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    <title>Session Impressions</title>
    <pubDate>Sat, 01 Nov 2025 11:41:30 +0000</pubDate>
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    <copyright>2013 by MyriadGames, LLC</copyright>
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    <itunes:summary>Session Impressions provides outstanding overviews of tabletop games, and our choice thoughts on the experience and qualities of each title.</itunes:summary>
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    <itunes:author>Myriad Games</itunes:author>
		

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    <description><![CDATA[Session Impressions provides outstanding overviews of tabletop games, and our choice thoughts on the experience and qualities of each title.]]></description>
    
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    <itunes:keywords>Board,Games,Card,Games,Dice,Games,Strategy,Games,Puzzle,Games,Family,Games,Party,Games,Puzzle,Games,Abstract,Games,Traditional,Games,Classic,Games,Roleplaying,Games,Miniatures,Games,Trading,Card,Games,Family,Fun,Unplugged,Session,Impressio</itunes:keywords>

    

    
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    <itunes:subtitle>Session Impressions provides outstanding overviews of tabletop games, and our choice thoughts on the experience and qualities of each title.</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:owner><itunes:email>Myriad@MyriadGames.com</itunes:email><itunes:name>Myriad Games</itunes:name></itunes:owner><item>
      <title>Smash Up</title>
      <itunes:title>Smash Up</itunes:title>
      <pubDate>Tue, 02 Apr 2013 16:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another smashing episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Brian, Dan, Hoju, and John-Michael discuss Smash Up, designed by Paul Peterson, published by AEG.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another smashing episode of Session Impressions™ In this episode, Brian, Dan, Hoju, and John-Michael discuss Smash Up, designed by Paul Peterson, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
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    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another smashing episode of Session Impressions™ In this episode, Brian, Dan, Hoju, and John-Michael discuss Smash Up, designed by Paul Peterson, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another smashing episode of Session Impressions™ In this episode, Brian, Dan, Hoju, and John-Michael discuss Smash Up, designed by Paul Peterson, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Tsuro of the Seas</title>
      <itunes:title>Tsuro of the Seas</itunes:title>
      <pubDate>Tue, 19 Mar 2013 16:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another Seafaring episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Tsuro of the Seas, designed by Tom McMurchie and Jordan Weisman, published by Calliope Games.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another Seafaring episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Tsuro of the Seas, designed by Tom McMurchie and Jordan Weisman, published by Calliope Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
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    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another Seafaring episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Tsuro of the Seas, designed by Tom McMurchie and Jordan Weisman, published by Calliope Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another Seafaring episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Tsuro of the Seas, designed by Tom McMurchie and Jordan Weisman, published by Calliope Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Guildhall</title>
      <itunes:title>Guildhall</itunes:title>
      <pubDate>Wed, 27 Feb 2013 17:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another pig farming episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Brian, Dan, Hoju, and John-Michael discuss Guildhall, designed by Hope S. Hwang, published by AEG.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another pig farming episode of Session Impressions™ In this episode, Brian, Dan, Hoju, and John-Michael discuss Guildhall, designed by Hope S. Hwang, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
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    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another pig farming episode of Session Impressions™ In this episode, Brian, Dan, Hoju, and John-Michael discuss Guildhall, designed by Hope S. Hwang, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another pig farming episode of Session Impressions™ In this episode, Brian, Dan, Hoju, and John-Michael discuss Guildhall, designed by Hope S. Hwang, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Dominion: Dark Ages</title>
      <itunes:title>Dominion: Dark Ages</itunes:title>
      <pubDate>Mon, 31 Dec 2012 17:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another dark episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Dominion: Dark Ages, designed by Donald X. Vaccarino, published by Rio Grande Games.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another dark episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Dominion: Dark Ages, designed by Donald X. Vaccarino, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
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      <itunes:duration>24:45</itunes:duration>
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    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another dark episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Dominion: Dark Ages, designed by Donald X. Vaccarino, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another dark episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Dominion: Dark Ages, designed by Donald X. Vaccarino, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Tokaido</title>
      <itunes:title>Tokaido</itunes:title>
      <pubDate>Tue, 27 Nov 2012 17:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/tokaido]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fun-forged episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, Hoju, Jeff, and John-Michael discuss Tokaido, designed by Antoine Bauza, published by <span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Funforge.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fun-forged episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, and John-Michael discuss Tokaido, designed by Antoine Bauza, published by Funforge. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
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    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fun-forged episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, and John-Michael discuss Tokaido, designed by Antoine Bauza, published by Funforge. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fun-forged episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, and John-Michael discuss Tokaido, designed by Antoine Bauza, published by Funforge. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Shadowrift</title>
      <itunes:title>Shadowrift</itunes:title>
      <pubDate>Mon, 08 Oct 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/shadowrift]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another shadowy episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Brian, Dan, Jeff, and Sara discuss Shadowrift, designed by Jeremy<span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Jeremy K. Anderson, published by Game Night Productions.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;"><br /></span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>
<div></div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another shadowy episode of Session Impressions™ In this episode, Brian, Dan, Jeff, and Sara discuss Shadowrift, designed by JeremyJeremy K. Anderson, published by Game Night Productions. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="24829325" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Shadowrift.mp3?dest-id=131582"/>
      <itunes:duration>25:28</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/d/2/3/3/d233e4831b73abe6"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another shadowy episode of Session Impressions™ In this episode, Brian, Dan, Jeff, and Sara discuss Shadowrift, designed by JeremyJeremy K. Anderson, published by Game Night Productions. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another shadowy episode of Session Impressions™ In this episode, Brian, Dan, Jeff, and Sara discuss Shadowrift, designed by JeremyJeremy K. Anderson, published by Game Night Productions. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>For The Win</title>
      <itunes:title>For The Win</itunes:title>
      <pubDate>Sat, 15 Sep 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/for-the-win]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another bananarama episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Brian and Jeff <span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">(with appearances by Dan and Sara) </span>discuss For the Win, designed by Michael Eskue, published by Tasty Minstrel Games.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another bananarama episode of Session Impressions™ In this episode, Brian and Jeff (with appearances by Dan and Sara) discuss For the Win, designed by Michael Eskue, published by Tasty Minstrel Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="8328829" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-For-the-Win.mp3?dest-id=131582"/>
      <itunes:duration>08:23</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/3/8/d/e38dbc8a8ec9a31b"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another bananarama episode of Session Impressions™ In this episode, Brian and Jeff (with appearances by Dan and Sara) discuss For the Win, designed by Michael Eskue, published by Tasty Minstrel Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another bananarama episode of Session Impressions™ In this episode, Brian and Jeff (with appearances by Dan and Sara) discuss For the Win, designed by Michael Eskue, published by Tasty Minstrel Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre</title>
      <itunes:title>Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre</itunes:title>
      <pubDate>Sat, 01 Sep 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[756ec5a403e5542161d8c34bf7bc7c3d]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/epic-spell-wars-of-the-battle-wizards-duel-at-mt-skullzfyre]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another disco-mirrored, explodifying episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Jeff, JM, and Sara discuss Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre, designed by Rob Heinsoo and Cory Jones, published by Cryptozoic Entertainment.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another disco-mirrored, explodifying episode of Session Impressions™ In this episode, Dan, Brian, Jeff, JM, and Sara discuss Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre, designed by Rob Heinsoo and Cory Jones, published by Cryptozoic Entertainment. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="20678741" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Epic-Spell-Wars.mp3?dest-id=131582"/>
      <itunes:duration>21:13</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/3/e/d/8/3ed848cea02dcd7a"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another disco-mirrored, explodifying episode of Session Impressions™ In this episode, Dan, Brian, Jeff, JM, and Sara discuss Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre, designed by Rob Heinsoo and Cory Jones, published by Cryptozoic Entertainment. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another disco-mirrored, explodifying episode of Session Impressions™ In this episode, Dan, Brian, Jeff, JM, and Sara discuss Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre, designed by Rob Heinsoo and Cory Jones, published by Cryptozoic Entertainment. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Empires of the Void</title>
      <itunes:title>Empires of the Void</itunes:title>
      <pubDate>Sun, 12 Aug 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/empires-of-the-void]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">fire-buggin</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Jeff, John-Michael, and Sara discuss Empires of the Void, designed and illustrated by Ryan Laukat, published by Red Raven Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fire-buggin episode of Session Impressions™ In this episode, Dan, Jeff, John-Michael, and Sara discuss Empires of the Void, designed and illustrated by Ryan Laukat, published by Red Raven Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="22833356" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Empires-of-the-Void.mp3?dest-id=131582"/>
      <itunes:duration>23:19</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/1/f/9/5/1f952953d33404f5"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fire-buggin episode of Session Impressions™ In this episode, Dan, Jeff, John-Michael, and Sara discuss Empires of the Void, designed and illustrated by Ryan Laukat, published by Red Raven Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fire-buggin episode of Session Impressions™ In this episode, Dan, Jeff, John-Michael, and Sara discuss Empires of the Void, designed and illustrated by Ryan Laukat, published by Red Raven Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Dominion: Hinterlands</title>
      <itunes:title>Dominion: Hinterlands</itunes:title>
      <pubDate>Fri, 27 Jul 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/dominion-hinterlands]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Ill Gotten</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Hoju, John-Michael, and Sara discuss Dominion: Hinterlands, designed by Donald X. Vaccarino, published by Rio Grande Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another Ill Gotten episode of Session Impressions™ In this episode, Brian, Hoju, John-Michael, and Sara discuss Dominion: Hinterlands, designed by Donald X. Vaccarino, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="19569690" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Dominion-Hinterlands.mp3?dest-id=131582"/>
      <itunes:duration>19:54</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/2/3/1/3/231394b934a078f4"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another Ill Gotten episode of Session Impressions™ In this episode, Brian, Hoju, John-Michael, and Sara discuss Dominion: Hinterlands, designed by Donald X. Vaccarino, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another Ill Gotten episode of Session Impressions™ In this episode, Brian, Hoju, John-Michael, and Sara discuss Dominion: Hinterlands, designed by Donald X. Vaccarino, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Kingdom Builder</title>
      <itunes:title>Kingdom Builder</itunes:title>
      <pubDate>Sun, 22 Jul 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[707b05607ab324c92aa12389555f3389]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/kingdom-builder]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">hexagraphic</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Hoju, Jeff, and JM discuss Kingdom Builder, designed by Donald X. Vaccarino, published by Queen Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another hexagraphic episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, and JM discuss Kingdom Builder, designed by Donald X. Vaccarino, published by Queen Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="27337661" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Kingdom_Builder.mp3?dest-id=131582"/>
      <itunes:duration>28:07</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/a/0/f/ea0ffa7422f88b49"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another hexagraphic episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, and JM discuss Kingdom Builder, designed by Donald X. Vaccarino, published by Queen Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another hexagraphic episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, and JM discuss Kingdom Builder, designed by Donald X. Vaccarino, published by Queen Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Kaiju City</title>
      <itunes:title>Kaiju City</itunes:title>
      <pubDate>Tue, 10 Jul 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[1ccb4952cbe5250a9b190851704dcf94]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/kaiju-city]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">rampaging</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, JM, and Sara discuss Kaiju City, designed by Levi Mote, illustrated by Frank Parr, published by Bonsai Entertainment, and powered by Game Salute.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another rampaging episode of Session Impressions™ In this episode, Dan, Brian, JM, and Sara discuss Kaiju City, designed by Levi Mote, illustrated by Frank Parr, published by Bonsai Entertainment, and powered by Game Salute. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="14119003" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Kaiju-City.mp3?dest-id=131582"/>
      <itunes:duration>14:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/e/d/1/eed10f174e072178"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another rampaging episode of Session Impressions™ In this episode, Dan, Brian, JM, and Sara discuss Kaiju City, designed by Levi Mote, illustrated by Frank Parr, published by Bonsai Entertainment, and powered by Game Salute. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another rampaging episode of Session Impressions™ In this episode, Dan, Brian, JM, and Sara discuss Kaiju City, designed by Levi Mote, illustrated by Frank Parr, published by Bonsai Entertainment, and powered by Game Salute. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Core Worlds</title>
      <itunes:title>Core Worlds</itunes:title>
      <pubDate>Sun, 08 Jul 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/core-worlds]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">intergalactic</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Hoju, Jeff, John-Michael, and Sara discuss Core Worlds, designed by Andrew Parks, published by Stronghold Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another intergalactic episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, John-Michael, and Sara discuss Core Worlds, designed by Andrew Parks, published by Stronghold Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="23744575" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Core-Worlds.mp3?dest-id=131582"/>
      <itunes:duration>24:27</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another intergalactic episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, John-Michael, and Sara discuss Core Worlds, designed by Andrew Parks, published by Stronghold Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another intergalactic episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, John-Michael, and Sara discuss Core Worlds, designed by Andrew Parks, published by Stronghold Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>DiceAFARI</title>
      <itunes:title>DiceAFARI</itunes:title>
      <pubDate>Sat, 23 Jun 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/dice-afari]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">dicearfarian</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Jeff, and Sara discuss DiceAFARI, designed by Chris James, published by Stratus Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another dicearfarian episode of Session Impressions™ In this episode, Dan, Brian, Jeff, and Sara discuss DiceAFARI, designed by Chris James, published by Stratus Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="15805512" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-DiceAfari.mp3?dest-id=131582"/>
      <itunes:duration>16:12</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:image href="https://static.libsyn.com/p/assets/a/d/5/6/ad566d5363a1ec05"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another dicearfarian episode of Session Impressions™ In this episode, Dan, Brian, Jeff, and Sara discuss DiceAFARI, designed by Chris James, published by Stratus Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another dicearfarian episode of Session Impressions™ In this episode, Dan, Brian, Jeff, and Sara discuss DiceAFARI, designed by Chris James, published by Stratus Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Wiz-War</title>
      <itunes:title>Wiz-War</itunes:title>
      <pubDate>Sat, 16 Jun 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[a2b45d2e9a640e040802e70672662650]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/wiz-war]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another wiz-waring episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div><span style="font-size: small;"><span face="Arial, Helvetica, sans-serif" style="font-family: Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Hoju, Jeff, JM and Sara discuss Wiz War, designed by Tom Jolly and Kevin Wilson, published by Fantasy Flight Games.</span></span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another wiz-waring episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, JM and Sara discuss Wiz War, designed by Tom Jolly and Kevin Wilson, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="25739821" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Wiz-War.mp3?dest-id=131582"/>
      <itunes:duration>26:12</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/6/6/a/e66a003947a54b10"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another wiz-waring episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, JM and Sara discuss Wiz War, designed by Tom Jolly and Kevin Wilson, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another wiz-waring episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, JM and Sara discuss Wiz War, designed by Tom Jolly and Kevin Wilson, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Lords of Waterdeep</title>
      <itunes:title>Lords of Waterdeep</itunes:title>
      <pubDate>Wed, 13 Jun 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[c5f45efdb1a044e57faa1d799067cb8c]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/lords-of-waterdeep]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">skullduggerous</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Hoju, Jeff, and Sara discuss Lords of Waterdeep, designed by Peter Lee and Rodney Thompson, published by Wizards of the Coast.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another skullduggerous episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, and Sara discuss Lords of Waterdeep, designed by Peter Lee and Rodney Thompson, published by Wizards of the Coast. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="27718502" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Lords_of_Waterdeep.mp3?dest-id=131582"/>
      <itunes:duration>28:34</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/2/7/a/b27a4a3769a90721"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another skullduggerous episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, and Sara discuss Lords of Waterdeep, designed by Peter Lee and Rodney Thompson, published by Wizards of the Coast. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another skullduggerous episode of Session Impressions™ In this episode, Dan, Brian, Hoju, Jeff, and Sara discuss Lords of Waterdeep, designed by Peter Lee and Rodney Thompson, published by Wizards of the Coast. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Catan Junior (aka Pirate Catan)</title>
      <itunes:title>Catan Junior (aka Pirate Catan)</itunes:title>
      <pubDate>Sun, 27 May 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[64497fa55eeec69269256151dc860ccb]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/catan-junior-aka-pirate-catan]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Spooky Island</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Brian, Jeff, John-Michael, and Sara discuss Catan Junior, designed by Klaus Teuber, published by Mayfair Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<p><span style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</span></p>]]></description>
      
      <content:encoded><![CDATA[Welcome to another Spooky Island episode of Session Impressions™ In this episode, Dan, Brian, Jeff, John-Michael, and Sara discuss Catan Junior, designed by Klaus Teuber, published by Mayfair Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. <p>Thanks for listening and have fun playing!</p>]]></content:encoded>
      
      
      <enclosure length="20424096" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Catan-Junior.mp3?dest-id=131582"/>
      <itunes:duration>20:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/a/7/9/7a7939e672542764"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another Spooky Island episode of Session Impressions™ In this episode, Dan, Brian, Jeff, John-Michael, and Sara discuss Catan Junior, designed by Klaus Teuber, published by Mayfair Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another Spooky Island episode of Session Impressions™ In this episode, Dan, Brian, Jeff, John-Michael, and Sara discuss Catan Junior, designed by Klaus Teuber, published by Mayfair Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Cover Your A$$ets</title>
      <itunes:title>Cover Your A$$ets</itunes:title>
      <pubDate>Mon, 07 May 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/cover-your-a-ets]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">A$$-ential </span>episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, John-Michael, and Sara discuss Cover Your A$$ets, designed by Brent Beck, published by Grandpa Beck's Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"><br /></span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another A$$-ential episode of Session Impressions™ In this episode, Dan, John-Michael, and Sara discuss Cover Your A$$ets, designed by Brent Beck, published by Grandpa Beck's Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="14368400" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Cover-Your-Assets.mp3?dest-id=131582"/>
      <itunes:duration>14:45</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/f/0/8/bf089274c427be5b"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another A$$-ential episode of Session Impressions™ In this episode, Dan, John-Michael, and Sara discuss Cover Your A$$ets, designed by Brent Beck, published by Grandpa Beck's Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another A$$-ential episode of Session Impressions™ In this episode, Dan, John-Michael, and Sara discuss Cover Your A$$ets, designed by Brent Beck, published by Grandpa Beck's Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Thunderstone Advance: Towers of Ruin</title>
      <itunes:title>Thunderstone Advance: Towers of Ruin</itunes:title>
      <pubDate>Sat, 28 Apr 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/thunderstone-advance-towers-of-ruin]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another a<span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">dvance</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, John-Michael, and Sara discuss Thunderstone Advance: Towers of Ruin, designed by Mike Elliot, published by AEG.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another advance episode of Session Impressions™ In this episode, Dan, John-Michael, and Sara discuss Thunderstone Advance: Towers of Ruin, designed by Mike Elliot, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="35975376" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Thunderstone-Advance.mp3?dest-id=131582"/>
      <itunes:duration>37:11</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/3/d/9/8/3d9890e750a88718"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another advance episode of Session Impressions™ In this episode, Dan, John-Michael, and Sara discuss Thunderstone Advance: Towers of Ruin, designed by Mike Elliot, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another advance episode of Session Impressions™ In this episode, Dan, John-Michael, and Sara discuss Thunderstone Advance: Towers of Ruin, designed by Mike Elliot, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Toc Toc Woodman</title>
      <itunes:title>Toc Toc Woodman</itunes:title>
      <pubDate>Sat, 21 Apr 2012 16:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another a<span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">xiomatic</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Ashlee, Brian, Dan, David, and Sara discuss Toc Toc Woodman, designed by Justin Oh, published by Mayday Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another axiomatic episode of Session Impressions™ In this episode, Ashlee, Brian, Dan, David, and Sara discuss Toc Toc Woodman, designed by Justin Oh, published by Mayday Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="10725096" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Toc-Toc-Woodman.mp3?dest-id=131582"/>
      <itunes:duration>10:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/f/5/6/bf56a846dabfe867"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another axiomatic episode of Session Impressions™ In this episode, Ashlee, Brian, Dan, David, and Sara discuss Toc Toc Woodman, designed by Justin Oh, published by Mayday Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another axiomatic episode of Session Impressions™ In this episode, Ashlee, Brian, Dan, David, and Sara discuss Toc Toc Woodman, designed by Justin Oh, published by Mayday Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>The Hunger Games: District 12</title>
      <itunes:title>The Hunger Games: District 12</itunes:title>
      <pubDate>Mon, 26 Mar 2012 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/the-hunger-games-district-12]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another c<span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">apital</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Dan, JM, and Sara discuss The Hunger Games: District 12, designed by Christopher Guild, Bryan Kinsella, Andrew Parks, published by Wizkids.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another capital episode of Session Impressions™ In this episode, Brian, Dan, JM, and Sara discuss The Hunger Games: District 12, designed by Christopher Guild, Bryan Kinsella, Andrew Parks, published by Wizkids. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="31564865" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-The-Hunger-Games-District-12.mp3?dest-id=131582"/>
      <itunes:duration>32:21</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/8/9/8/f/898fccfddb78fc4e"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another capital episode of Session Impressions™ In this episode, Brian, Dan, JM, and Sara discuss The Hunger Games: District 12, designed by Christopher Guild, Bryan Kinsella, Andrew Parks, published by Wizkids. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another capital episode of Session Impressions™ In this episode, Brian, Dan, JM, and Sara discuss The Hunger Games: District 12, designed by Christopher Guild, Bryan Kinsella, Andrew Parks, published by Wizkids. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Food Fight!</title>
      <itunes:title>Food Fight!</itunes:title>
      <pubDate>Sun, 11 Mar 2012 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[fb5a76e5a7c800f42fefa7e24f31bea2]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/food-fight]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another candied episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Dan, JM, and Sara discuss Food Fight, designed by Matt Hyra, published by Cryptozoic Entertainment.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another candied episode of Session Impressions™ In this episode, Brian, Dan, JM, and Sara discuss Food Fight, designed by Matt Hyra, published by Cryptozoic Entertainment. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="23144990" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Food-Fight.mp3?dest-id=131582"/>
      <itunes:duration>23:45</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/3/a/3/73a35c373c64ccad"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another candied episode of Session Impressions™ In this episode, Brian, Dan, JM, and Sara discuss Food Fight, designed by Matt Hyra, published by Cryptozoic Entertainment. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another candied episode of Session Impressions™ In this episode, Brian, Dan, JM, and Sara discuss Food Fight, designed by Matt Hyra, published by Cryptozoic Entertainment. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Power Grid: The First Sparks</title>
      <itunes:title>Power Grid: The First Sparks</itunes:title>
      <pubDate>Sat, 25 Feb 2012 17:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/power-grid-the-first-sparks]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Funkenschlagen</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Dan, and Sara discuss Power grid: The First Sparks, designed by Friedemann Friese, published by Rio Grande Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another Funkenschlagen episode of Session Impressions™ In this episode, Brian, Dan, and Sara discuss Power grid: The First Sparks, designed by Friedemann Friese, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="24672033" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Power-Grid-First-Sparks.mp3?dest-id=131582"/>
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another Funkenschlagen episode of Session Impressions™ In this episode, Brian, Dan, and Sara discuss Power grid: The First Sparks, designed by Friedemann Friese, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another Funkenschlagen episode of Session Impressions™ In this episode, Brian, Dan, and Sara discuss Power grid: The First Sparks, designed by Friedemann Friese, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Ascension: Storm of Souls</title>
      <itunes:title>Ascension: Storm of Souls</itunes:title>
      <pubDate>Sat, 11 Feb 2012 17:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/ascension-storm-of-souls]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">fanatical</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Dan, Hoju, Jeff, and John-Michael discuss Ascension: Storm of Souls, designed by Justin Gary, published by Gary Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"><br /></span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fanatical episode of Session Impressions™ In this episode, Brian, Dan, Hoju, Jeff, and John-Michael discuss Ascension: Storm of Souls, designed by Justin Gary, published by Gary Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="23668869" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Ascension-Storm-of-Souls.mp3?dest-id=131582"/>
      <itunes:duration>24:27</itunes:duration>
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fanatical episode of Session Impressions™ In this episode, Brian, Dan, Hoju, Jeff, and John-Michael discuss Ascension: Storm of Souls, designed by Justin Gary, published by Gary Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fanatical episode of Session Impressions™ In this episode, Brian, Dan, Hoju, Jeff, and John-Michael discuss Ascension: Storm of Souls, designed by Justin Gary, published by Gary Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Blood Bowl: Team Manager</title>
      <itunes:title>Blood Bowl: Team Manager</itunes:title>
      <pubDate>Sun, 05 Feb 2012 17:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">blood-spangled</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Dan, Hoju, Jeff, John-Michael, and Sara discuss Blood Bowl: Team Manager, designed by Jason Little, published by Fantasy Flight Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another blood-spangled episode of Session Impressions™ In this episode, Brian, Dan, Hoju, Jeff, John-Michael, and Sara discuss Blood Bowl: Team Manager, designed by Jason Little, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="23972223" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Blood-Bowl-Team-Manager.mp3?dest-id=131582"/>
      <itunes:duration>24:21</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another blood-spangled episode of Session Impressions™ In this episode, Brian, Dan, Hoju, Jeff, John-Michael, and Sara discuss Blood Bowl: Team Manager, designed by Jason Little, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another blood-spangled episode of Session Impressions™ In this episode, Brian, Dan, Hoju, Jeff, John-Michael, and Sara discuss Blood Bowl: Team Manager, designed by Jason Little, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Nightfall: Blood Country</title>
      <itunes:title>Nightfall: Blood Country</itunes:title>
      <pubDate>Fri, 20 Jan 2012 17:00:00 +0000</pubDate>
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      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">country fried</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Brian, Dan ,and Sara discuss Nightfall: Blood Country, designed by David Gregg, published by AEG.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another country fried episode of Session Impressions™ In this episode, Brian, Dan ,and Sara discuss Nightfall: Blood Country, designed by David Gregg, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="30615368" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Nightfall-Blood-Country.mp3?dest-id=131582"/>
      <itunes:duration>31:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/c/b/d/f/cbdf504e93692d2c"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another country fried episode of Session Impressions™ In this episode, Brian, Dan ,and Sara discuss Nightfall: Blood Country, designed by David Gregg, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another country fried episode of Session Impressions™ In this episode, Brian, Dan ,and Sara discuss Nightfall: Blood Country, designed by David Gregg, published by AEG. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Elder Sign</title>
      <itunes:title>Elder Sign</itunes:title>
      <pubDate>Thu, 22 Dec 2011 17:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/elder-sign]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">miskatonic</span> episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, John-Michael and Mike discuss Elder Sign, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"><br /></span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another miskatonic episode of Session Impressions™ In this episode, Dan, John-Michael and Mike discuss Elder Sign, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="31909000" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Elder-Sign.mp3?dest-id=131582"/>
      <itunes:duration>32:46</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another miskatonic episode of Session Impressions™ In this episode, Dan, John-Michael and Mike discuss Elder Sign, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another miskatonic episode of Session Impressions™ In this episode, Dan, John-Michael and Mike discuss Elder Sign, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Dominion</title>
      <itunes:title>Dominion</itunes:title>
      <pubDate>Mon, 04 May 2009 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/dominion]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, Dan, Emily, Jeff, Hoju, John-Michael, and Sara discuss Dominion, designed by Donald X. Vaccarino, and published by Rio Grande Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, Emily, Jeff, Hoju, John-Michael, and Sara discuss Dominion, designed by Donald X. Vaccarino, and published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="24211787" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Dominion.mp3?dest-id=131582"/>
      <itunes:duration>24:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/f/2/7/5/f2758758270ad863"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Emily, Jeff, Hoju, John-Michael, and Sara discuss Dominion, designed by Donald X. Vaccarino, and published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Emily, Jeff, Hoju, John-Michael, and Sara discuss Dominion, designed by Donald X. Vaccarino, and published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Wasabi</title>
      <itunes:title>Wasabi</itunes:title>
      <pubDate>Sun, 19 Apr 2009 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[9e2c3f5f21ed21d550f3122199ca9dc6]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/wasabi]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, we listen in on Dan,</span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;"> </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Rob,</span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> and </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Sara</span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> playing Wasabi, designed by Joshua Cappel and Adam Gertzbein, published by Z-Man Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Dan, Rob, and Sara playing Wasabi, designed by Joshua Cappel and Adam Gertzbein, published by Z-Man Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="27814868" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Wasabi.mp3?dest-id=131582"/>
      <itunes:duration>28:41</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/2/1/9/6/2196e5330868ea53"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Dan, Rob, and Sara playing Wasabi, designed by Joshua Cappel and Adam Gertzbein, published by Z-Man Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Dan, Rob, and Sara playing Wasabi, designed by Joshua Cappel and Adam Gertzbein, published by Z-Man Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Cutthroat Caverns</title>
      <itunes:title>Cutthroat Caverns</itunes:title>
      <pubDate>Sun, 12 Apr 2009 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[2b49da4354aee8048ba48b94127daf88]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/cutthroat-caverns]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, <span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Dan, </span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">John-Michael, </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Rob,</span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> and Sara discuss Cutthroat Caverns, designed by Curt Covert, and published by Smirk and Dagger Games.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"><br /></span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, John-Michael, Rob, and Sara discuss Cutthroat Caverns, designed by Curt Covert, and published by Smirk and Dagger Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="25439077" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Cutthroat-Caverns.mp3?dest-id=131582"/>
      <itunes:duration>26:16</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/3/8/a/e/38ae0f4b995e7e88"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, John-Michael, Rob, and Sara discuss Cutthroat Caverns, designed by Curt Covert, and published by Smirk and Dagger Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, John-Michael, Rob, and Sara discuss Cutthroat Caverns, designed by Curt Covert, and published by Smirk and Dagger Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Alhambra</title>
      <itunes:title>Alhambra</itunes:title>
      <pubDate>Mon, 06 Apr 2009 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[a76ded7a87eb5c257558e0623cf1ff25]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/alhambra]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode,<span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> Dan, </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Hoju,</span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;"> </span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Jeff, John-Michael, and Sara discuss Alhambra</span>, designed by Dirk Henn, published by Queen Games.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Alhambra, designed by Dirk Henn, published by Queen Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="17873182" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Alhambra.mp3?dest-id=131582"/>
      <itunes:duration>18:21</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/8/6/e/f/86ef31db49554ed5"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Alhambra, designed by Dirk Henn, published by Queen Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Alhambra, designed by Dirk Henn, published by Queen Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Codename FPTTL</title>
      <itunes:title>Codename FPTTL</itunes:title>
      <pubDate>Wed, 01 Apr 2009 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[35f5eee0409034a64eef5e5bbe66cc50]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/codename-fpttl]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">In this episode, we listen in on </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Dan, </span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Emily, </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Hoju,</span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> Jeff, </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">John-Michael,</span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> Mike, and </span><span style="font-family: Geneva, Arial, Helvetica, sans-serif; color: #000000;">Sara</span><span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;"> previewing an exciting new game coming out from a major publisher later this year.</span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Dan, Emily, Hoju, Jeff, John-Michael, Mike, and Sara previewing an exciting new game coming out from a major publisher later this year. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="10730840" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Codename-FPTTL.mp3?dest-id=131582"/>
      <itunes:duration>11:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/9/a/9/6/9a96128a07719189"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Dan, Emily, Hoju, Jeff, John-Michael, Mike, and Sara previewing an exciting new game coming out from a major publisher later this year. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Dan, Emily, Hoju, Jeff, John-Michael, Mike, and Sara previewing an exciting new game coming out from a major publisher later this year. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Arkham Horror</title>
      <itunes:title>Arkham Horror</itunes:title>
      <pubDate>Sun, 22 Mar 2009 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[6fdb60f2efcab9cf9a346f01d901d79a]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/arkham-horror]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Hoju, Jeff, John-Michael, and Sara discuss Arkham Horror</span>, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Arkham Horror, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="21358034" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Arkham-Horror.mp3?dest-id=131582"/>
      <itunes:duration>22:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/f/9/f/7f9ff5ec7ae163bc"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Arkham Horror, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Arkham Horror, designed by Richard Launius and Kevin Wilson, published by Fantasy Flight Games Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Monty Python Fluxx</title>
      <itunes:title>Monty Python Fluxx</itunes:title>
      <pubDate>Sun, 15 Mar 2009 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[2b95bcac3e89d9ef071d28f1867ef1ff]]></guid>
      <link><![CDATA[https://sessionimpressions.libsyn.com/monty-python-fluxx]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, Hoju, <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">Jeff, John-Michael, and Sara</span> <span style="color: #000000; font-family: Geneva, Arial, Helvetica, sans-serif;">discuss Monty Python Fluxx (and Zombie Fluxx)</span>, designed by Andrew Looney, published by Looney Labs.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<p><span style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</span></p>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Monty Python Fluxx (and Zombie Fluxx), designed by Andrew Looney, published by Looney Labs. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. <p>Thanks for listening and have fun playing!</p>]]></content:encoded>
      
      
      <enclosure length="8972129" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Monty-Python-Fluxx.mp3?dest-id=131582"/>
      <itunes:duration>09:01</itunes:duration>
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Monty Python Fluxx (and Zombie Fluxx), designed by Andrew Looney, published by Looney Labs. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Hoju, Jeff, John-Michael, and Sara discuss Monty Python Fluxx (and Zombie Fluxx), designed by Andrew Looney, published by Looney Labs. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Power Grid</title>
      <itunes:title>Power Grid</itunes:title>
      <pubDate>Sun, 08 Mar 2009 16:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/power-grid]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, Glen, Hoju, Jeff, John-Michael, and Sara discuss Power Grid, designed by Friedemann Friese, published by Rio Grande Games.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, Glen, Hoju, Jeff, John-Michael, and Sara discuss Power Grid, designed by Friedemann Friese, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="17491963" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-Power-Grid.mp3?dest-id=131582"/>
      <itunes:duration>18:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Glen, Hoju, Jeff, John-Michael, and Sara discuss Power Grid, designed by Friedemann Friese, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Glen, Hoju, Jeff, John-Michael, and Sara discuss Power Grid, designed by Friedemann Friese, published by Rio Grande Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>We Didn"t Playtest This At All</title>
      <itunes:title>We Didn"t Playtest This At All</itunes:title>
      <pubDate>Mon, 02 Mar 2009 17:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/we-didn-t-playtest-this-at-all]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, we listen in on Glen, Hoju, John-Michael, and Sara enjoying We Didn't Playtest This At All, designed by Chris Cieslik, published by Asmadi Games.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Glen, Hoju, John-Michael, and Sara enjoying We Didn't Playtest This At All, designed by Chris Cieslik, published by Asmadi Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
      <enclosure length="14618280" type="audio/mpeg" url="https://traffic.libsyn.com/secure/sessionimpressions/Myriad-Session-Impressions-We-Didnt-Playtest-This-At-All.mp3?dest-id=131582"/>
      <itunes:duration>15:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/2/3/3/7233d52d7feaa152"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Glen, Hoju, John-Michael, and Sara enjoying We Didn't Playtest This At All, designed by Chris Cieslik, published by Asmadi Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, we listen in on Glen, Hoju, John-Michael, and Sara enjoying We Didn't Playtest This At All, designed by Chris Cieslik, published by Asmadi Games. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
    <item>
      <title>Bananagrams</title>
      <itunes:title>Bananagrams</itunes:title>
      <pubDate>Sun, 01 Mar 2009 17:00:00 +0000</pubDate>
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      <link><![CDATA[https://sessionimpressions.libsyn.com/bananagrams]]></link>
      <description><![CDATA[<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Welcome to another fine episode of Session Impressions™</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div><span style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">In this episode, Dan, Glen, Jeff, John-Michael, and Sara discuss Bananagrams, designed by Rena and Abe Nathanson, published by Bananagrams Ltd. </span></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Session Impressions is available anywhere fine podcasts are sold.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to.</div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;"></div>
<div style="color: #222222; font-family: arial, sans-serif; font-size: 13px;">Thanks for listening and have fun playing!</div>
<div></div>]]></description>
      
      <content:encoded><![CDATA[Welcome to another fine episode of Session Impressions™ In this episode, Dan, Glen, Jeff, John-Michael, and Sara discuss Bananagrams, designed by Rena and Abe Nathanson, published by Bananagrams Ltd. Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!]]></content:encoded>
      
      
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      <itunes:duration>24:31</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
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      <itunes:image href="https://static.libsyn.com/p/assets/5/6/0/3/5603dfa0e9c08b71"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>Myriad@MyriadGames.com (Myriad Games)</author><itunes:subtitle>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Glen, Jeff, John-Michael, and Sara discuss Bananagrams, designed by Rena and Abe Nathanson, published by Bananagrams Ltd.  Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:subtitle><itunes:author>Myriad Games</itunes:author><itunes:summary>Welcome to another fine episode of Session Impressions™ In this episode, Dan, Glen, Jeff, John-Michael, and Sara discuss Bananagrams, designed by Rena and Abe Nathanson, published by Bananagrams Ltd.  Session Impressions is available anywhere fine podcasts are sold. Your feedback is very important to us. Please join in the conversation at Facebook.com/MyriadGames and email us at Myriad@MyriadGames.com. We appreciate your comments, questions, suggestions, abuse, and general ridicule. Your thoughts help us shape the future of Session Impressions to better serve you. With our powers combined, we can make our shows even more entertaining and enjoyable to listen to. Thanks for listening and have fun playing!</itunes:summary></item>
    
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