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	<title>Sketch War</title>
	
	<link>http://www.sketchwar.org</link>
	<description>Comedy in the battle arena</description>
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		<title>Game Over!</title>
		<link>http://www.sketchwar.org/sketches/game-over/</link>
		<comments>http://www.sketchwar.org/sketches/game-over/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 19:20:01 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[puppets]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1638</guid>
		<description><![CDATA[Peter's take on the "Puppets" edition of Sketchwar:  "Game Over!".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Puppets&#8221; edition of Sketchwar.</p>
<p><span id="more-1638"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="sceneheader">EXT. WAREHOUSE &#8211; NIGHT</p>
<p class="action">CLARK, a clean-cut police officer, hunkers behind a car near a big warehouse, talking to somebody out of frame.</p>
<p class="character">CLARK</p>
<p class="dialogue">Alright, we do this by the book.  Secure the exits, nice and quiet.  Keep the cartel from going anywhere.  Wait until the SWAT team comes.  Got it, Mad Dog?</p>
<p class="action">Cut to reveal &#45;&#45;</p>
<p class="action">MAD DOG</p>
<p class="action">A police-officer puppet made of felt, with a little moustache, who wouldn&#8217;t be out of place on Sesame Street.</p>
<p class="parenthetical">(Note:  all the profanities are clumsily bleeped out.)</p>
<p class="character">MAD DOG</p>
<p class="dialogue">Oh, fuck this shit!</p>
<p class="action">Mad Dog draws his gun, runs to the front door of the warehouse, kicks it open, and fires a few shots.</p>
<p class="character">CLARK</p>
<p class="dialogue">Oh crap.</p>
<p class="action">Clark follows Mad Dog in.</p>
<p class="sceneheader">INT. WAREHOUSE HALLWAY &#8211; CONTINUOUS</p>
<p class="action">Mad Dog guns down HENCHMAN #1 with a head shot.</p>
<p class="character">HENCHMAN #2 (O.S.)</p>
<p class="dialogue">The shots came from over here!</p>
<p class="action">Mad Dog tosses his gun, and pulls out a wicked-looking knife.</p>
<p class="character">MAD DOG</p>
<p class="dialogue">Heh heh heh.</p>
<p class="parenthetical">(singing)</p>
<p class="dialogue">Come out and play-ay.</p>
<p class="action">He sneaks along quietly.</p>
<p class="action">HENCHMAN #2 enters.</p>
<p class="character">HENCHMAN #2</p>
<p class="dialogue">Oh, you little &#45;&#45;</p>
<p class="action">Henchman #2 aims his gun, but too late &#45;&#45; Mad Dog stabs him through the heart.</p>
<p class="character">MAD DOG</p>
<p class="dialogue">Yeah.  That&#8217;s right, bitch.</p>
<p class="action">He creeps past the body, and pushes his way into &#45;&#45;</p>
<p class="sceneheader">INT. WAREHOUSE STORAGE ROOM &#8211; CONTINUOUS</p>
<p class="action">A dark, spacious storage room.</p>
<p class="action">Mad Dog takes a few steps in, peering into the dark, then &#45;&#45;</p>
<p class="action">CLICK</p>
<p class="action">The lights switch on and we see THE BIG BOSS and his MINION in a big empty room with two exits.</p>
<p class="action">The minion has a gun aimed at Mad Dog.</p>
<p class="character">THE BIG BOSS </p>
<p class="dialogue">So you&#8217;re the one causing all this trouble for the cartel?</p>
<p class="character">MAD DOG</p>
<p class="dialogue">Yeah?  Fuck you.</p>
<p class="character">THE BIG BOSS</p>
<p class="dialogue">My whole shipment has been delayed by one stupid little&#46;&#46;&#46; felt-head?</p>
<p class="character">MAD DOG</p>
<p class="dialogue">What?</p>
<p class="action">Mad Dog begins to shake with rage.</p>
<p class="character">MAD DOG</p>
<p class="dialogue">What &#45;&#45; did &#45;&#45; you &#45;&#45; call &#45;&#45; me?</p>
<p class="action">He lets out a piercing SHRIEK!</p>
<p class="action">Before anyone can react, he throws the knife at the minion.</p>
<p class="action">It spears the minion through the eye; the minion drops down dead.</p>
<p class="action">Mad Dog bounds over, snaps up the minion&#8217;s gun, and with another blood-curdling scream, pistol-whips the big boss to the ground.</p>
<p class="action">CLOSE ON Mad Dog, straddling the big boss and hitting him over and over again with the gun.</p>
<p class="action">Little spurts of blood spatter across Mad Dog.</p>
<p class="action">Clark enters.</p>
<p class="character">CLARK</p>
<p class="dialogue">What the &#45;&#45;</p>
<p class="action">Clark pulls Mad Dog off of the big boss.</p>
<p class="character">CLARK</p>
<p class="dialogue">What are you doing, Mad Dog?</p>
<p class="action">Clark looks around at the bodies.</p>
<p class="character">CLARK</p>
<p class="dialogue">You did all of this?</p>
<p class="action">Mad Dog bursts into tears.</p>
<p class="action">Mad Dog puts the gun to his own temple.</p>
<p class="character">CLARK</p>
<p class="dialogue">Oh my god.</p>
<p class="character">MAD DOG</p>
<p class="dialogue">I&#8217;ll do it, man!  I&#8217;LL FUCKING DO IT!  I&#8217;LL FUCKING PULL THE GODDAMN &#45;&#45;</p>
<p class="action">Suddenly, THE SOUND OF APPROACHING FEET.</p>
<p class="action">Lots and lots of them.</p>
<p class="character">HENCHMAN #3</p>
<p class="dialogue">I think they&#8217;re in here!</p>
<p class="action">Mad Dog aims the gun at Clark.</p>
<p class="character">CLARK</p>
<p class="dialogue">Whoa.  Mad Dog.</p>
<p class="character">MAD DOG</p>
<p class="dialogue">Go.</p>
<p class="character">CLARK</p>
<p class="dialogue">But the &#45;&#45;</p>
<p class="character">MAD DOG</p>
<p class="dialogue">GET THE FUCK OUT OF HERE!</p>
<p class="action">Clark carefully backs out through the far door.</p>
<p class="action">A few moments pass.</p>
<p class="action">Then, the near door BUSTS OPEN with HENCHMEN.</p>
<p class="action">Mad Dog gets a few shots in before HENCHMAN #3 shoots Mad Dog &#45;&#45; it&#8217;s not fatal, but Mad Dog drops the gun and falls to the ground.</p>
<p class="action">The henchmen approach.</p>
<p class="character">HENCHMAN #3</p>
<p class="dialogue">We gonna kill you reeeeal slooow.</p>
<p class="action">Mad Dog opens his coat to reveal &#45;&#45;</p>
<p class="action">A BOMB.</p>
<p class="action">The timer has mere seconds left.</p>
<p class="character">MAD DOG</p>
<p class="dialogue">Game over, motherfu &#45;&#45;</p>
<p class="sceneheader">EXT. WAREHOUSE &#8211; CONTINUOUS</p>
<p class="action">The warehouse EXPLODES! as Clark walks away from the building.</p>
<p class="action">The explosion knocks him to the ground.</p>
<p class="action">Bits of rubble and debris fall around him.</p>
<p class="character">CLARK</p>
<p class="dialogue">Oh, god.  Mad Dog.  What have you &#45;&#45;</p>
<p class="action">He picks something out of the rubble &#45;&#45;</p>
<p class="action">One of Mad Dog&#8217;s little felt hands.</p>
<p class="character">CLARK</p>
<p class="dialogue">No.  NOOOOOOOO!!!</p>
<p class="action">STILL FRAME</p>
<p class="action">A puppet smashes a criminal&#8217;s head against the hood of a car.</p>
<p class="character">VOICEOVER</p>
<p class="dialogue">We&#8217;ll return after these messages to:  Puppet Po-Po!</p>
<p class="action">SIRENS sound.</p>
<p class="transition">FADE OUT.</p>
</div>
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		</item>
		<item>
		<title>A Brief PSA</title>
		<link>http://www.sketchwar.org/sketches/a-brief-psa/</link>
		<comments>http://www.sketchwar.org/sketches/a-brief-psa/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 01:19:09 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[heat wave]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1634</guid>
		<description><![CDATA[Peter's take on the "Heat Wave" edition of Sketchwar:  "A Brief PSA".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Heat Wave&#8221; edition of Sketchwar.</p>
<p><span id="more-1634"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="sceneheader">EXT. PARK &#8211; DAY</p>
<p class="action">Clearly the hottest day of the year.</p>
<p class="action">A LOUT stands near a bench and holds forth.</p>
<p class="action">Several LISTENERS sit on the bench, silently suffering in the heat.</p>
<p class="character">LOUT</p>
<p class="dialogue">You call this hot?  This is nothing!  Where I&#8217;m from, it gets this hot all the time!</p>
<p class="action">A SMALL BOY carry a wiffle-bat approaches, and watches the lout.</p>
<p class="character">LOUT</p>
<p class="dialogue">And do we complain about it?  Hell, no!  It&#8217;s just you locals that ca&#45;&#45;</p>
<p class="action">WHAM!</p>
<p class="action">The small boy nails the lout in the crotch with the bat.</p>
<p class="action">The man crumples.</p>
<p class="action">TITLE CARD</p>
<p class="action">Reads &#8220;Don&#8217;t be that guy.&#8221;</p>
<p class="character">VOICEOVER</p>
<p class="dialogue">Don&#8217;t be that guy.  This message brought do you by the Association for Not Being a Dick.</p>
<p class="sceneheader">EXT. PARK &#8211; CONTINUOUS</p>
<p class="action">The lout groans on the ground.</p>
<p class="action">The small boy runs off.</p>
<p class="transition">FADE OUT.</p>
</div>
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		</item>
		<item>
		<title>Unexpected Downtime</title>
		<link>http://www.sketchwar.org/sketches/unexpected-downtime/</link>
		<comments>http://www.sketchwar.org/sketches/unexpected-downtime/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 17:41:19 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[seduction]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1627</guid>
		<description><![CDATA[Peter's take on the "Seduction" edition of Sketchwar:  "Unexpected Downtime".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Seduction&#8221; edition of Sketchwar.</p>
<p><span id="more-1627"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="action">OPENING TITLE</p>
<p class="action">A gauzy camera pans across blinking network equipment as soft, ROMANTIC MUSIC plays.</p>
<p class="character">ANNOUNCER</p>
<p class="dialogue">We now return to Harlequin IT Theatre&#8217;s presentation:  &#8220;Unexpected Downtime&#8221;.</p>
<p class="action">The title &#8220;Unexpected Downtime&#8221; appears over the footage, in an appropriately scrolly, romance-novel-y font.</p>
<p class="sceneheader">INT. OFFICE &#8211; NIGHT</p>
<p class="action">SHOSHANNA (20s), a bit too fancily-dressed and -coiffed for office work, sits at her elegant desk in her elegant office.</p>
<p class="action">Her computer shows an error message.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Dammit!</p>
<p class="action">REYNALDO (20s) enters in the background, barely visible.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">Shoshanna, you said you&#8217;ve hit a routing connectivity error with an 802.11g WiFi card.</p>
<p class="action">Shoshanna whips around to see &#45;&#45;</p>
<p class="action">REYNALDO</p>
<p class="action">We get a better look at him now &#45;&#45; he&#8217;s basically Fabio in an white short-sleeved dress shirt and Dockers.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Reynaldo!  How dare you set foot in my office?</p>
<p class="character">REYNALDO</p>
<p class="dialogue">It&#8217;s my job.  And there&#8217;s no network-migration problem you can get into that I can&#8217;t fix.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Oh, really?  Well, when you &#8216;fixed&#8217; Clarissa&#8217;s machine, you stripped her motherboard bare, paved her OS, and left her with a minimal distro of Ubuntu.  I&#46;&#46;&#46; can never trust you again, Reynaldo.</p>
<p class="action">Reynaldo approaches, all puppy-dog sympathy.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">Please.  Shoshanna.  You don&#8217;t even have LAN access.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Oh, fine!  Just this once!</p>
<p class="action">She steps aside, and Reynaldo hunkers down over the computer.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">Aha.</p>
<p class="action">He whips off his shirt.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">What?!  Why are you removing your shirt in my office?!</p>
<p class="action">He turns his attention back to Shoshanna.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">I can&#8217;t help it, Shoshanna.  Your machine, it&#46;&#46;&#46; runs hotter than normal.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Oh?</p>
<p class="character">REYNALDO</p>
<p class="dialogue">I may have to manipulate your heat sink until things cool down.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">But&#46;&#46;&#46; what&#8217;s wrong with it?</p>
<p class="action">Reynaldo gets closer and closer to Shoshanna.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">Maybe your fans need to be oiled.  Maybe there&#8217;s a loose plug that needs to be grabbed and firmly seated.</p>
<p class="action">Now they&#8217;re mere inches apart.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">&#46;&#46;&#46; or maybe your disk hasn&#8217;t been defragmented in a long, long time.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Oh, damn you, Reynaldo!  Damn your smoldering eyes and thorough technical expertise!</p>
<p class="action">She kisses him, passionately.</p>
<p class="action">As they continue kissing, the camera pans away to a blinking network router and blurs out of focus.</p>
<p class="character">MR. CARLSON (O.S.)</p>
<p class="dialogue">WAIT ONE MINUTE!</p>
<p class="action">MR. CARLSON</p>
<p class="action">&#45;&#45; a mean old man in a fancy suit &#45;&#45; stands just outside the office doorway.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">Mr. Carlson!</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">Daddy!</p>
<p class="character">MR. CARLSON</p>
<p class="dialogue">If it isn&#8217;t Reynaldo, the bad-boy IT-maintenance engineer.  This is not your lucky day, son.</p>
<p class="action">Mr. Carlson brandishes a sheet of paper clearly labeled &#8216;corporate reassignment&#8217;.</p>
<p class="character">MR. CARLSON</p>
<p class="dialogue">I&#8217;ve got you reassigned&#46;&#46;&#46; to IT support at the Bangalore remote office.  Effective immediately.</p>
<p class="character">REYNALDO</p>
<p class="dialogue">Mr. Carlson, of all the underhanded &#45;&#45;</p>
<p class="character">MR. CARLSON</p>
<p class="dialogue">Get your shirt and go, son.</p>
<p class="action">Reynaldo grabs his shirt and exits.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">But, daddy!</p>
<p class="character">MR. CARLSON</p>
<p class="dialogue">It&#8217;s for your own good, princess.</p>
<p class="character">SHOSHANNA</p>
<p class="dialogue">You!  You just outsourced the only man I ever loved!</p>
<p class="action">Shoshanna SLAMS the door on Mr. Carlson.</p>
<p class="action">She BURSTS INTO TEARS.</p>
<p class="action">CLOSING TITLE</p>
<p class="action">Same as before &#45;&#45; gauzy camera, network equipment, ROMANTIC MUSIC.</p>
<p class="character">ANNOUNCER</p>
<p class="dialogue">Harlequin IT Theatre&#8217;s presentation of:  &#8220;Unexpected Downtime&#8221; will return after these messages.</p>
<p class="transition">FADE OUT.</p>
</div>
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		</item>
		<item>
		<title>Party Hat</title>
		<link>http://www.sketchwar.org/sketches/party-hat/</link>
		<comments>http://www.sketchwar.org/sketches/party-hat/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 18:01:28 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[birthdays]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1623</guid>
		<description><![CDATA[Peter's take on the "Birthdays" edition of Sketchwar:  "Party Hat".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Birthdays&#8221; edition of Sketchwar.</p>
<p><span id="more-1623"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="sceneheader">EXT. WAREHOUSE DOOR &#8211; DAY</p>
<p class="action">ROD (a cop out of an 80s action movie) runs up to the open front door of a warehouse, gun drawn, intense.</p>
<p class="action">He radios in.</p>
<p class="character">ROD</p>
<p class="dialogue">I&#8217;m at the warehouse.</p>
<p class="character">RADIO (V.O.)</p>
<p class="dialogue">Goddammit, Sergeant, wait for backup!</p>
<p class="character">ROD</p>
<p class="dialogue">There&#8217;s no time!  As soon as Jake gets here, we&#8217;re going in alone.</p>
<p class="character">JAKE (O.S.)</p>
<p class="dialogue">Already here, partner.  How are we doing this?</p>
<p class="character">ROD</p>
<p class="dialogue">We&#8217;re going straight through the front do&#45;&#45;</p>
<p class="action">Rod turns to see &#45;&#45;</p>
<p class="action">JAKE, another cop, though a bit less fit and fashionable.</p>
<p class="action">Jake wears a shiny, colorful PARTY HAT.</p>
<p class="action">Rod stops short.</p>
<p class="character">JAKE</p>
<p class="dialogue">It&#8217;s my birthday.</p>
<p class="character">ROD</p>
<p class="dialogue">What?</p>
<p class="character">JAKE</p>
<p class="dialogue">Ergo, I get to wear my special party hat.</p>
<p class="action">Jake enters the warehouse, gun drawn.</p>
<p class="action">Rod follows.</p>
<p class="sceneheader">INT. WAREHOUSE HALLWAY &#8211; CONTINUOUS</p>
<p class="action">Rod and Jake advance down a hall towards a doorway.</p>
<p class="character">JAKE</p>
<p class="dialogue">Did you even remember it&#8217;s my birthday?</p>
<p class="character">ROD</p>
<p class="dialogue">Okay, I&#8217;ll go across the main floor.  You cover me.</p>
<p class="character">JAKE</p>
<p class="dialogue">No, I get to make the approach &#45;&#45;</p>
<p class="character">ROD</p>
<p class="dialogue">Jake &#45;&#45;</p>
<p class="character">JAKE</p>
<p class="dialogue">Look, when it&#8217;s your special day, you can do what you want.  Nobody&#8217;s even sung me &#8220;Happy Birthday&#8221; today!</p>
<p class="character">ROD</p>
<p class="parenthetical">(singing)</p>
<p class="dialogue">Happy birth-</p>
<p class="character">JAKE</p>
<p class="dialogue">Oh, it&#8217;s not the same when you&#8217;re forced to, Rod.</p>
<p class="action">Jake darts out through the doorway.</p>
<p class="action">Rod scampers into place and covers him.</p>
<p class="sceneheader">INT. WAREHOUSE DOORWAY &#8211; LATER</p>
<p class="action">Jake approaches a doorway.</p>
<p class="action">We can hear a voice inside &#45;&#45;</p>
<p class="character">CRIME BOSS (O.S.)</p>
<p class="dialogue">And the mayor has only five minutes to deliver the ransom.  After that? You all die!</p>
<p class="action">He continues to AD LIB in the background as Rod catches up.</p>
<p class="action">They converse quietly.</p>
<p class="character">JAKE</p>
<p class="dialogue">I&#8217;m serious.  No singing.  No party.</p>
<p class="character">ROD</p>
<p class="dialogue">Jake &#45;&#45;</p>
<p class="character">JAKE</p>
<p class="dialogue">No presents.</p>
<p class="character">ROD</p>
<p class="dialogue">Okay, I&#8217;ll get you something.</p>
<p class="character">JAKE</p>
<p class="dialogue">Would have killed you to knit me a glock cozy?</p>
<p class="character">ROD</p>
<p class="dialogue">Let&#8217;s just bust in there and catch the bad guys.</p>
<p class="character">JAKE</p>
<p class="dialogue">Oh.  Oh, wait.  I get it.</p>
<p class="parenthetical">(stage whisper)</p>
<p class="dialogue">It&#8217;s a surprise party, isn&#8217;t it?</p>
<p class="character">ROD</p>
<p class="dialogue">What?</p>
<p class="character">JAKE</p>
<p class="dialogue">Okay, criminals!  Here I come!</p>
<p class="character">CRIME BOSS (O.S.)</p>
<p class="dialogue">What the &#45;&#45;</p>
<p class="action">Jake kicks down the door, revealing &#45;&#45;</p>
<p class="sceneheader">INT. HOSTAGE ROOM &#8211; CONTINUOUS</p>
<p class="action">A bunch of LOWLIFES, including the CRIME BOSS, stand guard over a few bound and gagged HOSTAGES.</p>
<p class="action">Jake and Rod burst in, guns drawn.</p>
<p class="character">ROD</p>
<p class="dialogue">EVERYBODY FREEZE!</p>
<p class="character">JAKE</p>
<p class="dialogue">Aw.</p>
<p class="action">One LOWLIFE WITH A PARTY HAT pokes his head up.</p>
<p class="character">LOWLIFE WITH A PARTY HAT</p>
<p class="dialogue">I can go, right?</p>
<p class="character">ROD</p>
<p class="dialogue">What?</p>
<p class="action">Jake nods.</p>
<p class="action">The lowlife with a party hat exits through a side door.</p>
<p class="action">The crime boss grudgingly starts singing &#8220;Happy Birthday.&#8221;</p>
<p class="transition">FADE OUT.</p>
<p class="action">Over black, the singing continues.</p>
<p class="action">The other lowlifes grudgingly start singing along.</p>
<p class="character">JAKE (V. O.)</p>
<p class="dialogue">Aw, thanks, guys!  Let&#8217;s go to jail!</p>
</div>
<img src="http://feeds.feedburner.com/~r/SketchWar/~4/iwP8mGESFRw" height="1" width="1"/>]]></content:encoded>
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		</item>
		<item>
		<title>Reasonable Curiosity</title>
		<link>http://www.sketchwar.org/sketches/reasonable-curiosity/</link>
		<comments>http://www.sketchwar.org/sketches/reasonable-curiosity/#comments</comments>
		<pubDate>Sat, 29 May 2010 21:55:01 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[kung fu]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1618</guid>
		<description><![CDATA[Peter's take on the "Kung Fu" edition of Sketchwar:  "Reasonable Curiosity".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Kung Fu&#8221; edition of Sketchwar.</p>
<p><span id="more-1618"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="sceneheader">INT. OFFICE &#8211; DAY</p>
<p class="action">MR. TURPLEE (middle-aged, office casual) sits at a desk across from JOHN (20s, cheap business suit).</p>
<p class="action">Mr. Turplee reads over a résumé.</p>
<p class="action">John waits.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Your 3.8 GPA was across the board?</p>
<p class="character">JOHN</p>
<p class="dialogue">Just in my major.</p>
<p class="action">Mr. Turplee yawns, pulls another printout off the desk.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Adams Mutual was mostly turnkey systems?</p>
<p class="character">JOHN</p>
<p class="dialogue">Legacy databases.  I did contract maintenance work.</p>
<p class="action">More reading.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Huh.  &#8220;Hobbies include martial arts.&#8221;</p>
<p class="character">JOHN</p>
<p class="dialogue">Yes.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">So, you can, like, kick through a window?</p>
<p class="character">JOHN</p>
<p class="dialogue">Something like that.</p>
<p class="action">More reading.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Ever killed a man?</p>
<p class="action">John laughs.</p>
<p class="action">Mr. Turplee doesn&#8217;t.</p>
<p class="character">JOHN</p>
<p class="dialogue">No.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Mmm.</p>
<p class="action">More reading.</p>
<p class="character">JOHN</p>
<p class="dialogue">Uh, the, legacy systems at Adams had the same basic database structure as &#45;&#45;</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Okay.  What about when you&#8217;re in mid-jump, and time seems to slow down, and &#45;&#45;</p>
<p class="character">JOHN</p>
<p class="dialogue">I&#8217;m pretty sure that&#8217;s done with wires.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Oh.</p>
<p class="action">Reading.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">What about, there&#8217;s always some old man who sits off to the side and just watches the big fight.  What&#8217;s <i>with</i> him?</p>
<p class="character">JOHN</p>
<p class="dialogue">It&#8217;s a film convention.</p>
<p class="action">Reading.</p>
<p class="character">JOHN</p>
<p class="dialogue">Does the job actually <i>involve</i> combat, or&#46;&#46;&#46;?</p>
<p class="action">Mr. Turplee just stares at him.</p>
<p class="action">John forces a nervous chuckle.</p>
<p class="action">Mr. Turplee continues staring at him.</p>
<p class="character">JOHN</p>
<p class="dialogue">Sorry.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">What if you had to fight, say, two guys.</p>
<p class="character">JOHN</p>
<p class="dialogue">I don&#8217;t know.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Say each one had a poison-tipped jackknife in each hand.</p>
<p class="character">JOHN</p>
<p class="dialogue">I don&#8217;t know.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">And they&#8217;re both&#46;&#46;&#46; part tiger.</p>
<p class="character">JOHN</p>
<p class="dialogue">I don&#8217;t know.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Could you break this desk?</p>
<p class="character">JOHN</p>
<p class="dialogue">What?</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Just slam your fist down and &#45;&#45; HYAAH!  BOOM!</p>
<p class="character">JOHN</p>
<p class="dialogue">No, I &#45;&#45;</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">C&#8217;mon, BREAK THE DESK!</p>
<p class="character">JOHN</p>
<p class="dialogue">Break it?</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">DO IT!</p>
<p class="character">JOHN</p>
<p class="dialogue">I&#8217;m here for a database job, I &#45;&#45;</p>
<p class="action">Mr. Turplee slaps John lightly across the face.</p>
<p class="action">John is stunned.</p>
<p class="action">Mr. Turplee does it again, and continues doing it.</p>
<p class="character">MR. TURPLEE</p>
<p class="dialogue">Not man enough to break the desk, huh mister martial-arts guy?  Huh?</p>
<p class="action">John backs out of range.</p>
<p class="character">JOHN</p>
<p class="dialogue">That&#8217;s it!  Look, I don&#8217;t know what is with you, or what your obsession with martial arts is, or&#46;&#46;&#46; what, exactly, but this is so clearly unprofessional that I definitely don&#8217;t even want to work here.  Good-bye.</p>
<p class="action">He leaves, slamming the door behind him.</p>
<p class="action">Mr. Turplee sighs.</p>
<p class="action">CLOSE ON Mr. Turplee as he neatens some of the papers on his desk.</p>
<p>Then PAN to reveal that THREE NINJAS have appeared behind Mr. Turplee.
<p class="parenthetical">(Clearly, none of them are John.)</p>
<p class="dialogue">Mr. Turplee freezes.  He doesn&#8217;t see the ninjas, but he&#8217;s aware that something&#8217;s up.</p>
<p class="action">Just as he starts to turn around &#45;&#45;</p>
<p class="transition">FADE OUT.</p>
</div>
<img src="http://feeds.feedburner.com/~r/SketchWar/~4/2rODd6-X9Vs" height="1" width="1"/>]]></content:encoded>
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		</item>
		<item>
		<title>Even Nuttier Than It Appears</title>
		<link>http://www.sketchwar.org/sketches/even-nuttier-than-it-appears/</link>
		<comments>http://www.sketchwar.org/sketches/even-nuttier-than-it-appears/#comments</comments>
		<pubDate>Fri, 21 May 2010 18:12:26 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[LOST]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1612</guid>
		<description><![CDATA[Peter's take on the "LOST" edition of Sketchwar:  "Even Nuttier Than It Appears".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;LOST&#8221; edition of Sketchwar.</p>
<p><span id="more-1612"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="sceneheader">INT. LIVING ROOM &#8211; NIGHT</p>
<p class="action">SANDRA and TIFFANY watch TV.</p>
<p class="parenthetical">(Tiffany rather more intensely than Sandra.)</p>
<p class="character">TV SINGERS (O.S.)</p>
<p class="dialogue">It&#8217;s wacky and Canadian! / It&#8217;s That Nutty Moose!</p>
<p class="parenthetical">(After this TV title theme, nothing else from the television is clearly audible.)</p>
<p class="character">TIFFANY</p>
<p class="dialogue">Look at that!</p>
<p class="character">SANDRA</p>
<p class="dialogue">What?</p>
<p class="character">TIFFANY</p>
<p class="dialogue">There&#8217;s a brown Nissan Sentra outside the bar.</p>
<p class="character">SANDRA</p>
<p class="dialogue">Um.  Yeah?</p>
<p class="character">TIFFANY</p>
<p class="dialogue">It&#8217;s the exact same one that was way in the background in that curling scene last week.</p>
<p class="character">SANDRA</p>
<p class="dialogue">Oh.  Um, great.</p>
<p class="character">TIFFANY</p>
<p class="dialogue">I&#8217;ll bet this means the Tim Hortons guy has a stalker.</p>
<p class="action">ERIC enters.</p>
<p class="character">TIFFANY</p>
<p class="dialogue">You&#8217;re late!</p>
<p class="character">ERIC</p>
<p class="dialogue">What did I miss?</p>
<p class="character">SANDRA</p>
<p class="dialogue">Eric.  You hate That Nutty Moose.</p>
<p class="character">ERIC</p>
<p class="dialogue">No way!</p>
<p class="character">SANDRA</p>
<p class="dialogue">You called it &#8220;dull, derivative pabulum.&#8221;</p>
<p class="character">ERIC</p>
<p class="dialogue">Only because I didn&#8217;t properly comprehend it, though.  See, I&#8217;ve got a theory.</p>
<p class="character">TIFFANY</p>
<p class="dialogue">Ooh!</p>
<p class="character">SANDRA</p>
<p class="dialogue">What?</p>
<p class="character">ERIC</p>
<p class="dialogue">The moose? is god.</p>
<p class="character">TIFFANY</p>
<p class="dialogue">Wow!</p>
<p class="character">ERIC</p>
<p class="dialogue">Just ponder it &#45;&#45; everyone whom the moose gazes directly at, is subsequently blessed in some way.</p>
<p class="character">SANDRA</p>
<p class="parenthetical">(deadpan)</p>
<p class="dialogue">You really think That Nutty Moose has supernatural elements?</p>
<p class="character">ERIC</p>
<p class="dialogue">Okay, perhaps my theory is a bit &#8216;out there&#8217; &#45;&#45;</p>
<p class="action">ALICIA makes a dramatic entrance.</p>
<p class="character">ALICIA</p>
<p class="dialogue">Or PERHAPS it&#8217;s not OUT THERE ENOUGH!</p>
<p class="character">ERIC</p>
<p class="dialogue">Oh, my.  You look as though you have something to share with the class?</p>
<p class="character">ALICIA</p>
<p class="dialogue">Get this:  Jim the Mountie is actually dead!</p>
<p class="character">SANDRA</p>
<p class="dialogue">But he just walked into the bar!</p>
<p class="character">ALICIA</p>
<p class="dialogue">Exactly.  What&#8217;s you&#8217;re seeing? That&#8217;s his ghost.</p>
<p class="action">The argument gradually becomes heated.</p>
<p class="character">ERIC</p>
<p class="dialogue">But we&#8217;ve never seen Mountie Jim die!</p>
<p class="character">ALICIA</p>
<p class="dialogue">It could have happened off-camera!</p>
<p class="character">ERIC</p>
<p class="dialogue">Technically, Mountie Jim could just be a figment of Doris&#8217;s imagination at this point.</p>
<p class="character">TIFFANY</p>
<p class="dialogue">No, if Mountie Jim died, somebody would have said something about it!</p>
<p class="character">ALICIA</p>
<p class="dialogue">PLEASE!  We don&#8217;t even know if these episodes are in chronological ORDER!</p>
<p class="character">SANDRA</p>
<p class="dialogue">What is wrong with you people?  There are no hidden meanings in That Nutty Moose.  It&#8217;s a light dramedy about a small town in </p>
<p class="action">Saskatchewan! </p>
<p class="character">ALICIA</p>
<p class="dialogue">And one that you, apparently, can&#8217;t appreciate properly!</p>
<p class="character">TIFFANY</p>
<p class="dialogue">Yeah!</p>
<p class="character">SANDRA</p>
<p class="dialogue">That&#8217;s it!  All of you:  out!  Just leave me to watch my show in peace.</p>
<p class="character">ALICIA</p>
<p class="dialogue">Sorry.</p>
<p class="character">ERIC</p>
<p class="dialogue">It&#8217;s been tough, y&#8217;know, since &#45;&#45;</p>
<p class="character">SANDRA</p>
<p class="dialogue">Go!</p>
<p class="action">Sandra shoos them all out.</p>
<p class="transition">FADE OUT.</p>
<p class="action">OVER BLACK</p>
<p class="action">TITLE:  &#8220;On May 24th, LOST fans will be released back into the general population.&#8221;</p>
<p class="character">ALICIA (V.O.)</p>
<p class="dialogue">I&#8217;ve got Fringe DVR&#8217;d.</p>
<p class="character">TIFFANY (V.O.)</p>
<p class="dialogue">Eh.</p>
<p class="character">ERIC (V.O.)</p>
<p class="dialogue">I suppose it&#8217;ll do.</p>
<p class="action">TITLE:  &#8220;We apologize for the inconvenience.&#8221;</p>
<p class="action">TITLE:  &#8220;LOST&#8221;</p>
<p class="transition">FADE OUT.</p>
</div>
<img src="http://feeds.feedburner.com/~r/SketchWar/~4/zUfzJptgwh4" height="1" width="1"/>]]></content:encoded>
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		</item>
		<item>
		<title>Next Month, It’ll Be Dragons</title>
		<link>http://www.sketchwar.org/sketches/next-month-itll-be-dragons/</link>
		<comments>http://www.sketchwar.org/sketches/next-month-itll-be-dragons/#comments</comments>
		<pubDate>Sat, 15 May 2010 00:33:11 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[air travel]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1607</guid>
		<description><![CDATA[Peter's take on the "Air Travel" edition of Sketchwar:  "Next Month, It'll Be Dragons".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Air Travel&#8221; edition of Sketchwar.</p>
<p><span id="more-1607"></span>
<div class="scrippet">
<p class="action">FADE IN:  </p>
<p class="sceneheader">INT. AIRLINER CABIN &#8211; DAY</p>
<p class="action">ANGIE (30s) sits next to an empty aisle seat.  A large bag sits at her feet.</p>
<p class="action">On the other side of her, RYAN (8) sits in the window seat.  A small bag sits at his feet.</p>
<p class="character">RYAN</p>
<p class="dialogue">Mom, I&#8217;m bored!</p>
<p class="character">ANGIE</p>
<p class="dialogue">Do you want a movie?</p>
<p class="action">She pulls a portable DVD player out of her bag.</p>
<p class="character">ANGIE</p>
<p class="dialogue">There&#8217;s Nemo, and there&#8217;s Shrek, and &#45;&#45;</p>
<p class="character">RYAN</p>
<p class="dialogue">I wanna watch The Hurt Locker!</p>
<p class="character">ANGIE</p>
<p class="dialogue">What?</p>
<p class="character">RYAN</p>
<p class="dialogue">Aunt Katherine let me watch it, and it was awesome, and they&#8217;re all trying to stop these bombs from going BOOM!</p>
<p class="character">ANGIE</p>
<p class="dialogue">We don&#8217;t say &#8220;BOOM!&#8221; on the plane, Ryan.</p>
<p class="character">RYAN</p>
<p class="dialogue">And then one of the bombs, it blew up, and it made &#45;&#45;</p>
<p class="action">Angie points out the window.</p>
<p class="character">ANGIE</p>
<p class="dialogue">Hey, Ryan, look at that cloud!  That one looks like a bird!  And that one looks like a ball.  What does that one look like?</p>
<p class="character">RYAN</p>
<p class="dialogue">The compression wave of a shaped C4 detonation!</p>
<p class="character">ANGIE</p>
<p class="dialogue">Oh god.</p>
<p class="character">RYAN</p>
<p class="dialogue">That other cloud is all crazy, like an IED, or a &#45;&#45;</p>
<p class="character">ANGIE</p>
<p class="dialogue">Let&#8217;s play with your toys, okay, Ryan?</p>
<p class="action">Ryan digs through his bag.</p>
<p class="action">He retrieves a plastic dinosaur.</p>
<p class="action">He retrieves another plastic dinosaur.</p>
<p class="action">An ATTENDANT pushes a cart past them, distracting Angie as &#45;&#45;</p>
<p class="action">Ryan retrieves his favorite toy:  a big rectangular chunk of Play-Doh, with little multicolored &#8220;wires&#8221; of yarn stuck into it, and a watch clumsily embedded in the top.</p>
<p class="character">ANGIE</p>
<p class="dialogue">And look, we&#8217;ll land in ju&#45;&#45; oh my god!</p>
<p class="character">RYAN</p>
<p class="dialogue">I made it by myself out of Play-doh! and yarn!</p>
<p class="character">ANGIE</p>
<p class="dialogue">How did you get that past security?</p>
<p class="action">Ryan studies the toy bomb carefully.</p>
<p class="character">RYAN</p>
<p class="dialogue">Sergeant James has to stop the bomb before the clock hits zero seconds.</p>
<p class="action">He prepares to remove one of the &#8216;wires&#8217;.</p>
<p class="action">Angie nabs the toy and puts it in the bag.</p>
<p class="character">RYAN</p>
<p class="dialogue">Aw, MOM!</p>
<p class="character">ANGIE</p>
<p class="dialogue">Let&#8217;s put that back and play with your dinosaurs, okay?</p>
<p class="action">Just as she puts it away, the attendant comes by.</p>
<p class="character">ATTENDANT</p>
<p class="dialogue">Would you like anything to drink?</p>
<p class="character">RYAN</p>
<p class="parenthetical">(to the attendant)</p>
<p class="dialogue">Did you know that Composition C has a detonation rate of twenty-six thousand feet per second?</p>
<p class="character">ATTENDANT</p>
<p class="dialogue">Aw, really?  What&#8217;s a composition C?</p>
<p class="character">ANGIE</p>
<p class="dialogue">It&#8217;s nothing, really.  We&#8217;ll all have orange juice.</p>
<p class="character">ATTENDANT</p>
<p class="dialogue">Be back in a minute.  Ooh!</p>
<p class="action">At that moment, DYLAN (10) scoots by her and takes the aisle seat.</p>
<p class="character">RYAN</p>
<p class="dialogue">Dylan!  I was telling Mom about Hurt Locker!</p>
<p class="character">DYLAN</p>
<p class="dialogue">Bombs are lame.</p>
<p class="character">RYAN</p>
<p class="dialogue">Oh.</p>
<p class="character">DYLAN</p>
<p class="dialogue">And Hurt Locker wasn&#8217;t as cool as Scarface.</p>
<p class="character">ANGIE</p>
<p class="dialogue">What?</p>
<p class="character">RYAN</p>
<p class="dialogue">Oh, yeah!</p>
<p class="action">Dylan takes a dinosaur.</p>
<p class="character">DYLAN</p>
<p class="parenthetical">(as dinosaur)</p>
<p class="dialogue">&#8220;I&#8217;ve got three kilos to get to L. A.&#8221;</p>
<p class="action">Ryan picks up a dinosaur.</p>
<p class="action">The attendant returns with the drinks.</p>
<p class="character">RYAN</p>
<p class="parenthetical">(as dinosaur)</p>
<p class="dialogue">&#8220;Give me the heroin!  I&#8217;ll drive it right by the cops!&#8221;</p>
<p class="action">The attendant hears this, and looks at the three of them, alarmed.</p>
<p class="character">ANGIE</p>
<p class="dialogue">Can I get something with alcohol?</p>
<p class="transition">FADE OUT.</p>
</div>
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		<item>
		<title>Narration for the Blind</title>
		<link>http://www.sketchwar.org/sketches/narration-for-the-blind/</link>
		<comments>http://www.sketchwar.org/sketches/narration-for-the-blind/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 18:44:49 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[blind]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1602</guid>
		<description><![CDATA[Peter's take on the "Blind" edition of Sketchwar:  "Narration for the Blind".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Blind&#8221; edition of Sketchwar.</p>
<p><span id="more-1602"></span>
<div class="scrippet">
FADE IN:
<p class="sceneheader">INT. RECORDING STUDIO &#8211; DAY</p>
<p class="action">A plain recording space with a big vocal mic and a large television monitor (though we can&#8217;t see the screen).</p>
<p class="action">A PRODUCER sits at a console behind a large window.</p>
<p class="action">An ACTOR enters the studio, carrying a script.</p>
<p class="character">PRODUCER</p>
<p class="dialogue">Ready for the next scene?</p>
<p class="character">ACTOR</p>
<p class="dialogue">Yeah, just needed some water.</p>
<p class="character">PRODUCER</p>
<p class="dialogue">Great.  Make sure you sync up to the images right.</p>
<p class="action">As the actor puts on a pair of headphones &#45;&#45;</p>
<p class="character">ACTOR</p>
<p class="dialogue">Got it.</p>
<p class="character">PRODUCER</p>
<p class="dialogue">Okay, &#8220;David Lynch project, commentary track for the visually impaired, scene six, take one.&#8221;</p>
<p class="action">The actor watches the screen, then reads from his script.</p>
<p class="character">ACTOR</p>
<p class="dialogue">A beautiful 1965 Cadillac approaches the drugstore.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">John enters the drugstore.</p>
<p class="action">Short pause. </p>
<p class="character">ACTOR</p>
<p class="dialogue">Everything is bright and cheery in a way that is deeply, deeply unsettling.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">He approaches the woman at the checkout counter, who looks, not model-hot, but still way too attractive to work at a drugstore.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">That voice was disembodied.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">So was that one.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">She dances slowly to inaudible music.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">Now the screen&#8217;s gone all red and wobbly.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">We hear her maniacal laughter while her face stays still.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">I think his mouth has begun eating itself.</p>
<p class="action">Pause.  The actor watches the screen for the right moment, then reads from the script:</p>
<p class="character">ACTOR</p>
<p class="dialogue">I don&#8217;t even know.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">The drugstore explodes in a giant fireball.</p>
<p class="action">Pause.</p>
<p class="character">ACTOR</p>
<p class="dialogue">And suddenly returns to normal.</p>
<p class="character">PRODUCER</p>
<p class="dialogue">And that&#8217;s a take.</p>
<p class="character">ACTOR</p>
<p class="dialogue">Next scene?</p>
<p class="character">PRODUCER</p>
<p class="dialogue">Sure.</p>
<p class="character">ACTOR</p>
<p class="dialogue">Oh, and are we pronouncing it &#8216;cephal-uh-pod&#8217; or &#8216;cephal-oh-pod&#8217;?</p>
<p class="action">A sudden PUFF OF SMOKE and a smarmy GAME SHOW HOST appears.</p>
<p class="character">GAME SHOW HOST</p>
<p class="dialogue">Congratulations!  You&#8217;ve just delivered the most interesting sentence in the universe for March 28th!</p>
<p class="character">ACTOR</p>
<p class="dialogue">What?  I did?</p>
<p class="character">PRODUCER</p>
<p class="dialogue">Who are you talking to?</p>
<p class="action">The smoke expands to fill the screen, and the actor and game show host emerges from it to &#45;&#45;</p>
<p class="sceneheader">INT. CHEAP GAME SHOW STUDIO &#8211; DAY</p>
<p class="action">The accoutrements of a low-budget 80s game show occupy what looks like an infinity cave.</p>
<p class="action">A large sign overhead says &#8220;The Universe&#8221;.  A set of curtains wall off a nearby area.</p>
<p class="action">CHEESY PRODUCTION MUSIC plays.</p>
<p class="action">The game show host leads the actor to a seat.</p>
<p class="character">GAME SHOW HOST </p>
<p class="dialogue">And for speaking the most interesting sentence in the universe, you receive a free lifetime supply of Malt-o-Meal, and this 1989 Chevy Corsica!</p>
<p class="action">He waves his arms, and the curtains part to reveal the car as TRIUMPHANT MUSIC plays.</p>
<p class="action">LOUD AUDIENCE APPLAUSE, obviously canned.</p>
<p class="character">GAME SHOW HOST</p>
<p class="dialogue">What do we say, Mr. Winner?</p>
<p class="character">ACTOR</p>
<p class="dialogue">Thanks, universe!</p>
<p class="action">As the host leads the actor over to the car, we cut to &#45;&#45;</p>
<p class="action">STILL IMAGE</p>
<p class="action">Text at the top:  &#8220;The Universe:  brought to you by&#46;&#46;&#46;&#8221;</p>
<p class="action">And there is a logo for &#8220;Quickie Lube&#8221;.</p>
<p class="character">VOICEOVER</p>
<p class="dialogue">Promotional consideration for The Universe by Quickie Lube Oil Change.  Remember:  the only thing vaguely-sexual about Quickie Lube is our prices!</p>
<p class="transition">FADE OUT.</p>
</div>
<img src="http://feeds.feedburner.com/~r/SketchWar/~4/z3neK8x0UF8" height="1" width="1"/>]]></content:encoded>
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		<title>Cop Justice</title>
		<link>http://www.sketchwar.org/sketches/cop-justice/</link>
		<comments>http://www.sketchwar.org/sketches/cop-justice/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 14:12:56 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[fired!]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1599</guid>
		<description><![CDATA[Peter's take on the "Fired!" edition of Sketchwar:  "Cop Justice".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Fired!&#8221; edition of Sketchwar.</p>
<p><span id="more-1599"></span>
<div class="scrippet">
FADE IN:
<p class="sceneheader">INT. POLICE SERGEANT&#8217;S OFFICE &#8211; DAY</p>
<p class="action">The SERGEANT (40s, clean-cut) sits at a cheap desk in a small, plain room.</p>
<p class="action">Across from him sits HARRIS (20s, loud, looks like trouble).</p>
<p class="action">Both wear cop uniforms.</p>
<p class="action">Harris pulls out his badge.</p>
<p class="character">HARRIS</p>
<p class="dialogue">Go ahead.  Say it.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Lieutenant Harris, I hereby order you to hand in your badge!</p>
<p class="action">Harris tosses the badge on the desk.</p>
<p class="character">HARRIS</p>
<p class="dialogue">Yeah.  &#8216;cos I&#8217;m too close to the case.  &#8216;cos I&#8217;ve been doing the job my own way.  &#8216;cos I&#8217;ve been pissing off the mayor.  Well let me tell you &#45;&#45;</p>
<p class="character">SERGEANT</p>
<p class="dialogue">No, Harris.  I&#8217;m suspending you for being a prick.</p>
<p class="character">HARRIS</p>
<p class="dialogue">What?  Is McCrappy telling tales about &#45;&#45;</p>
<p class="character">SERGEANT</p>
<p class="dialogue">See, why do you call him &#8220;McCrappy&#8221;?</p>
<p class="character">HARRIS</p>
<p class="dialogue">He loves that nickname!</p>
<p class="character">SERGEANT</p>
<p class="dialogue">He hates it!  Now everyone calls him that!</p>
<p class="character">HARRIS</p>
<p class="dialogue">So?</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Son, where are your manners?</p>
<p class="character">HARRIS</p>
<p class="parenthetical">(shouting)</p>
<p class="dialogue">I&#8217;ll tell you what I think of &#8216;manners&#8217; &#45;&#45;</p>
<p class="character">SERGEANT</p>
<p class="dialogue">I&#8217;m sitting right here.  You don&#8217;t have to yell at me.  Why do you always shout?</p>
<p class="character">HARRIS</p>
<p class="dialogue">I&#8217;m just loud!</p>
<p class="character">SERGEANT</p>
<p class="dialogue">The entire squad doesn&#8217;t have to hear every conversation you have.</p>
<p class="character">HARRIS</p>
<p class="dialogue">So what?</p>
<p class="character">SERGEANT</p>
<p class="dialogue">I just don&#8217;t need to hear you call in your suppository order at the pharmacy while I&#8217;m eating &#45;&#45; that&#8217;s on the days when I still have food.</p>
<p class="character">HARRIS</p>
<p class="dialogue">What&#8217;s that supposed to mean?</p>
<p class="character">SERGEANT</p>
<p class="dialogue">You&#8217;ve been stealing somebody&#8217;s lunch from the fridge almost every day, Harris.</p>
<p class="character">HARRIS</p>
<p class="dialogue">Yeah, well, it takes a lot of fuel to run this engine.</p>
<p class="action">Harris pulls out a stick of gum and begins chewing it loudly.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Oh, god, not that chewing-with-your-mouth-open thing.</p>
<p class="action">Harris spits it in his hand and attaches it to the underside of the desk.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Are you in grade school, Harris?  Just get out of here.</p>
<p class="character">HARRIS</p>
<p class="dialogue">Fine.  I&#8217;ll work the case myself.  After all, I closed the Park Street murders solo.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">And maybe if you&#8217;d spend a little less time bragging and a little more time giving other people credit, you wouldn&#8217;t be such a drag on morale.</p>
<p class="character">HARRIS</p>
<p class="dialogue">Fine.</p>
<p class="action">Harris gets up, knocking his chair over.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Harris?  Come on.</p>
<p class="character">HARRIS</p>
<p class="dialogue">No, I&#8217;ll go.  But don&#8217;t think kicking me off the squad will kick me off of justice.</p>
<p class="action">He storms out of the room, leaving the door open.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Close the door behind you.  Were you raised in a barn?</p>
<p class="action">MCCRACKEN (30s) &#45;&#45; another hotheaded, renegade cop &#45;&#45; pokes his head in.</p>
<p class="character">MCCRACKEN</p>
<p class="dialogue">You wanted to see me, Sarge?</p>
<p class="character">SERGEANT</p>
<p class="dialogue">McCracken.  Harris is suspended.  You&#8217;ve got the DiMarco homicide.</p>
<p class="character">MCCRACKEN</p>
<p class="dialogue">I don&#8217;t know, Sergeant.  I&#8217;m a rebel who doesn&#8217;t play by the rules.  I cut corners to get the job done, and I don&#8217;t care who I rub the wrong way.</p>
<p class="character">SERGEANT</p>
<p class="dialogue">Well, you&#8217;re not going to steal sandwiches, are you?</p>
<p class="character">MCCRACKEN</p>
<p class="dialogue">No, that&#8217;s a dick move, why would I &#45;&#45; wait, was that Harris?  Was Harris stealing my chicken-salad lunch croissants?</p>
<p class="character">SERGEANT</p>
<p class="dialogue">That&#8217;s not important &#45;&#45;</p>
<p class="action">As he exits:</p>
<p class="character">MCCRACKEN</p>
<p class="dialogue">I am gonna kick his &#45;&#45;</p>
<p class="character">SERGEANT</p>
<p class="dialogue">McCracken!</p>
<p class="action">McCracken steps back in.</p>
<p class="character">MCCRACKEN</p>
<p class="dialogue">I know, &#8216;Close the door,&#8217; I got it.</p>
<p class="action">McCracken exits, closing the door behind him.</p>
<p class="action">The sergeant looks at the badge.</p>
<p class="action">Sniffs it.</p>
<p class="action">Tries taking a bite out of it.</p>
<p class="transition">FADE OUT.</p>
</div>
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		<title>The Lost Cowpoke of Krelkon-6</title>
		<link>http://www.sketchwar.org/sketches/the-lost-cowpoke-of-krelkon-6/</link>
		<comments>http://www.sketchwar.org/sketches/the-lost-cowpoke-of-krelkon-6/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 15:35:52 +0000</pubDate>
		<dc:creator>Peter Rogers</dc:creator>
				<category><![CDATA[Sketches]]></category>
		<category><![CDATA[westerns]]></category>

		<guid isPermaLink="false">http://www.sketchwar.org/?p=1597</guid>
		<description><![CDATA[Peter's take on the "Westerns" edition of Sketchwar:  "The Lost Cowpoke of Krelkon-6".]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my take on the &#8220;Westerns&#8221; edition of Sketchwar.</p>
<p><span id="more-1597"></span>
<div class="scrippet">
FADE IN:
<p class="sceneheader">INT. STUDIO EXEC OFFICE &#8211; DAY</p>
<p class="action">CANDACE (20s) and SAM (20s) sit across from an EXECUTIVE (50s, balding, ponytail) in an expensive-looking office with sci-fi movie posters on the walls.</p>
<p class="character">CANDACE</p>
<p class="dialogue">And the movie we&#8217;re pitching you is called&#46;&#46;&#46;</p>
<p class="character">SAM</p>
<p class="dialogue">&#46;&#46;&#46; The Lost Cowpoke!</p>
<p class="character">CANDACE</p>
<p class="dialogue">Here&#8217;s the story &#45;&#45;</p>
<p class="action">Just as Sam picks up a printout and starts reading from it, the executive speaks up.</p>
<p class="character">EXECUTIVE</p>
<p class="dialogue">Stop.  Just stop.  A Western?  Really?</p>
<p class="character">SAM</p>
<p class="dialogue">&#8220;The year is 1875 &#45;&#45;&#8221;</p>
<p class="character">EXECUTIVE</p>
<p class="dialogue">Westerns are out.  Sci-fi is in.</p>
<p class="character">CANDACE</p>
<p class="dialogue">Um &#45;&#45; exactly!</p>
<p class="character">SAM</p>
<p class="parenthetical">(sotto voce)</p>
<p class="dialogue">What?</p>
<p class="character">CANDACE</p>
<p class="parenthetical">(sotto voce)</p>
<p class="dialogue">Just read.</p>
<p class="character">SAM</p>
<p class="dialogue">&#8220;The year is 1875 &#45;&#45;&#8221;</p>
<p class="character">CANDACE</p>
<p class="dialogue">&#46;&#46;&#46; of the Galactic Empire!</p>
<p class="action">Candace is clearly making all of this up.</p>
<p class="character">SAM</p>
<p class="dialogue">&#46;&#46;&#46; and sheriff Jenkins &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">The sole legal enforcer of a mining colony on the sixth moon of Krelkon!</p>
<p class="character">SAM</p>
<p class="dialogue">Is fighting off some bandits &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">An invading force of sentient alien mindworms!</p>
<p class="character">SAM</p>
<p class="dialogue">He chases them out of town &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">And they flee through hyperspace!</p>
<p class="character">SAM</p>
<p class="dialogue">But they abduct his wife &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">In a statis pod, to take her back to their home planet!</p>
<p class="character">SAM</p>
<p class="dialogue">So he rounds up his deputy &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">The dreaded KillBot 3000!</p>
<p class="character">SAM</p>
<p class="dialogue">They get on their horses &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">That&#8217;s H-O-R-apostrophe-capital-S-E-S, a breed of sentient spaceships.</p>
<p class="character">SAM</p>
<p class="dialogue">And even though they&#8217;re almost killed by Indians &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="dialogue">By a warrior race of sentient, genetically-modified spacefaring buffalo!</p>
<p class="character">SAM</p>
<p class="dialogue">They, uh, get her back.</p>
<p class="character">CANDACE</p>
<p class="dialogue">By peeling her out of the gooey stasis pod and ray-gun blasting their way out of the mindworm planet&#8217;s central command!</p>
<p class="action">The executive pulls out a cell phone, presses a few buttons, sets it on the table.  After a moment, the BIG BOSS answers.</p>
<p class="character">BIG BOSS (V.O.)</p>
<p class="dialogue">What is it?</p>
<p class="character">EXECUTIVE</p>
<p class="dialogue">Boss, I&#8217;ve got a promising sci-fi property for you &#45;&#45;</p>
<p class="character">BIG BOSS (V.O.)</p>
<p class="dialogue">Dammit, sci-fi is out.  It&#8217;s crested.  Romantic comedies are in.</p>
<p class="character">CANDACE</p>
<p class="dialogue">Uh &#45;&#45; did I mention the Killbot 3000 is sassy and gay?</p>
<p class="character">BIG BOSS (V.O.)</p>
<p class="dialogue">Hmm.  Let&#8217;s talk.</p>
<p class="action">The executive picks up the phone and talks with his boss.  Meanwhile &#45;&#45;</p>
<p class="character">CANDACE</p>
<p class="parenthetical">(sotto voce)</p>
<p class="dialogue">You think this is how Firefly got made?</p>
<p class="action">Sam shrugs.</p>
<p class="transition">FADE OUT.</p>
</div>
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