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	<title>JADBOX: Web Application Musings</title>
	<link>http://www.jadbox.com</link>
	<description>Programming, Visualization and Game Development Theory</description>
	<lastBuildDate>Tue, 05 Jan 2010 15:28:32 +0000</lastBuildDate>
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	<language>en</language>
	
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		<title>Now=new Year(2010)</title>
		<description>As the new decade begins, millions of people reflect on their situation and ponder how to proceed into the future. In many ways, 2009 was a game changer for the multimedia industry. We have seen Unity and the Unreal engine open to their doors to free indie developer licensing. This illustrates that corporations are realizing [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/03/further-reading-on-design-patterns/' rel='bookmark' title='Permanent Link: Further Reading on Design Patterns'&gt;Further Reading on Design Patterns&lt;/a&gt; &lt;small&gt;As a followup on my Wednesday lecture on design patterns,...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/detroit-design-patterns-lecture-pt-2/' rel='bookmark' title='Permanent Link: Detroit Design Patterns Lecture pt. 2'&gt;Detroit Design Patterns Lecture pt. 2&lt;/a&gt; &lt;small&gt;This Thursday, April 30th, I will be continuing my lecture...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/05/whats-new-doc/' rel='bookmark' title='Permanent Link: What&amp;#8217;s New, Doc?'&gt;What&amp;#8217;s New, Doc?&lt;/a&gt; &lt;small&gt; I have had some people asking me what I...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/1CWF7ZjMh1M" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/1CWF7ZjMh1M/</link>
			<feedburner:origLink>http://www.jadbox.com/2010/01/nownew-year2010/</feedburner:origLink></item>
	<item>
		<title>Rise of the languages</title>
		<description>This month has been a very interesting/exciting for programmers of all backgrounds and may be the cornerstone of an industry wide conceptual change.
Unity3D, a primarily web based 3D accelerated language, has announced their &amp;#8220;indie&amp;#8221; version of their engine as a free no-strings-attached package. This was a wise choice for the company as Google&amp;#8217;s free O3D [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-vs-unity3d-vs-xna-vs-others/' rel='bookmark' title='Permanent Link: HaXe vs Unity3D vs XNA vs others'&gt;HaXe vs Unity3D vs XNA vs others&lt;/a&gt; &lt;small&gt;For the past couple months, I have been trying to...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/08/round-2-haxe-vs-unity3d-vs-o3d-vs-sfml/' rel='bookmark' title='Permanent Link: Round 2: haXe vs Unity3D vs O3D vs SFML'&gt;Round 2: haXe vs Unity3D vs O3D vs SFML&lt;/a&gt; &lt;small&gt;The bell rings, and it&amp;#8217;s another showdown between modern drawing...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/09/countdown-to-mobile-flash-player-10/' rel='bookmark' title='Permanent Link: Countdown to Mobile Flash Player 10'&gt;Countdown to Mobile Flash Player 10&lt;/a&gt; &lt;small&gt; Adobe announced that this years MAX event will be...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/L0SUZXTAdc4" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/L0SUZXTAdc4/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/11/rise-of-the-languages/</feedburner:origLink></item>
	<item>
		<title>Adobe MAX09 Aftermath</title>
		<description>Overall, what we learned at Adobe Max this year was really nothing different than what we already knew months ago almost. Granted, finding out that Flash CS5 can export iPhone apps (perhaps they bundle the player and the flash file together?) was pretty neat- it was not really unexpected. Every cell phone will be getting [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/09/countdown-to-mobile-flash-player-10/' rel='bookmark' title='Permanent Link: Countdown to Mobile Flash Player 10'&gt;Countdown to Mobile Flash Player 10&lt;/a&gt; &lt;small&gt; Adobe announced that this years MAX event will be...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/06/why-html-5-is-not-a-flash-killer/' rel='bookmark' title='Permanent Link: Why HTML 5 is NOT a Flash killer'&gt;Why HTML 5 is NOT a Flash killer&lt;/a&gt; &lt;small&gt;The RSS feeds are abuzz lately about the new W3C...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2010/01/nownew-year2010/' rel='bookmark' title='Permanent Link: Now=new Year(2010)'&gt;Now=new Year(2010)&lt;/a&gt; &lt;small&gt;As the new decade begins, millions of people reflect on...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/SgH57z2vT2w" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/SgH57z2vT2w/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/10/adobe-max09-aftermath/</feedburner:origLink></item>
	<item>
		<title>Countdown to Mobile Flash Player 10</title>
		<description>Adobe announced that this years MAX event will be one of the most significant ones in the history of the event. There are lots of rumors floating around on what might be unveiled during the event. We know from enough sources that Adobe plans to showcase Flash Player 10 running on almost all major mobile [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/06/why-html-5-is-not-a-flash-killer/' rel='bookmark' title='Permanent Link: Why HTML 5 is NOT a Flash killer'&gt;Why HTML 5 is NOT a Flash killer&lt;/a&gt; &lt;small&gt;The RSS feeds are abuzz lately about the new W3C...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/11/rise-of-the-languages/' rel='bookmark' title='Permanent Link: Rise of the languages'&gt;Rise of the languages&lt;/a&gt; &lt;small&gt;This month has been a very interesting/exciting for programmers of...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/07/engineering-2-0/' rel='bookmark' title='Permanent Link: Engineering 2.0'&gt;Engineering 2.0&lt;/a&gt; &lt;small&gt;One of major benefits of working with computers and internet-based...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/FeFwVTBl9SY" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/FeFwVTBl9SY/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/09/countdown-to-mobile-flash-player-10/</feedburner:origLink></item>
	<item>
		<title>Us versus “Them”</title>
		<description>Labels are dangerous when used improperly regardless if they were created in good intentions. The present day world is filled with named factions that rage verbal or physical war on each other for nothing more than self affirming the dominance of their party. This is somehow deeply ingrained in our human nature… to provide loyalty [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-particles/' rel='bookmark' title='Permanent Link: haXe Particles'&gt;haXe Particles&lt;/a&gt; &lt;small&gt;I have been tinkering with haXe a bit more lately...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/oQ1wMeKaqYA" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/oQ1wMeKaqYA/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/09/us-versus-them/</feedburner:origLink></item>
	<item>
		<title>Round 2: haXe vs Unity3D vs O3D vs SFML</title>
		<description>The bell rings, and it&amp;#8217;s another showdown between modern drawing APIs. Over the past couple weeks, I have weeded out many of my choices of libraries to now these four. What happened to some of the others? XNA, I determined, was way too XBOX360 centric with its multitasking, shaders, and DRM all tailored to the [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-vs-unity3d-vs-xna-vs-others/' rel='bookmark' title='Permanent Link: HaXe vs Unity3D vs XNA vs others'&gt;HaXe vs Unity3D vs XNA vs others&lt;/a&gt; &lt;small&gt;For the past couple months, I have been trying to...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/07/haxe-2-04-surprises-and-yawns/' rel='bookmark' title='Permanent Link: haXe 2.04 &amp;#8211; Surprises and Yawns'&gt;haXe 2.04 &amp;#8211; Surprises and Yawns&lt;/a&gt; &lt;small&gt;Over the weekend, we finally had a new release of...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-particles/' rel='bookmark' title='Permanent Link: haXe Particles'&gt;haXe Particles&lt;/a&gt; &lt;small&gt;I have been tinkering with haXe a bit more lately...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/sDa3jA2vcNI" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/sDa3jA2vcNI/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/08/round-2-haxe-vs-unity3d-vs-o3d-vs-sfml/</feedburner:origLink></item>
	<item>
		<title>haXe 2.04 – Surprises and Yawns</title>
		<description>Over the weekend, we finally had a new release of haXe made available, bringing the current version up to 2.04. The new version mostly is for resolving a slew of obscure bugs; however it also introduces early C++ translation support which is definitely something to keep an eye on. Now we just have to wait [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-vs-unity3d-vs-xna-vs-others/' rel='bookmark' title='Permanent Link: HaXe vs Unity3D vs XNA vs others'&gt;HaXe vs Unity3D vs XNA vs others&lt;/a&gt; &lt;small&gt;For the past couple months, I have been trying to...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-particles/' rel='bookmark' title='Permanent Link: haXe Particles'&gt;haXe Particles&lt;/a&gt; &lt;small&gt;I have been tinkering with haXe a bit more lately...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/08/round-2-haxe-vs-unity3d-vs-o3d-vs-sfml/' rel='bookmark' title='Permanent Link: Round 2: haXe vs Unity3D vs O3D vs SFML'&gt;Round 2: haXe vs Unity3D vs O3D vs SFML&lt;/a&gt; &lt;small&gt;The bell rings, and it&amp;#8217;s another showdown between modern drawing...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/EjPI2-LRFdY" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/EjPI2-LRFdY/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/07/haxe-2-04-surprises-and-yawns/</feedburner:origLink></item>
	<item>
		<title>Engineering 2.0</title>
		<description>One of major benefits of working with computers and internet-based technologies are the massive communities behind them. Such communities offer feedback on ideas, technical help, and tutoring. In addition, standards begin to arise on their own because developers want to be able to integrate with other existing services to ease transition to and from their [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/06/why-html-5-is-not-a-flash-killer/' rel='bookmark' title='Permanent Link: Why HTML 5 is NOT a Flash killer'&gt;Why HTML 5 is NOT a Flash killer&lt;/a&gt; &lt;small&gt;The RSS feeds are abuzz lately about the new W3C...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/03/further-reading-on-design-patterns/' rel='bookmark' title='Permanent Link: Further Reading on Design Patterns'&gt;Further Reading on Design Patterns&lt;/a&gt; &lt;small&gt;As a followup on my Wednesday lecture on design patterns,...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/06/cplusplus_quirks/' rel='bookmark' title='Permanent Link: Cing from Java &amp;#8211; C++ quirks'&gt;Cing from Java &amp;#8211; C++ quirks&lt;/a&gt; &lt;small&gt;Lately I have been toying around with Visual C++ to...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/mZV82cLySlI" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/mZV82cLySlI/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/07/engineering-2-0/</feedburner:origLink></item>
	<item>
		<title>FlashMVC 2.01 update released</title>
		<description>Here are just a couple more enhancements to FlashMVC I was able to add over the weekend. These will not only automate a few things, but it makes room for additional addons in the future. There are two new features that have been added to SuperAction:
bindVars(&amp;#8230; REST):void
This method looks at the SuperEvent fired from a [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/06/flashmvc-2-0-released/' rel='bookmark' title='Permanent Link: FlashMVC 2.0 Released!'&gt;FlashMVC 2.0 Released!&lt;/a&gt; &lt;small&gt; I am very pleased to announce a major update...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/flashmvc-update-addresultlistener/' rel='bookmark' title='Permanent Link: FlashMVC Update: addResultListeners'&gt;FlashMVC Update: addResultListeners&lt;/a&gt; &lt;small&gt; I have just finished up making another addition to...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/QNK2opPFe88" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/QNK2opPFe88/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/07/flashmvc-201-update-released/</feedburner:origLink></item>
	<item>
		<title>The Future of Language Interfaces</title>
		<description>Ever had one of those times where you had quickly dismissed a piece of software only to find how essential it was after giving it a try later on? This happen to me roughly last week when I had issues with quick launch icons and desktop shortcuts. I had so many shortcuts that I had [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/11/rise-of-the-languages/' rel='bookmark' title='Permanent Link: Rise of the languages'&gt;Rise of the languages&lt;/a&gt; &lt;small&gt;This month has been a very interesting/exciting for programmers of...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/07/engineering-2-0/' rel='bookmark' title='Permanent Link: Engineering 2.0'&gt;Engineering 2.0&lt;/a&gt; &lt;small&gt;One of major benefits of working with computers and internet-based...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/07/haxe-2-04-surprises-and-yawns/' rel='bookmark' title='Permanent Link: haXe 2.04 &amp;#8211; Surprises and Yawns'&gt;haXe 2.04 &amp;#8211; Surprises and Yawns&lt;/a&gt; &lt;small&gt;Over the weekend, we finally had a new release of...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/W36by_qOWao" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/W36by_qOWao/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/06/the-future-of-language-interfaces/</feedburner:origLink></item>
	<item>
		<title>Twitter Riddle Answer</title>
		<description>This week has been pretty slow, but I recently had a reader email me his answer to my twitter critter riddle and thought it was a funny yet cheesy ripoff of the woodchuck riddle answer&amp;#8230;
Riddle: How many tweets could a critter twitter if a critter could twitter tweets?

Answer: A critter would twitter as much tweets [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/08/round-2-haxe-vs-unity3d-vs-o3d-vs-sfml/' rel='bookmark' title='Permanent Link: Round 2: haXe vs Unity3D vs O3D vs SFML'&gt;Round 2: haXe vs Unity3D vs O3D vs SFML&lt;/a&gt; &lt;small&gt;The bell rings, and it&amp;#8217;s another showdown between modern drawing...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/V1jf0nJOz4g" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/V1jf0nJOz4g/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/06/twitter-riddle-answer/</feedburner:origLink></item>
	<item>
		<title>Why HTML 5 is NOT a Flash killer</title>
		<description>The RSS feeds are abuzz lately about the new W3C standard of HTML 5 for browsers. In my opinion, the new standard defines new features that are way overdue. Canvas drawing and video playback are features that should have been implemented nearly 10 years ago. Perhaps if the W3C had their act together a bit [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/09/countdown-to-mobile-flash-player-10/' rel='bookmark' title='Permanent Link: Countdown to Mobile Flash Player 10'&gt;Countdown to Mobile Flash Player 10&lt;/a&gt; &lt;small&gt; Adobe announced that this years MAX event will be...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2010/01/nownew-year2010/' rel='bookmark' title='Permanent Link: Now=new Year(2010)'&gt;Now=new Year(2010)&lt;/a&gt; &lt;small&gt;As the new decade begins, millions of people reflect on...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/haxe-vs-unity3d-vs-xna-vs-others/' rel='bookmark' title='Permanent Link: HaXe vs Unity3D vs XNA vs others'&gt;HaXe vs Unity3D vs XNA vs others&lt;/a&gt; &lt;small&gt;For the past couple months, I have been trying to...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/gLk_L6m33TA" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/gLk_L6m33TA/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/06/why-html-5-is-not-a-flash-killer/</feedburner:origLink></item>
	<item>
		<title>FlashMVC 2.0 Released!</title>
		<description>I am very pleased to announce a major update to FlashMVC to version 2.0 with its OWN website at www.flashmvc.com! This version is a complete rewrite of the original version with better attention to scalability and framework usage. Since this is a dramatic upgrade, I have changed the package name to com.jadbox.flashmvc2. This version scales [...]


Related posts:&lt;ol&gt;&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/07/flashmvc-201-update-released/' rel='bookmark' title='Permanent Link: FlashMVC 2.01 update released'&gt;FlashMVC 2.01 update released&lt;/a&gt; &lt;small&gt;Here are just a couple more enhancements to FlashMVC I...&lt;/small&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href='http://www.jadbox.com/2009/04/flashmvc-update-addresultlistener/' rel='bookmark' title='Permanent Link: FlashMVC Update: addResultListeners'&gt;FlashMVC Update: addResultListeners&lt;/a&gt; &lt;small&gt; I have just finished up making another addition to...&lt;/small&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;img src="http://feeds.feedburner.com/~r/JADBOX/~4/SQmXgFzkRW0" height="1" width="1"/&gt;</description>
		<link>http://feedproxy.google.com/~r/JADBOX/~3/SQmXgFzkRW0/</link>
			<feedburner:origLink>http://www.jadbox.com/2009/06/flashmvc-2-0-released/</feedburner:origLink></item>
</channel>
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