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	<title>Gnomon School of Visual Effects</title>
	
	<link>http://www.gnomonschool.com</link>
	<description>Official site of the Gnomon School of Visual Effects in Hollywood, California</description>
	<pubDate>Tue, 22 May 2012 19:23:35 +0000</pubDate>
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		<title>Register Now for Summer 2012 Courses</title>
		<link>http://www.gnomonschool.com/?p=2365</link>
		<comments>http://www.gnomonschool.com/?p=2365#comments</comments>
		<pubDate>Tue, 22 May 2012 19:23:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2365</guid>
		<description><![CDATA[Registration for our Summer 2012 term is now open! Summer term begins Monday, June 25th and runs until September 2nd. Browse our Courses section to sign up for individual courses. Check our Academic Calendar for additional term dates. Register before June 11th and we’ll waive your $75 registration fee!

Check out our Maya Fast Track for [...]]]></description>
			<content:encoded><![CDATA[<p>Registration for our Summer 2012 term is now open! Summer term begins Monday, June 25th and runs until September 2nd. <a href="http://courses.gnomonschool.com/">Browse our Courses section</a> to sign up for individual courses. Check our <a href="http://www.gnomonschool.com/calendar.php">Academic Calendar</a> for additional term dates. Register before June 11th and we’ll waive your $75 registration fee!<br />
<span id="more-2365"></span></p>
<p>Check out our <a href="http://www.gnomonschool.com/programs/maya-fast-track/">Maya Fast Track</a> for a nine week intensive Maya crash course. Considering our full-time <a href="http://www.gnomonschool.com/programs/digital_production/">Digital Production for Entertainment</a> program? Seats are still available!</p>
<p>Summer courses begin June 25th. Call Admissions for more information, pricing or to register, at 323-466-6663 or email admissions@gnomonschool.com. Financial assistance is available for those who qualify.</p>
]]></content:encoded>
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		<item>
		<title>Fall 2011 Best of Term Winners Announced</title>
		<link>http://www.gnomonschool.com/?p=2340</link>
		<comments>http://www.gnomonschool.com/?p=2340#comments</comments>
		<pubDate>Wed, 09 May 2012 21:58:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2340</guid>
		<description><![CDATA[The Gnomon Best of Term competition recognizes the best work being done by Gnomon students. At the end of each term, submitted work is judged by professional artists currently working in the industry.
Grand Prize Winner
Luis Sanchez
Interior 3D (pictured above)
View Winner&#8217;s Gallery

Sonja Christoph
Matte Painting

Luca Nemolato
Character 3D

Leticia Kao
Character Design

Cenk Cevdetkilar
Visual Effects

Stefano Farci
Environment Design

Justin Fields
Character 3D

Alberto Casu Allard
Hardsurface [...]]]></description>
			<content:encoded><![CDATA[<p>The Gnomon <a href="http://www.gnomonschool.com/student_work/BoT/">Best of Term</a> competition recognizes the best work being done by Gnomon students. At the end of each term, submitted work is judged by professional artists currently working in the industry.</p>
<p><strong>Grand Prize Winner</strong></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Luis Sanchez</h3>
<p>Interior 3D (pictured above)</p>
<p><a href="http://www.gnomonschool.com/student_work/BoT">View Winner&#8217;s Gallery</a></p>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 12px 12px 0pt;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/sonja-christoph.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Sonja Christoph</h3>
<p>Matte Painting</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 0pt 12px;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/luca-nemolato.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Luca Nemolato</h3>
<p>Character 3D</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 12px 12px 0pt;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/leticia-kao.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Leticia Kao</h3>
<p>Character Design</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 0pt 12px;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/cenk-cevdet.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Cenk Cevdetkilar</h3>
<p>Visual Effects</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 12px 12px 0pt;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/stefano-farci.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Stefano Farci</h3>
<p>Environment Design</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 0px 12px;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/justin-fields.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Justin Fields</h3>
<p>Character 3D</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 12px 12px 0pt;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/alberto-casu.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Alberto Casu Allard</h3>
<p>Hardsurface Modeling</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 0pt 12px;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/richard-daniels.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Richard Daniels</h3>
<p>Lighting and Rendering</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 12px 12px 0pt;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/leticia-kao-02.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Leticia Kao</h3>
<p>Texturing</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 0pt 12px;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/leonard-krajden.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Leonardo Krajden</h3>
<p>Vehicle Design</p></div>
<div style="float: left; background-color: #000000; width: 277px; margin: 0pt 12px 12px 0pt;"><a href="http://www.gnomonschool.com/student_work/BoT/"><img style="float:left; margin:0 17px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/cenk-farci.jpg" alt="" width="110" height="82" /></a></p>
<h3 style="font-weight:bold; margin:13px 0 .1em 0;">Cenk Cevdet &#038;<br />
Stefano Farci</h3>
<p>Commercial Production</p></div>
<p style="clear:left;">
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		<title>Pixologic User Group Meeting, Thursday, April 26th</title>
		<link>http://www.gnomonschool.com/?p=2307</link>
		<comments>http://www.gnomonschool.com/?p=2307#comments</comments>
		<pubDate>Mon, 16 Apr 2012 20:45:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2307</guid>
		<description><![CDATA[Join us April 26th for a special evening showcasing the power of ZBrush. Pixologic and the Gnomon School of Visual Effects will be hosting another user group meeting sure to inspire. This event will feature live demonstrations and interactive sessions with industry greats Cesar Dacol Jr. aka “Voodoo Monkey” and Kurt Papstein aka “KP Toons”. [...]]]></description>
			<content:encoded><![CDATA[<p>Join us April 26th for a special evening showcasing the power of ZBrush. Pixologic and the Gnomon School of Visual Effects will be hosting another user group meeting sure to inspire. This event will feature live demonstrations and interactive sessions with industry greats Cesar Dacol Jr. aka “Voodoo Monkey” and Kurt Papstein aka “KP Toons”. Lastly, members of the Pixologic Team will close out the evening with an in-depth look at new ZBrush features and a Q&#038;A session.<span id="more-2307"></span></p>
<div class="horRule">
<hr /></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Schedule</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;"><strong>6:30 pm — 7:00 pm</strong>: Meet and Greet<br />
<strong>7:00 pm — 8:00 pm</strong>: Cesar Dacol Jr.<br />
<strong>8:15 pm — 9:15 pm</strong>: Kurt Papstein</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1034 Cole Ave. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=1034+cole+ave+los+angeles&#038;hl=en&#038;ll=34.08999,-118.328344&#038;spn=0.004105,0.005531&#038;hnear=1034+Cole+Ave,+Los+Angeles,+California+90038&#038;gl=us&#038;t=m&#038;z=18&#038;iwloc=A">View Map</a></div>
<p><strong style="color:#d5d5d5; font-size:16px;">RSVP</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;">RSVPs for this event have closed.</div>
]]></content:encoded>
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		<title>The Art and Visual Effects of Call of Duty: Modern Warfare 3, Saturday, April 21st</title>
		<link>http://www.gnomonschool.com/?p=2295</link>
		<comments>http://www.gnomonschool.com/?p=2295#comments</comments>
		<pubDate>Sun, 15 Apr 2012 20:48:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2295</guid>
		<description><![CDATA[
Saturday, April 21st, 2012
12:00 p.m. — 3:00 p.m.
Join us for a special event with Infinity Ward and Sledgehammer Games as they discuss their work on Call of Duty: Modern Warfare 3.

Activision’s Call of Duty: Modern Warfare 3, co-developed by Infinity Ward and Sledgehammer Games, was released on Tuesday, November 8, 2011, and quickly broke the [...]]]></description>
			<content:encoded><![CDATA[<div style="padding: 14px 18px 0pt 0pt; background-color: #000000; color: #636363; height: 131px; margin-bottom: 18px;"><img style="float:left; margin:-14px 18px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/mw-post-sub.jpg" alt="" width="238" height="145" />
<p style="color:#929292; font-weight:bold; font-size:100%;">Saturday, April 21st, 2012<br />
12:00 p.m. — 3:00 p.m.</p>
<p>Join us for a special event with Infinity Ward and Sledgehammer Games as they discuss their work on Call of Duty: Modern Warfare 3.</p></div>
<p><span id="more-2295"></span></p>
<p>Activision’s Call of Duty: Modern Warfare 3, co-developed by Infinity Ward and Sledgehammer Games, was released on Tuesday, November 8, 2011, and quickly broke the record for the biggest opening launch in entertainment history. Join us for an exclusive behind the scenes look at how the visual effects were brought to life for this blockbuster title. Leads from both Infinity Ward and Sledgehammer Games will be on hand to share examples of lighting and weapon models as well as engage in an open discussion of the visual effects process, art and technology driving the 60 frames per second blistering action.</p>
<p>Seating for this event will be limited so we recommend arriving early.</p>
<div class="horRule">
<hr /></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Schedule</strong></p>
<div style="font-size:14px; margin-bottom: 2em; line-height: 20px; margin-bottom:2em;">Saturday, April 21st<br />
<strong>12:00 p.m. - 12:30 p.m.</strong>: Registration<br />
<strong>12:30 p.m. - 2:30 p.m.</strong>: Event<br />
<strong>2:30 p.m. - 3:00 p.m.</strong>: Q&#038;A</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1034 Cole Ave. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=1034+cole+ave+los+angeles&#038;hl=en&#038;ll=34.08999,-118.328344&#038;spn=0.004105,0.005531&#038;hnear=1034+Cole+Ave,+Los+Angeles,+California+90038&#038;gl=us&#038;t=m&#038;z=18&#038;iwloc=A">View Map</a></div>
<p><strong style="color:#d5d5d5; font-size:16px;">RSVP</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;">RSVPs for this event have closed.</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Guest Speakers</strong></p>
<p><strong style="color:#d5d5d5;">Dave Blizzard</strong><br />
<em>Lead Lighting Artist, Sledgehammer Games</em></p>
<p><strong style="color:#d5d5d5;">David Johnson</strong><br />
<em>Lead Visual Effects Artist, Infinity Ward</em></p>
<p><strong style="color:#d5d5d5;">Sandy Lin</strong><br />
<em>Lead Visual Effects Artist, Sledgehammer Games</em></p>
<p><strong style="color:#d5d5d5;">Taehoon Oh</strong><br />
<em>Lead Artist, Weapons, Infinity Ward</em></p>
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		<title>The Making of The Girl with the Dragon Tattoo Main Titles, Thursday, April 5th</title>
		<link>http://www.gnomonschool.com/?p=2263</link>
		<comments>http://www.gnomonschool.com/?p=2263#comments</comments>
		<pubDate>Tue, 27 Mar 2012 20:50:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2263</guid>
		<description><![CDATA[
Thursday, April 5th, 2012
7:00 p.m. — 9:30 p.m.
Join us for a special evening with Blur Studio as they share their work on the main titles for The Girl with the Dragon Tattoo.

How do you approach a project that requires you to tell the story of an entire trilogy in two and a half minutes? Especially [...]]]></description>
			<content:encoded><![CDATA[<div style="padding: 14px 18px 0pt 0pt; background-color: #000000; color: #636363; height: 131px; margin-bottom: 18px;"><img style="float:left; margin:-14px 18px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/dragon-tattoo-small.jpg" alt="" width="238" height="145" />
<p style="color:#929292; font-weight:bold; font-size:100%;">Thursday, April 5th, 2012<br />
7:00 p.m. — 9:30 p.m.</p>
<p>Join us for a special evening with Blur Studio as they share their work on the main titles for The Girl with the Dragon Tattoo.</p></div>
<p><span id="more-2263"></span></p>
<p>How do you approach a project that requires you to tell the story of an entire trilogy in two and a half minutes? Especially when the mandate that the piece &#8220;needs to redefine what main titles can be&#8221; comes from director David Fincher himself.</p>
<p>Come join the artists of <a href="http://www.blur.com/">Blur</a> as they walk you through the process of creating more than 200 CG shots of abstract black goo set to the hard hitting cover of &#8220;Immigrant Song&#8221; by Trent Reznor and Karen O. Franck Balson (Layout Supervisor), Derron Ross (Animation Supervisor), Johanes Kurnia (Effects Lead) and Jerome Denjean (CG Supervisor) will show the different stages of Blur&#8217;s first foray into the realm of title designs, from early concept designs to final renders. Haven&#8217;t seen the movie? <a href="http://vz3.blur.com/work/detail/girl-with-dragon-tattoo">Watch the titles</a>.</p>
<p>Seating for this event will be limited so we recommend arriving early.</p>
<p><strong style="color:#d5d5d5; font-size:16px;">When</strong></p>
<p style="color:#929292; font-weight:bold; font-size:100%; margin-bottom:2em;">Thursday, April 5th, 2012<br />
7:00 p.m. — 9:00 p.m.</p>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1015 N. Cahuenga Blvd. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=gnomon+school+google+maps&#038;hl=en&#038;ll=34.089506,-118.328955&#038;spn=0.012955,0.018303&#038;fb=1&#038;gl=us&#038;hq=gnomon+school&#038;hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&#038;cid=0,0,8543696439115982995&#038;t=m&#038;z=16&#038;vpsrc=0&#038;iwloc=A">View Map</a></div>
<p><strong style="color:#d5d5d5; font-size:16px;">RSVP</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;">RSVPs for this event have closed.</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Guest Speakers from Blur Studio</strong></p>
<p><strong style="color:#d5d5d5;">Franck Balson</strong><br />
<em>Layout supervisor</em></p>
<p><strong style="color:#d5d5d5;">Derron Ross</strong><br />
<em>Animation supervisor</em></p>
<p><strong style="color:#d5d5d5;">Johanes Kurnia</strong><br />
<em>Effects Lead</em></p>
<p><strong style="color:#d5d5d5;">Jerome Denjean</strong><br />
<em>CG Supervisor</em></p>
]]></content:encoded>
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		<title>Pixologic User Group Meeting, Thursday, March 22nd</title>
		<link>http://www.gnomonschool.com/?p=2235</link>
		<comments>http://www.gnomonschool.com/?p=2235#comments</comments>
		<pubDate>Sat, 10 Mar 2012 02:41:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2235</guid>
		<description><![CDATA[Join us on Thursday, March 22nd for a Pixologic user group meeting with guests Bryan Wynia, Sam Sharit and Danny Williams. Bryan and Sam will be sharing their speed sculpting process, quickly blocking out character sculpts for conceptual and skill building purposes. This process is great for production in addition to developing your skills as [...]]]></description>
			<content:encoded><![CDATA[<p>Join us on Thursday, March 22nd for a Pixologic user group meeting with guests Bryan Wynia, Sam Sharit and Danny Williams. Bryan and Sam will be sharing their speed sculpting process, quickly blocking out character sculpts for conceptual and skill building purposes. This process is great for production in addition to developing your skills as a sculptor and designer. Danny Williams will be presenting a live demo sharing his process for quickly designing characters and creatures with ZBrush.<span id="more-2235"></span></p>
<div class="horRule">
<hr /></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Schedule</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;"><strong>6:30 pm — 7:00 pm</strong>: Meet and Greet<br />
<strong>7:00 pm — 8:00 pm</strong>: Lunch Crunch (Bryan Wynia and Sam Sharit)<br />
<strong>8:15 pm — 9:15 pm</strong>: Danny Williams</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1015 N. Cahuenga Blvd. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=gnomon+school+google+maps&#038;hl=en&#038;ll=34.089506,-118.328955&#038;spn=0.012955,0.018303&#038;fb=1&#038;gl=us&#038;hq=gnomon+school&#038;hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&#038;cid=0,0,8543696439115982995&#038;t=m&#038;z=16&#038;vpsrc=0&#038;iwloc=A">View Map</a></div>
<p style="margin-bottom:2em;"><strong style="color:#d5d5d5; font-size:16px;">Special Guests</strong></p>
<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/bryan-wynia.jpg" alt="bryan-wynia" title="bryan-wynia" width="170" height="220" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Bryan Wynia</strong></p>
<p>Bryan is currently working as a Senior Character Artist at Sony Santa Monica. He previously worked at Naughty Dog where he contributed to <em>Uncharted 2</em> and <em>Uncharted 3</em>. He also works as a freelance character designer and sculptor. Some of his clients include The Aaron Sims Company, Gentle Giant Studios, Electric Tiki, and Masked Avenger Studios.</p>
<p>His work has been featured in Famous Monsters of Filmland, Imagine FX, 3D Artist, and 3D World. Bryan has a passion for teaching and sharing his creative process. He has taught classes and workshops at The Concept Design Academy, Gnomon School of Visual Effects, and Art Center College of Design.</p>
<p>See Bryan&#8217;s work at <a href="http://bryanwynia.blogspot.com/">bryanwynia.blogspot.com</a>.</div>
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<img src="http://www.gnomonschool.com/wp-content/uploads/sam-sharit.jpg" alt="sam-sharit" title="sam-sharit" width="170" height="220" style="margin-bottom:2em;" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Sam Sharit</strong></p>
<p>Samuel Sharit comes from a traditional art background and was a Fine Arts Major with an emphasis on painting. In 1999 he went digital with his work and scored his first game industry gig over 10 years ago. He has contributed on titles such as <em>Fallout 3</em>, <em>Ratchet and Clank</em>, <em>Resistance</em>, and many others. Outside of game art he has worked on music videos for the bands Mates of State, Blood Brothers, and Metallica. Sam currently works at Sony Santa Monica, and is also working on an animated piece for the Hammer Museum Los Angeles Biennial.</p>
<p>See Sam&#8217;s work at <a href="http://arshlevon.cgsociety.org/gallery/">CGSociety</a>.</div>
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<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/danny-williams_2.jpg" alt="danny-williams" title="danny-williams" width="170" height="220" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Danny Williams</strong></p>
<p>Danny Williams worked at Blue Sky Studios from 1997 until 2008, where he worked on commercials, was the environment modeling lead on <em>Ice Age</em> and worked on <em>Robots</em>, <em>Ice Age II</em> and briefly <em>Rio</em>. He was the character modeling supervisor for <em>Dr. Suess&#8217; Horton Hears a Who!</em>.</p>
<p>In 2008 he joined the team at ArenaNet and became a character artist working on <em>Guild Wars 2</em>. While at ArenaNet, he started <a href="http://www.lunchcrunch.org/">lunchcrunch.org</a>, showcasing the process of artists all over the world via time-lapse videos in ZBrush and other applications.</p>
<p>In 2011, he returned to film at Dreamworks Animation as a modeler where he worked on <em>Puss In Boots</em> and <em>Turbo</em>. He is currently working in visual development on an unannounced project. Later in 2012, he is looking forward to working with Ryan Kingslien on creating educational content for <a href="http://www.creatureworkshops.com/">creatureworkshops.com</a> using ZBrush.</p>
<p>See Danny&#8217;s work at <a href="http://pointpusher.blogspot.com">pointpusher.blogspot.com</a>.</div>
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		<title>The Art of Ctrl-Z at Gnomon Gallery, Saturday, March 17th</title>
		<link>http://www.gnomonschool.com/?p=2225</link>
		<comments>http://www.gnomonschool.com/?p=2225#comments</comments>
		<pubDate>Wed, 29 Feb 2012 00:37:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2225</guid>
		<description><![CDATA[Join us at Gnomon Gallery for a special group show featuring artwork from some of LA&#8217;s finest digital concept artist that have foregone traditional studio positions in favor of a gun-slinging, project-to-project environment, all while tackling their own personal endeavors. Speak first-hand with the artists about art direction and production illustration, who have contributed to [...]]]></description>
			<content:encoded><![CDATA[<p>Join us at <a href="http://www.gnomongallery.com/">Gnomon Gallery</a> for a special group show featuring artwork from some of LA&#8217;s finest digital concept artist that have foregone traditional studio positions in favor of a gun-slinging, project-to-project environment, all while tackling their own personal endeavors. Speak first-hand with the artists about art direction and production illustration, who have contributed to blockbuster movies like <em>Avatar</em>, <em>Monster House</em> and the soon-to-be-released <em>Life of Pi</em>. Enjoy a first-hand look at characters, weapons and world creation for the upcoming game <em><a href="http://www.hawkengame.com/">Hawken</a></em> in addition to work from Naughty Dog, NC Soft and Blizzard. Artists showing include <a href="http://khangle.atspace.com/">Khang Le</a>, <a href="http://jparked.blogspot.com/">John Park</a>, <a href="http://catapusdesign.blogspot.com/">Kevin Chen</a>, <a href="http://www.drawthrough.com/">Scott Robertson</a>, <a href="http://www.matteshot.com/">Steve Messing</a> and <a href="http://www.artpad.org/">Jaime Jones</a>.</p>
<p><a href="http://www.gnomongallery.com">Gnomon Gallery</a><br />
Saturday, March 17th<br />
7:00 P.M. - 11:00 P.M.</p>
<p><a href="http://www.gnomongallery.com/">More information at the Gnomon Gallery »</a></p>
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		<title>LA modo User Group Meeting, Friday, March 2nd</title>
		<link>http://www.gnomonschool.com/?p=2216</link>
		<comments>http://www.gnomonschool.com/?p=2216#comments</comments>
		<pubDate>Thu, 23 Feb 2012 01:57:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
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		<description><![CDATA[Join us Friday, March 2nd for the third official Los Angeles modo User Group (LAMUG) meeting. This meeting will feature presentations from Andy Brown of Luxology and Gary Fitzgerald, formerly from BMW Designworks. Gary will be discussing concept car design in a modo-based workflow.
This user group is a collection of various artists that share a [...]]]></description>
			<content:encoded><![CDATA[<p>Join us Friday, March 2nd for the third official Los Angeles modo User Group (<a href="https://plus.google.com/108848855753484070928/posts">LAMUG</a>) meeting. This meeting will feature presentations from <strong>Andy Brown</strong> of Luxology and <strong>Gary Fitzgerald</strong>, formerly from BMW Designworks. Gary will be discussing concept car design in a modo-based workflow.</p>
<p>This user group is a collection of various artists that share a common interest in 3D, specifically in <a href="http://www.luxology.com/modo/">Luxology&#8217;s modo</a>. This meeting will allow artists to share techniques, experiences and talk about the usage of modo in a variety of disciplines. LAMUG members range from amateurs to long time professionals in various fields such concept art, television and film productions, visual effects, photography and games.<span id="more-2216"></span></p>
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<hr /></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Schedule</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;">Friday, March 2nd<br />
<strong>7:00 p.m. - 10:00 p.m.</strong>: LA modo User Group meeting
</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1015 N. Cahuenga Blvd. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=gnomon+school+google+maps&#038;hl=en&#038;ll=34.089506,-118.328955&#038;spn=0.012955,0.018303&#038;fb=1&#038;gl=us&#038;hq=gnomon+school&#038;hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&#038;cid=0,0,8543696439115982995&#038;t=m&#038;z=16&#038;vpsrc=0&#038;iwloc=A">View Map</a></div>
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		<title>The Making of the Muppets, Thursday, Feb. 23rd</title>
		<link>http://www.gnomonschool.com/?p=2187</link>
		<comments>http://www.gnomonschool.com/?p=2187#comments</comments>
		<pubDate>Wed, 15 Feb 2012 01:52:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2187</guid>
		<description><![CDATA[
Thursday, February 23rd, 2012
7:00 p.m. — 9:00 p.m.
Join us for a special behind the scenes look at the visual effects of the Muppets.

The Muppets a visual effects movie? Were there CG puppets? No, but there were over 350 visual effects shots. In this case, the work done by the VFX artists gave the puppeteers additional [...]]]></description>
			<content:encoded><![CDATA[<div style="padding: 14px 18px 0pt 0pt; background-color: #000000; color: #636363; height: 131px; margin-bottom: 18px;"><img style="float:left; margin:-14px 18px 0 0;" src="http://www.gnomonschool.com/wp-content/uploads/muppets-subimage1.jpg" alt="" width="238" height="145" /></p>
<p style="color:#929292; font-weight:bold; font-size:100%;">Thursday, February 23rd, 2012<br />
7:00 p.m. — 9:00 p.m.</p>
<p>Join us for a special behind the scenes look at the visual effects of the Muppets.</p></div>
<p><span id="more-2187"></span></p>
<p>The Muppets a visual effects movie? Were there CG puppets? No, but there were over 350 visual effects shots. In this case, the work done by the VFX artists gave the puppeteers additional freedom to make the Muppets do things they’d never been able to do in the past.</p>
<p>VFX Supervisor and Producer Janet Muswell will talk about the pre-production planning, working with puppeteers and puppets on-set, walking the line between campy and realistic and juggling the rolls of supervisor and producer. LOOK Effects’ in-house supervisor Max Ivins will discuss what they did and how (and why) they did. LOOK’s in-house producer Jenny Foster will be on-hand to explain the roll of a facility vfx producer in moving shots through the post-production pipeline.</p>
<p>Unfortunately Kermit will NOT be able to join us.</p>
<p><strong style="color:#d5d5d5; font-size:16px;">When</strong></p>
<p style="color:#929292; font-weight:bold; font-size:100%;">Thursday, February 23rd, 2012<br />
7:00 p.m. — 9:00 p.m.</p>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1015 N. Cahuenga Blvd. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=gnomon+school+google+maps&#038;hl=en&#038;ll=34.089506,-118.328955&#038;spn=0.012955,0.018303&#038;fb=1&#038;gl=us&#038;hq=gnomon+school&#038;hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&#038;cid=0,0,8543696439115982995&#038;t=m&#038;z=16&#038;vpsrc=0&#038;iwloc=A">View Map</a></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Registration</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;"><a href="https://gnomonevents.wufoo.com/forms/the-making-of-the-muppets/">RSVP here</a></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Guest Speakers from Look Effects</strong></p>
<p><strong style="color:#d5d5d5;">Janet Muswell</strong><br />
<em>Visual Effects Supervisor and Producer</em></p>
<p> Janet Muswell’s career in Visual Effects has spanned over two decades. Before “The Muppets” she served as Visual Effects Producer on the Tom Cruise/Cameron Diaz feature “Knight &#038; Day” for 20th Century Fox. Janet has produced VFX, CGI and Animation for theatrical features, IMAX, television, commercials and Stereoscopic Special Venues. On the management side she has overseen and managed VFX companies both large and small such as Todd AD Digital Images, Hollywood Digital, Simex DS and eight companies within the Ascent Media group. She has also built and managed 3D pipelines for Simex and Hollywood Digital. Janet is one of the founding members of the Visual Effects Society and has been very active within the Education committee.</p>
<p><strong style="color:#d5d5d5;">Max Ivins</strong><br />
<em>Visual Effects Supervisor</em></p>
<p>Max is a co-owner of LOOK Effects. As senior visual effects supervisor, Max is responsible for on-set supervision, as well as overseeing LOOK’s 3D animation and compositing efforts. He has worked on features and TV projects for clients including Warner Bros, Disney, Universal, Fox, Sony Pictures, Revolution, and Lions Gate. Prior to joining the company, Max spent four years on staff at Blue Sky|VIFX as a digital effects supervisor and 3D animator. Max also worked at Rhythm &#038; Hues, Digital Domain and Stargate Films as a visual effects supervisor, 3D animator and compositor. He has truly developed personal expertise in nearly every facet of the visual effects profession and leverages this knowledge and experience to solve a client’s problem and create artful effects on numerous major projects. Max followed up his work on The Muppets with supervising Underworld Awakening.</p>
<p><strong style="color:#d5d5d5;">Jenny Foster</strong><br />
<em>Visual Effects Producer</em></p>
<p>Jenny has over 40 feature films and 70 television episodes under her belt. Her film credits include Spiderman 3, The Fountain, Blood Diamond, Apocalypto, Get Smart, Fame, Avatar, Limitless and The Muppets. Her tv credits include Life (for which she received a VES Awards nomination), Las Vegas, Bones, Malcolm in the Middle, Criminal Minds and CSI:NY. She is an active member of the VES and PGA. Jenny holds a BA in Film from Occidental College and an MFA from Art Center.</p>
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		<title>CG Lighting Panel and Technology Presentation, Thursday, February 16th</title>
		<link>http://www.gnomonschool.com/?p=2152</link>
		<comments>http://www.gnomonschool.com/?p=2152#comments</comments>
		<pubDate>Thu, 02 Feb 2012 18:47:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gnomonschool.com/?p=2152</guid>
		<description><![CDATA[Join us for a special lighting panel and technology presentation on Thursday, February 16th, starting at 7:30 PM. Moderated by Rob Bredow; artists Josh Mossotti, Kevin Souls, Alessandro Jacomini and Andy Lomas will share a panel discussing how they approach their work by presenting examples of their CG lighting techniques.
Stick around for a technology presentation [...]]]></description>
			<content:encoded><![CDATA[<p>Join us for a special lighting panel and technology presentation on Thursday, February 16th, starting at 7:30 PM. Moderated by Rob Bredow; artists Josh Mossotti, Kevin Souls, Alessandro Jacomini and Andy Lomas will share a panel discussing how they approach their work by presenting examples of their CG lighting techniques.</p>
<p>Stick around for a technology presentation after the panel, hosted by Andy Lomas and <a href="http://www.thefoundry.co.uk/">The Foundry</a>. This is a special glimpse at the new look development and lighting tool called <a href="http://www.thefoundry.co.uk/products/katana/">KATANA</a>, currently in use at Sony Imageworks, ILM and Digital Domain.<span id="more-2152"></span></p>
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<hr /></div>
<p><strong style="color:#d5d5d5; font-size:16px;">Schedule</strong></p>
<div style="font-size:14px; margin-bottom: 16px; line-height: 20px; margin-bottom:2em;">Thursday, Feb. 16th<br />
<strong>6:30 p.m. - 7:00 p.m.</strong>: Social Hour - Hors d’oeuvres, Priority Admittance - Members Only<br />
<strong>7:00 p.m. - 7:30 p.m.</strong>: Social Hour - Hors d’oeuvres, All Admitted<br />
<strong>7:30 p.m. - 9:30 p.m.</strong>: CG Lighting Panel<br />
- 1 hour shot breakdown reels<br />
- 1 hour panel discussion with Q&#038;A session<br />
<strong>10:00 p.m. - 10:30 p.m.</strong>: KATANA presentation with The Foundry</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Registration</strong></p>
<div style="margin-bottom:2em;">
<p>All LA ACM SIGGRAPH and current Gnomon students with Gnomon School identifcation will be admitted free of charge. Non-members of LA ACM SIGGRAPH are admitted for $20.00. New LA ACM SIGGRAPH members who sign up on-site, and pay the $40 annual membership fee (checks or cash only), do not have to pay the $20 admission fee.</p>
</div>
<p><strong style="color:#d5d5d5; font-size:16px;">Where</strong></p>
<div style="margin-bottom:2em;">Gnomon School of Visual Effects<br />
1015 N. Cahuenga Blvd. Hollywood, CA 90038<br />
<a href="http://maps.google.com/maps?q=gnomon+school+google+maps&#038;hl=en&#038;ll=34.089506,-118.328955&#038;spn=0.012955,0.018303&#038;fb=1&#038;gl=us&#038;hq=gnomon+school&#038;hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&#038;cid=0,0,8543696439115982995&#038;t=m&#038;z=16&#038;vpsrc=0&#038;iwloc=A">View Map</a></div>
<p style="margin-bottom:2em;"><strong style="color:#d5d5d5; font-size:16px;">Panel Speakers</strong></p>
<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/rob-bredow.jpg" alt="rob-bredow" title="rob-bredow" width="170" height="220" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Rob Bredow</strong><br />
<em>Chief Technology Officer and Visual Effects Supervisor, Sony Pictures Imageworks</em></p>
<p>Rob Bredow is Chief Technology Officer and Visual Effects Supervisor at Sony Pictures Imageworks. As CTO, Bredow brings a production-perspective to the role and has created Imagework’s open source initiative—most recently releasing Alembic, Open Color I/O, and Open Shading Language to the community. Prior to accepting the CTO position, Bredow VFX supervised the films <em>Cloudy with a Chance of Meatballs</em> and <em>Surf’s Up</em>, which was nominated for an Academy Award® and was also recognized with two Annie Awards wins for its effects.</p>
<p>Bredow has been involved in creating many of the complex visual effects featured in <em>The Polar Express</em>, <em>Stuart Little 2</em>, <em>Cast Away</em>, and Academy Award® nominated <em>Stuart Little</em>. Bredow’s other credits include <em>Godzilla</em>, <em>Independence Day</em> and several others.</div>
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<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/alessandro-jacomini.jpg" alt="alessandro-jacomini" title="alessandro-jacomini" width="170" height="220" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Alessandro Jacomini</strong><br />
<em>Lighting Supervisor, Disney Animation</em></p>
<p>Disney Animation’s Lighting Supervisor Alessandro Jacomini just completed working on the animated short <em>Tangled Ever After</em>. Prior to this project, Jacomini was the Lighting Supervisor on Disney’s animated feature <em>Tangled</em> and Sequence Lead on the animated features <em>Bolt</em> and <em>Chicken Little</em>. As a Lighting Artist, Jacomini also contributed to two theme parks productions for Disneyland Orlando and Disneyland Tokyo and to the Disney’s animated feature <em>Dinosaur</em>. Before joining Disney Animation, Jacomini held positions as a Lighting Artist and Technical Director on several visual effects features, theme parks and commercials.</p>
<p>Alessandro Jacomini received his Master’s Degree in Computer Science from “Universita’ degli Studi” of Milan, Italy.</p></div>
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<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/andy-lomas.jpg" alt="andy-lomas" title="andy-lomas" width="170" height="220" />
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<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Andy Lomas</strong><br />
<em>Product Manager for KATANA, The Foundry</em></p>
<p>EMMY Award Winner, Lomas, has over 16 years experience in the computer generated effects and animation industry and joined The Foundry in spring 2010 as Product Manager for KATANA from Framestore, Europe’s largest digital effects company, where he was Head of Computer Graphics. Prior to that, Lomas spent nearly half a decade working in California at DreamWorks and ESC Entertainment as Head of Character Effects and Head of Computer Graphics respectively. Over the last 15 years he has been involved in a variety of projects ranging from commercials and television to live action visual effects and CG feature animation with credits including James Cameron’s widely acclaimed <em>Avatar</em> movie, <em>The Matrix</em> sequels and <em>Walking with Dinosaurs</em>.</div>
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<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/josh-mossotti.jpg" alt="josh-mossotti" title="josh-mossotti" width="170" height="220" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Josh Mossotti</strong><br />
<em>3D Artist, LOOK Effects</em></p>
<p>Josh Mossotti has been providing digital artwork, CG animation and visual effects for feature film and television for over eight years. In that time he has been credited for his work in over 30 feature films including: <em>Underworld Awakening</em>, <em>The Muppets</em>, <em>G.I. Joe: Rise of the Cobra</em>, <em>Terminator Salvation</em>, <em>Fast &#038; Furious 4</em>, <em>Tropic Thunder</em>, <em>Eagle Eye</em> and <em>Wanted</em>. In 2007, he was a part of a development for animated television series <em>Fanboy</em> and <em>Chum Chum</em>. In 2008, Mossotti was nominated for a VES award for his work on the large format IMAX film <em>Grand Canyon Adventure: River at Risk</em>.</p>
<p>Josh is currently working at LOOK Effects in Los Angeles as a 3D artist.</p>
<p>He is a proud new father and is known for his disarming wit and sense of humor.</p></div>
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<div style="width:180px; float:left;">
<img src="http://www.gnomonschool.com/wp-content/uploads/kevin-souls.jpg" alt="kevin-souls" title="kevin-souls" width="170" height="220" />
</div>
<div style="float:right; width:414px; margin-bottom:2em;"><strong style="color:#d5d5d5;">Kevin Souls</strong><br />
<em>Lead Lookdev and Lighting Technical Director, Sony Pictures Imageworks</em></p>
<p>Kevin Souls is a Lead Lookdev and Lighting Technical Director at Sony Pictures Imageworks. At Sony, Kevin has been involved in the transition from Renderman to Arnold for Visual Effects and the use of Katana for their Lighting and Rendering Pipeline. He is currently in the trenches setting up <em>Oz, The Great and Powerful</em>.</p>
<p>Kevin has been involved in creating many of the complex visual effects in the Academy Award nominated <em>Alice in Wonderland</em>, the Sandman Sequence in <em>Spider Man 3</em>, <em>Watchmen</em>, <em>Superman</em>, and the Academy Award winning <em>Spider Man 2</em>. His other credits include <em>I am Legend</em>, <em>Hancock</em>, <em>Godzilla</em>, and many commercials including the Y2K Nike Jogger for Spike Jonze.</p>
<p>He enjoys longs walks while listening to loud music.</p></div>
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<p><strong style="color:#d5d5d5; font-size:16px;">Special Thanks to The Foundry</strong></p>
<p>Established in 1996, <a href="http://www.thefoundry.co.uk/">The Foundry</a> is a world-leading innovator of visual effects and image processing technologies that boost productivity in motion picture and video post- production. The company is led by CEO Bill Collis and a management team which still includes the original founders. The Foundry is backed by The Carlyle Group with a substantial portion still owned by the staff. This rapidly growing UK company has over 110 employees distributed between the company’s London headquarters and Los Angeles offices.</p>
<p>The Foundry’s technology touches most Hollywood blockbusters that reach our screens, as well as numerous television and commercial productions. The company’s products have facilitated ambitious effects sequences on features including Harry Potter, The Dark Knight, Iron Man, The Curious Case of Benjamin Button, District 9, Ice Age 3, 2012, A Christmas Carol, Transformers, Avatar, Alice in Wonderland, Black Swan, The King’s Speech, Tron: Legacy and many more.</p>
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