<?xml version="1.0" encoding="UTF-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:gd="http://schemas.google.com/g/2005" xmlns:georss="http://www.georss.org/georss" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-5067558592678468060</atom:id><lastBuildDate>Sat, 05 Oct 2024 02:18:20 +0000</lastBuildDate><category>Other Games</category><category>ponderings</category><category>professions</category><category>Mingle</category><category>gear</category><category>blatant filler</category><category>alts</category><category>Dingle</category><category>priest</category><category>auction house</category><category>inscription</category><category>progression</category><category>raiding</category><category>rant</category><category>PvP</category><category>ulduar</category><category>achievements</category><category>tanking</category><category>dailies</category><category>fishing</category><category>playstyle</category><category>upgrade</category><category>Everquest2</category><category>RealID</category><category>STO</category><category>cataclysm</category><category>gear list</category><category>leveling</category><category>3.1</category><category>burnout</category><category>guild</category><category>mounts</category><category>naxxramas</category><category>warrior</category><category>argent tournament</category><category>changes</category><category>companion pets</category><category>fingle</category><category>reputation</category><category>rogue</category><category>shadow priest</category><category>3.2</category><category>Kringle</category><category>Pringle</category><category>VoA</category><category>healing</category><category>profit</category><category>useful links</category><category>3.3</category><category>Guild Wars</category><category>PvE</category><category>ToC</category><category>addons</category><category>cooking</category><category>ding 80</category><category>dwarves</category><category>hit cap</category><category>hunter</category><category>offtopic</category><category>Age of Conan</category><category>Allods Online</category><category>Bingle</category><category>City of Heroes</category><category>DDO</category><category>Defiance</category><category>LotRO</category><category>Marvel Heroes</category><category>QQ</category><category>SAN</category><category>TBC</category><category>UI</category><category>Warhammer</category><category>Wizard101</category><category>gnomeregan exiles</category><category>herbalism</category><category>history</category><category>hunter pets</category><category>jewelcrafting</category><category>kurenai</category><category>lego star wars</category><category>noblegarden</category><category>old dingle</category><category>pugs</category><category>security</category><category>stats</category><category>vacation</category><category>BT</category><category>DCUO</category><category>Godus</category><category>Runes of Magic</category><category>SWTOR</category><category>Spellborn</category><category>Star Wars Galaxies</category><category>TK</category><category>Writing</category><category>anaglyph</category><category>art</category><category>blood elves</category><category>controls</category><category>disc priest</category><category>dragon age origins</category><category>druid</category><category>elves</category><category>engineering</category><category>exodar</category><category>f2p</category><category>gnomeregan</category><category>goblins</category><category>hardmodes</category><category>iphone</category><category>ipod</category><category>legends and lattes</category><category>lego</category><category>malygos</category><category>not reviews</category><category>obsidian sanctum</category><category>opinions</category><category>paladin</category><category>reviews</category><category>rift</category><category>skywalker saga</category><category>sons of hodir</category><category>sp-mmorpg</category><category>sporeggar</category><category>ssc</category><category>star wars</category><category>storm peaks</category><category>talent build</category><category>timbermaw hold</category><category>training</category><category>travis baldree</category><category>underbog</category><category>warcraft</category><category>worgen</category><category>world of warcraft</category><category>wow</category><category>wowwiki</category><title>One Of These Alts</title><description>A dilettante's deliberations on MMOs (and Dwarves).</description><link>http://oneofthesealts.blogspot.com/</link><managingEditor>noreply@blogger.com (KiwiRed)</managingEditor><generator>Blogger</generator><openSearch:totalResults>147</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><xhtml:meta content="noindex" name="robots" xmlns:xhtml="http://www.w3.org/1999/xhtml"/><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-8708052110922023857</guid><pubDate>Sun, 01 May 2022 04:55:00 +0000</pubDate><atom:updated>2022-05-01T16:59:33.815+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">legends and lattes</category><category domain="http://www.blogger.com/atom/ns#">lego</category><category domain="http://www.blogger.com/atom/ns#">lego star wars</category><category domain="http://www.blogger.com/atom/ns#">not reviews</category><category domain="http://www.blogger.com/atom/ns#">opinions</category><category domain="http://www.blogger.com/atom/ns#">reviews</category><category domain="http://www.blogger.com/atom/ns#">skywalker saga</category><category domain="http://www.blogger.com/atom/ns#">star wars</category><category domain="http://www.blogger.com/atom/ns#">travis baldree</category><category domain="http://www.blogger.com/atom/ns#">warcraft</category><category domain="http://www.blogger.com/atom/ns#">world of warcraft</category><category domain="http://www.blogger.com/atom/ns#">wow</category><title>Of Blocks and Coffee: Lego Star Wars and Legends &amp; Lattes</title><description>&lt;p&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;This post has my combined thoughts on a game and book that I finished
recently. The game is Lego Star Wars: The Skywalker, and the book is Legends
&amp;amp; Lattes by author Travis Baldree.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Let’s start with Lego Star Wars. This is the latest game in this
series, re-telling the story of the entire 9-movie series using Lego creations
and minifigs and a lot of creative revisioning of the tale to make it more
family-friendly. There’s been more in the series previously starting with an
adaption of the three prequel movies, then a second game adapting the original
trilogy, and then a third title that combined all six movies. An adaption of
the first of the third trilogy followed later, but that was it until Skywalker Saga
was announced.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLs09PC__omvSqDh7Uu_D4rdbQ_oTdthHb6jgvR4ksXDH5B7e0JDRbrbIIDAmDCtztMUUzGmrS7f88nzRpRi_hWnGywb1q0NKc5yGQXnIK4wLc-ZESHjr8AoRnUb3PRSWEByQ8beCmACDi5xFqq3PzGZ94mJuVV0IYpL6Vg38BezGyqHKDsoTnA6lwYw/s616/skywalker.saga.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="353" data-original-width="616" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLs09PC__omvSqDh7Uu_D4rdbQ_oTdthHb6jgvR4ksXDH5B7e0JDRbrbIIDAmDCtztMUUzGmrS7f88nzRpRi_hWnGywb1q0NKc5yGQXnIK4wLc-ZESHjr8AoRnUb3PRSWEByQ8beCmACDi5xFqq3PzGZ94mJuVV0IYpL6Vg38BezGyqHKDsoTnA6lwYw/w400-h229/skywalker.saga.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;What we have here is a neat package that covers all the
movies in 45 levels that are unlocked as semi-open-world areas once the story
mode for each has been completed, plus some space content for the ships you
collect. To paraphrase the book of The Princess Bride, this is the “Good Parts" version.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I was hoping this would be something great, as a fan of both
the Star Wars universe and the Lego Star Wars adaptions but it’s just … fine. I
suspect my high expectations haven’t helped – anything that you’ve hyped up to
yourself is going to have a hard time matching what you’ve imagined it could
be.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;But to sum up briefly, most of the levels are built around platforming
and shooting with the minifigs you collect and unlock, with simple minigames for
different activities and the occasional vehicle section. As you play through the
story of each level, you’ll unlock it to come back in freeplay mode, which
allows you to use different characters that the ones available in the story. This
lets you access areas you didn’t have access to due to lacking required
abilities – for example, having additional quests locked behind characters who
you can only speak to using a protocol droid.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;If you’re looking for a reason to come back once you’ve
finished the story, this is it. But I’m happy to stop where I am, having seen
how the developers told their version of it. If you’re interested in seeing how
it compares to the movies, you might want to give this video from
ElAnalistaDeBits a look as it’s doing exactly that kind of comparison.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;
  
&lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/Nb2RrdOFnug" title="YouTube video player" width="560"&gt;&lt;/iframe&gt;

&lt;p class="MsoNormal"&gt;I had a pretty good time with it overall, although I had a
few problems with the camera just not wanting to give me the right view for a
scene and controls for spaceships feeling wrong whether I inverted the Y axis
or not. And my reactions are definitely slowing as I get older, so having so
many times where an immediate response was sought… I’m feeling creakier with
every cutscene.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;And speaking of cutscenes, if you’re curious about the story
but just can’t see yourself buying the game, they've been compiled on YouTube (of course). You can see
the style of humour used within the first 15 seconds, like it or not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/xb_nXMkF18A" title="YouTube video player" width="560"&gt;&lt;/iframe&gt;

&lt;p class="MsoNormal"&gt;Now to something I enjoyed a great deal more. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I first heard about this book as a post on Twitter from author
Travis Baldree (you can find him &lt;a href="https://twitter.com/TravisBaldree" target="_blank"&gt;here&lt;/a&gt;),&amp;nbsp;showing off the cover art. On the strength of that and the synopsis of the
story, I pre-ordered it on Amazon immediately.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhxKF1Py7U9_ZuDTejIqkscmyd2hTgAq4JyrrjEISzxifEqD8rhTgbBOuxCt1rG020AvRZ22DXt4ECem6jnMuu38kytD7U1bAcoYns6Aw8NRGPmvcq54f92v8KaUNcJIx7g1RuHrixLSvjGg7sfkOs6yhvmL4EJJoPX17Wx41upOLcVPwq2ugOjUSS2g/s800/legends-lattes.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="800" data-original-width="600" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhxKF1Py7U9_ZuDTejIqkscmyd2hTgAq4JyrrjEISzxifEqD8rhTgbBOuxCt1rG020AvRZ22DXt4ECem6jnMuu38kytD7U1bAcoYns6Aw8NRGPmvcq54f92v8KaUNcJIx7g1RuHrixLSvjGg7sfkOs6yhvmL4EJJoPX17Wx41upOLcVPwq2ugOjUSS2g/w300-h400/legends-lattes.jpg" width="300" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p align="center" class="MsoNormal" style="text-align: center;"&gt;&lt;span class="a-text-bold" style="text-align: left;"&gt;&lt;b&gt;&lt;i&gt;&lt;span face="&amp;quot;Arial&amp;quot;,sans-serif" style="background: white; color: #0f1111; font-size: 10.5pt; line-height: 107%;"&gt;High
Fantasy with a double-shot of self-reinvention&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span face="&amp;quot;Arial&amp;quot;,sans-serif" style="background: white; color: #0f1111; font-size: 10.5pt; line-height: 107%;"&gt;
&lt;span style="-webkit-text-stroke-width: 0px; box-sizing: border-box; font-variant-caps: normal; font-variant-ligatures: normal; orphans: 2; text-align: start; text-decoration-color: initial; text-decoration-style: initial; text-decoration-thickness: initial; widows: 2; word-spacing: 0px;"&gt;&lt;br style="box-sizing: border-box;" /&gt;
&lt;i&gt;"Worn out after decades of packing steel and raising hell, Viv the orc
barbarian cashes out of the warrior’s life with one final score. A forgotten
legend, a fabled artifact, and an unreasonable amount of hope lead her to the
streets of Thune, where she plans to open the first coffee shop the city has
ever seen.&lt;br style="box-sizing: border-box;" /&gt;
&lt;br style="box-sizing: border-box;" /&gt;
However, her dreams of a fresh start pulling shots instead of swinging swords
are hardly a sure bet. Old frenemies and Thune’s shady underbelly may just
upset her plans. To finally build something that will last, Viv will need some
new partners and a different kind of resolve.&lt;br style="box-sizing: border-box;" /&gt;
&lt;br style="box-sizing: border-box;" /&gt;
A hot cup of fantasy slice-of-life with a dollop of romantic froth.&lt;/i&gt;&lt;/span&gt;&lt;i&gt;”&lt;/i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;&lt;span face="&amp;quot;Arial&amp;quot;,sans-serif" style="background: white; color: #0f1111; font-size: 10.5pt; line-height: 107%;"&gt;There’s a lot to be said about
stories that are both wholesome and fun, and following this quiet little story
of a retired adventurer looking to find some peace also finding a family… It’s
genuinely heart-warming, with characters who I came to care for. Right now, the
Kindle version &lt;a href="https://www.amazon.com/dp/B09R9FSZB5"&gt;is dirt cheap on
Amazon&lt;/a&gt;, and I’d recommend giving it a try. (I don't want to say too much for fear of spoiling the mostly-gentle story beats, as it's a story that's all about the journey - maybe enjoyed with a hot beverage and delicious baked goods as you sit somewhere comfortable)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;&lt;span face="&amp;quot;Arial&amp;quot;,sans-serif" style="background: white; color: #0f1111; font-size: 10.5pt; line-height: 107%;"&gt;In other news, I’ve
re-subbed to World of Warcraft and I’ve picked up my oldest character (now with grey hair, to kind of match mine) with a
view to getting him up to 50 and into Shadowlands. For all it’s flaws, it’s
good to be back.&lt;/span&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr4oy8hmvALEifWdrH1GTy3dyKgn1BTngdm2OKeqT8vReJJRxzpc2lfOjfQn3ZaxjCgbsKh4fOe3AoQFNIWfXpVsUEhOafKxQOrrnjbhQMtjcgGqJ4grdD1oDVTtpLuwhxHuYviJJujREnplSA30PGb5peYgKruEzR9__dHJEBUBfi4C6-SFaPlEJzvA/s904/2-in.transit.jpg" style="font-size: 10.5pt; margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="489" data-original-width="904" height="216" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr4oy8hmvALEifWdrH1GTy3dyKgn1BTngdm2OKeqT8vReJJRxzpc2lfOjfQn3ZaxjCgbsKh4fOe3AoQFNIWfXpVsUEhOafKxQOrrnjbhQMtjcgGqJ4grdD1oDVTtpLuwhxHuYviJJujREnplSA30PGb5peYgKruEzR9__dHJEBUBfi4C6-SFaPlEJzvA/w400-h216/2-in.transit.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span face="&amp;quot;Arial&amp;quot;,sans-serif" style="background: white; color: #0f1111; font-size: 10.5pt; line-height: 107%;"&gt;&lt;br /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;p&gt;&lt;/p&gt;

&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;</description><link>http://oneofthesealts.blogspot.com/2022/05/of-blocks-and-coffee-lego-star-wars-and.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLs09PC__omvSqDh7Uu_D4rdbQ_oTdthHb6jgvR4ksXDH5B7e0JDRbrbIIDAmDCtztMUUzGmrS7f88nzRpRi_hWnGywb1q0NKc5yGQXnIK4wLc-ZESHjr8AoRnUb3PRSWEByQ8beCmACDi5xFqq3PzGZ94mJuVV0IYpL6Vg38BezGyqHKDsoTnA6lwYw/s72-w400-h229-c/skywalker.saga.jpg" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-5094172526683579360</guid><pubDate>Fri, 22 Apr 2022 15:50:00 +0000</pubDate><atom:updated>2022-04-23T03:53:32.272+12:00</atom:updated><title>A PC Gamer and a Switch Walk Into A Bar</title><description>&lt;p&gt;How often have you had the chance to pick up a device which
is completely new to you? I think the most memorable example of that was when I
bought my first Android cell phone. This was in the early 20-teens and it was
an early Huawei device, the Ascend G300. It was a budget phone, which meant
almost no memory and minimal storage capacity.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;It was also such a new user experience for me that it took
me almost a week to work out how to answer when somebody called me. And while
there were some useful applications, I didn’t think that it was going to be a
gaming device for me on the strength of that initial experience. It also didn’t
help that the device really was underpowered as only a budget Android device of
that era could be, with not enough RAM and not enough onboard storage to really
do much with it.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Roll on to the heights of 2019, where my stepdaughter was
given a Switch Lite for Christmas by a well-meaning relative. Sadly, it was
given without any games, and a sad time was had by her (although we picked up a
couple of titles she wanted as soon as we could). It’s now 2022 and I just discovered
the dust-covered device sitting in a cupboard with a flat battery. And I
wondered, what is it like to use and actually play games on?&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdtidSh6U3NKJNzKsNjCQdgyLI5_gun_K5oV8I6K-DaPvUhnorWj7XoowDt-GHVXIIvnN93-U9JA53PXKT80HwBbMoMa2T6OHLmtMGVPdo-HVV9tvIpnVazeGYZOsmL-4xmyMl7o-XsrI9X7eKjAJeVryt8q4OCYNXHgdQ1f9L7DjoawetylqDj3DEzg/s800/1.artists-impression.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="601" data-original-width="800" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdtidSh6U3NKJNzKsNjCQdgyLI5_gun_K5oV8I6K-DaPvUhnorWj7XoowDt-GHVXIIvnN93-U9JA53PXKT80HwBbMoMa2T6OHLmtMGVPdo-HVV9tvIpnVazeGYZOsmL-4xmyMl7o-XsrI9X7eKjAJeVryt8q4OCYNXHgdQ1f9L7DjoawetylqDj3DEzg/w400-h300/1.artists-impression.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;

&lt;h3&gt;My History&lt;o:p&gt;&lt;/o:p&gt;&lt;/h3&gt;

&lt;p class="MsoNormal"&gt;I’ve been a gamer, well, almost since the beginning of home
computers. From my first experiences with a localised console called the
Fountain Force 2 around 1980, I’ve followed with great interest the progression
from 8-bit to 16-bit to now 64-bit home computers of varying levels of
complexity, and alongside them the gaming experiences that they gave life to.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Aside from my time with desktop computers of various lineages,
there were a few detours to enjoy the Sega Master System, then the Sega
Megadrive/Genesis, the Nintendo 64, and finally the original PlayStation, but
I’ve always kept coming back to “real” computers. And alongside those,
handhelds have been a very Nintendo thing for me, held back by a failure to
invest in rechargeable AA batteries. From the original Gameboy, a Gameboy
Advance, a DS, and finally a DS Lite – and an Atari Lynx in there somewhere –
these kept me company before I deciding mobile gaming also became a phone
thing.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Perhaps unsurprisingly, I was also a latecomer to
touchscreen cell phones with my first being a woefully underpowered and under-specced
Huawei Ascend G300. I was able to move up to an iPhone 6 Plus a little later,
fortunately, which held my interest until I grew tired of the walled garden of
accessories for Apple devices and graduated to a Samsung Galaxy S4. And yes, I
did need to rebuy all my games. I’ve been a gamer on Android ever since, and my
current daily driver is a Xiaomi 10T Pro that’s feeling its age, along with a
Samsung Tab A7 for ebooks and a handful of games.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;But my gaming home has always been various flavours of PC,
dating back to a 386 in the very deep dark distant past – I’ve actually
upgraded my computer from that lowly 386, piece by piece. 386, then 486, then
into a new case with an ATX power supply as a k&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Right now, my workhorse is incarnated as an aging AMD system
in desperate need of an upgrade (along with a bigger hard drive or two). It’s still
plenty for Skyrim which, like many people, I’m tempted to reinstall, but it’s
not quite there for modern titles like Horizon Zero Dawn. I’m fortunate that my
gaming budget is more Vampire Survivors than Cyberpunk 2077, so this isn’t
necessarily an issue.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMEEOdDWS_w8-AOMTMQMe-QYonNkbTNtqt2i6MWrzoEbif8TktvO5e-yBso2ap5W7-_wR_0BHlIaRMGZWEJOrxwn5UomTfmKH05NKRcSgt4fywOVoAsaOb9bW4LMNHSK-R7tVYWUE7_vfcR7_N-423CSiPFdNKk9K4BHBHUur3qTMy_GGCHmEQr5FQhA/s922/2.future-city.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="565" data-original-width="922" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMEEOdDWS_w8-AOMTMQMe-QYonNkbTNtqt2i6MWrzoEbif8TktvO5e-yBso2ap5W7-_wR_0BHlIaRMGZWEJOrxwn5UomTfmKH05NKRcSgt4fywOVoAsaOb9bW4LMNHSK-R7tVYWUE7_vfcR7_N-423CSiPFdNKk9K4BHBHUur3qTMy_GGCHmEQr5FQhA/w400-h245/2.future-city.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;

&lt;h3&gt;The Switch’s History&lt;o:p&gt;&lt;/o:p&gt;&lt;/h3&gt;

&lt;p class="MsoNormal"&gt;Now, I’m sure everybody at least knows what a Switch is,
Nintendo’s follow-up from both the 3DS and the unfortunately-named Wii U. It
launched to quiet interest, and proceeded to conquer the world as the handhold
that both Xbox owners &lt;i&gt;and&lt;/i&gt; PlayStation owners could play without
surrendering their sense of superiority.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/f5uik5fgIaI" width="320" youtube-src-id="f5uik5fgIaI"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;p class="MsoNormal"&gt;In my stepdaughter’s case, it was a device she wanted in
order to be able to play Minecraft with her friends without being tied to a
laptop, but with actual controls (unlike almost all tablet gaming). Of course,
time passes, and the cool place to virtually meet with your friends changes. The
Switch moved from desktop to shelf to cupboard, and I stumbled across it while
looking for something else which is honestly still lost.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;&lt;span class="Heading3Char"&gt;&lt;span style="font-size: 12pt; line-height: 107%;"&gt;&lt;b&gt;First Steps&lt;/b&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;The first thing to do was, of course, to dig out the charger as
the batteries were thoroughly dead. After that was the import thing: creating a
new user on the Switch itself, and hooking that up with an account.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Of course, I also need to get used to the buttons being
backward. XY/AB on my Xbox controllers becomes YX/BA on the Switch. My muscle
memory isn’t impressed. It might not have caught me up so much, but they still
make A the primary action button, and you use B to cancel.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrY-5tNJsSIkp33TmsJJyWUbzAeXPCMUif_BeuUxmhfBQfMrw3M78QMl5OIea82BvdatvxNLTL5CnFAZ92gdwkEW-phJP71xKvrHKNRq8kY5K1rpxoy4My9wnFBFFKgP3H5ZVQM9poamcO4g3xd461FG5zspNSX4U_DQX8gygT2GwBdge8wN81pGI45Q/s3456/3.xbox-switch-buttons.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" data-original-height="2592" data-original-width="3456" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrY-5tNJsSIkp33TmsJJyWUbzAeXPCMUif_BeuUxmhfBQfMrw3M78QMl5OIea82BvdatvxNLTL5CnFAZ92gdwkEW-phJP71xKvrHKNRq8kY5K1rpxoy4My9wnFBFFKgP3H5ZVQM9poamcO4g3xd461FG5zspNSX4U_DQX8gygT2GwBdge8wN81pGI45Q/w400-h300/3.xbox-switch-buttons.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;But back to the set-up.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;With a new user comes the ability to link it to a Nintendo
account. I’m fortunate that I have one lying around from my brief time in
Animal Crossing and a much longer time playing Dragalia Lost on my phone. Of
course, this runs into another hurdle – long passwords and touchscreens don’t
mix well, especially if you can’t see what you’ve typed because there doesn’t
appear to be an option to reveal the password you’re typing.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;This turns into an extended endeavour where I need to find
the right login for the desktop Nintendo site to find the login there,
discovering that it won’t work with my email address but &lt;i&gt;will&lt;/i&gt; work if I
create a username to login with, and re-type my very secure password many, many
times.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Once I was logged in, I opened the home screen and clicked
on the eShop button. And was told I needed to update the system. Click on
System Settings, then System, and then install the update.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;&amp;lt;hold music plays briefly&amp;gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Back to the eShop. “Enter the password for your Nintendo
Account.” Two failed attempts later, I’m in!&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;And now begins the quest to find games to try.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Nintendo has never been known for great online
functionality, and after a quick look through their online store, I’d say
they’re not a great deal at better with storefronts. The section of their site
is a single page that loads in new pages of products as you scroll slowly down,
and there’s no ability to sort the page – that would honestly be useful while
looking for something cheap to try. The Current Offers page says there are 1110
items to choose from, but I don’t like my chances of finding something
genuinely good very quickly.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;It turns out the Search option is what I need: while there
are only three narrow ranges of available prices by which you can search if
that’s what you’re looking for, and you can change the sort order to sort by
price (low to high), which came to my rescue. Add in filtering by Genre, and it’s
relatively golden.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;h3&gt;Free Games&lt;o:p&gt;&lt;/o:p&gt;&lt;/h3&gt;

&lt;p class="MsoNormal"&gt;By the way, these are just random quick thoughts, not
reviews. I don’t currently have a debit or credit card so I can’t buy anything
through the eShop (and yes, when they say “PayPal” they really mean “a credit
card connected to your PayPal account”), and for an experiment like this, I don’t
have the disposable income to throw away on games that I may not enjoy. This isn’t
Steam, where you can throw back the dead fish and get a refund; I’m a blogger
on a tight budget, not a professional writer with an expense account. So yes, I
recognise that I’m not going to be experiencing a Super Mario or Breath of the
Wild experience, but honestly, that’s not what I’m curious about. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;In the end, I decided to take the easy way out and download
a couple of free Pokémon titles, Pokémon Quest and Pokémon Café Remix. I’ve
played them both on my phone – I’ve completed Quest there – so they’re
relatively known quantities.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I’m also going to add cubic MMO Trove, which I’ve played to
excess on PC. And last of the freebies will be Elder Scrolls: Blades, which I’ve
also put a few hours into on my phone. But for now, intermission time while
things download, I make a hot drink and plug the Switch back in to charge.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghGrCtoZvwhvmncw5KK7y5ippChaOwA_r1g42K3EaXJachz0_nbsfxIoHd59DUOKz9JErltxtmRrTMpklWnvo3yc9aCHCyk2UIHMdYx---T3Xihpex3QSw5aLKjMRUp4LlBDrxlUp26k6C_909wFKSdNFiVRpCJ0egb3imEHvCL1FB8HVXt_DI1fRW3Q/s960/4.intermission.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="720" data-original-width="960" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghGrCtoZvwhvmncw5KK7y5ippChaOwA_r1g42K3EaXJachz0_nbsfxIoHd59DUOKz9JErltxtmRrTMpklWnvo3yc9aCHCyk2UIHMdYx---T3Xihpex3QSw5aLKjMRUp4LlBDrxlUp26k6C_909wFKSdNFiVRpCJ0egb3imEHvCL1FB8HVXt_DI1fRW3Q/w400-h300/4.intermission.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;It turns out both of the Pokémon games are really just
touch-screen! They’re free so I shouldn’t feel cheated, but … it’s just like playing
on a much heavier and more cumbersome phone than the one I played them both on
originally. Maybe these weren’t the best ones to showcase what the Switch can
do.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Quick thoughts on both Pokémon games: really, they’re the
same as they are on my phone. Both are touch-controlled, and I’m not sure
there’s much more to be gained from playing them here. (It’s a pity that Genshin
Impact is still “in development,” as it would be interesting to it on a
portable device with physical controls – when it was installed on my phone, it
was just for daily logins because I &lt;i&gt;hate &lt;/i&gt;virtual D-pads, and my actual
play sessions took place on the PC)&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Now, Trove &lt;i&gt;is&lt;/i&gt; an interesting experience with
controls. There’s only one drawback with it, and that’s something I’m going to
refer back to later in more overarching terms. But it’s not designed for play
on a small screen, and that hurts the game as there’s a lot of useful text
which is quite difficult to read, and as such, there’s a lot that you may miss
in terms of tips about what controls do. It’s also kind of challenging to line
up the mining laser unless blocks are right up close. But I think a lot of this
is just me. But it’s time to play some games with bigger budgets.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Last up is Elder Scrolls: Blades. Again, this was one that I
played first on my phone. But in this instance, I grew tired of the slow
drip-feed of chest rewards (and therefore slowing collection of building and
tradeskill items, and in turn progression) while they were fine-tuning their
monetisation, and the slow everything else. But it turns out that this one is unexpectedly
kinda fun, even with the combat going from “touch the left and right sides of
the screen to fight” to “press the left and right triggers to fight”. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;The forced countdown timers for opening chests appear to have
gone – it used to take varying numbers of hours for chests to open, with more
valuable chests taking much, much longer. The downside to it is that
progression is still slow, inventory management is a slog, and the UI is built
around the notion of needing to physically move to the different vendors and
crafters in your town. To sum up my experience: outside of the main gameplay
loop, playing the game is like wading through molasses – just not as much fun.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I had a very, very short go on Asphalt 9: Legends, another free
title, but it was very clear very quickly that I no longer have the reflexes
for this.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXHDqfLDFPU4UGhH78s_0aQ3R5fzLSmXlcOFjyduKM-iRLcmq-vePn9PxLssbG7qy-cF_gFcPvMou4EMh-09xGWuXsOLnERvSJ64wsALzNVHk_TlpeoPUtQbbAozS_KaPkGKve91DwY8e32JTdrjoNMdMU-PZv9RYvWScy7IL-lgSEbbOUfEHcAuK05A/s800/5.slow-sloth.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="533" data-original-width="800" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXHDqfLDFPU4UGhH78s_0aQ3R5fzLSmXlcOFjyduKM-iRLcmq-vePn9PxLssbG7qy-cF_gFcPvMou4EMh-09xGWuXsOLnERvSJ64wsALzNVHk_TlpeoPUtQbbAozS_KaPkGKve91DwY8e32JTdrjoNMdMU-PZv9RYvWScy7IL-lgSEbbOUfEHcAuK05A/w400-h266/5.slow-sloth.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;h3&gt;Getting Fancy&lt;o:p&gt;&lt;/o:p&gt;&lt;/h3&gt;

&lt;p class="MsoNormal"&gt;These two are the games that my stepdaughter owns on cartridge, so there
are slim pickings to choose from. (Technically three games as there was also a Harvest Moon
title, but I know from experience that that kind of
build-a-farm-and-relationships title is not my cup of fun)&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Animal Crossing: New Horizons is a game I’ve seen pretty
much &lt;i&gt;everywhere&lt;/i&gt; ever since it launched – even now I’ll see people
showing off downright majestic towns that they’ve built. I’m not one of those
people. In Fallout 4 the things I built were really big hovels, but I was at
least curious.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;And yet, I bounced &lt;i&gt;hard&lt;/i&gt; off this one. I’m usually
playing late, late, &lt;b&gt;late&lt;/b&gt; at night, and there didn’t seem to be any NPCs
in the game who were awake and out in the world to interact with? I want to
start playing and everyone in the game is asleep, and on top of that, I just can’t
see where the fun – for me – is in collecting things to build things I don’t
want for NPCs I don’t know well enough to like with the hook being I need to
pay off a debt to a critter I don’t know.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I’d rather go back to Fallout 4, where the rest of the
gameplay loops are interesting enough for me to find a gameplay reason to accidentally
sink hours into building ugly settlements.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaHMLSdvJJo0T8fjzOcI6LAAdGnYs8oBPY-dRxP5o-HLaGeBVi1DG8CV1RsydwV-0l3RmyommltaYcM6gmnME586CPWpgJv2DgNuBzsX_04CChwkrpZ5OzpwK4gruIJ1XAv2IRi0Y59yPy3n1zZkazpqsi6Hb9RwDCQYrJoNdYrPVTp7qu2msFmy5Q0g/s800/6.isabelle-power-armour.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="450" data-original-width="800" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaHMLSdvJJo0T8fjzOcI6LAAdGnYs8oBPY-dRxP5o-HLaGeBVi1DG8CV1RsydwV-0l3RmyommltaYcM6gmnME586CPWpgJv2DgNuBzsX_04CChwkrpZ5OzpwK4gruIJ1XAv2IRi0Y59yPy3n1zZkazpqsi6Hb9RwDCQYrJoNdYrPVTp7qu2msFmy5Q0g/w400-h225/6.isabelle-power-armour.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Last of the bunch is Ni No Kune: Wrath of the White Witch. I
haven’t played a lot of JRPGs in the last few years; mostly because I just
haven’t had the time thanks to some big lifestyle changes (and having a
3-year-old changes your priorities). But back in the day? A JRPG was a fun
time.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Aaand … not a fun time. That was an adorable story that
pushed all my wrong buttons with its design. Let me count the ways.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;ul style="text-align: left;"&gt;&lt;li&gt;&lt;span style="text-indent: -18pt;"&gt;Unskippable cutscenes&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;i style="text-indent: -18pt;"&gt;Long&lt;/i&gt;&lt;span style="text-indent: -18pt;"&gt; unskippable cutscenes&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="text-indent: -18pt;"&gt;Unlikeable main character&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="text-indent: -18pt;"&gt;Unironic use of “Golly!”&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -18pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoListParagraphCxSpLast" style="mso-list: l0 level1 lfo1; text-indent: -18pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I’m not saying it’s a bad game – the overworld map is quite
impressive, for one thing. It’s just the epitome of “not for me,” which is kind
of a pity.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;But putting all those experiences together brought to the
fore what has been my biggest issue with the device.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;h3&gt;Don’t Get Old – It’s Something Something Blurry&lt;o:p&gt;&lt;/o:p&gt;&lt;/h3&gt;

&lt;p class="MsoNormal"&gt;As you get older, many people – especially myself – find their
vision gets worse. Especially once you hit 40 as our eyes join in the fun while
the rest of your body is cheerfully continuing to deteriorate. Specifically in my
case, something called Presbyopia, or &lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp;&lt;/span&gt;gradual
loss of your eyes' ability to focus on nearby objects.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;To sum up, when not wearing my glasses I have trouble focusing
on things beyond around 8-10 inches from my eyes - 20-25cm for readers in civilised
countries. Now, the problem for me is I’m wearing glasses that are no longer
the right prescription for me, so things that are between 10-24 inches (25-60cm)
or on the far side of arm’s length are blurry with glasses &lt;i&gt;on&lt;/i&gt;.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM2pXnr0a2iPzkDjvQVexMKoa__sCQp5N97LFD8tem30V-FeeovtkYuvoGk-isEf01HPGnMjAS9Y3GCdXOw3yf9fANc1kBF89V9Pjz6CTzKjmVF9aVlAY6u1QMoplWDO99mJbEE6RzINxdMmgxPfq9G1-HSXQ2EjZMcssf1rxLTW4s9zum33veje2BNA/s800/7.blurry-switch.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="491" data-original-width="800" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM2pXnr0a2iPzkDjvQVexMKoa__sCQp5N97LFD8tem30V-FeeovtkYuvoGk-isEf01HPGnMjAS9Y3GCdXOw3yf9fANc1kBF89V9Pjz6CTzKjmVF9aVlAY6u1QMoplWDO99mJbEE6RzINxdMmgxPfq9G1-HSXQ2EjZMcssf1rxLTW4s9zum33veje2BNA/w400-h245/7.blurry-switch.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;It turns out the optimal distance for me to hold the Switch
is at head height and around 8” from my face, and that’s not a comfortable
position for any kind of extended play – maybe if I was sitting in the floor,
in front of a short table that I could rest my elbows on?&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;And no, I didn’t hook the Switch up to a tv. For one thing,
I couldn’t find a cable for that. But aside from the purely prosaic, if I
wanted a big-screen experience I already have a PC for that – although I’m not
sitting in an especially comfy chair.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;h3&gt;Final Thoughts&lt;o:p&gt;&lt;/o:p&gt;&lt;/h3&gt;

&lt;p class="MsoNormal"&gt;So, that’s how it all went down. Having no interesting games
in my budget &lt;i&gt;may&lt;/i&gt; have skewed things a little, but really the inaccessibility
of gaming on a small screen when your eyes are munted – yes, that’s a real Kiwi
word – is pretty much a fun-killer for me.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Admittedly if you could give me a 10-inch or 12-inch switch,
I think it might be a much different story – maybe hooking up one of those
portable 13” monitors that get advertised for hooking up to a laptop? I don’t
think it’s an especially price-effective solution, but it’s a fun idea.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;Really though I can’t see the Switch (pun intended) ever
replacing my tablet for AFK gaming, although the actual library of games on my
Samsung is completely different to what I play on the PC due to the difference
between keyboard and mouse vs a touch-screen. There’s also the issue that comes
up with almost every Nintendo console at least where you’re leaving your
existing game library behind, unless you want to be running two (or more) systems.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;I understand that backwards compatibility has made that less
of an issue with Xbox and PlayStation, although it’s not entirely a non-issue as
yet, but Nintendo’s efforts are much less impressive (and still requires you to
re-buy emulated and ported titles from their older platforms if they’re available).&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlNppJ7NfW86J11Eoz7BH_cptPVReBC_UI_Hfmr6NBjEbsADZh2AYV9RNno0WgVI2wRqagn9At1AEkCoGhAWeorH23sqdHktCY6KmyjSxTlgxdLVAbzoe2wrMIhBzNV6u3_K2WVmV1_FVdUSpIODwh587xeEqArQFGzL4blryHxMBYuEbmGPhe1j7lkQ/s227/8.pacman-dollars.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="227" data-original-width="220" height="227" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlNppJ7NfW86J11Eoz7BH_cptPVReBC_UI_Hfmr6NBjEbsADZh2AYV9RNno0WgVI2wRqagn9At1AEkCoGhAWeorH23sqdHktCY6KmyjSxTlgxdLVAbzoe2wrMIhBzNV6u3_K2WVmV1_FVdUSpIODwh587xeEqArQFGzL4blryHxMBYuEbmGPhe1j7lkQ/s1600/8.pacman-dollars.jpg" width="220" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;The Steam Deck is an interesting looking alternative – I’d love
to see a third-party 12-inch version of &lt;i&gt;that&lt;/i&gt; hit the market in the
future, which I understand is a possibility due to the far more open nature of
the hardware and software, but I think for now my bad eyes and the rest of my
creaky self will be perched in front of my PC when I want something fun (and
complex) to play.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;

&lt;p class="MsoNormal"&gt;For now, pew-pew.&lt;/p&gt;</description><link>http://oneofthesealts.blogspot.com/2022/04/a-pc-gamer-and-switch-walk-into-bar.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdtidSh6U3NKJNzKsNjCQdgyLI5_gun_K5oV8I6K-DaPvUhnorWj7XoowDt-GHVXIIvnN93-U9JA53PXKT80HwBbMoMa2T6OHLmtMGVPdo-HVV9tvIpnVazeGYZOsmL-4xmyMl7o-XsrI9X7eKjAJeVryt8q4OCYNXHgdQ1f9L7DjoawetylqDj3DEzg/s72-w400-h300-c/1.artists-impression.jpg" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-4169149196871985245</guid><pubDate>Thu, 14 Apr 2022 15:15:00 +0000</pubDate><atom:updated>2022-04-15T03:15:49.287+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">controls</category><category domain="http://www.blogger.com/atom/ns#">lego star wars</category><category domain="http://www.blogger.com/atom/ns#">rift</category><category domain="http://www.blogger.com/atom/ns#">sp-mmorpg</category><title>Revisiting old blogs, and putting keys to pixels.</title><description>&lt;p&gt;&amp;nbsp;2016. Well, really 2014. It's been a while.&lt;/p&gt;&lt;p&gt;Between then and now have been health scares (unrelated to pandemics), new relationships, across-the-world-moves,&amp;nbsp;marriage, children, employment, health scares (related to pandemics), overwork and burnout, unemployment, and I still haven't tried balut.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5szaOi5Bmp8ZWPhSKzSaNkfdnRCyJ0WHJ3P7Qg2HzTGfBhYI8pZUDWMD5GwELQjy3hR3Jk2jhS9qhldDMnmRBdSyYqGy4ZU0idfwmDaE081iuediUO6L2wVh15nvDTSbykLzUnyn6kyzU6Yy4QGMO4RPvfqCwC1CvlhX_VwYZJQB_oQhuwsBcQUxfdg/s608/balut.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="A heavily pixellated photo of balut." border="0" data-original-height="608" data-original-width="600" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5szaOi5Bmp8ZWPhSKzSaNkfdnRCyJ0WHJ3P7Qg2HzTGfBhYI8pZUDWMD5GwELQjy3hR3Jk2jhS9qhldDMnmRBdSyYqGy4ZU0idfwmDaE081iuediUO6L2wVh15nvDTSbykLzUnyn6kyzU6Yy4QGMO4RPvfqCwC1CvlhX_VwYZJQB_oQhuwsBcQUxfdg/w395-h400/balut.jpg" width="395" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;For western readers, don't Google it. I'm not kidding.&lt;/p&gt;&lt;p&gt;As part of my pivot away from recent technical support mismanagement, I'm getting back into my blogging and/or writing and/or textual creativity. (I'll leave the poetry to talents like &lt;a href="https://twitter.com/InternetofWords"&gt;Internet of Words&lt;/a&gt; though, who I suspect won't be aware that she's responsible for me getting off my virtual, uh, couch)&lt;/p&gt;&lt;p&gt;I'm still gaming, but I'm more limited to SP-MMORPGs. Which is to say, the game is an MMO, but I'm just single-playering it up because honestly I don't have the spoons (or the time) to build up the new circles of friends/acquaintances required to get the most out them.&lt;/p&gt;&lt;p&gt;The most timely I've been lately was getting dressed up as a fancy penguin in Lost Ark while I completed what I think was the first story ark, I mean arc. Honestly it was an extremely well-polished title, but it was running up against the limits of my dexterity with the multiple weapon sets for the sharpshooter that I was playing.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiMAq8xZg3MU6Qlx4Rft-A4Vb8yxj_hSLc0Audqdil2lWzREGAOuNHoD1hcT-ANjSGU9yQ3yuuhrzPAfQRVyAV0PZH_JovmMhxQwQK3XXccfKuFnfB3g9tZVCO371XWxx-IogY4jjxZvZh6o6wOVwEis9LuzHtWZxbTM32euScH3e4agz-NGjikpu46A/s800/lostark-penguin.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="A screenshot of a cutscene from Lost Ark of a crowd gathered around an NPC denouncing another NPC while the player character is dressed in a penguin costume." border="0" data-original-height="600" data-original-width="800" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiMAq8xZg3MU6Qlx4Rft-A4Vb8yxj_hSLc0Audqdil2lWzREGAOuNHoD1hcT-ANjSGU9yQ3yuuhrzPAfQRVyAV0PZH_JovmMhxQwQK3XXccfKuFnfB3g9tZVCO371XWxx-IogY4jjxZvZh6o6wOVwEis9LuzHtWZxbTM32euScH3e4agz-NGjikpu46A/w400-h300/lostark-penguin.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;Now, as an aging gamer I've discovered that having controls so complex is something that I find extremely challenging - it's like trying to learn to type on a chording keyboard, but the bus you're riding will explode if you go under 150 words per minute. And the keyboard is on fire.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9S961EptoyarLzGGucGIDYH1ZoIEuIZs8sTHTWC-3-cEyJ9vKsuuSxcqNqiDdanvgeF1qwuTmpsoHd_kAO8sRVJZ6RFktvMFJ2Hc82EGv7EqrBBdOCJWmiphRDxEBzmShdbm72-6NvVKYIcdPeWSmJ7MerBnRLUAzMH8kgHn1VbsEWM74KXSAsCAZyw/s800/Frogpad_keyboard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="Photograph of a chorded one-handed keyboard called the FrogPad" border="0" data-original-height="534" data-original-width="800" height="267" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9S961EptoyarLzGGucGIDYH1ZoIEuIZs8sTHTWC-3-cEyJ9vKsuuSxcqNqiDdanvgeF1qwuTmpsoHd_kAO8sRVJZ6RFktvMFJ2Hc82EGv7EqrBBdOCJWmiphRDxEBzmShdbm72-6NvVKYIcdPeWSmJ7MerBnRLUAzMH8kgHn1VbsEWM74KXSAsCAZyw/w400-h267/Frogpad_keyboard.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style="text-align: left;"&gt;I've run into this with some console ports in the past where to perform certain actions you needed to press the D-pad in a certain direction while simultaneously pressing one of the face buttons. There might have also have been a title I tried where you also needed to press one of the triggers - a three-button action - but I'd rather think that might have been something from a bad dream.&lt;/p&gt;&lt;p style="text-align: left;"&gt;This is the kind of situation that isn't helped by having a full keyboard full of, er, keys that you need to keep track of. It's fine for a space simulator like Elite where you have the time to look down at the keyboard to find the control that arglebusters the flimflamometer*, but for an action title that requires constant attention while a boss character whales away at you it's not healthy to take your eyes away from the action.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_RcaxH-csoORBByMHTr9lpPh1ZczQwzGvt3UWllaNQMe5tbipD4YFwAVx07kXqIUJ-MNb4G7mM2nU5r9uWWR8EzbRfjfycSFWw3LSDtf8Sm-V_c0bN_Y-ob7Z5qEcI44-0veG7mqvXJ1RgsjoNYe479eG40ukw4afM3HPYoI6XnkEy7oV4NJGxj7REg/s1024/c64-keyboard-overlay.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="A photo of a Commodore 64 home computer with a physical keyboard overlay fitted around the keyboard showing the controls for the flight simulator Stealth Fighter." border="0" data-original-height="768" data-original-width="1024" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_RcaxH-csoORBByMHTr9lpPh1ZczQwzGvt3UWllaNQMe5tbipD4YFwAVx07kXqIUJ-MNb4G7mM2nU5r9uWWR8EzbRfjfycSFWw3LSDtf8Sm-V_c0bN_Y-ob7Z5qEcI44-0veG7mqvXJ1RgsjoNYe479eG40ukw4afM3HPYoI6XnkEy7oV4NJGxj7REg/w400-h300/c64-keyboard-overlay.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style="text-align: left;"&gt;I'm not sure if the complexity required to access all the verbs of a modern game is something that we'll one day be able to overcome, but I sometimes wonder if they've become an expected part of the gaming experience - another barrier for the self-proclaimed gatekeepers to point to with gleeful cries of "Git gud!"&lt;/p&gt;&lt;div&gt;I'd also be interesting in knowing how accessible this type of design is for those using accessibility tools or custom controllers - I can imagine there being as much variance in dexterity across the spectrum of disabilities as there is for gamers using vanilla layouts. That might be an interesting rabbit hole to venture down sometime.&lt;/div&gt;&lt;p style="text-align: left;"&gt;Right now my primary exploring the shiny semi-cubular worlds of Lego Star Wars: The Skywalker Saga, which is a remarkable evolution from the adorable-yet-mumbly first title in the series. I've finished the first four episodes, and I'm looking forward to the rest. (My plan is to unlock freeplay for all of them, and then see how they play as open-world)&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/n49TsZAwFEs" width="320" youtube-src-id="n49TsZAwFEs"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;&lt;p style="text-align: left;"&gt;Cancellable hot take: the original game wasn't that bad, despite being based on the prequel trilogies. More cancellably: the first prequel was the movie I enjoyed the most of the three.&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/QwN2j_WJM-g" width="320" youtube-src-id="QwN2j_WJM-g"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;p style="text-align: left;"&gt;As far as other games go, I've been performing Wizard Chores (the minimum of daily check-ins) in aging MMO &lt;a href="https://www.trionworlds.com/rift/en/" target="_blank"&gt;Rift &lt;/a&gt;for a couple of months now, mostly collecting daily unlocks and completing pet missions for artifacts which get almost immediately resold on the auction house.&lt;/p&gt;&lt;p style="text-align: left;"&gt;I managed to get one character to 65 before running out of steam, and lacking the motivation to play on in the face of a massive increase in required XP. (The level cap is 70 right now, and will likely remain there until the game gets closed given the attention being given to it by their publisher, Gamigo)&lt;/p&gt;&lt;div&gt;&lt;div&gt;Then I picked up a character of the opposite faction and got her to 60 before, again, running out of steam. Really, steam is in short supply. But some of the mount designs are fun, and they've been in themselves worth doing a daily login to collect a random free one each month. (I've also been subbed in the game for a few months for the bonuses, which make leveling a lot easier, but I think I'll be letting that lapse while I explore other games)&lt;/div&gt;&lt;p style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUzoJBv7JIySNSwDlwL0MHtY06T5IIdDOXiWbSjDAV_cnwfKWvgVt6Ah1qKbk6_NT3BuBNc0AlZZ0P38GYvMCIqtWtLm2XdxZHrtJbMp8kJg3dsJzSf8AdsbZ3LYg9fmejW4JjRMy9zWjoVk_kne-pVSXiBn_-p6iZAIJ3sfFnv6OdxQ6B7YFfqitm1w/s800/rift-mount.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="A screenshot from the MMORPG Rift, showing a player character riding a mechanical spider mount." border="0" data-original-height="600" data-original-width="800" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUzoJBv7JIySNSwDlwL0MHtY06T5IIdDOXiWbSjDAV_cnwfKWvgVt6Ah1qKbk6_NT3BuBNc0AlZZ0P38GYvMCIqtWtLm2XdxZHrtJbMp8kJg3dsJzSf8AdsbZ3LYg9fmejW4JjRMy9zWjoVk_kne-pVSXiBn_-p6iZAIJ3sfFnv6OdxQ6B7YFfqitm1w/w400-h300/rift-mount.jpg" width="400" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;I think that's where I stand in regards to my gaming of late. I've only &lt;strike&gt;a handful of&lt;/strike&gt;&amp;nbsp;four games currently installed on my phone, and they're all old and either premium titles without ads or I've paid to remove the ads - the limits in F2P titles leave me respecting those games about as much as they respect me as a receptacle where they can obtain free monies. I'm tempted to pick up some more games (to play on my 10" tablet - yay for aging vision issues), but there's really a limited number of interesting premium or pay-to-remove-ads/pay-to-unlock titles that are &lt;i&gt;genuinely &lt;/i&gt;interesting to me. (Honestly I'm more likely to open an emulator, and take a hit of nostalgia)&lt;/p&gt;&lt;/div&gt;&lt;p style="text-align: left;"&gt;But all in all I'm planning on making posts here a habit - possibly random ramblings like this, possibly reviews of indie titles that catch my eye, or at least thoughts about whatever I'm playing at the time. And maybe even something focused and long-form, should I find my muse. (And feel free to hit me up on &lt;a href="https://twitter.com/OneOfTheseAlts" target="_blank"&gt;Twitter&lt;/a&gt;&amp;nbsp;where I frequently should know better)&lt;br /&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;Catch you** in a bit, maybe with some more thoughts about Lego Star Wars once I've made some more progress there!&lt;/p&gt;&lt;div&gt;* Not technical terms&lt;/div&gt;&lt;div&gt;** The Internet&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</description><link>http://oneofthesealts.blogspot.com/2022/04/revisiting-old-blogs-and-putting-keys.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5szaOi5Bmp8ZWPhSKzSaNkfdnRCyJ0WHJ3P7Qg2HzTGfBhYI8pZUDWMD5GwELQjy3hR3Jk2jhS9qhldDMnmRBdSyYqGy4ZU0idfwmDaE081iuediUO6L2wVh15nvDTSbykLzUnyn6kyzU6Yy4QGMO4RPvfqCwC1CvlhX_VwYZJQB_oQhuwsBcQUxfdg/s72-w395-h400-c/balut.jpg" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6456376110226729092</guid><pubDate>Tue, 26 Jan 2016 23:22:00 +0000</pubDate><atom:updated>2016-01-27T12:22:32.171+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Marvel Heroes</category><category domain="http://www.blogger.com/atom/ns#">Writing</category><title>Re-emerging From The Depths</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="https://www.youtube.com/watch?v=ckCwBAhz4oc" target="_blank"&gt;&lt;font size="1"&gt;Maxine Nightingale – Right Back Where We Started From&lt;/font&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Just a short teaser (insofar as anyone would really feel teased in any way, shape, or form by my return to blogging) about my starting writing again, with an eye to writing on a semi-regular basis again.&lt;/p&gt;  &lt;p&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3ozkRd38_wcICcHYyNY6Nh1fraDWnHaGed-EuXbsQwlk66sv8PbAt-Kkidw1pgmKhLPwvQgaku46xNJzRDUX69eghH4zpUVhDeWIN8yZm2NaEkVserty3I-NPsIHh0E4ZO0th32OB9zP5/s1600-h/Photo%25252027-01-16%25252C%25252011%25252025%25252050%252520AM%25255B7%25255D.png"&gt;&lt;img title="Notes on Marvel Heroes: articles in early planning." style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="Amstrad CPC (Mode 0) Graphics Filter FTW!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjISNhjIIuKPWiK4nLa2f7aCAlSd_WgIli9JL6Qe9-DAVjz3W8bQ8R9qEKylGo3L47dZowtEj4ei0BvpRsbuCX9jwHBvhr_qdXgAejIFovGuv_01cOcT4Ej9rQ-3sJNkHVfDrUMTUJbQytL/?imgmax=800" width="404" height="284" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;My go-to game right now is &lt;a href="https://marvelheroes.com/" target="_blank"&gt;Marvel Heroes 2015&lt;/a&gt;, which is about to turn into Marvel Heroes 2016 (with some new content I’m very much looking forward to digging into), but I’ll be heading back into Legion when that resurfaces.&lt;/p&gt;  &lt;p&gt;Right now, though, it’s back to my gameplay notes and plans for posts. &amp;lt;disappears in a puff of procrastination&amp;gt;&lt;/p&gt;</description><link>http://oneofthesealts.blogspot.com/2016/01/re-emerging-from-depths.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjISNhjIIuKPWiK4nLa2f7aCAlSd_WgIli9JL6Qe9-DAVjz3W8bQ8R9qEKylGo3L47dZowtEj4ei0BvpRsbuCX9jwHBvhr_qdXgAejIFovGuv_01cOcT4Ej9rQ-3sJNkHVfDrUMTUJbQytL/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-237657086833306741</guid><pubDate>Sun, 24 Aug 2014 07:40:00 +0000</pubDate><atom:updated>2014-08-24T19:40:13.854+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Defiance</category><category domain="http://www.blogger.com/atom/ns#">Godus</category><category domain="http://www.blogger.com/atom/ns#">Marvel Heroes</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><category domain="http://www.blogger.com/atom/ns#">ponderings</category><title>DLC Loves My Wallet</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="https://www.youtube.com/watch?v=ijEgfnJuirA" target="_blank"&gt;&lt;font size="1"&gt;Barrett Strong – Money&lt;/font&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;While I’ve been waiting for the pre-expansion patch to come out for WoW, I’ve been spending some time with three free-to-play games on my pc and iPad. And my experiences have covered the spectrum from “That’s the way to do it!” through to “The developers just want me to open my wallet, don’t they?”&lt;/p&gt;  &lt;p&gt;&lt;a href="http://i.imgur.com/rsUn188.jpg"&gt;&lt;img title="Just wait until I load. Then just wait." style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="Just wait until I load. Then just wait." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6xdN3RdgmfmngsPw79dccjNgfQ2Cxp1X6Q1bKD9D5hiJewr-BfYWILyGAJ1XE_O1RbgFNkm5lKUX1Ln8MYffFj6s3Z4Iiwab8vAjEotq_vbanvJtwaS-JlZOxFO0vIGefMDJb96-ux0GD/?imgmax=800" width="404" height="304" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;I’m a cheap gamer, I’ll just come out and admit it. Mostly it’s because I don’t have much in the way of disposable income, but it’s also because I &lt;em&gt;am&lt;/em&gt; cheap. (I drink supermarket-brand instant coffee, what else do I need to say?) Anyway, I’ve been dabbling some more in Defiance (although I’ve let that slide since picking up MH), playing Godus (insert gem to continue), and getting heavily into Marvel Heroes 2015 (I must resist the temptation to buy an alternate costume for Punisher – for now, at least).&lt;/p&gt;  &lt;p&gt;I’ve already &lt;a href="oneofthesealts.blogspot.com/2014/08/as-seen-on-tv-in-print-or-on-your-pc.html" target="_blank"&gt;written about Defiance&lt;/a&gt;, so I don’t think I need to add much there (although I’ll probably &lt;a href="http://www.trionworlds.com/defiance/en/2014/08/06/silicon-valley-world-expansion-now-live/" target="_blank"&gt;explore Silicon Valley&lt;/a&gt; eventually, when the MH’s siren call has faded). So that leaves &lt;a href="http://en.wikipedia.org/wiki/Godus" target="_blank"&gt;Godus&lt;/a&gt; and Marvel Heroes. I think I’ll leave Heroes to another post (to do it justice), so that just leaves one title to talk about. &lt;/p&gt;  &lt;p&gt;This has been developed by Peter Molyneux-led 22 Cans (whose previous project was the cube-clicker &lt;a href="http://en.wikipedia.org/wiki/Curiosity_%E2%80%93_What%27s_Inside_the_Cube%3F" target="_blank"&gt;Curiosity&lt;/a&gt;), and is nominally a god-game in the style of &lt;a href="http://en.wikipedia.org/wiki/Populous" target="_blank"&gt;Populous&lt;/a&gt;, which was successfully &lt;a href="https://www.kickstarter.com/projects/22cans/project-godus" target="_blank"&gt;Kickstarter-ed&lt;/a&gt; to much acclaim (and cynicism about the ability of Molyneux to deliver all that was promised) in 2012. It’s since been released both on &lt;a href="http://store.steampowered.com/app/232810/" target="_blank"&gt;Steam&lt;/a&gt; and as a free-to-play title on &lt;a href="https://itunes.apple.com/us/app/godus/id815181808?mt=8" target="_blank"&gt;iOS&lt;/a&gt;. (I’m talking about the latter version here, as I don’t have the pc version – mostly because I’ve no interest in paying for a desktop game with f2p timers)&lt;/p&gt;  &lt;p&gt;Visually it’s a pretty game, I’ll give it that. The stylised graphics work well, and the sound work is “good enough” (although nothing really stands out on the audio front). The problem for me with the game is the gating mechanisms, and the way the disguise the lack of anything to do in the game besides adjust the terrain as best you can (I’m not counting the ship missions, which just frustrated me to the level of pointedly ignoring them), and spread out over the land like a stylised cancer.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://i.imgur.com/6FUj76i.jpg" target="_blank"&gt;&lt;img title="Downtown Fabsford." style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="Downtown Fabsford." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdlPRqABhytXTerwDWeGP-EG5DWXbzbgemykgrJPexGsmhpQeeWX5nGz6QMO7_QhV8bPVVVN6ACcLXelVpl2HR-t7aSD9bs-lUYAgz3fem8mg_ywQ7MrrwvbCcFMRMHNemFi8Z0d3btkzp/?imgmax=800" width="404" height="304" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Just an aside, there’s one audio aspect that &lt;em&gt;really&lt;/em&gt; irritates me. Somebody thought “Hey, wouldn’t it be cute if there are musical notes that play when you touch each dwelling to collect the belief? And if you touch enough, it makes a song! But if they don’t touch one fast enough – maybe they’re collecting their crops or minerals or scrolling the map or something – then let’s play a discordant note that totally ruins the ambience of the experience!” &amp;lt;grrrr&amp;gt;&lt;/p&gt;  &lt;p&gt;There isn’t any combat. Nor much of anything, apart from “expand flat terrain, tell followers to create house on flat ground, repeat”. Eventually houses get bigger, and you can clumsily manipulate thicker areas of the terrain, and you unlock the ability to combine groups of abodes into settlements, and later into villages. But there doesn’t seem to be much more to the game. (They introduced a “happiness” mechanic, but I think I broke it after wiping out all of the “opposing” native population using a couple of my more malevolent god powers)&lt;/p&gt;  &lt;p&gt;The technology tree, such as it is, consists of cards which are made unlockable by achieving quantity-goals of “Population &amp;gt; x”, “Number of Farms &amp;gt; y”, or “Number of Mines &amp;gt; z”. Then you are required to use in-game stickers to unlock each card, which gives you the ability or bonus on the card. Stickers are either purchased in packs for increasingly large quantities of gems, or are occasionally found in chests which you discover in the game world (these are sometimes stuck underground where you have to terraform to expose them, which can be problematic if they appear beneath the sea, beneath the lowest point of the seafloor and are unreachable – or occasionally found just outside of your zone of influence, which is equally unreachable). Chests spawn randomly after storms – about the only reason to explore the game world, aside from expanding your colony or collecting belief.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://i.imgur.com/WQnb4Hj.jpg" target="_blank"&gt;&lt;img title="Fight the future! And the controls!" style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="Fight the future! And the controls!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9Ixl7dyr3Dh0gVk_VSODZL4O6c_qqegME8BsVN7tbhfZih2ktkt8BA5f7XYIDIpNK2osQaU1rav5LSrTCBnsP1L2b4L55QrLlzY-2azbDUA3NpWAPCwGThe_vxm3CJVAfS3LcTXIJTLJY/?imgmax=800" width="404" height="304" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The odd thing is… For all the crap I give the game, the experience of terraforming and expanding your territory is surprisingly satisfying. It’s just incredibly frustrating that the rest of the game is so focused of separating a fool and his money.(I’m currently sitting on a population of almost 5000, which unlocks a x5 buff on belief generated by abodes near trees – which would be useful if trees didn’t get clear-felled in the process of creating flat land to build on, a great example of the game design)&lt;/p&gt;  &lt;p&gt;Disclaimer: I cheated at the start – there’s a common work-around for time-gated games on portable devices, where you get the game to where you have to wait, then set the device’s time forward, and switch back to the game and continue. So I guess my gamer ethics are a little flexible. Anyway, at the stage of the game where I am currently, when I collect my belief during in-game housekeeping in the morning I end up with over 120k (probably getting closer to 150k tomorrow, due to my current expansion). So once over that initial hurdle, belief is less of an issue (although still a limiting factor, due to the necessity of leveling mountains.&lt;/p&gt;  &lt;p&gt;But I digress.&lt;/p&gt;  &lt;p&gt;I was thinking about free-to-play and DLC, and the way developers want to make money out of their hard work, and the three approaches these games bring to the table.&lt;/p&gt;  &lt;p&gt;The first is the wholly-consumable approach that Godus embodies. The game is inherently limited by both belief (which is granted by playing the game) and gems (which are primarily purchased for real-world money). Once you’ve spent all your belief, there’s not really anything interactive you can do in the game – you have to wait until more has been generated, and then collect it. The problem is there isn’t much to do with it, aside from terraforming – it’s a pretty shallow game. (Also the conversion of $-to-Gems is what feels like a typical mobile/f2p money-grab)&lt;/p&gt;  &lt;p&gt;It just feels like the Godus devs want me to be distracted by the pretty graphics while they pick my pocket.&lt;/p&gt;  &lt;p&gt;The second is DLC and consumables in Defiance. They offer cosmetic options (it’s pretty much the only way to get new outfits and headgear – &lt;a href="http://www.trionworlds.com/defiance/en/2014/08/21/25-off-outfits-and-headgear/" target="_blank"&gt;which are on special right now&lt;/a&gt; – aside from a scarce handful you unlock by playing through the story missions), expanded content (new in-game content and an additional playable race, for example) and of lockboxes. The downside of lockboxes (which cost $4-$5 each) is there’s no guarantee you’ll actually get anything out of them that you want – or even anything useful. (There’s been some community work done with the in-game-currency-purchasable ones &lt;a href="https://docs.google.com/spreadsheet/ccc?key=0AhDKIMOCd2bkdFlSdmNocG1HSHU4VVBXeXdoWDY3Qmc&amp;amp;usp=sharing" target="_blank"&gt;here&lt;/a&gt;, giving some firm numbers on what drop) &lt;/p&gt;  &lt;p&gt;The problem here is that the power curve on your gear is not only very shallow, but itemisation is ridiculously random – sure, you might get a great orange (legendary) item, but there’s no guarantees that the affixes will make it any better than a blue (rare) of the same type. Spending real money is no fun when you feel out of the gate that the odds are very much stacked against you. (I have a similar perspective on Star Trek Online, but there’s a much larger pool of item types in-game, and you can sell STO’s lockbox keys to buy things you actually want)&lt;/p&gt;  &lt;p&gt;While I don’t mind picking up the DLC while it’s on special (and I might someday pick up a cheap retail box, for the extras that unlocks on a free account), there’s just a feeling that the game is on maintenance support.&lt;/p&gt;  &lt;p&gt;The approach that Marvel Heroes has made is similar to that of Defiance with unlocks, consumables, and lockboxes – but with the addition of quality-of-life purchases in the form of inventory unlocks. You get a single hero when you start playing (you can pick from a pre-selected 11 of the current roster of 37), and can unlock additional characters through a currency earned playing the game (Eternity Splinters). &lt;/p&gt;  &lt;p&gt;Additional heroes can be unlocked either by purchasing a particular hero outright, by purchasing a “Random Hero” unlock, or occasionally dropping in-game (admittedly rarely, with no guarantee that it’s for a hero you haven’t unlocked – but you can use a token for an already-unlocked character to give it a boost to the power if it’s “Signature” power). Alternate costumes for heroes can also be purchased with real money, or drop in-game (again, albeit very rarely, and with no guarantee that it’s for a character you’ve unlocked), or are rewards from the equivalent of lockboxes.&lt;/p&gt;  &lt;p&gt;And speaking of lockboxes, there are a couple of takes on them. There are cards which offer random rewards (including exclusive costumes, pets, and consumable buffs). There are also themed lockboxes, the last example of which (Cosmic Lockboxes) offered a guaranteed random hero or costume token and random consumables or other items.&lt;/p&gt;  &lt;p&gt;The odd thing was, after playing the game for a week, I was already so happy with the gameplay and the way they make money off it, that I quite happily bought a couple of 5-packs of cosmic lockboxes, and a couple of stash tabs. And this week I picked up the Hawkeye hero pack on Steam, and bought an unlock for Cyclops.&lt;/p&gt;  &lt;p&gt;I guess what I’m saying is when it comes to spending money in-game, it helps to feel I’m actually getting something for it. With Godus, it feels like the developer keeps on leaning over my shoulder and commenting “Gee, this is taking forever, isn’t it? You know, it’d be soooo much quicker if you just buy a pack of gems or two, you know, to speed things up.”&lt;/p&gt;  &lt;p&gt;With Defiance, the game itself is fun, but the feeling is less “Hey, here’s this fun new DLC that adds feature X!” and more “Lockboxes! Get your Lockboxes here! Guaranteed chance of giving us money – and maybe you’ll get something you won’t immediately vendor!” I think part of the problem is the extremely tight focus on combat, and lack of other avenues to explore (crafting comes to mind immediately, as does the lack of exploration in the small and strongly theme-park-ish map).&lt;/p&gt;  &lt;p&gt;&lt;a href="http://i.imgur.com/wmvMBsz.jpg" target="_blank"&gt;&lt;img title="Meet The Punisher. There are many Punishers. But this one is mine." style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="Meet The Punisher. There are many Punishers. But this one is mine." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJCTgqi6ihXTxfC5GR2Cf8ARYbIqtUptMQ2nAFoXK3toBHKPzYZycrKxzfzJBkvHqEk7N_jMXtAFLgH8SmGrOMi5JEsG9y_qGsv9ph8shXXM_8wyVi3Q4ENRdcaWlaF9n1fCKcyq7E-cts/?imgmax=800" width="404" height="254" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Marvel Heroes? Well, I have to admit, when the game first came out I was very doubtful about it. I mean, you couldn’t even create your own character, in this modern era of customisation! But after finally giving it a try (probably thanks to all the times Scott on &lt;a href="http://finalscoreshow.com/" target="_blank"&gt;The Final Score&lt;/a&gt; commented on how much he’s enjoying it), it’s surprised me with its fun gameplay and the very even-handed manner in which they’ve chosen to make their money without restricting gameplay.&lt;/p&gt;  &lt;p&gt;The lack of inventory space is kind of grating (and the inventory system itself is clunky), but the cost to expand it isn’t exorbitant. It helps that your inventory is account-wide, but it does get tricky (and starts feeling cramped) when you’ve unlocked multiple heroes and start saving items for crafting and hero-specific unique items.&lt;/p&gt;        &lt;p&gt;Basically, with MH I don’t feel like I’ve been nickel-and-dimed, and I’m getting value for my money. (Although I’d be a lot less likely to feel I’d been screwed over if things actually cost nickels or dimes, but that’s a rant for another time when I argue for reclassifying most in-game purchases as &lt;strong&gt;Macro&lt;/strong&gt;transactions)&lt;/p&gt;  &lt;p&gt;If you’ll excuse me now, though, Cyclops is about to save the world again, and I’m going along for the ride.&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2014/08/dlc-loves-my-wallet.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6xdN3RdgmfmngsPw79dccjNgfQ2Cxp1X6Q1bKD9D5hiJewr-BfYWILyGAJ1XE_O1RbgFNkm5lKUX1Ln8MYffFj6s3Z4Iiwab8vAjEotq_vbanvJtwaS-JlZOxFO0vIGefMDJb96-ux0GD/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6486372170843257070</guid><pubDate>Tue, 05 Aug 2014 11:22:00 +0000</pubDate><atom:updated>2014-08-05T23:35:02.582+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Defiance</category><category domain="http://www.blogger.com/atom/ns#">ponderings</category><title>As Seen On TV! In Print! Or On Your PC!</title><description>&lt;span style="font-size: xx-small;"&gt;Post soundtrack: &lt;a href="https://www.youtube.com/watch?v=taADLPtyDb0" target="_blank"&gt;The Beatles – Paperback Writer&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
So, now I’ve replaced my dead power supply (which cost me my first night ticket to Guardians of the Galaxy, as I had to get a refund then use the money for a shiny new not-dead PSU), I can tell you that I’ve been distracted by a free-to-play MMO-ish title which is tied to a currently-screening US TV series. Yes that’s right, I’m playing Defiance (which is &lt;a href="http://store.steampowered.com/app/224600/" target="_blank"&gt;now available again on Steam&lt;/a&gt;, after it was unavailable for a while due to &lt;i&gt;stuff&lt;/i&gt; when it changed to f2p).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/rz7IAsB.jpg" target="_blank" title="My Favourite Irathient."&gt;&lt;img alt="My Favourite Irathient" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh42gXkUfn3Czn0T4gjiEoGdd4kt51jH3FWws42Qa7QfRrizfyHlQwwMW2B883LOaL8Vj2_HAa-xtzavG_RyAXnBD6m0dPmReAK5Fs8FTsdRT-dpjcbVF_qHTuPE0ekvsIAJ9WftZMXw32V/?imgmax=800" height="394" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="My Favourite Irathient" width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
And it’s kind of alright. (Which is to say, it scratches my current itch for a third-person not-really-cover-based shooter based around Rift’s eponymous, um, Rifts) This in turn led me to watch (finally) some episodes of the series, and I was relieved to discover it’s actually pretty fun. Like the game, actually. Just with a bit more charm.&lt;br /&gt;
&lt;br /&gt;
It’s been a curious experience, spending time both actively playing the game and passively watching the series. The differences between the two mediums really shine through: especially the depth and scale (and personality) of the series compared to the physically small-yet-interactive (within the limitations of being an MMO with such a focus on combat systems), scope of the game.&lt;br /&gt;
&lt;br /&gt;
First, a little context. The world of Defiance (both the game and series) is set in the aftermath of an unsuccessful invasion of Earth. Partially terraformed into a nearly alien planet, an uneasy peace has been reached between the surviving humans and the assorted races that have now made Earth their home.&lt;br /&gt;
&lt;br /&gt;
The &lt;a href="http://www.defiance.com/en/series/about" target="_blank"&gt;series&lt;/a&gt; is set in what used to be the city of St. Louis, now the town of Defiance. A small regular cast gives you an intimate view into the lives of those endeavouring to make something for themselves in this new world. The &lt;a href="http://www.trionworlds.com/defiance/en/game/" target="_blank"&gt;game&lt;/a&gt;, however, is set in the San Francisco Bay area (some 2,800km or 1750mi away, which should make cross-overs problematic in a time where most travel seems to be by land, often over very broken terrain), and has the player taking the role of an &lt;a href="http://www.trionworlds.com/defiance/en/game/what-is-an-ark-hunter/" target="_blank"&gt;Ark Hunter&lt;/a&gt;, a combat-savvy salvage expert who ends up involved in local affairs and saves the day (repeatedly) by shooting things.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/wztzT2t.jpg" target="_blank" title="About half of the world of Defiance: The Game."&gt;&lt;img alt="About half the world of Defiance: The Game." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_Sb2deTZYd6Btck1J_UBFrna2iHzOHdKTLJ2d4WZ9oaL0-Z4RPHrRm9KAYJDioNaxUj1YRI3aXWArAC6Nc15N492y9-VIpb3mZU21Jeybo6X_q3UBYIZwFPWfCZ-_ITX9a6m42LY-ba3_/?imgmax=800" height="254" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="About half the world of Defiance: The Game." width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The cross-media interaction seems to come down to special episodic content in the game, which may feature characters from the series – I’ve completed the first episode, which featured Nolan and Irisa. And there are what are called &lt;a href="http://forums.defiance.com/showthread.php?161460-Season-Two-Community-Hunt-for-EGO-Codes" target="_blank"&gt;EGO codes&lt;/a&gt; featured in the show (or at least, outside the game) each week, which will give you an in-game bonus when added to your account. (They expire pretty quickly, so there’s no point in delaying entering them)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="The friendly side of the Uncanny Valley." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga3br-Qdlz-iemrj0xCd6xceEPbTGPfhv7YYhHpaR3oTzbitsSHxyZuff_shPI7zmg995ZLkMYXZaMwzebQqZZf67AKlxTthjG4U1Y1Pg047CAw8bcNvYl3VO_DMrutC47hPzANQNZYVWQ/?imgmax=800" height="304" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="The friendly side of the Uncanny Valley." width="404" /&gt;&lt;br /&gt;
&lt;br /&gt;
As I said, the game really satisfied a desire to shoot things – something sadly lacking in the MMOs I’ve played – I’ve never felt any interest in Call of Duty, Battlefield, or other military shooters, so I can’t comment on that genre. But, aside from occasional server irritations (lag, more lag, and sometimes everything-is-phased-most-of-the-time-and-also-laggy – which I came across briefly on the weekend) which usually comes right after server restarts, it’s been a fun and bullet-filled experience.&lt;br /&gt;
&lt;br /&gt;
The levelling mechanic is called &lt;a href="http://www.trionworlds.com/defiance/en/game/ego/" target="_blank"&gt;EGO&lt;/a&gt;, which refers to an implanted AI. As you do more – complete missions, pursuits (a form of achievement-hunting), challenges, local events or Arkfalls – your bond with your EGO grows stronger, and you unlock more powerful abilities. This takes the form of a board with four primary active (and upgradeable) powers (Blur, Cloak, Decoy and Overcharge) located around which are an array of passives which you also unlock and upgrade. You can only have one active ability at a time and a limited number of passives (up to 9 at EGO 1000), so it becomes a matter of choosing one and picking passives that support the ability’s style of gameplay (such as bonuses to cloak duration and cooldown, and extra damage while cloaked).&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/Ca7Oeeu.jpg" target="_blank" title="The soul of a Sniper"&gt;&lt;img alt="The Soul of my Sniper." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-2OFEL2TL8WKlN3fUIlvFC3oXajhKGaxhA4nZlw9dwwMyIuLyA0JMPSLJdOJiqchyphenhyphen3Ml338TNh59i54BbDjm4SUgkH8ZsDavvDFyY_0T1uDNBtPUlNxTZblhAlHHe-7N1DoZoQmXi0m_n/?imgmax=800" height="254" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="The Soul of my Sniper." width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Another entertaining aspect of the game is the &lt;a href="http://defiance.wikia.com/wiki/Category:Vehicles%28Game%29" target="_blank"&gt;vehicle system&lt;/a&gt;. Especially the way it appears out of nowhere when you summon it. Sometimes you just whistle, and it appears. Anyway, there are three classes of vehicles: Runners (4x4 bikes, and my favourite so far), Rollers (cars or pickups, more durable than bikes but not as easy to control, especially off-road), and Cerebus (heavy vehicles, like driving an oil tanker when you’re fresh from a Runner). There are in-game challenges that award EGO for successfully completion, but I haven’t tried these yet. (There’s also a fast-travel system that takes you directly to a handful of locations around the map, which are handily also locations of equipment vendors)&lt;br /&gt;
&lt;br /&gt;
Aside from your EGO rating, you gain specific experience with each class of weapon and vehicle, gaining perks with each as you use them more. There’s a level cap of 20 with each, so trying to cap yourself with everything is an additional challenge for those wanting a goal to chase.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/Ct6bs9h.jpg"&gt;&lt;img alt="Your skill bars go up, their health bars go down (in an ideal world)." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9VHfgN7F0Z8Z137rjfM6QSP_YIb85qacAc6JGtGFn2nYwFbvefDCyhdPQfdtEDfhkV-xefJKm58Os8Bek3C6l2jI-72HIVr2yVxO1Ep26MOj_vxFE0ghcZeajA1Pdb2sXudPrSdZTP4Bz/?imgmax=800" height="254" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="Your skill bars go up, their health bars go down (in an ideal world)." width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
There’s no crafting, but there’s a surprisingly subtle weapon-modding setup. Four components for each weapon (barrel, magazine, sight and stock) which affect the performance in various ways. (For example, I’m currently adding a fourth mod slot to my new sniper rifle to let me add a custom stock, which will cut down recoil by 10%) There are also sets, and using 2 or more of the same set can add additional bonuses. Also, sights come in three flavours. One which improves accuracy without affecting weapon zoom, and two which either increase or decrease default zoom level while adding the visual effect of using a scope while aiming.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/kUbOhcP.jpg" target="_blank"&gt;&lt;img alt="A snappily-dressed Ark Hunter." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2Cv6fHU-a0CN79ZTl7ELqMZXpAmQ1Om1qKiJEQmIEWBMIdmY7ty5sJkkEwP13X2r3gFSonzmuZeEO5H00-MJZoU5rAJX9ZcrnQLUik-827zeHAJJkg23K-CDzmm0azyRXz1hxqoG3a4ts/?imgmax=800" height="254" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="A snappily-dressed Ark Hunter." width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The weapons themselves have several rarity levels, and can currently be upgraded through the use on an in-game currency (but that’s apparently being effectively taken out with the big upcoming content patch). &lt;i&gt;But!&lt;/i&gt; A weapon being higher rarity is no guarantee that it will be better than a lower rarity weapon of the same class - the variety and performance between weapons of the same class can make a remarkable difference, regardless of their EGO rating (indeed, you might be using your beginning weapon for quite some time).&lt;br /&gt;
&lt;br /&gt;
One limitation you run into pretty quickly is your limited ammunition capacity. Each weapon type draws from the same pool – 15 for heavy weapons (grenade or rocket launchers, for example), 50 for sniper rifles (both bolt-action and semi-automatic), up to 500 for light machine guns (LMGs). This can be worked around by using different loadouts (new players have access to two and can purchase more in-game, or by manually switching to different weapon types), but you’ll often find yourself looking for a nearby weapon locker to reload.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/mwz01WB.jpg" target="_blank"&gt;&lt;img alt="Pew Pew Pew!" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5xXnWBkBMj6UgnoQ-kuB2Dxxn-8n8wMiuJFyasLHGr8hEAlwD269vxsZXqhU-7c9TkSm3bl1OnwqOOqqPSzSLP_kO5baxSc7Iy0KmRZs5kr_LAgrl5GPOqPV2rWALIXWmDBsDNndj4Sf9/?imgmax=800" height="254" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="Pew Pew Pew!" width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
There are three other consumables: grenades (which are fairly self-explanatory), spikes (which create a small area buff), and stims (a personal buff).&lt;br /&gt;
&lt;br /&gt;
What you wear is purely cosmetic, and has no effect on stats - headgear is separate to outfits, so you can mix-and-match (for better or worse). Some do look cooler than others though, but you won’t have access to many for a while (unless you pick up some in the store for real money). Also you can expect a good many reskins of the same costume models, but I guess that’s par for the course.&lt;br /&gt;
&lt;br /&gt;
Along with the public events that you’ll run into while exploring (this is usually a fairly simple combat event, maybe repelling a couple of waves of bad guys (or bad aliens, or bad bugs, or sometimes bad cyborgs). The meat of the game (other than following missions) would have to be the Arkfalls, which are public events on a larger scale. (There are also player-summonable Arkfalls you can unlock with the Arkbreaker DLC, where you fight your way into fallen Arks and have interior areas to clean out – the standard ones are pretty much all exterior events)&lt;br /&gt;
&lt;br /&gt;
These are pretty hard, requiring as many people of you can get – fortunately this isn’t that hard (provided there are people on), as the rewards for participation are pretty good. Just don’t expect to be very high on the scoreboard at the end, if you’re a low-EGO player. The open, tagging-free nature of the game is a definite plus in this situation. (Along with WildStar, I &lt;i&gt;really&lt;/i&gt; wish WoW would take more steps in this direction – their group-centric philosophy really grates sometime, and not just when you’re fighting to tap mobs)&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://i.imgur.com/PAlYL5x.jpg" target="_blank"&gt;&lt;img alt="Larger Scale in action." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMWhLSscRfEkmivRFwo0sFYgFg3pDQ-RWyLrFT3AETI3CV7JxERFQmenRoL1vCmVg-E6vrb6TlKmas4nq1kerkbJlqJsj90zmDcEGegrUG_RBTG-fIkZPNAKlVk0xDMVfvLWgX5IeBCcge/?imgmax=800" height="254" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="Larger Scale in action." width="404" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The game really has a theme-park feel to it, feeling like a super-violent Disney which is heavy on the Mad Max and Starship Troopers homages, especially in the early levels. But I found the curious thing is just how small the terrain feels – in some ways like a compressed version of something real, but much more static especially when you cross the (smaller) remains of the Golden Gate bridge. (Seriously, the vehicle physics are fun if not too realistic, but it’s still kind of jarring to watch your character drive into alien vegetation and instantly come to a halt as if it was made of concrete – and remain seated and not reacting to the deceleration, but that’s a different complaint)&lt;br /&gt;
&lt;br /&gt;
On the whole, despite the lag and difficulty spikes (and wooden characters, and the fact that your avatar NEVER SPEAKS), I’m enjoying the game. Well, apart from a couple of boss fights in the main quest line that frustrated me by bumping up the difficulty substantially. The earlier one wasn’t too hard once I worked out the mechanics, but the one I’m on now (I think it’s very end of the main quest chain) is a &lt;i&gt;very &lt;/i&gt;unforgiving 3-phase fight which has really left a bad taste in my mouth. I think I’ll end up abandoning the chain completely, and focusing instead on the episodic content and DLC (having picked up two of the five DLC packs so far). Plus there’s some &lt;a href="http://www.trionworlds.com/defiance/en/2014/07/30/world-expansion-silicon-valley-coming-soon/" target="_blank"&gt;new content&lt;/a&gt; due in a couple of days&lt;br /&gt;
&lt;br /&gt;
As a pick-up-and-play game, it’s proven to be very entertaining. And it’s left me curious to see how Rift will run now – on my old system I had to turn off the advanced renderer in order to get a playable framerate; I’m hoping I’ll be able to get better results out of my new system (even though the video card is still the weakest link).&lt;br /&gt;
&lt;br /&gt;
I’ve also started watching &lt;a href="http://en.wikipedia.org/wiki/The_Strain_%28TV_series%29" target="_blank"&gt;The Strain&lt;/a&gt;. The first episode was actually, well, just &lt;a href="http://io9.com/guillermo-del-toros-the-strain-is-the-most-aptly-named-1604647946" target="_blank"&gt;kind of mediocre&lt;/a&gt; (apart from the makeup effects, which were mostly pretty good – I think there’s just something about the actor playing Eph which grates on me). But I’d heard good things about the novels, so I gave them some time and intention. And after reading the trilogy came to the conclusion that they don’t suck, but they felt like a pretty sparse read (possibly due to the influence and origin of the first novel which started as a script and was then expanded into a nominally full novel). They do put an interesting twist on vampire mythos, and the origin story revealed in the third book takes them into an interesting new place.&lt;br /&gt;
&lt;br /&gt;
Anyway, as a result of this I’ve been thinking about cross-media franchises (of which quite a few big games have become – not least of which has been WoW, due on the big screen in a couple of years).&lt;br /&gt;
&lt;br /&gt;
&lt;img alt="It's Warcraft, Jim, but not as we know it." border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4P1RsmCINz1LsFVeUvv1KleqVQfRewhJVTNX8U0gbvWlTvehYHN2rjnp0AsB-bLuScNKDBOsnUCGrLhhy8MMOqKLOhAFqPv2gjogMUMza4OpuPfZaSofym5iB0L8vY5HMzUHfdionBYVT/?imgmax=800" height="220" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="It's Warcraft, Jim, but not as we know it." width="404" /&gt;&lt;br /&gt;
&lt;br /&gt;
It could be fun. I don’t recognise the logo, though. (Did they &lt;i&gt;really&lt;/i&gt; need to change it?)&lt;br /&gt;
&lt;br /&gt;
Off to see Guardians of the Galaxy later this week though. Which should make everything better. (Well, apart from the &lt;a href="http://toucharcade.com/2014/07/23/guardians-of-the-galaxy-review/" target="_blank"&gt;mobile game&lt;/a&gt;, which was just a Battleheart clone with irritating controls.)</description><link>http://oneofthesealts.blogspot.com/2014/08/as-seen-on-tv-in-print-or-on-your-pc.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh42gXkUfn3Czn0T4gjiEoGdd4kt51jH3FWws42Qa7QfRrizfyHlQwwMW2B883LOaL8Vj2_HAa-xtzavG_RyAXnBD6m0dPmReAK5Fs8FTsdRT-dpjcbVF_qHTuPE0ekvsIAJ9WftZMXw32V/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-7171744168122334022</guid><pubDate>Fri, 18 Jul 2014 00:39:00 +0000</pubDate><atom:updated>2014-07-18T12:42:07.683+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><category domain="http://www.blogger.com/atom/ns#">offtopic</category><category domain="http://www.blogger.com/atom/ns#">Pringle</category><title>Just Like Starting Over</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a title="John Lennon - (Just Like) Starting Over" href="http://www.youtube.com/watch?v=8gQBaM8icPs" target="_blank"&gt;&lt;font size="1"&gt;what else?&lt;/font&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Almost three years? You’d think I’d been busy or something… So many games, birthdays, the discovery of an entire genre of music, more games, coffee, weight lost and regained, still more games, health issues, coffee, old love lost and new love found, and – to top it all off – yet more games. Oh, and coffee.&lt;/p&gt;  &lt;p&gt;&lt;img title="Don&amp;#39;t Panic" style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="Don&amp;#39;t Panic" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5-4mzWIhERhA27iWEjgvD-iHknDe2jEuuSlQj6wTnMUZ7mMrWM1xQ5brt7Tu4KcZBzZhZ859KMxRKVfWPlkwC7s1QBtelCO6W-Tu-_caCHzpOLZ5kdZe49WXkeXT_1W5k1OnUlJukyIJ5/?imgmax=800" width="409" height="508" /&gt;&lt;/p&gt;  &lt;p&gt;I’ve been contemplating getting back into writing for some time now, but I’ve just had my original WoW account unlocked (after some credit card annoyances at the time of the annual pass, which left me locked out unless I jumped through hoops which I refused to do at the time), which has brought me full circle, with Ringle, Pringle, Dingle and all my other alts playable yet again. And I’m looking at slowly easing my way back into my writing on here.&lt;/p&gt;  &lt;p&gt;I still dabble – currently MMO-wise I have WoW, WildStar and STO installed on my just-upgraded pc, along with some single-player games from Steam and a handful of games on my mostly-wonderful iPad. I ran into some fairly crippling performance issues with WildStar after upgrading my pc (which left me unable to play enjoyably for the second half of my free 30 days – something I’m still feeling a little bitter about, as the game has a lot of potential), and reinstalled Neverwinter out of curiosity (it runs much better than it previously did - unlike WildStar).&lt;/p&gt;  &lt;p&gt;Last week I finished a marathon paragon play through of Mass Effect 1 and 2, now I just have to finally buy #3 (and all the DLC) so I can put the series behind me. (I’m not sorry that I missed all the kerfuffle about the truncated ending, and hey, now I’ll be able to experience the complete DLC-inclusive experience!). I tried to start a second renegade play through, but I just couldn’t do it – I’d like to think it’s just that I’m &lt;em&gt;that&lt;/em&gt; nice. Feel free not to disillusion me.&lt;/p&gt;  &lt;p&gt;I’ve also playing through Fallout 3, with Skyrim and BioShock 1+2 installed and waiting for me to give them some time after I’m bored exploring the wastelands. Briefly dabbling in Landmark, but I’ve never been much of a builder – maybe when they add combat? Might give Rift a little play as well, as it should look a little better now I’ve upgraded.&lt;/p&gt;  &lt;p&gt;But at least for now I think I’ll be spending the next few days updating addons and getting re-acclimatised to my much-loved old WoW characters, and making a start on levelling somebody up to 90. I actually invested in another copy of WoW after my old account was locked, and have levelled a few characters up to 90 horde-side, but I just haven’t had the emotional investment with them that I have with my dwarven family. Hmmm, with two active accounts I can even transfer all my old characters into my vanity guild – &lt;em&gt;Lobsters, Ho!&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;img title="This is what old leveling gear looks like." style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="This is what old leveling gear looks like." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqiYUdG16mgmx_cnIr7VFYBoEXMMpqcshAObo0NeHWUTIGnoaZlp1M-u0eeEuPwSq_W4j5AxTJHuPORINug9xRP0LKUoZ7VvRsIVzen0Dtb6lqXH2jtC7dLYBgHMMt6Hwl4ItNP_2NALqI/?imgmax=800" width="440" height="484" /&gt;&lt;/p&gt;  &lt;p&gt;It may be good to be the king, but it’s even better to be the dwarf. Again. Finally. &lt;font size="1"&gt;(But ooooooh, that horrible gear…)&lt;/font&gt;&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2014/07/just-like-starting-over.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5-4mzWIhERhA27iWEjgvD-iHknDe2jEuuSlQj6wTnMUZ7mMrWM1xQ5brt7Tu4KcZBzZhZ859KMxRKVfWPlkwC7s1QBtelCO6W-Tu-_caCHzpOLZ5kdZe49WXkeXT_1W5k1OnUlJukyIJ5/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-912176807594646763</guid><pubDate>Sun, 11 Dec 2011 00:57:00 +0000</pubDate><atom:updated>2011-12-11T13:57:59.843+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Other Games</category><category domain="http://www.blogger.com/atom/ns#">SWTOR</category><title>The Only MOSTLY Dead Post</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;a href="http://www.youtube.com/watch?v=HliWJq6MONE&amp;amp;ob=av2e" target="_blank"&gt;“Time” by Freddie Mercury&lt;/a&gt; (From the excellent and unavailable soundtrack to the musical &lt;a href="http://www.angelfire.com/fl3/Defymcbeth/Time.html" target="_blank"&gt;“Dave Clark’s Time”&lt;/a&gt;)&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;&lt;em&gt;&amp;quot;It just so happens that your friend here is only MOSTLY dead. There's a big difference between mostly dead and all dead. Mostly dead is slightly alive.”&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;Kind of like this blog. (Goodness, where has the time gone?)&lt;/p&gt;  &lt;p&gt;This has been an interesting year, with my gaming becoming increasingly portable and small-scale (I love my 4th-gen iPod Touch, although I’d love one of those prohibitively expensive iPads even more), and my MMO time being increasingly short in duration and generally tourist-like. Needless to say, I’ve been short of things to write about. (Although I’ll qualify that by mentioning that my life outside of gaming has been entertaining, with 23kg/50lb of weight lost since my last post in January with a new interest in fitness and diet now sharing my spare time, and a mostly painless 40th birthday now safely behind me)&lt;/p&gt;  &lt;p&gt;&lt;a title="Have companion, will travel." href="http://img534.imageshack.us/img534/8712/bhlarge.jpg"&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Have companion, will travel." border="0" alt="Have companion, will travel." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDMNc8ZBCJeU9ylTFSGOwgdsat0D9N-GC-94JHLTKZNK_2bURWH_oGTTbS4H9vtfZSlWavRJ8RQItrFhWOm7iU3vHPXM1cvzPoCNm0GgJgEu-wONbW3aSAyKEcELaQ9HPgI-sVE9HsAkqp/?imgmax=800" width="405" height="350" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Anyway, with SWTOR almost upon us (Impatient? Me?) I’ve been feeling the desire to dabble in writing once more, with a focus on TOR while it holds my attention but ranging a little further afield in time. (It helps that a good number of MMOs I’ve spent time in the past with have either become or are in the process of transitioning to free-to-play – have to love that kind of low barrier to entry)&lt;/p&gt;  &lt;p&gt;My initial plan (once the &lt;a href="http://massively.joystiq.com/2011/11/04/the-old-republic-pre-order-head-start-up-to-five-days/" target="_blank"&gt;head start&lt;/a&gt; begins) is to re-roll my beta bounty hunter (admittedly, mostly because of delightful starting companion Mako) and see where the game takes me. (I played Kia, the character in my screenshots, up to around level 28 in the last beta and enjoyed myself thoroughly, and now I want to see where her storyline takes her – and me.)&lt;/p&gt;  &lt;p&gt;I enjoyed most of the mechanics of the class (unfortunately I have a tendency to pull more than I could handle on occasion, and even with a healing companion to back me up I found that it’s not really easy to burst down one mob &lt;em&gt;and&lt;/em&gt; heal myself &lt;em&gt;and&lt;/em&gt; tank the other two mobs beating on me, all at the same time), plus the storytelling (and the accompanying voice work, which worked wonders to help immerse me in my character) was easily good enough to keep me from pressing space to fast forward through the dialogue in the best WoW tradition.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img706.imageshack.us/img706/8181/segwaylg.jpg" target="_blank"&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Beware the Bounty Hunter on her Segway of DOOOOOOM!" border="0" alt="Beware the Bounty Hunter on her Segway of DOOOOOOM!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilX2LOAtTa6QmJvrYNYWrJiTJpbyeUPIkpECBpdmhLm3Dr8V0Pganr43ZNE6ZpUGAD6Gi3VpzGKHBsPW14rmIKgsdH0caxg3NDbMM4WwfjFb3rH9pot26lIAjsraj_SNq5bDFoox9PhEJ6/?imgmax=800" width="404" height="274" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;In other personal gaming news, I’m still subscribed to WoW (having made the foolish, in hindsight, decision to sign up for the &lt;a href="http://us.battle.net/wow/en/blog/3767193/Sign_Up_for_the_World_of_Warcraft_Annual_Pass_and_Get_Diablo_III_Free-10_21_2011" target="_blank"&gt;Annual Pass&lt;/a&gt; – I’m giving serious thought to taking the nuclear option of deleting my account completely), but am not playing other than transmuting truegold once a day and selling various pets in the AH – I don’t have the patience (or the thick skin) needed to spend time in the dungeon finder and LFR to gear up for… Well, for no real reason, if I’m not raiding.&lt;/p&gt;  &lt;p&gt;I’ve spent quite a bit of time in the &lt;a href="http://www.google.co.nz/url?sa=t&amp;amp;rct=j&amp;amp;q=star%20trek%20online%20free%20to%20play&amp;amp;source=web&amp;amp;cd=1&amp;amp;ved=0CCUQFjAA&amp;amp;url=http%3A%2F%2Fwww.startrekonline.com%2Ff2p&amp;amp;ei=u_rjTqaeD-KOiAf8_6S2BQ&amp;amp;usg=AFQjCNF3NfhICAzM5qNRIOoBrXwhjhuv8w" target="_blank"&gt;Star Trek Online F2P&lt;/a&gt; beta, and found that the new Duty Officer system is curiously more absorbing than the rest of the game (indeed, the character XP it awards is actually quite effective for levelling your captain on its own). &lt;a href="http://www.elderscrolls.com/skyrim/" target="_blank"&gt;Skyrim&lt;/a&gt; claimed my attention for a while before TOR beta, but I find it hard to go back to it now with its less-than-immersive storytelling, regardless of how open the world is. &lt;a href="http://dungeondefenders.com/" target="_blank"&gt;Dungeon Defenders&lt;/a&gt; also claimed my attention for a while (I’ve levelled a squire to level 58, and an apprentice to nearly 30), but I’m running into the limits of my solo-play patience again. &lt;a href="http://www.champions-online.com/" target="_blank"&gt;Champions Online&lt;/a&gt; was an entertaining enough brief distraction, but it didn’t really hold my attention, much like &lt;a href="http://na.cityofheroes.com/en/" target="_blank"&gt;City of Heroes&lt;/a&gt; (although CO had less of a “What can we sell you today?” vibe than CoH).&lt;/p&gt;  &lt;p&gt;The F2P &lt;a href="http://www.everquest2.com/" target="_blank"&gt;Everquest 2&lt;/a&gt; tempts – or rather, the Ratonga do – but I just haven’t been able to find the appeal in the rest of the game world. &lt;a href="http://www.globalagendagame.com/" target="_blank"&gt;Global Agenda&lt;/a&gt; is currently still installed despite my lack of playtime, but &lt;a href="http://www.ddo.com/" target="_blank"&gt;Dungeons and Dragons Online&lt;/a&gt; has finally been uninstalled, along with a few other titles that had been gathering digital dust and electronic cobwebs. (Oh, the Defense Grid expansion, &lt;a href="http://www.hiddenpath.com/games/defense-grid-you-monster/" target="_blank"&gt;You Monster&lt;/a&gt;, tempts me to the bottom of my tower-defense-loving-soul but I’ll probably leave that for the time being – Also, Hey! Isn’t it nearly Steam sale time?)&lt;/p&gt;  &lt;p&gt;Anyway, I’ll leave this entry short and to the point (insofar as I’m ever really all that concise) and get back to mentally urging time to pass faster.&lt;/p&gt;  &lt;p&gt;Has my headstart email arrived yet?&lt;/p&gt;  &lt;p&gt;How about now?&lt;/p&gt;  &lt;p&gt;Now?&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2011/12/only-mostly-dead-post.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDMNc8ZBCJeU9ylTFSGOwgdsat0D9N-GC-94JHLTKZNK_2bURWH_oGTTbS4H9vtfZSlWavRJ8RQItrFhWOm7iU3vHPXM1cvzPoCNm0GgJgEu-wONbW3aSAyKEcELaQ9HPgI-sVE9HsAkqp/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-8286833777521255787</guid><pubDate>Mon, 24 Jan 2011 01:09:00 +0000</pubDate><atom:updated>2011-01-24T14:09:23.385+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">DCUO</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><title>DCUO – A Brief Distraction</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=nAY_LwYLIh0&amp;amp;ob=av2nm" target="_blank"&gt;&lt;font size="1"&gt;“Superman (It’s Not Easy)”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Five For Fighting&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;It’s deja vu all over again. After about 48 hours play over about two weeks (according to the Steam client, including time spent dabbling with other characters), I’ve hit the level cap with my superhero in DC Universe Online. I’m reminded in many ways of Star Trek Online, to be honest, and I can see a similar future ahead for DCUO.&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Superheroine Disposable, at level one." border="0" alt="Superheroine Disposable, at level one." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZO7LzZTeGQXEN3IWvKIJB2XEy_tQipboKQCHaor5vNOa-4NS_K3J9nQLus637A0UDHJjPtG93K-LjtJ63O6knCegAwmaOq1HJo5cPpTLM_g_1YKysVAAX4Lm_hLe9AlCN62DtD-1Udo55/?imgmax=800" width="400" height="429" /&gt;&lt;/p&gt;  &lt;p&gt;Quick micro-review time:&lt;/p&gt;  &lt;p&gt;The two games have some interesting things in common. The two games launched with very solid game engines, stable servers, and very low level caps that didn’t take long to reach. DCUO has a little more endgame content at launch (2, 4 and 8 player instances, and hard versions of single-player instances), but the UI is pretty unimpressive (especially the chat system).&lt;/p&gt;  &lt;p&gt;The character customisation system is kind of nifty, but the UI around it is pretty minimal (like much of the UI, to be honest – it does just enough to get the job done, but don’t expect much usability). You can change the look of each gear slot (without changing the actual item equipped in the slot, which is a very nice touch) and alter the displayed colours on each piece, but are limited to the three-colour palette that you’ve set for your costume (although you can change these colours for your entire costume at any time). Unfortunately there’s no way of saving costumes, so if you have more than one that you wish to change between, it’s a matter of manually changing each piece in your inventory whenever you want to switch. If you have multiple gear sets for your character’s roles, you’ll have to switch out items individually as well.&lt;/p&gt;  &lt;p&gt;Grouping is also fairly hit-and-miss, if you don’t have friends to play with or a league – the game’s guild-equivalent. You can get into alerts – the 4-player instances – with a LFD-styled queue, but for the harder ones you’ll want players for each of the four roles (tank, healer, controller, dps).&amp;#160; Unfortunately while the game has you select your role when you queue up, it fails to explain what the roles are to players and doesn’t force players to take non-dps roles, so alerts with 4 dps players aren’t uncommon (and they usually aren’t all that successful).&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Disposable, level 30." border="0" alt="Disposable, level 30." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitMzx00RRy6LbDvDAhdyNoruTY0ui1HMu4v7neMAefaE_VG6SLJnVBMZqGafUeVYm1gM8L_nH80UOEpG-crw37NLz2ypDXGP5nYrpoUEpP9txNQ7OoxHpnpo4v85zKAOQmfUL1fMr41sGG/?imgmax=800" width="400" height="387" /&gt;&lt;/p&gt;  &lt;p&gt;I soloed most of my way to 30 (with a handful of alerts, where my ice tank hero attempted, sometimes successfully, to tank) and my 30 ding was something of a relief – my first thought was “Well, now I can cancel my subscription”. It’s not that the game is bad – indeed, the combat system is actually quite fun, and is a lot more visceral than games I usually play – it’s just that there isn’t much to the game &lt;em&gt;besides&lt;/em&gt; the combat. Actually, the only other activity is collecting items and briefs. Oh, there’s the costume customisation aspect as well (supported by collecting new costume parts from combat and collecting), but without something like the WoW Armory or the &lt;a href="http://www.spore.com/sporepedia" target="_blank"&gt;Sporepedia&lt;/a&gt; where you can show off your creations outside the game, it’s of very limited interest to me.&lt;/p&gt;  &lt;p&gt;Unfortunately a combat-based game with an item-collection sideline just isn’t enough to hold my attention – and &lt;em&gt;definitely&lt;/em&gt; not enough to justify a subscription, no matter how nice the combat system might be. (Maybe I’d be more inclined if I was a DC fan, but I’ve been more partial to Marvel’s stories and characters, so I don’t even have the franchise to hold my attention)&lt;/p&gt;  &lt;p&gt;Still, in the same way that STO has managed to overcome its disappointing launch and prosper as a niche MMO, I can see DCUO still being around in a year with an enthusiastic (albeit smaller) player-base, with active development continuing to add new content (and improving the lacklustre UI). I won’t be playing it, though.&lt;/p&gt;  &lt;p&gt;Currently on my radar are &lt;a href="http://www.riftgame.com/en/" target="_blank"&gt;Rift&lt;/a&gt; and &lt;a href="http://www.kalypsomedia.com/en-us/games/dungeons/index.shtml" target="_blank"&gt;Dungeons&lt;/a&gt;, both of which I’m sure are rife with opportunities to disappoint (and the next wave of the Rift beta starts in a couple of days). For now, though, &lt;a href="http://itunes.apple.com/us/app/protector-the-planes/id392917014" target="_blank"&gt;Protector: The Planes&lt;/a&gt; awaits my attention.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2011/01/dcuo-brief-distraction.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZO7LzZTeGQXEN3IWvKIJB2XEy_tQipboKQCHaor5vNOa-4NS_K3J9nQLus637A0UDHJjPtG93K-LjtJ63O6knCegAwmaOq1HJo5cPpTLM_g_1YKysVAAX4Lm_hLe9AlCN62DtD-1Udo55/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-9153716684282486817</guid><pubDate>Thu, 06 Jan 2011 11:37:00 +0000</pubDate><atom:updated>2011-01-09T17:00:27.757+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cataclysm</category><category domain="http://www.blogger.com/atom/ns#">City of Heroes</category><category domain="http://www.blogger.com/atom/ns#">leveling</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><category domain="http://www.blogger.com/atom/ns#">rant</category><title>So This Is Cataclysm…</title><description>&lt;p&gt;Well, long time no write.  In my defence, so many more talented bloggers have been keeping us informed (and entertained), and I really haven’t had anything to add, other than a heart-felt “Is that it?”&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img708.imageshack.us/img708/285/itburnsk.jpg" target="_blank"&gt;&lt;img style="background-image: none; border: 0px none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px;" title="That's Cata for you - a big bang and a long drop." alt="That's Cata for you - a big bang and a long drop." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirLcqc1sBceraYAQieBGJ3GpeiXUF1A6eRLwyjAMZVtCMHWcYjQ8OfqRObDg9cy6mGOfHYl9poCO7Eh80azqph1x1P-L66IK4lXGFqUuSbzvzgEJr-9TRgDLnG8E3_4WKvDMu1HtoUWjsa/?imgmax=800" border="0" height="260" width="400" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Yes, I’m another person who’s underwhelmed with what Blizzard has brought to the table with Cataclysm, and I’m currently spending my time turning my small pile of gold into a slightly larger pile of gold through various machinations on the AH.&lt;/p&gt;  &lt;p&gt;I’ve currently leveled &lt;a href="http://us.battle.net/wow/en/character/dathremar/mingledouse/simple"&gt;Mingle&lt;/a&gt; to 85, and she’s decently geared for heroics (only two greens remaining, her wand and one trinket, and wearing the epic crafted healer belt).  Her tailoring and inscription are both at 525, and inscription is proving a nice money-spinner with mysterious fortune cards and inferno inks.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://us.battle.net/wow/en/character/dathremar/pringlerouse/simple"&gt;Pringle&lt;/a&gt; managed to get to 82 in Vashj’ir, and has maxed jewelcrafting and enchanting. Prospecting ore is still more fun than milling herbs, by the way.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://us.battle.net/wow/en/character/dathremar/dinglemouse/simple"&gt;Dingle&lt;/a&gt; is still sitting at 80, having very briefly ventured into Hyjal, but hasn’t really had much more time spent with her.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://us.battle.net/wow/en/character/dathremar/ringleprouse/simple"&gt;Ringle&lt;/a&gt; has been through Hyjal a little further, but I just haven’t been interested in leveling her to 84, where she’ll need to be to gain access to the recipe vendors in Twilight Highlands (she’s currently sitting on 490 leatherworking and 511 blacksmithing).&lt;/p&gt;  &lt;p&gt;The surprise has been &lt;a href="http://us.battle.net/wow/en/character/dathremar/kringlelouse/simple"&gt;Kringle&lt;/a&gt;, who I’ve enjoyed levelling the most – hunters are still the most solo-friendly class. It’s kind of telling that even so, he’s only managed to reach 83 (but has 525 alchemy, and switched from herbalism to skinning to help provide leather for Ringle’s leveling, reaching 525 in that by the end of Hyjal).  Kringle’s currently sitting in Deepholm, having completed the first of the pillar quest chains (with a &lt;a href="http://www.wow-petopia.com/look/ancientseaturtle.html"&gt;cute pet turtle&lt;/a&gt; from BFD).&lt;/p&gt;  &lt;p&gt;I’ve also run a Worgen through the new starting zone (and been…  underwhelmed by the theme-park linearity and the feeling that you’re along for the ride) and have a Goblin most of the way through their starting zone (also underwhelmed buy most, but not all, of the experience – still a themepark, but occasionally a &lt;strong&gt;fun&lt;/strong&gt; one).  All I can say is, they &lt;strong&gt;had&lt;/strong&gt; to make those zones once-only events – when you’ve been through the ride once, there’s nothing to come back to (and I can see the need to go through the ride for new characters to be a disincentive).&lt;/p&gt;  &lt;p&gt;Incidentally, who else can foresee Worgen being left in the background while Goblins get thoroughly integrated into the WoW lore in the same way that Draenei and Blood Elves came to be treated after Wrath?  (No, I’m not saying “Blizzard love Horde more than Alliance”, just pointing out that they really dropped the ball with Draenei after they dropped them into the WoW lore with TBC, and from what we’ve seen of Worgen and Goblin presence in Cata so far, it’s looking like Goblins will be favoured in the same way that Blood Elves were)&lt;/p&gt;  &lt;p&gt;Now, there have been quite a few things that I’ve enjoyed about the post-80 Cata experience – a number of quite fun moments in the various zones, and some fun new mechanics (although I’ve yet to abuse Lifegrip with Mingle).  But on the whole, Blizz seem to have substituted the breadth of gameplay pre-Cataclysm (for example, wrath levelling which had multiple paths all the way from 70-80) with a very linear leveling path brightened with the occasional patch of polish and occasional illusion of choice.&lt;/p&gt;  &lt;p&gt;Incidentally, I’m really surprised they let the issues through in the final release where if you miss a quest-giver, you’ll find yourself locked out of further questing in a zone until you’ve managed to find the lost quest-giver (with no suggestion from the game that this is the case).  I’ve been caught out by this twice in Hyjal, but fortunately haven’t tripped over it in Vashj’ir yet (which is apparently problematic, with the 3d terrain).&lt;/p&gt;  &lt;p&gt;I’ve managed to force myself to grind Mingle to 525 archaeology (over several days and many hours, with most of the time spent auto-flying while I read a book or played another game on my ipod touch – thank goodness for Archy, which cut-down on the time-wasting quite substantially), and it confirmed my suspicion that it was going to be less fun than fishing, and mostly just a massive travel time sink.  (Seriously, who thought this implementation was a good idea?)&lt;/p&gt;  &lt;p&gt;I didn’t have the confidence to do any LFD while I was levelling, and my experiences have consisted of a healing a single run of normal Lost City of the Tol’vir with Mingle – horror stories from guildmates about the new state of pugs (now that healers can’t heal through stupid, and being blamed and/or abused for wipes because of this change) and the challenge of Cata healing (with mana management being the new measure of a healer’s ability) really made an effective deterrent to my giving it a try.&lt;/p&gt;  &lt;p&gt;However, doing a normal run at 85 wasn’t excessively painful, aside from half-expected mana issues (there was just one wipe, but a couple of the dps had a couple of extra deaths while I was trying to keep up the tank).  The problem for me is that healing just (as I’m hearing increasingly often) wasn’t &lt;em&gt;fun&lt;/em&gt;.  The change from “I want to decide who lives and who dies” from Wrath healing to “I hope I don’t run out of mana, and and please please &lt;em&gt;please&lt;/em&gt; let the dps remember to run out of the fire” hasn’t been especially entertaining (especially as someone who used to LFD almost exclusively).&lt;/p&gt;  &lt;p&gt;Currently?  I’m mostly logging in to prospect for, cut and sell gems.  And transmute Truegold.  And mill herbs for cards and inferno ink to sell.  And I’m hard-pressed to raise the enthusiasm to &lt;strike&gt;run alts through the new theme-parks&lt;/strike&gt; level up other characters, as there’s nothing of interest for me at 85.  The thought of hardmode raiding makes my skin crawl, and even normal modes aren’t appealing (although I suspect finding a guild which is just running normal modes may be challenging).  Heroic 5-mans?  Pugging them isn’t something to be done voluntarily (especially as a healer), but I have no interest in guild runs (probably because I still don’t feel comfortable in this guild).  Normal 5-mans?  My single attempt just didn’t engage me, even though the group did manage to complete it.  (I’ve also heard a number of complaints about the length of Wrath 5-mans – do they need to make them quicker? Or is that solely a result of group competence?) Rep grinds? Well, if you’re not doing Heroics, they’re not really needed.&lt;/p&gt;  &lt;p&gt;The sad thing for me is, there just isn’t really anything else.  I’ve never been interested in achievements (aside from Loremaster on Mingle), I don’t collect pets, and… My dream of levelling more Dwarves lost substantial momentum when I realised that the revamped 1-60 levelling, while a substantial improvement over vanilla, was a lot more linear than I cared for (although not as bad as 80-85 has turned out to be).&lt;/p&gt;  &lt;p&gt;I think I’ve run out of interest in WoW again – which is kind of unexpected, considering how much Cataclysm promised. Unfortunately it would appear that much of what it offers has a real lack of replayability for my playstyle, and I’m starting to run into that already.&lt;/p&gt;  &lt;p&gt;But hey, it’s looking like there could be some interesting new titles in the near future - DC Universe Online (check out TotalBiscuit’s beta footage of the &lt;a href="http://www.youtube.com/watch?v=rAZ3vc1b_v0&amp;amp;feature=related"&gt;character creator&lt;/a&gt; and &lt;a href="http://www.youtube.com/watch?v=Rru_OjSKGok&amp;amp;feature=channel"&gt;starting zone footage&lt;/a&gt; if you’re curious) and Earthrise come to mind (along with Rift in about two more months) - not to mention the substantial number of games recently on sale on Steam and other digital vendors (I’m currently knee-deep in &lt;a href="http://store.steampowered.com/app/12330/"&gt;Darkstar One&lt;/a&gt; and revisiting &lt;a href="http://www.cityofheroes.com/en.html"&gt;City of Heroes&lt;/a&gt; briefly).&lt;/p&gt;  &lt;p&gt;WoW, on the other hand, is just something I’m playing if I’m feeling bored (or more accurately, until I get bored, which isn’t taking long).  Cataclysm might have changed the world, but it wasn’t really a change that’s worked for me.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;</description><link>http://oneofthesealts.blogspot.com/2011/01/so-this-is-cataclysm.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirLcqc1sBceraYAQieBGJ3GpeiXUF1A6eRLwyjAMZVtCMHWcYjQ8OfqRObDg9cy6mGOfHYl9poCO7Eh80azqph1x1P-L66IK4lXGFqUuSbzvzgEJr-9TRgDLnG8E3_4WKvDMu1HtoUWjsa/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-8717598701569899289</guid><pubDate>Thu, 18 Nov 2010 10:25:00 +0000</pubDate><atom:updated>2010-11-18T23:25:38.204+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gear list</category><category domain="http://www.blogger.com/atom/ns#">priest</category><category domain="http://www.blogger.com/atom/ns#">PvP</category><title>Priest PvP Gear: 4.0.1 Update</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=OQId1AAMT7U" target="_blank"&gt;&lt;font size="1"&gt;“Act of War”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Elton John and Millie Jackson&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;I’m still easing my way back into the game, but thought it was time to start getting my head around the changes Honor Points have made to buying PvP gear.&amp;#160; My old guide &lt;a href="http://oneofthesealts.blogspot.com/2010/03/disc-priest-pvp-gear-33-edition.html" target="_blank"&gt;here&lt;/a&gt; still covers most of the available gear, but it’s now possible to buy items that previously required an arena rating (namely weapons and accessories).&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="pew pew!" border="0" alt="Nothing to see here, move along." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT7Y60i8ZiZdtToyFjBn8yM4YceydxpynwgyVGrrqJrmpamQVj0o0GchNkFHSa5OG8bhZEPDNBhbTgWwbWWgg24UjLNpaMqs9jNXAbJx1VbQdVTLt7RdbW_FdPtglo6TibgbDkHK4vc8qP/?imgmax=800" width="379" height="780" /&gt;&lt;/p&gt;  &lt;p&gt;I’m also expanding the list to include all available caster cloth (I’m not really up with the play as far as the preferred stats for different specs, so the math is up to you).&amp;#160; Basically these lists will tell you &lt;em&gt;what&lt;/em&gt; is available, but it’s up to you which pieces you buy.&lt;/p&gt;  &lt;p&gt;First, the PvP sets that are now available for purchase.&amp;#160; There’s not really any reason to purchase the older sets (unless you like the aesthetics of a particular set), so you should really save up for the best – however, you’re unable to purchase the Wrathful shoulders which still require an arena or battleground rating of 2000 (which can’t be earned until the next season, at which time this gear will be obsolete).&amp;#160; The difference between the two sets is (now, at least) that the Investiture set has spirit where the Raiment set has crit rating.&lt;/p&gt;  &lt;table border="2" cellspacing="0" cellpadding="2" width="398"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="71" align="center"&gt;&lt;font face="Arial Narrow"&gt;&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="69" align="center"&gt;&lt;font face="Arial Narrow"&gt;Savage           &lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=777" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Inv&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial Narrow"&gt;/&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=778" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Rai&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="center"&gt;&lt;font face="Arial Narrow"&gt;Hateful           &lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-41" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Inv&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial Narrow"&gt;/&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-43" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Rai&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="center"&gt;&lt;font face="Arial Narrow"&gt;Deadly           &lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-57" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Inv&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial Narrow"&gt;/&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-59" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Rai&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="50" align="center"&gt;&lt;font face="Arial Narrow"&gt;Furious           &lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-92" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Inv&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial Narrow"&gt;/&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-94" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Rai&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="55" align="center"&gt;&lt;font face="Arial Narrow"&gt;Relentless           &lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-224" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Inv&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial Narrow"&gt;/&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-225" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Rai&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="center"&gt;&lt;font face="Arial Narrow"&gt;Wrathful           &lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-278" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Inv&lt;/font&gt;&lt;/a&gt;&lt;font face="Arial Narrow"&gt;/&lt;/font&gt;&lt;a href="http://www.wowhead.com/itemset=-279" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Rai&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="70"&gt;&lt;font face="Arial Narrow"&gt;Head&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="67" align="right"&gt;&lt;font face="Arial Narrow"&gt;550&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;660&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;770&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;935&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="59" align="right"&gt;&lt;font face="Arial Narrow"&gt;1100&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;1650&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="69"&gt;&lt;font face="Arial Narrow"&gt;Shoulder&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="66" align="right"&gt;&lt;font face="Arial Narrow"&gt;348&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="48" align="right"&gt;&lt;font face="Arial Narrow"&gt;417&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;487&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;591&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="61" align="right"&gt;&lt;font face="Arial Narrow"&gt;695&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;n/a&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="69"&gt;&lt;font face="Arial Narrow"&gt;Chest&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="66" align="right"&gt;&lt;font face="Arial Narrow"&gt;550&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="48" align="right"&gt;&lt;font face="Arial Narrow"&gt;660&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;770&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;935&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="62" align="right"&gt;&lt;font face="Arial Narrow"&gt;1100&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;1650&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="69"&gt;&lt;font face="Arial Narrow"&gt;Gloves&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="66" align="right"&gt;&lt;font face="Arial Narrow"&gt;348&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="48" align="right"&gt;&lt;font face="Arial Narrow"&gt;417&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;487&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;591&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="62" align="right"&gt;&lt;font face="Arial Narrow"&gt;695&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="51" align="right"&gt;&lt;font face="Arial Narrow"&gt;1040&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="69"&gt;&lt;font face="Arial Narrow"&gt;Legs&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="67" align="right"&gt;&lt;font face="Arial Narrow"&gt;550&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;660&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="50" align="right"&gt;&lt;font face="Arial Narrow"&gt;770&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="52" align="right"&gt;&lt;font face="Arial Narrow"&gt;935&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="63" align="right"&gt;&lt;font face="Arial Narrow"&gt;1100&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="52" align="right"&gt;&lt;font face="Arial Narrow"&gt;1650&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="69"&gt;&lt;font face="Arial Narrow"&gt;ilvl&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="67" align="right"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="49" align="right"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="50" align="right"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="52" align="right"&gt;&lt;font face="Arial Narrow"&gt;232&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="63" align="right"&gt;&lt;font face="Arial Narrow"&gt;251&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="52" align="right"&gt;&lt;font face="Arial Narrow"&gt;270&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;You also now have a wide variety of weapons to choose from, as the lower tier of arena weapons are no longer require an arena rating to purchase.&lt;/p&gt;  &lt;p&gt;   &lt;table border="2" cellspacing="0" cellpadding="2" width="400"&gt;&lt;tbody&gt;       &lt;tr&gt;         &lt;td valign="top" width="298"&gt;&lt;font face="Arial Narrow"&gt;&lt;strong&gt;Weapons and Accessories (ilvl264)&lt;/strong&gt;&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="98"&gt;&lt;font face="Arial Narrow"&gt;&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="296"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51400" target="_blank"&gt;Wrathful Gladiator’s War Staff&lt;/a&gt; (Haste)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="100"&gt;&lt;font face="Arial Narrow"&gt;2550&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="294"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51402" target="_blank"&gt;Wrathful Gladiator’s Focus Staff&lt;/a&gt; (Hit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="102"&gt;&lt;font face="Arial Narrow"&gt;2550&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="293"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51404" target="_blank"&gt;Wrathful Gladiator’s Battle Staff&lt;/a&gt; (Crit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="103"&gt;&lt;font face="Arial Narrow"&gt;2550&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="292"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51456" target="_blank"&gt;Wrathful Gladiator’s Energy Staff&lt;/a&gt; (Spirit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="104"&gt;&lt;font face="Arial Narrow"&gt;2550&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51397" target="_blank"&gt;Wrathful Gladiator’s Spellblade&lt;/a&gt; (Crit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;1830&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51406" target="_blank"&gt;Wrathful Gladiator’s Blade of Alacrity&lt;/a&gt; (Haste)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;1830&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51453" target="_blank"&gt;Wrathful Gladiator’s Gavel&lt;/a&gt; (Spirit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;1830&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51396" target="_blank"&gt;Wrathful Gladiator’s Endgame&lt;/a&gt; (Crit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;70&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51407" target="_blank"&gt;Wrathful Gladiator’s Compendium&lt;/a&gt; (Haste)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;70&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51408" target="_blank"&gt;Wrathful Gladiator’s Grimoire&lt;/a&gt; (Spell Pen)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;70&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51409" target="_blank"&gt;Wrathful Gladiator’s Reprieve&lt;/a&gt; (Spirit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;70&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51410" target="_blank"&gt;Wrathful Gladiator’s Touch of Defeat&lt;/a&gt; (Crit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;260&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51451" target="_blank"&gt;Wrathful Gladiator’s Wand of Alacrity&lt;/a&gt; (Haste)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;260&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51531" target="_blank"&gt;Wrathful Gladiator’s Piercing Touch&lt;/a&gt; (Spell Pen)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="105"&gt;&lt;font face="Arial Narrow"&gt;260&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;        &lt;tr&gt;         &lt;td valign="top" width="291"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51532" target="_blank"&gt;Wrathful Gladiator’s Baton of Light&lt;/a&gt; (Spirit)&lt;/font&gt;&lt;/td&gt;          &lt;td valign="top" width="106"&gt;&lt;font face="Arial Narrow"&gt;260&lt;/font&gt;&lt;/td&gt;       &lt;/tr&gt;     &lt;/tbody&gt;&lt;/table&gt; &lt;/p&gt;  &lt;p&gt;And of course there are the accompanying accessories and non-set items available from the usual vendor.&lt;/p&gt;  &lt;table border="2" cellspacing="0" cellpadding="2" width="400"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="286"&gt;&lt;font face="Arial Narrow"&gt;&lt;strong&gt;Wrathful Gladiator non-set items&lt;/strong&gt;&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="110"&gt;&lt;font face="Arial Narrow"&gt;&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="284"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51327" target="_blank"&gt;Cord of Dominance&lt;/a&gt; (crit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="112"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="283"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51337" target="_blank"&gt;Cord of Alacrity&lt;/a&gt; (haste)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="113"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51365" target="_blank"&gt;Cord of Salvation&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51328" target="_blank"&gt;Treads of Dominance&lt;/a&gt; (crit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51338" target="_blank"&gt;Treads of Alacrity&lt;/a&gt; (haste)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51366" target="_blank"&gt;Treads of Salvation&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51329" target="_blank"&gt;Cuffs of Dominance&lt;/a&gt; (crit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;600&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51339" target="_blank"&gt;Cuffs of Alacrity&lt;/a&gt; (haste)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;600&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51367" target="_blank"&gt;Cuffs of Salvation&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;600&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51330" target="_blank"&gt;Cloak of Dominance&lt;/a&gt; (crit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51332" target="_blank"&gt;Cloak of Subjugation&lt;/a&gt; (haste)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51334" target="_blank"&gt;Cloak of Ascendancy&lt;/a&gt; (hit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51346" target="_blank"&gt;Cloak of Salvation&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51348" target="_blank"&gt;Cloak of Deliverance&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51336" target="_blank"&gt;Band of Dominance&lt;/a&gt;&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51331" target="_blank"&gt;Pendant of Dominance&lt;/a&gt; (crit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51333" target="_blank"&gt;Pendant of Subjugation&lt;/a&gt; (haste)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51335" target="_blank"&gt;Pendant of Ascendancy&lt;/a&gt; (hit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51347" target="_blank"&gt;Pendant of Salvation&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="282"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51349" target="_blank"&gt;Pendant of Deliverance&lt;/a&gt; (spirit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;725&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;It’s still possible to purchase Relentless and Furious non-set items, but for the minimal saving you may as well buy the best you can.&amp;#160; The Battlemaster’s trinkets are still available (along with an updated faction Medallion) and may have some use, along with the PvP shoulder enchant.&lt;/p&gt;  &lt;table border="2" cellspacing="0" cellpadding="2" width="400"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="287"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=51377" target="_blank"&gt;Medallion of the Alliance&lt;/a&gt;/&lt;a href="http://www.wowhead.com/item=51378" target="_blank"&gt;Horde&lt;/a&gt; (ilvl264)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="109"&gt;&lt;font face="Arial Narrow"&gt;945&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="287"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=42137" target="_blank"&gt;Battlemaster’s Ruination&lt;/a&gt; (int)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="109"&gt;&lt;font face="Arial Narrow"&gt;630&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="285"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=42133" target="_blank"&gt;Battlemaster’s Fury&lt;/a&gt; (crit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="111"&gt;&lt;font face="Arial Narrow"&gt;630&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="284"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=42135" target="_blank"&gt;Battlemaster’s Vivacity&lt;/a&gt; (haste)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="112"&gt;&lt;font face="Arial Narrow"&gt;630&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="283"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=42134" target="_blank"&gt;Battlemaster’s Precision&lt;/a&gt; (hit)&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="113"&gt;&lt;font face="Arial Narrow"&gt;630&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="283"&gt;&lt;font face="Arial Narrow"&gt;&lt;a href="http://www.wowhead.com/item=44957" target="_blank"&gt;Greater Inscription of the Gladiator&lt;/a&gt;&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="114"&gt;&lt;font face="Arial Narrow"&gt;165&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;Wintergrasp items now also cost honor points – a change that could be argued is long overdue,especially if your faction has had trouble winning or defending Wintergrasp.&amp;#160; Admittedly at this stage the only pieces worth bothering with would be the shoulderpads (at a stretch - the Relentless set shoulders are the same item level), and possibly trinkets.&lt;/p&gt;  &lt;table border="2" cellspacing="0" cellpadding="2" width="392"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="274"&gt;&lt;font face="Arial Narrow"&gt;&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="46"&gt;&lt;font face="Arial Narrow"&gt;Price&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="68"&gt;&lt;font face="Arial Narrow"&gt;ilvl&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="269"&gt;&lt;a href="http://www.wowhead.com/item=51570" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Cloak of Ascendancy&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="51"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="70"&gt;&lt;font face="Arial Narrow"&gt;245&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="264"&gt;&lt;a href="http://www.wowhead.com/item=51568" target="_blank"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Pendant of Ascendancy&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="55"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;245&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="261"&gt;&lt;a href="http://www.wowhead.com/item=51572"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Shoulderpads of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="58"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="72"&gt;&lt;font face="Arial Narrow"&gt;251&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="258"&gt;&lt;a href="http://www.wowhead.com/item=51573"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Shoulderpads of Domination&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="60"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="72"&gt;&lt;font face="Arial Narrow"&gt;251&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="257"&gt;&lt;a href="http://www.wowhead.com/item=44075"&gt;&lt;font face="Arial Narrow"&gt;Arcanum of Dominance&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="62"&gt;&lt;font face="Arial Narrow"&gt;65&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="72"&gt;&lt;font face="Arial Narrow"&gt;&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="256"&gt;&lt;a href="http://www.wowhead.com/item=44068"&gt;&lt;font face="Arial Narrow"&gt;Inscription of Dominance&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="64"&gt;&lt;font face="Arial Narrow"&gt;50&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="254"&gt;&lt;a href="http://www.wowhead.com/item=44912"&gt;&lt;font face="Arial Narrow"&gt;Flow of Knowledge&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="65"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="254"&gt;&lt;a href="http://www.wowhead.com/item=44899"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Slippers of Dominance&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="66"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="254"&gt;&lt;a href="http://www.wowhead.com/item=44900"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Slippers of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="66"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=44910"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Hood of Dominance&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=44909"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Hood of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;200&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46065"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Raiment of Dominance&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46066"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Raiment of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46080"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Cord of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46079"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Cord of Determination&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46081"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Rune of Audacity&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46084"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Rune of Cruelty&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46083"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Rune of Accuracy&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46085"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Rune of Alacrity&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46087"&gt;&lt;font face="Arial Narrow"&gt;Platinum Disks of Sorcery&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=46088"&gt;&lt;font face="Arial Narrow"&gt;Platinum Disks of Swiftness&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;213&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=48991"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Cloth Trousers of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;232&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=48997"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Cloth Trousers of Domination&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;490&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;232&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=48979"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Cuffs of Salvation&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;226&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="253"&gt;&lt;a href="http://www.wowhead.com/item=48999"&gt;&lt;font face="Arial Narrow"&gt;Titan-Forged Band of Ascendancy&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="67"&gt;&lt;font face="Arial Narrow"&gt;280&lt;/font&gt;&lt;/td&gt;        &lt;td valign="top" width="71"&gt;&lt;font face="Arial Narrow"&gt;226&lt;/font&gt;&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;In any case, it’s now entirely possible to gear up in battlegrounds (now that weapons, off-hands and frills are available).&lt;/p&gt;  &lt;p&gt;Hope this is helpful, now it’s not really neccesary.&amp;#160; (Will we have the Shattering next week?&amp;#160; I’m certainly hoping so!)&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/11/priest-pvp-gear-401-update.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT7Y60i8ZiZdtToyFjBn8yM4YceydxpynwgyVGrrqJrmpamQVj0o0GchNkFHSa5OG8bhZEPDNBhbTgWwbWWgg24UjLNpaMqs9jNXAbJx1VbQdVTLt7RdbW_FdPtglo6TibgbDkHK4vc8qP/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6080828084952060179</guid><pubDate>Tue, 09 Nov 2010 14:17:00 +0000</pubDate><atom:updated>2010-11-10T03:17:37.889+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><title>Glyphmas Comes But Once An Expansion</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=ADHeoDIhThw" target="_blank"&gt;&lt;font size="1"&gt;“They Say It’s Spring”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Blossom Dearie (in honour of some &lt;em&gt;glorious&lt;/em&gt; spring days of late)&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;Hmmm, has it really been so long? (Considering my last post was over three weeks ago, signs point to “Yes”)&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Gorgeous, isn&amp;#39;t it?" border="0" alt="Who else is waiting?" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0KGuPvw_sCCGQo7q78E9pqOQVC3r1U6ffbpKK57FXCgqX6uDuB1olYyMR76tN-_4-BNeJO7l1NpHnFgmYxhhKUcQML7Yed0OYsQnF2ccHqqgHJ4Gk9rfq9FQePW1pBnRjwO_jaTgpiD9u/?imgmax=800" width="404" height="254" /&gt;&lt;/p&gt;  &lt;p&gt;I haven’t fallen off the edge of Azeroth, at least not all the way down.&amp;#160; I’ve been taking a breather, and enjoying things outside of WoW, not least of which is a change of diet (tried buckwheat noodles for dinner tonight, and it was particularly yummy) and getting some exercise into my day (inspired by &lt;a href="http://reztheweak.wordpress.com/2010/09/21/am-i-sufficiently-fat/" target="_blank"&gt;Xeonio’s progress&lt;/a&gt;).&amp;#160; I’ve also been reading about Stoicism, after coming across a &lt;a href="http://boingboing.net/2010/09/20/how-becoming-a-stoic.html" target="_blank"&gt;link to a book review&lt;/a&gt; on the subject on Boing Boing a couple of months back.&lt;/p&gt;  &lt;p&gt;In-game, I’ve been reaping the profits of being a Scribe; &lt;a href="http://www.justmytwocopper.org/2010/10/twas-night-before-glyph-mas.html" target="_blank"&gt;Glyphmas&lt;/a&gt; has been and gone, and I’ve made over 200k in sales (only 150k of that being profit, as I hadn’t prepared for it with anything remotely resembling diligence, and I missed the first couple of days).&amp;#160; I’ve also been spending some of my collected Justice Points to gear up &lt;a href="http://us.battle.net/wow/en/character/dathremar/ringleprouse/" target="_blank"&gt;Ringle&lt;/a&gt; and &lt;a href="http://us.battle.net/wow/en/character/dathremar/mingledouse/" target="_blank"&gt;Mingle&lt;/a&gt; (Isn’t the new community site nifty? I’ll admit to a “They wouldn’t &lt;strong&gt;&lt;em&gt;dare&lt;/em&gt;&lt;/strong&gt;” moment when I saw my RL name displayed above my selected main character, but it appears to only show up for you when you’re logged in), despite the fact the gear will be replaced by quest rewards in under a month (and I &lt;em&gt;definitely&lt;/em&gt; won’t be keeping it, especially that truly awful rogue T10).&lt;/p&gt;  &lt;p&gt;I’ve also been farming crusader seals with Ringle (although &lt;strong&gt;not&lt;/strong&gt; from jousting) in order to purchase the third hippogryph mount for her enjoyment (probably my favourite mount in the game); tomorrow will put her over the magic 150, which leaves me in search of a new goal.&lt;/p&gt;  &lt;p&gt;And I’ve been roped into joining a guild which a friend is an officer in(ostentionably to help with guild leveling, but probably really because they just don’t have enough gorgeous dwarven women).&amp;#160; I’m keeping Pringle in OOTA as my banker (I really wish we had goblins on Alli side for that), but Dingle, Ringle and Mingle have all jumped ship.&lt;/p&gt;  &lt;p&gt;I’ve been doing a little bit of writing for my &lt;a href="http://oneofthesealts.blogspot.com/2010/10/wow-artistic-experiment.html" target="_blank"&gt;arty project&lt;/a&gt;, but it’s still early days and I’m trying to decided what format to take it in.&amp;#160; (My inability to write accents doesn’t help, especially with the dwarf-heavy cast. Actually, writing dialogue at all is a challenge.)&lt;/p&gt;  &lt;p&gt;For now, it’s time for more writing (although no NaNoWriMo for me, unlike &lt;a href="http://pugnaciouspriest.com/2010/11/07/nano-omg-its-getting-harder/" target="_blank"&gt;other more talented writers&lt;/a&gt;), the occasional daily LFD, and the tail-end of Glyphmas.&amp;#160; Oh, and sleep.&amp;#160; [3AM Crits you for 100k]&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/11/glyphmas-comes-but-once-expansion.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0KGuPvw_sCCGQo7q78E9pqOQVC3r1U6ffbpKK57FXCgqX6uDuB1olYyMR76tN-_4-BNeJO7l1NpHnFgmYxhhKUcQML7Yed0OYsQnF2ccHqqgHJ4Gk9rfq9FQePW1pBnRjwO_jaTgpiD9u/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-4267048926625942283</guid><pubDate>Sat, 16 Oct 2010 14:30:00 +0000</pubDate><atom:updated>2010-10-17T20:11:36.661+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><category domain="http://www.blogger.com/atom/ns#">ponderings</category><title>WoW: An Artistic Experiment</title><description>&lt;p&gt;I’ve been contemplating a new project (related to this blog), and as part of my deliberations I put together this little combination of screenshot, WoWModelViewer, Photoshop (and a couple of nice little 3rd-party filters).&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img97.imageshack.us/img97/6091/enteringironforge.jpg" target="_blank"&gt;&lt;img style="background-image: none; border: 0px none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px;" title="&amp;quot;Entering Ironforge&amp;quot;" alt="click for full image" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCRHBTDWr2_pZ0O3pIdMhqN6mLfS1HQowMhyphenhyphenwxBBGzIg38D_erRz4024f3EPEu9dodBrT9AJXgWsSrNCfBdrTpsdrY9c1lxXVQAHMytrz_lS21K1hGvRP0ZGpZ9xUwKZfMaJOeNzuxIvSL/?imgmax=800" border="0" height="255" width="404" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;It’s just a proof-of-concept image (click for the full image), intended to make it look like I’ve been busy while I consider my options (and take lots of notes).  It’s called “Entering Ironforge” – what can I say, I love prosaic titles.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;</description><link>http://oneofthesealts.blogspot.com/2010/10/wow-artistic-experiment.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCRHBTDWr2_pZ0O3pIdMhqN6mLfS1HQowMhyphenhyphenwxBBGzIg38D_erRz4024f3EPEu9dodBrT9AJXgWsSrNCfBdrTpsdrY9c1lxXVQAHMytrz_lS21K1hGvRP0ZGpZ9xUwKZfMaJOeNzuxIvSL/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-762664092389497773</guid><pubDate>Thu, 14 Oct 2010 12:55:00 +0000</pubDate><atom:updated>2010-10-15T01:58:10.316+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><category domain="http://www.blogger.com/atom/ns#">cataclysm</category><category domain="http://www.blogger.com/atom/ns#">changes</category><category domain="http://www.blogger.com/atom/ns#">goblins</category><category domain="http://www.blogger.com/atom/ns#">worgen</category><title>WoW: Guess What’s Hiding In 4.0.1</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=uNsmF9JTpuI" target="_blank"&gt;&lt;font size="1"&gt;“Moondance”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Van Morrison&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;I noticed something interesting while 4.0.1 was installing, and now I’ve found a working version of &lt;a href="http://code.google.com/p/wowmodelviewer/downloads/list" target="_blank"&gt;WoWModelViewer&lt;/a&gt; (the ‘DEV WORK’ version, so you should be surprised if it works) I found something veeeeeeery nice.&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="The female goblin model, dressed in most of the rogue T4, performing the &amp;#39;shy&amp;#39; emote." border="0" alt="Awwwww, &amp;#39;lil green cutie-pie." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTgfHDH5jiHx29XaL4VtwBI1SkYf6HEZICDkfkLMrlLvx6Jwi_aqFYKu7NgmA3HXWQF835zfGtNaG3QKRLNGbDhnvdUpvJYhM2Vfjt_7ateRrAusHIAeWxWABESGzzqG5J9CAigEs1q836/?imgmax=800" width="400" height="658" /&gt;&lt;/p&gt;  &lt;p&gt;Isn’t Miss Goblin cute?&amp;#160; And she has company.&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Male goblin, wearing warrior Onslaught Battlegear, performing the Talk emote." border="0" alt="It&amp;#39;s a goblin.  Be sure to count your fingers after shaking hands." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9YpWOe_ZA3d4vQOkZwCeSviUHo7gJoUNOOIoyAFpUsWuqxWqwD5QtMUCwmKPMFLq6wRa3e4zquckEnKac8xUV4TJwo02YlFC6Z_KjWvP8A6sdYQH6UuilPu282sLDm9irIVWQfhupSjjY/?imgmax=800" width="400" height="447" /&gt;&lt;/p&gt;  &lt;p&gt;Meet &lt;em&gt;Mister&lt;/em&gt; Goblin.&amp;#160; Some great little touches in his animations – I particularly love the way his ears sag when he cries, it’s quite touching.&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Male Worgen in one of the Nightsong sets, performing his Flex emote." border="0" alt="maleworgan" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrJfobG50AAmxdcZdG1Y0yNb5PF1WXFxGMTZFQCBUR4ioCIYkfjnQ5C_dYfgOFDoG12hx1KqFyfTnFIMMw3wqcL_YQihzG5ACgfx-NR4A-W8CJyoAkA47II0Sl5JRkipxqkG33HE7rbbj6/?imgmax=800" width="400" height="451" /&gt;&lt;/p&gt;  &lt;p&gt;Mr Worgan.&amp;#160;&amp;#160; Pretty much what you’d expect.&amp;#160; And last, but not least…&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Female Worgen wearing priest T4, from her &amp;#39;hover&amp;#39; animation." border="0" alt="It&amp;#39;s a female worgen - what else do you need to know?" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYs4TkQpehEpeNSArxjPIfmUZWqQdSoM3eu8d-b-ojXSbc07KvV1YqqYnWQTEAg_Q6jdLif8P2zsI6bTQ-SrbMnkDp1b-jbOTJETBklMgTLQftNCfqQzfX2HnO5aqay0rPs4DmvXJqHt1F/?imgmax=800" width="400" height="722" /&gt;&lt;/p&gt;  &lt;p&gt;And Ms Worgen.&amp;#160; While she’s still prone to lycanthropic Chihuahua-ism when viewed from certain angles (and some of her animations have clipping issues with her armour that you wouldn’t &lt;em&gt;believe&lt;/em&gt;), she’s not as poorly modeled as the initial screenshots of her from the char select screen would suggest.&lt;/p&gt;  &lt;p&gt;She does seem to need a good few layers of polish, though.&lt;/p&gt;  &lt;p&gt;Roll on 4.0.3!&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/10/wow-guess-whats-hiding-in-401.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTgfHDH5jiHx29XaL4VtwBI1SkYf6HEZICDkfkLMrlLvx6Jwi_aqFYKu7NgmA3HXWQF835zfGtNaG3QKRLNGbDhnvdUpvJYhM2Vfjt_7ateRrAusHIAeWxWABESGzzqG5J9CAigEs1q836/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-5872373555755971203</guid><pubDate>Sun, 10 Oct 2010 12:16:00 +0000</pubDate><atom:updated>2010-10-11T01:16:51.749+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><category domain="http://www.blogger.com/atom/ns#">guild</category><title>WoW: Vanity Thy Name Is…</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=b6UAYGxiRwU" target="_blank"&gt;&lt;font size="1"&gt;“You’re So Vain”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Carly Simon&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;I decided to do something about my unguilded state, and the easiest route was a vanity guild for myself.&amp;#160; I purchased the guild bank slots while I was at it, so there’s a &lt;em&gt;lot&lt;/em&gt; of space for me to fill with bits and pieces while I wait for Cata.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img580.imageshack.us/img580/8458/gmpringle.jpg" target="_blank"&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Guild Leader Pringlerouse.  It&amp;#39;s unwieldy, but the sense of absolute power is...  not really there, to be honest.  Still, you have to love the tabard - meet Lawrence Lobster, the guild mascot." border="0" alt="Meet the boss." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYiyISAIYhptKx1nDHKfRk59SdPDbnk1tWDYlyY-tIvCCfqEahHi1xYm7VYqyvwC6XhZvbpz22XLD96OyOzaJjL7hxeW0E_E89Icnntd7ZpY8Y-Td_IgDMr1MGsHNnxtMpmWuxPkbAjMR1/?imgmax=800" width="404" height="449" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;I’m not planning on making the guild a ‘real’ one (I’ve been a GL before, and it turns out I’m pretty dire at it), but it gives me somewhere to put my alts while I fail to get around to finding a raiding guild for Cata.&lt;/p&gt;  &lt;p&gt;Now to go fishing for &lt;a href="http://www.wowhead.com/item=27388" target="_blank"&gt;Mr Pinchy&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/10/wow-vanity-thy-name-is.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYiyISAIYhptKx1nDHKfRk59SdPDbnk1tWDYlyY-tIvCCfqEahHi1xYm7VYqyvwC6XhZvbpz22XLD96OyOzaJjL7hxeW0E_E89Icnntd7ZpY8Y-Td_IgDMr1MGsHNnxtMpmWuxPkbAjMR1/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6634639983427483524</guid><pubDate>Sat, 09 Oct 2010 02:27:00 +0000</pubDate><atom:updated>2010-10-09T15:27:32.906+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><category domain="http://www.blogger.com/atom/ns#">ponderings</category><title>Shared Topic: What’s In A Name?</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=PYmQ7PSjoy4" target="_blank"&gt;&lt;font size="1"&gt;“Who? Where? Why?”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Jesus Jones&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;I’m usually not motivated enough to take part in the shared topics on &lt;a href="http://www.blogazeroth.com/" target="_blank"&gt;Blog Azeroth&lt;/a&gt;, but &lt;a href="http://www.blogazeroth.com/viewtopic.php?f=25&amp;amp;t=2555" target="_blank"&gt;this one&lt;/a&gt; caught me at a time when I’m reassessing my naming habits in preparation for adding new characters to my roster, come 4.0.1 and Cataclysm.&amp;#160; (Warning: incoming stream of consciousness!)&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img29.imageshack.us/img29/6056/notapsychopath.jpg" target="_blank"&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Nope, he doesn&amp;#39;t look a thing like a conscienceless serial killer." border="0" alt="Smile!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5IpUrvayhQQdnZuswkWEQXe37h5u0iTS232VB1cBPnx7NvwZZdVgTlitnXqRaJ-_W3i-ZgXBlXr0A5t5XgRXm-F2nzbQho4W6Nj_euYHjckxGRwjtrYgO2g03Uzl4UOwaagUSKnjGMHPZ/?imgmax=800" width="404" height="205" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;I initially touched on my naming habits &lt;a href="http://oneofthesealts.blogspot.com/2009/03/whowherewhatwhy.html" target="_blank"&gt;a looooooong time ago&lt;/a&gt;, but for those new here it can all be traced back to a mouse.&amp;#160; I love the name Dinglemouse, a character from Spike Milligan’s book &lt;a href="http://en.wikipedia.org/wiki/Badjelly_the_Witch" target="_blank"&gt;Badjelly the Witch&lt;/a&gt; (which I really need to buy a copy of).&amp;#160; When I initially considered using the name for one of my characters, I decided to save it and try a variation first, which was Pringlerouse.&amp;#160; Variations begat variations, and soon I had seven dwarves to play with (although Fingle has since moved servers, leaving me with an open spot in the roster, and there’s &lt;em&gt;still&lt;/em&gt; no Snow White to keep them in line).&lt;/p&gt;  &lt;p&gt;My current assortment on Dath’Remar, nominally my home server, is Pringlerouse (80 rogue), Kringlelouse (80 hunter), Dinglemouse (80 warrior, and star of my last few blog posts), Ringleprouse (80 rogue), Mingledouse (80 priest), Binglerouse (80 pally), Tingleflouse (35 druid and the only non-dwarf) and Ninglethouse (very disposable 58 DK and AH mule).&amp;#160; On other servers my highest level characters are server transferee Finglethouse, an 80 dwarf priest and Pringle, an 80 gnome rogue on Argent Dawn (home of &lt;a href="http://singleabstractnoun.proboards.com/" target="_blank"&gt;SAN-US&lt;/a&gt;), and Dinglemouse, a 70 troll rogue on Aman’Thul.&lt;/p&gt;  &lt;p&gt;While Pringle, Dingle, Mingle and Ringle are pretty much guaranteed to stay around on Dath, I’m looking at re-rolling (and probably renaming) Kringle and Bingle with 4.0.1, and replacing (and &lt;strong&gt;definitely&lt;/strong&gt; renaming) Tingle with a Worgen druid come Cataclysm.&amp;#160; My quandary now is how best to name these new characters -&amp;#160; it’s been hard to come up with names that fitted the system I’d been using yet sounded as good as the original ones (Kringlelouse never really rang true, and Binglerouse sounds more like a gnome), and I’ve been resistant to the idea of breaking tradition (at least, until now).&lt;/p&gt;  &lt;p&gt;Incidentally, one little exercise which has helped me firm up the identities behind the names of my characters was a collection of little thumbnail descriptions I did of each of the main characters when I entered the &lt;a href="http://disciplinaryaction.wordpress.com/2010/09/16/4-0-disciplinary-action-comic-contest/" target="_blank"&gt;Cataclysm Comic Contest&lt;/a&gt; a few weeks back on &lt;a href="http://disciplinaryaction.wordpress.com/" target="_blank"&gt;Disciplinary Action&lt;/a&gt;.&amp;#160; (The winners’ prizes were &lt;a href="http://disciplinaryaction.wordpress.com/2010/09/28/cataclysm-comic-contest-winner-character-portrait/" target="_blank"&gt;really&lt;/a&gt; &lt;a href="http://disciplinaryaction.wordpress.com/2010/09/29/cataclysm-comic-contest-winner-the-single-panel-comic/" target="_blank"&gt;quite&lt;/a&gt; &lt;a href="http://disciplinaryaction.wordpress.com/2010/10/03/cataclysm-comic-contest-the-full-comic/" target="_blank"&gt;delightful&lt;/a&gt;, by the way)&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;Mingledouse, the pathologically pessimistic priest.      &lt;br /&gt;Dinglemouse, the timid tank.       &lt;br /&gt;Kringlelouse, the hunter who’s allergic to pets.       &lt;br /&gt;Binglerouse, the paladin atheist.       &lt;br /&gt;Ringleprouse, the clumsy yet ridiculously lucky rogue.       &lt;br /&gt;Pringlerouse, not a serial killer, honest.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Needless to say, while I’m definitely &lt;em&gt;not&lt;/em&gt; a roleplayer it was fun to come up with simple hooks upon which I can hang the identities of my characters (even if they are just currently purely cosmetic hooks – although the &lt;a href="http://disciplinaryaction.wordpress.com/2010/10/08/disciplinary-action-adventures-laws-sausages-and-comics/" target="_blank"&gt;behind-the-webcomic-scenes&lt;/a&gt; post on DA today has left me… a little contemplative of possibilities).&lt;/p&gt;  &lt;p&gt;But I digress.&amp;#160; (Like usual)&lt;/p&gt;  &lt;p&gt;As I said above, for my dwarves my current system hasn’t really scaled beyond four of the first five, which means it’s as good a time as any to come up with something new (and probably more individual this time round), which means time to hit some &lt;a href="http://www.seventhsanctum.com/generate.php?Genname=dwarfnamer" target="_blank"&gt;online&lt;/a&gt; &lt;a href="http://grey-starr.ca/Tools/random-female-dwarf-name.htm" target="_blank"&gt;name&lt;/a&gt; &lt;a href="http://www.slacknhash.net/dwarf_name_generator.php" target="_blank"&gt;generators&lt;/a&gt; to see what I can find which sounds good (probably my only criteria).&lt;/p&gt;  &lt;p&gt;As far as other characters go, well, they’ve pretty much inherited dwarven names out of habit.&amp;#160; My troll desperately needs a unique name of his own, and I’ll have to get creative if I roll some more horde-side characters (including a goblin, of course).&amp;#160; As names are pretty much forever (or until you spend some cold, hard cash), they’re not something I want to come to regret.&amp;#160; Time to cogitate.&lt;/p&gt;  &lt;p&gt;After all, the Cataclysm is coming, so what better time to make some sweeping changes.&amp;#160; Not just to &lt;em&gt;how&lt;/em&gt; you play, but also to &lt;em&gt;who.&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/10/shared-topic-whats-in-name.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5IpUrvayhQQdnZuswkWEQXe37h5u0iTS232VB1cBPnx7NvwZZdVgTlitnXqRaJ-_W3i-ZgXBlXr0A5t5XgRXm-F2nzbQho4W6Nj_euYHjckxGRwjtrYgO2g03Uzl4UOwaagUSKnjGMHPZ/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6477933096616527778</guid><pubDate>Fri, 08 Oct 2010 10:52:00 +0000</pubDate><atom:updated>2010-10-08T23:54:35.137+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gear</category><category domain="http://www.blogger.com/atom/ns#">warrior</category><title>WoW: D1 Mission Accomplished</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=XWV29aNYPPU" target="_blank"&gt;&lt;font size="1"&gt;“Uam Uam”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Povo&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;After much trials, tribulations, and many &lt;em&gt;many&lt;/em&gt; runs of UBRS, I’ve not only completed Dingle’s D1 set, I’ve &lt;em&gt;also&lt;/em&gt; completed the quest chains to upgrade it all to D2.&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Completed, and partially accessorised.  Now *that&amp;#39;s* classy." border="0" alt="Mission Accomplished!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho5YyElo6s5pgCtrezOWlZHsQh-OEAOwlR1wckkV69mqgS03ey7Z52swiWvndhZrOTbntGWdnhPngLSnYZEYKzKnDfLeoLbyCBrUgHgU6FKeDy6R7I0_DyR7gSCpyH0870fpc9-9yKQNRI/?imgmax=800" width="404" height="414" /&gt;&lt;/p&gt;  &lt;p&gt;For the D2 set, WoW Insider helped out again with its &lt;a href="http://wow.joystiq.com/2010/09/24/collecting-armor-sets-dungeon-set-2/" target="_blank"&gt;mini-guide&lt;/a&gt; for the upgrade quest chains.&amp;#160; But there’s several bits and pieces that they didn’t elaborate upon, which took a bit of doing on top of the ridiculous amount of travelling required for the D2 quests.&lt;/p&gt;  &lt;p&gt;The first noticeable hurdle was &lt;a href="http://www.wowhead.com/quest=8947" target="_blank"&gt;Anthion’s Strange Request&lt;/a&gt;, the third quest in the chain to upgrade your leg, feet and shoulder pieces.&amp;#160; This quest has you provide three &lt;a href="http://www.wowhead.com/item=11371" target="_blank"&gt;Dark Iron Bars&lt;/a&gt;, 20 Enchanted Leather, three Mooncloth and four Cured Rugged Hides.&amp;#160; The mooncloth was easy to find on the AH, but I had to make the Enchanted Leather and Cured Rugged Hides on my enchanter and leatherworker.&amp;#160; The Dark Iron Bars are a little trickier, as you need to complete &lt;a href="http://www.wowhead.com/quest=4083" target="_blank"&gt;The Spectral Chalice&lt;/a&gt; in BRD before your miner is able to smelt them from ore.&amp;#160; It was an easy solo for my level 80, and it took longer to procure the 10 truesilver bars than anything else.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.wowhead.com/quest=8948" target="_blank"&gt;Anthion’s Old Friend&lt;/a&gt; was the next hiccup, requiring the &lt;a href="http://www.wowhead.com/item=18249" target="_blank"&gt;Crescent Key&lt;/a&gt; to get into the Dire Maul library.&amp;#160; Fortunately this is just a minor speed bump, requiring a partial run through Dire Maul East to kill &lt;a href="http://www.wowhead.com/npc=14354" target="_blank"&gt;Pussilin&lt;/a&gt; for it.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.wowhead.com/quest=8961" target="_blank"&gt;The Three Kings of Flame&lt;/a&gt; is another speed bump, with &lt;a href="http://www.wowhead.com/item=21989" target="_blank"&gt;Duke of Cynders&lt;/a&gt; being noticeably subject to the RNG.&amp;#160; I stocked up with several sets of the Twilight Cultist gear (and a couple of Abyssal Signets) from the AH to use in the numerous attempts at summoning which you may (or may not) need to get him to appear – he’s a 1-in-4 chance from a Wind Stone, so good luck!&lt;/p&gt;  &lt;p&gt;The last hold-up was getting a &lt;a href="http://www.wowhead.com/item=13512" target="_blank"&gt;Flask of Supreme Power&lt;/a&gt; to turn-in for &lt;a href="http://www.wowhead.com/quest=8994" target="_blank"&gt;Final Preparations&lt;/a&gt;. As a vanilla flask, it wasn’t listed on the AH all that frequently, and I ended up taking one of my alchemists into Scholomance to farm &lt;a href="http://www.wowhead.com/npc=10508" target="_blank"&gt;Ras Frostwhisper&lt;/a&gt; for the &lt;a href="http://www.wowhead.com/item=13521" target="_blank"&gt;recipe&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;In the end, the longest hold-up to completing my D2 was actually getting the last item of my D1, the &lt;a href="http://www.wowhead.com/item=16730" target="_blank"&gt;Breastplate of Valor&lt;/a&gt;, to drop.&amp;#160; It was only on Dingle’s 19th run that Drakkisath finally relinquished it.&amp;#160; And then it was back to Ironforge to turn in the final quest, and receive the last two pieces of her D2.&lt;/p&gt;  &lt;p&gt;Accessorising is still a work in progress, but for now I’m using &lt;a href="http://www.wowhead.com/item=12940" target="_blank"&gt;Dal’Rend’s Sacred Charge&lt;/a&gt; and the &lt;a href="http://www.wowhead.com/item=12602/draconian-deflector" target="_blank"&gt;Draconian Deflector&lt;/a&gt;, along with the &lt;a href="http://www.wowhead.com/item=15198" target="_blank"&gt;Knight’s Colors&lt;/a&gt; tabard.&amp;#160; The weapon isn’t perfect, but it looks more substantial than the usual one-handed weapons, and the colours of the shield are close enough.&lt;/p&gt;  &lt;p&gt;Next?&amp;#160; Well, that’s a good question.&amp;#160; Which is to say, I have no idea just yet.&amp;#160; But with luck 4.0.1 is under a week away, and that’ll mean new toys (or at least, new abilities) to play with.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img100.imageshack.us/img100/5105/ridingstylish.jpg" target="_blank"&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="How &amp;#39;bout that, the chopper almost colour co-ordinates!" border="0" alt="Riding with style." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7fJ5CRp9_nc5es-7mxVgNJ4x2hwBLPzMf15SWBuCKuPCwWdn34Ph74K7NrfP6rdDA2oBcQvaroFdP06IiTlbreflbK1nxhVw57kcU3o_xqH-EMRN5MK2mWBTDJ_6xQ6jlBCRhFirCrS8k/?imgmax=800" width="404" height="251" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;For now, I guess I’ll go on a road-tour of capitals or something suitably exhibitionist.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/10/wow-d1-mission-accomplished.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho5YyElo6s5pgCtrezOWlZHsQh-OEAOwlR1wckkV69mqgS03ey7Z52swiWvndhZrOTbntGWdnhPngLSnYZEYKzKnDfLeoLbyCBrUgHgU6FKeDy6R7I0_DyR7gSCpyH0870fpc9-9yKQNRI/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-4017029923454584071</guid><pubDate>Fri, 01 Oct 2010 03:42:00 +0000</pubDate><atom:updated>2010-10-01T16:44:20.559+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><category domain="http://www.blogger.com/atom/ns#">gear</category><title>WoW: More D1 Farming</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=cjImFYf2Vzc&amp;amp;ob=av3e" target="_blank"&gt;&lt;font size="1"&gt;“I Know You’re Out There Somewhere”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by The Moody Blues&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;Now I’m busy farming for Dingle’s pieces of D1 (as opposed to planning for it), I’ve come across some useful tips (and things that would have saved me some time, had I thought of them earlier).&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="Not as awesome as the Dungeon Two set, but still kick ass.  Probably because it&amp;#39;s being worn by a dwarf." border="0" alt="Warrior Dungeon One Set" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGIpPxVWpMmyl2YGy0phCpHJdmshmUdHxOPRa3G4yWQCHPC07rkjJWJ77ajhxfoH9Xm-AyHmY8sgsH-hemvfGl10s2GVZ68jZ5VgS-acp7vdNxx0c0l6pynVyM-WEU0ioRqL_g_e0ml8nK/?imgmax=800" width="400" height="558" /&gt;&lt;/p&gt;  &lt;p&gt;First, of course, is WoW Insider, who’ve put together a list of all the Dungeon One pieces for all 9 classes who have a set.&amp;#160; Have a look &lt;a href="http://wow.joystiq.com/2010/09/10/armor-set-collecting-dungeon-set-one/" target="_blank"&gt;here&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Scholomance:&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;Guess who forgot that the place needs a &lt;a href="http://www.wowhead.com/item=13704" target="_blank"&gt;key&lt;/a&gt;? You’ll want to make sure you’ve unlocked the quest chain by doing &lt;a href="http://www.wowhead.com/quest=5092" target="_blank"&gt;Clear the Way&lt;/a&gt; and &lt;a href="http://www.wowhead.com/quest=5097" target="_blank"&gt;All Along the Watchtowers&lt;/a&gt;, at which stage you can pick up &lt;a href="http://www.wowhead.com/quest=5533" target="_blank"&gt;Scholomance&lt;/a&gt; (and get ready to go to &lt;a href="http://www.wowhead.com/quest=5538" target="_blank"&gt;Gadgetzan&lt;/a&gt; and &lt;a href="http://www.wowhead.com/quest=5801" target="_blank"&gt;Un’goro Crater&lt;/a&gt;).&lt;/p&gt;  &lt;p&gt;&lt;img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="Kirtonos the soon-to-be-Ex-Herald" border="0" alt="Kirtonos engaged!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7xqAnY4wma7a-Zu_0US78ZUy0wYHKvMSemlwz6ADHNOmVFNeN8wWdoVHr1ftLf384bttpuOnikxFHRhjB2Gi7QZ2VHd0Tz-Q3rqE9_W6QB0IKoHdmriiAvczDgnOApIAKCsasb40Peiva/?imgmax=800" width="404" height="285" /&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.wowhead.com/npc=10506" target="_blank"&gt;Kirtonos the Herald&lt;/a&gt;?&amp;#160; Well, turns out he needs an item to be summoned, &lt;a href="http://www.wowhead.com/item=13523" target="_blank"&gt;Blood of Innocents&lt;/a&gt;.&amp;#160; Quest time again!&amp;#160; You’ll want to talk to &lt;a href="http://www.wowhead.com/npc=11216" target="_blank"&gt;Eva Sarkhoff&lt;/a&gt;, who stands just outside Scholomance.&amp;#160; After several pages of dialogue, you’re offered the first quest in her chain, &lt;a href="http://www.wowhead.com/quest=5382" target="_blank"&gt;Doctor Theolen Krostinov, the Butcher&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;In the followup quest, &lt;a href="http://www.wowhead.com/quest=5515" target="_blank"&gt;Krastinov’s Bag of Horrors&lt;/a&gt;, you’ll be called upon to kill Janice Barov, who’s tricky to find (especially if you don’t know your way around the place, as was the case for me).&amp;#160; Once you’ve completed and turned in this quest you’re given your first &lt;a href="http://www.wowhead.com/item=13523" target="_blank"&gt;Blood&lt;/a&gt;, and future kills of the &lt;a href="http://www.wowhead.com/npc=14861" target="_blank"&gt;Blood Steward of Kirtonos&lt;/a&gt; (an NPC in the library), Doctor Krastinov and Jandice usually drop additional bloods.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img837.imageshack.us/img837/9797/maliciasroom.jpg" target="_blank"&gt;&lt;img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="Instructor Malicia&amp;#39;s room, complete with really annoying occultists" border="0" alt="Malicia&amp;#39;s Room" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg8ZTms-_RXVQR1HDzPwKxOwWBbLIVPxFhWgiG68G9u0-98-Nkh6_oYAzH9C5DWbOSvUYYUbMzXJ4z1FL7oWwIcA-FipdtptOPVjXc3MAy6RvBLwlWeJIeNwAkl1Wk3lZ6Xy7I1rNkUhqd/?imgmax=800" width="404" height="254" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;To summon &lt;a href="http://www.wowhead.com/npc=1853" target="_blank"&gt;Darkmaster Gandling&lt;/a&gt;, who drops the Helm, you need to kill the six mini-bosses around his study, along with all the mobs in &lt;a href="http://www.wowhead.com/npc=10505" target="_blank"&gt;Instructor Malicia’s&lt;/a&gt; room.&amp;#160; This can be tricky for a strictly physical damage class like a warrior, as the &lt;a href="http://www.wowhead.com/npc=10472" target="_blank"&gt;Scholomance Occultists&lt;/a&gt; have a nasty habit of turning into ghosts who are immune to physical damage when their health reaches around 40%.&amp;#160; This is a good time to be an engineer for the &lt;a href="http://www.wowhead.com/spell=54998" target="_blank"&gt;Hand-Mounted Pyro Rocket&lt;/a&gt; (&lt;a href="http://www.wowhead.com/item=13180" target="_blank"&gt;Stratholme Holy Water&lt;/a&gt; is a useful alternative for a non-engineer).&amp;#160; The best way I found was to use devastate until the occultist reached around 60% health, then Shield Slam (or Revenge, although that can cause problems if you’re specced into Improved Revenge as the damage to a second occultist can cause it to transform) to kill it before it could transform.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Blackrock Spire:&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img43.imageshack.us/img43/9404/outsideblackrock.jpg" target="_blank"&gt;&lt;img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="Entering Blackrock Mountain" border="0" alt="Big, Innit?" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHvTusV72vllyM-F2s1W4xnGxRwyQtu3FH4JMtRaIUtAoc8d9iyFmqi6W3pSqZCIXqGPFCTJNUn5wPjURePespnjgn-oClAEkRs7KWTDngO-EJEUXn-ScIsCzhMOrcJR-n8Tv6685ARWdk/?imgmax=800" width="404" height="254" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Lost much? (Well, yes actually.)&amp;#160; I was surprised to realise that the dungeons referred to as Lower Blackrock Spire and Upper Blackrock Spire (LBRS and UBRS respectively) are actually two areas of the same instance.&amp;#160; While you’ll likely to learn your way around after some time, expect to get lost a lot.&amp;#160; The &lt;a href="http://www.wowinterface.com/downloads/info3896" target="_blank"&gt;Atlas addon&lt;/a&gt; is &lt;em&gt;highly&lt;/em&gt; recommended in here (and looking for walkthrough videos on youtube is probably a good idea as well).&lt;/p&gt;  &lt;p&gt;For warriors I’d recommend working through UBRS first (as two bosses drop D1 pieces) and then clearing out LBRS for the small chance that your &lt;a href="http://www.wowhead.com/item=16735" target="_blank"&gt;Bracers&lt;/a&gt; drop (and bear in mind when they say those are a rare drop, they’re not kidding).&amp;#160; &lt;/p&gt;  &lt;p&gt;I’ve managed to accumulate seven pieces now, with only the &lt;a href="http://www.wowhead.com/item=16730" target="_blank"&gt;Breastplate&lt;/a&gt; eluding me (and let me say now, I &lt;em&gt;really&lt;/em&gt; dislike &lt;a href="http://www.wowhead.com/npc=10363" target="_blank"&gt;Drakkisath’s&lt;/a&gt; conflagration attack).&amp;#160; Time to take a break and upgrade the pieces I have into their D2 equivalents.&amp;#160; Queue “Farming D2” post!&lt;/p&gt;  &lt;p&gt;Which leads to the eternal question: how best to accessorise?&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/10/wow-more-d1-farming.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGIpPxVWpMmyl2YGy0phCpHJdmshmUdHxOPRa3G4yWQCHPC07rkjJWJ77ajhxfoH9Xm-AyHmY8sgsH-hemvfGl10s2GVZ68jZ5VgS-acp7vdNxx0c0l6pynVyM-WEU0ioRqL_g_e0ml8nK/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6294267398441578917</guid><pubDate>Sun, 26 Sep 2010 03:29:00 +0000</pubDate><atom:updated>2010-09-26T16:29:38.262+13:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">blatant filler</category><category domain="http://www.blogger.com/atom/ns#">gear</category><title>WoW: Boredom And Dungeon 1 Sets</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=5x1K5UH2nek" target="_blank"&gt;&lt;font size="1"&gt;“Maniac”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Michael Sembello&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;In my quest to make my characters look like &lt;em&gt;my&lt;/em&gt; characters (as opposed to your average I-pug-for-badges tier-wearer), I discovered a new self-evident truth: when you’re feeling bored and are looking for something to farm, there’s always your class’s &lt;a href="http://www.wowwiki.com/Dungeon_Set_1" target="_blank"&gt;Dungeon 1 set&lt;/a&gt;.&amp;#160; (Ok, in this instance ‘your class’ doesn’t include death knights as they don’t have any item sets in vanilla or TBC content, but who plays a DK anyway?)&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img844.imageshack.us/img844/4715/ontheprowl.jpg" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Look out Stratholme, here she comes!" border="0" alt="Look out Stratholme, here she comes!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1jm7knpODze-zzpaU0mpkzqO6Gq2sXr5i0CNd7Y5zcqhNCwrN0zcpcpL8hGdCgKUQhk0YMS1ht903unExchGVYfq81VX9tw6ToDJ0oaa7qhMz8w-MAYMpEVF_qBqdkX_9-VACyxSSaPQ_/?imgmax=800" width="404" height="254" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;Now that I’ve a comfortable quantity of gold under my belt, the lull between dull, dreary &lt;em&gt;old&lt;/em&gt; content and ZOMG exciting &lt;em&gt;new&lt;/em&gt; content is subject to a little nagging temptation: “Hey, why don’t you spend some of that gold on your alts, with prices for mats and gear getting so low?”&amp;#160; Needless to say, it wouldn’t take long to turn that comfortable quantity into a &lt;em&gt;very&lt;/em&gt; small pile, regardless of low prices.&amp;#160; (Plus with Cata coming &lt;em&gt;&lt;strong&gt;Soon™&lt;/strong&gt;&lt;/em&gt;, why spend gold on something soon to be replaced with questing greens?)&lt;/p&gt;  &lt;p&gt;The character who’s been tempting me the most has been my warrior tank, Dinglemouse. This is fortunate as she’s not only capable of grinding through old Azeroth content (although pretty much any characters can manage it at level 80 with half-decent gear), but is also an engineer which offers some time-saving abilities when out in the field with &lt;a href="http://www.wowhead.com/item=40769" target="_blank"&gt;Scrapbots&lt;/a&gt; to vendor trash (quite inexpensively as well, at a cost of only 2 saronite bars per bot) and &lt;a href="http://www.wowhead.com/item=40768" target="_blank"&gt;Moll-E&lt;/a&gt; and &lt;a href="http://www.wowhead.com/item=49040" target="_blank"&gt;Jeeves&lt;/a&gt; for extra ways to empty my bags of more valuable items if needed.&lt;/p&gt;  &lt;p&gt;First, though, you need to work out where the set pieces drop.&amp;#160; Cue this handy table for the warrior items:&lt;/p&gt;  &lt;table border="2" cellspacing="0" cellpadding="2" width="350"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="116"&gt;Item&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Dropped By&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Found In&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16731" target="_blank"&gt;Helm of Valor&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Darkmaster Gandling&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Scholomance&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16733" target="_blank"&gt;Spaulders of Valor&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Warchief Rend Blackhand&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Upper Blackrock Spire&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16730" target="_blank"&gt;Breastplate of Valor&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="116"&gt;General Drakkisath&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Upper Blackrock Spire&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16735" target="_blank"&gt;Bracers of Valor&lt;/a&gt; (BoE)&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Trash mobs, Quartermaster Zigris&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Lower Blackrock Spire&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16737" target="_blank"&gt;Gauntlets of Valor&lt;/a&gt; (BoE)&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Ramstein the Gorger&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Stratholme&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16732" target="_blank"&gt;Legplates of Valor&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Baron Rivendare&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Stratholme&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16736" target="_blank"&gt;Belt of Valor&lt;/a&gt; (BoE)&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Trash mobs&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Stratholme, Lower Blackrock Spire&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="116"&gt;&lt;a href="http://www.wowhead.com/item=16734" target="_blank"&gt;Boots of Valor&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Kirtonos the Herald&lt;/td&gt;        &lt;td valign="top" width="116"&gt;Scholomance&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;Now, three of these pieces are BoE and can be picked up in the AH (usually for a song).&amp;#160; However, the gauntlets and belt are easy to pick up in Stratholme while farming Rivendare for the legplates, so purchasing them is likely unnecessary.&amp;#160; The bracers on the other hand are worth purchasing if you come across them, as they’re the only item (once you have the belt) that requires running LBRS.&lt;/p&gt;  &lt;p&gt;For convenience I started at the north of the continent, running Stratholme until I had the belt and gauntlets – I’m currently waiting for Rivendare to cough up the legplates (although if &lt;a href="http://www.wowhead.com/item=13335" target="_blank"&gt;his mount&lt;/a&gt; drops, it might convince me to forgive him).&amp;#160; Next will be Scholomance for the Helm and Boots.&amp;#160; If I haven’t found the bracers by this stage, LBRS will follow on.&amp;#160; And last (but not least) is UBRS for the spaulders and breastplate.&lt;/p&gt;  &lt;p&gt;Once I’ve accumulated them all, maybe I’ll look at &lt;a href="http://www.wowwiki.com/Dungeon_Set_2" target="_blank"&gt;upgrading&lt;/a&gt; them to their Dungeon Set 2 &lt;a href="http://www.wowwiki.com/Battlegear_of_Heroism" target="_blank"&gt;equivalent&lt;/a&gt;.&amp;#160; We’ll see how it goes, though.&lt;/p&gt;  &lt;p&gt;For now?&amp;#160; Stratholme awaits!&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/09/wow-boredom-and-dungeon-1-sets.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1jm7knpODze-zzpaU0mpkzqO6Gq2sXr5i0CNd7Y5zcqhNCwrN0zcpcpL8hGdCgKUQhk0YMS1ht903unExchGVYfq81VX9tw6ToDJ0oaa7qhMz8w-MAYMpEVF_qBqdkX_9-VACyxSSaPQ_/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6172690784817371897</guid><pubDate>Sat, 18 Sep 2010 03:16:00 +0000</pubDate><atom:updated>2010-09-18T15:16:35.868+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">addons</category><category domain="http://www.blogger.com/atom/ns#">cataclysm</category><category domain="http://www.blogger.com/atom/ns#">UI</category><title>WoW: The Coming Add-on Cataclysm</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=RrMhhRz4a24&amp;amp;hd=1" target="_blank"&gt;&lt;font size="1"&gt;“Cataclysm”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Blizzard.&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;There’s nothing like visiting the PTR to convince you it’s time to re-subscribe to WoW. Hence I’ve returned (albeit not especially triumphantly).&lt;/p&gt;  &lt;p&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-ZgJSsyvrclvoZNVpXoMfnl8dye4-C_mXykJoeSv-0w9SqM0RP_syLv28_04UGGt7R4TcF59Wh0-HnsAPEYuOTm50LORDz9n9h9e9GdxxfFYpyVU7JiFCt45MxKZAHiXSYIcplwPmpDf3/s1600-h/theyseemetrolling_sm%5B3%5D.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Look! It&amp;#39;s not a dwarf!" border="0" alt="Look! It&amp;#39;s not a dwarf!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1OlyYV2S5ITyhCYotn4JlStWbfKpJz1IrFbQNjhM0tkSw1ixzvpMMv2fJicyNj9U-zHyj2OUEnXEGDGdkMKOSemgqgw9YWmXZNuspLbr1SZH38BI8Vfrifuec_6MIfb-KK4rjBzxx6RA5/?imgmax=800" width="404" height="224" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;So I’ve started tidying up some loose ends on my old main characters on alliance side&amp;#160; and have been trying to get my solitary &lt;a href="http://www.wowarmory.com/character-sheet.xml?r=Aman%27Thul&amp;amp;cn=Dinglemouse" target="_blank"&gt;high-level horde alt&lt;/a&gt; (ding 64!) up in level enough to do the new troll quest chain (despite the likelihood that it’s probably going to be just as truncated and as underwhelming an experience as the Gnomes failure to recapture Gnomeregan was).&lt;/p&gt;  &lt;p&gt;But my limited time on the PTR reminded me of one important little detail: when Cataclysm strikes and (insert rampant hyperbole here, describing how things changing ruins the game you know and love, while simultaneously bitching about the game you know and love because it’s all the same and nothing changes and… oh, wait), it’s also likely going to be losing a number of the addons we currently know and love.&amp;#160; (Ask yourself how long it’s been since some of the addons you may be using have been updated? My oldest was last updated &lt;a href="http://www.wowinterface.com/downloads/info7142-oGlow.html" target="_blank"&gt;Jul 2008&lt;/a&gt;…)&lt;/p&gt;  &lt;p&gt;I transferred an 80 rogue and 80 priest onto the PTR, and while I can play a rogue with the default UI (well, I can solo; raiding would probably be kind of difficult) there’s no way in heck I could even heal a 5-man without &lt;a href="http://wow.curse.com/downloads/wow-addons/details/vuhdo.aspx" target="_blank"&gt;Vuhdo&lt;/a&gt;. Looking at the collection of addons in my live install, it’s clear I’m going to have a lot of work ahead of me to get ready for Cata, not just in winnowing out those which are now unsupported, but also in searching for the new and improved.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img266.imageshack.us/img266/3770/notmyui.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Everyone needs an idea of what *not* to do. This is a good anti-example." border="0" alt="Everyone needs an idea of what *not* to do. This is a good anti-example." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy8_JLGxCZbsLtNVsD7U7JxDqB5P0hMDXB6d4PmAvqDsYPLlwo-MVXk_cWGUkE5RmSX36gbRazTh9iMP5AF2qqI_47Lz_WCa17RouqA_dxGRXxjzAlqasAtFpAkn2kiDqfhk-f8EQsNW7d/?imgmax=800" width="404" height="304" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;There are three parts to the UI that my UI layout revolves around:&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;&lt;strong&gt;Action Bars&lt;/strong&gt;: The default bars are almost the only part of the UI that I leave untouched – not only are they perfectly functional (and guaranteed to work the day after a big patch), but I also like the art used when you’re controlling vehicles.&lt;/li&gt;    &lt;li&gt;&lt;strong&gt;Player/Target Frames&lt;/strong&gt;: While sparse of information and truly &lt;strong&gt;&lt;em&gt;awfully&lt;/em&gt;&lt;/strong&gt; positioned (especially for classes with rapidly changing resources to manage, such as rogues, hunters and warriors) they do the job; in the past I’ve usually replaced them with &lt;a href="http://wow.curse.com/downloads/wow-addons/details/xperl.aspx" target="_blank"&gt;XPerl&lt;/a&gt;, which is the best implementation I’ve come across so far of “It Just Works” in terms of unitframe addons. I find unitframes, once more sanely positioned, are best supported by a HUD in the centre of the screen, so important information is located where your attention is focused. (&lt;a href="http://www.wowinterface.com/downloads/info11374-MetaHud-NuckinBranch.html" target="_blank"&gt;MetaHUD&lt;/a&gt; is my current HUD of choice, having dropped &lt;a href="http://www.wowinterface.com/downloads/info11167-DHUDfor3.0.html" target="_blank"&gt;DHUD&lt;/a&gt; which hasn’t been updated for a while)&lt;/li&gt;    &lt;li&gt;&lt;strong&gt;Raid Frames&lt;/strong&gt;: I rely upon these for my healing, and experience shows I perform best with spells bound to all four mouse buttons (left/right/forward/back) with shift/ctrl/alt modifiers. My addon of choice for this is &lt;a href="http://wow.curse.com/downloads/wow-addons/details/vuhdo.aspx" target="_blank"&gt;Vuhdo&lt;/a&gt;, which handles both frames and mouse-over healing quite capably (but isn’t currently PTR-ready, although apparently there’s a version for the Beta).&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;After those, it starts to get cosmetic.&amp;#160; Unlike minimalists, I like having access to more information than the default UI usually reveals (although not necessarily displayed all the time).&amp;#160; A Data Broker bar addon (and assorted modules) is great for this, my current being &lt;a href="http://www.wowinterface.com/downloads/info12326-ChocolateBarBrokerDisplay.html" target="_blank"&gt;ChocolateBar&lt;/a&gt;.&amp;#160; The minimap gets replaced and moved to the centre-top of the screen, cue &lt;a href="http://wow.curse.com/downloads/wow-addons/details/chinchilla.aspx" target="_blank"&gt;Chinchilla&lt;/a&gt;. A more detailed buff/debuff display, &lt;a href="http://www.wowace.com/addons/elkbuffbars/" target="_blank"&gt;Elkano’s BuffBars&lt;/a&gt;. Replace Blizz’s Floating Combat Text with &lt;a href="http://www.wowinterface.com/downloads/info5153-MikScrollingBattleText.html" target="_blank"&gt;MikScrollingBattleText&lt;/a&gt;.&amp;#160; Replace chat windows with &lt;a href="http://www.wowace.com/addons/prat-3-0/" target="_blank"&gt;Prat&lt;/a&gt; and &lt;a href="http://www.wowace.com/addons/prat-3-0/" target="_blank"&gt;WIM&lt;/a&gt;. Then there’s &lt;a href="http://auctioneeraddon.com/" target="_blank"&gt;Auctioneer&lt;/a&gt;, of course. And who can forget &lt;a href="http://www.wowinterface.com/downloads/info8814-DeadlyBossMods.html" target="_blank"&gt;DeadlyBossMods&lt;/a&gt;?&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img192.imageshack.us/img192/6242/oldui.jpg" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="My old raiding UI.  Not perfect, but at the time it was Good Enough™." border="0" alt="My old raiding UI.  Not perfect, but at the time it was Good Enough™." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgabNMjqER4T41jXM48IYQxxWnGpSh9RP1wo0iJtUUktPuxbxPmiGfkELkJ2eWnIXcSWdPAvYMzSEpdgCu_snMMBQbx2MqmeyW9UVAO_8JiBwL5RAAmAPdBJQ7dvpn3p9UXiKop9VgV68A/?imgmax=800" width="404" height="254" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;To that you can add convenience addons like &lt;a href="http://www.wowinterface.com/downloads/info3896" target="_blank"&gt;Atlas&lt;/a&gt;/&lt;a href="http://www.wowinterface.com/downloads/info5541-AtlasLootEnhanced.html" target="_blank"&gt;Atlasloot&lt;/a&gt;, &lt;a href="http://wow.curse.com/downloads/wow-addons/details/fishingbuddy.aspx" target="_blank"&gt;Fishing Buddy&lt;/a&gt;, &lt;a href="http://www.wowinterface.com/downloads/info8306-Mapster.html" target="_blank"&gt;Mapster&lt;/a&gt;, &lt;a href="http://www.wowinterface.com/downloads/info9094-OPie.html" target="_blank"&gt;Opie&lt;/a&gt;, &lt;a href="http://www.wowinterface.com/downloads/info5467-Outfitter.html" target="_blank"&gt;Outfitter&lt;/a&gt;, &lt;a href="http://www.wowinterface.com/downloads/info12499-SkadaDamageMeter.html" target="_blank"&gt;Skada&lt;/a&gt;, and little things like &lt;a href="http://www.wowinterface.com/downloads/info8487-NoGryphons.html" target="_blank"&gt;No Gryphons&lt;/a&gt;. And that barely scratches the surface of the various bits and pieces I’ve accumulated – I have 235 folders in my Addons directory, probably representing near on a hundred addons installed.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://img832.imageshack.us/img832/350/excessive.png" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="How much is too much?" border="0" alt="How much is too much?" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8Ua8IhXKm1fxQEWGg6clBAj08j9tHx3_duF3A7nQW8HGivgMyhGXVrUYu6ygRFmBOm4CNH6mPUeJygDNbcFiZdtAGAAMRxAIp7piNy9fJz_ZZghU3BfL4mEntrSr9gMXjgBByeyI1zsuS/?imgmax=800" width="404" height="228" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;Methinks ‘tis time to cut back. And hey, what a great opportunity for it!&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/09/wow-coming-add-on-cataclysm.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1OlyYV2S5ITyhCYotn4JlStWbfKpJz1IrFbQNjhM0tkSw1ixzvpMMv2fJicyNj9U-zHyj2OUEnXEGDGdkMKOSemgqgw9YWmXZNuspLbr1SZH38BI8Vfrifuec_6MIfb-KK4rjBzxx6RA5/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-5653676758620981838</guid><pubDate>Fri, 10 Sep 2010 15:22:00 +0000</pubDate><atom:updated>2010-09-11T03:26:07.917+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Everquest2</category><category domain="http://www.blogger.com/atom/ns#">ipod</category><category domain="http://www.blogger.com/atom/ns#">LotRO</category><category domain="http://www.blogger.com/atom/ns#">offtopic</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><title>The Other Kind of Rock and Roll</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=1WnY399-egM" target="_blank"&gt;&lt;font size="1"&gt;“I Feel the Earth Move”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Carole King&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;It’s been an…&amp;#160; interesting week down here.&amp;#160; We had a &lt;a href="http://en.wikipedia.org/wiki/2010_Canterbury_earthquake" target="_blank"&gt;little 7.1 magnitude earthquake&lt;/a&gt; here in sunny Christchurch early last Saturday morning, and things are only just starting to settle down (finally).&amp;#160; Thanks to a combination of timing and a solid building code, there was only one death (a heart attack during the quake) and two serious injuries (a man injured by a collapsing chimney and another man badly cut by glass).&lt;/p&gt;  &lt;p&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="If anything can sum up Christchurch&amp;#39;s reaction to the quake and it&amp;#39;s aftermath, this would be it.  (Makes me proud to be a Cantabrian)" border="0" alt="If anything can sum up Christchurch&amp;#39;s reaction to the quake and it&amp;#39;s aftermath, this would be it.  (Makes me proud to be a Cantabrian)" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJQxYsZ9Bp1XGPvnqaonKNgZqVKf4a4sK2Id-JFu0vzL6dg3VUJRuo-PgAEyQBIH2Cbbr4v7KxcOLpz9nHQWM5svcX9KAETPXyTyIw9cF0I88rAlaNMX0p53rS5s0FOPBub84DiJ7ThKut/?imgmax=800" width="354" height="498" /&gt; &lt;/p&gt;  &lt;p&gt;Fortunately the suburb that I live in didn’t suffer any serious damage (both the power and internet remained on for me, as did the water although it was necessary to boil it before use for a few days as a precautionary measure); unfortunately, other areas haven’t been as lucky.&amp;#160; A sizeable number of buildings have been left damaged, especially in the CBD and the east side of the city.&amp;#160; Still, barring a much larger aftershock than the 3-5 ones we’ve been enjoy since the quake, the drama is all over and we’re working on picking up the pieces and getting our lives back in order.&amp;#160; (And we don’t need charity; we’re pretty well supported already)&lt;/p&gt;  &lt;p&gt;Personally, I’m still kind of on tenterhooks to some degree; I wasn’t particularly anxious during (and after) the quake itself, but the steady stream of aftershocks are starting to leave me feeling increasingly shaken (both literally and figuratively), especially when they’ve been going on for days as is the case here (apparently as I write this there’s been anywhere between 200 and 400 magnitude 3 or greater aftershocks since the quake a week ago, depending on which expert you ask).&lt;/p&gt;  &lt;p&gt;Needless to say, my pc gaming has been pretty sporadic.&amp;#160; I’ve spent more time over the last few days playing tower defense games on my ipod than I have playing much else on the pc.&amp;#160; (And doesn’t the &lt;a href="http://www.ilounge.com/index.php/reviews/entry/apple-ipod-touch-fourth-generation/" target="_blank"&gt;new ipod touch&lt;/a&gt; look appealing? I’m seriously considering saving for one, and maybe one of the new shuffles to free up space on my touch for more games if I pick up the cheaper 8gb model.)&lt;/p&gt;  &lt;p&gt;Touching on WoW briefly, it was interesting to see the new &lt;a href="http://www.mmo-champion.com/content/1962-Zalazane-s-Fall-and-Operation-Gnomeregan-now-on-live-servers" target="_blank"&gt;Gnome and Troll quest chains&lt;/a&gt; have finally gone live.&amp;#160; I wonder if that means we’re getting even closer to the Cata launch – anyone care to put money on it being under 3 months away?&amp;#160; Needless to say, the news of something new to do in-game made me consider whether it’s time to re-sub to the game, but after reading of &lt;a href="http://gnomeaggedon.net/2010/09/08/what-will-you-do-with-gnomeregan/" target="_blank"&gt;Gnomeageddon’s disappointment&lt;/a&gt; I’ve decided to give it another month.&amp;#160; (I’d have to finish levelling a horde-side character to do the troll chain as well)&lt;/p&gt;  &lt;p&gt;I very briefly logged into LotRO for the f2p headstart, but haven’t bothered to go past the store after finding that the turbine points I was supposed to have earned haven’t shown up yet.&amp;#160; It turns out that a number of players are in the &lt;a href="http://forums.lotro.com/showthread.php?354749-When-do-subs-and-lifetimers-get-their-bonus-turbine-points-for-the-last-few-months" target="_blank"&gt;same situation&lt;/a&gt;, and leaves me wondering why they bothered going ahead with a headstart if they couldn’t give players their stipend to spend before the event ended. (The word “bone-headed” comes to mind…)&lt;/p&gt;  &lt;p&gt;My time in EQ2E has also dwindled for some reason. I’ve joined a couple of guilds (each character in a different one), but for some reason I just haven’t been able to settle into the group, and my play sessions have been generally dissatisfying. It’s probably more my solitary nature coming to the fore, but it’s still left me irritated (albeit with myself).&lt;/p&gt;  &lt;p&gt;On my ipod, on the other hand…&amp;#160; Between &lt;a href="http://fieldrunners.com/" target="_blank"&gt;Fieldrunners&lt;/a&gt;, &lt;a href="http://www.supersquawksoftware.com/" target="_blank"&gt;The Creeps&lt;/a&gt; and &lt;a href="http://www.towermadness.com/" target="_blank"&gt;TowerMadness&lt;/a&gt;, my TD itch is being well and truly scratched (and that’s not counting the other 6 TD games I have installed).&amp;#160; I’m kind of ambivalent about the &lt;a href="http://www.apple.com/game-center/" target="_blank"&gt;Game Center&lt;/a&gt; functionality that Apple added with OS4.1 though; it just looks like an unwieldy version of what you can already get with &lt;a href="http://www.openfeint.com/" target="_blank"&gt;OpenFeint&lt;/a&gt; and &lt;a href="http://plusplus.com/" target="_blank"&gt;Plus+&lt;/a&gt; (and probably a number of other social platforms offer).&lt;/p&gt;  &lt;p&gt;Well, it’s getting late so I’m going to cut my post short around here.&amp;#160; I’ll just add that I’m now on twitter (like all the other cool kids), but don’t say much (in much the same way as I am IRL).&lt;/p&gt;  &lt;p&gt;Two more links before I go: &lt;a href="http://www.giantflightlessbirds.com/2010/09/christchurch-rocks/" target="_blank"&gt;“Thirteen things I learnt from an earthquake.”&lt;/a&gt; and an alternate version of &lt;a href="http://www.youtube.com/watch?v=6oxVayUe56U" target="_blank"&gt;“I Feel The Earth Move”&lt;/a&gt; by Loretta Swit and the Muppets.&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/09/other-kind-of-rock-and-roll.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJQxYsZ9Bp1XGPvnqaonKNgZqVKf4a4sK2Id-JFu0vzL6dg3VUJRuo-PgAEyQBIH2Cbbr4v7KxcOLpz9nHQWM5svcX9KAETPXyTyIw9cF0I88rAlaNMX0p53rS5s0FOPBub84DiJ7ThKut/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-5113928114430079731</guid><pubDate>Mon, 30 Aug 2010 09:54:00 +0000</pubDate><atom:updated>2010-08-30T21:54:11.992+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gear</category><category domain="http://www.blogger.com/atom/ns#">ponderings</category><title>WoW: Making Old Gear Relevant</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=gJ1lrOPjfUw" target="_blank"&gt;&lt;font size="1"&gt;“Q baiano”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Zuco 103&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;One thing about the gear-grind in WoW that tended to irritate me, is that it’s almost impossible to make your character look like something other than one more tier-X-geared member of class Y.&amp;#160; This little proposal is one way Blizzard could give players back an additional degree of personalisation for their characters.&lt;/p&gt;  &lt;p&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Recycled art FTW!" border="0" alt="Recycled art FTW!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgud7Ni-7bXo04BKV8nDuCc529vg4FgOAWfBtfcRFGJEe58ethScHJqTzJpUCeV4cHvY2tEa5ssoP7D230i8GtonDl3qg9uLJDpI-tH5joDVz0mHBpXfwR3l6sM0SYf57w7O02ztW35yZ2V/?imgmax=800" width="400" height="555" /&gt; &lt;/p&gt;  &lt;p&gt;The idea, at its heart, is a very simple one: give us the means to upgrade the stats on old tier armour to something close to either the current or previous tier of raiding equipment.&lt;/p&gt;  &lt;p&gt;Let’s see what we have to work with, using the rogue tier sets as an example.&lt;/p&gt;  &lt;table border="2" cellspacing="0" cellpadding="2" width="362"&gt;&lt;tbody&gt;     &lt;tr&gt;       &lt;td valign="top" width="31"&gt;Tier&lt;/td&gt;        &lt;td valign="top" width="121"&gt;Set Name&lt;/td&gt;        &lt;td valign="top" width="105"&gt;iLevel&lt;/td&gt;        &lt;td valign="top" width="101"&gt;Era&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="36"&gt;1&lt;/td&gt;        &lt;td valign="top" width="120"&gt;&lt;a href="http://www.wowhead.com/itemset=204" target="_blank"&gt;Nightslayer&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="103"&gt;66&lt;/td&gt;        &lt;td valign="top" width="100"&gt;Vanilla&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="40"&gt;2&lt;/td&gt;        &lt;td valign="top" width="119"&gt;&lt;a href="http://www.wowhead.com/itemset=213" target="_blank"&gt;Bloodfang&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="103"&gt;76&lt;/td&gt;        &lt;td valign="top" width="98"&gt;Vanilla&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="43"&gt;3&lt;/td&gt;        &lt;td valign="top" width="119"&gt;&lt;a href="http://www.wowhead.com/itemset=524" target="_blank"&gt;Bonescythe&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="101"&gt;86-92&lt;/td&gt;        &lt;td valign="top" width="96"&gt;Vanilla&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="45"&gt;4&lt;/td&gt;        &lt;td valign="top" width="119"&gt;&lt;a href="http://www.wowhead.com/itemset=621" target="_blank"&gt;Netherblade&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="101"&gt;120&lt;/td&gt;        &lt;td valign="top" width="96"&gt;BC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="47"&gt;5&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=622" target="_blank"&gt;Deathmantle&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="100"&gt;133&lt;/td&gt;        &lt;td valign="top" width="96"&gt;BC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="48"&gt;6&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=668" target="_blank"&gt;Slayer’s&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="99"&gt;146-154&lt;/td&gt;        &lt;td valign="top" width="96"&gt;BC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="49"&gt;7&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=801" target="_blank"&gt;Heroes’ Bonescythe&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="99"&gt;200&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK Naxx&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="50"&gt;7&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=-31" target="_blank"&gt;Valorous Bonescythe&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="99"&gt;213&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK Naxx&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;8&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=826" target="_blank"&gt;Valorous Terrorblade&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;219&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK Ulduar&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;8&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=-75" target="_blank"&gt;Conqueror’s Terrorblade&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;226&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK Ulduar&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;9&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=858" target="_blank"&gt;Conqueror’s Blah&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;232&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK TotC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;9&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=-151" target="_blank"&gt;Triumphant Blah&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;245&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK TotC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;9&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=-189" target="_blank"&gt;&lt;em&gt;Heroic&lt;/em&gt; Triumphant Blah&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;258&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK TotC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;10 &lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=890" target="_blank"&gt;Shadowblade&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;251&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK ICC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;10&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=-235" target="_blank"&gt;Sanctified Shadowblade&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;264&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK ICC&lt;/td&gt;     &lt;/tr&gt;      &lt;tr&gt;       &lt;td valign="top" width="51"&gt;10&lt;/td&gt;        &lt;td valign="top" width="118"&gt;&lt;a href="http://www.wowhead.com/itemset=-254" target="_blank"&gt;&lt;em&gt;Heroic&lt;/em&gt; Sanctified Shadowblade&lt;/a&gt;&lt;/td&gt;        &lt;td valign="top" width="98"&gt;277&lt;/td&gt;        &lt;td valign="top" width="95"&gt;LK ICC&lt;/td&gt;     &lt;/tr&gt;   &lt;/tbody&gt;&lt;/table&gt;  &lt;p&gt;That’s a total of 16 sets (10 if you exclude colour variations).&amp;#160; Yet in game at the moment you’re unlikely to see anything less than the top two tiers, especially when raiding.&lt;/p&gt;  &lt;p&gt;There’s several approaches that could be taken to achieve this, but the simplest is to offer upgrade tokens purchased with emblems rewarded by dungeons and raids.&lt;/p&gt;  &lt;p&gt;Let’s look at the rogue t1 chest, as an example.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.wowhead.com/item=16820" target="_blank"&gt;Nightslayer Chestpiece&lt;/a&gt;, drops from &lt;a href="http://www.wowhead.com/npc=11988" target="_blank"&gt;Golemagg&lt;/a&gt; in Molten Core.&amp;#160; Look at those lovely stats:&amp;#160; 10str, 29agi, 20stam, 10 fire resist, and 14 crit.&lt;/p&gt;  &lt;p&gt;Now, imagine if you will, a ‘generic’ set of stats for each armour slot, not quite as good as the highest tier set you can buy with each set of emblems.&amp;#160; As there are two tiers of emblems being awarded from dungeons and raids, let’s see what they can buy:&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Conquest&lt;/strong&gt;: &lt;a href="http://www.wowhead.com/item=48243" target="_blank"&gt;Garona’s/VanCleef’s Breastplate of Conquest&lt;/a&gt; (ilvl 232)    &lt;br /&gt;&lt;strong&gt;Frost&lt;/strong&gt;: &lt;a href="http://www.wowhead.com/item=50087" target="_blank"&gt;Shadowblade Breastplate&lt;/a&gt; (ilvl 251)&lt;/p&gt;  &lt;p&gt;Now, apply 95% of the stats from each of those, and you have two upgraded items that wouldn’t be out of place in a (starting) raid today.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;Upgraded Nightslayer Chestpiece&lt;/em&gt; (purchased with normal emblems):    &lt;br /&gt;Stats: 95agi, 114stam, 68 hit, 76 crit, 137ap    &lt;br /&gt;&lt;em&gt;Heroic Nightslayer Chestpiece&lt;/em&gt; (purchased with heroic emblems):    &lt;br /&gt;Stats: 136agi, 136stam, 91 hit, 151ap, 76 armor pen&lt;/p&gt;  &lt;p&gt;Working from that premise, let’s create our pair of tokens.&amp;#160; One that is purchased for standard emblems, and one which requires heroic emblems (that two-tier system being the standard for cataclysm, last time I checked).&lt;/p&gt;  &lt;p&gt;The upgrade token, when used, replaces the tier item with a new piece that has the same model but with modern stats, which makes the item wearable for (non-progression) raiding.&amp;#160; For balance reasons, the upgraded tier sets would have a standard set of bonuses and sockets for each class, shared across all upgraded pieces that a player wears.&lt;/p&gt;  &lt;p&gt;There would be limitations, of course.&amp;#160; Upgraded pieces would be bound to the person upgrading, and players could only upgrade useable tier pieces (which are limited to their specific class – no Pallies in cloth T1).&amp;#160; If desired by Blizz (who like to have things for players to spend their badges on), items could required a new upgrade token with each new raiding tier.&amp;#160; Perhaps allow players to sell unused upgrade tokens, which would offer another source of income for players who save their badges, and another gold-sink for players who want to spend their gold.&lt;/p&gt;  &lt;p&gt;(While a similar scheme &lt;em&gt;could&lt;/em&gt; work for pvp gear, it would likely be considered too much work for Blizzard, and not just because it’s almost impossible to acquire some old sets (and would make it hard to judge a player’s skill by their gear), but the likelihood of complaints skyrocketing on the forums about rogues wiping the floor with season-8-geared players while wearing upgraded &lt;a href="http://www.wowhead.com/itemset=394" target="_blank"&gt;Field Marshal’s Vestments&lt;/a&gt; could get messy…)&lt;/p&gt;  &lt;p&gt;This would also act as an incentive for players to revisit old content (to acquire the tier pieces to upgrade), and give us a new way to invest ourselves in our avatars (which has been lacking in this new age of identical players in tier gear from running heroics).&lt;/p&gt;  &lt;p&gt;Now, I don’t really see this ever happening, to be honest – for whatever reason, Blizz is quite happy to let old content go to waste (both raids and gear – when was the last time &lt;em&gt;you&lt;/em&gt; heard of a successful pug Naxx run?) while they implement the new shinies in the form of higher tiers of raid content and gear (and we’ve seen how well they put the &lt;a href="http://www.wowwiki.com/Naxxramas" target="_blank"&gt;raids&lt;/a&gt; &lt;a href="http://www.wowwiki.com/Trial_of_the_Crusader" target="_blank"&gt;together&lt;/a&gt; in Wrath…&amp;#160; sigh…).&amp;#160; But I for one would love to be able to step into the Cataclysm raids wearing an upgraded set of the &lt;a href="http://www.wowhead.com/itemset=665" target="_blank"&gt;awesome t5&lt;/a&gt; on one of my priests.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/08/wow-making-old-gear-relevant.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgud7Ni-7bXo04BKV8nDuCc529vg4FgOAWfBtfcRFGJEe58ethScHJqTzJpUCeV4cHvY2tEa5ssoP7D230i8GtonDl3qg9uLJDpI-tH5joDVz0mHBpXfwR3l6sM0SYf57w7O02ztW35yZ2V/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-94978268696869030</guid><pubDate>Fri, 27 Aug 2010 06:58:00 +0000</pubDate><atom:updated>2010-08-27T20:40:58.079+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Everquest2</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><category domain="http://www.blogger.com/atom/ns#">Runes of Magic</category><title>EQ2: To Heck With It, I’m Having Fun</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=TdT4t0ywppA" target="_blank"&gt;&lt;font size="1"&gt;“Pulp Culture”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Thomas Dolby&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;I know I ranted, and raved, and complained when &lt;a href="http://everquest2.com/free_to_play" target="_blank"&gt;EverQuest II Extended&lt;/a&gt; was announced…&amp;#160; (I did draw the line at throwing excrement, however – something I’m relieved about in hindsight)&amp;#160; But I’ve since downloaded and installed the Extended client, and have started working on a new Ratonga after reading an enlightening post on &lt;a href="http://notadiary.typepad.com/mysticworlds/" target="_blank"&gt;Mystic Worlds&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://a.imageshack.us/img835/2233/beautifuldawn.jpg" target="_blank"&gt;&lt;img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="A still more glorious dawn awaits" border="0" alt="A still more glorious dawn awaits" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitpN_cp4zuDpHBsyg0m4pnRckySfiS2Rrt2sz9l7cFt3TdRPwayEoKKPO3P2FV5xWV5ZuJiYKvB7zuEaPuCYN5SBVWc2ElWDjxlaMeImbGiSKm5uFDnJzBTX55hcqVz5voMn9jyqEgxD_j/?imgmax=800" width="404" height="239" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;The post, &lt;a href="http://notadiary.typepad.com/mysticworlds/2010/08/-logic-of-subscribing-on-eq2-extended.html" target="_blank"&gt;Logic of Subscribing on EQ2 Extended&lt;/a&gt;, reminded me of two things that had slipped my mind.&amp;#160; First, it’s possible to have fun despite external limitations.&amp;#160; And second, it’s silly to be put off something wonderful by something (or someone) disagreeable.&lt;/p&gt;  &lt;p&gt;Oh, and third, it’s fine to change your mind.&lt;/p&gt;  &lt;p&gt;(Also, with the pleasure I took in leveling Mingle, the phrase &lt;a href="http://en.wikipedia.org/wiki/Cutting_off_the_nose_to_spite_the_face" target="_blank"&gt;“Cutting off the nose to spite the face”&lt;/a&gt; comes to mind)&lt;/p&gt;  &lt;p&gt;Reading back to my throw-my-toys-out-of-the-cot post about why I was leaving, I think my complaints still hold true.&amp;#160; I still expect to get lost.&amp;#160; The lore isn’t really well explaining.&amp;#160; And crafting is only going to be &lt;em&gt;more &lt;/em&gt;difficult, with the chronic lack of bag space for non-subscribers.&lt;/p&gt;  &lt;p&gt;But I’ve started to come to terms with the RMT nature of the game – I might not agree with the prices, but I’m not the target audience for most of what they’re offering.&amp;#160; As it is, all the game has cost me so far has been the data to download the client (which is still streaming in the background – 12GB takes a while, but you’re no longer stuck until the download has completed) and my time.&lt;/p&gt;  &lt;p&gt;I had sufficient station cash on my account from special offers in the past (SC is the currency that Sony uses in their various in-game stores) to allow me to unlock Ratongas (along with another couple of races I’ll likely never play), so buying that pack was a no-brainer.&amp;#160; I’ll probably be making my initial purchase of SC this weekend, which will raise my membership level to silver and give me an extra bag slot to play with (and I’m thinking of buying some diamonds as well, the Runes of Magic currency).&lt;/p&gt;  &lt;p&gt;Incidentally, I’d started playing &lt;em&gt;before&lt;/em&gt; the news surfaced on the forums today that SOE are going to be allowing bronze and silver members to purchase classes in the near future, and are considering changing the bronze chat limitations (currently limited to /say, /tell, /group and /guild) and may be allowing bronze and silver some form of access to the broker.&amp;#160; So that’s my biggest complaint about the EQ2E tiered-membership system fixed, and another one that might be soon.&lt;/p&gt;  &lt;p&gt;Anyway, it’s been a nice, low-pressure couple of weeks – I’ve been playing &lt;a href="http://en.wikipedia.org/wiki/SpellForce" target="_blank"&gt;Spellforce&lt;/a&gt; (a nice RPG/RTS combo from 2003, which was on special on &lt;a href="http://www.gamersgate.com/" target="_blank"&gt;Gamersgate&lt;/a&gt;), started playing &lt;a href="http://www.runesofmagic.com/en/index.html" target="_blank"&gt;Runes of Magic&lt;/a&gt; (which is deserving of a post of its own at some stage), (re-)started EQ2E, and briefly played &lt;a href="http://en.wikipedia.org/wiki/Alganon" target="_blank"&gt;Alganon&lt;/a&gt; (very briefly; after I was able to stop turning my nose up at it, uninstalled it and deleted the installation files, something I’m rarely driven to do).&lt;/p&gt;  &lt;p&gt;I’m also having something of a dalliance with the idea of learning German.&amp;#160; (Yes, I have a foolish reason why: &lt;a href="http://en.wikipedia.org/wiki/Perry_Rhodan" target="_blank"&gt;Perry Rhodan&lt;/a&gt;)&lt;/p&gt;  &lt;p&gt;And twitter…&amp;#160; Well, let’s just say, I’m exploring my options.&amp;#160; (On that note, can anyone recommend a good twitter client for windows?)&lt;/p&gt;  &lt;p&gt;Well, Pringlerouse awaits my attention – she’s busy with her betrayal quests, working towards signing up with Qeynos.&amp;#160; (Having run through 14 levels of Neriak starting quests, I’m &lt;em&gt;very&lt;/em&gt; glad to not be dealing with their so-bad-they’re-almost-parody brand of evil any longer – I’m amazed there wasn’t a baby-eating delivery quest in there somewhere)&lt;/p&gt;  &lt;p&gt;Oh, and a prize* for the first person to identify the source of the lyrics attached to the screenshot above.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  &lt;p&gt;&lt;font size="1"&gt;* – 1x unopened sense of satisfaction – single owner, never used.&amp;#160; (Offer void where prohibited by law)&lt;/font&gt;&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/08/eq2-to-heck-with-it-im-having-fun.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitpN_cp4zuDpHBsyg0m4pnRckySfiS2Rrt2sz9l7cFt3TdRPwayEoKKPO3P2FV5xWV5ZuJiYKvB7zuEaPuCYN5SBVWc2ElWDjxlaMeImbGiSKm5uFDnJzBTX55hcqVz5voMn9jyqEgxD_j/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-6521968857023468644</guid><pubDate>Sun, 15 Aug 2010 12:46:00 +0000</pubDate><atom:updated>2010-08-16T00:48:18.227+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Guild Wars</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><title>GW: Fulfilling Prophecies</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=-odnJZIyc2g" target="_blank"&gt;&lt;font size="1"&gt;“I Don’t Care”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by Shakespears Sister&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;I have to say, Guild Wars is probably the most single-player-friendly MMO I’ve come across.&amp;#160; When you’re the single human in a party with 6 computer-controlled NPCs, one player-controlled hero NPC, and an idiot pet, it’s actually surprisingly reminiscent of &lt;a href="http://en.wikipedia.org/wiki/Dungeon_Siege" target="_blank"&gt;Dungeon Siege&lt;/a&gt; (the stupidly fun first one, not the beaten-with-the-idiot-stick sequel).&lt;/p&gt;  &lt;p&gt;&lt;a href="http://a.imageshack.us/img834/817/partyk.jpg" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Ringle and her band of merry NPCs." border="0" alt="Ringle and her band of merry NPCs." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhssUmkdShuT_j-wE7LFlcQ453s5hgYOcxib629bdK8vSh-ER6D1Vu-nUYKGeY-GrQjYt6KU6WyNQ8_np4hztdBdMEIdhYWIO13n5eZ8jePPs0qrTCLLPbiLL2Gk0N_5uHSAY9-kH3T223A/?imgmax=800" width="404" height="228" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;The change of focus from traditional MMO epic-loot-centric play to the much more skill-centric mechanics of GW is a curious one to work through.&amp;#160; My ranger/monk is sitting on level 15 at the moment, and is working on some of the side-quests around Kryta (around #3 on the primary quest chain list &lt;a href="http://wiki.guildwars.com/wiki/List_of_Prophecies_missions" target="_blank"&gt;here&lt;/a&gt; – which puts my progression at around 10 of the 25 co-operative missions in the Prophecies campaign), and is getting pretty close to the level 20 cap.&amp;#160; At 20, further progression comes in the form of acquiring additional skills and working through the campaigns.&amp;#160; While there are some further &lt;a href="http://wiki.guildwars.com/wiki/Ranger_armor" target="_blank"&gt;armor&lt;/a&gt; and &lt;a href="http://wiki.guildwars.com/wiki/List_of_ranger_collector_weapons" target="_blank"&gt;weapon&lt;/a&gt; upgrades (at least, as far as I can see in the &lt;a href="http://wiki.guildwars.com/wiki/Main_Page" target="_blank"&gt;GW wiki&lt;/a&gt;), they’re not exponentially stronger in the manner WoW endgame gear is.&lt;/p&gt;  &lt;p&gt;While the items don’t approach the degree of aesthetic variation that WoW offers (you really have to admire the sheer volume of different armor designs that Blizzard’s art team has come up with over the years), they offer sufficient variation to allow you to personalise your character quite nicely – I don’t think I’ve seen many people identically dressed in the crowds I’ve seen in Kryta so far.&amp;#160; (I’m quite fond of the long-coat look of the &lt;a href="http://wiki.guildwars.com/wiki/File:Ranger_Monument_armor_f.jpg" target="_blank"&gt;Ranger Monument armor&lt;/a&gt;, although the &lt;a href="http://wiki.guildwars.com/wiki/File:Ranger_Deldrimor_armor_f.jpg" target="_blank"&gt;Deldrimor armor&lt;/a&gt; has a certain charm as well)&lt;/p&gt;  &lt;p&gt;I’ve also invested $10 into purchasing the &lt;a href="http://wiki.guildwars.com/wiki/Bonus_Mission_Pack" target="_blank"&gt;Bonus Mission&lt;/a&gt; pack; after completing the missions it’s possible to turn in the verified quest item for some nice weapons - I chose a nice &lt;a href="http://wiki.guildwars.com/wiki/File:Charr_Shortbow.jpg" target="_blank"&gt;Charr shortbow&lt;/a&gt; for Ringle to replace the &lt;a href="http://wiki.guildwars.com/wiki/Nevermore_Flatbow" target="_blank"&gt;Nevermore Flatbow&lt;/a&gt; bonus that came (along with a &lt;a href="http://wiki.guildwars.com/wiki/1_Million_Edition_Upgrade" target="_blank"&gt;handful of other weapons&lt;/a&gt; for other classes) with the Guild Wars Trilogy pack.&lt;/p&gt;  &lt;p&gt;The mechanic of co-operative missions is also quite interesting to work with.&amp;#160; The entrance is essentially an outpost (where you have access to a merchant and the bank), and from there you can form a party (either with NPCs, Heroes that you’ve unlocked, or other players) and then attempt the mission for that outpost.&amp;#160; The biggest downside is if you fail the mission (you all die, or a key NPC is killed) you’re returned to the entrance zone, and have to restart the mission.&amp;#160; Needless to say, if it’s a long mission, it can get frustrating.&amp;#160; But with the ability to work through the missions single-handed (well, with henchmen) makes it a good fit for my anti-social nature.&lt;/p&gt;  &lt;p&gt;The two styles of computer-controlled adventurers are also a nice touch.&amp;#160; The original variety are &lt;a href="http://wiki.guildwars.com/wiki/Henchmen" target="_blank"&gt;Henchmen&lt;/a&gt;: they’re essentially computer-controlled NPCs, which you have pretty much minimal control over (you can set a waypoint for them to move to and stay at, but that’s about it).&amp;#160; With the Nightfall expansion came &lt;a href="http://wiki.guildwars.com/wiki/Hero" target="_blank"&gt;Heroes&lt;/a&gt;: think of them as Henchmen v2.&amp;#160; Unlike henchmen, heroes can have their skills and equipment changed like those of your player character (although only at a town or outpost).&lt;/p&gt;  &lt;p&gt;Heroes, along with Ranger pets, are also subject to &lt;em&gt;slightly&lt;/em&gt; more player control than henchmen: they have a control panel that gives you about as much control over them as an old-school WoW hunter had of their pets, which can be summed up pretty much as “Attack, Defend, Passive”.&amp;#160; Needless to say, don’t expect to have any fine-grain control over your computerised party members.&lt;/p&gt;  &lt;p&gt;All in all, I’m enjoying my time in GW – indeed, it’s quite possible I’d be subscribing if it had been a subscription MMO.&amp;#160; And having seen the &lt;a href="http://www.guildwars2.com/en/news/watch-our-mmo-manifesto-video.html" target="_blank"&gt;GW2 Manifesto video&lt;/a&gt;, I’m very much looking forward to ArenaNet’s next move.&lt;/p&gt;  &lt;p&gt;But I’m not sure they can top this:&lt;/p&gt;  &lt;p&gt;&lt;a href="http://a.imageshack.us/img840/9592/odd.jpg" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Words fail me..." border="0" alt="Words fail me..." src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnz566KUVgH1WipxMl0Bo65KBlNdNn0UMJrfMxuBgMnHPwKtgB3-U7uOX_9JGG1fOLsyAmKs8X5eX1nqD_sRRopSBbLm6oo2Iy-Hn23f7Scg5yqLqfIJO1WAKPfBuXaeDh5QMNn83ZTRk8/?imgmax=800" width="404" height="249" /&gt;&lt;/a&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/08/gw-fulfilling-prophecies.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhssUmkdShuT_j-wE7LFlcQ453s5hgYOcxib629bdK8vSh-ER6D1Vu-nUYKGeY-GrQjYt6KU6WyNQ8_np4hztdBdMEIdhYWIO13n5eZ8jePPs0qrTCLLPbiLL2Gk0N_5uHSAY9-kH3T223A/s72-c?imgmax=800" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-5067558592678468060.post-8844904808891085952</guid><pubDate>Fri, 06 Aug 2010 14:43:00 +0000</pubDate><atom:updated>2010-08-07T02:43:20.229+12:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">City of Heroes</category><category domain="http://www.blogger.com/atom/ns#">Guild Wars</category><category domain="http://www.blogger.com/atom/ns#">Other Games</category><category domain="http://www.blogger.com/atom/ns#">security</category><title>GW: What A Diff’rence A Space Makes</title><description>&lt;p&gt;&lt;font size="1"&gt;Post soundtrack: &lt;/font&gt;&lt;a href="http://www.youtube.com/watch?v=cYMCLz5PQVw" target="_blank"&gt;&lt;font size="1"&gt;“Space Oddity”&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; by David Bowie&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;Well, NCSoft’s customer service has gotten back in touch, and it turns out I forgot that Guild Wars character names need to consist of (at least) two parts.&amp;#160; Turns out the character I created was called “Mingle Douse”.&amp;#160; …Sigh…&lt;/p&gt;  &lt;p&gt;&lt;a href="http://a.imageshack.us/img825/4080/scenic.jpg" target="_blank"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="GW in a nutshell: dated, yet still effective. " border="0" alt="GW in a nutshell: dated, yet still effective. " src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjorfmdPk2mGUeCriXG8vUDArG_D50aGdmDPvQwpL_7i2E9IDR40KdJ1gDeLqXaVZTFLW4ZdpgD6UFq4HQa3y73yZtHlHENTDSeYSI3rw8I6w_6awtXxaBEvavLUgBsBzXdGES5X2NX03CG/?imgmax=800" width="404" height="209" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;Needless to say, I’ve taken the precaution of taking a screenshot &lt;em&gt;with&lt;/em&gt; character name showing.&amp;#160; It’s not of ex-Mingle though, who I’ve deleted as befits such a troublesome disposable character.&amp;#160; My new character is a Ranger/Monk called “Kay Pringlerouse”, who is level 5 and busy working through the initial Prophecies content.&amp;#160; (Sadly GW only has the option of humans as your character’s race – I miss the options of most other MMOs)&lt;/p&gt;  &lt;p&gt;I’ve also decided to give City of Heroes a try – it was a toss-up between that and Champions Online, but I prefer the scope of CoH’s trial (no apparent content limitations – although there might be some, as I haven’t seen any small print yet – just a 14-day limit) to CO’s demo (limited content, but no time limit).&lt;/p&gt;  &lt;p&gt;Unfortunately the downloader for CoH is irritatingly slow, it’s only managing between 50-90kbs, and has been running for about 13 hours so far – needless to say, no fun screenshots to speak of.&lt;/p&gt;  &lt;p&gt;Ah well, patience is a virtue.&amp;#160; But then, so is preparation – and GW awaits my attention.&lt;/p&gt;  &lt;p&gt;/wave&lt;/p&gt;  </description><link>http://oneofthesealts.blogspot.com/2010/08/gw-what-diffrence-space-makes.html</link><author>noreply@blogger.com (KiwiRed)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjorfmdPk2mGUeCriXG8vUDArG_D50aGdmDPvQwpL_7i2E9IDR40KdJ1gDeLqXaVZTFLW4ZdpgD6UFq4HQa3y73yZtHlHENTDSeYSI3rw8I6w_6awtXxaBEvavLUgBsBzXdGES5X2NX03CG/s72-c?imgmax=800" width="72"/></item></channel></rss>