, <a href="http://tagn.wordpress.com/2009/10/15/return-to-utgarde/" target="_blank">swatting down King Ymiron</a> like the bug he is, there were still things on our agenda.  Some loose ends to tie up.</p>
<p>The whole group was on.</p>
<p>80 Priest – Skronk<br />
80 Warlock &#8211; Bungholio<br />
80 Mage – Ula<br />
80 Warrior – Earlthecat<br />
80 Paladin – Vikund</p>
<p>And the first order of business was the <a href="http://www.wowwiki.com/Headless_Horseman" target="_blank">Headless Horseman</a>, a <a href="http://www.wowwiki.com/Hallow%27s_End" target="_blank">Hallow&#8217;s End</a> standard.</p>
<p>This is our second year hitting the Headless Horseman in hopes of getting his mount.</p>
<div id="attachment_6633" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/10/hhtocflyinghh.png"><img class="size-medium wp-image-6633" title="HHTOCflyingHH" src="http://tagn.files.wordpress.com/2009/10/hhtocflyinghh.png?w=300&#038;h=215" alt="HHTOCflyingHH" width="300" height="215" /></a><p class="wp-caption-text">The Headless Horseman Takes Off</p></div>
<p>For the group this represented attempts 16 through 20 to get the brass ring.  But it was not to be.  We now have quite a selection of rings, so many that we had to leave one horseman corpse unlooted, but no mounts.</p>
<p>Going after the Headless Horseman did not take us long though.  Compared to <a href="http://tagn.wordpress.com/2008/11/06/hunting-the-headless-horseman/" target="_blank">last year</a> taking him down seemed quite easy.  There was no question that we were going to win.  Last year we lost once and it was work to win the rest of the time.  This year we previously went at him minus Earl and with a level 54 shaman in tow and it still seemed more like a chase than a fight.  (The shaman died a couple of times, but that didn&#8217;t change the balance of the fight.)</p>
<p>I don&#8217;t know if this means that were are just better this year in skill/equipment or if the HH didn&#8217;t get big enough boost over last year, but we beat him down 5 out of 5 times on Saturday and are 20 out of 20 overall so far.</p>
<p>Which left us enough time to go take a full group run at the <a href="http://www.wowwiki.com/Trial_of_the_Champion" target="_blank">Trial of the Champion</a>.</p>
<p>We <a href="http://tagn.wordpress.com/2009/09/10/called-out-in-the-trial-of-the-champion/" target="_blank">tried to do this</a> as a four person group previously, and were not successful.  This instance is supposed to be a bit of a step up from the other five person instances in Northrend, so we were back again to give it a try.</p>
<div id="attachment_6635" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/10/hhtoclineup1.png"><img class="size-medium wp-image-6635" title="HHTOCLineup" src="http://tagn.files.wordpress.com/2009/10/hhtoclineup1.png?w=300&#038;h=238" alt="HHTOCLineup" width="300" height="238" /></a><p class="wp-caption-text">Mounted for Battle</p></div>
<p>The first part, the mounted combat segment, was a bit chaotic as before.  Three of us died during that part.  However, the graveyard is close and if you run back you can mount up and join the battle again.  So after a lot of running around, we defeated the first three bosses in mounted combat.</p>
<p>Then we were treated to a change.  The event has been altered since last we ran it so that now, once the mounted portion is done, the bosses don&#8217;t just turn around and start wailing on your lance equipped character.  Instead, they just retire to the gate through which they came, allowing us to get ourselves together and plan out attack.</p>
<p>We faced Morka the Skullcrusher, Zul&#8217;tore, and Deathstalker Visceri.  Visceri had a mana bar, so we figured he ought to be first on our list.  We went straight after him.</p>
<p>Earl was able to keep all three on him and, while healing got a little scary for a moment or two, once Visceri was down, the drama ebbed and we were able to drop the other two.</p>
<p>The first round was complete.  We were now further than last time.</p>
<p>Next up was Eadric the Pure, who shows up with nine trash mobs in three groups of three.  We were surprised to find that none of these groups were linked with Eadric, so we were able to mow them down and then move on to the big guy.</p>
<p>His big move is Radiance, a flash of light that damages and blinds you for a short time.  However, this attack can be defeated by simple turning away from him, which the announcement that heralds the attack pretty much tells you to do.</p>
<p>We figured that out pretty quickly, though we all turned around at the announcement of another of his attacks, having fallen for the old &#8220;Simon Says&#8221; gambit, which did not diminish his Hammer of the Righteous.</p>
<p>In the end, Eadric went down.</p>
<p>Which left us facing the bonus round, the Black Knight.  He was a pushover out on the tournament grounds,  but now he was back from the dead and seemed a bit more formidable.</p>
<p>We had to face the Black Knight three times to get through the encounter.  He comes at you in three phases, first as a scourge, then as a skeleton, and finally as a ghost, and each segment has its own flavor, which we had to learn the hard way.</p>
<p>The first phase was straightforward.  We never had a problem there.</p>
<p>The second phase, when he is a skeleton, sees the Black Knight summon a group of minions who got out of control the first time we ran into them, leading to a wipe.</p>
<p>The second time around, we took care of the second phase by getting Earl to collect all the minions and then Bung and Ula rained area attacks on them, swatting them all down pretty quickly.  Then we smote the Black Knight, which lead us to the third phase, where we wiped again while trying to come to grips with the constant damage to the whole party and the &#8220;Marked for Death&#8221; special that hit and caused the death of Skronk early in the fight.  Another wipe.</p>
<p>So we ran through the the three phases one more time, there being no partial credit for the Black Knight, and at the final phase just had everybody keep a close eye on their health while we burned him down with maximum DPS.  We still ended up losing Ula and Bung in the fight, but they poured enough damage onto the Black Knight that we were able to finish him off.</p>
<p>And so we stood in victory over the orb that was all that remained of the Black Knight.</p>
<div id="attachment_6631" class="wp-caption aligncenter" style="width: 310px"><a href="http://tagn.files.wordpress.com/2009/10/hhtocvictory.png"><img class="size-medium wp-image-6631" title="HHTOCvictory" src="http://tagn.files.wordpress.com/2009/10/hhtocvictory.png?w=300&#038;h=225" alt="HHTOCvictory" width="300" height="225" /></a><p class="wp-caption-text">Black Knight - Not Invincible</p></div>
<p>Unfortunately, there was no achievement.  The Trial of the Champion achievement requires you to defeat all the possible bosses in the instance.  One pass through leaves at least three bosses left undone.  So if we want the achievement, we are going to have to come back for another visit.</p>
<p>On the upside, the loot chests were pretty nice, with a couple of nice, purple upgrades for the casters and a good cloak for Vikund.</p>
<p>And so we made it through the Trial of the Champion.  Since it was Hallow&#8217;s End there were a few out takes from the victory shot, since everybody seemed intent on scarfing the candy from the Headless Horseman.</p>
<p><a href="http://tagn.files.wordpress.com/2009/10/hhtocskronk.png"><img class="alignnone size-thumbnail wp-image-6634" title="HHTOCskronk" src="http://tagn.files.wordpress.com/2009/10/hhtocskronk.png?w=150&#038;h=116" alt="Skronk Hurls" width="150" height="116" /></a> <a href="http://tagn.files.wordpress.com/2009/10/hhtocearl.png"><img class="alignnone size-thumbnail wp-image-6636" title="HHTOCEarl" src="http://tagn.files.wordpress.com/2009/10/hhtocearl.png?w=150&#038;h=102" alt="HHTOCEarl" width="150" height="102" /></a> <a href="http://tagn.files.wordpress.com/2009/10/hhtocbung.png"><img class="alignnone size-thumbnail wp-image-6637" title="HHTOCbung" src="http://tagn.files.wordpress.com/2009/10/hhtocbung.png?w=150&#038;h=97" alt="HHTOCbung" width="150" height="97" /></a></p>
<p>We all had the <a href="http://www.wowwiki.com/Out_With_It" target="_blank">Out With It</a> achievement already, we just like throwing up in public.</p>
<p>As for next week.  I&#8217;m not sure what we&#8217;ll do on Halloween.  Probably five more shots at the Headless Horseman and some more puking.</p>
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		<title>Hallowed in Alterac Valley</title>
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		<pubDate>Wed, 28 Oct 2009 17:35:32 +0000</pubDate>
		<dc:creator>Wilhelm2451</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Achievements]]></category>
		<category><![CDATA[Alterac Valley]]></category>
		<category><![CDATA[Hallow's End]]></category>
		<category><![CDATA[Pilgrim's Bounty]]></category>

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		<description><![CDATA[Like Potshot, I have been trying to finish up the Hallow&#8217;s End achievements to get the meta achievement and the title of &#8220;The Hallowed.&#8221;
Once I figured out that the flimsy mask achievement was not a prerequisite for the title, I figured getting the meta achievement would be easy.  After all, this is our second pass [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tagn.wordpress.com&blog=411212&post=6652&subd=tagn&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://potshot.wordpress.com/2009/10/22/hallowed-be-my-name/" target="_blank">Like Potshot</a>, I have been trying to finish up the <a href="http://www.wowwiki.com/Hallow%27s_End" target="_blank">Hallow&#8217;s End</a> achievements to get the meta achievement and the title of &#8220;The Hallowed.&#8221;</p>
<p>Once I figured out that the flimsy mask achievement was not a prerequisite for the title, I figured getting the meta achievement would be easy.  After all, this is our second pass through Hallow&#8217;s End achievements.  I picked up most of them last year at this time, so there were just a couple more to get.</p>
<p>And I was even more encouraged that I got the <a href="http://www.wowwiki.com/Sinister_Squashling" target="_blank">Sinister Squashling</a> on my first trick-or-treat.  Things were looking good.</p>
<p>In fact, very quickly I was only waiting for somebody in the group to get the Leper Gnome wand.  That was all I needed to complete the  <a href="http://www.wowwiki.com/The_Masquerade" target="_blank">Masquerade achievement</a>.  And nobody in our guild had one.</p>
<p>I could have paid somebody to hit me with the Leper Gnome wand.  People were shouting offers to do so for 5-20 gold.  However, after my daughter got ripped off by somebody offering that service, my faith in my fellow man dipped just a little lower.  There is no real recourse if you give somebody money and then they decline to wand you.</p>
<p>And so I waited for somebody in the guild to get one of those wands.  A week went by.  No Leper Gnome wands.</p>
<p>Well, actually, there were five Leper Gnome wands, but they were all on my account.  I was having no problem getting them.</p>
<p>At one point, Skronk got the random wand.</p>
<p>We met up and he hit me with that.  On the third try, I rolled Leper Gnome!</p>
<p>And I didn&#8217;t get the achievement.</p>
<p>The achievement is quite clear.  You need to be transformed by the Hallowed Wand &#8211; Leper Gnome, not just turned into a Leper Gnome by a wand.</p>
<p>Back to trick-or-treating.</p>
<p>Then, one afternoon I was in the <a href="http://www.wowwiki.com/Alterac_Valley" target="_blank">Alterac Valley</a> battleground.  I was just shy of the honor points I needed to buy something new.  And as we say waiting for the battle to start somebody said, &#8220;Anybody have the ninja wand?  I need it for the achievement.&#8221;</p>
<p>I had the ninja wand.  Heck, by that point I had most of the wands.  So I hit him with the ninja and he got the title and the achievement.</p>
<p>Seeing his success, I asked in the raid if anybody had the Leper Gnome wand.</p>
<p>Nobody responded.</p>
<p>Seconds passed.</p>
<p>The gates started up and the battle was just beginning when suddenly somebody hit me with the Leper Gnome wand.</p>
<div id="attachment_6653" class="wp-caption aligncenter" style="width: 306px"><a href="http://tagn.files.wordpress.com/2009/10/thehallowedav.png"><img class="size-medium wp-image-6653" title="TheHallowedAV" src="http://tagn.files.wordpress.com/2009/10/thehallowedav.png?w=296&#038;h=300" alt="TheHallowedAV" width="296" height="300" /></a><p class="wp-caption-text">Hallowed in Alterac Valley</p></div>
<p>The title was mine!  I am not sure who got me, but thank you very much!</p>
<p>And then we went on to win AV in record time.</p>
<p>Of course, about two hours later, Ula logged on and got the Leper Gnome wand trick-or-treating.  That is the way it always seems to go.</p>
<p>Now I just have to work on that <a href="http://www.wowwiki.com/A_Mask_for_All_Occasions" target="_blank">flimsy mask achievement</a> while we wait for the next big WoW holiday event, which is apparently <a href="http://www.wowwiki.com/Pilgrim%27s_Bounty" target="_blank">Pilgrim&#8217;s Bounty</a>.  I&#8217;m not sure how that is going to play outside of the US, but we&#8217;ll see.</p>
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