<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Press The Buttons</title><link>http://www.pressthebuttons.com/</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/PressTheButtons" /><description>One man's opinions and commentaries on happenings in  the video game industry.</description><language>en-US</language><lastBuildDate>Wed, 19 Jun 2013 05:00:00 PDT</lastBuildDate><admin:generatorAgent xmlns:admin="http://webns.net/mvcb/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" rdf:resource="http://www.typepad.com/" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rdf+xml" href="http://feeds.feedburner.com/PressTheButtons" /><feedburner:info uri="pressthebuttons" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>Copyright 2010-11, PressTheButtons.com</media:copyright><media:thumbnail url="http://www.pressthebuttons.com/audio/PowerButton/power_button.png" /><media:keywords>video,games,videogames,nintendo,sony,sega,microsoft,xbox,playstation,wii,ps3,x360,xbox,360,gamecube,kombo,breaker,3ds,ngp</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Games &amp; Hobbies/Video Games</media:category><itunes:owner><itunes:email>mattg@pressthebuttons.com</itunes:email><itunes:name>Matthew Green</itunes:name></itunes:owner><itunes:author>Matthew Green</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://www.pressthebuttons.com/audio/PowerButton/power_button.png" /><itunes:keywords>video,games,videogames,nintendo,sony,sega,microsoft,xbox,playstation,wii,ps3,x360,xbox,360,gamecube,kombo,breaker,3ds,ngp</itunes:keywords><itunes:subtitle>We're Power Button.  Turn Us On.</itunes:subtitle><itunes:summary>Join Matthew Green, Joey Davidson, and Brad Hilderbrand as they interview video game developers, publishers, public relations specialists, and journalists in this weekly series.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><feedburner:browserFriendly>This is an XML content feed. It is intended to be viewed in a newsreader or syndicated to another site, subject to copyright and fair use.</feedburner:browserFriendly><item><title>PS3 Firmware 4.45 Disabling Some Consoles</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/r0XP4tILULI/ps3-firmware-445-disabling-some-consoles.html</link><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Wed, 19 Jun 2013 05:00:00 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/ps3-firmware-445-disabling-some-consoles.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img alt="PS3 Slim" border="0" class="at-xid-6a00d83452033569e20120a55b5f66970c " src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20120a55b5f66970c-800wi" style="margin: 5px; float: right;" title="PS3 Slim" />Sony loves to release new firmware for its PlayStation 3, and aside from the neverending jokes about the neverending update cycle, the process usually goes smoothly.&#0160; Unfortunately, the initial release of system update 4.45 is causing serious problems with a number of PS3 owners.&#0160; Users report that the update is disabling their consoles, locking them at a perpetual startup screen with no solution in sight.&#0160; <a href="http://www.joystiq.com/2013/06/18/psa-ps3-users-reporting-bricked-systems-after-4-45-firmware-u/" target="_self">Joystiq has an official statement from Sony</a> on the matter.</p>
<blockquote>
<p><em>&quot;We are aware of reports that the recent PlayStation 3 system software update (version 4.45) has caused the XMB to not display on a small number of PS3 systems. We have temporarily taken 4.45 offline and are investigating the cause of the problem. We will announce when the system update is available for download as soon as possible. We apologize for the inconvenience.&quot;</em></p>
</blockquote>
<p>Impacted users report that their PS3s boot to the background of the XMB interface, but do not offer any actual menus or input methods.&#0160; No restore, no redemption.&#0160; This update was supposed to enhance system stability.&#0160; Oops!&#0160; Talk around the Internet is that this issue primarily impacts consoles with upgraded hard drives, although there doesn&#39;t seem to be a definite pattern regarding brand, size, or other factors.&#0160; Something must be an underlying issue here.&#0160; If you use PlayStation Plus&#39;s auto-update option, do not accept this update if prompted.&#0160; Wait for Sony to fix the problem and reissue the update.&#0160; Not everybody who has installed the update has been impacted, but do you really want to take that chance?</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=r0XP4tILULI:KJh7KChfhTA:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:63t7Ie-LG7Y"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=63t7Ie-LG7Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=r0XP4tILULI:KJh7KChfhTA:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=r0XP4tILULI:KJh7KChfhTA:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=r0XP4tILULI:KJh7KChfhTA:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=qj6IDK7rITs" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/r0XP4tILULI" height="1" width="1"/>]]></content:encoded><description>Sony loves to release new firmware for its PlayStation 3, and aside from the neverending jokes about the neverending update cycle, the process usually goes smoothly. Unfortunately, the initial release of system update 4.45 is causing serious problems with a number of PS3 owners. Users report that the update is disabling their consoles, locking them at a perpetual startup screen with no solution in sight. Joystiq has an official statement from Sony on the matter. "We are aware of reports that the recent PlayStation 3 system software update (version 4.45) has caused the XMB to not display on a small...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/ps3-firmware-445-disabling-some-consoles.html</feedburner:origLink></item><item><title>EvilCast Recap - Episode 183: E3 2013 Wrap-Up Special</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/4j46xIb-CX4/evilcast-recap-episode-183-e3-2013-wrap-up-special.html</link><category>General</category><category>Microsoft</category><category>Mobile</category><category>Nintendo</category><category>PC</category><category>Podcasts</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Tue, 18 Jun 2013 09:30:00 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/evilcast-recap-episode-183-e3-2013-wrap-up-special.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img alt="EvilCast" border="0" class="asset  asset-image at-xid-6a00d83452033569e20148c74de9b9970c" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20148c74de9b9970c-800wi" style="margin: 0px 0px 5px 5px; float: right;" title="EvilCast" />On the closing day of E3 2013 I was invited once again to guest on the EvilCast podcast at <a href="http://www.gamesareevil.com" target="_self">Games Are Evil</a> to discuss the week&#39;s big surprises.&#0160; Join me as I sit in with Blake Grundman, Ross Polly, and Keri Honea to talk all about our favorite news items of E3 such as sharing Sony PlayStation 4 games, Microsoft Points heading off into the sunset, the rise of the Oculus Rift, <a href="http://www.pressthebuttons.com/2013/06/see-batmans-new-wonderful-toys-in-arkham-origins-demo.html" target="_self">the promise of <em>Batman: Arkham Origins</em></a>, more and more games offering companion apps for tablets, launch prices of the PS4 and Microsoft Xbox One, <a href="http://www.pressthebuttons.com/2013/06/nintendo-plans-streetpass-upgrade.html" target="_self">enhancements to the Nintendo 3DS StreetPass system</a>, and much more.&#0160; As a bonus, I also tell the story of <a href="http://www.pressthebuttons.com/2013/06/nintendo-best-buy-wii-u-demo-experience-needs-refinement.html" target="_self">my experience at the Nintendo Experience</a>&#0160;Wii U demo event at Best Buy.&#0160; <a href="http://gamesareevil.com/2013/06/evilcast-recap-episode-183-e3-2013-wrapup-special/" target="_self">Episode 183</a> is waiting for you with an hour and a half of conversation!</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=4j46xIb-CX4:Y3ovrlRvPww:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:63t7Ie-LG7Y"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=63t7Ie-LG7Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=4j46xIb-CX4:Y3ovrlRvPww:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=4j46xIb-CX4:Y3ovrlRvPww:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=4j46xIb-CX4:Y3ovrlRvPww:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=qj6IDK7rITs" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/4j46xIb-CX4" height="1" width="1"/>]]></content:encoded><description>On the closing day of E3 2013 I was invited once again to guest on the EvilCast podcast at Games Are Evil to discuss the week's big surprises. Join me as I sit in with Blake Grundman, Ross Polly, and Keri Honea to talk all about our favorite news items of E3 such as sharing Sony PlayStation 4 games, Microsoft Points heading off into the sunset, the rise of the Oculus Rift, the promise of Batman: Arkham Origins, more and more games offering companion apps for tablets, launch prices of the PS4 and Microsoft Xbox One, enhancements to the Nintendo...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/evilcast-recap-episode-183-e3-2013-wrap-up-special.html</feedburner:origLink></item><item><title>Mega Man Was An Easy Addition To New &lt;i&gt;Smash Bros.&lt;/i&gt;</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/akCLIXVt1DU/mega-man-was-an-easy-addition-to-new-smash-bros.html</link><category>Nintendo</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Tue, 18 Jun 2013 06:00:00 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/mega-man-was-an-easy-addition-to-new-smash-bros.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>
<img alt="Mega Man" class="asset  asset-image at-xid-6a00d83452033569e201901d853153970b" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e201901d853153970b-350wi" style="width: 350px; margin: 0px 0px 5px 5px; float: right;" title="Mega Man" />It was surprising back in 2006 to learn that Sonic the Hedgehog and Solid Snake had made it into Nintendo&#39;s <em>Super Smash Bros Brawl</em>. as third-party guest characters, but poor Mega Mad had been left behind.&#0160; To hear the rumor mill tell the story, nobody at Nintendo or Capcom bothered to ask the other company about adding the blue bomber to <em>Brawl</em>, but I just can&#39;t believe that neither company was aware of the demand.&#0160; Fortunately, <a href="http://www.pressthebuttons.com/2013/06/mega-man-joins-the-smash-bros-fight.html" target="_self">Mega Man has made it into the next Super Smash Bros. sequels</a>&#0160;for the Nintendo Wii U and 3DS.&#0160; <a href="http://www.polygon.com/2013/6/17/4438642/super-smash-bros-director-masahiro-sakurai-character-selection" target="_self">Polygon has the story </a>of how the <a href="http://www.pressthebuttons.com/2013/06/masahiro-sakurai-explains-new-smash-bros-additions.html" target="_self">game&#39;s director, Masahiro Sakurai</a>, brought Capcom on board.</p>
<blockquote>
<p><em>&quot;We approached Capcom with the idea and they were very favorable and open to it,&quot; he said. Sakurai and the teams at Sora Ltd. and Namco Bandai focused on the classic NES-style of Mega Man, a chunkier, less angular, less sleek version of the character. The Smash Bros. version of Mega Man focuses more on his ability to absorb others&#39; powers, de-emphasizing punching and kicking. Mega Man&#39;s mega uppercut, which Sakurai says was inspired by the character&#39;s appearance in Marvel vs. Capcom, is one of his few melee attacks. &quot;The approval process, in terms of how we&#39;re representing Mega Man, was actually really smooth and went really quickly.&quot;</em></p>
</blockquote>
<p><em>Mega Man</em> became a multi-platform series years ago and it&#39;s not as integral to the Nintendo lineup as it used to be, but the <a href="http://www.smashbros.com/us/characters/mega_man.html" target="_self">original Mega Man character</a> has always felt more at home on Nintendo hardware and that chunky incarnation appearing in the next <em>Smash</em>&#0160;is how many long-time fans remember him.&#0160; Being invited to join <em>Smash Bros.</em> should be an honor reserved for beloved and iconic third-party characters, and Mega Man more than meets the qualification.&#0160; Sakurai has stated that the new sequel will feature fewer guests, so I&#39;m just glad that Mega Man made the cut.&#0160; After all, he&#39;s really the only third-party guest character on <a href="http://www.pressthebuttons.com/2013/06/challenger-approaching-anticipating-the-next-super-smash-bros-sequel.html" target="_self">my roster wish list</a>.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=akCLIXVt1DU:NSPdctyIlJY:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:63t7Ie-LG7Y"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=63t7Ie-LG7Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=akCLIXVt1DU:NSPdctyIlJY:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=akCLIXVt1DU:NSPdctyIlJY:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=akCLIXVt1DU:NSPdctyIlJY:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=qj6IDK7rITs" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/akCLIXVt1DU" height="1" width="1"/>]]></content:encoded><description>It was surprising back in 2006 to learn that Sonic the Hedgehog and Solid Snake had made it into Nintendo's Super Smash Bros Brawl. as third-party guest characters, but poor Mega Mad had been left behind. To hear the rumor mill tell the story, nobody at Nintendo or Capcom bothered to ask the other company about adding the blue bomber to Brawl, but I just can't believe that neither company was aware of the demand. Fortunately, Mega Man has made it into the next Super Smash Bros. sequels for the Nintendo Wii U and 3DS. Polygon has the story of...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/mega-man-was-an-easy-addition-to-new-smash-bros.html</feedburner:origLink></item><item><title>&lt;i&gt;Saints Row IV&lt;/i&gt; E3 Demo Powers Up Politics</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/l_uqOgTcZJ0/saints-row-iv-e3-demo-powers-up-politics.html</link><category>Microsoft</category><category>PC</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Mon, 17 Jun 2013 10:15:00 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/saints-row-iv-e3-demo-powers-up-politics.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[
<p><img alt="Saints Row IV" border="0" class="asset  asset-image at-xid-6a00d83452033569e201901c84865f970b" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e201901c84865f970b-800wi" style="float: right; margin: 0px 0px 5px 5px;" title="Saints Row IV" />The upcoming <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;camp=1789&amp;creative=9325&amp;index=videogames&amp;keywords=Saints%20Row%20IV&amp;linkCode=ur2&amp;tag=pressthebutto-20"><span style="color: #336600;"><em>Saints Row IV</em></span></a> for the Sony PlayStation 3, Microsoft Xbox 360, and PC from Volition and Deep Silver&nbsp;made a big appearance at E3 2013 last week with a demo experience that showcased the new superpowers allotted to the presidential protagonist.&nbsp; The <em>Saints Row</em> series keeps cranking up the crazy, having gone from a neat <em>Grand Theft Auto</em> knock-off to a must-play action/adventure title loaded with delightful insanity.&nbsp; <a href="http://www.gametrailers.com/videos/142yto/saints-row-iv-e3-2013--first-look-demo">Watch these nine minutes from GameTrailers</a> and I know you'll see why.&nbsp; Thrill at the gift of flight, amazing superspeed, and a new option to "hijack cars quickly" instead of just the boring normal ability to hijack cars at a regular pace.&nbsp; I know we've only scratched the surface of what <em>Saints Row IV</em> has to offer and I can't wait to explore the finished product.&nbsp; Watch for this one when it launches in August 2013.  If previous entries in the series are any indication, this one will be a blast.</p>

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</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/l_uqOgTcZJ0" height="1" width="1"/>]]></content:encoded><description>The upcoming Saints Row IV for the Sony PlayStation 3, Microsoft Xbox 360, and PC from Volition and Deep Silver made a big appearance at E3 2013 last week with a demo experience that showcased the new superpowers allotted to the presidential protagonist. The Saints Row series keeps cranking up the crazy, having gone from a neat Grand Theft Auto knock-off to a must-play action/adventure title loaded with delightful insanity. Watch these nine minutes from GameTrailers and I know you'll see why. Thrill at the gift of flight, amazing superspeed, and a new option to "hijack cars quickly" instead of...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/saints-row-iv-e3-demo-powers-up-politics.html</feedburner:origLink></item><item><title>Weekly Poll: E3 2013 Winners And Losers</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/6k1XD-m6JZE/weekly-poll-e3-2013-winners-and-losers.html</link><category>General</category><category>Weekly Polls</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Mon, 17 Jun 2013 07:30:00 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/weekly-poll-e3-2013-winners-and-losers.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>
<img alt="Weekly Poll for 5-22-2013" border="0" class="asset  asset-image at-xid-6a00d83452033569e20192ab3ad64b970d" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20192ab3ad64b970d-800wi" style="margin: 0px 0px 5px 5px; float: right;" title="Weekly Poll for 5-22-2013" />There&#39;s overwhelming disinterest in Microsoft&#39;s upcoming Xbox One console, and considering the higher price and content restrictions that take away rights and privileges that players have enjoyed in previous Xbox consoles, I can certainly understand why.&#0160; The Xbox brand has never been for me, and this latest model is no exception.&#0160; The company&#39;s E3 presentation confirmed&#0160;for&#0160;me with a heavy emphasis on shooters, sports, shooters, realistic racers,&#0160;and more shooters.&#0160; I enjoy the occasional shooter, sure, but I need platformers, puzzle games, fighting games, action/adventure titles, and an RPG once in a while to keep my gaming experience part of a balanced breakfast, as it were.&#0160; Elsewhere, Microsoft has a brewing image problem on its hands.&#0160; I hope it can correct course before it&#39;s too late.&#0160; Competition brings good things to the market in the end, and without Microsoft&#39;s missteps, I don&#39;t believe Sony would be as generous with its PlayStation 4 agenda.</p>
<p>Moving on, E3 2013 is behind us now and we&#39;ve had a chance to digest and process much of the major news and announcements of the week.&#0160; Who would you say came out on top at E3?&#0160; Who &quot;won&quot; if it&#39;s possible to measure these things?&#0160; Did Sony steal the show?&#0160; Did Microsoft impress?&#0160; Has Nintendo signaled a return to form?&#0160; Let&#39;s hear your thoughts.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=6k1XD-m6JZE:t5X5dYRXYpo:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:63t7Ie-LG7Y"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=63t7Ie-LG7Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=6k1XD-m6JZE:t5X5dYRXYpo:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=6k1XD-m6JZE:t5X5dYRXYpo:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=6k1XD-m6JZE:t5X5dYRXYpo:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=qj6IDK7rITs" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/6k1XD-m6JZE" height="1" width="1"/>]]></content:encoded><description>There's overwhelming disinterest in Microsoft's upcoming Xbox One console, and considering the higher price and content restrictions that take away rights and privileges that players have enjoyed in previous Xbox consoles, I can certainly understand why. The Xbox brand has never been for me, and this latest model is no exception. The company's E3 presentation confirmed for me with a heavy emphasis on shooters, sports, shooters, realistic racers, and more shooters. I enjoy the occasional shooter, sure, but I need platformers, puzzle games, fighting games, action/adventure titles, and an RPG once in a while to keep my gaming experience part...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/weekly-poll-e3-2013-winners-and-losers.html</feedburner:origLink></item><item><title>Nintendo Plans StreetPass Upgrade</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/LJUG2E5whHE/nintendo-plans-streetpass-upgrade.html</link><category>Nintendo</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Thu, 13 Jun 2013 13:54:04 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/nintendo-plans-streetpass-upgrade.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>
<img class="asset  asset-image at-xid-6a00d83452033569e20191034f0534970c" style="width: 350px; margin: 0px 0px 5px 5px; float: right;" title="StreetPass" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20191034f0534970c-350wi" alt="StreetPass" />StreetPass is one of the Nintendo 3DS's most interesting and if you're not part of a social scene or culture that carries a 3DS everywhere, one of it's most underused.&nbsp; Unless you take your 3DS to a gaming convention or related event, it's unlikely that you'll StreetPass people during your daily activities in numbers large enough to matter.&nbsp; Nintendo wants to change that, as the company has recognized that North American and European 3DS owners aren't getting the same benefits as their Japanese counterparts.&nbsp; <a href="http://kotaku.com/nintendo-to-boost-western-3ds-sales-with-an-overhauled-513088359" target="_self">Kotaku reports</a> that changes are coming to StreetPass that could boost your encounter rate.</p>
<blockquote>
<p><em>Nintendo plans to implement a new framework via a system update for the 
3DS, which will allow StreetPass communication to take place indirectly,
 via so-called StreetPass relay stations—basically, online servers 
accessed through public Wi-Fi access points. This way, 3DS consoles 
communicate with and leave their game data on a server instead of 
interacting directly with another console, not only increasing the 
chances of the data being received by another 3DS, but also allowing the
 same data to be received by multiple consoles instead of just one.</em></p>
</blockquote>
<p>This is great news.&nbsp; I love StreetPass and have collected nearly six hundred tags since I bought my 3DS in 2011, but the massive majority of those come from my time spent at E3.&nbsp; A decent chunk are from when I attended the <a href="http://www.pressthebuttons.com/2012/07/the-listen-of-zelda.html" target="_self">Symphony of the Goddesses <em>Legend of Zelda</em> concert</a> last year.&nbsp; Beyond that?&nbsp; Chance encounters at a rate of maybe one or two every few months.&nbsp; I scored nine StreetPasses at the <a href="http://www.pressthebuttons.com/2013/06/nintendo-best-buy-wii-u-demo-experience-needs-refinement.html" target="_self">Nintendo Experience demo event</a> at Best Buy yesterday.&nbsp; That's an impressive number for just being out and around.&nbsp; Collecting time-delayed StreetPasses feels like connecting with the ghost of a 3DS owner, but I'll take whatever tags I can get if this is how it has to be done to make it happen, and if you tag a Mii who looks like me, is wearing a Mario hat, and exclaims "PressTheButtons!", then I hope you'll put my character to good use in Find Mii and take a puzzle piece for your trouble.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=LJUG2E5whHE:LAkG8tGCIBg:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:63t7Ie-LG7Y"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=63t7Ie-LG7Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=LJUG2E5whHE:LAkG8tGCIBg:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=LJUG2E5whHE:LAkG8tGCIBg:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=LJUG2E5whHE:LAkG8tGCIBg:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=qj6IDK7rITs" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/LJUG2E5whHE" height="1" width="1"/>]]></content:encoded><description>StreetPass is one of the Nintendo 3DS's most interesting and if you're not part of a social scene or culture that carries a 3DS everywhere, one of it's most underused. Unless you take your 3DS to a gaming convention or related event, it's unlikely that you'll StreetPass people during your daily activities in numbers large enough to matter. Nintendo wants to change that, as the company has recognized that North American and European 3DS owners aren't getting the same benefits as their Japanese counterparts. Kotaku reports that changes are coming to StreetPass that could boost your encounter rate. Nintendo plans...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/nintendo-plans-streetpass-upgrade.html</feedburner:origLink></item><item><title>Connection Is Power In &lt;i&gt;Watch Dogs&lt;/i&gt; E3 Demo</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/dgT9T38fBDk/connection-is-power-in-watch-dogs-e3-demo.html</link><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Thu, 13 Jun 2013 11:29:27 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/connection-is-power-in-watch-dogs-e3-demo.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>
<img class="asset  asset-image at-xid-6a00d83452033569e201901d58796e970b" style="width: 350px; margin: 0px 0px 5px 5px; float: right;" title="Watch Dogs" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e201901d58796e970b-350wi" alt="Watch Dogs" />Everything is connected in Ubisoft's <a href="http://www.amazon.com/gp/product/B00BI83EVU/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B00BI83EVU&linkCode=as2&tag=pressthebutto-20"><em><span style="color: #336600;">Watch Dogs</span></em></a> for the Sony PlayStation 4, PlayStation 3, Microsoft Xbox One, Xbox 360, Nintendo Wii U, and PC.&nbsp; The E3 demo for the upcoming game gives a taste of several of protagonist Aiden Pearce's hacking skills and you can watch them all in <a href="http://youtu.be/BopujaTjfCc" target="_self">this seven-minute video</a>.&nbsp; You'll see him use his phone to manipulate an advertising display to act as cover, trigger a car's security alarm to serve as a distraction, and blackout the entire city to aid in his getaway.&nbsp; There's even some co-op functionality via tablets.&nbsp; The Sony PlayStation Blog <a href="http://blog.us.playstation.com/2013/06/13/watch-dogs-e3-walkthough-demo/" target="_self">explains that feature</a>.</p>
<blockquote>
<p><em>There’s yet another layer of connectivity that will be available to you 
in </em>Watch_Dogs<em>: Co-op on mobile devices.  When you’re calling for help, 
you are sending a request to friends who are connected to the </em>Watch_Dogs<em>
 universe through their mobile devices. When that request is accepted, a
 co-op experience starts and the goal for the two players is to survive 
from the police by escaping their pursuit.</em></p>
</blockquote>
<p>I hope that the mobile aspect isn't too required because I'd hate to irritate friends with ongoing calls for help when they're in the middle of other activities or just not near their mobile devices.&nbsp; On the flip side, it's not like I can dive into an assistance session and help someone else when I'm at the office.&nbsp; There needs to be a way to make oneself available for assistance calls and then log off of the system when it's not convenient to help.&nbsp; That said, Watch Dogs looks like a lot of fun and I look forward to playing it when it releases later this year.&nbsp; </p>
<p align=center><iframe width="570" height="321" src="http://www.youtube.com/embed/BopujaTjfCc?rel=0" frameborder="0" allowfullscreen></iframe></p>



<p>By the way, the above video is from the PS4 version of the game, but we haven't seen much of the version for current generation systems.&nbsp; Nintendo has released a trailer highlighting third-party releases for its systems which contains a <a href="http://youtu.be/xHMJXy6lSHo?t=2m9s" target="_self">few seconds of footage</a> from the Wii U version of <em>Watch Dogs</em>.&nbsp; It looks like the same gameplay, but not nearly as detailed or visually gorgeous.&nbsp; Honestly, that's to be expected.&nbsp; Play this game on a next generation system if at all possible.&nbsp; Your eyes will thank you.</p>

<p align=center><iframe width="570" height="321" src="http://www.youtube.com/embed/xHMJXy6lSHo?rel=0&start=129&end=138" frameborder="0" allowfullscreen></iframe></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=dgT9T38fBDk:0k31VX5_PHI:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:63t7Ie-LG7Y"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=63t7Ie-LG7Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=dgT9T38fBDk:0k31VX5_PHI:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?i=dgT9T38fBDk:0k31VX5_PHI:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:cGdyc7Q-1BI"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=cGdyc7Q-1BI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/PressTheButtons?a=dgT9T38fBDk:0k31VX5_PHI:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/PressTheButtons?d=qj6IDK7rITs" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/dgT9T38fBDk" height="1" width="1"/>]]></content:encoded><description>Everything is connected in Ubisoft's Watch Dogs for the Sony PlayStation 4, PlayStation 3, Microsoft Xbox One, Xbox 360, Nintendo Wii U, and PC. The E3 demo for the upcoming game gives a taste of several of protagonist Aiden Pearce's hacking skills and you can watch them all in this seven-minute video. You'll see him use his phone to manipulate an advertising display to act as cover, trigger a car's security alarm to serve as a distraction, and blackout the entire city to aid in his getaway. There's even some co-op functionality via tablets. The Sony PlayStation Blog explains that...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/connection-is-power-in-watch-dogs-e3-demo.html</feedburner:origLink></item><item><title>&lt;i&gt;Zelda: Wind Waker HD&lt;/i&gt; Linked To Its Past</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/swY2n6OVwBk/zelda-wind-waker-hd-linked-to-its-past.html</link><category>Nintendo</category><category>Retro/Classic</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Thu, 13 Jun 2013 10:34:29 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/zelda-wind-waker-hd-linked-to-its-past.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img class="asset  asset-image at-xid-6a00d83452033569e20192ab0295e8970d" style="width: 350px; margin: 0px 0px 5px 5px; float: right;" title="The Legend Of Zelda: The Wind Waker HD" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20192ab0295e8970d-350wi" alt="The Legend Of Zelda: The Wind Waker HD" />Nintendo's work on <a href="http://www.amazon.com/gp/product/B002I0GF72/ref=as_li_ss_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B002I0GF72&amp;linkCode=as2&amp;tag=pressthebutto-20"><span style="color: #336600;"><em>The Legend of Zelda: The Wind Waker HD</em></span></a> has produced a gorgeous product.&nbsp; The company has taken the GameCube game from a decade ago and given it a modern high definition polish, but how does it compare to the original game?&nbsp; Websites across the Internet have taken it upon themselves to put together side-by-side comparison images and videos showcasing <em>Wind Waker</em> before and after its HD makeover.&nbsp; <a href="http://www.zeldainformer.com/articles/lets-compare-the-wind-waker-hd-to-the-original-wind-waker" target="_self">Zelda Informer's take</a> offers a technical explanation of the conversion as well.&nbsp; Here's a sample:</p>
<blockquote>
<p><em>Outside of being populated properly, we get a good look at Link's 
character and is full standing shadow (which is about as realistic in 
its shading as you'll find in a game). The buildings are now taller 
instead of flattening out in widescreen, and the most obvious difference
 is, again, the vibrancy of the world around you. It does seem we may 
have lost those "gusts of wind" you can see on the right in the sky, but
 they may have found other ways to show which way the wind is blowing - 
such as having the clouds move dynamically depending on wind direction. I
 can't stress this enough, but everything really does feel more alive. 
While you can see some bloom/blur effects in the background, it all 
feels natural. I know that to me, things in the distance always appear 
blurry until you get closer. I also feel Link's slightly-altered 
character model fits much better in this world. His older model just 
doesn't do the new vibrant world justice.</em></p>
</blockquote>
<p>Then there's <a href="http://youtu.be/zXZTIKMWsag" target="_self">Ninten2TV's video comparison</a> that matches some of Nintendo's preview video with the same portions of the GameCube version.&nbsp; It's easier to see the altered character models here, as the Wii U edition's characters are less squat and more refined in addition to color and texture changes.&nbsp; The <em>Zelda</em> team clearly spent some time and energy making this new version of <em>Wind Waker</em> look as good as it can.&nbsp; I don't want to see the Wii U library flooded with high definition GameCube conversions, but if this is the kind of effort that Nintendo is willing to exert on reworking its titles, I can think of a few other games I wouldn't mind returning in HD.</p>

<p align=center><iframe width="570" height="321" src="http://www.youtube.com/embed/zXZTIKMWsag?rel=0" frameborder="0" allowfullscreen></iframe></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/swY2n6OVwBk" height="1" width="1"/>]]></content:encoded><description>Nintendo's work on The Legend of Zelda: The Wind Waker HD has produced a gorgeous product. The company has taken the GameCube game from a decade ago and given it a modern high definition polish, but how does it compare to the original game? Websites across the Internet have taken it upon themselves to put together side-by-side comparison images and videos showcasing Wind Waker before and after its HD makeover. Zelda Informer's take offers a technical explanation of the conversion as well. Here's a sample: Outside of being populated properly, we get a good look at Link's character and is...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/zelda-wind-waker-hd-linked-to-its-past.html</feedburner:origLink></item><item><title>Where Are All The Women?, Or, How E3 2013 Has Bothered Me</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/acZZXnYw-ys/where-are-all-the-women-or-how-e3-2013-has-bothered-me.html</link><category>General</category><category>Microsoft</category><category>Nintendo</category><category>PC</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Thu, 13 Jun 2013 09:57:27 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/where-are-all-the-women-or-how-e3-2013-has-bothered-me.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>
<img alt="Bayonetta 2" class="asset  asset-image at-xid-6a00d83452033569e20192ab1630a8970d" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20192ab1630a8970d-580wi" style="width: 570px; display: inline;" title="Bayonetta 2" /></p>
<p>Nicole has watched all of this year&#39;s E3 press conferences and livetweeted commentary with me as news and information was announced.&#0160; From Microsoft&#39;s Xbox One pricing to Electronic Arts boasting about advances in virtual ball bouncing to Ubisoft threatening the world with tainted cash, she saw it all.&#0160; However, something specific about the tone of the conferences and the stars of the announced games aggravates her, so I turn the metaphorical microphone over to her now to explain.</p>
<hr />
<p>This
 was my first E3 experience. Two years ago, I watched a bit of the press
 conferences, but it was nothing like I did this year. It was an 
interesting experience to watch unfold over the past few days. However, I
 did notice something amiss, and I wonder if you did, too.</p>
<p>Out of the countless video games unveiled this year, I saw only three games with female protagonists - <em>Beyond: Two Souls</em>, <em>Bayonetta 2</em>, and the new <em>Mirror&#39;s Edge</em>. Three games total. That&#39;s a pretty poor showing. 
</p>

<p>
<img alt="Beyond: Two Souls" class="asset  asset-image at-xid-6a00d83452033569e20191034dd315970c" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20191034dd315970c-350wi" style="width: 350px; float: left; margin: 0px 5px 0px 0px;" title="Beyond: Two Souls" />I&#39;m
 not completely surprised, of course, as this has been happening for a 
very long time. However, we supposedly live in an enlightened age, and 
more women have become a part of the process, as far as design of games 
goes. So, how come all we have to show this year are: a militaristic 
game with a supernatural element (<em>Beyond: Two Souls</em>), a
 witch who has some impressive combat skills but wears extraordinarily 
revealing clothing - that appears to literally peel away bit by bit (<em>Bayonetta 2</em>), and a rebooted franchise that leaves our heroine a blank slate (<em>Mirror&#39;s Edge</em>)?</p>
<p>We&#39;ve
 really never had many strong female characters in video games. 
Considering the pantheon of headliners over the decades we&#39;ve been 
manipulating pixels on screens, it&#39;s rather shameful that I can only 
come up with three women:</p>
<p>Samus Aran from the <em>Metroid</em>
 franchise, at least in the Power Suit, is arguably first on the list. 
She wears heavy armor, is a bounty hunter, and takes care of herself. 
That&#39;s our kind of character! Then, of course, they put her in the 
skintight Zero Suit for <em>Metroid: Other M</em> and kind of ruined the idea, but still, a powerful character. </p>
<p>Lara Croft, from the <em>Tomb Raider</em>
 franchise, is another strong character, before they made her weak and 
sniveling. I never liked the fact that they put Lara in skimpy, 
unrealistic, and ill-fitting costumes, but she was an adventurer. She 
kicked ass, to put it bluntly, by herself, and didn&#39;t need anyone to 
bail her out. She got dirty, and wasn&#39;t afraid, and that can be a very 
empowering message. And it can be done without ginormous cleavage!!</p>
<p>
<img alt="Mirrorsedge2" class="asset  asset-image at-xid-6a00d83452033569e20192ab163aba970d" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20192ab163aba970d-350wi" style="width: 350px; float: right; margin: 0px 0px 5px 5px;" title="Mirrorsedge2" />Faith from <em>Mirror&#39;s Edge</em> is
 a third example. She&#39;s a runner helping to fight against the 
totalitarian regime that society has become. You don&#39;t really see her 
character as much, due to the first-person perspective of the gameplay. 
Much less to sexualize. Not only is she a female, she&#39;s also a minority -
 a nice one-two punch there.</p>
<p>And
 now, what do we have? Princess Peach, who still totters around in high 
heels, a dress, and tea-length gloves. I&#39;m glad to see they gave her a 
different outfit in <em>Mario Kart 8</em>, because
 how the hell can you drive a motorbike in a gown? There was potential 
for her to not be a drippy bubblehead, but that&#39;s what she will always 
be - always waiting for a man to rescue her. Because that&#39;s what all 
women still secretly want, of course. The knight in shining armor - or 
the little Italian plumber with a red hat and overalls. </p>
<p>The
 thing that really disconcerts me, however, is the backlash anytime it 
is mentioned that there is a dearth of strong female leads. The 
&quot;experts,&quot; I suppose, would have you believe that female characters are 
not profitable. I&#39;d really like to see the numbers on that. The 
prevailing assumption is that women don&#39;t play video games, (despite the
 fact that <a href="http://www.theesa.com/facts/pdfs/ESA_EF_2012.pdf" target="_self">47% of females play video games</a> - to 53% of males; not much disparity 
there) or they only play casualware on their smartphones. I&#39;ve even seen
 comments such as &quot;What do you want, a cooking and cleaning game?&quot; Did 
we suddenly step onto the set of <em>Mad Men</em>?
 Such sexist remarks are, quite frankly, disgusting; I&#39;m inclined to 
believe that the gender disparity is due to such attitudes, where &quot;gamer
 girls&quot; are considered unequal to their male counterparts. </p>
<p>This was shown to us most recently at the Microsoft press conference, with the supposedly unscripted commentary during <em>Killer Instinct</em>.
 The internet has blown up about this, some agreeing with me that it 
could be construed as a sexual assault &quot;joke,&quot; and others claiming that 
women are too sensitive and need &quot;thicker skin.&quot; NO. This is NOT okay. 
Indulging in a culture of blatant misogyny, even by just laughing or 
even ignoring a comment such as, &quot;Just relax . . . it&#39;ll be over soon,&quot; 
helps to feed it. </p>
<p>So,
 we need strong female characters, not just for the young girls out 
there to have role models, but for everyone. Women are not weak, 
delicate flowers and should not be portrayed as such. We don&#39;t have a 
rescue complex. We can kick ass and fight and sweat just like men do. 
Just give us a chance to help fight the stereotypes.</p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/acZZXnYw-ys" height="1" width="1"/>]]></content:encoded><description>Nicole has watched all of this year's E3 press conferences and livetweeted commentary with me as news and information was announced. From Microsoft's Xbox One pricing to Electronic Arts boasting about advances in virtual ball bouncing to Ubisoft threatening the world with tainted cash, she saw it all. However, something specific about the tone of the conferences and the stars of the announced games aggravates her, so I turn the metaphorical microphone over to her now to explain. This was my first E3 experience. Two years ago, I watched a bit of the press conferences, but it was nothing like...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/where-are-all-the-women-or-how-e3-2013-has-bothered-me.html</feedburner:origLink></item><item><title>Conan O'Brien Plays &lt;i&gt;Injustice&lt;/i&gt;, Reveals New Characters</title><link>http://feedproxy.google.com/~r/PressTheButtons/~3/xRP1hQ1zT1k/conan-obrien-plays-injustice-reveals-new-character-and-skin.html</link><category>Microsoft</category><category>Nintendo</category><category>Sony</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mattg@pressthebuttons.com (Matthew Green)</dc:creator><pubDate>Thu, 13 Jun 2013 08:57:22 PDT</pubDate><guid isPermaLink="false">http://www.pressthebuttons.com/2013/06/conan-obrien-plays-injustice-reveals-new-character-and-skin.html</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img class="asset  asset-image at-xid-6a00d83452033569e20191034d6c90970c" style="margin: 0px 0px 5px 5px; float: right;" title="Flaming C" src="http://pressthebuttons.typepad.com/.a/6a00d83452033569e20191034d6c90970c-800wi" border="0" alt="Flaming C" />TV's Conan O'Brien often crosses paths with new video games and rates them from an outsider's perspective, and on this E3 week he took some time to see what the recently released <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;camp=1789&amp;creative=9325&amp;index=videogames&amp;keywords=Injustice%20Gods%20Among%20Us&amp;linkCode=ur2&amp;tag=pressthebutto-20"><em><span style="color: #336600;">Injustice: Gods Among Us</span></em></a> for the Sony PlayStation 3, Microsoft Xbox 360, and Nintendo Wii U has to offer.&nbsp; <a href="http://youtu.be/7zE1gLNs54Q" target="_self">Cracking jokes all the while</a>, Conan plays several matches and shares his observations.&nbsp; Along the way he gives players their first look at the next downloadable character launching in July: General Zod, the Kryptonian supervillain who can launch his foes through the moon.&nbsp; In addition to Zod, Conan also called on his own DC universe character, <a href="http://teamcoco.com/content/flaming-c-gets-his-own-cartoon" target="_self">The Flaming C</a>, in a battle against Aquaman.&nbsp; Chances are The Flaming C skin (featuring the character's trademark costume consisting of an oven mitt, a jai alai glove, and ski goggles) will be available to the general public as an alternative look for Superman around the same time as Zod's release.&nbsp; It's high time that <em>Injustice</em> had a sense of humor about itself, and adding The Flaming C is the perfect way to accomplish that.</p>

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</div><img src="http://feeds.feedburner.com/~r/PressTheButtons/~4/xRP1hQ1zT1k" height="1" width="1"/>]]></content:encoded><description>TV's Conan O'Brien often crosses paths with new video games and rates them from an outsider's perspective, and on this E3 week he took some time to see what the recently released Injustice: Gods Among Us for the Sony PlayStation 3, Microsoft Xbox 360, and Nintendo Wii U has to offer. Cracking jokes all the while, Conan plays several matches and shares his observations. Along the way he gives players their first look at the next downloadable character launching in July: General Zod, the Kryptonian supervillain who can launch his foes through the moon. In addition to Zod, Conan also...</description><feedburner:origLink>http://www.pressthebuttons.com/2013/06/conan-obrien-plays-injustice-reveals-new-character-and-skin.html</feedburner:origLink></item><copyright>Copyright 2010-11, PressTheButtons.com</copyright><media:credit role="author">Matthew Green</media:credit><media:rating>nonadult</media:rating><media:description type="plain">We're Power Button.  Turn Us On.</media:description></channel></rss>
