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<channel>
	<title>Photon Storm</title>
	
	<link>http://www.photonstorm.com</link>
	<description>Indie Game Development with HTML5 and Flash</description>
	<lastBuildDate>Thu, 24 May 2012 22:04:14 +0000</lastBuildDate>
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		<title>No more cheese Gromit: The future of Photon Storm</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/Ui8UjfQMz7w/no-more-cheese-gromit-the-future-of-photon-storm</link>
		<comments>http://www.photonstorm.com/archives/2886/no-more-cheese-gromit-the-future-of-photon-storm#comments</comments>
		<pubDate>Wed, 16 May 2012 21:50:37 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Aardman]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[job]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2886</guid>
		<description>So the cat was let out of the bag today and it&amp;#8217;s true: I&amp;#8217;m leaving my very good friends at Aardman Digital and heading for pastures new. Giving up the &amp;#8220;day job&amp;#8221; and becoming a freelancer / indie dev hybrid. As you can appreciate this is both an exciting and somewhat scary move, especially being [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ui8UjfQMz7w:5JtBiB-48TQ:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Ui8UjfQMz7w:5JtBiB-48TQ:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ui8UjfQMz7w:5JtBiB-48TQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ui8UjfQMz7w:5JtBiB-48TQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Ui8UjfQMz7w:5JtBiB-48TQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ui8UjfQMz7w:5JtBiB-48TQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ui8UjfQMz7w:5JtBiB-48TQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ui8UjfQMz7w:5JtBiB-48TQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Ui8UjfQMz7w:5JtBiB-48TQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/Ui8UjfQMz7w" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2886/no-more-cheese-gromit-the-future-of-photon-storm/feed</wfw:commentRss>
		<slash:comments>21</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2886/no-more-cheese-gromit-the-future-of-photon-storm</feedburner:origLink></item>
		<item>
		<title>What if your game characters had children?</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/nWl6tqtH-Ow/what-if-game-characters-could-have-kids</link>
		<comments>http://www.photonstorm.com/archives/2869/what-if-game-characters-could-have-kids#comments</comments>
		<pubDate>Wed, 02 May 2012 12:15:37 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[lore]]></category>
		<category><![CDATA[story]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2869</guid>
		<description>Very often as indie developers we&amp;#8217;re responsible for both the game build and game story. And that&amp;#8217;s assuming there even is a story in the first place. We don&amp;#8217;t typically create &amp;#8220;game bibles&amp;#8221;, meticulously planned out for months in advance. And other than perhaps doing a sequel, nearly every game we make is  treated as [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=nWl6tqtH-Ow:be2YALxupvQ:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=nWl6tqtH-Ow:be2YALxupvQ:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=nWl6tqtH-Ow:be2YALxupvQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=nWl6tqtH-Ow:be2YALxupvQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=nWl6tqtH-Ow:be2YALxupvQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=nWl6tqtH-Ow:be2YALxupvQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=nWl6tqtH-Ow:be2YALxupvQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=nWl6tqtH-Ow:be2YALxupvQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=nWl6tqtH-Ow:be2YALxupvQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/nWl6tqtH-Ow" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2869/what-if-game-characters-could-have-kids/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2869/what-if-game-characters-could-have-kids</feedburner:origLink></item>
		<item>
		<title>30 years of being a game developer in 3000 words</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/26GUPXmbHGw/30-years-of-being-a-game-developer-in-3000-words</link>
		<comments>http://www.photonstorm.com/archives/2857/30-years-of-being-a-game-developer-in-3000-words#comments</comments>
		<pubDate>Sun, 15 Apr 2012 22:22:01 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[biography]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2857</guid>
		<description>I borrowed the majority of this text from a great private forum I&amp;#8217;m on, where everyone gave a potted biography of who they are and how they got to where they are today as a means to introduce themselves. I wrote my introduction 3 years ago and have toyed many times with the idea of [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=26GUPXmbHGw:gimbs36Jqtg:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=26GUPXmbHGw:gimbs36Jqtg:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=26GUPXmbHGw:gimbs36Jqtg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=26GUPXmbHGw:gimbs36Jqtg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=26GUPXmbHGw:gimbs36Jqtg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=26GUPXmbHGw:gimbs36Jqtg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=26GUPXmbHGw:gimbs36Jqtg:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=26GUPXmbHGw:gimbs36Jqtg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=26GUPXmbHGw:gimbs36Jqtg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/26GUPXmbHGw" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2857/30-years-of-being-a-game-developer-in-3000-words/feed</wfw:commentRss>
		<slash:comments>23</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2857/30-years-of-being-a-game-developer-in-3000-words</feedburner:origLink></item>
		<item>
		<title>Flod 4 Released for JS and AS3 – New tracker module formats supported</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/JxWqNO92PD0/flod-4-released-for-js-and-as3-new-tracker-module-formats-supported</link>
		<comments>http://www.photonstorm.com/archives/2853/flod-4-released-for-js-and-as3-new-tracker-module-formats-supported#comments</comments>
		<pubDate>Wed, 04 Apr 2012 14:26:48 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Flod]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[atari st]]></category>
		<category><![CDATA[fasttracker]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[soundtracker]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2853</guid>
		<description>For those unfamiliar with Flod, it is a set of JavaScript and AS3 libraries written by Christian Corti, that can accurately playback lots of different Amiga, PC and Atari ST music formats natively. It supports all of the common formats: FastTracker II, Ultimate Soundtracker, ProTracker, NoiseTracker and lots more including DeltaMusic, David Whittaker, FredEd and Jochen [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=JxWqNO92PD0:YdRPBHAYj4M:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=JxWqNO92PD0:YdRPBHAYj4M:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=JxWqNO92PD0:YdRPBHAYj4M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=JxWqNO92PD0:YdRPBHAYj4M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=JxWqNO92PD0:YdRPBHAYj4M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=JxWqNO92PD0:YdRPBHAYj4M:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=JxWqNO92PD0:YdRPBHAYj4M:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=JxWqNO92PD0:YdRPBHAYj4M:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=JxWqNO92PD0:YdRPBHAYj4M:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/JxWqNO92PD0" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2853/flod-4-released-for-js-and-as3-new-tracker-module-formats-supported/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2853/flod-4-released-for-js-and-as3-new-tracker-module-formats-supported</feedburner:origLink></item>
		<item>
		<title>Nutmeg: Our HTML5 Mobile Browser platformer game is looking for sponsors</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/ytlKOrTcbRA/nutmeg-our-html5-mobile-browser-platformer-game-is-looking-for-sponsors</link>
		<comments>http://www.photonstorm.com/archives/2825/nutmeg-our-html5-mobile-browser-platformer-game-is-looking-for-sponsors#comments</comments>
		<pubDate>Fri, 09 Mar 2012 20:19:35 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[nutmeg]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[sponsorship]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2825</guid>
		<description>We put the finishing touches to our first HTML5 Mobile Browser game tonight and it&amp;#8217;s now ready to find a home with a sponsor. Called Nutmeg, the game is a single &amp;#8220;button&amp;#8221; platformer set over 5 challenging levels. An increasing variety of baddies, spikes, traps and tricky jumps to negotiate stand between you and rescuing [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=ytlKOrTcbRA:Q0BobnQPg6A:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=ytlKOrTcbRA:Q0BobnQPg6A:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=ytlKOrTcbRA:Q0BobnQPg6A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=ytlKOrTcbRA:Q0BobnQPg6A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=ytlKOrTcbRA:Q0BobnQPg6A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=ytlKOrTcbRA:Q0BobnQPg6A:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=ytlKOrTcbRA:Q0BobnQPg6A:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=ytlKOrTcbRA:Q0BobnQPg6A:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=ytlKOrTcbRA:Q0BobnQPg6A:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/ytlKOrTcbRA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2825/nutmeg-our-html5-mobile-browser-platformer-game-is-looking-for-sponsors/feed</wfw:commentRss>
		<slash:comments>15</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2825/nutmeg-our-html5-mobile-browser-platformer-game-is-looking-for-sponsors</feedburner:origLink></item>
		<item>
		<title>Veracode Defender – from concept art to final game</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/sffpOQo_3p8/veracode-defender-from-concept-art-to-final-game</link>
		<comments>http://www.photonstorm.com/archives/2810/veracode-defender-from-concept-art-to-final-game#comments</comments>
		<pubDate>Thu, 01 Mar 2012 23:08:49 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[tower defense]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2810</guid>
		<description>I&amp;#8217;m pleased to say that our latest game is released. Veracode Defender is a Flash retro-styled tower defence game. It was a departure from our normal titles in that we made it specifically for a client, something we’ve never done before. It all came about via a casual tweet between ourselves and Melissa, a chiptune composer [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=sffpOQo_3p8:IWqHV6ZL0rc:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=sffpOQo_3p8:IWqHV6ZL0rc:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=sffpOQo_3p8:IWqHV6ZL0rc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=sffpOQo_3p8:IWqHV6ZL0rc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=sffpOQo_3p8:IWqHV6ZL0rc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=sffpOQo_3p8:IWqHV6ZL0rc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=sffpOQo_3p8:IWqHV6ZL0rc:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=sffpOQo_3p8:IWqHV6ZL0rc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=sffpOQo_3p8:IWqHV6ZL0rc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/sffpOQo_3p8" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2810/veracode-defender-from-concept-art-to-final-game/feed</wfw:commentRss>
		<slash:comments>11</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2810/veracode-defender-from-concept-art-to-final-game</feedburner:origLink></item>
		<item>
		<title>The one in which we do a podcast interview, VJ at Blip Fest and tech edit an HTML5 book</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/Fzz0AomUg0U/the-one-in-which-we-do-a-podcast-interview-vj-at-blip-fest-and-tech-edit-an-html5-book</link>
		<comments>http://www.photonstorm.com/archives/2795/the-one-in-which-we-do-a-podcast-interview-vj-at-blip-fest-and-tech-edit-an-html5-book#comments</comments>
		<pubDate>Fri, 24 Feb 2012 00:02:40 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[blip]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[chip music]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2795</guid>
		<description>It&amp;#8217;s been a busy few weeks for both Ilija and I. He has been off in Melbourne VJing at the Blip Festival. It was the biggest chip music event to hit Australia and had a formidable line-up including Bit Shifter, Nullsleep and my personal favourites Trash80. There are various videos and pictures of the show, all [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Fzz0AomUg0U:_cd4-MXDkI4:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Fzz0AomUg0U:_cd4-MXDkI4:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Fzz0AomUg0U:_cd4-MXDkI4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Fzz0AomUg0U:_cd4-MXDkI4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Fzz0AomUg0U:_cd4-MXDkI4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Fzz0AomUg0U:_cd4-MXDkI4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Fzz0AomUg0U:_cd4-MXDkI4:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Fzz0AomUg0U:_cd4-MXDkI4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Fzz0AomUg0U:_cd4-MXDkI4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/Fzz0AomUg0U" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2795/the-one-in-which-we-do-a-podcast-interview-vj-at-blip-fest-and-tech-edit-an-html5-book/feed</wfw:commentRss>
		<slash:comments>12</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2795/the-one-in-which-we-do-a-podcast-interview-vj-at-blip-fest-and-tech-edit-an-html5-book</feedburner:origLink></item>
		<item>
		<title>Flash Gaming Summit 2012 – 15% discount and 2 free tickets giveaway</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/D_dsk3-hypw/flash-gaming-summit-2012-15-discount-and-2-free-tickets-giveaway</link>
		<comments>http://www.photonstorm.com/archives/2789/flash-gaming-summit-2012-15-discount-and-2-free-tickets-giveaway#comments</comments>
		<pubDate>Mon, 20 Feb 2012 14:33:59 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[discount]]></category>
		<category><![CDATA[FGS]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2789</guid>
		<description>&amp;#160; &amp;#160; If you&amp;#8217;re able to get to San Francisco on March 4th 2012 (the day before GDC) then I&amp;#8217;d strongly recommend attending the Flash Gaming Summit. This is the 4th year it has been running and it&amp;#8217;s a great place to meet pretty much everyone of any importance in the Flash gaming world. Sponsors, [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=D_dsk3-hypw:fdwvBJcnT4w:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=D_dsk3-hypw:fdwvBJcnT4w:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=D_dsk3-hypw:fdwvBJcnT4w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=D_dsk3-hypw:fdwvBJcnT4w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=D_dsk3-hypw:fdwvBJcnT4w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=D_dsk3-hypw:fdwvBJcnT4w:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=D_dsk3-hypw:fdwvBJcnT4w:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=D_dsk3-hypw:fdwvBJcnT4w:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=D_dsk3-hypw:fdwvBJcnT4w:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/D_dsk3-hypw" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2789/flash-gaming-summit-2012-15-discount-and-2-free-tickets-giveaway/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2789/flash-gaming-summit-2012-15-discount-and-2-free-tickets-giveaway</feedburner:origLink></item>
		<item>
		<title>Indie Game Music Bundle 2 is here including the Cat Astro Phi soundtrack</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/4DtWBRqeEwQ/indie-game-music-bundle-2-is-here-including-the-cat-astro-phi-soundtrack</link>
		<comments>http://www.photonstorm.com/archives/2782/indie-game-music-bundle-2-is-here-including-the-cat-astro-phi-soundtrack#comments</comments>
		<pubDate>Thu, 09 Feb 2012 10:12:28 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[bundle]]></category>
		<category><![CDATA[disasterpeace]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2782</guid>
		<description>The Indie Game Music Bundle 2 is here. You can pay what you want for 5 indie game soundtracks including Aquaria, Sword and Sworcery, To the Moon, Jamestown and Machinarium. But if you pay $10 or more you&amp;#8217;ll also get the complete soundtracks for another 9 games (so far!) one of which is the superb [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=4DtWBRqeEwQ:AkfGKnzRHbQ:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=4DtWBRqeEwQ:AkfGKnzRHbQ:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=4DtWBRqeEwQ:AkfGKnzRHbQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=4DtWBRqeEwQ:AkfGKnzRHbQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=4DtWBRqeEwQ:AkfGKnzRHbQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=4DtWBRqeEwQ:AkfGKnzRHbQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=4DtWBRqeEwQ:AkfGKnzRHbQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=4DtWBRqeEwQ:AkfGKnzRHbQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=4DtWBRqeEwQ:AkfGKnzRHbQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/4DtWBRqeEwQ" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2782/indie-game-music-bundle-2-is-here-including-the-cat-astro-phi-soundtrack/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2782/indie-game-music-bundle-2-is-here-including-the-cat-astro-phi-soundtrack</feedburner:origLink></item>
		<item>
		<title>The Reality of HTML5 Game Development and making money from it</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/SM0qw-ADZZI/the-reality-of-html5-game-development-and-making-money-from-it</link>
		<comments>http://www.photonstorm.com/archives/2759/the-reality-of-html5-game-development-and-making-money-from-it#comments</comments>
		<pubDate>Wed, 25 Jan 2012 17:44:10 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[canvas]]></category>
		<category><![CDATA[CSS3]]></category>
		<category><![CDATA[DOM]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2759</guid>
		<description>Note: This was written near the end of January 2012 and as such reflects the state of the technology and markets at the time. Everything is moving so fast a lot of the information below is subject to change, so bear that in mind. HTML5 game development and indeed the abilities of web browsers are [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=SM0qw-ADZZI:d7OOpTn_35U:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=SM0qw-ADZZI:d7OOpTn_35U:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=SM0qw-ADZZI:d7OOpTn_35U:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=SM0qw-ADZZI:d7OOpTn_35U:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=SM0qw-ADZZI:d7OOpTn_35U:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=SM0qw-ADZZI:d7OOpTn_35U:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=SM0qw-ADZZI:d7OOpTn_35U:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=SM0qw-ADZZI:d7OOpTn_35U:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=SM0qw-ADZZI:d7OOpTn_35U:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/SM0qw-ADZZI" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2759/the-reality-of-html5-game-development-and-making-money-from-it/feed</wfw:commentRss>
		<slash:comments>89</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2759/the-reality-of-html5-game-development-and-making-money-from-it</feedburner:origLink></item>
		<item>
		<title>HTML5 Game Devs.com is Live</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/F2j3cmKUd0E/html5-game-devs-com-is-live</link>
		<comments>http://www.photonstorm.com/archives/2756/html5-game-devs-com-is-live#comments</comments>
		<pubDate>Wed, 04 Jan 2012 17:46:53 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[canvas]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2756</guid>
		<description>As I mentioned in my New Year post I am focusing a lot on HTML5 / JavaScript game development at the moment. I&amp;#8217;ve been investigating the scene for a while and there seemed to be a real lack of game developer specific sites. So I created one. HTML5 Game Devs.com is now live in its [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F2j3cmKUd0E:RULaDskGHxs:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=F2j3cmKUd0E:RULaDskGHxs:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F2j3cmKUd0E:RULaDskGHxs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F2j3cmKUd0E:RULaDskGHxs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=F2j3cmKUd0E:RULaDskGHxs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F2j3cmKUd0E:RULaDskGHxs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F2j3cmKUd0E:RULaDskGHxs:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F2j3cmKUd0E:RULaDskGHxs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=F2j3cmKUd0E:RULaDskGHxs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/F2j3cmKUd0E" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2756/html5-game-devs-com-is-live/feed</wfw:commentRss>
		<slash:comments>10</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2756/html5-game-devs-com-is-live</feedburner:origLink></item>
		<item>
		<title>A quick glance back and a long look forward</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/3XGlNjKCLcA/a-quick-glance-back-and-a-long-look-forward</link>
		<comments>http://www.photonstorm.com/archives/2749/a-quick-glance-back-and-a-long-look-forward#comments</comments>
		<pubDate>Sun, 01 Jan 2012 20:54:52 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[edge]]></category>
		<category><![CDATA[Happy New Year]]></category>
		<category><![CDATA[html5]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2749</guid>
		<description>Happy New Year! 2011 was certainly eventful. While I won&amp;#8217;t dwell too long on the past I will pick out a few key moments and drop my 2012 thoughts into the mix. 2011 was the busiest year yet in terms of blog posts. As well as a new redesign we published 104 articles. Everything from [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3XGlNjKCLcA:L4kfAsqZ1Bs:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=3XGlNjKCLcA:L4kfAsqZ1Bs:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3XGlNjKCLcA:L4kfAsqZ1Bs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3XGlNjKCLcA:L4kfAsqZ1Bs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=3XGlNjKCLcA:L4kfAsqZ1Bs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3XGlNjKCLcA:L4kfAsqZ1Bs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3XGlNjKCLcA:L4kfAsqZ1Bs:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3XGlNjKCLcA:L4kfAsqZ1Bs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=3XGlNjKCLcA:L4kfAsqZ1Bs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/3XGlNjKCLcA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2749/a-quick-glance-back-and-a-long-look-forward/feed</wfw:commentRss>
		<slash:comments>12</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2749/a-quick-glance-back-and-a-long-look-forward</feedburner:origLink></item>
		<item>
		<title>Play Jingle Balls – Our Christmas gift to you all :)</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/iy6OmkWBSNQ/play-jingle-balls-our-christmas-gift-to-you-all</link>
		<comments>http://www.photonstorm.com/archives/2744/play-jingle-balls-our-christmas-gift-to-you-all#comments</comments>
		<pubDate>Thu, 22 Dec 2011 00:39:47 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[balls]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[one-click]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2744</guid>
		<description>I felt like making a &amp;#8220;Game in a Day&amp;#8221; and this little Christmas mini-game pinged out the other end as the result. 6 hours last night, about the same again tonight and we&amp;#8217;re done. And putting me to shame Ilija did the graphics in just 1 hour, on a lunch break at work. Damn his [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=iy6OmkWBSNQ:C5IWQO3omU4:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=iy6OmkWBSNQ:C5IWQO3omU4:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=iy6OmkWBSNQ:C5IWQO3omU4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=iy6OmkWBSNQ:C5IWQO3omU4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=iy6OmkWBSNQ:C5IWQO3omU4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=iy6OmkWBSNQ:C5IWQO3omU4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=iy6OmkWBSNQ:C5IWQO3omU4:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=iy6OmkWBSNQ:C5IWQO3omU4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=iy6OmkWBSNQ:C5IWQO3omU4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/iy6OmkWBSNQ" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2744/play-jingle-balls-our-christmas-gift-to-you-all/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2744/play-jingle-balls-our-christmas-gift-to-you-all</feedburner:origLink></item>
		<item>
		<title>Amiga Demo Gallery and JavaScript MOD/XM Replay Source</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/waoh_-F61ss/amiga-demo-gallery-and-javascript-modxm-replay-source</link>
		<comments>http://www.photonstorm.com/archives/2740/amiga-demo-gallery-and-javascript-modxm-replay-source#comments</comments>
		<pubDate>Sat, 17 Dec 2011 00:43:53 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Demoscene]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[flodjs]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[xm]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2740</guid>
		<description>I&amp;#8217;m a massive fan of demos, both old-school and new. There&amp;#8217;s just something elegant, creative and raw about them. A while ago I downloaded the complete Break&amp;#8217;s Amiga Demo Scene Collection. And I&amp;#8217;ve been pouring through them file by file, taking screen grabs of the bits that caught my eye! I&amp;#8217;m not very far through [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=waoh_-F61ss:2G2FpRpsOvY:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=waoh_-F61ss:2G2FpRpsOvY:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=waoh_-F61ss:2G2FpRpsOvY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=waoh_-F61ss:2G2FpRpsOvY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=waoh_-F61ss:2G2FpRpsOvY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=waoh_-F61ss:2G2FpRpsOvY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=waoh_-F61ss:2G2FpRpsOvY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=waoh_-F61ss:2G2FpRpsOvY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=waoh_-F61ss:2G2FpRpsOvY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/waoh_-F61ss" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2740/amiga-demo-gallery-and-javascript-modxm-replay-source/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2740/amiga-demo-gallery-and-javascript-modxm-replay-source</feedburner:origLink></item>
		<item>
		<title>Home Sheep Home 2 is out! Developer insights into the cross-platform build process</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/aXjcQ_FF7eI/home-sheep-home-2-is-out-developer-insights-into-the-cross-platform-build-process</link>
		<comments>http://www.photonstorm.com/archives/2718/home-sheep-home-2-is-out-developer-insights-into-the-cross-platform-build-process#comments</comments>
		<pubDate>Thu, 08 Dec 2011 10:26:59 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Aardman]]></category>
		<category><![CDATA[AIR3]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[home sheep home]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[pc download]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2718</guid>
		<description>This has been a long time coming. Nearly a years worth of puzzle boarding, planning, animating, development, testing and packaging. But it&amp;#8217;s finally out! Home Sheep Home 2: A Little Epic landed today across multiple platforms: Web (Flash), iOS (iPhone and iPad HD) and PC Download and is sitting happily on homesheephome2.com waiting for you to [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=aXjcQ_FF7eI:sbixRG-Aw0w:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=aXjcQ_FF7eI:sbixRG-Aw0w:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=aXjcQ_FF7eI:sbixRG-Aw0w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=aXjcQ_FF7eI:sbixRG-Aw0w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=aXjcQ_FF7eI:sbixRG-Aw0w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=aXjcQ_FF7eI:sbixRG-Aw0w:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=aXjcQ_FF7eI:sbixRG-Aw0w:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=aXjcQ_FF7eI:sbixRG-Aw0w:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=aXjcQ_FF7eI:sbixRG-Aw0w:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/aXjcQ_FF7eI" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2718/home-sheep-home-2-is-out-developer-insights-into-the-cross-platform-build-process/feed</wfw:commentRss>
		<slash:comments>25</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2718/home-sheep-home-2-is-out-developer-insights-into-the-cross-platform-build-process</feedburner:origLink></item>
		<item>
		<title>A year in Pixels and Paint (2007)</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/CExSLvK2XS4/a-year-in-pixels-and-paint-2007</link>
		<comments>http://www.photonstorm.com/archives/2659/a-year-in-pixels-and-paint-2007#comments</comments>
		<pubDate>Tue, 06 Dec 2011 23:18:36 +0000</pubDate>
		<dc:creator>iLKke</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[black and white]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[paintings]]></category>
		<category><![CDATA[pencils]]></category>
		<category><![CDATA[pixel art]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2659</guid>
		<description>A collection of 48 pieces of artwork created during 2007, spanning pixel, pencil and paintbrush styles. Full gallery after the jump! Let us know your favourite in the comments&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=CExSLvK2XS4:8CL8JsGeQW0:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=CExSLvK2XS4:8CL8JsGeQW0:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=CExSLvK2XS4:8CL8JsGeQW0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=CExSLvK2XS4:8CL8JsGeQW0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=CExSLvK2XS4:8CL8JsGeQW0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=CExSLvK2XS4:8CL8JsGeQW0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=CExSLvK2XS4:8CL8JsGeQW0:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=CExSLvK2XS4:8CL8JsGeQW0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=CExSLvK2XS4:8CL8JsGeQW0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/CExSLvK2XS4" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2659/a-year-in-pixels-and-paint-2007/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2659/a-year-in-pixels-and-paint-2007</feedburner:origLink></item>
		<item>
		<title>MojoCreatives talk about the making of Car Games in Flash</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/G-bN9jxpOd4/mojocreatives-talk-about-the-making-of-car-games-in-flash</link>
		<comments>http://www.photonstorm.com/archives/2654/mojocreatives-talk-about-the-making-of-car-games-in-flash#comments</comments>
		<pubDate>Tue, 06 Dec 2011 00:22:06 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[auto]]></category>
		<category><![CDATA[cars]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[sponsors]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2654</guid>
		<description>The &amp;#8220;car&amp;#8221; and &amp;#8220;racing&amp;#8221; genre is heavily catered for in the Flash gaming space. But it&amp;#8217;s also large enough that there are companies dedicated just to producing these sorts of games. MojoCreatives is one such company and in this short interview I caught up with their CEO Michael Ojo about this unique space in the gaming spectrum: [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=G-bN9jxpOd4:Syd-ymIUKN4:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=G-bN9jxpOd4:Syd-ymIUKN4:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=G-bN9jxpOd4:Syd-ymIUKN4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=G-bN9jxpOd4:Syd-ymIUKN4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=G-bN9jxpOd4:Syd-ymIUKN4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=G-bN9jxpOd4:Syd-ymIUKN4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=G-bN9jxpOd4:Syd-ymIUKN4:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=G-bN9jxpOd4:Syd-ymIUKN4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=G-bN9jxpOd4:Syd-ymIUKN4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/G-bN9jxpOd4" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2654/mojocreatives-talk-about-the-making-of-car-games-in-flash/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2654/mojocreatives-talk-about-the-making-of-car-games-in-flash</feedburner:origLink></item>
		<item>
		<title>Croco Magnet – HTML5 Retro Game Remake</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/Eta_SDOaR2M/croco-magnet-html5-retro-game-remake</link>
		<comments>http://www.photonstorm.com/archives/2651/croco-magnet-html5-retro-game-remake#comments</comments>
		<pubDate>Thu, 01 Dec 2011 13:39:09 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[New Releases]]></category>
		<category><![CDATA[amstrad cpc]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2651</guid>
		<description>Denathorn Games have released this sweet little retro-remake: Croco Magnet. Based on an Amstrad CPC original you control a blue ball that bounces left/right (rebounding off any wall it hits) and must clear the level of radiation, while avoiding the &amp;#8220;nasty green blob things&amp;#8221;. I really like the fact that the game flip-screens when you [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Eta_SDOaR2M:AFjRbc2UJ_w:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Eta_SDOaR2M:AFjRbc2UJ_w:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Eta_SDOaR2M:AFjRbc2UJ_w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Eta_SDOaR2M:AFjRbc2UJ_w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Eta_SDOaR2M:AFjRbc2UJ_w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Eta_SDOaR2M:AFjRbc2UJ_w:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Eta_SDOaR2M:AFjRbc2UJ_w:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Eta_SDOaR2M:AFjRbc2UJ_w:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Eta_SDOaR2M:AFjRbc2UJ_w:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/Eta_SDOaR2M" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2651/croco-magnet-html5-retro-game-remake/feed</wfw:commentRss>
		<slash:comments>12</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2651/croco-magnet-html5-retro-game-remake</feedburner:origLink></item>
		<item>
		<title>Flash Game Dev Tip #15 – Collectable Particles</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/F9I_ZI_IoHg/flash-game-dev-tip-15-collectable-particles</link>
		<comments>http://www.photonstorm.com/archives/2642/flash-game-dev-tip-15-collectable-particles#comments</comments>
		<pubDate>Wed, 30 Nov 2011 23:02:34 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Flash Game Dev Tips]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[flixel power tools]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/archives/2642/flash-game-dev-tip-15-collectable-particles</guid>
		<description>Tip #15 - Collectable Particles in Flixel This tip was born from a question I see raised in the Flixel forums often: How do you use an FlxEmitter to emit more complex particles. I.e. ones that are animated or have their own logic, and how could a player interact with those particles? We'll solve this [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F9I_ZI_IoHg:kMUUejyxc_Q:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=F9I_ZI_IoHg:kMUUejyxc_Q:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F9I_ZI_IoHg:kMUUejyxc_Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F9I_ZI_IoHg:kMUUejyxc_Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=F9I_ZI_IoHg:kMUUejyxc_Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F9I_ZI_IoHg:kMUUejyxc_Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F9I_ZI_IoHg:kMUUejyxc_Q:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=F9I_ZI_IoHg:kMUUejyxc_Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=F9I_ZI_IoHg:kMUUejyxc_Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/F9I_ZI_IoHg" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2642/flash-game-dev-tip-15-collectable-particles/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2642/flash-game-dev-tip-15-collectable-particles</feedburner:origLink></item>
		<item>
		<title>Outpost: Haven – Alien Breed for the Web generation. Screen shots and trailer video.</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/Sr-Mt0UXEuY/outpost-haven-alien-breed-for-the-web-generation-screen-shots-and-trailer-video</link>
		<comments>http://www.photonstorm.com/archives/2634/outpost-haven-alien-breed-for-the-web-generation-screen-shots-and-trailer-video#comments</comments>
		<pubDate>Tue, 29 Nov 2011 15:00:03 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[New Releases]]></category>
		<category><![CDATA[alien breed]]></category>
		<category><![CDATA[gaming your way]]></category>
		<category><![CDATA[outpost]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=2634</guid>
		<description>"The owl men are here, and they're so very hungry." - Gary Mason, former head of security. A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job... This is [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Sr-Mt0UXEuY:WHpiSjxKOjk:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Sr-Mt0UXEuY:WHpiSjxKOjk:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Sr-Mt0UXEuY:WHpiSjxKOjk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Sr-Mt0UXEuY:WHpiSjxKOjk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Sr-Mt0UXEuY:WHpiSjxKOjk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Sr-Mt0UXEuY:WHpiSjxKOjk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Sr-Mt0UXEuY:WHpiSjxKOjk:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Sr-Mt0UXEuY:WHpiSjxKOjk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Sr-Mt0UXEuY:WHpiSjxKOjk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/Sr-Mt0UXEuY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/2634/outpost-haven-alien-breed-for-the-web-generation-screen-shots-and-trailer-video/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/2634/outpost-haven-alien-breed-for-the-web-generation-screen-shots-and-trailer-video</feedburner:origLink></item>
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