<?xml version="1.0" encoding="UTF-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:cc="http://web.resource.org/cc/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:media="http://search.yahoo.com/mrss/" xmlns:podcast="https://podcastindex.org/namespace/1.0" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" version="2.0">

  <channel>
    <atom:link href="https://rss.libsyn.com/shows/18666/destinations/13379.xml" rel="self" type="application/rss+xml"/>
    <title>Mobcast</title>
    <pubDate>Sat, 01 Nov 2025 21:14:31 +0000</pubDate>
    <lastBuildDate>Sat, 01 Nov 2025 21:14:31 +0000</lastBuildDate>
    <generator>Libsyn RSSgen 1.0</generator>
    <link>http://www.bitmob.com/</link>
    <language/>
    <copyright/>
    <docs>http://www.bitmob.com/</docs>
    <itunes:summary>Mobcast is the weekly podcast from Bitmob.com. The setup: 5 gamers, 5 topics. Each week Bitmob editors and guests talk about the videogaming industry.</itunes:summary>
    <image>
      <url>https://static.libsyn.com/p/assets/a/d/c/a/adcaa06f61976216</url>
      <title>Mobcast</title>
      <link><![CDATA[http://www.bitmob.com/]]></link>
    </image>
    <itunes:author>Bitmob staff</itunes:author>
		

    <itunes:image href="http://gametopius.com/mobcast/mobcast_300x300.jpg"/>
    <itunes:explicit>yes</itunes:explicit>
    
    <description><![CDATA[Bitmob's weekly podcast. The setup: 4 gamers, 4 topics. Check out Bitmob.com]]></description>
    
    <itunes:type>episodic</itunes:type>
    

    <itunes:keywords>videogames,video,games,videogaming,Nintendo,Sony,Microsoft,Wii,DS,PS3,XB360,PlayStation,3,Xbox,360,DS,DSi,PSP</itunes:keywords>

    

    
    <podcast:locked owner="">no</podcast:locked>
    
    
    
    
    
    <itunes:subtitle>Bitmob's weekly podcast</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:owner><itunes:email>greg.ford@bitmob.com</itunes:email><itunes:name>Bitmob staff</itunes:name></itunes:owner><item>
      <title>Bitmob - Bringing Mario's karts to life</title>
      <itunes:title>Bitmob - Bringing Mario's karts to life</itunes:title>
      <pubDate>Sun, 04 Dec 2011 17:27:47 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[7e2e175fd0f4bec5c3a678191fa0e054]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-bringing-mario-s-karts-to-life]]></link>
      <description><![CDATA[<p>A special report on how West Coast Customs (MTV's Pimp My Ride) helped Nintendo translate Mario Kart 7 cars into reality.</p>]]></description>
      
      <content:encoded><![CDATA[<p>A special report on how West Coast Customs (MTV's Pimp My Ride) helped Nintendo translate Mario Kart 7 cars into reality.</p>]]></content:encoded>
      
      
      <enclosure length="7653081" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_-_Bringing_Marios_karts_to_life.mp3?dest-id=13379"/>
      <itunes:duration>05:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/4/3/5/f/435f488980076784"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>A special report on how West Coast Customs (MTV's Pimp My Ride) helped Nintendo translate Mario Kart 7 cars into reality.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>A special report on how West Coast Customs (MTV's Pimp My Ride) helped Nintendo translate Mario Kart 7 cars into reality.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - How IndieCade is gaming's community garden</title>
      <itunes:title>Bitmob.com - How IndieCade is gaming's community garden</itunes:title>
      <pubDate>Sun, 30 Oct 2011 18:48:53 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[badfd6ec3021b869850df9c18a250783]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-how-indie-cade-is-gaming-s-community-garden]]></link>
      <description><![CDATA[<p>A special report on the independent games festival IndieCade, what role it plays in the local and game-developer communities, and how it's growing.</p>]]></description>
      
      <content:encoded><![CDATA[<p>A special report on the independent games festival IndieCade, what role it plays in the local and game-developer communities, and how it's growing.</p>]]></content:encoded>
      
      
      <enclosure length="2944857" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob.com_-_How_IndieCade_is_gamings_community_garden.mp3?dest-id=13379"/>
      <itunes:duration>06:08</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/c/1/9/bc19325b2c71e514"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>A special report on the independent games festival IndieCade, what role it plays in the local and game-developer communities, and how it's growing.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>A special report on the independent games festival IndieCade, what role it plays in the local and game-developer communities, and how it's growing.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #105: The retro edition</title>
      <itunes:title>Bitmob.com - Mobcast #105: The retro edition</itunes:title>
      <pubDate>Tue, 06 Sep 2011 05:26:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[bb296530c44240af385e22d4e93b4942]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-105-the-retro-edition]]></link>
      <description><![CDATA[<p>In this retro-themed episode of the Mobcast, Gaijin Games' Alex Neuse, Wired.com's Chris Kohler, and Press Pause's Carlos Rodela join Bitmob's Dan "Shoe" Hsu.</p>
<p>The group discusses their favorite and least-favorite classic systems, how imagination affected their early gaming experiences, their most prized collectibles, and how retro consoles stack up against retro arcade cabinets.</p>
<p>Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to stay up-to-date on future editions of the Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this retro-themed episode of the Mobcast, Gaijin Games' Alex Neuse, Wired.com's Chris Kohler, and Press Pause's Carlos Rodela join Bitmob's Dan "Shoe" Hsu.</p> <p>The group discusses their favorite and least-favorite classic systems, how imagination affected their early gaming experiences, their most prized collectibles, and how retro consoles stack up against retro arcade cabinets.</p> <p>Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to stay up-to-date on future editions of the Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="66629055" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_105.mp3?dest-id=13379"/>
      <itunes:duration>01:09:20</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/9/e/4/8/9e487db4b836ee52"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this retro-themed episode of the Mobcast, Gaijin Games' Alex Neuse, Wired.com's Chris Kohler, and Press Pause's Carlos Rodela join Bitmob's Dan "Shoe" Hsu. The group discusses their favorite and least-favorite classic systems, how imagination affected their early gaming experiences, their most prized collectibles, and how retro consoles stack up against retro arcade cabinets. Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob to stay up-to-date on future editions of the Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this retro-themed episode of the Mobcast, Gaijin Games' Alex Neuse, Wired.com's Chris Kohler, and Press Pause's Carlos Rodela join Bitmob's Dan "Shoe" Hsu. The group discusses their favorite and least-favorite classic systems, how imagination affected their early gaming experiences, their most prized collectibles, and how retro consoles stack up against retro arcade cabinets. Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob to stay up-to-date on future editions of the Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #104: The Crossover Edition</title>
      <itunes:title>Bitmob.com - Mobcast #104: The Crossover Edition</itunes:title>
      <pubDate>Sun, 07 Aug 2011 19:08:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[50bf0a09780e66eed7d4dbe2aa18ae83]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-104-the-crossover-edition]]></link>
      <description><![CDATA[<p>In this crossover-themed episode of the Mobcast, Capcom fighting-game expert Seth Killian and Area 5 co-founder Ryan O'Donnell join Bitmob's Dan Hsu and Demian Linn.</p>
<p>The group discusses gaming's best and worst mash ups, how to find a balance between two disparate intellectual properties, fantasy franchise swaps between developers, and whether or not crossovers are even a good idea.</p>
<p>Want to find out more about next month's show? Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> for more details.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this crossover-themed episode of the Mobcast, Capcom fighting-game expert Seth Killian and Area 5 co-founder Ryan O'Donnell join Bitmob's Dan Hsu and Demian Linn.</p> <p>The group discusses gaming's best and worst mash ups, how to find a balance between two disparate intellectual properties, fantasy franchise swaps between developers, and whether or not crossovers are even a good idea.</p> <p>Want to find out more about next month's show? Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> for more details.</p>]]></content:encoded>
      
      
      <enclosure length="52501549" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_104.mp3?dest-id=13379"/>
      <itunes:duration>54:37</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/d/c/b/3/dcb3a80015dd9730"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this crossover-themed episode of the Mobcast, Capcom fighting-game expert Seth Killian and Area 5 co-founder Ryan O'Donnell join Bitmob's Dan Hsu and Demian Linn. The group discusses gaming's best and worst mash ups, how to find a balance between two disparate intellectual properties, fantasy franchise swaps between developers, and whether or not crossovers are even a good idea. Want to find out more about next month's show? Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob for more details.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this crossover-themed episode of the Mobcast, Capcom fighting-game expert Seth Killian and Area 5 co-founder Ryan O'Donnell join Bitmob's Dan Hsu and Demian Linn. The group discusses gaming's best and worst mash ups, how to find a balance between two disparate intellectual properties, fantasy franchise swaps between developers, and whether or not crossovers are even a good idea. Want to find out more about next month's show? Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob for more details.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #103: The Reboot Edition</title>
      <itunes:title>Bitmob.com - Mobcast #103: The Reboot Edition</itunes:title>
      <pubDate>Tue, 05 Jul 2011 15:21:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[dbea65e5c575b256d78bf8841d88f885]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-103-the-reboot-edition]]></link>
      <description><![CDATA[<p>In this reboot-themed episode of the Mobcast, Crystal Dynamics' Meagan Marie joins Bitmob's Dan Hsu, Demian Linn, and Sebastian Haley.</p>
<p>The group discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.</p>
<p>Want to find out more about next month's show? Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> for more details.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this reboot-themed episode of the Mobcast, Crystal Dynamics' Meagan Marie joins Bitmob's Dan Hsu, Demian Linn, and Sebastian Haley.</p> <p>The group discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.</p> <p>Want to find out more about next month's show? Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> for more details.</p>]]></content:encoded>
      
      
      <enclosure length="60162740" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_103.mp3?dest-id=13379"/>
      <itunes:duration>01:02:36</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/5/6/b/9/56b9e842e83eaf07"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this reboot-themed episode of the Mobcast, Crystal Dynamics' Meagan Marie joins Bitmob's Dan Hsu, Demian Linn, and Sebastian Haley. The group discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update. Want to find out more about next month's show? Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob for more details.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this reboot-themed episode of the Mobcast, Crystal Dynamics' Meagan Marie joins Bitmob's Dan Hsu, Demian Linn, and Sebastian Haley. The group discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update. Want to find out more about next month's show? Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob for more details.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #102: The E3 Episode</title>
      <itunes:title>Bitmob.com - Mobcast #102: The E3 Episode</itunes:title>
      <pubDate>Sun, 12 Jun 2011 02:34:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[eddccb64f2875460e1e3d0788820aaf2]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-102]]></link>
      <description><![CDATA[<p>In this special E3 episode of the Mobcast, UTV Ignition Games' Shane Bettenhause and Haunted Temple Studio's Jake Kazdal join Bitmob's Dan Hsu and Demian Linn.</p>
<p>The group hashes over 2011's big event and discusses the respective futures of the Wii U, the 3DS, and the PS Vita; their favorite titles from the show that no one seems to be talking about; the rise of indie games; and the state post-Wii motion-controlled platforms one year in.</p>
<p>The Mobcast will be back in a couple weeks with a regularly scheduled show. Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> for more details.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this special E3 episode of the Mobcast, UTV Ignition Games' Shane Bettenhause and Haunted Temple Studio's Jake Kazdal join Bitmob's Dan Hsu and Demian Linn.</p> <p>The group hashes over 2011's big event and discusses the respective futures of the Wii U, the 3DS, and the PS Vita; their favorite titles from the show that no one seems to be talking about; the rise of indie games; and the state post-Wii motion-controlled platforms one year in.</p> <p>The Mobcast will be back in a couple weeks with a regularly scheduled show. Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> for more details.</p>]]></content:encoded>
      
      
      <enclosure length="56410734" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_102.mp3?dest-id=13379"/>
      <itunes:duration>58:39</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/3/2/3/1/323163c360bf9bb0"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this special E3 episode of the Mobcast, UTV Ignition Games' Shane Bettenhause and Haunted Temple Studio's Jake Kazdal join Bitmob's Dan Hsu and Demian Linn. The group hashes over 2011's big event and discusses the respective futures of the Wii U, the 3DS, and the PS Vita; their favorite titles from the show that no one seems to be talking about; the rise of indie games; and the state post-Wii motion-controlled platforms one year in. The Mobcast will be back in a couple weeks with a regularly scheduled show. Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob for more details.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this special E3 episode of the Mobcast, UTV Ignition Games' Shane Bettenhause and Haunted Temple Studio's Jake Kazdal join Bitmob's Dan Hsu and Demian Linn. The group hashes over 2011's big event and discusses the respective futures of the Wii U, the 3DS, and the PS Vita; their favorite titles from the show that no one seems to be talking about; the rise of indie games; and the state post-Wii motion-controlled platforms one year in. The Mobcast will be back in a couple weeks with a regularly scheduled show. Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob for more details.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #101: The Funny Guys of Gaming</title>
      <itunes:title>Bitmob.com - Mobcast #101: The Funny Guys of Gaming</itunes:title>
      <pubDate>Mon, 23 May 2011 02:53:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[c56da45399593ac42943216833557372]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobact-101]]></link>
      <description><![CDATA[<p>In this month's comedy-themed episode of the Mobcast, Cracked.com's Seanbaby, ex-EGMer Crispin Boyer, and stand-up comedian Jeff Reitman join Bitmob's Dan Hsu.</p>
<p>The crew discusses their favorite accidentally funny titles, tired gags that need to go away, hilarious and groan-inducing trade-show moments, and whether or not comedians should script game stories.</p>
<p>Want to weigh in on next month's topics? Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this month's comedy-themed episode of the Mobcast, Cracked.com's Seanbaby, ex-EGMer Crispin Boyer, and stand-up comedian Jeff Reitman join Bitmob's Dan Hsu.</p> <p>The crew discusses their favorite accidentally funny titles, tired gags that need to go away, hilarious and groan-inducing trade-show moments, and whether or not comedians should script game stories.</p> <p>Want to weigh in on next month's topics? Be sure to follow <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="48123426" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_101.mp3?dest-id=13379"/>
      <itunes:duration>50:08</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/c/9/6/4/c9640f3a13f20fc3"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this month's comedy-themed episode of the Mobcast, Cracked.com's Seanbaby, ex-EGMer Crispin Boyer, and stand-up comedian Jeff Reitman join Bitmob's Dan Hsu. The crew discusses their favorite accidentally funny titles, tired gags that need to go away, hilarious and groan-inducing trade-show moments, and whether or not comedians should script game stories. Want to weigh in on next month's topics? Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this month's comedy-themed episode of the Mobcast, Cracked.com's Seanbaby, ex-EGMer Crispin Boyer, and stand-up comedian Jeff Reitman join Bitmob's Dan Hsu. The crew discusses their favorite accidentally funny titles, tired gags that need to go away, hilarious and groan-inducing trade-show moments, and whether or not comedians should script game stories. Want to weigh in on next month's topics? Be sure to follow twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #100</title>
      <itunes:title>Bitmob.com - Mobcast #100</itunes:title>
      <pubDate>Mon, 18 Apr 2011 00:24:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[603d0347801c2b8d563ee2f5a4e18bfb]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-100]]></link>
      <description><![CDATA[<p>The 100th episode is here! The Bitmob community created this week's topics, and we had everyone call in with their responses. Join us for our anniversary show, before we move to a monthly schedule.</p>]]></description>
      
      <content:encoded><![CDATA[<p>The 100th episode is here! The Bitmob community created this week's topics, and we had everyone call in with their responses. Join us for our anniversary show, before we move to a monthly schedule.</p>]]></content:encoded>
      
      
      <enclosure length="35499691" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_100.mp3?dest-id=13379"/>
      <itunes:duration>36:55</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/2/a/0/e2a0c1cf969f50ca"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>The 100th episode is here! The Bitmob community created this week's topics, and we had everyone call in with their responses. Join us for our anniversary show, before we move to a monthly schedule.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>The 100th episode is here! The Bitmob community created this week's topics, and we had everyone call in with their responses. Join us for our anniversary show, before we move to a monthly schedule.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #99</title>
      <itunes:title>Bitmob.com - Mobcast #99</itunes:title>
      <pubDate>Mon, 04 Apr 2011 14:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[bbb9c389cc70cbb83e1b1f77e08640e2]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-99]]></link>
      <description><![CDATA[<p>In this week's episode of the Mobcast, GameZone's Ben PerLee and Chemical Bun Productions' Carlos Rodela join Bitmob's Brett Bates and Demian Linn.</p>
<p>The crew discusses the newly launched 3DS, films that find inspiration in video games, the dangers of facile gameplay, and whether or not a realistic, present-day setting could make for an exciting experience.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode of the Mobcast, GameZone's Ben PerLee and Chemical Bun Productions' Carlos Rodela join Bitmob's Brett Bates and Demian Linn.</p> <p>The crew discusses the newly launched 3DS, films that find inspiration in video games, the dangers of facile gameplay, and whether or not a realistic, present-day setting could make for an exciting experience.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="54108070" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_99.mp3?dest-id=13379"/>
      <itunes:duration>56:18</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/1/f/6/b/1f6b9d364d821f4b"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode of the Mobcast, GameZone's Ben PerLee and Chemical Bun Productions' Carlos Rodela join Bitmob's Brett Bates and Demian Linn. The crew discusses the newly launched 3DS, films that find inspiration in video games, the dangers of facile gameplay, and whether or not a realistic, present-day setting could make for an exciting experience. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode of the Mobcast, GameZone's Ben PerLee and Chemical Bun Productions' Carlos Rodela join Bitmob's Brett Bates and Demian Linn. The crew discusses the newly launched 3DS, films that find inspiration in video games, the dangers of facile gameplay, and whether or not a realistic, present-day setting could make for an exciting experience. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #98</title>
      <itunes:title>Bitmob.com - Mobcast #98</itunes:title>
      <pubDate>Mon, 28 Mar 2011 14:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[5f3002f7a04a8e63ab85ea4f15f9a79e]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-98]]></link>
      <description><![CDATA[<p>In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates.</p>
<p>The crew discusses their most anticipated indie titles, how consoles limit creativity <em>and</em> distribution, what consumers look for in a non-mainstream game, and whether the term "indie" indicates a genre or a design method.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates.</p> <p>The crew discusses their most anticipated indie titles, how consoles limit creativity <em>and</em> distribution, what consumers look for in a non-mainstream game, and whether the term "indie" indicates a genre or a design method.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="68185467" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_98.mp3?dest-id=13379"/>
      <itunes:duration>01:11:02</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/2/7/3/b/273b7edaee282c22"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates. The crew discusses their most anticipated indie titles, how consoles limit creativity and distribution, what consumers look for in a non-mainstream game, and whether the term "indie" indicates a genre or a design method. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates. The crew discusses their most anticipated indie titles, how consoles limit creativity and distribution, what consumers look for in a non-mainstream game, and whether the term "indie" indicates a genre or a design method. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #97</title>
      <itunes:title>Bitmob.com - Mobcast #97</itunes:title>
      <pubDate>Mon, 21 Mar 2011 13:52:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[83680baebd078d6e156162bb09376603]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-97]]></link>
      <description><![CDATA[<p>In this week's episode of the Mobcast, Epic Games Design Director Cliff Bleszinski, Ignition Entertainment Director of New Business Development Shane Bettenhausen, and 343 Industries Content Producer David Ellis join Bitmob's Dan Hsu.</p>
<p>The group discusses the creation of new game types, the evolution of price-pointing, the future of controllers, and the ingredients for a perfect shooter.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode of the Mobcast, Epic Games Design Director Cliff Bleszinski, Ignition Entertainment Director of New Business Development Shane Bettenhausen, and 343 Industries Content Producer David Ellis join Bitmob's Dan Hsu.</p> <p>The group discusses the creation of new game types, the evolution of price-pointing, the future of controllers, and the ingredients for a perfect shooter.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="69510816" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_97.mp3?dest-id=13379"/>
      <itunes:duration>01:12:24</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/e/1/1/be11a1a8760eac9b"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode of the Mobcast, Epic Games Design Director Cliff Bleszinski, Ignition Entertainment Director of New Business Development Shane Bettenhausen, and 343 Industries Content Producer David Ellis join Bitmob's Dan Hsu. The group discusses the creation of new game types, the evolution of price-pointing, the future of controllers, and the ingredients for a perfect shooter. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode of the Mobcast, Epic Games Design Director Cliff Bleszinski, Ignition Entertainment Director of New Business Development Shane Bettenhausen, and 343 Industries Content Producer David Ellis join Bitmob's Dan Hsu. The group discusses the creation of new game types, the evolution of price-pointing, the future of controllers, and the ingredients for a perfect shooter. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #96</title>
      <itunes:title>Bitmob.com - Mobcast #96</itunes:title>
      <pubDate>Mon, 14 Mar 2011 00:03:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[39c37497b8f9a23345823c0314851a41]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-96]]></link>
      <description><![CDATA[<p>In this week's episode of the Mobcast, Night Owl Games Art Director Peter Franco, PopCap Editorial and Social Media Director Jeff Green, and Community Director for Microsoft Connected Experiences Kathleen Sanders join Bitmob's Dan Hsu. </p>
<p>The group discusses their favorite indie titles, the migration of celebrated developers to Facebook, microtransactions, and how consumers assign dollar values to games. </p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode of the Mobcast, Night Owl Games Art Director Peter Franco, PopCap Editorial and Social Media Director Jeff Green, and Community Director for Microsoft Connected Experiences Kathleen Sanders join Bitmob's Dan Hsu. </p> <p>The group discusses their favorite indie titles, the migration of celebrated developers to Facebook, microtransactions, and how consumers assign dollar values to games. </p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="78271658" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_96.mp3?dest-id=13379"/>
      <itunes:duration>00</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/4/8/4/d/484db0e192a243e9"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode of the Mobcast, Night Owl Games Art Director Peter Franco, PopCap Editorial and Social Media Director Jeff Green, and Community Director for Microsoft Connected Experiences Kathleen Sanders join Bitmob's Dan Hsu.  The group discusses their favorite indie titles, the migration of celebrated developers to Facebook, microtransactions, and how consumers assign dollar values to games.  Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode of the Mobcast, Night Owl Games Art Director Peter Franco, PopCap Editorial and Social Media Director Jeff Green, and Community Director for Microsoft Connected Experiences Kathleen Sanders join Bitmob's Dan Hsu.  The group discusses their favorite indie titles, the migration of celebrated developers to Facebook, microtransactions, and how consumers assign dollar values to games.  Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #95</title>
      <itunes:title>Bitmob.com - Mobcast #95</itunes:title>
      <pubDate>Mon, 07 Mar 2011 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[63df39cb405690e49d5b3f8fbea9edbc]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-95]]></link>
      <description><![CDATA[<p>In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu.</p>
<p>The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu.</p> <p>The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="70455821" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_95.mp3?dest-id=13379"/>
      <itunes:duration>01:13:23</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/b/2/4/bb24247ee4246cf7"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu. The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu. The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #94</title>
      <itunes:title>Bitmob.com - Mobcast #94</itunes:title>
      <pubDate>Sun, 27 Feb 2011 22:20:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[7b258685a991e4710d42680742488865]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-94]]></link>
      <description><![CDATA[<p>In this week's episode of the Mobcast, Bitmob's Dan Hsu, Brett Bates, Demian Linn, and Rus McLaughlin mull over the topic of alternative gaming platforms.</p>
<p>The crew discusses GameStop's Flash-based website Kongregate, casual play on Facebook, iPhone apps, and their favorite non-digital games</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode of the Mobcast, Bitmob's Dan Hsu, Brett Bates, Demian Linn, and Rus McLaughlin mull over the topic of alternative gaming platforms.</p> <p>The crew discusses GameStop's Flash-based website Kongregate, casual play on Facebook, iPhone apps, and their favorite non-digital games</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="53445718" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_94.mp3?dest-id=13379"/>
      <itunes:duration>55:40</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode of the Mobcast, Bitmob's Dan Hsu, Brett Bates, Demian Linn, and Rus McLaughlin mull over the topic of alternative gaming platforms. The crew discusses GameStop's Flash-based website Kongregate, casual play on Facebook, iPhone apps, and their favorite non-digital games Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode of the Mobcast, Bitmob's Dan Hsu, Brett Bates, Demian Linn, and Rus McLaughlin mull over the topic of alternative gaming platforms. The crew discusses GameStop's Flash-based website Kongregate, casual play on Facebook, iPhone apps, and their favorite non-digital games Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #93</title>
      <itunes:title>Bitmob.com - Mobcast #93</itunes:title>
      <pubDate>Sun, 20 Feb 2011 20:24:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[881e09de4d1de3d35f8eb2deb619d218]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-93]]></link>
      <description><![CDATA[<p>In a superhero-themed episode of the Mobcast, 1UP.com Producer Mike Cruz and GamePro Group Managing Editor Jason Wilson join Bitmob's Dan Hsu and Rus McLaughlin.</p>
<p>The group discusses which as-yet-unused properties they think would make great games, which alternate reality comics they find most interesting, their favorite and least favorite superhero titles, and which Marvel characters should be added to Marvel vs. Capcom 3. Marvel's Chris Baker also provides his previously recorded responses.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In a superhero-themed episode of the Mobcast, 1UP.com Producer Mike Cruz and GamePro Group Managing Editor Jason Wilson join Bitmob's Dan Hsu and Rus McLaughlin.</p> <p>The group discusses which as-yet-unused properties they think would make great games, which alternate reality comics they find most interesting, their favorite and least favorite superhero titles, and which Marvel characters should be added to Marvel vs. Capcom 3. Marvel's Chris Baker also provides his previously recorded responses.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="54073911" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_93.mp3?dest-id=13379"/>
      <itunes:duration>56:19</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/1/4/e/714e384e746e3c28"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In a superhero-themed episode of the Mobcast, 1UP.com Producer Mike Cruz and GamePro Group Managing Editor Jason Wilson join Bitmob's Dan Hsu and Rus McLaughlin. The group discusses which as-yet-unused properties they think would make great games, which alternate reality comics they find most interesting, their favorite and least favorite superhero titles, and which Marvel characters should be added to Marvel vs. Capcom 3. Marvel's Chris Baker also provides his previously recorded responses. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In a superhero-themed episode of the Mobcast, 1UP.com Producer Mike Cruz and GamePro Group Managing Editor Jason Wilson join Bitmob's Dan Hsu and Rus McLaughlin. The group discusses which as-yet-unused properties they think would make great games, which alternate reality comics they find most interesting, their favorite and least favorite superhero titles, and which Marvel characters should be added to Marvel vs. Capcom 3. Marvel's Chris Baker also provides his previously recorded responses. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #92</title>
      <itunes:title>Bitmob.com - Mobcast #92</itunes:title>
      <pubDate>Mon, 14 Feb 2011 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[7cf3a89c36e318f134449f2036835a8e]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-92]]></link>
      <description><![CDATA[<p>In this week's Mobcast, EGMi Senior Editor Patrick Klepek joins Bitmob's Brett Bates, Dan Hsu, and Demian Linn.</p>
<p>The crew discusses their personal rules for game consumption, Gearbox's upcoming Duke Nukem Forever, which franchises they once loved but no longer care for, and titles that redifined a genre.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, EGMi Senior Editor Patrick Klepek joins Bitmob's Brett Bates, Dan Hsu, and Demian Linn.</p> <p>The crew discusses their personal rules for game consumption, Gearbox's upcoming Duke Nukem Forever, which franchises they once loved but no longer care for, and titles that redifined a genre.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="59692536" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_92.mp3?dest-id=13379"/>
      <itunes:duration>01:02:10</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/f/c/a/5/fca580b6a120e675"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, EGMi Senior Editor Patrick Klepek joins Bitmob's Brett Bates, Dan Hsu, and Demian Linn. The crew discusses their personal rules for game consumption, Gearbox's upcoming Duke Nukem Forever, which franchises they once loved but no longer care for, and titles that redifined a genre. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, EGMi Senior Editor Patrick Klepek joins Bitmob's Brett Bates, Dan Hsu, and Demian Linn. The crew discusses their personal rules for game consumption, Gearbox's upcoming Duke Nukem Forever, which franchises they once loved but no longer care for, and titles that redifined a genre. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #91</title>
      <itunes:title>Bitmob.com - Mobcast #91</itunes:title>
      <pubDate>Mon, 07 Feb 2011 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[4a5fe64d4689939084c6932e10f90ea5]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-91]]></link>
      <description><![CDATA[<p>In this week's episode of the Mobcast, Chemical Bun Production's Carlos Rodela and GameZone's Ben PerLee join Bitmob's Demian Linn and Dan Hsu.</p>
<p>The group discusses Sony's recently announced Next Generation Portable project; location-based, GPS-centric handheld apps; which games they think most deserve high-definition remakes; and Dead Space 2's controversial "your mom's gonna hate it" ad campaign.</p>
<p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode of the Mobcast, Chemical Bun Production's Carlos Rodela and GameZone's Ben PerLee join Bitmob's Demian Linn and Dan Hsu.</p> <p>The group discusses Sony's recently announced Next Generation Portable project; location-based, GPS-centric handheld apps; which games they think most deserve high-definition remakes; and Dead Space 2's controversial "your mom's gonna hate it" ad campaign.</p> <p>Want to weigh in on next week's topics? Be sure to check <a href="twitter.com/bitmob">twitter.com/Bitmob</a> and <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="63631802" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_91.mp3?dest-id=13379"/>
      <itunes:duration>01:06:16</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/8/a/9/9/8a99f3e07e854b88"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode of the Mobcast, Chemical Bun Production's Carlos Rodela and GameZone's Ben PerLee join Bitmob's Demian Linn and Dan Hsu. The group discusses Sony's recently announced Next Generation Portable project; location-based, GPS-centric handheld apps; which games they think most deserve high-definition remakes; and Dead Space 2's controversial "your mom's gonna hate it" ad campaign. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode of the Mobcast, Chemical Bun Production's Carlos Rodela and GameZone's Ben PerLee join Bitmob's Demian Linn and Dan Hsu. The group discusses Sony's recently announced Next Generation Portable project; location-based, GPS-centric handheld apps; which games they think most deserve high-definition remakes; and Dead Space 2's controversial "your mom's gonna hate it" ad campaign. Want to weigh in on next week's topics? Be sure to check twitter.com/Bitmob and facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #90</title>
      <itunes:title>Bitmob.com - Mobcast #90</itunes:title>
      <pubDate>Mon, 31 Jan 2011 19:12:18 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[63d67884454fd589ea80e828fa0daea3]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-90]]></link>
      <description><![CDATA[<p>This week, Dead Space 2 Community Manager Jay Frechette and Area 5's Matt Chandronait gather around the campfire with Bitmob's Brett Bates and Rus McLaughlin to talk about what scary games to right and wrong, their personal scariest moments from games, the horror of losing a save file, and what they'd write on the tombstone of the cheat code.</p>
<p>Want to weigh in on next week's topics? Be sure to tune in to <a href="twitter.com/bitmob">twitter.com/Bitmob</a> or <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></description>
      
      <content:encoded><![CDATA[<p>This week, Dead Space 2 Community Manager Jay Frechette and Area 5's Matt Chandronait gather around the campfire with Bitmob's Brett Bates and Rus McLaughlin to talk about what scary games to right and wrong, their personal scariest moments from games, the horror of losing a save file, and what they'd write on the tombstone of the cheat code.</p> <p>Want to weigh in on next week's topics? Be sure to tune in to <a href="twitter.com/bitmob">twitter.com/Bitmob</a> or <a href="facebook.com/bitmob">facebook.com/Bitmob</a> to find out how your voice can be heard.</p>]]></content:encoded>
      
      
      <enclosure length="71062698" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_90.mp3?dest-id=13379"/>
      <itunes:duration>01:14:01</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week, Dead Space 2 Community Manager Jay Frechette and Area 5's Matt Chandronait gather around the campfire with Bitmob's Brett Bates and Rus McLaughlin to talk about what scary games to right and wrong, their personal scariest moments from games, the horror of losing a save file, and what they'd write on the tombstone of the cheat code. Want to weigh in on next week's topics? Be sure to tune in to twitter.com/Bitmob or facebook.com/Bitmob to find out how your voice can be heard.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week, Dead Space 2 Community Manager Jay Frechette and Area 5's Matt Chandronait gather around the campfire with Bitmob's Brett Bates and Rus McLaughlin to talk about what scary games to right and wrong, their personal scariest moments from games, the horror of losing a save file, and what they'd write on the tombstone of the cheat code. Want to weigh in on next week's topics? Be sure to tune in to twitter.com/Bitmob or facebook.com/Bitmob to find out how your voice can be heard.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #89</title>
      <itunes:title>Bitmob.com - Mobcast #89</itunes:title>
      <pubDate>Mon, 24 Jan 2011 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[bd9d8c529ee7de9171fe1b872a610b50]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-89]]></link>
      <description><![CDATA[<p>This week's You Don't Know Jack-themed Mobcast is all about trivia. The folks at developer Jellyvision and Bitmob's Demian Linn, Dan Hsu, and Brett Bates share their thoughts about why video-game trivia is so rare, their favorite trivia-related amusments and distractions, and the differences between developing in the '90s and 2011.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>This week's You Don't Know Jack-themed Mobcast is all about trivia. The folks at developer Jellyvision and Bitmob's Demian Linn, Dan Hsu, and Brett Bates share their thoughts about why video-game trivia is so rare, their favorite trivia-related amusments and distractions, and the differences between developing in the '90s and 2011.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="56174992" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_89.mp3?dest-id=13379"/>
      <itunes:duration>58:30</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/f/8/4/e/f84eaf2d154f593d"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week's You Don't Know Jack-themed Mobcast is all about trivia. The folks at developer Jellyvision and Bitmob's Demian Linn, Dan Hsu, and Brett Bates share their thoughts about why video-game trivia is so rare, their favorite trivia-related amusments and distractions, and the differences between developing in the '90s and 2011. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week's You Don't Know Jack-themed Mobcast is all about trivia. The folks at developer Jellyvision and Bitmob's Demian Linn, Dan Hsu, and Brett Bates share their thoughts about why video-game trivia is so rare, their favorite trivia-related amusments and distractions, and the differences between developing in the '90s and 2011. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #88</title>
      <itunes:title>Bitmob.com - Mobcast #88</itunes:title>
      <pubDate>Mon, 17 Jan 2011 22:42:07 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[2f579149daa755af6ce062f8c8277a92]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-88]]></link>
      <description><![CDATA[<p>In this episode of the Mobcast, GamePro News Editor A.J. Glasser and  freelancer Aaron Thomas join Bitmob's Dan Hsu and Brett Bates. The group  discusses which lesser-known 2011 titles they think look interesting,  why journalists shouldn't cheer at press events, and the pros and cons  of duplicate panels at conventions. Also, Aaron presents the group with a  round of video-game word association.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode of the Mobcast, GamePro News Editor A.J. Glasser and freelancer Aaron Thomas join Bitmob's Dan Hsu and Brett Bates. The group discusses which lesser-known 2011 titles they think look interesting, why journalists shouldn't cheer at press events, and the pros and cons of duplicate panels at conventions. Also, Aaron presents the group with a round of video-game word association.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="67794257" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_88.mp3?dest-id=13379"/>
      <itunes:duration>01:10:37</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/f/4/f/ef4f575f0234647e"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode of the Mobcast, GamePro News Editor A.J. Glasser and freelancer Aaron Thomas join Bitmob's Dan Hsu and Brett Bates. The group discusses which lesser-known 2011 titles they think look interesting, why journalists shouldn't cheer at press events, and the pros and cons of duplicate panels at conventions. Also, Aaron presents the group with a round of video-game word association. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode of the Mobcast, GamePro News Editor A.J. Glasser and freelancer Aaron Thomas join Bitmob's Dan Hsu and Brett Bates. The group discusses which lesser-known 2011 titles they think look interesting, why journalists shouldn't cheer at press events, and the pros and cons of duplicate panels at conventions. Also, Aaron presents the group with a round of video-game word association. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #87</title>
      <itunes:title>Bitmob.com - Mobcast #87</itunes:title>
      <pubDate>Mon, 10 Jan 2011 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[52aea9691e6e0354f28264c782b41c43]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-87]]></link>
      <description><![CDATA[<p>In this week's Mobcast, the San Francisco Bay Guardian's Peter Galvin joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the 3DS, the future of game-dedicated portable devices, the biggest industy-wide shifts of 2010, possible trends for 2011, and moments in games that left them feeling embarrassed or foolish.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, the San Francisco Bay Guardian's Peter Galvin joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the 3DS, the future of game-dedicated portable devices, the biggest industy-wide shifts of 2010, possible trends for 2011, and moments in games that left them feeling embarrassed or foolish.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="52773222" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_87.mp3?dest-id=13379"/>
      <itunes:duration>54:58</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, the San Francisco Bay Guardian's Peter Galvin joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the 3DS, the future of game-dedicated portable devices, the biggest industy-wide shifts of 2010, possible trends for 2011, and moments in games that left them feeling embarrassed or foolish. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, the San Francisco Bay Guardian's Peter Galvin joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the 3DS, the future of game-dedicated portable devices, the biggest industy-wide shifts of 2010, possible trends for 2011, and moments in games that left them feeling embarrassed or foolish. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #86</title>
      <itunes:title>Bitmob.com - Mobcast #86</itunes:title>
      <pubDate>Mon, 03 Jan 2011 19:42:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[d63aee4eaea5d84a7de74b2b35f36779]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-86]]></link>
      <description><![CDATA[<p><span style="border-collapse: collapse;"> </span></p>
<p>In this episode of the Mobcast, former Electronic Gaming Monthly staffers unite! Bigpoint's Michael Donahoe joins Bitmob's Demian Linn, Greg Ford, and Dan Hsu. The crew discusses their best EGM memories, which titles they've been playing recently, which reviews they wanted to write but didn't, and their New Year's gaming resolutions.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <p>In this episode of the Mobcast, former Electronic Gaming Monthly staffers unite! Bigpoint's Michael Donahoe joins Bitmob's Demian Linn, Greg Ford, and Dan Hsu. The crew discusses their best EGM memories, which titles they've been playing recently, which reviews they wanted to write but didn't, and their New Year's gaming resolutions.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a style="color: #0000cc;" href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="60832311" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_86.mp3?dest-id=13379"/>
      <itunes:duration>01:03:22</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode of the Mobcast, former Electronic Gaming Monthly staffers unite! Bigpoint's Michael Donahoe joins Bitmob's Demian Linn, Greg Ford, and Dan Hsu. The crew discusses their best EGM memories, which titles they've been playing recently, which reviews they wanted to write but didn't, and their New Year's gaming resolutions. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode of the Mobcast, former Electronic Gaming Monthly staffers unite! Bigpoint's Michael Donahoe joins Bitmob's Demian Linn, Greg Ford, and Dan Hsu. The crew discusses their best EGM memories, which titles they've been playing recently, which reviews they wanted to write but didn't, and their New Year's gaming resolutions. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #85</title>
      <itunes:title>Bitmob.com - Mobcast #85</itunes:title>
      <pubDate>Mon, 27 Dec 2010 04:30:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[2b1ccdbb485379ba8c4ef9769b7436d9]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-85]]></link>
      <description><![CDATA[<p>Welcome to the Bitmob Holiday Clip Show, hosted by your favorite Bitmob editor, James DeRosa. (Who!?) It's a sitcom-style clip show featuring favorite Mobcast segments from Bitmob's editors. You call it lazy!? We call it inventive! (Read: "Inventive" means lazy.)</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p>Welcome to the Bitmob Holiday Clip Show, hosted by your favorite Bitmob editor, James DeRosa. (Who!?) It's a sitcom-style clip show featuring favorite Mobcast segments from Bitmob's editors. You call it lazy!? We call it inventive! (Read: "Inventive" means lazy.)</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="64275041" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_85.mp3?dest-id=13379"/>
      <itunes:duration>01:06:57</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/2/3/a/723a6dca44179a08"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Welcome to the Bitmob Holiday Clip Show, hosted by your favorite Bitmob editor, James DeRosa. (Who!?) It's a sitcom-style clip show featuring favorite Mobcast segments from Bitmob's editors. You call it lazy!? We call it inventive! (Read: "Inventive" means lazy.) Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Welcome to the Bitmob Holiday Clip Show, hosted by your favorite Bitmob editor, James DeRosa. (Who!?) It's a sitcom-style clip show featuring favorite Mobcast segments from Bitmob's editors. You call it lazy!? We call it inventive! (Read: "Inventive" means lazy.) Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #84</title>
      <itunes:title>Bitmob.com - Mobcast #84</itunes:title>
      <pubDate>Mon, 20 Dec 2010 19:51:25 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[9d69d81fe8e473cd09c77b0ae28dbe67]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-84]]></link>
      <description><![CDATA[<p>
<div style="color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff; margin: 8px;">
<p>In this episode of the Mobcast, Britain invades! Freelancer Pete Davison and his well-known brother, GameSpot and Metacritic VP John Davison, join Bitmob's Dan Hsu and Brett Bates. The group discusses their early contenders for game of the year, genres and tropes that have fallen by the wayside, how younger people approach the medium, whether reviews should focus on product evaluation or art critique, and how the U.S. and the U.K. approach games differently.</p>
<p style="margin-bottom: 0in;">Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>
<div></div>
</div>
</p>]]></description>
      
      <content:encoded><![CDATA[<p> <p>In this episode of the Mobcast, Britain invades! Freelancer Pete Davison and his well-known brother, GameSpot and Metacritic VP John Davison, join Bitmob's Dan Hsu and Brett Bates. The group discusses their early contenders for game of the year, genres and tropes that have fallen by the wayside, how younger people approach the medium, whether reviews should focus on product evaluation or art critique, and how the U.S. and the U.K. approach games differently.</p> <p style="margin-bottom: 0in;">Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p> </p>]]></content:encoded>
      
      
      <enclosure length="85157954" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_84.mp3?dest-id=13379"/>
      <itunes:duration>01:28:42</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/1/c/4/3/1c43ddb27ba373f4"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode of the Mobcast, Britain invades! Freelancer Pete Davison and his well-known brother, GameSpot and Metacritic VP John Davison, join Bitmob's Dan Hsu and Brett Bates. The group discusses their early contenders for game of the year, genres and tropes that have fallen by the wayside, how younger people approach the medium, whether reviews should focus on product evaluation or art critique, and how the U.S. and the U.K. approach games differently. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode of the Mobcast, Britain invades! Freelancer Pete Davison and his well-known brother, GameSpot and Metacritic VP John Davison, join Bitmob's Dan Hsu and Brett Bates. The group discusses their early contenders for game of the year, genres and tropes that have fallen by the wayside, how younger people approach the medium, whether reviews should focus on product evaluation or art critique, and how the U.S. and the U.K. approach games differently. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #83</title>
      <itunes:title>Bitmob.com - Mobcast #83</itunes:title>
      <pubDate>Mon, 13 Dec 2010 19:46:41 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[b27850201fdff92cadb79b73a501cd0a]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-83]]></link>
      <description><![CDATA[<p>In this week's Mobcast, community members Michael Pangelina and Larry Lebron join Bitmob co-founders Demian Linn and Dan Hsu. The group discusses whether they prefer Halo or Call of Duty, the innovation of new gameplay mechanics, great stories set in less-than-desirable genres, the place of minorities in modern titles, and real-life interests sparked by playing games.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, community members Michael Pangelina and Larry Lebron join Bitmob co-founders Demian Linn and Dan Hsu. The group discusses whether they prefer Halo or Call of Duty, the innovation of new gameplay mechanics, great stories set in less-than-desirable genres, the place of minorities in modern titles, and real-life interests sparked by playing games.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="63996262" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_83.mp3?dest-id=13379"/>
      <itunes:duration>01:06:39</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, community members Michael Pangelina and Larry Lebron join Bitmob co-founders Demian Linn and Dan Hsu. The group discusses whether they prefer Halo or Call of Duty, the innovation of new gameplay mechanics, great stories set in less-than-desirable genres, the place of minorities in modern titles, and real-life interests sparked by playing games. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, community members Michael Pangelina and Larry Lebron join Bitmob co-founders Demian Linn and Dan Hsu. The group discusses whether they prefer Halo or Call of Duty, the innovation of new gameplay mechanics, great stories set in less-than-desirable genres, the place of minorities in modern titles, and real-life interests sparked by playing games. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #82</title>
      <itunes:title>Bitmob.com - Mobcast #82</itunes:title>
      <pubDate>Mon, 06 Dec 2010 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[a6fcdd8e5cef9e33a0f2e3a0cfdbc817]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-82]]></link>
      <description><![CDATA[<p>In this week's Mobcast, the PlayStation Blog's Sid Shuman joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses the zombie craze, how traditional game media has changed, the state of artificial intelligence, which non-gaming activities they use their consoles for, and whether Modern Warfare 2 or Black Ops is better.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, the PlayStation Blog's Sid Shuman joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses the zombie craze, how traditional game media has changed, the state of artificial intelligence, which non-gaming activities they use their consoles for, and whether Modern Warfare 2 or Black Ops is better.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="69613216" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_82.mp3?dest-id=13379"/>
      <itunes:duration>01:12:30</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/a/6/7/5/a67511c7cec0016f"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, the PlayStation Blog's Sid Shuman joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses the zombie craze, how traditional game media has changed, the state of artificial intelligence, which non-gaming activities they use their consoles for, and whether Modern Warfare 2 or Black Ops is better. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, the PlayStation Blog's Sid Shuman joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses the zombie craze, how traditional game media has changed, the state of artificial intelligence, which non-gaming activities they use their consoles for, and whether Modern Warfare 2 or Black Ops is better. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #81</title>
      <itunes:title>Bitmob.com - Mobcast #81</itunes:title>
      <pubDate>Mon, 29 Nov 2010 18:50:55 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[d45043f6450d1634233c9a94643e990e]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-81-1]]></link>
      <description><![CDATA[<p>In this episode of the Mobcast, Gamasutra's Christian Nutt joins  Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses  the things in games that they're thankful for, under-the-radar titles, how  enthusiast and public reactions to the Kinect differ, which 2009 titles  they won't get to until 2010, and the best (or worst?) moments in  video-game griefing.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode of the Mobcast, Gamasutra's Christian Nutt joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the things in games that they're thankful for, under-the-radar titles, how enthusiast and public reactions to the Kinect differ, which 2009 titles they won't get to until 2010, and the best (or worst?) moments in video-game griefing.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="62068634" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_81.mp3?dest-id=13379"/>
      <itunes:duration>01:04:39</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/9/6/6/b/966b35ed2cf869bf"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode of the Mobcast, Gamasutra's Christian Nutt joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the things in games that they're thankful for, under-the-radar titles, how enthusiast and public reactions to the Kinect differ, which 2009 titles they won't get to until 2010, and the best (or worst?) moments in video-game griefing. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode of the Mobcast, Gamasutra's Christian Nutt joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates. The group discusses the things in games that they're thankful for, under-the-radar titles, how enthusiast and public reactions to the Kinect differ, which 2009 titles they won't get to until 2010, and the best (or worst?) moments in video-game griefing. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #80</title>
      <itunes:title>Bitmob.com - Mobcast #80</itunes:title>
      <pubDate>Mon, 22 Nov 2010 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[870a419d9e0fb37b3775386f382d8a3f]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-80]]></link>
      <description><![CDATA[<p style="margin-bottom: 0in;">In this episode of the Mobcast, freelancer Ben PerLee joins Bitmob's Aaron Thomas, Omri Petitte, and Brett Bates. The group discusses OnLive, à la carte gaming, the best and worst Harry Potter titles, how their tastes in genres have changed over time, and the possibility of a future without console hardware.</p>
<p style="margin-bottom: 0in;">Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p style="margin-bottom: 0in;">In this episode of the Mobcast, freelancer Ben PerLee joins Bitmob's Aaron Thomas, Omri Petitte, and Brett Bates. The group discusses OnLive, à la carte gaming, the best and worst Harry Potter titles, how their tastes in genres have changed over time, and the possibility of a future without console hardware.</p> <p style="margin-bottom: 0in;">Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="55377108" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_80.mp3?dest-id=13379"/>
      <itunes:duration>57:41</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode of the Mobcast, freelancer Ben PerLee joins Bitmob's Aaron Thomas, Omri Petitte, and Brett Bates. The group discusses OnLive, à la carte gaming, the best and worst Harry Potter titles, how their tastes in genres have changed over time, and the possibility of a future without console hardware. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode of the Mobcast, freelancer Ben PerLee joins Bitmob's Aaron Thomas, Omri Petitte, and Brett Bates. The group discusses OnLive, à la carte gaming, the best and worst Harry Potter titles, how their tastes in genres have changed over time, and the possibility of a future without console hardware. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #79</title>
      <itunes:title>Bitmob.com - Mobcast #79</itunes:title>
      <pubDate>Mon, 15 Nov 2010 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[0dd9016ffb81c60dfe2164759f76e76e]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-79]]></link>
      <description><![CDATA[<p>In this week's Mobcast, former 1UP editor Ray Barnholt and GamePro's Karen Chu join Bitmob's Aaron Thomas and Demian Linn. The group discusses the disposability of iPhone Apps, how to improve publisher PR, great titles for a vacation, burning out on long games, and whether they prefer manuals or tutorials.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, former 1UP editor Ray Barnholt and GamePro's Karen Chu join Bitmob's Aaron Thomas and Demian Linn. The group discusses the disposability of iPhone Apps, how to improve publisher PR, great titles for a vacation, burning out on long games, and whether they prefer manuals or tutorials.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="58367188" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_79.mp3?dest-id=13379"/>
      <itunes:duration>01:00:47</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/f/b/e/d/fbed567c02da6b15"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, former 1UP editor Ray Barnholt and GamePro's Karen Chu join Bitmob's Aaron Thomas and Demian Linn. The group discusses the disposability of iPhone Apps, how to improve publisher PR, great titles for a vacation, burning out on long games, and whether they prefer manuals or tutorials. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, former 1UP editor Ray Barnholt and GamePro's Karen Chu join Bitmob's Aaron Thomas and Demian Linn. The group discusses the disposability of iPhone Apps, how to improve publisher PR, great titles for a vacation, burning out on long games, and whether they prefer manuals or tutorials. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #78</title>
      <itunes:title>Bitmob.com - Mobcast #78</itunes:title>
      <pubDate>Mon, 08 Nov 2010 18:37:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[2bbb86d9c97aac2955348c484d8d96c7]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-78]]></link>
      <description><![CDATA[<p>In this double-fine episode of the Mobcast, Costume Quest's Tim Schafer and Tasha Harris join Bitmob's Dan Hsu and Brett Bates. The crew discusses the virtues of disc-based and downloadable content, whether or not comedic developers can create more serious subject matter, underused art styles, and the last laugh-out-loud game they played. Tim also brings his own super-secret topic to the table. (But did he even actually think of one before recording the episode?)</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this double-fine episode of the Mobcast, Costume Quest's Tim Schafer and Tasha Harris join Bitmob's Dan Hsu and Brett Bates. The crew discusses the virtues of disc-based and downloadable content, whether or not comedic developers can create more serious subject matter, underused art styles, and the last laugh-out-loud game they played. Tim also brings his own super-secret topic to the table. (But did he even actually think of one before recording the episode?)</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="66092745" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_78.mp3?dest-id=13379"/>
      <itunes:duration>01:08:50</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this double-fine episode of the Mobcast, Costume Quest's Tim Schafer and Tasha Harris join Bitmob's Dan Hsu and Brett Bates. The crew discusses the virtues of disc-based and downloadable content, whether or not comedic developers can create more serious subject matter, underused art styles, and the last laugh-out-loud game they played. Tim also brings his own super-secret topic to the table. (But did he even actually think of one before recording the episode?) Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this double-fine episode of the Mobcast, Costume Quest's Tim Schafer and Tasha Harris join Bitmob's Dan Hsu and Brett Bates. The crew discusses the virtues of disc-based and downloadable content, whether or not comedic developers can create more serious subject matter, underused art styles, and the last laugh-out-loud game they played. Tim also brings his own super-secret topic to the table. (But did he even actually think of one before recording the episode?) Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #77</title>
      <itunes:title>Bitmob.com - Mobcast #77</itunes:title>
      <pubDate>Sat, 30 Oct 2010 23:45:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[263ebb440972dd56913ffdc95d63853a]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-76]]></link>
      <description><![CDATA[<p>In this week's Mobcast, Bitmob's Dan Hsu, Brett Bates, and Demian Linn conduct a Kinect-themed episode. Hot on the heels of Microsoft's recent Kinect Showcase event, the crew discusses whether or not motion controls herald the death of traditional gamepads, how developers could use the Kinect to create game experiences suited to core gamers, and which older Xbox titles might benefit from a Kinect retrofit. As an added bonus, Dan Hsu interviews Kinect Creative Director Kudo Tsunoda at the event and, among other things, digs up the dirt on his game-inspired tattoo.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, Bitmob's Dan Hsu, Brett Bates, and Demian Linn conduct a Kinect-themed episode. Hot on the heels of Microsoft's recent Kinect Showcase event, the crew discusses whether or not motion controls herald the death of traditional gamepads, how developers could use the Kinect to create game experiences suited to core gamers, and which older Xbox titles might benefit from a Kinect retrofit. As an added bonus, Dan Hsu interviews Kinect Creative Director Kudo Tsunoda at the event and, among other things, digs up the dirt on his game-inspired tattoo.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="58477947" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_77.mp3?dest-id=13379"/>
      <itunes:duration>01:00:54</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/4/f/f/74ff64ea54652bf4"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, Bitmob's Dan Hsu, Brett Bates, and Demian Linn conduct a Kinect-themed episode. Hot on the heels of Microsoft's recent Kinect Showcase event, the crew discusses whether or not motion controls herald the death of traditional gamepads, how developers could use the Kinect to create game experiences suited to core gamers, and which older Xbox titles might benefit from a Kinect retrofit. As an added bonus, Dan Hsu interviews Kinect Creative Director Kudo Tsunoda at the event and, among other things, digs up the dirt on his game-inspired tattoo. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, Bitmob's Dan Hsu, Brett Bates, and Demian Linn conduct a Kinect-themed episode. Hot on the heels of Microsoft's recent Kinect Showcase event, the crew discusses whether or not motion controls herald the death of traditional gamepads, how developers could use the Kinect to create game experiences suited to core gamers, and which older Xbox titles might benefit from a Kinect retrofit. As an added bonus, Dan Hsu interviews Kinect Creative Director Kudo Tsunoda at the event and, among other things, digs up the dirt on his game-inspired tattoo. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #76</title>
      <itunes:title>Bitmob.com - Mobcast #76</itunes:title>
      <pubDate>Mon, 25 Oct 2010 16:09:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[65be7b2bce0befbf3330e7771d9929ea]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-76]]></link>
      <description><![CDATA[<p>In the lastest episode of the Mobcast, Bitmob community members Juan Letona and Karli Winata join Brett Bates and Dan Hsu. The group discusses the recent glut of first-person shooters centered on modern warfare, which old Nintendo games they couldn't beat, different approaches to sequel-making, titles that left them with misleading first impressions, and the positives and negatives of silent protagonists.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In the lastest episode of the Mobcast, Bitmob community members Juan Letona and Karli Winata join Brett Bates and Dan Hsu. The group discusses the recent glut of first-person shooters centered on modern warfare, which old Nintendo games they couldn't beat, different approaches to sequel-making, titles that left them with misleading first impressions, and the positives and negatives of silent protagonists.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="58415671" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_76.mp3?dest-id=13379"/>
      <itunes:duration>01:00:50</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/6/b/3/5/6b35df4c9dec21d5"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In the lastest episode of the Mobcast, Bitmob community members Juan Letona and Karli Winata join Brett Bates and Dan Hsu. The group discusses the recent glut of first-person shooters centered on modern warfare, which old Nintendo games they couldn't beat, different approaches to sequel-making, titles that left them with misleading first impressions, and the positives and negatives of silent protagonists. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In the lastest episode of the Mobcast, Bitmob community members Juan Letona and Karli Winata join Brett Bates and Dan Hsu. The group discusses the recent glut of first-person shooters centered on modern warfare, which old Nintendo games they couldn't beat, different approaches to sequel-making, titles that left them with misleading first impressions, and the positives and negatives of silent protagonists. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #75</title>
      <itunes:title>Bitmob.com - Mobcast #75</itunes:title>
      <pubDate>Mon, 18 Oct 2010 04:12:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[506f45ea4a069c59737a0820a82702e9]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-75]]></link>
      <description><![CDATA[<p>In the newest epsiode of the Mobcast, Press Pause's Carlos Rodela and Area 5's Matt Chandronait join Bitmob's Aaron Thomas and Brett Bates. The group discusses whether or not glitches can be fun, what defines the word "indie," which gender they play if they're given the option, and how popular media represents gamers. Also, one member of the crew also surprises the others with a game-related pop quiz.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In the newest epsiode of the Mobcast, Press Pause's Carlos Rodela and Area 5's Matt Chandronait join Bitmob's Aaron Thomas and Brett Bates. The group discusses whether or not glitches can be fun, what defines the word "indie," which gender they play if they're given the option, and how popular media represents gamers. Also, one member of the crew also surprises the others with a game-related pop quiz.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="52289643" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_75.mp3?dest-id=13379"/>
      <itunes:duration>54:28</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/3/1/f/1/31f18dac35318438"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In the newest epsiode of the Mobcast, Press Pause's Carlos Rodela and Area 5's Matt Chandronait join Bitmob's Aaron Thomas and Brett Bates. The group discusses whether or not glitches can be fun, what defines the word "indie," which gender they play if they're given the option, and how popular media represents gamers. Also, one member of the crew also surprises the others with a game-related pop quiz. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In the newest epsiode of the Mobcast, Press Pause's Carlos Rodela and Area 5's Matt Chandronait join Bitmob's Aaron Thomas and Brett Bates. The group discusses whether or not glitches can be fun, what defines the word "indie," which gender they play if they're given the option, and how popular media represents gamers. Also, one member of the crew also surprises the others with a game-related pop quiz. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #74</title>
      <itunes:title>Bitmob.com - Mobcast #74</itunes:title>
      <pubDate>Mon, 11 Oct 2010 12:24:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[8ec04e1c98d06c08ce5c333921ab867d]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-74]]></link>
      <description><![CDATA[<p>In  the latest episode, one of Bitmob's newest staff writers, Rus McLaughlin, joins Dan Hsu, Demian Linn, and Brett Bates. The group talks about their favorite pieces of gaming memorabilia, which popular titles led them to a personal impasse, Facebook integration in major franchises, which great games fall just short of all-time favorites, and Panasonic's new Jungle handheld.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In the latest episode, one of Bitmob's newest staff writers, Rus McLaughlin, joins Dan Hsu, Demian Linn, and Brett Bates. The group talks about their favorite pieces of gaming memorabilia, which popular titles led them to a personal impasse, Facebook integration in major franchises, which great games fall just short of all-time favorites, and Panasonic's new Jungle handheld.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="50360344" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_74.mp3?dest-id=13379"/>
      <itunes:duration>52:27</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In  the latest episode, one of Bitmob's newest staff writers, Rus McLaughlin, joins Dan Hsu, Demian Linn, and Brett Bates. The group talks about their favorite pieces of gaming memorabilia, which popular titles led them to a personal impasse, Facebook integration in major franchises, which great games fall just short of all-time favorites, and Panasonic's new Jungle handheld. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In  the latest episode, one of Bitmob's newest staff writers, Rus McLaughlin, joins Dan Hsu, Demian Linn, and Brett Bates. The group talks about their favorite pieces of gaming memorabilia, which popular titles led them to a personal impasse, Facebook integration in major franchises, which great games fall just short of all-time favorites, and Panasonic's new Jungle handheld. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #73</title>
      <itunes:title>Bitmob.com - Mobcast #73</itunes:title>
      <pubDate>Mon, 04 Oct 2010 04:07:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[abb0a429c19deadcd31d6bd0107db927]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-73]]></link>
      <description><![CDATA[<p>In the latest episode of the Mobcast, GameXplain's Andre Segers and Jimmy Thang join up with GamePro News Editor A.J. Glasser and Bitmob's Aaron Thomas for a contentious round of debate. The group considers whether or not sex should be a factor in who -- man or woman -- reviews gender-conscious games, ponders regretfully over past professional mistakes, gets flustered about emotional gaming moments, and pinpoints the few franchises that don't necessarily need a revision with every new release.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In the latest episode of the Mobcast, GameXplain's Andre Segers and Jimmy Thang join up with GamePro News Editor A.J. Glasser and Bitmob's Aaron Thomas for a contentious round of debate. The group considers whether or not sex should be a factor in who -- man or woman -- reviews gender-conscious games, ponders regretfully over past professional mistakes, gets flustered about emotional gaming moments, and pinpoints the few franchises that don't necessarily need a revision with every new release.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="72707367" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_73.mp3?dest-id=13379"/>
      <itunes:duration>01:15:44</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/b/5/d/2/b5d291d119fd08e2"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In the latest episode of the Mobcast, GameXplain's Andre Segers and Jimmy Thang join up with GamePro News Editor A.J. Glasser and Bitmob's Aaron Thomas for a contentious round of debate. The group considers whether or not sex should be a factor in who -- man or woman -- reviews gender-conscious games, ponders regretfully over past professional mistakes, gets flustered about emotional gaming moments, and pinpoints the few franchises that don't necessarily need a revision with every new release. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In the latest episode of the Mobcast, GameXplain's Andre Segers and Jimmy Thang join up with GamePro News Editor A.J. Glasser and Bitmob's Aaron Thomas for a contentious round of debate. The group considers whether or not sex should be a factor in who -- man or woman -- reviews gender-conscious games, ponders regretfully over past professional mistakes, gets flustered about emotional gaming moments, and pinpoints the few franchises that don't necessarily need a revision with every new release. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #72</title>
      <itunes:title>Bitmob.com - Mobcast #72</itunes:title>
      <pubDate>Mon, 27 Sep 2010 00:06:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[f5dac27c3bd79534799cc7f53725d7f2]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-72]]></link>
      <description><![CDATA[<p>This week, Bitmob's Managing Editor Jason Wilson takes time off from a stint at GamePro to join Brett Bates, Dan Hsu, and Demian Linn for the latest Mobcast. The crew discusses world-record-setting gaming, which franchises could use a dose of levity, great titles for long trips, and which old-school RPGs they'd love to revisit. They also try to figure out why Civilization is so damn intimidating.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p>This week, Bitmob's Managing Editor Jason Wilson takes time off from a stint at GamePro to join Brett Bates, Dan Hsu, and Demian Linn for the latest Mobcast. The crew discusses world-record-setting gaming, which franchises could use a dose of levity, great titles for long trips, and which old-school RPGs they'd love to revisit. They also try to figure out why Civilization is so damn intimidating.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="48551834" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_72.mp3?dest-id=13379"/>
      <itunes:duration>50:34</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week, Bitmob's Managing Editor Jason Wilson takes time off from a stint at GamePro to join Brett Bates, Dan Hsu, and Demian Linn for the latest Mobcast. The crew discusses world-record-setting gaming, which franchises could use a dose of levity, great titles for long trips, and which old-school RPGs they'd love to revisit. They also try to figure out why Civilization is so damn intimidating. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week, Bitmob's Managing Editor Jason Wilson takes time off from a stint at GamePro to join Brett Bates, Dan Hsu, and Demian Linn for the latest Mobcast. The crew discusses world-record-setting gaming, which franchises could use a dose of levity, great titles for long trips, and which old-school RPGs they'd love to revisit. They also try to figure out why Civilization is so damn intimidating. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #71</title>
      <itunes:title>Bitmob.com - Mobcast #71</itunes:title>
      <pubDate>Sun, 19 Sep 2010 22:50:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[0b8c90d5af6dd65e1a15794a6418c170]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-71]]></link>
      <description><![CDATA[<p>This week's Mobcast is a community-question bonanza! Screened's Matt Rorie joins Bitmob's Aaron Thomas, Demian Linn, and Brett Bates for an episode dedicated solely to queries from listeners. The crew discusses sundry topics including awkward online experiences, the psychology of grinding, podcast profanity, their favorite game titles, and more!</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>This week's Mobcast is a community-question bonanza! Screened's Matt Rorie joins Bitmob's Aaron Thomas, Demian Linn, and Brett Bates for an episode dedicated solely to queries from listeners. The crew discusses sundry topics including awkward online experiences, the psychology of grinding, podcast profanity, their favorite game titles, and more!</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="61091864" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_71.mp3?dest-id=13379"/>
      <itunes:duration>01:03:38</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/d/f/8/d/df8d2c93dab48ad5"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week's Mobcast is a community-question bonanza! Screened's Matt Rorie joins Bitmob's Aaron Thomas, Demian Linn, and Brett Bates for an episode dedicated solely to queries from listeners. The crew discusses sundry topics including awkward online experiences, the psychology of grinding, podcast profanity, their favorite game titles, and more! Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week's Mobcast is a community-question bonanza! Screened's Matt Rorie joins Bitmob's Aaron Thomas, Demian Linn, and Brett Bates for an episode dedicated solely to queries from listeners. The crew discusses sundry topics including awkward online experiences, the psychology of grinding, podcast profanity, their favorite game titles, and more! Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #70</title>
      <itunes:title>Bitmob.com - Mobcast #70</itunes:title>
      <pubDate>Mon, 13 Sep 2010 16:44:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[c24760935a131ecf24255c21e1b06f9e]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob-com-mobcast-70]]></link>
      <description><![CDATA[<p>In this week's episode, Chemical Bun Productions' Carlos Rodela joins Bitmob's Aaron Thomas, Brett Bates, and Dan Hsu. The group hashes over the three-way motion-control war, discusses generic characters and the proliferation of downloadable games, and gives up the skinny on Bitmob 2.0.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's episode, Chemical Bun Productions' Carlos Rodela joins Bitmob's Aaron Thomas, Brett Bates, and Dan Hsu. The group hashes over the three-way motion-control war, discusses generic characters and the proliferation of downloadable games, and gives up the skinny on Bitmob 2.0.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="50853536" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_70.mp3?dest-id=13379"/>
      <itunes:duration>52:58</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/1/8/7/4/1874dc04c6690620"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's episode, Chemical Bun Productions' Carlos Rodela joins Bitmob's Aaron Thomas, Brett Bates, and Dan Hsu. The group hashes over the three-way motion-control war, discusses generic characters and the proliferation of downloadable games, and gives up the skinny on Bitmob 2.0. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's episode, Chemical Bun Productions' Carlos Rodela joins Bitmob's Aaron Thomas, Brett Bates, and Dan Hsu. The group hashes over the three-way motion-control war, discusses generic characters and the proliferation of downloadable games, and gives up the skinny on Bitmob 2.0. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #69</title>
      <itunes:title>Bitmob.com - Mobcast #69</itunes:title>
      <pubDate>Mon, 06 Sep 2010 14:16:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[b099df58ba70f4bbd5bed36c2a4b5926]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_69]]></link>
      <description><![CDATA[<p>This week, former Computer Gaming World and Games for Windows editor-in-chief Jeff Green joins Bitmob's Aaron Thomas, Dan Hsu, and Demian Linn. The group mulls over their print days of yore, why PR folk are the informational gatekeepers of the industry, game-related dreams, which PC games are emblematic of the medium, and what failed hardware they have soft spots for.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>This week, former Computer Gaming World and Games for Windows editor-in-chief Jeff Green joins Bitmob's Aaron Thomas, Dan Hsu, and Demian Linn. The group mulls over their print days of yore, why PR folk are the informational gatekeepers of the industry, game-related dreams, which PC games are emblematic of the medium, and what failed hardware they have soft spots for.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="54912755" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_69.mp3?dest-id=13379"/>
      <itunes:duration>57:12</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week, former Computer Gaming World and Games for Windows editor-in-chief Jeff Green joins Bitmob's Aaron Thomas, Dan Hsu, and Demian Linn. The group mulls over their print days of yore, why PR folk are the informational gatekeepers of the industry, game-related dreams, which PC games are emblematic of the medium, and what failed hardware they have soft spots for. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week, former Computer Gaming World and Games for Windows editor-in-chief Jeff Green joins Bitmob's Aaron Thomas, Dan Hsu, and Demian Linn. The group mulls over their print days of yore, why PR folk are the informational gatekeepers of the industry, game-related dreams, which PC games are emblematic of the medium, and what failed hardware they have soft spots for. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #68</title>
      <itunes:title>Bitmob.com - Mobcast #68</itunes:title>
      <pubDate>Sat, 28 Aug 2010 21:09:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[46280e04fcf7eeee85813695a63a4548]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_68]]></link>
      <description><![CDATA[<p>In this week's Mobcast, Area 5's Matt Chandronait and GameXplain's Andre Segers join Bitmob's Dan Hsu and Demian Linn. The group discusses what factors make for an immersive experience, which video-game weapons they'd like to own (and which ones they'd hate to be on the wrong end of), the high price tags of current-gen retail releases, and whether or not ongoing real-world military conflicts are too sensitive for developers to base their products around.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this week's Mobcast, Area 5's Matt Chandronait and GameXplain's Andre Segers join Bitmob's Dan Hsu and Demian Linn. The group discusses what factors make for an immersive experience, which video-game weapons they'd like to own (and which ones they'd hate to be on the wrong end of), the high price tags of current-gen retail releases, and whether or not ongoing real-world military conflicts are too sensitive for developers to base their products around.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="38463554" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_68.mp3?dest-id=13379"/>
      <itunes:duration>40:03</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/c/6/e/3/c6e301b6c335b3d4"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this week's Mobcast, Area 5's Matt Chandronait and GameXplain's Andre Segers join Bitmob's Dan Hsu and Demian Linn. The group discusses what factors make for an immersive experience, which video-game weapons they'd like to own (and which ones they'd hate to be on the wrong end of), the high price tags of current-gen retail releases, and whether or not ongoing real-world military conflicts are too sensitive for developers to base their products around. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this week's Mobcast, Area 5's Matt Chandronait and GameXplain's Andre Segers join Bitmob's Dan Hsu and Demian Linn. The group discusses what factors make for an immersive experience, which video-game weapons they'd like to own (and which ones they'd hate to be on the wrong end of), the high price tags of current-gen retail releases, and whether or not ongoing real-world military conflicts are too sensitive for developers to base their products around. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #67</title>
      <itunes:title>Bitmob.com - Mobcast #67</itunes:title>
      <pubDate>Mon, 23 Aug 2010 03:26:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[c59abea15d1b15a6e9e2d743a021a9c7]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_67]]></link>
      <description><![CDATA[<p>Freelance journalist and Active Time Babble cohost Kat Bailey joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses Halo: Reach, the benefits of bite-sized releases, which platform is best for indie development, how the current extra-long console cycle is going, and which of the fall's as-yet-unreleased titles they would play if they could only have one more game until New Year's Day.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Freelance journalist and Active Time Babble cohost Kat Bailey joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses Halo: Reach, the benefits of bite-sized releases, which platform is best for indie development, how the current extra-long console cycle is going, and which of the fall's as-yet-unreleased titles they would play if they could only have one more game until New Year's Day.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="59952601" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_67.mp3?dest-id=13379"/>
      <itunes:duration>01:02:27</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/0/4/1/6/041641ebf0055f09"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Freelance journalist and Active Time Babble cohost Kat Bailey joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses Halo: Reach, the benefits of bite-sized releases, which platform is best for indie development, how the current extra-long console cycle is going, and which of the fall's as-yet-unreleased titles they would play if they could only have one more game until New Year's Day. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Freelance journalist and Active Time Babble cohost Kat Bailey joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates. The group discusses Halo: Reach, the benefits of bite-sized releases, which platform is best for indie development, how the current extra-long console cycle is going, and which of the fall's as-yet-unreleased titles they would play if they could only have one more game until New Year's Day. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #66</title>
      <itunes:title>Bitmob.com - Mobcast #66</itunes:title>
      <pubDate>Mon, 16 Aug 2010 16:44:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[81aaca650d32863c1358291e29381ccb]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_66]]></link>
      <description><![CDATA[<p>In this episode of the Mobcast, the Internet's Raychul Moore joins Bitmob's Jason Wilson, Dan Hsu, and Brett Bates. The group discusses what games they've caught up with over the summer, how to implement in-game collectibles, which bad games they've enjoyed, whether or not Nintendo has lost its creative edge, and which stage of development is the best time for publishers to start hyping a game.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode of the Mobcast, the Internet's Raychul Moore joins Bitmob's Jason Wilson, Dan Hsu, and Brett Bates. The group discusses what games they've caught up with over the summer, how to implement in-game collectibles, which bad games they've enjoyed, whether or not Nintendo has lost its creative edge, and which stage of development is the best time for publishers to start hyping a game.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="53294835" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_66.mp3?dest-id=13379"/>
      <itunes:duration>55:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode of the Mobcast, the Internet's Raychul Moore joins Bitmob's Jason Wilson, Dan Hsu, and Brett Bates. The group discusses what games they've caught up with over the summer, how to implement in-game collectibles, which bad games they've enjoyed, whether or not Nintendo has lost its creative edge, and which stage of development is the best time for publishers to start hyping a game. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode of the Mobcast, the Internet's Raychul Moore joins Bitmob's Jason Wilson, Dan Hsu, and Brett Bates. The group discusses what games they've caught up with over the summer, how to implement in-game collectibles, which bad games they've enjoyed, whether or not Nintendo has lost its creative edge, and which stage of development is the best time for publishers to start hyping a game. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #65</title>
      <itunes:title>Bitmob.com - Mobcast #65</itunes:title>
      <pubDate>Mon, 09 Aug 2010 14:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[1b108380a6b344a7b64741ce749e4909]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_65]]></link>
      <description><![CDATA[<p>GameXplain's Micah Seff and Andre Segers join Bitmob's Aaron Thomas  and Demian Linn. The group talks shop about about games featuring  restrictive movement, female protagonists, great intros, titles that  would be impressive to someone from the past, and which consoles they  never got to own.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>GameXplain's Micah Seff and Andre Segers join Bitmob's Aaron Thomas and Demian Linn. The group talks shop about about games featuring restrictive movement, female protagonists, great intros, titles that would be impressive to someone from the past, and which consoles they never got to own.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="48526886" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_65.mp3?dest-id=13379"/>
      <itunes:duration>50:32</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/8/4/d/4/84d495e9c5291947"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>GameXplain's Micah Seff and Andre Segers join Bitmob's Aaron Thomas and Demian Linn. The group talks shop about about games featuring restrictive movement, female protagonists, great intros, titles that would be impressive to someone from the past, and which consoles they never got to own. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>GameXplain's Micah Seff and Andre Segers join Bitmob's Aaron Thomas and Demian Linn. The group talks shop about about games featuring restrictive movement, female protagonists, great intros, titles that would be impressive to someone from the past, and which consoles they never got to own. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #64</title>
      <itunes:title>Bitmob.com - Mobcast #64</itunes:title>
      <pubDate>Mon, 02 Aug 2010 15:34:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[5d8204ba845dee3d431fd00eb575942a]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_64]]></link>
      <description><![CDATA[<p>This week, freelance writer Bethany Massimilla and Slide.com community manager Don Francis join Bitmob's Aaron Thomas and his archnemesis Shanker Srinivasan. The crew discusses which titles have the most intimidating learning curves, Blizzard's divisive attempt to implement its Real ID identity-verification system, social gaming, game-buying gluttony, and whether or not reviews should include multiple scores targeted at distinct subsets of gamers.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>This week, freelance writer Bethany Massimilla and Slide.com community manager Don Francis join Bitmob's Aaron Thomas and his archnemesis Shanker Srinivasan. The crew discusses which titles have the most intimidating learning curves, Blizzard's divisive attempt to implement its Real ID identity-verification system, social gaming, game-buying gluttony, and whether or not reviews should include multiple scores targeted at distinct subsets of gamers.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="72999103" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_64.mp3?dest-id=13379"/>
      <itunes:duration>01:16:02</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week, freelance writer Bethany Massimilla and Slide.com community manager Don Francis join Bitmob's Aaron Thomas and his archnemesis Shanker Srinivasan. The crew discusses which titles have the most intimidating learning curves, Blizzard's divisive attempt to implement its Real ID identity-verification system, social gaming, game-buying gluttony, and whether or not reviews should include multiple scores targeted at distinct subsets of gamers. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week, freelance writer Bethany Massimilla and Slide.com community manager Don Francis join Bitmob's Aaron Thomas and his archnemesis Shanker Srinivasan. The crew discusses which titles have the most intimidating learning curves, Blizzard's divisive attempt to implement its Real ID identity-verification system, social gaming, game-buying gluttony, and whether or not reviews should include multiple scores targeted at distinct subsets of gamers. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #63</title>
      <itunes:title>Bitmob.com - Mobcast #63</itunes:title>
      <pubDate>Mon, 26 Jul 2010 02:39:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[1133535051ba72dbafa8efaefd180a37]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_63]]></link>
      <description><![CDATA[<p>In this episode, The Geekbox's Andrew Fitch and A Life Well Wasted's Robert Ashley join Bitmob's Greg Ford and Aaron Thomas. The group mulls over their picks for the best and worst game endings, the difficulties of finding a unique voice in game coverage, the differing consumer benefits of digital distribution and brick-and-mortar stores, the notion of dividing tent-pole releases in to smaller episodes, and the nuances of the review process.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode, The Geekbox's Andrew Fitch and A Life Well Wasted's Robert Ashley join Bitmob's Greg Ford and Aaron Thomas. The group mulls over their picks for the best and worst game endings, the difficulties of finding a unique voice in game coverage, the differing consumer benefits of digital distribution and brick-and-mortar stores, the notion of dividing tent-pole releases in to smaller episodes, and the nuances of the review process.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="70968239" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_63.mp3?dest-id=13379"/>
      <itunes:duration>01:13:55</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode, The Geekbox's Andrew Fitch and A Life Well Wasted's Robert Ashley join Bitmob's Greg Ford and Aaron Thomas. The group mulls over their picks for the best and worst game endings, the difficulties of finding a unique voice in game coverage, the differing consumer benefits of digital distribution and brick-and-mortar stores, the notion of dividing tent-pole releases in to smaller episodes, and the nuances of the review process. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode, The Geekbox's Andrew Fitch and A Life Well Wasted's Robert Ashley join Bitmob's Greg Ford and Aaron Thomas. The group mulls over their picks for the best and worst game endings, the difficulties of finding a unique voice in game coverage, the differing consumer benefits of digital distribution and brick-and-mortar stores, the notion of dividing tent-pole releases in to smaller episodes, and the nuances of the review process. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #62</title>
      <itunes:title>Bitmob.com - Mobcast #62</itunes:title>
      <pubDate>Mon, 19 Jul 2010 07:29:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[f10b0a7c3a556e83bcd8f1098dec103b]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_62]]></link>
      <description><![CDATA[<p> </p>
<div style="color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff; margin: 8px;">
<p>Nerd-humor comedians Jeff Reitman and Adam McLaughlin join Bitmob's Aaron Thomas and Dan Hsu to discuss great trailers that led to not-so-great games, titles based on consumer products, the possibilities of marrying steroscopic 3D and motion controls, which fictional worlds they'd like to live in, and whether or not they'd prefer a great movie-licensed game over a great movie from that franchise.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>
</div>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <p>Nerd-humor comedians Jeff Reitman and Adam McLaughlin join Bitmob's Aaron Thomas and Dan Hsu to discuss great trailers that led to not-so-great games, titles based on consumer products, the possibilities of marrying steroscopic 3D and motion controls, which fictional worlds they'd like to live in, and whether or not they'd prefer a great movie-licensed game over a great movie from that franchise.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="60592820" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_62.mp3?dest-id=13379"/>
      <itunes:duration>01:03:07</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/1/7/d/1/17d16c54ecf44239"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>  Nerd-humor comedians Jeff Reitman and Adam McLaughlin join Bitmob's Aaron Thomas and Dan Hsu to discuss great trailers that led to not-so-great games, titles based on consumer products, the possibilities of marrying steroscopic 3D and motion controls, which fictional worlds they'd like to live in, and whether or not they'd prefer a great movie-licensed game over a great movie from that franchise. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>  Nerd-humor comedians Jeff Reitman and Adam McLaughlin join Bitmob's Aaron Thomas and Dan Hsu to discuss great trailers that led to not-so-great games, titles based on consumer products, the possibilities of marrying steroscopic 3D and motion controls, which fictional worlds they'd like to live in, and whether or not they'd prefer a great movie-licensed game over a great movie from that franchise. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.  </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #61</title>
      <itunes:title>Bitmob.com - Mobcast #61</itunes:title>
      <pubDate>Mon, 12 Jul 2010 14:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[6d9e1b2b6b7204e470a430eeea22276c]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_61]]></link>
      <description><![CDATA[<p>In this episode, Skulls of the Shogun designer Jake Kazdal and Area 5's Matt Chandronait join Bitmob's Dan Hsu and Demian Linn. The group discusses the legacy of Rez, their fondest memories of turn-based strategy games, Kinect and Move ideas that might appeal to hardcore gamers, and which irritating games stole their time away. They also tackle the unenviable task of summing up their favorite games in one sentence.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode, Skulls of the Shogun designer Jake Kazdal and Area 5's Matt Chandronait join Bitmob's Dan Hsu and Demian Linn. The group discusses the legacy of Rez, their fondest memories of turn-based strategy games, Kinect and Move ideas that might appeal to hardcore gamers, and which irritating games stole their time away. They also tackle the unenviable task of summing up their favorite games in one sentence.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="53562329" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_61.mp3?dest-id=13379"/>
      <itunes:duration>55:47</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/2/c/9/3/2c93aed138b88e90"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode, Skulls of the Shogun designer Jake Kazdal and Area 5's Matt Chandronait join Bitmob's Dan Hsu and Demian Linn. The group discusses the legacy of Rez, their fondest memories of turn-based strategy games, Kinect and Move ideas that might appeal to hardcore gamers, and which irritating games stole their time away. They also tackle the unenviable task of summing up their favorite games in one sentence. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode, Skulls of the Shogun designer Jake Kazdal and Area 5's Matt Chandronait join Bitmob's Dan Hsu and Demian Linn. The group discusses the legacy of Rez, their fondest memories of turn-based strategy games, Kinect and Move ideas that might appeal to hardcore gamers, and which irritating games stole their time away. They also tackle the unenviable task of summing up their favorite games in one sentence. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #60</title>
      <itunes:title>Bitmob.com - Mobcast #60</itunes:title>
      <pubDate>Sun, 04 Jul 2010 03:16:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[47be6dabfd313dfd631fe0aa19469776]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_60]]></link>
      <description><![CDATA[<p>Bitmob's Aaron Thomas, Mike Minotti, Jasmine Rea, Alejandro Quan-Madrid, and Rob Savillo discuss which games have the most annoying fans, the Nintendo 3DS, franchises that change developers, series reboots, and gaming on the cheap.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Bitmob's Aaron Thomas, Mike Minotti, Jasmine Rea, Alejandro Quan-Madrid, and Rob Savillo discuss which games have the most annoying fans, the Nintendo 3DS, franchises that change developers, series reboots, and gaming on the cheap.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="67109326" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_60.mp3?dest-id=13379"/>
      <itunes:duration>01:09:54</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/7/2/3/4/723466c95fab9f18"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Aaron Thomas, Mike Minotti, Jasmine Rea, Alejandro Quan-Madrid, and Rob Savillo discuss which games have the most annoying fans, the Nintendo 3DS, franchises that change developers, series reboots, and gaming on the cheap. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Aaron Thomas, Mike Minotti, Jasmine Rea, Alejandro Quan-Madrid, and Rob Savillo discuss which games have the most annoying fans, the Nintendo 3DS, franchises that change developers, series reboots, and gaming on the cheap. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #59</title>
      <itunes:title>Bitmob.com - Mobcast #59</itunes:title>
      <pubDate>Mon, 28 Jun 2010 10:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[a4367a5a2f584f8c8cc7f4df7232f4a8]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_59]]></link>
      <description><![CDATA[<span style="color: rgb(34, 34, 34); font-family: Arial, Verdana, sans-serif; font-size: 12px; ">In this episode, Bitmob's Dan Hsu, Demian Linn, Brett Bates, and Omri Petitte wrap up E3. The group discusses their most anticipated games coming out of the show, the games they sadly missed, which games will reappear at next year's expo, which games were the most addictive, and what changes they would make for E3 2011. ​</span><br><br><font color="#222222" face="tahoma"><span style="font-size: small;"><meta charset="utf-8"><span style="font-family: Arial, Verdana, sans-serif; font-size: 12px; ">Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</span></span></font>]]></description>
      
      <content:encoded><![CDATA[In this episode, Bitmob's Dan Hsu, Demian Linn, Brett Bates, and Omri Petitte wrap up E3. The group discusses their most anticipated games coming out of the show, the games they sadly missed, which games will reappear at next year's expo, which games were the most addictive, and what changes they would make for E3 2011. ​Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.]]></content:encoded>
      
      
      <enclosure length="55457356" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_59.mp3?dest-id=13379"/>
      <itunes:duration>57:46</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/e/c/0/9/ec09e4be163bbd90"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode, Bitmob's Dan Hsu, Demian Linn, Brett Bates, and Omri Petitte wrap up E3. The group discusses their most anticipated games coming out of the show, the games they sadly missed, which games will reappear at next year's expo, which games were the most addictive, and what changes they would make for E3 2011. ​ Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode, Bitmob's Dan Hsu, Demian Linn, Brett Bates, and Omri Petitte wrap up E3. The group discusses their most anticipated games coming out of the show, the games they sadly missed, which games will reappear at next year's expo, which games were the most addictive, and what changes they would make for E3 2011. ​ Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #58</title>
      <itunes:title>Bitmob.com - Mobcast #58</itunes:title>
      <pubDate>Mon, 21 Jun 2010 10:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[bbf08cfa436ae57a8f554300ae7558a8]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_58]]></link>
      <description><![CDATA[Shane Bettenhausen, Mark MacDonald, and John Ricciardi join Bitmob's Dan Hsu on a special E3/1UP-EGM Reunion show. Sparks fly as the gang discusses games that wowed them at E3, but later disappointed, whether or not the world's ready for 3D, pleasant surprises on the show floor, under-the-radar games, and notable E3 no-shows. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Shane Bettenhausen, Mark MacDonald, and John Ricciardi join Bitmob's Dan Hsu on a special E3/1UP-EGM Reunion show. Sparks fly as the gang discusses games that wowed them at E3, but later disappointed, whether or not the world's ready for 3D, pleasant surprises on the show floor, under-the-radar games, and notable E3 no-shows. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="34300250" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_58.mp3?dest-id=13379"/>
      <itunes:duration>47:38</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/a/a/1/7/aa1773c27d406da0"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Shane Bettenhausen, Mark MacDonald, and John Ricciardi join Bitmob's Dan Hsu on a special E3/1UP-EGM Reunion show. Sparks fly as the gang discusses games that wowed them at E3, but later disappointed, whether or not the world's ready for 3D, pleasant surprises on the show floor, under-the-radar games, and notable E3 no-shows. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Shane Bettenhausen, Mark MacDonald, and John Ricciardi join Bitmob's Dan Hsu on a special E3/1UP-EGM Reunion show. Sparks fly as the gang discusses games that wowed them at E3, but later disappointed, whether or not the world's ready for 3D, pleasant surprises on the show floor, under-the-radar games, and notable E3 no-shows. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #57</title>
      <itunes:title>Bitmob.com - Mobcast #57</itunes:title>
      <pubDate>Mon, 07 Jun 2010 03:24:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[4cd3d9a42cb8b4775725813b77e94d77]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_57]]></link>
      <description><![CDATA[CO-OP alum and Dead Space 2 Community Manager Jay Frechette joins Bitmob's Dan Hsu, Brett Bates, and Demian Linn to mull over their E3 hopes and predictions, the changing landscape of microtransactions, the future of 2D gaming, the commercial viability of politically charged titles, and best of all, the importance of online communities.<br><br><font face="tahoma"><span style="font-size: small;"><span style="font-family: 'Lucida Grande'; font-size: 13px;">Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</span></span></font>​<br>]]></description>
      
      <content:encoded><![CDATA[CO-OP alum and Dead Space 2 Community Manager Jay Frechette joins Bitmob's Dan Hsu, Brett Bates, and Demian Linn to mull over their E3 hopes and predictions, the changing landscape of microtransactions, the future of 2D gaming, the commercial viability of politically charged titles, and best of all, the importance of online communities.Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.​]]></content:encoded>
      
      
      <enclosure length="58189973" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_57.mp3?dest-id=13379"/>
      <itunes:duration>01:00:36</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>CO-OP alum and Dead Space 2 Community Manager Jay Frechette joins Bitmob's Dan Hsu, Brett Bates, and Demian Linn to mull over their E3 hopes and predictions, the changing landscape of microtransactions, the future of 2D gaming, the commercial viability of politically charged titles, and best of all, the importance of online communities. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.​</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>CO-OP alum and Dead Space 2 Community Manager Jay Frechette joins Bitmob's Dan Hsu, Brett Bates, and Demian Linn to mull over their E3 hopes and predictions, the changing landscape of microtransactions, the future of 2D gaming, the commercial viability of politically charged titles, and best of all, the importance of online communities. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.​</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #56</title>
      <itunes:title>Bitmob.com - Mobcast #56</itunes:title>
      <pubDate>Tue, 01 Jun 2010 06:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[aa475e3833709c02e578e73349908915]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_56]]></link>
      <description><![CDATA[<font size="2">Bitmob's Dan Hsu, Brett Bates, and Aaron Thomas recruit freelancer Ben PerLee to discuss Microsoft's recent Crackdown 2 event, ideas for new open-world settings, which intellectual properties would make great games, touch-and-go article ideas, and their best multiplayer memories.</font><font face="tahoma"><span style="font-size: small;"><br><br><meta charset="utf-8"><span style="font-family: 'Lucida Grande'; font-size: 13px; ">Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</span></span></font>]]></description>
      
      <content:encoded><![CDATA[Bitmob's Dan Hsu, Brett Bates, and Aaron Thomas recruit freelancer Ben PerLee to discuss Microsoft's recent Crackdown 2 event, ideas for new open-world settings, which intellectual properties would make great games, touch-and-go article ideas, and their best multiplayer memories.Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.]]></content:encoded>
      
      
      <enclosure length="75619289" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_56.mp3?dest-id=13379"/>
      <itunes:duration>01:18:46</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/3/d/9/1/3d9143d225ccfc9d"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Dan Hsu, Brett Bates, and Aaron Thomas recruit freelancer Ben PerLee to discuss Microsoft's recent Crackdown 2 event, ideas for new open-world settings, which intellectual properties would make great games, touch-and-go article ideas, and their best multiplayer memories. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Dan Hsu, Brett Bates, and Aaron Thomas recruit freelancer Ben PerLee to discuss Microsoft's recent Crackdown 2 event, ideas for new open-world settings, which intellectual properties would make great games, touch-and-go article ideas, and their best multiplayer memories. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #55</title>
      <itunes:title>Bitmob.com - Mobcast #55</itunes:title>
      <pubDate>Mon, 24 May 2010 08:47:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[769c4b651edcca9e3fad10a91e2ed6a7]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/untitled_episode]]></link>
      <description><![CDATA[<font class="Apple-style-span" face="verdana">Bitmob's Aaron Thomas returns! And in grand fashion, he brings with him manly steroids and more-manly construction sounds. Newly minted staff writer Omri Petitte and editors Demian Linn and Brett Bates join his happy resurrection. The group discusses embarrassing game stories, memorable marketing campaigns, sympathetic villains, game franchises that might benefit from a free-to-play format, and how to play current-generation, open-world titles correctly. Make sure to stay for construction-related bloopers after the outro!<br><br></font><span class="Apple-style-span" style="font-size: 12px; color: rgb(51, 51, 51);"><font class="Apple-style-span" face="verdana">Have a community topic you want to hear the crew discuss? E-mail your suggestions to </font><a href="mailto:letters@bitmob.com" target="_blank" style="padding: 0px; margin: 0px; outline-style: none ! important;"><font class="Apple-style-span" face="verdana">letters@bitmob.com</font></a><font class="Apple-style-span" face="verdana">, subject: Mobcast.</font></span>]]></description>
      
      <content:encoded><![CDATA[Bitmob's Aaron Thomas returns! And in grand fashion, he brings with him manly steroids and more-manly construction sounds. Newly minted staff writer Omri Petitte and editors Demian Linn and Brett Bates join his happy resurrection. The group discusses embarrassing game stories, memorable marketing campaigns, sympathetic villains, game franchises that might benefit from a free-to-play format, and how to play current-generation, open-world titles correctly. Make sure to stay for construction-related bloopers after the outro!Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank" style="padding: 0px; margin: 0px; outline-style: none ! important;">letters@bitmob.com</a>, subject: Mobcast.]]></content:encoded>
      
      
      <enclosure length="52979276" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_55.mp3?dest-id=13379"/>
      <itunes:duration>55:11</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/9/5/6/1/9561b3889e39e2c9"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Aaron Thomas returns! And in grand fashion, he brings with him manly steroids and more-manly construction sounds. Newly minted staff writer Omri Petitte and editors Demian Linn and Brett Bates join his happy resurrection. The group discusses embarrassing game stories, memorable marketing campaigns, sympathetic villains, game franchises that might benefit from a free-to-play format, and how to play current-generation, open-world titles correctly. Make sure to stay for construction-related bloopers after the outro! Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Aaron Thomas returns! And in grand fashion, he brings with him manly steroids and more-manly construction sounds. Newly minted staff writer Omri Petitte and editors Demian Linn and Brett Bates join his happy resurrection. The group discusses embarrassing game stories, memorable marketing campaigns, sympathetic villains, game franchises that might benefit from a free-to-play format, and how to play current-generation, open-world titles correctly. Make sure to stay for construction-related bloopers after the outro! Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #54</title>
      <itunes:title>Bitmob.com - Mobcast #54</itunes:title>
      <pubDate>Mon, 17 May 2010 10:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[c9391755d21a4646affadf3c3477fc26]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_54]]></link>
      <description><![CDATA[Area 5's Cesar Quintero and Ryan O'Donnell join Bitmob's Demian Linn and Brett Bates for a special episode of the Mobcast all about co-op gaming. The group discusses which games are only fun in co-op, which famous person they would like to buddy up with for some classic NES-style two-player fun,  the future of single-screen collaborative titles, new ideas for in-game teamwork mechanics, and their favorite co-op memories. Stay tuned for a special music quiz, too!<br><br>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast<br>]]></description>
      
      <content:encoded><![CDATA[Area 5's Cesar Quintero and Ryan O'Donnell join Bitmob's Demian Linn and Brett Bates for a special episode of the Mobcast all about co-op gaming. The group discusses which games are only fun in co-op, which famous person they would like to buddy up with for some classic NES-style two-player fun, the future of single-screen collaborative titles, new ideas for in-game teamwork mechanics, and their favorite co-op memories. Stay tuned for a special music quiz, too!Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast]]></content:encoded>
      
      
      <enclosure length="58933940" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_54.mp3?dest-id=13379"/>
      <itunes:duration>01:01:23</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/d/5/0/8/d508022d9167faf7"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Area 5's Cesar Quintero and Ryan O'Donnell join Bitmob's Demian Linn and Brett Bates for a special episode of the Mobcast all about co-op gaming. The group discusses which games are only fun in co-op, which famous person they would like to buddy up with for some classic NES-style two-player fun, the future of single-screen collaborative titles, new ideas for in-game teamwork mechanics, and their favorite co-op memories. Stay tuned for a special music quiz, too! Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Area 5's Cesar Quintero and Ryan O'Donnell join Bitmob's Demian Linn and Brett Bates for a special episode of the Mobcast all about co-op gaming. The group discusses which games are only fun in co-op, which famous person they would like to buddy up with for some classic NES-style two-player fun, the future of single-screen collaborative titles, new ideas for in-game teamwork mechanics, and their favorite co-op memories. Stay tuned for a special music quiz, too! Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #53</title>
      <itunes:title>Bitmob.com - Mobcast #53</itunes:title>
      <pubDate>Tue, 11 May 2010 04:32:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[17f3a1cdfa9a23a71090400a52770253]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_53]]></link>
      <description><![CDATA[In this episode, Bitmob co-founder Dan Hsu hosts Capcom Senior Community Manager Seth Killian, SCEA Senior Social Media Specialist Sid Shuman, and GameVideos Executive Producer Richard Li for a special fighting-game spectacular. The group discusses which titles caused them to fall in love with fighting games, what makes virtual pugilism so engaging, subpar entries into the genre, how sites like YouTube have changed strategy, and whether or not fighting games have become too esoteric.<br><br>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.<br><br><br>]]></description>
      
      <content:encoded><![CDATA[In this episode, Bitmob co-founder Dan Hsu hosts Capcom Senior Community Manager Seth Killian, SCEA Senior Social Media Specialist Sid Shuman, and GameVideos Executive Producer Richard Li for a special fighting-game spectacular. The group discusses which titles caused them to fall in love with fighting games, what makes virtual pugilism so engaging, subpar entries into the genre, how sites like YouTube have changed strategy, and whether or not fighting games have become too esoteric.Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.]]></content:encoded>
      
      
      <enclosure length="65238907" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_53.mp3?dest-id=13379"/>
      <itunes:duration>01:07:57</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/f/d/6/8/fd687becd3269562"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode, Bitmob co-founder Dan Hsu hosts Capcom Senior Community Manager Seth Killian, SCEA Senior Social Media Specialist Sid Shuman, and GameVideos Executive Producer Richard Li for a special fighting-game spectacular. The group discusses which titles caused them to fall in love with fighting games, what makes virtual pugilism so engaging, subpar entries into the genre, how sites like YouTube have changed strategy, and whether or not fighting games have become too esoteric. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode, Bitmob co-founder Dan Hsu hosts Capcom Senior Community Manager Seth Killian, SCEA Senior Social Media Specialist Sid Shuman, and GameVideos Executive Producer Richard Li for a special fighting-game spectacular. The group discusses which titles caused them to fall in love with fighting games, what makes virtual pugilism so engaging, subpar entries into the genre, how sites like YouTube have changed strategy, and whether or not fighting games have become too esoteric. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #52</title>
      <itunes:title>Bitmob.com - Mobcast #52</itunes:title>
      <pubDate>Mon, 03 May 2010 10:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[448677fb61c899e79de2c0994a909257]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_52]]></link>
      <description><![CDATA[<p>In an episode of increasing preposterousness, ex-EGMers Crispin Boyer and Michael Donahoe join Bitmob's Dan Hsu and Demian Linn to celebrate the anniversary of the Mobcast. The guys send off the podcast's first year with a hilarious bang.</p><p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In an episode of increasing preposterousness, ex-EGMers Crispin Boyer and Michael Donahoe join Bitmob's Dan Hsu and Demian Linn to celebrate the anniversary of the Mobcast. The guys send off the podcast's first year with a hilarious bang.</p><p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com" target="_blank">letters@bitmob.com</a>, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="57287284" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_52.mp3?dest-id=13379"/>
      <itunes:duration>59:40</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/c/4/c/0/c4c0ec9a0fd74f21"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In an episode of increasing preposterousness, ex-EGMers Crispin Boyer and Michael Donahoe join Bitmob's Dan Hsu and Demian Linn to celebrate the anniversary of the Mobcast. The guys send off the podcast's first year with a hilarious bang. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In an episode of increasing preposterousness, ex-EGMers Crispin Boyer and Michael Donahoe join Bitmob's Dan Hsu and Demian Linn to celebrate the anniversary of the Mobcast. The guys send off the podcast's first year with a hilarious bang. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #51</title>
      <itunes:title>Bitmob.com - Mobcast #51</itunes:title>
      <pubDate>Mon, 26 Apr 2010 16:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=608514#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_51]]></link>
      <description><![CDATA[<p>Area 5's Matt Chandronait joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates to discuss the ethics of journalism, developer clout, spring releases, microtransactions, and which games they'd trade to see new titles in a franchise that got cut short.</p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com">letters@bitmob.com</a>, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Area 5's Matt Chandronait joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates to discuss the ethics of journalism, developer clout, spring releases, microtransactions, and which games they'd trade to see new titles in a franchise that got cut short.</p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com">letters@bitmob.com</a>, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="57445217" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_51.mp3?dest-id=13379"/>
      <itunes:duration>59:50</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:image href="https://static.libsyn.com/p/assets/9/4/1/c/941c5d4d97cb826e"/>
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Area 5's Matt Chandronait joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates to discuss the ethics of journalism, developer clout, spring releases, microtransactions, and which games they'd trade to see new titles in a franchise that got cut short. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Area 5's Matt Chandronait joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates to discuss the ethics of journalism, developer clout, spring releases, microtransactions, and which games they'd trade to see new titles in a franchise that got cut short. Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #50</title>
      <itunes:title>Bitmob.com - Mobcast #50</itunes:title>
      <pubDate>Sun, 18 Apr 2010 04:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=605955#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_50]]></link>
      <description><![CDATA[<p>In this episode, the Internet's ubiquitous funnyman/former Super Friend Seanbaby joins Bitmob's own Dan Hsu, Demian Linn, and Brett Bates to celebrate the Mobcast's 50th episode. The group discusses their favorite and least favorite games, frustrating experiences, great moments in video game history, gaming-related birthday memories, and which titles from the past and present will the crew still be enjoying in 2060. </p>
<p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com">letters@bitmob.com</a>, subject: Mobcast.</p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode, the Internet's ubiquitous funnyman/former Super Friend Seanbaby joins Bitmob's own Dan Hsu, Demian Linn, and Brett Bates to celebrate the Mobcast's 50th episode. The group discusses their favorite and least favorite games, frustrating experiences, great moments in video game history, gaming-related birthday memories, and which titles from the past and present will the crew still be enjoying in 2060. </p> <p>Have a community topic you want to hear the crew discuss? E-mail your suggestions to <a href="mailto:letters@bitmob.com">letters@bitmob.com</a>, subject: Mobcast.</p>]]></content:encoded>
      
      
      <enclosure length="61431729" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_50.mp3?dest-id=13379"/>
      <itunes:duration>01:03:59</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode, the Internet's ubiquitous funnyman/former Super Friend Seanbaby joins Bitmob's own Dan Hsu, Demian Linn, and Brett Bates to celebrate the Mobcast's 50th episode. The group discusses their favorite and least favorite games, frustrating experiences, great moments in video game history, gaming-related birthday memories, and which titles from the past and present will the crew still be enjoying in 2060.  Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode, the Internet's ubiquitous funnyman/former Super Friend Seanbaby joins Bitmob's own Dan Hsu, Demian Linn, and Brett Bates to celebrate the Mobcast's 50th episode. The group discusses their favorite and least favorite games, frustrating experiences, great moments in video game history, gaming-related birthday memories, and which titles from the past and present will the crew still be enjoying in 2060.  Have a community topic you want to hear the crew discuss? E-mail your suggestions to letters@bitmob.com, subject: Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #49</title>
      <itunes:title>Bitmob.com - Mobcast #49</itunes:title>
      <pubDate>Mon, 12 Apr 2010 19:41:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=603881#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_49]]></link>
      <description><![CDATA[<p>Raychul.com's Raychul Moore joins Bitmob's Dan Hsu, Jason, Wilson, and Aaron Thomas on the 49th episode of the Mobcast. The gang talks/argues about the Nintendo 3DS, similar sequels, terrible controls, the future of open-world games, and games that have "soul."</p>]]></description>
      
      <content:encoded><![CDATA[<p>Raychul.com's Raychul Moore joins Bitmob's Dan Hsu, Jason, Wilson, and Aaron Thomas on the 49th episode of the Mobcast. The gang talks/argues about the Nintendo 3DS, similar sequels, terrible controls, the future of open-world games, and games that have "soul."</p>]]></content:encoded>
      
      
      <enclosure length="53518393" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_49.mp3?dest-id=13379"/>
      <itunes:duration>01:14:19</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Raychul.com's Raychul Moore joins Bitmob's Dan Hsu, Jason, Wilson, and Aaron Thomas on the 49th episode of the Mobcast. The gang talks/argues about the Nintendo 3DS, similar sequels, terrible controls, the future of open-world games, and games that have "soul."</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Raychul.com's Raychul Moore joins Bitmob's Dan Hsu, Jason, Wilson, and Aaron Thomas on the 49th episode of the Mobcast. The gang talks/argues about the Nintendo 3DS, similar sequels, terrible controls, the future of open-world games, and games that have "soul."</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #48</title>
      <itunes:title>Bitmob.com - Mobcast #48</itunes:title>
      <pubDate>Mon, 05 Apr 2010 06:46:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=600937#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_48]]></link>
      <description><![CDATA[<p>In this episode, former Crispy Game editor, Kyle Orland, and ex-Blizzard tastemaker/game entrepreneur, Keith Lee, join Bitmob co-founders Demian Linn and Dan Hsu. The eclectic group discusses augmented reality games, Xbox Live achievements, Blizzard’s formula for constant success, the future prospects of rhythm games, and more.</p>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p>In this episode, former Crispy Game editor, Kyle Orland, and ex-Blizzard tastemaker/game entrepreneur, Keith Lee, join Bitmob co-founders Demian Linn and Dan Hsu. The eclectic group discusses augmented reality games, Xbox Live achievements, Blizzard’s formula for constant success, the future prospects of rhythm games, and more.</p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="57387961" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_48.mp3?dest-id=13379"/>
      <itunes:duration>59:46</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>In this episode, former Crispy Game editor, Kyle Orland, and ex-Blizzard tastemaker/game entrepreneur, Keith Lee, join Bitmob co-founders Demian Linn and Dan Hsu. The eclectic group discusses augmented reality games, Xbox Live achievements, Blizzard’s formula for constant success, the future prospects of rhythm games, and more.  </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>In this episode, former Crispy Game editor, Kyle Orland, and ex-Blizzard tastemaker/game entrepreneur, Keith Lee, join Bitmob co-founders Demian Linn and Dan Hsu. The eclectic group discusses augmented reality games, Xbox Live achievements, Blizzard’s formula for constant success, the future prospects of rhythm games, and more.  </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #47</title>
      <itunes:title>Bitmob.com - Mobcast #47</itunes:title>
      <pubDate>Mon, 29 Mar 2010 21:46:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=598638#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_47]]></link>
      <description><![CDATA[<p>Industry veterans John Keefer and David Ellis join Bitmob's Dan Hsu and Aaron Thomas to talk developers' focus on multiplayer, social games killing hardcore games, life after games journalism, and the best sound effects of all time. Go to Bitmob.com and search "Bitmob Giveaway" to find out how to win our "3 Big Prizes, 3 Ways to Win" contest. Hurry, there are only a few days left!</p>]]></description>
      
      <content:encoded><![CDATA[<p>Industry veterans John Keefer and David Ellis join Bitmob's Dan Hsu and Aaron Thomas to talk developers' focus on multiplayer, social games killing hardcore games, life after games journalism, and the best sound effects of all time. Go to Bitmob.com and search "Bitmob Giveaway" to find out how to win our "3 Big Prizes, 3 Ways to Win" contest. Hurry, there are only a few days left!</p>]]></content:encoded>
      
      
      <enclosure length="58894365" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_47.mp3?dest-id=13379"/>
      <itunes:duration>01:21:47</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Industry veterans John Keefer and David Ellis join Bitmob's Dan Hsu and Aaron Thomas to talk developers' focus on multiplayer, social games killing hardcore games, life after games journalism, and the best sound effects of all time. Go to Bitmob.com and search "Bitmob Giveaway" to find out how to win our "3 Big Prizes, 3 Ways to Win" contest. Hurry, there are only a few days left!</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Industry veterans John Keefer and David Ellis join Bitmob's Dan Hsu and Aaron Thomas to talk developers' focus on multiplayer, social games killing hardcore games, life after games journalism, and the best sound effects of all time. Go to Bitmob.com and search "Bitmob Giveaway" to find out how to win our "3 Big Prizes, 3 Ways to Win" contest. Hurry, there are only a few days left!</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #46</title>
      <itunes:title>Bitmob.com - Mobcast #46</itunes:title>
      <pubDate>Mon, 22 Mar 2010 19:35:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=596035#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_46]]></link>
      <description><![CDATA[<p>The Escapist's Russ Pitts, GameXplain.com's Andre Segers, and "Indi-Dev" Shanker Srinivasan join Bitmob's Aaron Thomas on this week's show. The group remembers lost game saves, questions the importance of story over gameplay, ponders a one-console-future, debates in-browser 3D gaming, and recalls their most epic gaming binges. Email the crew at letters@bitmob.com</p>]]></description>
      
      <content:encoded><![CDATA[<p>The Escapist's Russ Pitts, GameXplain.com's Andre Segers, and "Indi-Dev" Shanker Srinivasan join Bitmob's Aaron Thomas on this week's show. The group remembers lost game saves, questions the importance of story over gameplay, ponders a one-console-future, debates in-browser 3D gaming, and recalls their most epic gaming binges. Email the crew at letters@bitmob.com</p>]]></content:encoded>
      
      
      <enclosure length="50451381" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_46.mp3?dest-id=13379"/>
      <itunes:duration>01:10:04</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>The Escapist's Russ Pitts, GameXplain.com's Andre Segers, and "Indi-Dev" Shanker Srinivasan join Bitmob's Aaron Thomas on this week's show. The group remembers lost game saves, questions the importance of story over gameplay, ponders a one-console-future, debates in-browser 3D gaming, and recalls their most epic gaming binges. Email the crew at letters@bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>The Escapist's Russ Pitts, GameXplain.com's Andre Segers, and "Indi-Dev" Shanker Srinivasan join Bitmob's Aaron Thomas on this week's show. The group remembers lost game saves, questions the importance of story over gameplay, ponders a one-console-future, debates in-browser 3D gaming, and recalls their most epic gaming binges. Email the crew at letters@bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #45</title>
      <itunes:title>Bitmob.com - Mobcast #45</itunes:title>
      <pubDate>Mon, 15 Mar 2010 19:21:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=593496#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_45]]></link>
      <description><![CDATA[<p>Former EGMers Shane Bettenhausen and Mark MacDonald join Gaijin Games' Alex Neuse and Bitmob's Dan Hsu to relive past arguments, debate the state of Japanese game development, predict the success of the PlayStation Move, share mediocre game recommendations, and wonder why so many current games feel the same. Go to Bitmob and search "Bitmob Giveaway" for more info on our latest contest.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Former EGMers Shane Bettenhausen and Mark MacDonald join Gaijin Games' Alex Neuse and Bitmob's Dan Hsu to relive past arguments, debate the state of Japanese game development, predict the success of the PlayStation Move, share mediocre game recommendations, and wonder why so many current games feel the same. Go to Bitmob and search "Bitmob Giveaway" for more info on our latest contest.</p>]]></content:encoded>
      
      
      <enclosure length="63692063" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_45.mp3?dest-id=13379"/>
      <itunes:duration>01:28:27</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Former EGMers Shane Bettenhausen and Mark MacDonald join Gaijin Games' Alex Neuse and Bitmob's Dan Hsu to relive past arguments, debate the state of Japanese game development, predict the success of the PlayStation Move, share mediocre game recommendations, and wonder why so many current games feel the same. Go to Bitmob and search "Bitmob Giveaway" for more info on our latest contest.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Former EGMers Shane Bettenhausen and Mark MacDonald join Gaijin Games' Alex Neuse and Bitmob's Dan Hsu to relive past arguments, debate the state of Japanese game development, predict the success of the PlayStation Move, share mediocre game recommendations, and wonder why so many current games feel the same. Go to Bitmob and search "Bitmob Giveaway" for more info on our latest contest.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #44</title>
      <itunes:title>Bitmob.com - Mobcast #44</itunes:title>
      <pubDate>Tue, 09 Mar 2010 19:59:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=591233#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_44]]></link>
      <description><![CDATA[<p><span style="font-family: 'Times New Roman'; font-size: medium;"> </span></p>
<div style="color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: #ffffff; background-position: initial initial; background-repeat: initial initial; margin: 8px;">
<p>Bizarre Creations devs Geb Talbot and Garreth Wilson join Dan Hsu, Demian Linn, and Brett Bates on this week's show, which kicks off Bitmob's "3 Great Prizes - 3 Ways to Win" giveaway. The group recalls their favorite racing games, pit Bad Company 2 against Modern Warfare 2, suggest N64 games that need to be re-released, and discuss just how aware game reviewers need to be about other forms of media. </p>
</div>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p> </p> <p>Bizarre Creations devs Geb Talbot and Garreth Wilson join Dan Hsu, Demian Linn, and Brett Bates on this week's show, which kicks off Bitmob's "3 Great Prizes - 3 Ways to Win" giveaway. The group recalls their favorite racing games, pit Bad Company 2 against Modern Warfare 2, suggest N64 games that need to be re-released, and discuss just how aware game reviewers need to be about other forms of media. </p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="34246943" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_44.mp3?dest-id=13379"/>
      <itunes:duration>47:33</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bizarre Creations devs Geb Talbot and Garreth Wilson join Dan Hsu, Demian Linn, and Brett Bates on this week's show, which kicks off Bitmob's "3 Great Prizes - 3 Ways to Win" giveaway. The group recalls their favorite racing games, pit Bad Company 2 against Modern Warfare 2, suggest N64 games that need to be re-released, and discuss just how aware game reviewers need to be about other forms of media.   </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bizarre Creations devs Geb Talbot and Garreth Wilson join Dan Hsu, Demian Linn, and Brett Bates on this week's show, which kicks off Bitmob's "3 Great Prizes - 3 Ways to Win" giveaway. The group recalls their favorite racing games, pit Bad Company 2 against Modern Warfare 2, suggest N64 games that need to be re-released, and discuss just how aware game reviewers need to be about other forms of media.   </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #43</title>
      <itunes:title>Bitmob.com - Mobcast #43</itunes:title>
      <pubDate>Mon, 01 Mar 2010 18:30:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=587890#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_43]]></link>
      <description><![CDATA[<p>Comedians Sheila Bryson and Dave Karraker join Bitmob's Dan Hsu and Demian Linn to discuss each person's first professional experience in the gaming industry, Nintendo's recent press event, interesting console launches, personal metrics of nerd cred, and which game hunks Sheila finds attractive. Please feel free to send letters and topic suggestions to <a href="mailto:Letters@Bitmob.com">Letters@Bitmob.com</a></p>]]></description>
      
      <content:encoded><![CDATA[<p>Comedians Sheila Bryson and Dave Karraker join Bitmob's Dan Hsu and Demian Linn to discuss each person's first professional experience in the gaming industry, Nintendo's recent press event, interesting console launches, personal metrics of nerd cred, and which game hunks Sheila finds attractive. Please feel free to send letters and topic suggestions to <a href="mailto:Letters@Bitmob.com">Letters@Bitmob.com</a></p>]]></content:encoded>
      
      
      <enclosure length="89187916" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_43.mp3?dest-id=13379"/>
      <itunes:duration>01:32:54</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Comedians Sheila Bryson and Dave Karraker join Bitmob's Dan Hsu and Demian Linn to discuss each person's first professional experience in the gaming industry, Nintendo's recent press event, interesting console launches, personal metrics of nerd cred, and which game hunks Sheila finds attractive. Please feel free to send letters and topic suggestions to Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Comedians Sheila Bryson and Dave Karraker join Bitmob's Dan Hsu and Demian Linn to discuss each person's first professional experience in the gaming industry, Nintendo's recent press event, interesting console launches, personal metrics of nerd cred, and which game hunks Sheila finds attractive. Please feel free to send letters and topic suggestions to Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #42</title>
      <itunes:title>Bitmob.com - Mobcast #42</itunes:title>
      <pubDate>Mon, 22 Feb 2010 17:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=585078#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_42]]></link>
      <description><![CDATA[<p style="margin-bottom: 0in;">Game-nerd comedians Jeff Reitman and Adam McLaughlin join the Internet's ubiquitous gamer girl, Raychul Moore, and Bitmob's Dan Hsu on this week's show. The group discusses the difficulties of making comedic games, which game characters would be interesting in real life, how the Internet hype machine skews game reviews, maintaining in-game relationships, and their all-time favorite multiplayer modes. Feel free to submit a community topic suggestion to letters@Bitmob.com.</p>
<p> </p>]]></description>
      
      <content:encoded><![CDATA[<p style="margin-bottom: 0in;">Game-nerd comedians Jeff Reitman and Adam McLaughlin join the Internet's ubiquitous gamer girl, Raychul Moore, and Bitmob's Dan Hsu on this week's show. The group discusses the difficulties of making comedic games, which game characters would be interesting in real life, how the Internet hype machine skews game reviews, maintaining in-game relationships, and their all-time favorite multiplayer modes. Feel free to submit a community topic suggestion to letters@Bitmob.com.</p> <p> </p>]]></content:encoded>
      
      
      <enclosure length="49348934" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_42.mp3?dest-id=13379"/>
      <itunes:duration>51:24</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Game-nerd comedians Jeff Reitman and Adam McLaughlin join the Internet's ubiquitous gamer girl, Raychul Moore, and Bitmob's Dan Hsu on this week's show. The group discusses the difficulties of making comedic games, which game characters would be interesting in real life, how the Internet hype machine skews game reviews, maintaining in-game relationships, and their all-time favorite multiplayer modes. Feel free to submit a community topic suggestion to letters@Bitmob.com.  </itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Game-nerd comedians Jeff Reitman and Adam McLaughlin join the Internet's ubiquitous gamer girl, Raychul Moore, and Bitmob's Dan Hsu on this week's show. The group discusses the difficulties of making comedic games, which game characters would be interesting in real life, how the Internet hype machine skews game reviews, maintaining in-game relationships, and their all-time favorite multiplayer modes. Feel free to submit a community topic suggestion to letters@Bitmob.com.  </itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #41</title>
      <itunes:title>Bitmob.com - Mobcast #41</itunes:title>
      <pubDate>Mon, 15 Feb 2010 15:36:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=582601#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_41]]></link>
      <description><![CDATA[<p>Garnett Lee and Justin Fassino join Bitmob's Dan Hsu and Demian Linn on this week's show. The group talks betas as marketing tools, reveal their current favorite online shooters, share their impressions of Microsoft's X10 event, debate the value of CG trailers, and discuss the last sequel announcement that actually surprised them. Email the crew at letters@Bitmob.com.</p>]]></description>
      
      <content:encoded><![CDATA[<p>Garnett Lee and Justin Fassino join Bitmob's Dan Hsu and Demian Linn on this week's show. The group talks betas as marketing tools, reveal their current favorite online shooters, share their impressions of Microsoft's X10 event, debate the value of CG trailers, and discuss the last sequel announcement that actually surprised them. Email the crew at letters@Bitmob.com.</p>]]></content:encoded>
      
      
      <enclosure length="52732129" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_41.mp3?dest-id=13379"/>
      <itunes:duration>54:55</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Garnett Lee and Justin Fassino join Bitmob's Dan Hsu and Demian Linn on this week's show. The group talks betas as marketing tools, reveal their current favorite online shooters, share their impressions of Microsoft's X10 event, debate the value of CG trailers, and discuss the last sequel announcement that actually surprised them. Email the crew at letters@Bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Garnett Lee and Justin Fassino join Bitmob's Dan Hsu and Demian Linn on this week's show. The group talks betas as marketing tools, reveal their current favorite online shooters, share their impressions of Microsoft's X10 event, debate the value of CG trailers, and discuss the last sequel announcement that actually surprised them. Email the crew at letters@Bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #40</title>
      <itunes:title>Bitmob.com - Mobcast #40</itunes:title>
      <pubDate>Mon, 08 Feb 2010 16:33:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=580023#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_40]]></link>
      <description><![CDATA[<p>Bitmob's Aaron Thomas and Dan Hsu are joined by Bioshock 2's Mellisa Miller and Hogarth De La Plante, as well as Anthony Gallegos of Rebel FM and GameSpy fame. The group talk about how their gaming jobs have affected their gaming hobby, discuss whether or not a game's story really matters, question writers' frequent use of lists, and share the most-bizarre game/product tie-ins. Email the crew at Letters@Bitmob.com</p>]]></description>
      
      <content:encoded><![CDATA[<p>Bitmob's Aaron Thomas and Dan Hsu are joined by Bioshock 2's Mellisa Miller and Hogarth De La Plante, as well as Anthony Gallegos of Rebel FM and GameSpy fame. The group talk about how their gaming jobs have affected their gaming hobby, discuss whether or not a game's story really matters, question writers' frequent use of lists, and share the most-bizarre game/product tie-ins. Email the crew at Letters@Bitmob.com</p>]]></content:encoded>
      
      
      <enclosure length="56413095" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_40.mp3?dest-id=13379"/>
      <itunes:duration>58:45</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Aaron Thomas and Dan Hsu are joined by Bioshock 2's Mellisa Miller and Hogarth De La Plante, as well as Anthony Gallegos of Rebel FM and GameSpy fame. The group talk about how their gaming jobs have affected their gaming hobby, discuss whether or not a game's story really matters, question writers' frequent use of lists, and share the most-bizarre game/product tie-ins. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Aaron Thomas and Dan Hsu are joined by Bioshock 2's Mellisa Miller and Hogarth De La Plante, as well as Anthony Gallegos of Rebel FM and GameSpy fame. The group talk about how their gaming jobs have affected their gaming hobby, discuss whether or not a game's story really matters, question writers' frequent use of lists, and share the most-bizarre game/product tie-ins. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #39</title>
      <itunes:title>Bitmob.com - Mobcast #39</itunes:title>
      <pubDate>Mon, 01 Feb 2010 20:39:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=577552#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_39]]></link>
      <description><![CDATA[<p>The Internet's Raychul Moore joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates on this week's Mobcast. The foursome discuss scripted events, make more developer wishes, talk mid/max players, reflect on their careers, and share what unannounced sequel they'd most like to see. Email the crew at Letters@Bitmob.com</p>]]></description>
      
      <content:encoded><![CDATA[<p>The Internet's Raychul Moore joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates on this week's Mobcast. The foursome discuss scripted events, make more developer wishes, talk mid/max players, reflect on their careers, and share what unannounced sequel they'd most like to see. Email the crew at Letters@Bitmob.com</p>]]></content:encoded>
      
      
      <enclosure length="46400468" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_39.mp3?dest-id=13379"/>
      <itunes:duration>48:20</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>The Internet's Raychul Moore joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates on this week's Mobcast. The foursome discuss scripted events, make more developer wishes, talk mid/max players, reflect on their careers, and share what unannounced sequel they'd most like to see. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>The Internet's Raychul Moore joins Bitmob's Dan Hsu, Demian Linn, and Brett Bates on this week's Mobcast. The foursome discuss scripted events, make more developer wishes, talk mid/max players, reflect on their careers, and share what unannounced sequel they'd most like to see. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #38</title>
      <itunes:title>Bitmob.com - Mobcast #38</itunes:title>
      <pubDate>Mon, 25 Jan 2010 21:24:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=574592#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_38]]></link>
      <description><![CDATA[Bitmob's Aaron Thomas is joined by 2K Sports' Sean Bailey (designer), Ben Bishop (producer), and Access PR account supervisor, Ryan Jones. The group revisits some topics from recent Mobcasts in an effort to provide a developer and public relations perspective. Aaron then delves into the Mobcast mailbag and reads your thoughts on game music, 3D games, and balancing gaming and personal beliefs. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Bitmob's Aaron Thomas is joined by 2K Sports' Sean Bailey (designer), Ben Bishop (producer), and Access PR account supervisor, Ryan Jones. The group revisits some topics from recent Mobcasts in an effort to provide a developer and public relations perspective. Aaron then delves into the Mobcast mailbag and reads your thoughts on game music, 3D games, and balancing gaming and personal beliefs. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="46113327" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_38.mp3?dest-id=13379"/>
      <itunes:duration>48:02</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Aaron Thomas is joined by 2K Sports' Sean Bailey (designer), Ben Bishop (producer), and Access PR account supervisor, Ryan Jones. The group revisits some topics from recent Mobcasts in an effort to provide a developer and public relations perspective. Aaron then delves into the Mobcast mailbag and reads your thoughts on game music, 3D games, and balancing gaming and personal beliefs. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Aaron Thomas is joined by 2K Sports' Sean Bailey (designer), Ben Bishop (producer), and Access PR account supervisor, Ryan Jones. The group revisits some topics from recent Mobcasts in an effort to provide a developer and public relations perspective. Aaron then delves into the Mobcast mailbag and reads your thoughts on game music, 3D games, and balancing gaming and personal beliefs. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #37</title>
      <itunes:title>Bitmob.com - Mobcast #37</itunes:title>
      <pubDate>Mon, 18 Jan 2010 15:02:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=570865#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_37]]></link>
      <description><![CDATA[Bitmob's Dan Hsu, Demian Linn, and Jason Wilson are joined by "The Internet's" Raychul Moore. The group discuss series that need a break, the developer for their dream game, memorable glitches/bugs, connectivity, and the viability of 3D-gaming. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Bitmob's Dan Hsu, Demian Linn, and Jason Wilson are joined by "The Internet's" Raychul Moore. The group discuss series that need a break, the developer for their dream game, memorable glitches/bugs, connectivity, and the viability of 3D-gaming. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="45503152" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_37.mp3?dest-id=13379"/>
      <itunes:duration>47:23</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Dan Hsu, Demian Linn, and Jason Wilson are joined by "The Internet's" Raychul Moore. The group discuss series that need a break, the developer for their dream game, memorable glitches/bugs, connectivity, and the viability of 3D-gaming. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Dan Hsu, Demian Linn, and Jason Wilson are joined by "The Internet's" Raychul Moore. The group discuss series that need a break, the developer for their dream game, memorable glitches/bugs, connectivity, and the viability of 3D-gaming. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #36</title>
      <itunes:title>Bitmob.com - Mobcast #36</itunes:title>
      <pubDate>Mon, 11 Jan 2010 22:22:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=569341#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_36]]></link>
      <description><![CDATA[Bitmob's Aaron Thomas and Greg Ford are joined by Atomic Gamer's Joe Dodson and former GameSpotter, Kristin Reilly. The group hit on a number of topics, including: the days before achievements, sex and romance in games, their thoughts on strategy guides, gaming and religion, and their favorite game soundtracks of all time. Email the crew at letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Bitmob's Aaron Thomas and Greg Ford are joined by Atomic Gamer's Joe Dodson and former GameSpotter, Kristin Reilly. The group hit on a number of topics, including: the days before achievements, sex and romance in games, their thoughts on strategy guides, gaming and religion, and their favorite game soundtracks of all time. Email the crew at letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="60733165" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_36.mp3?dest-id=13379"/>
      <itunes:duration>01:03:15</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Aaron Thomas and Greg Ford are joined by Atomic Gamer's Joe Dodson and former GameSpotter, Kristin Reilly. The group hit on a number of topics, including: the days before achievements, sex and romance in games, their thoughts on strategy guides, gaming and religion, and their favorite game soundtracks of all time. Email the crew at letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Aaron Thomas and Greg Ford are joined by Atomic Gamer's Joe Dodson and former GameSpotter, Kristin Reilly. The group hit on a number of topics, including: the days before achievements, sex and romance in games, their thoughts on strategy guides, gaming and religion, and their favorite game soundtracks of all time. Email the crew at letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #35</title>
      <itunes:title>Bitmob.com - Mobcast #35</itunes:title>
      <pubDate>Mon, 04 Jan 2010 19:23:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=566703#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_35]]></link>
      <description><![CDATA[Area 5's Matt Chandronait and Rebel FM's Anthony Gallegos join Bitmob's Demian Linn and Aaron Thomas on Mobcast 35. The foursome debate whether demos are good or bad, create a new genre of games, share their biggest surprises and disappointments from 2009, figure out why journalists are less "professional" on podcasts, and  discuss how much game industry people should share on their personal Twitter and Facebook accounts. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Area 5's Matt Chandronait and Rebel FM's Anthony Gallegos join Bitmob's Demian Linn and Aaron Thomas on Mobcast 35. The foursome debate whether demos are good or bad, create a new genre of games, share their biggest surprises and disappointments from 2009, figure out why journalists are less "professional" on podcasts, and discuss how much game industry people should share on their personal Twitter and Facebook accounts. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="57444072" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_35.MP3?dest-id=13379"/>
      <itunes:duration>01:08:23</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Area 5's Matt Chandronait and Rebel FM's Anthony Gallegos join Bitmob's Demian Linn and Aaron Thomas on Mobcast 35. The foursome debate whether demos are good or bad, create a new genre of games, share their biggest surprises and disappointments from 2009, figure out why journalists are less "professional" on podcasts, and discuss how much game industry people should share on their personal Twitter and Facebook accounts. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Area 5's Matt Chandronait and Rebel FM's Anthony Gallegos join Bitmob's Demian Linn and Aaron Thomas on Mobcast 35. The foursome debate whether demos are good or bad, create a new genre of games, share their biggest surprises and disappointments from 2009, figure out why journalists are less "professional" on podcasts, and discuss how much game industry people should share on their personal Twitter and Facebook accounts. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #34</title>
      <itunes:title>Bitmob.com - Mobcast #34</itunes:title>
      <pubDate>Mon, 21 Dec 2009 05:01:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=562221#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_34]]></link>
      <description><![CDATA[It's a reunion of former GameSpot editors on this week's Mobcast. Bitmob's Aaron Thomas is joined by 2k Games' Greg Kasavin, Giant Bomb's Brad Shoemaker, and Jason Ocampo, who may or may-not reveal his new gig during the show. The foursome discuss holiday memories, the decade's top-gaming moment, 2009's biggest trend, deadline writing, and the place of social games in the hierarchy of gaming.]]></description>
      
      <content:encoded><![CDATA[It's a reunion of former GameSpot editors on this week's Mobcast. Bitmob's Aaron Thomas is joined by 2k Games' Greg Kasavin, Giant Bomb's Brad Shoemaker, and Jason Ocampo, who may or may-not reveal his new gig during the show. The foursome discuss holiday memories, the decade's top-gaming moment, 2009's biggest trend, deadline writing, and the place of social games in the hierarchy of gaming.]]></content:encoded>
      
      
      <enclosure length="50202535" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_34.mp3?dest-id=13379"/>
      <itunes:duration>01:09:43</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>It's a reunion of former GameSpot editors on this week's Mobcast. Bitmob's Aaron Thomas is joined by 2k Games' Greg Kasavin, Giant Bomb's Brad Shoemaker, and Jason Ocampo, who may or may-not reveal his new gig during the show. The foursome discuss holiday memories, the decade's top-gaming moment, 2009's biggest trend, deadline writing, and the place of social games in the hierarchy of gaming.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>It's a reunion of former GameSpot editors on this week's Mobcast. Bitmob's Aaron Thomas is joined by 2k Games' Greg Kasavin, Giant Bomb's Brad Shoemaker, and Jason Ocampo, who may or may-not reveal his new gig during the show. The foursome discuss holiday memories, the decade's top-gaming moment, 2009's biggest trend, deadline writing, and the place of social games in the hierarchy of gaming.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #33</title>
      <itunes:title>Bitmob.com - Mobcast #33</itunes:title>
      <pubDate>Tue, 15 Dec 2009 00:06:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=560123#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_33]]></link>
      <description><![CDATA[Revised version: GamePro's John Davison joins Bitmob's Aaron Thomas, Jason Wilson, and Demian Linn on this week's episode of the Mobcast. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Revised version: GamePro's John Davison joins Bitmob's Aaron Thomas, Jason Wilson, and Demian Linn on this week's episode of the Mobcast. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="47283867" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_33.mp3?dest-id=13379"/>
      <itunes:duration>01:05:40</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Revised version: GamePro's John Davison joins Bitmob's Aaron Thomas, Jason Wilson, and Demian Linn on this week's episode of the Mobcast. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Revised version: GamePro's John Davison joins Bitmob's Aaron Thomas, Jason Wilson, and Demian Linn on this week's episode of the Mobcast. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #32</title>
      <itunes:title>Bitmob.com - Mobcast #32</itunes:title>
      <pubDate>Mon, 07 Dec 2009 19:28:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=557447#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_32]]></link>
      <description><![CDATA[Robert Ashley of "A Life Well Wasted" fame joins Bitmob's Brett Bates, Dan Hsu, and Aaron Thomas on this week's Mobcast. The foursome discuss the PlayStation's 15th birthday, balancing gaming and relationships, whether or not peripherals and complex control schemes are hurting the Wii, online jerks, and if helping people in games encourages helping people in real life. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Robert Ashley of "A Life Well Wasted" fame joins Bitmob's Brett Bates, Dan Hsu, and Aaron Thomas on this week's Mobcast. The foursome discuss the PlayStation's 15th birthday, balancing gaming and relationships, whether or not peripherals and complex control schemes are hurting the Wii, online jerks, and if helping people in games encourages helping people in real life. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="56204220" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_32.mp3?dest-id=13379"/>
      <itunes:duration>01:18:03</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Robert Ashley of "A Life Well Wasted" fame joins Bitmob's Brett Bates, Dan Hsu, and Aaron Thomas on this week's Mobcast. The foursome discuss the PlayStation's 15th birthday, balancing gaming and relationships, whether or not peripherals and complex control schemes are hurting the Wii, online jerks, and if helping people in games encourages helping people in real life. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Robert Ashley of "A Life Well Wasted" fame joins Bitmob's Brett Bates, Dan Hsu, and Aaron Thomas on this week's Mobcast. The foursome discuss the PlayStation's 15th birthday, balancing gaming and relationships, whether or not peripherals and complex control schemes are hurting the Wii, online jerks, and if helping people in games encourages helping people in real life. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #31</title>
      <itunes:title>Bitmob.com - Mobcast #31</itunes:title>
      <pubDate>Mon, 30 Nov 2009 08:11:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=554647#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_31]]></link>
      <description><![CDATA[Crispin Boyer joins Bitmob's Dan "Shoe" Hsu, Demian Linn, and Michael Donahoe to chat about writing influences, why some gamers stop gaming, and more.]]></description>
      
      <content:encoded><![CDATA[Crispin Boyer joins Bitmob's Dan "Shoe" Hsu, Demian Linn, and Michael Donahoe to chat about writing influences, why some gamers stop gaming, and more.]]></content:encoded>
      
      
      <enclosure length="65618362" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Mobcast_Ep_31.mp3?dest-id=13379"/>
      <itunes:duration>01:08:21</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Crispin Boyer joins Bitmob's Dan "Shoe" Hsu, Demian Linn, and Michael Donahoe to chat about writing influences, why some gamers stop gaming, and more.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Crispin Boyer joins Bitmob's Dan "Shoe" Hsu, Demian Linn, and Michael Donahoe to chat about writing influences, why some gamers stop gaming, and more.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #30</title>
      <itunes:title>Bitmob.com - Mobcast #30</itunes:title>
      <pubDate>Mon, 23 Nov 2009 17:45:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=552520#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_30]]></link>
      <description><![CDATA[Warcraft Anniversary Episode - Featuring Jeff Green, Karen Chu, Ryan Scott, and Bitmob's Demian Linn, along with interview clips from Blizzard's Sam Didier, Cory Stockton, and Greg Street.]]></description>
      
      <content:encoded><![CDATA[Warcraft Anniversary Episode - Featuring Jeff Green, Karen Chu, Ryan Scott, and Bitmob's Demian Linn, along with interview clips from Blizzard's Sam Didier, Cory Stockton, and Greg Street.]]></content:encoded>
      
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author></item>
    
    <item>
      <title>Bitmob.com - Mobcast #29</title>
      <itunes:title>Bitmob.com - Mobcast #29</itunes:title>
      <pubDate>Mon, 16 Nov 2009 15:00:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=547760#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_29]]></link>
      <description><![CDATA[On this "Best Of" Mobcast, the Bitmob staff takes a look back at their favorite moments from the first 28 episodes of the Mobcast.]]></description>
      
      <content:encoded><![CDATA[On this "Best Of" Mobcast, the Bitmob staff takes a look back at their favorite moments from the first 28 episodes of the Mobcast.]]></content:encoded>
      
      
      <enclosure length="67302555" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_29.mp3?dest-id=13379"/>
      <itunes:duration>01:33:28</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>On this "Best Of" Mobcast, the Bitmob staff takes a look back at their favorite moments from the first 28 episodes of the Mobcast.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>On this "Best Of" Mobcast, the Bitmob staff takes a look back at their favorite moments from the first 28 episodes of the Mobcast.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #28</title>
      <itunes:title>Bitmob.com - Mobcast #28</itunes:title>
      <pubDate>Mon, 09 Nov 2009 19:19:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=547300#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_28]]></link>
      <description><![CDATA[Bitmob's Aaron Thomas and Brett Bates are joined by Shanker Srinivasin and Area 5's Jay Frechette. Ubisoft's Kevin Shortt (Story designer on Avatar) also weighs-in on a number of this week's topics which include 3D-gaming, game-design pet peeves, movie/game double standards, tired genres, and angry gaming. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Bitmob's Aaron Thomas and Brett Bates are joined by Shanker Srinivasin and Area 5's Jay Frechette. Ubisoft's Kevin Shortt (Story designer on Avatar) also weighs-in on a number of this week's topics which include 3D-gaming, game-design pet peeves, movie/game double standards, tired genres, and angry gaming. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="59536351" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_28.mp3?dest-id=13379"/>
      <itunes:duration>01:22:41</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Aaron Thomas and Brett Bates are joined by Shanker Srinivasin and Area 5's Jay Frechette. Ubisoft's Kevin Shortt (Story designer on Avatar) also weighs-in on a number of this week's topics which include 3D-gaming, game-design pet peeves, movie/game double standards, tired genres, and angry gaming. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Aaron Thomas and Brett Bates are joined by Shanker Srinivasin and Area 5's Jay Frechette. Ubisoft's Kevin Shortt (Story designer on Avatar) also weighs-in on a number of this week's topics which include 3D-gaming, game-design pet peeves, movie/game double standards, tired genres, and angry gaming. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #27</title>
      <itunes:title>Bitmob.com - Mobcast #27</itunes:title>
      <pubDate>Tue, 03 Nov 2009 00:07:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=544906#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_27]]></link>
      <description><![CDATA[Jason hosts a special RPG edition of The Mobcast, featuring Aram Jabbari, the manager of PR and sales at Atlus America; Chris Avellone, cofounder & creative director of Obsidian Entertainment; & legendary RPG designer, Brenda Brathwaite.]]></description>
      
      <content:encoded><![CDATA[Jason hosts a special RPG edition of The Mobcast, featuring Aram Jabbari, the manager of PR and sales at Atlus America; Chris Avellone, cofounder & creative director of Obsidian Entertainment; & legendary RPG designer, Brenda Brathwaite.]]></content:encoded>
      
      
      <enclosure length="70838071" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_27.mp3?dest-id=13379"/>
      <itunes:duration>01:13:47</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Jason hosts a special RPG edition of The Mobcast, featuring Aram Jabbari, the manager of PR and sales at Atlus America; Chris Avellone, cofounder &amp; creative director of Obsidian Entertainment; &amp; legendary RPG designer, Brenda Brathwaite.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Jason hosts a special RPG edition of The Mobcast, featuring Aram Jabbari, the manager of PR and sales at Atlus America; Chris Avellone, cofounder &amp; creative director of Obsidian Entertainment; &amp; legendary RPG designer, Brenda Brathwaite.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #26</title>
      <itunes:title>Bitmob.com - Mobcast #26</itunes:title>
      <pubDate>Mon, 26 Oct 2009 16:38:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=541988#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_26]]></link>
      <description><![CDATA[Bitmob's Horror Week kicks off with an all-horror Mobcast. Dan Hsu is joined by Sega's Ethan Einhorn, and horror-expert and gamer, Raychul Moore. 

The trio discuss the do's and don'ts of making survival horror games, debate what horror movie franchise would make the best video game,  ponder the effect that "helplessness" has on a successful survivor-horror experience, share the lessons they've learned from horror games and movies, and reveal their scariest moments while playing horror games.

Email the crew at letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Bitmob's Horror Week kicks off with an all-horror Mobcast. Dan Hsu is joined by Sega's Ethan Einhorn, and horror-expert and gamer, Raychul Moore. The trio discuss the do's and don'ts of making survival horror games, debate what horror movie franchise would make the best video game, ponder the effect that "helplessness" has on a successful survivor-horror experience, share the lessons they've learned from horror games and movies, and reveal their scariest moments while playing horror games. Email the crew at letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="48892978" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_26.mp3?dest-id=13379"/>
      <itunes:duration>50:55</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Horror Week kicks off with an all-horror Mobcast. Dan Hsu is joined by Sega's Ethan Einhorn, and horror-expert and gamer, Raychul Moore. The trio discuss the do's and don'ts of making survival horror games, debate what horror movie franchise would make the best video game, ponder the effect that "helplessness" has on a successful survivor-horror experience, share the lessons they've learned from horror games and movies, and reveal their scariest moments while playing horror games. Email the crew at letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Horror Week kicks off with an all-horror Mobcast. Dan Hsu is joined by Sega's Ethan Einhorn, and horror-expert and gamer, Raychul Moore. The trio discuss the do's and don'ts of making survival horror games, debate what horror movie franchise would make the best video game, ponder the effect that "helplessness" has on a successful survivor-horror experience, share the lessons they've learned from horror games and movies, and reveal their scariest moments while playing horror games. Email the crew at letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #25</title>
      <itunes:title>Bitmob.com - Mobcast #25</itunes:title>
      <pubDate>Mon, 19 Oct 2009 16:42:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=539409#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_25]]></link>
      <description><![CDATA[On this week's show, Aaron Thomas, Demian Linn, and Jason
Wilson are joined by another guest from Co-Op, Jay Frechette. The gang discuss things they hate in games they love; share what games are keeping them up late at night; come up with a strategy for tackling this season's multiplayer games; reveal the superheroes they want to see get the "Arkham Asylum" treatment; and try to figure out why the gaming media can't ask the tough questions. Email the crew at Letters@Bitmob.com.]]></description>
      
      <content:encoded><![CDATA[On this week's show, Aaron Thomas, Demian Linn, and Jason Wilson are joined by another guest from Co-Op, Jay Frechette. The gang discuss things they hate in games they love; share what games are keeping them up late at night; come up with a strategy for tackling this season's multiplayer games; reveal the superheroes they want to see get the "Arkham Asylum" treatment; and try to figure out why the gaming media can't ask the tough questions. Email the crew at Letters@Bitmob.com.]]></content:encoded>
      
      
      <enclosure length="65979513" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_25.mp3?dest-id=13379"/>
      <itunes:duration>01:08:43</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>On this week's show, Aaron Thomas, Demian Linn, and Jason Wilson are joined by another guest from Co-Op, Jay Frechette. The gang discuss things they hate in games they love; share what games are keeping them up late at night; come up with a strategy for tackling this season's multiplayer games; reveal the superheroes they want to see get the "Arkham Asylum" treatment; and try to figure out why the gaming media can't ask the tough questions. Email the crew at Letters@Bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>On this week's show, Aaron Thomas, Demian Linn, and Jason Wilson are joined by another guest from Co-Op, Jay Frechette. The gang discuss things they hate in games they love; share what games are keeping them up late at night; come up with a strategy for tackling this season's multiplayer games; reveal the superheroes they want to see get the "Arkham Asylum" treatment; and try to figure out why the gaming media can't ask the tough questions. Email the crew at Letters@Bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #24</title>
      <itunes:title>Bitmob.com - Mobcast #24</itunes:title>
      <pubDate>Mon, 12 Oct 2009 16:36:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=536658#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_24]]></link>
      <description><![CDATA[Bitmob's Dan Hsu, Demian Linn, and Aaron Thomas are joined by industry veteran Jason Ocampo, who you may remember from both GameSpot and IGN. On this episode the gang discuss current gaming trends, unnecessary multiplayer, gory games, overrated analysts, and their favorite real-time-strategy games. Email the crew at Letters@Bitmob.com.]]></description>
      
      <content:encoded><![CDATA[Bitmob's Dan Hsu, Demian Linn, and Aaron Thomas are joined by industry veteran Jason Ocampo, who you may remember from both GameSpot and IGN. On this episode the gang discuss current gaming trends, unnecessary multiplayer, gory games, overrated analysts, and their favorite real-time-strategy games. Email the crew at Letters@Bitmob.com.]]></content:encoded>
      
      
      <enclosure length="56683723" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_24.mp3?dest-id=13379"/>
      <itunes:duration>59:02</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Dan Hsu, Demian Linn, and Aaron Thomas are joined by industry veteran Jason Ocampo, who you may remember from both GameSpot and IGN. On this episode the gang discuss current gaming trends, unnecessary multiplayer, gory games, overrated analysts, and their favorite real-time-strategy games. Email the crew at Letters@Bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Dan Hsu, Demian Linn, and Aaron Thomas are joined by industry veteran Jason Ocampo, who you may remember from both GameSpot and IGN. On this episode the gang discuss current gaming trends, unnecessary multiplayer, gory games, overrated analysts, and their favorite real-time-strategy games. Email the crew at Letters@Bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #23</title>
      <itunes:title>Bitmob.com - Mobcast #23</itunes:title>
      <pubDate>Mon, 05 Oct 2009 22:01:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=534060#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_23]]></link>
      <description><![CDATA[Area 5's Matt Chandronait joins Bitmob's Dan Hsu, Aaron Thomas, and Michael Donahoe on the latest and greatest episode of the Mobcast. The gang discuss how ready (or not ready) they are for the next generation of consoles; try to figure out why co-op play frequently stinks; talk about the lack of news from TGS; debate whether or not reviewers have enough time to play games; and ponder if it's easier to make a funny game or a scary game. Email the crew at Letters@Bitmob.com.]]></description>
      
      <content:encoded><![CDATA[Area 5's Matt Chandronait joins Bitmob's Dan Hsu, Aaron Thomas, and Michael Donahoe on the latest and greatest episode of the Mobcast. The gang discuss how ready (or not ready) they are for the next generation of consoles; try to figure out why co-op play frequently stinks; talk about the lack of news from TGS; debate whether or not reviewers have enough time to play games; and ponder if it's easier to make a funny game or a scary game. Email the crew at Letters@Bitmob.com.]]></content:encoded>
      
      
      <enclosure length="59201074" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_23.mp3?dest-id=13379"/>
      <itunes:duration>01:01:40</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Area 5's Matt Chandronait joins Bitmob's Dan Hsu, Aaron Thomas, and Michael Donahoe on the latest and greatest episode of the Mobcast. The gang discuss how ready (or not ready) they are for the next generation of consoles; try to figure out why co-op play frequently stinks; talk about the lack of news from TGS; debate whether or not reviewers have enough time to play games; and ponder if it's easier to make a funny game or a scary game. Email the crew at Letters@Bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Area 5's Matt Chandronait joins Bitmob's Dan Hsu, Aaron Thomas, and Michael Donahoe on the latest and greatest episode of the Mobcast. The gang discuss how ready (or not ready) they are for the next generation of consoles; try to figure out why co-op play frequently stinks; talk about the lack of news from TGS; debate whether or not reviewers have enough time to play games; and ponder if it's easier to make a funny game or a scary game. Email the crew at Letters@Bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #22</title>
      <itunes:title>Bitmob.com - Mobcast #22</itunes:title>
      <pubDate>Mon, 28 Sep 2009 00:18:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=531010#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_22]]></link>
      <description><![CDATA[Bitmob's Dan Hsu and Aaron Thomas are joined by GiantBomb.com's Jeff Gerstmann and Brad Shoemaker in this extra-awesome edition of the Mobcast. The foursome tackle a wide variety of topics including: their favorite Tokyo Game Show moments; whether or not the industry is oversaturated with trade shows; what heavily-hyped games disappointed them the most; review-related headaches; and if it's cool to wear game-related clothing. Email the crew at Letters@Bitmob.com]]></description>
      
      <content:encoded><![CDATA[Bitmob's Dan Hsu and Aaron Thomas are joined by GiantBomb.com's Jeff Gerstmann and Brad Shoemaker in this extra-awesome edition of the Mobcast. The foursome tackle a wide variety of topics including: their favorite Tokyo Game Show moments; whether or not the industry is oversaturated with trade shows; what heavily-hyped games disappointed them the most; review-related headaches; and if it's cool to wear game-related clothing. Email the crew at Letters@Bitmob.com]]></content:encoded>
      
      
      <enclosure length="71610731" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_22.mp3?dest-id=13379"/>
      <itunes:duration>01:14:35</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmob's Dan Hsu and Aaron Thomas are joined by GiantBomb.com's Jeff Gerstmann and Brad Shoemaker in this extra-awesome edition of the Mobcast. The foursome tackle a wide variety of topics including: their favorite Tokyo Game Show moments; whether or not the industry is oversaturated with trade shows; what heavily-hyped games disappointed them the most; review-related headaches; and if it's cool to wear game-related clothing. Email the crew at Letters@Bitmob.com</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmob's Dan Hsu and Aaron Thomas are joined by GiantBomb.com's Jeff Gerstmann and Brad Shoemaker in this extra-awesome edition of the Mobcast. The foursome tackle a wide variety of topics including: their favorite Tokyo Game Show moments; whether or not the industry is oversaturated with trade shows; what heavily-hyped games disappointed them the most; review-related headaches; and if it's cool to wear game-related clothing. Email the crew at Letters@Bitmob.com</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #21</title>
      <itunes:title>Bitmob.com - Mobcast #21</itunes:title>
      <pubDate>Mon, 21 Sep 2009 21:32:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=528883#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_21]]></link>
      <description><![CDATA[On this episode of the Mobcast Aaron Thomas, Michael Donahoe, Todd Zuniga, and Shanker Srinivasan discuss their best and worst celebrity interviews, talk about why some folks hate on EA, ponder why there aren't more MMORPG's that require combat skill, argue about Twitter being integrated into games, and share the games they'd love to play again for the first time. Email the crew at letters@bitmob.com.]]></description>
      
      <content:encoded><![CDATA[On this episode of the Mobcast Aaron Thomas, Michael Donahoe, Todd Zuniga, and Shanker Srinivasan discuss their best and worst celebrity interviews, talk about why some folks hate on EA, ponder why there aren't more MMORPG's that require combat skill, argue about Twitter being integrated into games, and share the games they'd love to play again for the first time. Email the crew at letters@bitmob.com.]]></content:encoded>
      
      
      <enclosure length="52384204" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_21.mp3?dest-id=13379"/>
      <itunes:duration>54:34</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>On this episode of the Mobcast Aaron Thomas, Michael Donahoe, Todd Zuniga, and Shanker Srinivasan discuss their best and worst celebrity interviews, talk about why some folks hate on EA, ponder why there aren't more MMORPG's that require combat skill, argue about Twitter being integrated into games, and share the games they'd love to play again for the first time. Email the crew at letters@bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>On this episode of the Mobcast Aaron Thomas, Michael Donahoe, Todd Zuniga, and Shanker Srinivasan discuss their best and worst celebrity interviews, talk about why some folks hate on EA, ponder why there aren't more MMORPG's that require combat skill, argue about Twitter being integrated into games, and share the games they'd love to play again for the first time. Email the crew at letters@bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #20</title>
      <itunes:title>Bitmob.com - Mobcast #20</itunes:title>
      <pubDate>Mon, 14 Sep 2009 10:42:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=525977#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_20]]></link>
      <description><![CDATA[Bitmobbers Greg Ford, Michael Donahoe, and Brett Bates join forces with community all-star Lance Darnell to try and fill the shoes of Shoe, who was too busy fighting crime and saving babies to be on the podcast this week. The gang discuss must-have holiday games, ponder Batman world records, speculate if 2010 is the year of the PS3, improvise video game concepts, and reveal the gateway titles that got them hooked on gaming. Email the crew at  letters@bitmob.com.]]></description>
      
      <content:encoded><![CDATA[Bitmobbers Greg Ford, Michael Donahoe, and Brett Bates join forces with community all-star Lance Darnell to try and fill the shoes of Shoe, who was too busy fighting crime and saving babies to be on the podcast this week. The gang discuss must-have holiday games, ponder Batman world records, speculate if 2010 is the year of the PS3, improvise video game concepts, and reveal the gateway titles that got them hooked on gaming. Email the crew at letters@bitmob.com.]]></content:encoded>
      
      
      <enclosure length="71097390" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_20.mp3?dest-id=13379"/>
      <itunes:duration>01:14:03</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmobbers Greg Ford, Michael Donahoe, and Brett Bates join forces with community all-star Lance Darnell to try and fill the shoes of Shoe, who was too busy fighting crime and saving babies to be on the podcast this week. The gang discuss must-have holiday games, ponder Batman world records, speculate if 2010 is the year of the PS3, improvise video game concepts, and reveal the gateway titles that got them hooked on gaming. Email the crew at letters@bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmobbers Greg Ford, Michael Donahoe, and Brett Bates join forces with community all-star Lance Darnell to try and fill the shoes of Shoe, who was too busy fighting crime and saving babies to be on the podcast this week. The gang discuss must-have holiday games, ponder Batman world records, speculate if 2010 is the year of the PS3, improvise video game concepts, and reveal the gateway titles that got them hooked on gaming. Email the crew at letters@bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #19</title>
      <itunes:title>Bitmob.com - Mobcast #19</itunes:title>
      <pubDate>Mon, 07 Sep 2009 17:36:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=523603#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_19]]></link>
      <description><![CDATA[Bitmobbers Dan Hsu, Michael Donahoe, and Aaron Thomas are joined by former Sega PR guru Heather Hawkins to remember the Dreamcast on its tenth anniversary. The gang relive the system's 9/9/99 launch, ponder the strategy of releasing maracas, VMU's, and fishing controllers, discuss their top Dreamcast games, and talk about their favorite Sega system. Email the crew at letters@bitmob.com .]]></description>
      
      <content:encoded><![CDATA[Bitmobbers Dan Hsu, Michael Donahoe, and Aaron Thomas are joined by former Sega PR guru Heather Hawkins to remember the Dreamcast on its tenth anniversary. The gang relive the system's 9/9/99 launch, ponder the strategy of releasing maracas, VMU's, and fishing controllers, discuss their top Dreamcast games, and talk about their favorite Sega system. Email the crew at letters@bitmob.com .]]></content:encoded>
      
      
      <enclosure length="73259493" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_19.mp3?dest-id=13379"/>
      <itunes:duration>01:16:18</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Bitmobbers Dan Hsu, Michael Donahoe, and Aaron Thomas are joined by former Sega PR guru Heather Hawkins to remember the Dreamcast on its tenth anniversary. The gang relive the system's 9/9/99 launch, ponder the strategy of releasing maracas, VMU's, and fishing controllers, discuss their top Dreamcast games, and talk about their favorite Sega system. Email the crew at letters@bitmob.com .</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Bitmobbers Dan Hsu, Michael Donahoe, and Aaron Thomas are joined by former Sega PR guru Heather Hawkins to remember the Dreamcast on its tenth anniversary. The gang relive the system's 9/9/99 launch, ponder the strategy of releasing maracas, VMU's, and fishing controllers, discuss their top Dreamcast games, and talk about their favorite Sega system. Email the crew at letters@bitmob.com .</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #18</title>
      <itunes:title>Bitmob.com - Mobcast #18</itunes:title>
      <pubDate>Mon, 31 Aug 2009 05:52:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=520945#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_18]]></link>
      <description><![CDATA[Gamasutra's Christian Nutt joins Bitmob's Michael Donahoe, Greg Ford, and Jason Wilson as they chat about zombie overload, changing relationships with games, and more. <br/>]]></description>
      
      <content:encoded><![CDATA[Gamasutra's Christian Nutt joins Bitmob's Michael Donahoe, Greg Ford, and Jason Wilson as they chat about zombie overload, changing relationships with games, and more.]]></content:encoded>
      
      
      <enclosure length="32159959" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_18.mp3?dest-id=13379"/>
      <itunes:duration>01:06:59</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Gamasutra's Christian Nutt joins Bitmob's Michael Donahoe, Greg Ford, and Jason Wilson as they chat about zombie overload, changing relationships with games, and more.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Gamasutra's Christian Nutt joins Bitmob's Michael Donahoe, Greg Ford, and Jason Wilson as they chat about zombie overload, changing relationships with games, and more.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #17</title>
      <itunes:title>Bitmob.com - Mobcast #17</itunes:title>
      <pubDate>Mon, 24 Aug 2009 08:13:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=518320#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_17]]></link>
      <description><![CDATA[Chair Entertainment's Donald Mustard joins Bitmob's Dan "Shoe" Hsu and Jason Wilson and 1UP's David Ellis to chat about Castlevania vs. Metroid, stories transcending their media, alternative history storylines, and good games with bad endings.<br/>]]></description>
      
      <content:encoded><![CDATA[Chair Entertainment's Donald Mustard joins Bitmob's Dan "Shoe" Hsu and Jason Wilson and 1UP's David Ellis to chat about Castlevania vs. Metroid, stories transcending their media, alternative history storylines, and good games with bad endings.]]></content:encoded>
      
      
      <enclosure length="69305683" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_17.mp3?dest-id=13379"/>
      <itunes:duration>01:12:11</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Chair Entertainment's Donald Mustard joins Bitmob's Dan "Shoe" Hsu and Jason Wilson and 1UP's David Ellis to chat about Castlevania vs. Metroid, stories transcending their media, alternative history storylines, and good games with bad endings.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Chair Entertainment's Donald Mustard joins Bitmob's Dan "Shoe" Hsu and Jason Wilson and 1UP's David Ellis to chat about Castlevania vs. Metroid, stories transcending their media, alternative history storylines, and good games with bad endings.</itunes:summary></item>
    
    <item>
      <title>Bitmobcom - Mobcast #16</title>
      <itunes:title>Bitmobcom - Mobcast #16</itunes:title>
      <pubDate>Mon, 17 Aug 2009 17:43:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=516111#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmobcom_mobcast_16]]></link>
      <description><![CDATA[On this week's Mobcast Demian Linn, Jason Wilson, Ryan O'Donnell, and Matt Leone discuss the Borderlands box art, whether or not anyone's still playing LittleBigPlanet, good games gone bad, the future of optical media, and the girliest games they own. E-mail the crew at letters@Bitmob.com.]]></description>
      
      <content:encoded><![CDATA[On this week's Mobcast Demian Linn, Jason Wilson, Ryan O'Donnell, and Matt Leone discuss the Borderlands box art, whether or not anyone's still playing LittleBigPlanet, good games gone bad, the future of optical media, and the girliest games they own. E-mail the crew at letters@Bitmob.com.]]></content:encoded>
      
      
      <enclosure length="66164634" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_16.mp3?dest-id=13379"/>
      <itunes:duration>01:08:55</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>On this week's Mobcast Demian Linn, Jason Wilson, Ryan O'Donnell, and Matt Leone discuss the Borderlands box art, whether or not anyone's still playing LittleBigPlanet, good games gone bad, the future of optical media, and the girliest games they own. E-mail the crew at letters@Bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>On this week's Mobcast Demian Linn, Jason Wilson, Ryan O'Donnell, and Matt Leone discuss the Borderlands box art, whether or not anyone's still playing LittleBigPlanet, good games gone bad, the future of optical media, and the girliest games they own. E-mail the crew at letters@Bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #15</title>
      <itunes:title>Bitmob.com - Mobcast #15</itunes:title>
      <pubDate>Mon, 10 Aug 2009 22:04:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=513839#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_15]]></link>
      <description><![CDATA[On this week's Mobcast Dan Hsu, Demian Linn, Jason Wilson, and Matt Chandronait solicit the community for a podcast intro, discuss the genres they don't play, Apple's future in the console market, whether or not "casual" is a dirty word, how developers could better prepare for the launch of their online games, and ponder how they'd make an adventure game with interesting controls. Email the crew at letters@Bitmob.com .]]></description>
      
      <content:encoded><![CDATA[On this week's Mobcast Dan Hsu, Demian Linn, Jason Wilson, and Matt Chandronait solicit the community for a podcast intro, discuss the genres they don't play, Apple's future in the console market, whether or not "casual" is a dirty word, how developers could better prepare for the launch of their online games, and ponder how they'd make an adventure game with interesting controls. Email the crew at letters@Bitmob.com .]]></content:encoded>
      
      
      <enclosure length="48657635" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_15.mp3?dest-id=13379"/>
      <itunes:duration>50:41</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>On this week's Mobcast Dan Hsu, Demian Linn, Jason Wilson, and Matt Chandronait solicit the community for a podcast intro, discuss the genres they don't play, Apple's future in the console market, whether or not "casual" is a dirty word, how developers could better prepare for the launch of their online games, and ponder how they'd make an adventure game with interesting controls. Email the crew at letters@Bitmob.com .</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>On this week's Mobcast Dan Hsu, Demian Linn, Jason Wilson, and Matt Chandronait solicit the community for a podcast intro, discuss the genres they don't play, Apple's future in the console market, whether or not "casual" is a dirty word, how developers could better prepare for the launch of their online games, and ponder how they'd make an adventure game with interesting controls. Email the crew at letters@Bitmob.com .</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #14</title>
      <itunes:title>Bitmob.com - Mobcast #14</itunes:title>
      <pubDate>Mon, 03 Aug 2009 16:44:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=511094#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_14]]></link>
      <description><![CDATA[On this week's Mobcast Dan Hsu, Demian Linn, Aaron Thomas, and Jay Frechette discuss the recent slew of game delays, games that make them emotional, their guilty-pleasure games, their ability to beat old-school games, and question their need for night-vision goggles. Email the crew at letters@Bitmob.com.]]></description>
      
      <content:encoded><![CDATA[On this week's Mobcast Dan Hsu, Demian Linn, Aaron Thomas, and Jay Frechette discuss the recent slew of game delays, games that make them emotional, their guilty-pleasure games, their ability to beat old-school games, and question their need for night-vision goggles. Email the crew at letters@Bitmob.com.]]></content:encoded>
      
      
      <enclosure length="54341405" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_14.mp3?dest-id=13379"/>
      <itunes:duration>56:36</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>On this week's Mobcast Dan Hsu, Demian Linn, Aaron Thomas, and Jay Frechette discuss the recent slew of game delays, games that make them emotional, their guilty-pleasure games, their ability to beat old-school games, and question their need for night-vision goggles. Email the crew at letters@Bitmob.com.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>On this week's Mobcast Dan Hsu, Demian Linn, Aaron Thomas, and Jay Frechette discuss the recent slew of game delays, games that make them emotional, their guilty-pleasure games, their ability to beat old-school games, and question their need for night-vision goggles. Email the crew at letters@Bitmob.com.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #13</title>
      <itunes:title>Bitmob.com - Mobcast #13</itunes:title>
      <pubDate>Mon, 27 Jul 2009 08:13:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=508468#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_13]]></link>
      <description><![CDATA[The fab four of Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Aaron Thomas take a ride on the Mobcast train this week. They hit such topics as how to make annual sports games more exciting, favorite forgotten arcade games, the PSP's legacy, and more.]]></description>
      
      <content:encoded><![CDATA[The fab four of Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Aaron Thomas take a ride on the Mobcast train this week. They hit such topics as how to make annual sports games more exciting, favorite forgotten arcade games, the PSP's legacy, and more.]]></content:encoded>
      
      
      <enclosure length="57979768" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_13.mp3?dest-id=13379"/>
      <itunes:duration>01:00:23</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>The fab four of Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Aaron Thomas take a ride on the Mobcast train this week. They hit such topics as how to make annual sports games more exciting, favorite forgotten arcade games, the PSP's legacy, and more.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>The fab four of Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Aaron Thomas take a ride on the Mobcast train this week. They hit such topics as how to make annual sports games more exciting, favorite forgotten arcade games, the PSP's legacy, and more.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #12</title>
      <itunes:title>Bitmob.com - Mobcast #12</itunes:title>
      <pubDate>Mon, 20 Jul 2009 06:15:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=505483#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_12]]></link>
      <description><![CDATA[This week the Bitmob crew comes together with a small twist: instead of the regular 5 guys, 5 topics setup, they take a step back and make it 4 guys, 4 topics. Once you get over the shock, enjoy the discussion among Dan "Shoe" Hsu, Greg Ford, Jason Wilson, and Aaron Thomas as they talk about games they are gushing fanboys over, turn-based versus real-time games, evolving reviews when it comes to online games, and more.]]></description>
      
      <content:encoded><![CDATA[This week the Bitmob crew comes together with a small twist: instead of the regular 5 guys, 5 topics setup, they take a step back and make it 4 guys, 4 topics. Once you get over the shock, enjoy the discussion among Dan "Shoe" Hsu, Greg Ford, Jason Wilson, and Aaron Thomas as they talk about games they are gushing fanboys over, turn-based versus real-time games, evolving reviews when it comes to online games, and more.]]></content:encoded>
      
      
      <enclosure length="59005568" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_12.mp3?dest-id=13379"/>
      <itunes:duration>01:01:27</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week the Bitmob crew comes together with a small twist: instead of the regular 5 guys, 5 topics setup, they take a step back and make it 4 guys, 4 topics. Once you get over the shock, enjoy the discussion among Dan "Shoe" Hsu, Greg Ford, Jason Wilson, and Aaron Thomas as they talk about games they are gushing fanboys over, turn-based versus real-time games, evolving reviews when it comes to online games, and more.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week the Bitmob crew comes together with a small twist: instead of the regular 5 guys, 5 topics setup, they take a step back and make it 4 guys, 4 topics. Once you get over the shock, enjoy the discussion among Dan "Shoe" Hsu, Greg Ford, Jason Wilson, and Aaron Thomas as they talk about games they are gushing fanboys over, turn-based versus real-time games, evolving reviews when it comes to online games, and more.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #11</title>
      <itunes:title>Bitmob.com - Mobcast #11</itunes:title>
      <pubDate>Mon, 13 Jul 2009 08:08:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=502656#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_11]]></link>
      <description><![CDATA[This week's Mobcast comes with a hefty dose of EGM. Former EGM staffers Crispin Boyer and Mike Cruz join Dan "Shoe" Hsu and Demian Linn as they compare gaming notes with Bitmob community podcaster Derek Lavigne (Pixel Revolt). Topics this week include favorite and worst EGM moments and reviews, favorite multiplayer gaming memories, and deciding which game to zap back to your 10-year-old self. Intrigued? Give it a listen.<br/>]]></description>
      
      <content:encoded><![CDATA[This week's Mobcast comes with a hefty dose of EGM. Former EGM staffers Crispin Boyer and Mike Cruz join Dan "Shoe" Hsu and Demian Linn as they compare gaming notes with Bitmob community podcaster Derek Lavigne (Pixel Revolt). Topics this week include favorite and worst EGM moments and reviews, favorite multiplayer gaming memories, and deciding which game to zap back to your 10-year-old self. Intrigued? Give it a listen.]]></content:encoded>
      
      
      <enclosure length="58728305" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_11.mp3?dest-id=13379"/>
      <itunes:duration>01:01:10</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>This week's Mobcast comes with a hefty dose of EGM. Former EGM staffers Crispin Boyer and Mike Cruz join Dan "Shoe" Hsu and Demian Linn as they compare gaming notes with Bitmob community podcaster Derek Lavigne (Pixel Revolt). Topics this week include favorite and worst EGM moments and reviews, favorite multiplayer gaming memories, and deciding which game to zap back to your 10-year-old self. Intrigued? Give it a listen.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>This week's Mobcast comes with a hefty dose of EGM. Former EGM staffers Crispin Boyer and Mike Cruz join Dan "Shoe" Hsu and Demian Linn as they compare gaming notes with Bitmob community podcaster Derek Lavigne (Pixel Revolt). Topics this week include favorite and worst EGM moments and reviews, favorite multiplayer gaming memories, and deciding which game to zap back to your 10-year-old self. Intrigued? Give it a listen.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #10</title>
      <itunes:title>Bitmob.com - Mobcast #10</itunes:title>
      <pubDate>Mon, 06 Jul 2009 07:18:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=499873#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_10]]></link>
      <description><![CDATA[John Davison, former 1UP Network editorial director and co-founder of WhatTheyPlay.com, is our special guest this week, joining Dan "Shoe Hsu, Demian Linn, Michael Donahoe, and Robert Ashley. The guys talk about the evolution of EGM, their favorite underrated game series, some iPhone games, disappointing endings, and more.]]></description>
      
      <content:encoded><![CDATA[John Davison, former 1UP Network editorial director and co-founder of WhatTheyPlay.com, is our special guest this week, joining Dan "Shoe Hsu, Demian Linn, Michael Donahoe, and Robert Ashley. The guys talk about the evolution of EGM, their favorite underrated game series, some iPhone games, disappointing endings, and more.]]></content:encoded>
      
      
      <enclosure length="123494800" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_10.mp3?dest-id=13379"/>
      <itunes:duration>02:08:38</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>John Davison, former 1UP Network editorial director and co-founder of WhatTheyPlay.com, is our special guest this week, joining Dan "Shoe Hsu, Demian Linn, Michael Donahoe, and Robert Ashley. The guys talk about the evolution of EGM, their favorite underrated game series, some iPhone games, disappointing endings, and more.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>John Davison, former 1UP Network editorial director and co-founder of WhatTheyPlay.com, is our special guest this week, joining Dan "Shoe Hsu, Demian Linn, Michael Donahoe, and Robert Ashley. The guys talk about the evolution of EGM, their favorite underrated game series, some iPhone games, disappointing endings, and more.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #9</title>
      <itunes:title>Bitmob.com - Mobcast #9</itunes:title>
      <pubDate>Mon, 29 Jun 2009 08:38:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=497224#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_9]]></link>
      <description><![CDATA[Another week, another guest drops in. Area 5's Matt Chandronait decides to play 5 guys, 5 topics along with Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Robert Ashley. Rage-quitting, best/worst movie-licensed games, the resurgence of adventure games, and the usefulness of game reviews highlight this week's discussion.]]></description>
      
      <content:encoded><![CDATA[Another week, another guest drops in. Area 5's Matt Chandronait decides to play 5 guys, 5 topics along with Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Robert Ashley. Rage-quitting, best/worst movie-licensed games, the resurgence of adventure games, and the usefulness of game reviews highlight this week's discussion.]]></content:encoded>
      
      
      <enclosure length="78087649" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_9.mp3?dest-id=13379"/>
      <itunes:duration>01:21:20</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Another week, another guest drops in. Area 5's Matt Chandronait decides to play 5 guys, 5 topics along with Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Robert Ashley. Rage-quitting, best/worst movie-licensed games, the resurgence of adventure games, and the usefulness of game reviews highlight this week's discussion.</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Another week, another guest drops in. Area 5's Matt Chandronait decides to play 5 guys, 5 topics along with Dan "Shoe" Hsu, Demian Linn, Greg Ford, and Robert Ashley. Rage-quitting, best/worst movie-licensed games, the resurgence of adventure games, and the usefulness of game reviews highlight this week's discussion.</itunes:summary></item>
    
    <item>
      <title>Bitmob.com - Mobcast #8</title>
      <itunes:title>Bitmob.com - Mobcast #8</itunes:title>
      <pubDate>Mon, 22 Jun 2009 08:15:00 +0000</pubDate>
      <guid isPermaLink="false"><![CDATA[http://mobcast.libsyn.com/index.php?post_id=494503#]]></guid>
      <link><![CDATA[https://mobcast.libsyn.com/bitmob_com_mobcast_8]]></link>
      <description><![CDATA[Three former EGMers join the regular Bitmob  crew this week.  HB Studios' Greg Sewart and 2K Boston's Shawn Elliott and Joe Fielder join Dan "Shoe" Hsu and Demian Linn for a chat filled with nostalgia. They cover such topics as leaving games you love, game-journalist entitlement, videogame sequels to movies, and more!]]></description>
      
      <content:encoded><![CDATA[Three former EGMers join the regular Bitmob crew this week. HB Studios' Greg Sewart and 2K Boston's Shawn Elliott and Joe Fielder join Dan "Shoe" Hsu and Demian Linn for a chat filled with nostalgia. They cover such topics as leaving games you love, game-journalist entitlement, videogame sequels to movies, and more!]]></content:encoded>
      
      
      <enclosure length="72677303" type="audio/mpeg" url="https://traffic.libsyn.com/secure/mobcast/Bitmob_Ep_8.mp3?dest-id=13379"/>
      <itunes:duration>01:15:42</itunes:duration>
      <itunes:explicit>true</itunes:explicit>
      
      <itunes:keywords/>
      
      
      
      <itunes:episodeType>full</itunes:episodeType>
      
      
      
    <author>greg.ford@bitmob.com (Bitmob staff)</author><itunes:subtitle>Three former EGMers join the regular Bitmob crew this week. HB Studios' Greg Sewart and 2K Boston's Shawn Elliott and Joe Fielder join Dan "Shoe" Hsu and Demian Linn for a chat filled with nostalgia. They cover such topics as leaving games you love, game-journalist entitlement, videogame sequels to movies, and more!</itunes:subtitle><itunes:author>Bitmob staff</itunes:author><itunes:summary>Three former EGMers join the regular Bitmob crew this week. HB Studios' Greg Sewart and 2K Boston's Shawn Elliott and Joe Fielder join Dan "Shoe" Hsu and Demian Linn for a chat filled with nostalgia. They cover such topics as leaving games you love, game-journalist entitlement, videogame sequels to movies, and more!</itunes:summary></item>
    
  </channel>
</rss>