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	<title>Mad Brew Labs</title>
	
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		<title>Idealist Game Designer</title>
		<link>http://www.madbrewlabs.com/index.php/2010/03/12/idealist-game-designer/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/03/12/idealist-game-designer/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 13:00:11 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[GamesU]]></category>
		<category><![CDATA[Neoncon]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1687</guid>
		<description><![CDATA[Last November, Neoncon introduced a series of presentations from tabletop gaming industry insiders called GamesU. Luminaries like Eric Mona, Ed Healy, and John Wick. I think Neoncon did a great job executing GamesU and I especially enjoyed being able to stream a couple of the presentations live.

Now, Neoncon is editing the presentations and placing them on their YouTube channel. The first video they released was the keynote by Eric Mona on the topic of Pen &#038; Paper Games in the 21st Century. I obviously have a large interest in how roleplaying games will evolve in the next decade, but this article is to address the latest video released from GamesU, Marcelo Figueroa's Live the Dream: Building a Career in the Games Industry.]]></description>
			<content:encoded><![CDATA[<p>Last November, Neoncon introduced a series of presentations from tabletop gaming industry insiders called <a href="http://www.neoncon.com/gamesu/">GamesU</a>. Luminaries like Eric Mona, Ed Healy, and John Wick gave seminars during the convention for the series. I think Neoncon did a great job executing GamesU and I especially enjoyed being able to stream a couple of the presentations live.</p>
<p>Now, Neoncon is editing the presentations and placing them on their YouTube channel. The first video they released was the keynote by Eric Mona on the topic of <a href="http://www.youtube.com/watch?v=kKp7Vi1apto&amp;feature=SeriesPlayList&amp;p=E9CB6DA59C23637C">Pen &amp; Paper Games in the 21<sup>st</sup> Century</a>. I obviously have a large interest in how roleplaying games will evolve in the next decade, but this article is to address the latest video released from GamesU, Marcelo Figueroa&#8217;s <em>Live the Dream: Building a Career in the Games Industry</em>, which is presented below:<br />
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<p>If you&#8217;re not willing to watch the entire presentation, let me tell you what I took away from it. Marcelo basically argues a couple of points. First, people who are not willing to make games their career need to quit. Because the industry, the games, and the gamers do not want non-career people. The other point he tries to make is that idealist game designers are incapable of being savvy business people. So, according to Marcelo, if you want to be in games you need to make it your career and you need to be what he calls a <em>realist</em>.</p>
<p>I really don&#8217;t want to take the time to dismantle everything he said, and I do think viewers can take away some useful information (but more of a general, common sense type of useful). Interestingly, I&#8217;m going to use evidence he actually tried to use to support his own arguments.</p>
<h3>Non-Career Orientated Need Not Apply</h3>
<p>About 9 minutes and 20 seconds into his presentation, after unloading the salesman&#8217;s spiel about how it&#8217;s all about the mighty dollar (which he admits that you can&#8217;t find a lot of it in the industry), Marcelo makes this statement:</p>
<blockquote><p>&#8220;Idealists. Honestly, truly&#8230; from a completely industry side of the perspective on this, Idealists should just go home.&#8221;</p></blockquote>
<p>He also makes a statement about how only business people and professionals who want to improve the environment of the industry should stick around.</p>
<p>So let me break this down. There&#8217;s not a lot of money to be made in games, but the industry craves business people. So what kind of business people are going to risk investing their time and money in games? Well, I propose that there are two kinds: diehard fans (with minds for business, but unmalleable expectations about games) and shitty business people who can&#8217;t make it in better paying industries. Maybe that&#8217;s why the industry keeps shrinking&#8230;</p>
<h3>Idealists Will Not Make It</h3>
<p>Marcelo mentions Peter Adkison and Richard Garfield, who were both part-time game designers with &#8220;day jobs&#8221; before Magic: the Gathering exploded. According to Marcelo, during that idealist non-career time of their lives, they should have quit. Curse those idealists, Arneson and Gygax, for even launching the roleplaying games industry!</p>
<p>Idealists are going to be the ones to reinvent the industry with new games, new delivery methods, and new somethings we cannot anticipate. I feel like the &#8220;realists&#8221; he is touting are fools that contributed to the d20 glut (because that&#8217;s what was <em>selling</em>). The guys that will drive the industry into the ground because they&#8217;re only concerned about the bottom line and not innovation.</p>
<h3>Have Realistic Expectations</h3>
<p>Marcelo does backtrack near the end and says not leave your day job before you&#8217;re financially ready. Which for those of us with mortgages, families, and other bills means we&#8217;re most likely not going to ever be at that point. The one good point he does make is to be realistic. It&#8217;s rare that anyone in the industry is going to get rich. If you do start a business, be smart about it and make savvy business decisions.</p>
<p>Marcelo may have been exaggerating his argument to scare and intimidate the unwary, but I totally disagree that you need to be in the industry to make money. That sort of corporate bullshit irritates the hell out me. I think you need to be industry to make great games. The money will follow if you can do that (and market it decently).</p>
<h3><strong>Suggested Reading</strong></h3>
<p>I&#8217;ve been reading Scott McCloud&#8217;s <a href="http://www.amazon.com/gp/product/006097625X?ie=UTF8&amp;tag=mabrla-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=006097625X">Understanding Comics</a> and <a href="http://www.amazon.com/gp/product/0060953500?ie=UTF8&amp;tag=mabrla-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0060953500">Reinventing Comics</a>, which are comic books about comic books. He is, in my opinion, a freakin&#8217; genius. I can see a lot of his approaches to the study of sequential art and his insights on that industry that could be applied to the tabletop gaming industry. Scott&#8217;s an idealist too&#8230;</p>
<h5><em>Listening to: Black Label Society &#8211; Shot to Hell &#8211; Concrete Jungle</em></h5>
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		<title>Open Game Table 2 Update</title>
		<link>http://www.madbrewlabs.com/index.php/2010/02/09/open-game-table-2-update/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/02/09/open-game-table-2-update/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 16:00:09 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Open Game Table]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1684</guid>
		<description><![CDATA[Jonathan Jacobs of The Core Mechanic and my partner at Nevermet Press is a machine that never sleeps. The second volume of the Open Game Table is beginning to take shape as this year's reviewers wrap up their duties. Soon, Jonathan and his crew of editors will begin selecting blog articles based on the combined opinions of more than a dozen reviewers.]]></description>
			<content:encoded><![CDATA[<p>Jonathan Jacobs of <a href="http://www.thecoremechanic.com">The Core Mechanic</a> and my partner at <a href="http://www.nevermetpress.com">Nevermet Press</a> is a machine that never sleeps. The second volume of the Open Game Table is beginning to take shape as this year&#8217;s reviewers wrap up their duties. Soon, Jonathan and his crew of editors will begin selecting blog articles based on the combined opinions of more than a dozen reviewers.</p>
<p>A few days ago, Jonathan posted this update on The Core Mechanic:</p>
<div id="attachment_1685" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.amazon.com/gp/product/7770056594?ie=UTF8&amp;tag=mabrla-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=7770056594"><img class="size-full wp-image-1685" title="Open Game Table" src="http://www.madbrewlabs.com/wp-content/uploads/2010/02/ogtlogo-rectangle.png" alt="Open Game Table" width="400" height="116" /></a><p class="wp-caption-text">Open Game Table</p></div>
<blockquote><p>It’s been a few weeks, but I just wanted to let the readers of The Core Mechanic and fans of Open Game Table to know that the review process is entering its fourth and final week. The super secret panel of peer reviewers has, thus far, submitted nearly 600 reviews (!!!), and I hoping to reach 900 by next Friday in a final push to the finish line.</p>
<p>Once the peer review process is over, it&#8217;s possible I&#8217;ll host a last minute second round of reviews to cover any nominations that were not read by at least two reviewers. So, stayed tuned!</p>
<p><strong>I also want to reiterate my previous Open Call for Artists.</strong> If you are an illustrator or graphic artist and you have an interest in contributing to Open Game Table, then please <a href="http://www.thecoremechanic.com/2008/07/contact-me.html">contact me</a> as soon as possible so that I can add you to the list of contributors. Once the final reviews are done, the Open Game Table editorial board and I will be making the final selections to be included in the anthology. After that, participating artists will be asked to illustrate B&amp;W line art specifically inspired by the blog posts themselves. This allows the Anthology to showcase both the best talent in the RPG blogging community, as well as highlight the skills of up and coming artists looking for a means to gain exposure.</p></blockquote>
<p>For those of you that have yet to grab a copy of the first volume of the OGT, I urge you to head over to <a href="http://www.amazon.com/gp/product/7770056594?ie=UTF8&amp;tag=mabrla-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=7770056594">purchase your cop</a>y today to read the best writing on the web (Disclaimer: I have an article in the first volume, so I may be biased).</p>
<h5><em>Listening to: Reverend Horton Heat &#8211; Space Heater &#8211; Lie Detector</em></h5>
]]></content:encoded>
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		<title>Best of Mad Brew Labs: Online Resources</title>
		<link>http://www.madbrewlabs.com/index.php/2010/02/08/best-of-mad-brew-labs-online-resources/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/02/08/best-of-mad-brew-labs-online-resources/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 13:30:29 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Online Resources]]></category>
		<category><![CDATA[Best Of]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1682</guid>
		<description><![CDATA[The Online Resource category is probably the most visited category of Mad Brew Labs. In the last year and half that the Labs has been operating, I have occasionally gathered together massive lists of resources of various themes to make it easier for readers to find the stuff they need for their games.]]></description>
			<content:encoded><![CDATA[<p>Because of their default structure, blogs are not very well suited for allowing users to find older or related content. Wordpress tries to mitigate this fact with elements like categories and tags and there are quite a few plug-ins available that guess at what might be related material, but I think it benefits both the blog and its readers, especially new ones, to occasionally revisit the best posts.</p>
<p>Instead of reposting the original content, I will be creating a few synopsis posts that gather together a bunch of relevant topics that link to the original content. I will probably end up making a dedicated page(s) to collect these posts to make it easier for readers to find more of what they are looking for.</p>
<h3>Online Resources</h3>
<p>The Online Resource category is probably the most visited category of Mad Brew Labs. In the last year and half that the Labs has been operating, I have occasionally gathered together massive lists of resources of various themes to make it easier for readers to find the stuff they need for their games.</p>
<ul>
<li><a href="http://www.madbrewlabs.com/index.php/2008/09/29/general-rpg-online-resources/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">General RPG Resources</a>: a list of general RPG resources including networks &amp; forums, game design, worldbuilding, and cartography.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2008/08/06/virtual-table-tops-for-rpgs/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Virtual Tabletop Software</a>: a list of software that facilitate playing RPGs between friends online.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2009/03/09/accessories-terrain-cardstock-tutorials/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Terrain, Cardstock, &amp; Tutorials</a>: a list of resources to help outfit your tabletop with the best imagery and environment available.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/29/non-heroic-scale-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Non-Heroic Scale Minis DB</a>: a database of manufacturers of non-heroic scale miniatures.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/25/heroic-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Heroic Scale Minis DB</a>: a database of manufacturers of heroic scale (25mm-28mm) miniatures.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/28/level-up-your-miniature-hobby-skills/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Level-up Your Mini Hobby Skills</a>: a database of sites that offer tutorials to improve your miniature hobby skills.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2009/04/30/dd-comic-strips/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">D&amp;D Inspired Webcomics</a>: a list of humorous (and not so humorous) web comic strips.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2009/09/07/pathfinder-rpg-resources/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Pathfinder RPG Resources</a>: a list of custom content, documents, and software.</li>
<li><a href="http://www.madbrewlabs.com/index.php/2008/09/23/dd-4e-resources/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">D&amp;D 4e Resources</a>: a list of publishers, custom content, character generators, character sheets, power cards, and combat managers.</li>
</ul>
<p>Look for me to begin converting all the resources that are not available in a database format (currently, any non miniature resource) into sortable databases.</p>
<h5><em>Listening to: Rob Zombie &#8211; Hellbilly Deluxe 2 &#8211; Mars Needs Women</em></h5>
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		<title>Gamers Give $178,900 to Haiti Relief</title>
		<link>http://www.madbrewlabs.com/index.php/2010/02/05/gamers-give-178900-to-haiti-relief/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/02/05/gamers-give-178900-to-haiti-relief/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 10:30:24 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Charity]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1678</guid>
		<description><![CDATA[Sometimes it just feels awesome knowing you belong to a community of people that do great things. Today is one of those days. Early this morning I received the RPGNow!/DriveThruRPG newsletter and it contained the following announcement...]]></description>
			<content:encoded><![CDATA[<div id="attachment_1679" class="wp-caption alignleft" style="width: 310px"><a href="http://www.doctorswithoutborders.org/"><img class="size-full wp-image-1679" title="Doctors Without Borders" src="http://www.madbrewlabs.com/wp-content/uploads/2010/02/doctors-without-borders-logo.jpg" alt="Doctors Without Borders" width="300" height="300" /></a><p class="wp-caption-text">Doctors Without Borders</p></div>
<p>Sometimes it just feels awesome knowing you belong to a community of people that do great things. Today is one of those days. Early this morning I received the RPGNow!/DriveThruRPG newsletter and it contained the following announcement:</p>
<blockquote><p>As far as I know, and as far as anyone I&#8217;ve talked to knows, there&#8217;s never been anything like this accomplished before.</p>
<h3><strong>We raised $178,900.00</strong></h3>
<p>That is the amount we wired to the fine folks of <a title="Doctors Without Borders" href="http://www.doctorswithoutborders.org/" target="_blank">Doctors Without Borders</a>. When I spoke with their representative about this recently, she was literally moved to tears (as was I). And now I want to point out each and every one of our incredible publishers who contributed to the package that accomplished this incredible feat:<br />
<a title="4 Winds" href="http://www.rpgnow.com/index.php?manufacturers_id=2680&amp;src=newsletter" target="_blank">4 Winds Fantasy Gaming</a>, <a title="Terrible Idea" href="http://www.rpgnow.com/index.php?manufacturers_id=2902&amp;src=newsletter" target="_blank">A Terrible Idea</a>, <a title="Adamant" href="http://www.rpgnow.com/index.php?manufacturers_id=92&amp;src=newsletter" target="_blank">Adamant Entertainment</a>, <a title="Ages Gaming" href="http://www.rpgnow.com/index.php?manufacturers_id=788&amp;src=newsletter" target="_blank">AGES Gaming</a>, <a title="Applied Vectors" href="http://www.rpgnow.com/index.php?manufacturers_id=556&amp;src=newsletter" target="_blank">Applied Vectors</a>, <a title="Arc Dream Publishing" href="http://www.rpgnow.com/index.php?manufacturers_id=521&amp;src=newsletter" target="_blank">Arc Dream Publishing</a>, <a title="Art Fantasies" href="http://www.rpgnow.com/index.php?manufacturers_id=2537&amp;src=newsletter" target="_blank">Art Fantasies</a>,<a title="Bards &amp; Sages" href="http://www.rpgnow.com/index.php?manufacturers_id=348&amp;src=newsletter" target="_blank">Bards and Sages</a>, <a title="Basic Action Games" href="http://www.rpgnow.com/index.php?manufacturers_id=68&amp;src=newsletter" target="_blank">Basic Action Games</a>, <a title="Berengad Games" href="http://www.rpgnow.com/index.php?manufacturers_id=2196&amp;src=newsletter" target="_blank">Berengad Games</a>, <a title="Better Mousetrap" href="http://www.rpgnow.com/index.php?manufacturers_id=111&amp;src=newsletter" target="_blank">Better Mousetrap Games</a>, <a title="Black Snake" href="http://www.rpgnow.com/index.php?manufacturers_id=2944&amp;src=newsletter" target="_blank">Black Snake Studios</a>, <a title="BoxNinja" href="http://www.rpgnow.com/index.php?manufacturers_id=737&amp;src=newsletter" target="_blank">BoxNinja</a>, <a title="Brave Halfling" href="http://www.rpgnow.com/index.php?manufacturers_id=2505&amp;src=newsletter" target="_blank">Brave Halfling Publishing</a>, <a title="Cellar Games" href="http://www.rpgnow.com/index.php?manufacturers_id=2753&amp;src=newsletter" target="_blank">Cellar Games</a>, <a title="Chaotic Shiny" href="http://www.rpgnow.com/index.php?manufacturers_id=3062&amp;src=newsletter" target="_blank">Chaotic Shiny Productions</a>, <a title="Crafty Games" href="http://www.rpgnow.com/index.php?manufacturers_id=341&amp;src=newsletter" target="_blank">Crafty Games</a>, <a title="Creative Conclave" href="http://www.rpgnow.com/index.php?manufacturers_id=807&amp;src=newsletter" target="_blank">Creative Conclave</a>, <a title="Dane of War" href="http://www.rpgnow.com/index.php?manufacturers_id=2860&amp;src=newsletter" target="_blank">Dane of War</a>, <a title="Day Dreamer Interactive" href="http://www.rpgnow.com/index.php?manufacturers_id=2441&amp;src=newsletter" target="_blank">Day Dreamer Interactive</a>, <a title="Dork Storm Press" href="http://www.rpgnow.com/index.php?manufacturers_id=7&amp;src=newsletter" target="_blank">Dork Storm Press</a>, <a title="Encompass" href="http://www.rpgnow.com/index.php?manufacturers_id=2578&amp;src=newsletter" target="_blank">Encompass</a>, <a title="Erisian Entertainment" href="http://www.rpgnow.com/index.php?manufacturers_id=782&amp;src=newsletter" target="_blank">Erisian Entertainment</a>, <a title="Evil Hat" href="http://www.rpgnow.com/index.php?manufacturers_id=2152&amp;src=newsletter" target="_blank">Evil Hat Productions</a>, <a title="Fabled Worlds" href="http://www.rpgnow.com/index.php?manufacturers_id=2927&amp;src=newsletter" target="_blank">Fabled Worlds</a>, <a title="Fat Dragon Games" href="http://www.rpgnow.com/index.php?manufacturers_id=346&amp;src=newsletter" target="_blank">Fat Dragon Games</a>, <a title="Fiery Dragon" href="http://www.rpgnow.com/index.php?manufacturers_id=14&amp;src=newsletter" target="_blank">Fiery Dragon</a>, <a title="Fire Ruby" href="http://www.rpgnow.com/index.php?manufacturers_id=2503&amp;src=newsletter" target="_blank">Fire Ruby Designs</a>, <a title="FJ Gaming" href="http://www.rpgnow.com/index.php?manufacturers_id=517&amp;src=newsletter" target="_blank">FJ Gaming</a>, <a title="Flames Rising Press" href="http://www.rpgnow.com/index.php?manufacturers_id=2744&amp;src=newsletter" target="_blank">Flames Rising Press</a>, <a title="FSpace" href="http://www.rpgnow.com/index.php?manufacturers_id=2131&amp;src=newsletter" target="_blank">FSpace Publications</a>, <a title="Fuller Flippers" href="http://www.rpgnow.com/index.php?manufacturers_id=2041&amp;src=newsletter" target="_blank">Fuller Flippers</a>, <a title="Game Monkey" href="http://www.rpgnow.com/index.php?manufacturers_id=623&amp;src=newsletter" target="_blank">Game Monkey Press</a>, <a title="GameVein" href="http://www.rpgnow.com/index.php?manufacturers_id=2565&amp;src=newsletter" target="_blank">GameVein</a>, <a title="Generic Universe" href="http://www.rpgnow.com/index.php?manufacturers_id=2404&amp;src=newsletter" target="_blank">Generic Universe Publishing</a>, <a title="GMC" href="http://www.rpgnow.com/index.php?manufacturers_id=646&amp;src=newsletter" target="_blank">GMC</a>,<a title="Grasshopper" href="http://www.rpgnow.com/index.php?manufacturers_id=2990&amp;src=newsletter" target="_blank">Grasshopper Games</a>, <a title="Green Ronin" href="http://www.rpgnow.com/index.php?manufacturers_id=536&amp;src=newsletter" target="_blank">Green Ronin</a>, <a title="Greg Stolze" href="http://www.rpgnow.com/index.php?manufacturers_id=2511&amp;src=newsletter" target="_blank">Greg Stolze</a>, <a title="Gun Metal" href="http://www.rpgnow.com/index.php?manufacturers_id=2212&amp;src=newsletter" target="_blank">Gun Metal Games</a>, <a title="Hex" href="http://www.rpgnow.com/index.php?manufacturers_id=2039&amp;src=newsletter" target="_blank">Hex Games</a>, <a title="Highmoon" href="http://www.rpgnow.com/index.php?manufacturers_id=63&amp;src=newsletter" target="_blank">Highmoon Games</a>, <a title="HinterWelt" href="http://www.rpgnow.com/index.php?manufacturers_id=96&amp;src=newsletter" target="_blank">HinterWelt</a>, <a title="Jessup" href="http://www.rpgnow.com/index.php?manufacturers_id=2675&amp;src=newsletter" target="_blank">Jessup Games</a>, <a title="Jon Brazer" href="http://www.rpgnow.com/index.php?manufacturers_id=2542&amp;src=newsletter" target="_blank">Jon Brazer Enterprises</a>, <a title="Justin Achilli" href="http://www.rpgnow.com/index.php?manufacturers_id=2543&amp;src=newsletter" target="_blank">Justin Achilli</a>, <a title="Kallisti" href="http://www.rpgnow.com/index.php?manufacturers_id=3063&amp;src=newsletter" target="_blank">Kallisti Press</a>, <a title="Keck" href="http://www.rpgnow.com/index.php?manufacturers_id=2442&amp;src=newsletter" target="_blank">Keck Publishing</a>, <a title="Knowledge Arcana" href="http://www.rpgnow.com/index.php?manufacturers_id=2544&amp;src=newsletter" target="_blank">Knowledge Arcana</a>, <a title="Lamentations of the Flame Princess" href="http://www.rpgnow.com/index.php?manufacturers_id=2795&amp;src=newsletter" target="_blank">Lamentations of the Flame Princess</a>, <a title="Machine Age" href="http://www.rpgnow.com/index.php?manufacturers_id=2898&amp;src=newsletter" target="_blank">Machine Age Productions</a>, <a title="Magique Productions" href="http://www.rpgnow.com/index.php?manufacturers_id=773&amp;src=newsletter" target="_blank">Magique Productions</a>, <a title="Malcontent Games" href="http://www.rpgnow.com/index.php?manufacturers_id=71&amp;src=newsletter" target="_blank">Malcontent Games</a>, <a title="Marcus L. Rowland" href="http://www.rpgnow.com/index.php?manufacturers_id=2571&amp;src=newsletter" target="_blank">Marcus L. Rowland</a>, <a title="Margaret Weis Productions" href="http://www.rpgnow.com/index.php?manufacturers_id=116&amp;src=newsletter" target="_blank">Margaret Weis Productions</a>, <a title="Mesozoic Press" href="http://www.rpgnow.com/index.php?manufacturers_id=2938&amp;src=newsletter" target="_blank">Mesozoic Press</a>, <a title="Mystic Ages" href="http://www.rpgnow.com/index.php?manufacturers_id=641&amp;src=newsletter" target="_blank">Mystic Ages Publishing</a>, <a title="Nevermet Press" href="http://www.rpgnow.com/index.php?manufacturers_id=2992&amp;src=newsletter" target="_blank">Nevermet Press</a>, <a title="Nomadic Delirium" href="http://www.rpgnow.com/index.php?manufacturers_id=2805&amp;src=newsletter" target="_blank">Nomadic Delirium Press</a>, <a title="Open Design" href="http://www.rpgnow.com/index.php?manufacturers_id=2189&amp;src=newsletter" target="_blank">Open Design</a>, <a title="Open Game Table" href="http://www.rpgnow.com/index.php?manufacturers_id=2831&amp;src=newsletter" target="_blank">Open Game Table</a>, <a title="Otherworld Creations" href="http://www.rpgnow.com/index.php?manufacturers_id=97&amp;src=newsletter" target="_blank">OtherWorld Creations</a>, <a title="Palladium" href="http://www.rpgnow.com/index.php?manufacturers_id=2627&amp;src=newsletter" target="_blank">Palladium Books</a>, <a title="Paper Make iT!" href="http://www.rpgnow.com/index.php?manufacturers_id=2679&amp;src=newsletter" target="_blank">Paper Make iT!</a>, <a title="Pelgrane Press" href="http://www.rpgnow.com/index.php?manufacturers_id=340&amp;src=newsletter" target="_blank">Pelgrane Press</a>, <a title="Peryton Publishing" href="http://www.rpgnow.com/index.php?manufacturers_id=2586&amp;src=newsletter" target="_blank">Peryton Publishing</a>, <a title="Planet Thirteen" href="http://www.rpgnow.com/index.php?manufacturers_id=2598&amp;src=newsletter" target="_blank">Planet Thirteen</a>, <a title="Point of Insanity" href="http://www.rpgnow.com/index.php?manufacturers_id=2995&amp;src=newsletter" target="_blank">Point of Insanity Game Studio</a>, <a title="Polgarus Games" href="http://www.rpgnow.com/index.php?manufacturers_id=735&amp;src=newsletter" target="_blank">Polgarus Games</a>, <a title="Prince of Darkness" href="http://www.rpgnow.com/index.php?manufacturers_id=681&amp;src=newsletter" target="_blank">Prince of Darkness Games</a>, <a title="Red Anvil" href="http://www.rpgnow.com/index.php?manufacturers_id=630&amp;src=newsletter" target="_blank">Red Anvil Productions</a>, <a title="Rhallen Enterprises" href="http://www.rpgnow.com/index.php?manufacturers_id=2676&amp;src=newsletter" target="_blank">Rhallen Enterprises</a>, <a title="Rite Publishing" href="http://www.rpgnow.com/index.php?manufacturers_id=2373&amp;src=newsletter" target="_blank">Rite Publishing</a>, <a title="Rogue Games" href="http://www.rpgnow.com/index.php?manufacturers_id=2190&amp;src=newsletter" target="_blank">Rogue Games</a>, <a title="Shield of Faith" href="http://www.rpgnow.com/index.php?manufacturers_id=448&amp;src=newsletter" target="_blank">Shield of Faith Studios</a>, <a title="Silent7Games" href="http://www.rpgnow.com/index.php?manufacturers_id=2628&amp;src=newsletter" target="_blank">Silent7Games</a>, <a title="Silver Gryphon" href="http://www.rpgnow.com/index.php?manufacturers_id=750&amp;src=newsletter" target="_blank">Silver Gryphon Games</a>,<a title="Skirmisher" href="http://www.rpgnow.com/index.php?manufacturers_id=2132&amp;src=newsletter" target="_blank">Skirmisher Publishing</a>, <a title="Skortched Urf" href="http://www.rpgnow.com/index.php?manufacturers_id=402&amp;src=newsletter" target="_blank">Skortched Urf&#8217; Studios</a>, <a title="Sonic Legends" href="http://www.rpgnow.com/index.php?manufacturers_id=3018&amp;src=newsletter" target="_blank">Sonic Legends</a>, <a title="SPQR Studios" href="http://www.rpgnow.com/index.php?manufacturers_id=688&amp;src=newsletter" target="_blank">SPQR Studios</a>, <a title="StoryWeaver" href="http://www.rpgnow.com/index.php?manufacturers_id=2933&amp;src=newsletter" target="_blank">StoryWeaver</a>, <a title="Sword's Edge" href="http://www.rpgnow.com/index.php?manufacturers_id=590&amp;src=newsletter" target="_blank">Sword&#8217;s Edge Publishing</a>, <a title="Tabletop Adventures" href="http://www.rpgnow.com/index.php?manufacturers_id=367&amp;src=newsletter" target="_blank">Tabletop Adventures</a>,<a title="The Le Games" href="http://www.rpgnow.com/index.php?manufacturers_id=127&amp;src=newsletter" target="_blank">The Le Games</a>, <a title="Thenodrin Presents" href="http://www.rpgnow.com/index.php?manufacturers_id=2596&amp;src=newsletter" target="_blank">Thenodrin Presents</a>, <a title="Third Eye Games" href="http://www.rpgnow.com/index.php?manufacturers_id=2546&amp;src=newsletter" target="_blank">Third Eye Games</a>, <a title="Tricky Owlbear" href="http://www.rpgnow.com/index.php?manufacturers_id=2158&amp;src=newsletter" target="_blank">Tricky Owlbear Publishing</a>, <a title="Troll Lord" href="http://www.rpgnow.com/index.php?manufacturers_id=86&amp;src=newsletter" target="_blank">Troll Lord Games</a>, <a title="WorldWorks" href="http://www.rpgnow.com/index.php?manufacturers_id=35&amp;src=newsletter" target="_blank">WorldWorks Games</a>, <a title="Wydraz" href="http://www.rpgnow.com/index.php?manufacturers_id=2856&amp;src=newsletter" target="_blank">Wydraz</a>, <a title="Ye Olde Gamine Companye" href="http://www.rpgnow.com/index.php?manufacturers_id=2556&amp;src=newsletter" target="_blank">Ye Olde Gaming Companye</a></p></blockquote>
<h5><em>Listening to: Rob Zombie &#8211; Hellbilly Deluxe 2 &#8211; Jesus Frankenstein</em></h5>
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		<title>Is the iPad the Messiah of Roleplaying?</title>
		<link>http://www.madbrewlabs.com/index.php/2010/02/01/is-the-ipad-the-messiah-of-roleplaying/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/02/01/is-the-ipad-the-messiah-of-roleplaying/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 18:08:39 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design & Development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Virtual Table Top]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1670</guid>
		<description><![CDATA[When Apple unveiled their new multi-touch tablet device, the [horribly named] iPad, I watched as half of the internet sung praises of Apple to the heavens while the other half spoke of disappointment. In the tabletop roleplaying community, I saw a trend of tech-minded gamers hail the tablet as the messiah of digital roleplaying.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1671" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-1671" title="Apple's iPad" src="http://www.madbrewlabs.com/wp-content/uploads/2010/02/ipad-300x300.jpg" alt="Apple's iPad" width="300" height="300" /><p class="wp-caption-text">Apple&#39;s iPad</p></div>
<p>When Apple unveiled their new multi-touch tablet device <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">1</a>]</sup>, the [horribly named] iPad, I watched as half of the internet sung praises of Apple to the heavens while the other half spoke of disappointment. In the tabletop roleplaying community, I saw a trend of tech-minded gamers <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">2</a>] [<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">3</a>]</sup> hail the tablet as the messiah of digital roleplaying.</p>
<p>My personal opinion is, much like the internet, divided between praise and disappointment. However, I strongly disagree that the iPad will be the savior that shepherds tabletop roleplaying into the digital Promised Land. This article assumes there is such a place, but does not serve as an argument concerning any debate over whether there is, or is not, a digital paradise for tabletop roleplaying games.</p>
<h3><strong>Evolutionary, Not Revolutionary</strong></h3>
<p>Tablets are not new, and a good friend of mine has used his touch screen Lenovo ThinkPad tablet <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">4</a>]</sup> as a digital library for gaming for last <strong><em>five</em></strong> years or more. It’s not as slim as an iPad, but it’s not unwieldy either. The iPad looks fantastic as a document reader, but I fear I wouldn’t be able to read any of my existing e-books on it nor could I transfer anything bought through their iBooks <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">5</a>]</sup> app on any of my other devices.</p>
<div id="attachment_1672" class="wp-caption alignright" style="width: 284px"><a href="http://www.defectivebydesign.org/"><img class="size-medium wp-image-1672" title="Defective by Design Org" src="http://www.madbrewlabs.com/wp-content/uploads/2010/02/defectivebydesign-274x300.jpg" alt="Defective by Design Org" width="274" height="300" /></a><p class="wp-caption-text">Defective by Design Org</p></div>
<p>The iPad does offer a multi-touch display, but that is not new either. Regular (single) touch screens have been available on tablet notebooks for years and multi-touch became available on tablet netbooks <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">6</a>]</sup> last year (primarily with the release of Windows 7 which supports multi-touch <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">7</a>]</sup>). I do think that Natural User Interfaces are a revolution in computing, but the fact that the iPad uses it is not.</p>
<p>The iPad does offer an accelerometer, which is great for when you switch between landscape or portrait orientation and for video gaming. The base model (sans 3G and with only 16 GB of storage) did surprise me with its price of only $500. But it’s lack of support for Flash, incapacity to multitask, inability to install apps outside their app store, and Apple’s penchant for DRM <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">8</a>]</sup> all prevent me from hopping aboard the iPad fanboy train (the lack of a camera or GPS doesn’t affect me though).</p>
<p>Besides, I think the Always Innovating TouchBook <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">9</a>]</sup> does a good job of providing all the features of the iPad I like (sans multi-touch) while still being able to have control over my content/software for a $100 less ($200 less if you don’t want the attachable keyboard) and it’s been on the market since last fall.</p>
<h3><strong>iPad, the False Prophet?</strong></h3>
<p>If Apple’s tablet is not really anything new, can it still show the path to the digital nirvana of tabletop roleplaying? It’s possible, but the iPad would have some very big obstacles to overcome. First, this assumes there is a financially viable market of gamers that are looking, whether they realize it or not, for the Digital Promised Land of Roleplaying. Second, this market needs to be willing to purchase an iPad for this game or they need to have already purchased an iPad for other reasons (read: market penetration).</p>
<p>Third, there would have to be a company that would develop the platform and publish a game that targets this market. But just targeting the iPad wielding digital roleplaying pilgrims would not be enough. The game would have to be <em>fucking awesome</em>. So awesome, people are blinded by its divine light when they play it. What is more, this divine game would still have to be a roleplaying game (preferably one that meets my definition <sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">10</a>]</sup>), because that is the only way it could urge the rest of the tabletop roleplaying industry to embrace such a platform… which would truly make Apple’s tablet a messiah.</p>
<p>I do not see all the previously mentioned components becoming a reality; therefore, I do not believe the iPad is the Messiah of the Digital Promised Land of Roleplaying. At best, it is <em>another</em> herald that whispers in the ears of technophile gamers and Macphiles. Publishers looking at utilizing tablet devices to enhance or facilitate tabletop roleplaying would be best served at developing device agnostic platforms that can support any web browser.</p>
<p>Regardless of its impact on tabletop roleplaying, it’s sleek form factor and price point <strong><em>is</em></strong> an important harbinger for things to come in the world of web and document devices.</p>
<h3><strong>References</strong></h3>
<p><a name="ref"></a></p>
<p>[1] Apple unveiled the multi-touch <a href="http://www.apple.com/ipad/">iPad tablet device</a> Wednesday, January 27<sup>th</sup>, 2010.</p>
<p>[2] <em><a href="http://www.thecoremechanic.com/2010/01/apple-ipad-it-will-change-way-we-play.html">The Apple iPad: It Will Change the Way We Play</a></em>. The Core Mechanic. 2010-01-27.</p>
<p>[3] <em><a href="http://www.icv2.com/articles/news/16739.html">Is iPad a Game-Changer</a></em>. ICv2. 2010-01-28.</p>
<p>[4] The Lenovo <a href="http://shop.lenovo.com/SEUILibrary/controller/e/web/LenovoPortal/en_US/catalog.workflow:category.details?current-catalog-id=12F0696583E04D86B9B79B0FEC01C087&amp;current-category-id=329576204C9E42289967E79E0E7C9A2D&amp;tabname=Features#tabstart">ThinkPad multi-touch tablet</a>.</p>
<p>[5] Apple’s <a href="http://news.cnet.com/8301-17938_105-10443476-1.html?tag=mncol;txt">iBooks</a>, a storefront/app that provides e-pub format books for purchase.</p>
<p>[6] The <a href="http://www.amazon.com/gp/product/B002UAR8SK?ie=UTF8&amp;tag=mabrla-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B002UAR8SK">ASUS T91MT</a> is a tablet netbook with an 8.9” multi-touch display for $484.</p>
<p>[7] <em><a href="http://msdn.microsoft.com/en-us/magazine/ee336016.aspx">MultiTouch Capabilities in Windows 7</a></em>. MSDN Magazine. 2009-08-01.</p>
<p>[8] <em><a href="http://arstechnica.com/apple/news/2010/01/a-look-at-apples-love-for-drm-and-consumer-lock-ins.ars">A Look at Apple’s Love for DRM</a></em>. Ars Technica. 2010-01-04.</p>
<p>[9] The <a href="http://www.alwaysinnovating.com/touchbook/">Always Innovating TouchBook</a> is a touch screen tablet with an accelerometer.</p>
<p>[10] <em><a href="http://www.madbrewlabs.com/index.php/2009/01/15/rpp-101-defining-roleplaying-games/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">RPP 101: Defining Roleplaying Games</a></em>. Mad Brew Labs. 2009-01-15.</p>
<h5><em>Listening to: Machine Head &#8211; The More Things Change&#8230; &#8211; Take My Scars</em></h5>
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		<title>Non-Heroic Scale Minis Database</title>
		<link>http://www.madbrewlabs.com/index.php/2010/01/29/non-heroic-scale-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/01/29/non-heroic-scale-minis-database/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 15:30:30 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Online Resources]]></category>
		<category><![CDATA[Miniatures]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1662</guid>
		<description><![CDATA[In this installment of Miniatures &#038; Terrain Series, I provide a simple database of manufacturers of miniatures of what I’m calling non-heroic scales (everything but the D&#038;D 25mm-28mm standard). But don’t let the name deceive you, there are some very heroic minis available within these scales.]]></description>
			<content:encoded><![CDATA[<p>There are multitudes of scales for miniatures. There are micro scale (1:1200, 1:2400, etc.) that allow wargamers to play out large naval or space battles on the dining room table. 15mm is a common size for historical and fantasy battles of epic proportions. And sometimes you may not really care about scale you just want an impressively detailed 90mm resin model to paint and display.</p>
<p>In this installment of Miniatures &amp; Terrain Series, I provide a simple database of manufacturers of miniatures of what I’m calling non-heroic scales (everything but the D&amp;D 25mm-28mm standard). But don’t let the name deceive you, there are some very heroic minis available within these scales.</p>
<h3>Non-Heroic Minis Database</h3>
<p><script src="http://spreadsheets.google.com/gpub?url=http%3A%2F%2Ftngmqk5kknht7idkbhrks3qtltpmeg9f.spreadsheets.gmodules.com%2Fgadgets%2Fifr%3Fup__table_query_url%3Dhttp%253A%252F%252Fspreadsheets.google.com%252Ftq%253Frange%253DA1%25253AJ77%2526gid%253D2%2526headers%253D1%2526key%253D0AqhwcR2RXl3gdHYzTWxUZlpyRlV0MkN6WTFJUDdMZkE%2526pub%253D1%26up_title%3DHeroic%2520Sized%2520Minis%26up_last_query_hash%3D%26up_groupbycolumn%3D%26up__table_query_refresh_interval%3D300%26up_showfilters%3D1%26up_aggregateby%3D%26up_enablegrouping%3D1%26url%3Dhttp%253A%252F%252Fwww.google.com%252Fig%252Fmodules%252Ftable.xml&#038;height=500&#038;width=650"></script></p>
<p><em>Scroll right to see more.</em></p>
<h3>Miniatures &amp; Terrain Article Series</h3>
<p>If you’re having trouble finding that [near] perfect mini (or terrain to put it on), visit a few of the manufacturers I have cataloged in Google Spreadsheets in one of these articles:</p>
<ul>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/25/heroic-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Heroic      Sized Minis Database</a> (25mm-28mm)</li>
<li><a href="http://www.madbrewlabs.com/index.php/2009/03/09/accessories-terrain-cardstock-tutorials/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Terrain,      Cardstock, &amp; Tutorials</a> (not Googlized yet, but soon)</li>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/28/level-up-your-miniature-hobby-skills/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Level-Up      Your Miniature Hobby Skills</a> (painting and modeling resources)</li>
</ul>
<h5><em>Listening to: Testament &#8211; The Gathering &#8211; Eyes of Wrath</em></h5>
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		<title>Level-up Your Miniature Hobby Skills</title>
		<link>http://www.madbrewlabs.com/index.php/2010/01/28/level-up-your-miniature-hobby-skills/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/01/28/level-up-your-miniature-hobby-skills/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 17:00:46 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Online Resources]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Terrain]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1642</guid>
		<description><![CDATA[So you purchased the perfect mini for your character, but it is currently just a heap of white metal in a plastic blister pack. Oh, and it uses a scimitar instead of that awesome two-handed falchion your character likes to use to split enemies in twain, but it is close enough to perfect… and you can literally picture what it will look like painted and finished in your head.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1646" class="wp-caption alignleft" style="width: 218px"><a href="http://www.coolminiornot.com/240530"><img class="size-medium wp-image-1646" title="From Cool Mini or Not" src="http://www.madbrewlabs.com/wp-content/uploads/2010/01/CoolMiniOrNot2-208x300.jpg" alt="From Cool Mini or Not" width="208" height="300" /></a><p class="wp-caption-text">From Cool Mini or Not</p></div>
<p>So you purchased the perfect mini for your character, but it is currently just a heap of white metal in a plastic blister pack. Oh, and it uses a scimitar instead of that awesome two-handed falchion your character likes to use to split enemies in twain, but it is close enough to perfect… and you can literally picture what it will look like painted and finished in your head.</p>
<p>However, a day and a few paint pots later, your miniature figurine doesn’t even come close to what you wanted. This is probably a familiar scenario for many roleplayers who try their hand at trying to find and paint the perfect miniature. Well today, as part of my series of miniature resources, I am presenting a database of websites that offer tutorials to level up your miniature hobby skills.</p>
<p>The following collection of sites has been tagged with what types of help they offer. Typical examples include painting tips &amp; tricks (like how to paint non-metallic metal), basing (make your mini look like it’s standing on terrain), photography (how to grab an awesome pic of your finished masterpiece), sculpting &amp; conversion (make your own mini or modify an existing one), casting (mass produce a custom mini), and terrain (creature awesome environments to use your mini with).</p>
<h3>Miniature Hobby Resources</h3>
<p><script src="http://spreadsheets.google.com/gpub?url=http%3A%2F%2Ftngmqk5kknht7idkbhrks3qtltpmeg9f.spreadsheets.gmodules.com%2Fgadgets%2Fifr%3Fup__table_query_url%3Dhttp%253A%252F%252Fspreadsheets.google.com%252Ftq%253Frange%253DA1%25253AI15%2526gid%253D4%2526headers%253D1%2526key%253D0AqhwcR2RXl3gdHYzTWxUZlpyRlV0MkN6WTFJUDdMZkE%2526pub%253D1%26up_title%3DMiniature%2520Resouces%26up_last_query_hash%3D%26up_groupbycolumn%3D%26up__table_query_refresh_interval%3D300%26up_showfilters%3D1%26up_aggregateby%3D%26up_enablegrouping%3D1%26url%3Dhttp%253A%252F%252Fwww.google.com%252Fig%252Fmodules%252Ftable.xml&amp;height=360&amp;width=650"></script><br />
<em> Scroll right to see the URLs.</em></p>
<h3>Miniatures &amp; Terrain Article Series</h3>
<p>If you’re having trouble finding that [near] perfect mini (or terrain to put it on), visit a few of the manufacturers I have cataloged in Google Spreadsheets in one of these articles:</p>
<ul>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/25/heroic-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Heroic Sized Minis Database</a> (25mm-28mm)</li>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/29/non-heroic-scale-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Non-Heroic Scale Minis Database</a></li>
<li><a href="http://www.madbrewlabs.com/index.php/2009/03/09/accessories-terrain-cardstock-tutorials/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Terrain, Cardstock, &amp; Tutorials</a> (not Googlized yet, but soon)</li>
</ul>
<h5><em>Listening to: Soilwork &#8211; Figure Number Five &#8211; Rejection Role</em></h5>
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		<title>Death Mage Review for Flames Rising</title>
		<link>http://www.madbrewlabs.com/index.php/2010/01/27/death-mage-review-for-flames-rising/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/01/27/death-mage-review-for-flames-rising/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 19:30:33 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Pathfinder]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1639</guid>
		<description><![CDATA[My first review for Flames Rising went live today. I review a new Pathfinder supplement that details a new class, the Death Mage. Fans of necromancy or Pathfinder should give it a read.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1640" class="wp-caption alignleft" style="width: 310px"><a href="http://www.flamesrising.com/genius-death-mage-review/"><img class="size-full wp-image-1640" title="Genius Guide to the Death Mage" src="http://www.madbrewlabs.com/wp-content/uploads/2010/01/TheDeathMage.jpg" alt="Genius Guide to the Death Mage" width="300" height="383" /></a><p class="wp-caption-text">Genius Guide to the Death Mage</p></div>
<p>Any regular Labs readers interested in new Pathfinder supplements should head over to Flames Rising and read my <a href="http://www.flamesrising.com/genius-death-mage-review/">review of The Genius Guide to: The Death Mage</a>.</p>
<blockquote><p>The Genius Guide to: the Death Mage is a fourteen page supplement from Otherworld Productions &amp; Super Genius Games for the Pathfinder RPG. The Death Mage is a new arcane spellcasting base class that provides players five paths to choose from: Corpse, Ghoul, Tomb, Reaper, and Shadow mages. The Death Mage also introduces some new spells and a new creature subtype, Unbreathing (a not quite undead creature).</p></blockquote>
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		<title>D&amp;D on Microsoft Surface</title>
		<link>http://www.madbrewlabs.com/index.php/2010/01/26/dd-microsoft-surface/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/01/26/dd-microsoft-surface/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 13:30:31 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Digital Game Table]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Virtual Table Top]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1631</guid>
		<description><![CDATA[What if you could roleplay at a table that actually contained all the game logic? It recognized your mini when you placed on the surface and presented an array of options available to your character and resolved the challenges based upon GM and Player input? In addition, you were not constrained to play within the rules (game logic), but could play “freestyle” any time you wish by simply switching of the rules?]]></description>
			<content:encoded><![CDATA[<p>What if you could roleplay at a table that actually contained all the game logic? It recognized your mini when you placed on the surface and presented an array of options available to your character and resolved the challenges based upon GM and Player input? In addition, you were not constrained to play within the rules (game logic), but could play “freestyle” any time you wish by simply switching of the rules?</p>
<p>Well, the technology is available today, but it’s real pricey (app. $12,000 USD). However, in about 10 years, I expect the price for such technologies will have dropped into the upper range of affordable and such tables might become something more than an uncommon sight.</p>
<p>If you have been following the Labs for any amount of time, then you are probably aware of my love of technology when it is used to enhance or facilitate the playing of roleplaying games. Recently, The Core Mechanic and Mad Brew Labs bounced some ideas about utilizing Social Media as a platform for playing RPGs.<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">1</a>] [<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">2</a>] [<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">3</a>] [<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">4</a>]</sup></p>
<p>Prior to the discussion of Social Media RPGs, I wrote several articles about the Future Technology of roleplaying. These articles focused on current technologies the hobby had yet to use fully<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">5</a>]</sup>, emerging technologies that RPGs could utilize<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">6</a>]</sup>, a look at augmented reality for RPGs[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">7</a>], and finally a piece about the rise of the digital game table<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">8</a>]</sup>, which included a preview of Dungeons &amp; Dragons being playing on the Microsoft Surface.<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">9</a>]</sup></p>
<p>The SurfaceScapes<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">10</a>]</sup> team at Carnegie Mellon University<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">11</a>]</sup> has designed the interface and logic for playing D&amp;D on the MS Surface. The MS Surface site has done several interviews with the team, and if you’re interested in the technology, I recommend you read them.<sup>[<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">12</a>] [<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">13</a>] [<a href="#ref#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">14</a>]</sup></p>
<p>Otherwise, I present three videos that demonstrate the capabilities of the table:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=7132858&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://www.vimeo.com/moogaloop.swf?clip_id=7132858&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=7762030&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://www.vimeo.com/moogaloop.swf?clip_id=7762030&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=8211657&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://www.vimeo.com/moogaloop.swf?clip_id=8211657&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>References</h3>
<p><a name="ref"></a><br />
[1] <a href="http://www.thecoremechanic.com/2010/01/role-playing-games-social-media-games.html"><em>Roleplaying Games, Social Media Games, and the Shared Fence</em></a>. The Core Mechanic. 2010-01-12.</p>
<p>[2] <em><a href="http://www.madbrewlabs.com/index.php/2010/01/14/bridging-gap-rpgs-social-media/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Bridging the Gap: RPGs and Social Media</a>.</em> Mad Brew Labs. 2010-01-14.</p>
<p>[3] <em><a href="http://www.madbrewlabs.com/index.php/2010/01/15/social-media-rpg-platform/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Social Media RPG Platform</a></em>. Mad Brew Labs. 2010-01-15.</p>
<p>[4] <em><a href="http://www.thecoremechanic.com/2010/01/social-media-role-playing-minigames.html">Social Media Role Playing Minigames</a></em>. The Core Mechanic. 2010-01-15.</p>
<p>[5] <a href="http://www.madbrewlabs.com/index.php/2009/05/06/untapped-potential-of-technology/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><em>Untapped Potential of Technology</em></a>. Mad Brew Labs. 2009-05-06.</p>
<p>[6] <a href="http://www.madbrewlabs.com/index.php/2009/08/06/future-potential-of-technology/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><em>Future Potential of Technology</em></a>. Mad Brew Labs. 2009-08-06.</p>
<p>[7] <a href="http://www.madbrewlabs.com/index.php/2009/08/07/augmented-reality-boardgame/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><em>Augmented Reality “Boardgame”</em></a>. Mad Brew Labs. 2009-08-07.</p>
<p>[8] <a href="http://www.madbrewlabs.com/index.php/2009/10/19/rise-digital-game-table/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><em>Rise of the Digital Game Table</em></a>. Mad Brew Labs. 2009-10-19.</p>
<p>[9] The <a href="http://www.microsoft.com/surface/">Microsoft Surface</a> is a multi-touch table computer.</p>
<p>[10] <a href="http://www.etc.cmu.edu/projects/surfacescapes/team.html">SurfaceScapes</a> is a student project for Carnegie Mellon’s <a href="http://www.etc.cmu.edu/">Entertainment Technology Center</a>.</p>
<p>[11] <a href="http://www.cmu.edu/">Carnegie Mellon University</a> is located in Pittsburgh, PA.</p>
<p>[12]<em> <a href="http://blogs.msdn.com/surface/archive/2009/10/19/dungeons-dragons-done-right-on-microsoft-surface.aspx">Dungeons &amp; Dragons Done Right on MS Surface</a></em>. MS Surface Blog. 2009-10-19.</p>
<p>[13] <em><a href="http://blogs.msdn.com/surface/archive/2009/12/08/bringing-d-d-to-microsoft-surface.aspx">SurfaceScapes Follow-up: Bringing D&amp;D to MS Surface</a></em>. MS Surface Blog. 2009-12-08.</p>
<p>[14] <em><a href="http://blogs.msdn.com/surface/archive/2009/12/16/new-gameplay-video-with-d-d-on-surface.aspx">New Gameplay Video with D&amp;D on Surface</a></em>. MS Surface Blog. 2009-12-16.</p>
<h5><em>Listening to: Monster Magnet &#8211; Dopes to Infinity &#8211; Negasonic Teenage Warhead</em></h5>
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		<title>Heroic Minis Database</title>
		<link>http://www.madbrewlabs.com/index.php/2010/01/25/heroic-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.madbrewlabs.com/index.php/2010/01/25/heroic-minis-database/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 12:30:00 +0000</pubDate>
		<dc:creator>MadBrew</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Online Resources]]></category>
		<category><![CDATA[25mm]]></category>
		<category><![CDATA[28mm]]></category>
		<category><![CDATA[Miniatures]]></category>

		<guid isPermaLink="false">http://www.madbrewlabs.com/?p=1618</guid>
		<description><![CDATA[Besides dice, miniatures are probably the next most recognizable roleplaying accouterments found at the gaming table. Minis, a vestige of RPGs wargaming roots, are often more than just a physical means for representing characters. For many, the collecting and painting of minis are a hobby within the hobby.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1628" class="wp-caption alignleft" style="width: 347px"><img class="size-full wp-image-1628 " title="Lich Lord Asphyxious by Privateer Press" src="http://www.madbrewlabs.com/wp-content/uploads/2010/01/lich-lord-asphyxious.png" alt="Lich Lord Asphyxious by Privateer Press" width="337" height="505" /><p class="wp-caption-text">Lich Lord Asphyxious by Privateer Press</p></div>
<p>Besides dice, miniatures are probably the next most recognizable roleplaying accouterments found at the gaming table. Minis, a vestige of RPGs wargaming roots, are often more than just a physical means for representing characters. For many, the collecting and painting of minis are a hobby within the hobby.</p>
<p>For the past month, I have scoured the internet for as many miniature resources that I could, and this week I will be publishing the results of my hard work. I have cataloged and sorted miniature manufacturers by scale and genre. Today, I present what is most likely the scale most used for roleplaying games, the heroic 25mm scale (25mm-28mm).</p>
<p>For those unfamiliar with miniature scale, when it is represented in millimeters (which truly isn&#8217;t a scale), it expresses what the &#8220;toe to eye&#8221; measurement of a miniature that represented a 6&#8242; tall man. A 28mm mini uses a 1:60 scale. This is rather convenient for D&amp;D influenced games that use 1&#8243; grids to represent 5&#8242;.</p>
<p>But there are a ton of scales in use, and one company&#8217;s 28mm might be another&#8217;s 32mm, sculpting is an art not (usually) an exact science. This means that you might be able to find minis of compatible size for you games from the 30mm-34mm range (which can be found in my next post).</p>
<p>You&#8217;ll notice that I have included cardstock (or flats) minis. They are definitely worth a look as most of them are free. The website for each manufacturer can be seen if you scroll right.</p>
<h3>Heroic Minis Database</h3>
<p><script src="http://spreadsheets.google.com/gpub?url=http%3A%2F%2Ftngmqk5kknht7idkbhrks3qtltpmeg9f.spreadsheets.gmodules.com%2Fgadgets%2Fifr%3Fup__table_query_url%3Dhttp%253A%252F%252Fspreadsheets.google.com%252Ftq%253Frange%253DA1%25253AJ99%2526gid%253D1%2526headers%253D1%2526key%253D0AqhwcR2RXl3gdHYzTWxUZlpyRlV0MkN6WTFJUDdMZkE%2526pub%253D1%26up_title%3DHeroic%2520Sized%2520Minis%26up_last_query_hash%3D%26up_groupbycolumn%3D%26up__table_query_refresh_interval%3D300%26up_showfilters%3D1%26up_aggregateby%3D%26up_enablegrouping%3D1%26url%3Dhttp%253A%252F%252Fwww.google.com%252Fig%252Fmodules%252Ftable.xml&amp;height=400&amp;width=650"></script></p>
<p>If you know any manufacturers of &#8220;heroic&#8221; sized miniatures or flats that I have overlooked, do not hesitate to link to them in the comments.</p>
<h3>Miniatures &amp; Terrain Article Series</h3>
<p>If you want minis in other scales, resources to improve your miniature hobby skills (like painting or basing), or looking for some interesting terrain to use your minis on, check out my other articles:</p>
<ul>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/29/non-heroic-scale-minis-database/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Non-Heroic Scale Minis Database</a></li>
<li><a href="http://www.madbrewlabs.com/index.php/2010/01/28/level-up-your-miniature-hobby-skills/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Level-up Your Miniature Hobby Skills</a></li>
<li><a href="http://www.madbrewlabs.com/index.php/2009/03/09/accessories-terrain-cardstock-tutorials/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Terrain, Cardstock, &amp; Tutorials</a></li>
</ul>
<h5><em>Listening to: Velvet Revolver &#8211; Contraband &#8211; Slither</em></h5>
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