<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-2864138048680388865</atom:id><lastBuildDate>Thu, 03 Oct 2024 17:02:28 +0000</lastBuildDate><category>Chrono Trigger SNES GameGenie Codes</category><category>ActRaiser 2 SNES GameGenie Codes</category><category>ActRaiser SNES GameGenie Codes</category><category>Aero The Acrobat 2 SNES GameGenie Codes</category><category>Aerobiz SNES GameGenie Codes</category><category>Alien 3 SNES GameGenie Codes</category><category>Aliens vs. Predator SNES GameGenie Codes</category><category>Animaniacs SNES GameGenie Codes</category><category>Arcana SNES GameGenie Codes</category><category>Axelay SNES GameGenie Codes</category><category>Batman Returns SNES GameGenie Codes</category><category>Battle Clash SNES GameGenie Codes</category><category>Battletoads In Battlemaniacs SNES GameGenie Codes</category><category>Battletoads/Double Dragon: The Ultimate Team SNES GameGenie Codes</category><category>Bazooka Blitzkrieg SNES GameGenie Codes</category><category>Beavis And Butt-Head SNES GameGenie Codes</category><category>Best Of The Best: Championship Karate SNES GameGenie Codes</category><category>Bill Laimbeer Combat Basketball SNES GameGenie Codes</category><category>BlaZeon SNES GameGenie Codes</category><category>Boxing Legends Of The Ring SNES GameGenie Codes</category><category>Breath Of Fire 2 SNES GameGenie Codes</category><category>Breath Of Fire SNES GameGenie Codes</category><category>Bubsy: Claws Encounters of the Furred Kind SNES GameGenie Codes</category><category>Castlevania: Dracula X SNES GameGenie Codes</category><category>Chester Cheetah: Too Cool to Fool SNES GameGenie Codes</category><category>Clayfighter 2: Judgement Clay SNES GameGenie Codes</category><category>Clayfighter SNES GameGenie Codes</category><category>Clue SNES GameGenie Codes</category><category>Congo&#39;s Caper SNES GameGenie Codes</category><category>Contra 3: The Alien Wars SNES GameGenie Codes</category><category>Cool Spot SNES GameGenie Codes</category><category>Cutthroat Island SNES GameGenie Codes</category><category>Cybernator SNES GameGenie Codes</category><category>D-Force SNES GameGenie Codes</category><category>Daffy Duck: The Marvin Missions SNES GameGenie Codes</category><category>Darius Twin SNES GameGenie Codes</category><category>Demon&#39;s Crest SNES GameGenie Codes</category><category>Desert Strike SNES GameGenie Codes</category><category>DinoCity SNES GameGenie Codes</category><category>Donkey Kong Country 2 SNES GameGenie Codes</category><category>Donkey Kong Country SNES GameGenie Codes</category><category>Doom SNES GameGenie Codes</category><category>Double Dragon 5 SNES GameGenie Codes</category><category>Dragon&#39;s Lair SNES GameGenie Codes</category><category>Drakkhen SNES GameGenie Codes</category><category>Dream TV SNES GameGenie Codes</category><category>Dungeon Master SNES GameGenie Codes</category><category>EVO: The Search for Eden SNES GameGenie Codes</category><category>Earthbound SNES GameGenie Codes</category><category>Earthworm Jim 2 SNES GameGenie Codes</category><category>Earthworm Jim SNES GameGenie Codes</category><category>Eye Of The Beholder SNES GameGenie Codes</category><category>F-Zero SNES GameGenie Codes</category><category>F1 ROC: Race Of Champions SNES GameGenie Codes</category><category>Faceball 2000 SNES GameGenie Codes</category><category>Fatal Fury 2 SNES GameGenie Codes</category><category>Fatal Fury SNES GameGenie Codes</category><category>Final Fantasy 2 SNES GameGenie Codes</category><category>Final Fantasy 3 SNES GameGenie Codes</category><category>Final Fantasy Mystic Quest SNES GameGenie Codes</category><category>Final Fight 2 SNES GameGenie Codes</category><category>Final Fight 3 SNES GameGenie Codes</category><category>Final Fight SNES GameGenie Codes</category><category>Firepower 2000 SNES GameGenie Codes</category><category>George Foreman&#39;s KO Boxing SNES GameGenie Codes</category><category>Gods SNES GameGenie Codes</category><category>Goof Troop SNES GameGenie Codes</category><category>Gradius 3 SNES GameGenie Codes</category><category>Hagane - The Final Conflict SNES GameGenie Codes</category><category>Harley&#39;s Humongous Adventure SNES GameGenie Codes</category><category>Hole-in-One Golf SNES GameGenie Codes</category><category>Home Alone SNES GameGenie Codes</category><category>Hook SNES GameGenie Codes</category><category>Hyper Zone SNES GameGenie Codes</category><category>Illusion Of Gaia SNES GameGenie Codes</category><category>Imperium SNES GameGenie Codes</category><category>Indiana Jones&#39; Greatest Adventures SNES GameGenie Codes</category><category>Inspector Gadget SNES GameGenie Codes</category><category>Jack Nicklaus Golf SNES GameGenie Codes</category><category>James Bond Jr. SNES GameGenie Codes</category><category>Joe And Mac SNES GameGenie Codes</category><category>John Madden Football SNES GameGenie Codes</category><category>Judge Dredd SNES GameGenie Codes</category><category>Jungle Strike SNES GameGenie Codes</category><category>Jurassic Park SNES GameGenie Codes</category><category>Kablooey SNES GameGenie Codes</category><category>Kawasaki Caribbean Challenge SNES GameGenie Codes</category><category>Ken Griffey Jr. Presents MLB SNES GameGenie Codes</category><category>Killer Instinct SNES GameGenie Codes</category><category>King Arthur&#39;s World SNES GameGenie Codes</category><category>King Of The Monsters SNES GameGenie Codes</category><category>Kirby&#39;s Dream Course SNES GameGenie Codes</category><category>Knights Of The Round SNES GameGenie Codes</category><category>Krusty&#39;s Super Fun House SNES GameGenie Codes</category><category>Lagoon SNES GameGenie Codes</category><category>Lamborghini American Challenge SNES GameGenie Codes</category><category>Legend Of The Mystical Ninja SNES GameGenie Codes</category><category>Lemmings SNES GameGenie Codes</category><category>Lester The Unlikely SNES GameGenie Codes</category><category>Lethal Enforcers SNES GameGenie Codes</category><category>Lethal Weapon SNES GameGenie Codes</category><category>Lufia And The Fortress Of Doom SNES GameGenie Codes</category><category>Madden NFL &#39;94 SNES GameGenie Codes</category><category>Madden NFL &#39;95 SNES GameGenie Codes</category><category>Mario Is Missing SNES GameGenie Codes</category><category>Mario Paint SNES GameGenie Codes</category><category>Mario&#39;s Time Machine SNES GameGenie Codes</category><category>Mechwarrior SNES GameGenie Codes</category><category>Megaman X SNES GameGenie Codes</category><category>Metal Combat - Falcon’s Revenge SNES GameGenie Codes</category><category>Mickey Mania SNES GameGenie Codes</category><category>Mighty Morphin Power Rangers SNES GameGenie Codes</category><category>Monopoly SNES GameGenie Codes</category><category>Mortal Kombat 2 SNES GameGenie Codes</category><category>Mortal Kombat 3 SNES GameGenie Codes</category><category>Mortal Kombat SNES GameGenie Codes</category><category>NBA All Star Challenge SNES GameGenie Codes</category><category>NBA Jam SNES GameGenie Codes</category><category>NBA Jam: Tournament Edition SNES GameGenie Codes</category><category>NBA Showdown SNES GameGenie Codes</category><category>NHL Stanley Cup SNES GameGenie Codes</category><category>NHLPA Hockey &#39;93 SNES GameGenie Codes</category><category>Nigel Mansell&#39;s World Championship SNES GameGenie Codes</category><category>Ninja Gaiden Trilogy SNES GameGenie Codes</category><category>On The Ball SNES GameGenie Codes</category><category>Operation Logic Bomb SNES GameGenie Codes</category><category>Outlander SNES GameGenie Codes</category><category>Paladin&#39;s Quest SNES GameGenie Codes</category><category>Pirates Of Dark Water SNES GameGenie Codes</category><category>Pitfall: The Mayan Adventure SNES GameGenie Codes</category><category>Plok! SNES GameGenie Codes</category><category>Pocky And Rocky SNES GameGenie Codes</category><category>Populous SNES GameGenie Codes</category><category>Primal Rage SNES GameGenie Codes</category><category>Prince Of Persia SNES GameGenie Codes</category><category>Pugsley&#39;s Scavenger Hunt SNES GameGenie Codes</category><category>Push-Over SNES GameGenie Codes</category><category>Red Line: F1 Racer SNES GameGenie Codes</category><category>Road Riot 4WD SNES GameGenie Codes</category><category>Road Runner In Death Valley Rally SNES GameGenie Codes</category><category>Robocop vs. The Terminator SNES GameGenie Codes</category><category>Robotrek SNES GameGenie Codes</category><category>Rock &#39;n Roll Racing SNES GameGenie Codes</category><category>Run Saber SNES GameGenie Codes</category><category>Samurai Shodown SNES GameGenie Codes</category><category>Saturday Night Slammasters SNES GameGenie Codes</category><category>Secret Of Evermore SNES GameGenie Codes</category><category>Secret Of Mana SNES GameGenie Codes</category><category>Shadowrun SNES GameGenie Codes</category><category>Shaq Fu SNES GameGenie Codes</category><category>SimCity SNES GameGenie Codes</category><category>Sonic Blastman SNES GameGenie Codes</category><category>Space Megaforce SNES GameGenie Codes</category><category>Spawn SNES GameGenie Codes</category><category>Spider-Man And The X-Men In Arcade&#39;s Revenge SNES GameGenie Codes</category><category>Spider-Man And Venom: Maximum Carnage  SNES GameGenie Codes</category><category>Spindizzy Worlds SNES GameGenie Codes</category><category>Star Trek: The Next Generation SNES GameGenie Codes</category><category>Street Fighter 2 SNES GameGenie Codes</category><category>Street Fighter 2 Turbo SNES GameGenie Codes</category><category>Super Mario All-Stars SNES GameGenie Codes</category><category>Super Mario World 2: Yoshi&#39;s Island SNES GameGenie Codes</category><category>Super Metroid SNES GameGenie Codes</category><category>Super Ninja Boy SNES GameGenie Codes</category><category>Super Nintendo Game Genie Codes E-book</category><category>Super Off Road: The Baja SNES GameGenie Codes</category><category>Super Punch-Out SNES GameGenie Codes</category><category>Super Return of the Jedi SNES GameGenie Codes</category><category>Super Star Wars SNES GameGenie Codes</category><category>Super Strike Eagle SNES GameGenie Codes</category><category>Super The Empire Strikes Back SNES GameGenie Codes</category><category>Super Turrican 2 SNES GameGenie Codes</category><category>Super Turrican SNES GameGenie Codes</category><category>Super Valis 4 SNES GameGenie Codes</category><category>TMNT: Tournament Fighters SNES GameGenie Codes</category><category>Taz-Mania SNES GameGenie Codes</category><category>Tecmo Super Bowl SNES GameGenie Codes</category><category>Terminator 2: The Arcade Game SNES GameGenie Codes</category><category>Tetris And Dr. Mario SNES GameGenie Codes</category><category>The Addams Family SNES GameGenie Codes</category><category>The Chessmaster SNES GameGenie Codes</category><category>The Hunt For Red October SNES GameGenie Codes</category><category>The Incredible Hulk SNES GameGenie Codes</category><category>The Legend Of Zelda SNES GameGenie Codes</category><category>The Lord Of The Rings SNES GameGenie Codes</category><category>The Terminator SNES GameGenie Codes</category><category>Timeslip SNES GameGenie Codes</category><category>Tiny Toon Adventures: Buster Busts Loose SNES GameGenie Codes</category><category>Top Gear 2 SNES GameGenie Codes</category><category>Total Carnage SNES GameGenie Codes</category><category>Toy Story SNES GameGenie Codes</category><category>Toys SNES GameGenie Codes</category><category>Tuff E Nuff SNES GameGenie Codes</category><category>Vegas Stakes SNES GameGenie Codes</category><category>WWF Raw SNES GameGenie Codes</category><category>WWF Super Wrestlemania SNES GameGenie Codes</category><category>Wayne&#39;s World SNES GameGenie Codes</category><category>We&#39;re Back: A Dinosaur&#39;s Story SNES GameGenie Codes</category><category>WeaponLord SNES GameGenie Codes</category><category>What is a Game Genie and how to use one on my SNES?</category><category>Wing Commander SNES GameGenie Codes</category><category>World Heroes SNES GameGenie Codes</category><category>Yoshi&#39;s Cookie SNES GameGenie Codes</category><category>Yoshi&#39;s Safari SNES GameGenie Codes</category><category>Zombies Ate My Neighbors SNES GameGenie Codes</category><title>Game Genie Codes for:  Super Nintendo</title><description>&lt;center&gt;This blog provides SNES Game Genie Codes&lt;br&gt;&lt;br&gt;&#xa;For Game Genie codes that are meant for other consoles, come visit:&#xa;&lt;a href=&quot;http://gamegenie4all.blogspot.com/&quot;&gt;http://gamegenie4all.blogspot.com/&lt;/a&gt;&lt;/center&gt;</description><link>http://gamegenie-snes.blogspot.com/</link><managingEditor>noreply@blogger.com (Dillon Flueck)</managingEditor><generator>Blogger</generator><openSearch:totalResults>205</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-846050322508613701</guid><pubDate>Sun, 03 Jul 2016 22:36:00 +0000</pubDate><atom:updated>2016-07-03T15:36:58.713-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Plok! SNES GameGenie Codes</category><title>Plok!</title><description>&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C26D-3D0D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Invincibility&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; F482-CDDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; When
The Effects Are On, Plok Floats In The Air And You Can Move Him Around (Turn
Them Off To Let Him Drop)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;3&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; F468-CDDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; When
You Jump Around, You Collect Tons Of Shells Out Of Nowhere (It Messes The
Graphics Up And You May Get Stuck)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; F468-CDDD + F482-CDDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Plok Can Multi-Jump 1&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;5&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; F48C-CFDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Weird
Jump (You Jump As High As The Spin Jump)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;6&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 23CC-CDDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Enemies
And Limbs Are Invisible&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;7&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C288-3D6D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; When
You Shoot All Of Plok&#39;s Limbs, He Doesn&#39;t Bounce When You Move To The Right Or
Left&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;8&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 66CC-3D0C&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; No
Logs&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;9&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 66CC-3F0C&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Logs
Roll In The Opposite Direction&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;10&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 66CC-3FDC&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Psycho
Logs&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
</description><link>http://gamegenie-snes.blogspot.com/2016/07/plok.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-227784741087424886</guid><pubDate>Wed, 02 Mar 2016 23:12:00 +0000</pubDate><atom:updated>2016-03-02T15:13:32.087-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mario Paint SNES GameGenie Codes</category><title>Mario Paint</title><description>&lt;!--[if gte mso 9]&gt;&lt;xml&gt;
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&lt;br /&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;1. &lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;CBCF&lt;/span&gt;&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;-0769 + 62C4-0DA9 + EECF-07A9&lt;span style=&quot;mso-tab-count: 1;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Invincibility In Fly Swatter Game &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;2. CBC4-A400&lt;span style=&quot;mso-tab-count: 1;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Have All Icons In Bug Swatting Game&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;3. A2C3-6409&lt;span style=&quot;mso-tab-count: 1;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Infinite Lives In Bug Swatting Game&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;4. DD69-1F52 + DD69-1452
+ DF69-1482&lt;span style=&quot;mso-tab-count: 1;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Star Easier To Get
Under &quot;P&quot; On Title Screen (Makes the star slow, fall straight down,
and appear more often)&lt;/span&gt;&lt;/div&gt;
</description><link>http://gamegenie-snes.blogspot.com/2016/03/mario-paint.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-4107747823284155049</guid><pubDate>Mon, 08 Feb 2016 03:56:00 +0000</pubDate><atom:updated>2016-02-07T19:56:42.962-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">WeaponLord SNES GameGenie Codes</category><title>WeaponLord</title><description>&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;1.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DD5A-E6C0 + DD5D-7639 + 6D5D-7C19 +
6D5A-EBC0&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Hit Anywhere Both Players&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;2.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C21A-7BCB&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite health - both players&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;3.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 5C1A-7B3B&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite health - P1&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;4.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C204-56C5&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite time&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;5.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; D13C-561B&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Play As Zarak In Story Mode&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
</description><link>http://gamegenie-snes.blogspot.com/2016/02/weaponlord.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-4288401032098820553</guid><pubDate>Thu, 12 Nov 2015 06:53:00 +0000</pubDate><atom:updated>2015-11-11T22:53:57.436-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Hagane - The Final Conflict SNES GameGenie Codes</category><title>Hagane (Also Known as “Hagane - The Final Conflict”)</title><description>&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;1.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 6D6F-8D0F&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Freeze Timer&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;2.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C268-8FAD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Get 256 Health Points (Lets you last a really long time)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;3.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DD76-ED67 + DD76-E407 + DD7B-EDD7 +
DD7B-EFA7&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Hit Anywhere&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;4.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3CBF-8FDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Bombs&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;5.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3CB9-5F6D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Daggers&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;6.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C203-07DD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Health&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;7.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3C62-540F&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Lives&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;8.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3C68-EDD4&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Special Attacks&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;9.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 1D0B-576D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Invincibility vs. Enemies &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;10.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; E29D-8DD4&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Jump Higher&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;11.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DD0D-770D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; One Hit Kills Enemies &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;12.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3C03-57DD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; One Hit Kills You &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;13.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; CB6A-5D0D + ??6A-5D6D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Stage select&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;DF - Stage 2 &quot;Fortress
of Doom&quot;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;D4 - Stage 3 &quot;Violated
Heavens&quot;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;D7 - Stage 4 &quot;Cry
of the Spirits&quot;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;D0 - Stage 5 &quot;Into
the Darkness&quot;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;14.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DB63-57DD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Start With 9 Lives &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;15.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DB6E-5DDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Start With 9 Special Attack Points &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;16.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; D963-5FDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Start With Maximum Health Points &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot; style=&quot;text-align: center;&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;----------------------------------------------------------------------------------&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;1.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DB63-57DD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Start With 9 Lives&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;2.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DB6E-5DDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Start With 9 Special Attack Points&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;3.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; D963-5FDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Start With Maximum Health Points&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;4.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3C62-540F&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Lives&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;5.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3C68-EDD4&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Special Attacks&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;6.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C268-8FAD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Invincibility&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;7.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3C03-57DD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; One Hit Kills&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;8.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3CBF-8FDD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Bombs&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;9.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 3CB9-5F6D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Daggers&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;10.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; CB6A-5D0D + ??6A-5D6D&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Stage Select&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;DF - Stage 2 - Fortress
of Doom&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;D4 - Stage 3 - Violated
Heavens&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;D7 - Stage 4 - Cry
of the Spirits&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: 9pt;&quot;&gt;D0 - Stage 5 - Into
the Darkness&lt;/span&gt;</description><link>http://gamegenie-snes.blogspot.com/2015/11/hagane-also-known-as-hagane-final.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-2691531490187662423</guid><pubDate>Tue, 03 Nov 2015 18:03:00 +0000</pubDate><atom:updated>2015-11-03T10:03:51.882-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Metal Combat - Falcon’s Revenge SNES GameGenie Codes</category><title>Metal Combat - Falcon’s Revenge</title><description>&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C223-C4AF&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Energy&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C2B5-49AD&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; No Time&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;3&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C228-1023&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Bombs&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;NoSpacing&quot;&gt;
&lt;span lang=&quot;EN-US&quot; style=&quot;font-size: 9.0pt;&quot;&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C264-C9FC&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Infinite Energy Bolts (let charge up once)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: 9pt;&quot;&gt;5&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; C22E-30F2&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Treble Energy Bolts (let charge up once)&lt;/span&gt;</description><link>http://gamegenie-snes.blogspot.com/2015/11/metal-combat-falcons-revenge.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-911377437442643745</guid><pubDate>Tue, 27 Sep 2011 04:39:00 +0000</pubDate><atom:updated>2015-11-03T10:02:42.876-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Spider-Man And Venom: Maximum Carnage  SNES GameGenie Codes</category><title>Spider-Man And Venom: Maximum Carnage</title><description>Start with 200% energy:&lt;br /&gt;
1DCC-C460 &lt;br /&gt;
&lt;br /&gt;
Start with 300% energy:&lt;br /&gt;
BDCC-C460 &lt;br /&gt;
&lt;br /&gt;
Unlimited energy:&lt;br /&gt;
C2A1-0F01&lt;br /&gt;
5AA1-0F61&lt;br /&gt;
D8A1-0FA1 &lt;br /&gt;
&lt;br /&gt;
Power Hit lasts longer:&lt;br /&gt;
D06A-4F09 &lt;br /&gt;
&lt;br /&gt;
Start with 1 life:&lt;br /&gt;
DFC8-CDD0 &lt;br /&gt;
&lt;br /&gt;
Start with 6 lives:&lt;br /&gt;
D1C8-CDD0 &lt;br /&gt;
&lt;br /&gt;
Start with 9 lives:&lt;br /&gt;
DBC8-CDD0 &lt;br /&gt;
&lt;br /&gt;
Start with 6 continues:&lt;br /&gt;
D1C8-CF60 &lt;br /&gt;
&lt;br /&gt;
Start with 9 continues:&lt;br /&gt;
DBC8-CF60 &lt;br /&gt;
&lt;br /&gt;
Unlimited lives:&lt;br /&gt;
C2BB-0D61&lt;br /&gt;
BDBB-0DA1&lt;br /&gt;
DBBB-0FD1&lt;br /&gt;
Alternate code: C2BB-1D61 &lt;br /&gt;
&lt;br /&gt;
Unlimited hero icons on pick up:&lt;br /&gt;
8220-47AB &lt;br /&gt;
&lt;br /&gt;
Jump higher:&lt;br /&gt;
7D80-3F61 &lt;br /&gt;
&lt;br /&gt;
Super punch:&lt;br /&gt;
DBA6-17F5</description><link>http://gamegenie-snes.blogspot.com/2011/09/spider-man-and-venom-maximum-carnage.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-7004034454347213571</guid><pubDate>Tue, 11 Jan 2011 05:50:00 +0000</pubDate><atom:updated>2011-01-10T21:50:20.907-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Chrono Trigger SNES GameGenie Codes</category><title>Chrono Trigger</title><description>Kill enemies with one hit:&lt;br /&gt;
E58B-F7A5 &lt;br /&gt;
&lt;br /&gt;
Kill one enemy to win the battle:&lt;br /&gt;
(NOTE: Only experience for the single enemy will be awarded.)&lt;br /&gt;
3365-5D00&lt;br /&gt;
    &lt;br /&gt;
Party and enemies disappear in battle:&lt;br /&gt;
DCB3-7765 &lt;br /&gt;
&lt;br /&gt;
Monsters change into other monsters during battles:&lt;br /&gt;
E1A5-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited use of item:&lt;br /&gt;
5682-F8D4 &lt;br /&gt;
&lt;br /&gt;
Walk through walls:&lt;br /&gt;
0B60-7FA4&lt;br /&gt;
&lt;br /&gt;
Alternate code for &quot;Walk through walls&quot;&lt;br /&gt;
(This code should enables you to walkthrough closed doors):&lt;br /&gt;
39B0-EFA4 &lt;br /&gt;
&lt;br /&gt;
Screen shakes when area is entered:&lt;br /&gt;
5DE6-ED67 &lt;br /&gt;
&lt;br /&gt;
Speed bar never decreases:&lt;br /&gt;
5683-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for person in first slot:&lt;br /&gt;
FDA6-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP during battles for person in first slot:&lt;br /&gt;
9DA6-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Frog:&lt;br /&gt;
7DA6-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Marle:&lt;br /&gt;
5DA6-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Ayla:&lt;br /&gt;
6DA6-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Crono:&lt;br /&gt;
3DA6-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Lucca:&lt;br /&gt;
9DAB-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Robo:&lt;br /&gt;
1DAB-7765 &lt;br /&gt;
&lt;br /&gt;
Unlimited MP for Magus:&lt;br /&gt;
2DAB-7765 &lt;br /&gt;
&lt;br /&gt;
Robo&#39;s techs take away all MP:&lt;br /&gt;
8DA8-7765 &lt;br /&gt;
&lt;br /&gt;
Attacks by party and enemies do less damage:&lt;br /&gt;
5527-EDD0 &lt;br /&gt;
&lt;br /&gt;
Attacks by party and enemies do more damage:&lt;br /&gt;
B623-7765 &lt;br /&gt;
&lt;br /&gt;
Most basic attacks miss:&lt;br /&gt;
B625-7765 &lt;br /&gt;
&lt;br /&gt;
Party and enemies are invincible:&lt;br /&gt;
B323-7765 &lt;br /&gt;
&lt;br /&gt;
Enemies can do no damage:&lt;br /&gt;
(Critical attacks do no damage, and everything else does 1 point of damage.)&lt;br /&gt;
EE23-7765&lt;br /&gt;
    &lt;br /&gt;
Non-magic attacks do less damage:&lt;br /&gt;
553D-5DD0 &lt;br /&gt;
&lt;br /&gt;
Magic attacks do more damage:&lt;br /&gt;
5537-8DD0 &lt;br /&gt;
&lt;br /&gt;
All enemies die instantly upon attack:&lt;br /&gt;
(The battle will not end.)&lt;br /&gt;
CD3B-7765&lt;br /&gt;
&lt;br /&gt;
All enemies die with one hit and will die if they attack party:&lt;br /&gt;
(The party will also be healed after the battle.) &lt;br /&gt;
7838-7765&lt;br /&gt;
    &lt;br /&gt;
Party goes to level 99 after one battle:&lt;br /&gt;
(Ignore the experience display.)&lt;br /&gt;
A1EE-EFD9&lt;br /&gt;
&lt;br /&gt;
Gain all techs:&lt;br /&gt;
22EC-ED60 &lt;br /&gt;
&lt;br /&gt;
All attributes at maximum for party:&lt;br /&gt;
65EB-E4A9 &lt;br /&gt;
&lt;br /&gt;
Altered music and sound effects:&lt;br /&gt;
DCCB-57FE &lt;br /&gt;
&lt;br /&gt;
Start with a higher maximum HP:&lt;br /&gt;
EE6D-7F5D &lt;br /&gt;
&lt;br /&gt;
Start with a higher maximum MP:&lt;br /&gt;
636D-745D &lt;br /&gt;
&lt;br /&gt;
Start with maximum power:&lt;br /&gt;
BD6D-74ED &lt;br /&gt;
&lt;br /&gt;
Start with maximum stamina:&lt;br /&gt;
BD6D-777D &lt;br /&gt;
&lt;br /&gt;
Start with maximum speed:&lt;br /&gt;
BD6D-775D &lt;br /&gt;
&lt;br /&gt;
Start with maximum magic:&lt;br /&gt;
BD6D-778D &lt;br /&gt;
&lt;br /&gt;
Start with maximum hit ratio:&lt;br /&gt;
BD6D-77ED &lt;br /&gt;
&lt;br /&gt;
Start with maximum evade:&lt;br /&gt;
BD6F-7D7D &lt;br /&gt;
&lt;br /&gt;
Start with maximum magic defense:&lt;br /&gt;
BD6F-7D5D</description><link>http://gamegenie-snes.blogspot.com/2011/01/chrono-trigger.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-3015316286889489967</guid><pubDate>Sun, 20 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-20T12:00:02.202-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Zombies Ate My Neighbors SNES GameGenie Codes</category><title>Zombies Ate My Neighbors</title><description>1.      DB66-4DD4       Start with 10 lives&lt;br /&gt;2.      D166-4DD4       Start with 7 lives&lt;br /&gt;3.      DD66-4DD4       Start with 1 life&lt;br /&gt;4.      82AA-CF07       Infinite lives&lt;br /&gt;&lt;br /&gt;USE CODES 5 THRU 8 WITH CODES 9 THRU 20 TO START WITH THE NUMBER IN CODES 5 THRU 8 OF THE ITEM IN CODES 9 THRU 20&lt;br /&gt;5.      DD6B-4DA4       Start with 50 shots in squirtgun&lt;br /&gt;6.      DD6B-4D64       Start with 100 shots in squirtgun&lt;br /&gt;7.      D96B-4DA4       Start with 550 shots in squirtgun&lt;br /&gt;8.      DB6B-4DA4       Start with 950 shots in squirtgun&lt;br /&gt;&lt;br /&gt;FOR CODES 9 THRU 20, PRESS B OR Y TO GET THE SELECTED ITEM. START WITH FIRST AID KIT&lt;br /&gt;9.      266B-4704       Start with soda pop cans Instead of squirtguns&lt;br /&gt;10.     216B-4704       Start with bazookas&lt;br /&gt;11.     2C6B-4704       Start with tomatoes&lt;br /&gt;12.     A36B-4704       Start with fire extinguishers&lt;br /&gt;13.     2A6B-4704       Start with ice pops&lt;br /&gt;14.     236B-4704       Start with &quot;peppers&quot;&lt;br /&gt;15.     2D6B-4704       Start with martian bubble guns&lt;br /&gt;16.     246B-4704       Start with weed-eaters&lt;br /&gt;17.     206B-4704       Start with ancient artifacts&lt;br /&gt;18.     3D6B-4704       Start with plates&lt;br /&gt;19.     346B-4704       Start with silverware&lt;br /&gt;20.     306B-4704       Start with footballs&lt;br /&gt;21.     DD30-1FA7       Infinite weapons&lt;br /&gt;22.     DB6B-4F04       Start with 9 first aid kits instead of 1&lt;br /&gt;&lt;br /&gt;FOR CODES 23 THRU 29, PRESS B OR Y TO GET THE SELECTED ITEM&lt;br /&gt;23.     D36C-4DD4     Start with speed shoes instead if a first aid kit&lt;br /&gt;24.     FD6C-4DD4     Start with a monster potion&lt;br /&gt;25.     F46C-4DD4     Start with a ghost potion&lt;br /&gt;26.     F06C-4DD4     Start with a random potion&lt;br /&gt;27.     FA6C-4DD4     Start with a pandora&#39;s box&lt;br /&gt;28.     F36C-4DD4     Start with a skeleton key&lt;br /&gt;29.     4D6C-4DD4     Start with a decoy&lt;br /&gt;30.     DD39-34D4     Infinite special items--except keys and random potions&lt;br /&gt;31.     DD3F-1DD4       Infinite keys once you have at least one&lt;br /&gt;32.     DBEC-4704       Package of 99 squirtgun shots worth 999&lt;br /&gt;33.     BBE8-44D4       Package of 20 Soda pop cans worth 99&lt;br /&gt;34.     BBE8-4464       Package of 20 tomatoes worth 99&lt;br /&gt;35.     BBE8-4FA4       Package of 5 bazookas worth 999&lt;br /&gt;36.     DBEF-1F04       Each first aid kit worth 9 on pick up&lt;br /&gt;37.     DBED-1FA4       Each key worth 9 on pick up&lt;br /&gt;38.     D965-4464       Start with 1/2 health&lt;br /&gt;39.     D921-1DD4       Continue with 1/2 health&lt;br /&gt;40.     3C20-4D0D       Infinite health&lt;br /&gt;&lt;br /&gt;FOR CODES 41 AND 42, YOU DON&#39;T GET THE BONUS FOR RESCUING ALL VICTIMS. IF ZOMBIES EAT 1 VICTIM, GAME IS OVER&lt;br /&gt;41.     DF63-14DF      Only 1 victim to rescue per level&lt;br /&gt;42.     BAA1-44A4      Can advance to next level after getting 1 victim&lt;br /&gt;43.     D46E-1D0F      Start on level 2&lt;br /&gt;44.  D76E-1D0F      Start on level 3&lt;br /&gt;45.  D06E-1D0F      Start on level 4&lt;br /&gt;46.  D96E-1D0F      Start on level 5&lt;br /&gt;47.  D16E-1D0F      Start on level 6&lt;br /&gt;48.  D56E-1D0F      Start on level 7&lt;br /&gt;49.  D66E-1D0F      Start on level 8&lt;br /&gt;50.  DB6E-1D0F      Start on level 9&lt;br /&gt;51.  DC6E-1D0F      Start on level 10&lt;br /&gt;52.  D86E-1D0F      Start on level 11&lt;br /&gt;53.  DA6E-1D0F      Start on level 12&lt;br /&gt;54.  D26E-1D0F      Start on level 13&lt;br /&gt;55.  D36E-1D0F      Start on level 14&lt;br /&gt;56.  DE6E-1D0F      Start on level 15&lt;br /&gt;57.  FD6E-1D0F      Start on level 16&lt;br /&gt;58.  FF6E-1D0F      Start on level 17&lt;br /&gt;59.  F46E-1D0F      Start on level 18&lt;br /&gt;60.  F76E-1D0F      Start on level 19&lt;br /&gt;61.  F06E-1D0F      Start on level 20&lt;br /&gt;62.  F96E-1D0F      Start on level 21&lt;br /&gt;63.  F16E-1D0F      Start on level 22&lt;br /&gt;64.  F56E-1D0F      Start on level 23&lt;br /&gt;65.  F66E-1D0F      Start on level 24&lt;br /&gt;66.  FB6E-1D0F      Start on level 25&lt;br /&gt;67.  FC6E-1D0F      Start on level 26&lt;br /&gt;68.  F86E-1D0F      Start on level 27&lt;br /&gt;69.  FA6E-1D0F      Start on level 28&lt;br /&gt;70.  F26E-1D0F      Start on level 29&lt;br /&gt;71.  F36E-1D0F      Start on level 30&lt;br /&gt;72.  FE6E-1D0F      Start on level 31&lt;br /&gt;73.  4D6E-1D0F      Start on level 32&lt;br /&gt;74.  4F6E-1D0F      Start on level 33&lt;br /&gt;75.  446E-1D0F      Start on level 34&lt;br /&gt;76.  476E-1D0F      Start on level 35&lt;br /&gt;77.  406E-1D0F      Start on level 36&lt;br /&gt;78.  496E-1D0F      Start on level 37&lt;br /&gt;79.  416E-1D0F      Start on level 38&lt;br /&gt;80.  456E-1D0F      Start on level 39&lt;br /&gt;81.  466E-1D0F      Start on level 40&lt;br /&gt;82.  4B6E-1D0F      Start on level 41&lt;br /&gt;83.  4C6E-1D0F      Start on level 42&lt;br /&gt;84.  486E-1D0F      Start on level 43&lt;br /&gt;85.  4A6E-1D0F    Start on level 44&lt;br /&gt;86.  426E-1D0F    Start on level 45&lt;br /&gt;87.  436E-1D0F    Start on level 46&lt;br /&gt;88.  4E6E-1D0F    Start on level 47&lt;br /&gt;89.  7D6E-1D0F    Start on level 48&lt;br /&gt;90.  746E-1D0F    Start on bonus level Son of Dr. Tongue(tm)&lt;br /&gt;91.  776E-1D0F    Start on bonus level Day of the Tentacle(tm)&lt;br /&gt;92.  706E-1D0F    Start on bonus level Someplace Very Warm(tm)&lt;br /&gt;93.  796E-1D0F    Start on bonus level Curse of the Pharaohs(tm)&lt;br /&gt;94.  716E-1D0F    Start on bonus level Mushroom Men(tm)&lt;br /&gt;95.  756E-1D0F    Start on bonus level Cheerleaders vs the Monsters(tm)&lt;br /&gt;96.  7F6E-1D0F    Start on credit level Monsters Among Us(tm)</description><link>http://gamegenie-snes.blogspot.com/2009/09/zombies-ate-my-neighbors.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-6579881153266439046</guid><pubDate>Sat, 19 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-19T12:00:00.918-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Yoshi&#39;s Safari SNES GameGenie Codes</category><title>Yoshi&#39;s Safari</title><description>WITH CODES 1 THRU 4, IF YOU DIE AT BOSS STAGE YOU WILL GET 2 MIN.&lt;br /&gt;1.      DFC9-4F82       1 minute for stage 1 instead of 4&lt;br /&gt;2.      DBC9-4F82       9 minutes for stage 1&lt;br /&gt;3.      DFC9-4472       1 minute for stage 2 instead of 4&lt;br /&gt;4.      DBC9-4472       9 minutes for stage 2&lt;br /&gt;5.      C2E9-47DE       Infinite time&lt;br /&gt;6.      DF6B-1D60 + DF26-15DF   Lose power more quickly&lt;br /&gt;7.      D96B-1D00 + D926-11AF   Lose power more slowly&lt;br /&gt;8.      DF6C-1460 + DF2B-156F   Gain power more quickly&lt;br /&gt;9.      4D6C-1400 + 4D2B-150F   Gain power more slowly&lt;br /&gt;10.     DD6B-1D00 + DD26-11AF   Infinite power&lt;br /&gt;11.     DBEF-1D6E       1-up with every coin after you get 10&lt;br /&gt;&lt;br /&gt;WITH CODES 12 AND 13, AFTER 30 YOU START WITH 10&lt;br /&gt;12.     F3EF-1D6E       1-up with every coin after you get 30&lt;br /&gt;13.     14EF-1D6E       1-up with every coin after you get 99&lt;br /&gt;14.     DD67-1D50       Start with 1 life&lt;br /&gt;15.     D067-1D50       Start with 5 lives&lt;br /&gt;16.     DB67-1D50       Start with 10 lives&lt;br /&gt;17.     C228-376D       Infinite lives&lt;br /&gt;18.     C221-116D + C283-4FAE   Almost infinite health&lt;br /&gt;19.     C28F-3D02       Don&#39;t lose coins when you miss a jump</description><link>http://gamegenie-snes.blogspot.com/2009/09/yoshis-safari.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-6764690948426857920</guid><pubDate>Fri, 18 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-18T12:00:02.326-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Yoshi&#39;s Cookie SNES GameGenie Codes</category><title>Yoshi&#39;s Cookie</title><description>1. 6D8F-DF3B In Action mode, passing a stage advances to the next round&lt;br /&gt;&lt;br /&gt;2. D48D-AD36  Immediately complete current Action level whenever effects switch is turned on (keep switch off to play)&lt;br /&gt;&lt;br /&gt;3. 14C6-0436  All 99 Action rounds available without the secret code&lt;br /&gt;&lt;br /&gt;4. DF86-A71C  In VS mode, only 1 win is required instead of 3--player 2 always wins the set (2-player only)&lt;br /&gt;&lt;br /&gt;5. C2A0-DF48  In VS mode, the fuses don&#39;t count down&lt;br /&gt;&lt;br /&gt;6. D685-A766 + DD86-AF66 In VS mode, play against tougher opponents without the secret code&lt;br /&gt;&lt;br /&gt;7. DD3C-6738 In Puzzle mode, passing a stage advances to the next round&lt;br /&gt;&lt;br /&gt;8. C2EA-671B  Unlimited moves in puzzle mode (turn effects switch off to use up moves if the level becomes impossible)</description><link>http://gamegenie-snes.blogspot.com/2009/09/yoshis-cookie.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-5095427436845263468</guid><pubDate>Thu, 17 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-17T12:00:00.574-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">WWF Super Wrestlemania SNES GameGenie Codes</category><title>WWF Super Wrestlemania</title><description>1.      4DD0-7D0A + 4DD2-740A   Everyone starts with 1/4 energy&lt;br /&gt;2.      OED0-7D0A + 0ED2-740A   Everyone starts with 1/2 energy&lt;br /&gt;3.      56D0-7D0A + 56D2-740A   Everyone starts with 3/4 energy&lt;br /&gt;4.      C9D2-8FDA       Do mega damage and don&#39;t die&lt;br /&gt;5.      3CF0-7B91       Infinite time&lt;br /&gt;6.      4DDF-7D6A       Opponent starts with 1/4 energy&lt;br /&gt;7.      0EDF-7D6A       Opponent starts with 1/2 energy&lt;br /&gt;8.      56DF-7D6A       Opponent starts with 3/4 energy&lt;br /&gt;9.      CBF0-84DE + 6DF0-84AE   Combo meter is at max</description><link>http://gamegenie-snes.blogspot.com/2009/09/wwf-super-wrestlemania.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-4851405757157003399</guid><pubDate>Wed, 16 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-16T12:00:01.960-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">WWF Raw SNES GameGenie Codes</category><title>WWF Raw</title><description>1.     D7ED-1C7D       Start withhalf energy&lt;br /&gt;2.     C231-36E3       Nobody gets hurt&lt;br /&gt;3.     C2E3-C653       No  out of ring timer</description><link>http://gamegenie-snes.blogspot.com/2009/09/wwf-raw.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-9077898459654060530</guid><pubDate>Tue, 15 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-15T12:00:00.637-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">World Heroes SNES GameGenie Codes</category><title>World Heroes</title><description>1.  D509-8F04       Player 2 wins a draw&lt;br /&gt;2.  D409-8F04       Player 1 wins a draw&lt;br /&gt;3.  4008-8FAF       Infinite energy--player 1&lt;br /&gt;4.  CD07-84AF       Slow timer down by half&lt;br /&gt;5.  5349-87D4       Player 1 starts with more energy&lt;br /&gt;6.  7D49-87D4       Player 1 starts with 1/2 energy&lt;br /&gt;7.  DF49-87D4       Player 1 starts with very little energy&lt;br /&gt;8.  534A-8F64       Player 2/CPU starts with more energy&lt;br /&gt;9.  7D4A-8F64       Player 2/CPU starts with half energy&lt;br /&gt;10. DF4A-8F64       Player 2/CPU starts with very little energy&lt;br /&gt;11. 7B86-84A4       Player 1 always wins&lt;br /&gt;12. FB0C-7D64 + DD0B-77A4  3 hits to win round for either player&lt;br /&gt;13. 7F0C-7D64 + DD0B-77A4  2 hits to win round for either player&lt;br /&gt;14. 1F0C-7D64 + DD0B-77A4  1 hit to win (sudden death)-- either player)</description><link>http://gamegenie-snes.blogspot.com/2009/09/world-heroes.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-6706731276699646413</guid><pubDate>Mon, 14 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-14T12:00:00.736-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wing Commander SNES GameGenie Codes</category><title>Wing Commander</title><description>1.      7ABC-3713       Increase front shield on Hornet&lt;br /&gt;2.      7AB4-4D1E       Increase rear shield on Hornet&lt;br /&gt;3.      0DBB-4F1E       Increase front armor on Hornet&lt;br /&gt;4.      0DBD-141E       Increase rear armor on Hornet&lt;br /&gt;5.      0DBE-1D1E       Increase left side armor on Hornet&lt;br /&gt;6.      0DB5-171E       Increase right side armor on Hornet&lt;br /&gt;7.      17B8-3D13       Increase front shield on Scimitar&lt;br /&gt;8.      17B4-4F1E       Increase rear shield on Scimitar&lt;br /&gt;9.      17BB-441E       Increase front armor on Scimitar&lt;br /&gt;10.     17BD-171E       Increase rear armor on Scimitar&lt;br /&gt;11.     17BE-1F1E       Increase left side armor on Scimitar&lt;br /&gt;12.     17B6-1D1E       Increase right side armor on Scimitar&lt;br /&gt;13.     EEBC-37C3       Mega front shields on Hornet&lt;br /&gt;14.     EEB4-4DCE       Mega rear shields on Hornet&lt;br /&gt;15.     99B8-3DC3       Mega front shields on Scimitar&lt;br /&gt;16.     99B4-4FCE       Mega rear shields on Scimitar</description><link>http://gamegenie-snes.blogspot.com/2009/09/wing-commander.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-2689201350190262936</guid><pubDate>Sun, 13 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-13T12:00:02.182-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">We&#39;re Back: A Dinosaur&#39;s Story SNES GameGenie Codes</category><title>We&#39;re Back: A Dinosaur&#39;s Story</title><description>1       FEB1-C14C       Super jump&lt;br /&gt;2       4EB1-C14C       Mega jump&lt;br /&gt;3       DB8B-C030       9 lives&lt;br /&gt;4       D18B-C030       6 lives&lt;br /&gt;5       DF8B-C030       1 life&lt;br /&gt;6       C2B2-C54B       Infinite energy&lt;br /&gt;7       C265-41CB       Infinite lives&lt;br /&gt;8       D48B-C110 + D466-49CC   Start with less energy&lt;br /&gt;9       D76D-111C       Less grain to get for tail swipe&lt;br /&gt;10      DB6D-103C       Less grain to get for stomp&lt;br /&gt;&lt;br /&gt;FOR CODES 11 THRU 14, DINOSAURS ONLY LAST THE ROUND IN WHICH YOU PICK THEM UP OR UNTIL YOU DIE&lt;br /&gt;11   C2C6-C148       Infinite vorb when picked up&lt;br /&gt;12   C2C1-301B       Infinite elsa when picked up&lt;br /&gt;13   C2C5-4038       Infinite dweebs when picked up&lt;br /&gt;14   C2C1-194C       Infinite woog when picked up&lt;br /&gt;15   CB85-1530 + D486-1040 + DD86-1010 Start on &#39;Manhattan - zone 2&#39;&lt;br /&gt;16   CB85-1530 + D786-1040 + DD86-1010 Start on &#39;the subway&#39;&lt;br /&gt;17   CB85-1530 + D086-1040 + DD86-1010 Start on &#39;crazy crane&#39;&lt;br /&gt;18   CB85-1530 + D186-1040 + DD86-1010 Start on &#39;construction in the city&#39;&lt;br /&gt;19   CB85-1530 + D586-1040 + DD86-1010 Start on &#39;thanksgiving - zone 1&#39;&lt;br /&gt;20   CB85-1530 + D686-1040 + DD86-1010 Start on &#39;thanksgiving - zone 2&#39;&lt;br /&gt;21   CB85-1530 + DB86-1040 + DD86-1010 Start on &#39;balloon blow-out&#39;&lt;br /&gt;22   CB85-1530 + D886-1040 + DD86-1010 Start on &#39;central park - zone 1&#39;&lt;br /&gt;23   CB85-1530 + DA86-1040 + DD86-1010 Start on &#39;central park - zone 2&#39;&lt;br /&gt;24   CB85-1530 + D286-1040 + DD86-1010 Start on &#39;the zoo&#39;&lt;br /&gt;25   CB85-1530 + D386-1040 + DD86-1010 Start on &#39;prehistoric panic&#39;&lt;br /&gt;26   CB85-1530 + FD86-1040 + DD86-1010 Start on &#39;outside the circus&#39;&lt;br /&gt;27   CB85-1530 + FF86-1040 + DD86-1010 Start on &#39;circus – zone 1&#39;&lt;br /&gt;28   CB85-1530 + F486-1040 + DD86-1010 Start on &#39;circus – zone 2&#39;&lt;br /&gt;29   CB85-1530 + F786-1040 + DD86-1010 Start on &#39;jack in the box&#39;&lt;br /&gt;30   CB85-1530 + F986-1040 + DD86-1010 Start on &#39;empire state building&#39;&lt;br /&gt;31   CB85-1530 + F186-1040 + DD86-1010 Start on &#39;spaceship - zone 1&#39;&lt;br /&gt;32   CB85-1530 + F586-1040 + DD86-1010 Start on &#39;spaceship - zone 2&#39;</description><link>http://gamegenie-snes.blogspot.com/2009/09/were-back-dinosaurs-story.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-548700625161320743</guid><pubDate>Sat, 12 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-12T12:00:00.173-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wayne&#39;s World SNES GameGenie Codes</category><title>Wayne&#39;s World</title><description>1.    DFAA-A764  Start with 1 life&lt;br /&gt;2.    D7AA-A764  Start with 3 lives&lt;br /&gt;3.    D5AA-A764  Start with 7 lives&lt;br /&gt;4.    DBAA-A764  Start with 9 lives&lt;br /&gt;5.    C28F-0704  Infinite lives&lt;br /&gt;6.    DF87-0764  Start with 1 Worthiness(tm) point&lt;br /&gt;7.    D787-0764  Start with 3 Worthiness points&lt;br /&gt;8.    D587-0764  Start with 7 Worthiness points&lt;br /&gt;9.    DB87-0764  Start with 9 Worthiness points&lt;br /&gt;10.   C2BC-D728  Infinite Worthiness&lt;br /&gt;11.   C2B5-04BC  Worthiness item worth nothing on pick-up&lt;br /&gt;12.   C2B0-04BC  Schwing(tm) item worth nothing on pick-up&lt;br /&gt;13.   C269-0DBB  Infinite Schwings if you have at least 1&lt;br /&gt;14.   EEB3-DF98  Invincibility lasts longer after getting hit&lt;br /&gt;15.   FDB3-DF98  Invincibility does not last as long after getting hit&lt;br /&gt;16.   82BB-0FF8  Invincibility lasts forever after getting hit (Wayne(tm) blinks)&lt;br /&gt;17.   6DBB-D428  Invincibility (Wayne doesn&#39;t blink)&lt;br /&gt;18.   DDBB-D4BC  Amp power-up worth nothing on pick-up&lt;br /&gt;19.   D0BB-D4BC  Amp power-up gives you Distortion-type chords&lt;br /&gt;20.   D4BB-D4BC  Amp power-up gives you Mega-Amp-type chords&lt;br /&gt;21.   D7BB-D4BC  Amp power-up gives you Chorus-type chords&lt;br /&gt;22.   D9BB-D4BC  Amp power-up gives you Homer-type chords&lt;br /&gt;23.   DDBD-0DFC  Distortion power-up worth nothing on pick-up&lt;br /&gt;24.   DFBD-0DFC  Distortion power-up gives you Amp-type chords&lt;br /&gt;25.   D4BD-0DFC  Distortion power-up gives you Mega-Amp-type chords&lt;br /&gt;26.   D7BD-0DFC  Distortion power-up gives you Chorus-type-chords&lt;br /&gt;27.   D9BD-0DFC  Distortion power-up gives you Homer-type-chords&lt;br /&gt;28.   C2BB-079C  Heart item worth nothing</description><link>http://gamegenie-snes.blogspot.com/2009/09/waynes-world.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-1542160685389266670</guid><pubDate>Fri, 11 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-11T12:00:01.959-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Vegas Stakes SNES GameGenie Codes</category><title>Vegas Stakes</title><description>1.      DF81-A4D7     Player 1 starts with $488&lt;br /&gt;2.      DF8B-AF07     Player 2 starts with $488&lt;br /&gt;3.      DF8A-AD67     Player 3 starts with $488&lt;br /&gt;4.      DF83-A7A7     Player 4 starts with $488&lt;br /&gt;5.      D681-A4D7     Player 1 starts with $2280&lt;br /&gt;6.      D68B-AF07     Player 2 starts with $2280&lt;br /&gt;7.      D68A-AD67     Player 3 starts with $2280&lt;br /&gt;8.      D683-A7A7     Player 4 starts with $2280&lt;br /&gt;9.      4181-A4D7     Player 1 starts with $9960&lt;br /&gt;10.     418B-AF07     Player 2 starts with $9960&lt;br /&gt;11.     418A-AD67     Player 3 starts with $9960&lt;br /&gt;12.     4183-A7A7     Player 4 starts with $9960&lt;br /&gt;13.     D481-A707     Player 1 starts with $132,072 (highroller status)&lt;br /&gt;14.     D48B-A467     Player 2 starts with $132,072&lt;br /&gt;15.     D48A-AFA7     Player 3 starts with $132,072&lt;br /&gt;16.     D48E-AFD7     Player 4 starts with $132,072&lt;br /&gt;&lt;br /&gt;CODES 17 THRU 19 MAY CAUSE GRAPHIC DISTORTION&lt;br /&gt;17.     DDA0-A4AD     You only need $34,464 to get highroller status&lt;br /&gt;18.     DDA8-640D     You only need $38,527 to win the game instead of $10 million&lt;br /&gt;19.     0AA8-640D     You only need $5,019,263 to win the game&lt;br /&gt;20.     DD87-04EC     Player wins pushes in blackjack&lt;br /&gt;21.     DF87-04EC     Dealer wins pushes in blackjack</description><link>http://gamegenie-snes.blogspot.com/2009/09/vegas-stakes.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-3906936495266217097</guid><pubDate>Thu, 10 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-10T12:00:03.342-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Tuff E Nuff SNES GameGenie Codes</category><title>Tuff E Nuff</title><description>1.      6D65-14D4     Each round is 80 seconds&lt;br /&gt;2.      1D65-14D4     Each round is 60 seconds&lt;br /&gt;3.      0D65-14D4     Each round is 40 seconds&lt;br /&gt;4.      4D65-14D4     Each round is 20 seconds&lt;br /&gt;5.      DDAE-CDA5     Allows you to select same player vs. same player in a 1-player vs. 2-player game (must select 2nd player using right button, not left)&lt;br /&gt;6.      EEA3-C7A1     Allows you to select any character in a vs. computer game.&lt;br /&gt;7.      F1CE-1FD9     Start with 1/4 health--player 1 only&lt;br /&gt;8.      4ACE-1FD9     Start with 1/2 health--player 1 only&lt;br /&gt;9.      04CE-1FD9     Start with 3/4 health--player 1 only&lt;br /&gt;&lt;br /&gt;USE CODES 10 THRU 18 FOR PRACTICE ONLY. YOU GO BACK TO THE LEVEL 1 AFTER COMPLETING THE SELECTED LEVEL. ALSO, IGNORE LEVEL INDICATION&lt;br /&gt;10.     D066-446F       Play stage 2 in story&lt;br /&gt;11.     D166-446F       Play stage 3 in story&lt;br /&gt;12.     D666-446F       Play stage 4 in story&lt;br /&gt;13.     DC66-446F       Play stage 5 in story&lt;br /&gt;14.     DA66-446F       Play stage 6 in story&lt;br /&gt;15.     D366-446F       Play stage 7 in story&lt;br /&gt;16.     FD66-446F       Play stage 8 in story&lt;br /&gt;17.     F466-446F       Play stage 9 in story&lt;br /&gt;18.     F066-446F       Play final stage in story&lt;br /&gt;&lt;br /&gt;FOR CODES 19 THRU 41, SUBSTITUTE &quot;DD&quot; FOR THE 1ST 2 CHARACTERS OF THE CODE TO DO NO DAMAGE--MAY NOT WORK RIGHT IN ALL CASES. SUBSTITUTE &quot;55&quot; TO WIN WITH ONE HIT--MAY NOT WORK RIGHT IN ALL CASES. FOR &quot;NO DAMAGE&quot; CODES, A FIGHTER MAY TAKE DAMAGE IF HE BLOCKS&lt;br /&gt;19.     F62E-46F3       Syoh(tm) and Zazi(tm)&#39;s High Fist Thrust(tm) does more damage&lt;br /&gt;20.     4024-3BF3       Syoh and Zazi&#39;s Sliding Heel Kick(tm) does more damage&lt;br /&gt;21.     402F-16FE       Syoh and Zazi&#39;s Big Head Thrust Punch(tm) does more damage--from close up only&lt;br /&gt;22.     DD2F-16FE       Syoh and Zazi&#39;s Big Head Thrust Punch does no damage&lt;br /&gt;23.     4020-CCBE       Syoh and Zazi&#39;s Flying Side Kick(tm) does more damage--from close up only&lt;br /&gt;24.     4030-1B9A       Syoh and Zazi&#39;s Ball of Energy(tm) does more damage&lt;br /&gt;25.     4C2E-1B2E       Syoh and Zazi&#39;s Palm Hit Drop(tm) does more damage&lt;br /&gt;26.     403D-3CFA       Zazi&#39;s Blue Thunder Punch(tm) and Syoh&#39;s Dragon Blade(tm) does more damage&lt;br /&gt;27.     F322-3617       Kotono(tm)&#39;s Straight Line Slash(tm) does more damage&lt;br /&gt;28.     F623-CC17       Kotono&#39;s Sweeping Knee Kick(tm) does more damage&lt;br /&gt;29.     F339-3614       Kotono&#39;s Flying Swallow Double Drop(tm) does more damage&lt;br /&gt;30.     F624-3C37       Kotono&#39;s Flying Side Kick does more damage&lt;br /&gt;31.     F332-3B44       Kotono&#39;s Flying Swallow Point Break(tm) does more damage&lt;br /&gt;32.     F33E-1C3F       Kotono&#39;s Drawn Sword Mist Slash(tm) does more damage&lt;br /&gt;33.     F633-3B14       Kotono&#39;s Double Edge(tm) does more damage&lt;br /&gt;34.     403B-364F       Kotono&#39;s Special Kick does more damage&lt;br /&gt;35.     4C3B-4BC9       Vortz(tm)&#39;s Middle Kick does more damage&lt;br /&gt;36.     F630-4B49       Vortz&#39;s Low Kick does more damage&lt;br /&gt;37.     4C3C-3830       Vortz&#39;s Low Aerial Drop Kick(tm) does more damage&lt;br /&gt;38.     4031-CB10       Vortz&#39;s Big Double Sledge Hammer(tm) does more damage&lt;br /&gt;39.     F33D-3C30       Vortz&#39;s Diving Knee Pad(tm) does more damage&lt;br /&gt;40.     4C3B-CB30       Vortz&#39;s Diving Elbow(tm) does more damage&lt;br /&gt;41.     4C30-18C9       Vortz&#39;s Lightning Tackle(tm) does more damage</description><link>http://gamegenie-snes.blogspot.com/2009/09/tuff-e-nuff.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-3990677765663137989</guid><pubDate>Wed, 09 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-09T12:00:02.217-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Toys SNES GameGenie Codes</category><title>Toys</title><description>1.      C261-3D7B       Infinite lives&lt;br /&gt;2.      DF2D-37AC       Start with 1 life&lt;br /&gt;3.      DB2D-37AC       Start with 9 lives&lt;br /&gt;4.      C2B6-3F5C + C2A4-3F8C   Protection against most hazards&lt;br /&gt;5.      DC85-4D34       Fewer toys gained from floor boxes&lt;br /&gt;6.      1EB5-4D34 + EEB5-440F   More toys gained from floor boxes&lt;br /&gt;7.      7985-4D34 + EEB5-440F   Lots more toys gained from floor boxes&lt;br /&gt;8.      DC69-CF47       Fewer toys gained from carousel&lt;br /&gt;9.      7969-CF47       More toys gained from carousel&lt;br /&gt;10.     1E69-CF47       Lots more toys gained from carousel</description><link>http://gamegenie-snes.blogspot.com/2009/09/toys.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-1518010107877850267</guid><pubDate>Tue, 08 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-08T12:00:00.791-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Toy Story SNES GameGenie Codes</category><title>Toy Story</title><description>1.      CEB9-3914       Infinite lives&lt;br /&gt;2.      C2B7-3914       Invincible&lt;br /&gt;3.      D63D-C7BA       Start with 5 more lives than usual&lt;br /&gt;4.      DE3D-C7BA       Start with 10 more lives than usual&lt;br /&gt;5.      F33D-C7BA       Start with 25 more lives than usual&lt;br /&gt;6.      753D-C7BA       Start with 50 more lives than usual&lt;br /&gt;7.      DFA6-3DC4       Start on level 2&lt;br /&gt;8.      D4A6-3DC4       Start on level 3&lt;br /&gt;9.      D7A6-3DC4       Start on level 4&lt;br /&gt;10.     D0A6-3DC4       Start on level 5&lt;br /&gt;11.     D9A6-3DC4       Start on level 6&lt;br /&gt;12.     D1A6-3DC4       Start on level 7&lt;br /&gt;13.     D5A6-3DC4       Start on level 8&lt;br /&gt;14.     D6A6-3DC4       Start on level 9&lt;br /&gt;15.     DBA6-3DC4       Start on level 10&lt;br /&gt;16.     DCA6-3DC4       Start on level 11&lt;br /&gt;17.     D8A6-3DC4       Start on level 12&lt;br /&gt;18.     DAA6-3DC4       Start on level 13&lt;br /&gt;19.     D2A6-3DC4       Start on level 14&lt;br /&gt;20.     D3A6-3DC4       Start on level 15&lt;br /&gt;21.     DEA6-3DC4       Start on level 16&lt;br /&gt;22.     FDA6-3DC4       Start on level 17</description><link>http://gamegenie-snes.blogspot.com/2009/09/toy-story.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-5574458909450059563</guid><pubDate>Mon, 07 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-07T12:00:02.302-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Total Carnage SNES GameGenie Codes</category><title>Total Carnage</title><description>1    DFC3-44D2    Start with 2 lives&lt;br /&gt;2    DBC3-44D2    Start with 10 lives&lt;br /&gt;3    DFCD-1DD2 + 40B5-1DD4   Start with 1 time bomb&lt;br /&gt;4    DBCD-1DD2    Start with 9 time bombs&lt;br /&gt;5    DFBC-47D4    Join in with 2 lives and 3 time bombs&lt;br /&gt;6    DBBC-47D4    Join in with 10 lives and 9 time bombs&lt;br /&gt;7    C932-341E    Infinite lives&lt;br /&gt;8    4029-3F12    Infinite time bombs&lt;br /&gt;9    D6B3-C764    Shields last longer&lt;br /&gt;10   DDB3-C764    Shields don&#39;t last last as long&lt;br /&gt;11   6D27-441E    Immune to damage from enemy&lt;br /&gt;12   C930-4D4A    Weapons don&#39;t run out until you die or change weapons</description><link>http://gamegenie-snes.blogspot.com/2009/09/total-carnage.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-8364083164001351476</guid><pubDate>Sun, 06 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-06T12:00:01.193-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Top Gear 2 SNES GameGenie Codes</category><title>Top Gear 2</title><description>1   DD2A-4D6D       Start with no nitros instead of 6&lt;br /&gt;2   D42A-4D6D       Start with 2 nitros&lt;br /&gt;3   D02A-4D6D       Start with 4 nitros&lt;br /&gt;4   D62A-4D6D       Start with 8 nitros&lt;br /&gt;5   DC2A-4D6D       Start with 10 nitros&lt;br /&gt;6   C267-CD07       Infinite nitros for Player 1&lt;br /&gt;7   C2CB-CF0F       Infinite nitros for Player 2&lt;br /&gt;8   C9BD-1F04       Fuel never runs out&lt;br /&gt;&lt;br /&gt;AFTER WINNING A RACE, MONEY AND POINT DISPLAYS WILL SHOW THE OLD VALUE BUT MONEY AND POINT TOTALS WILL BE UPDATED PROPERLY&lt;br /&gt;9   7430-398E       1st place gives $50,000 instead of $10,000&lt;br /&gt;10  7430-317E       2nd place gives $50,000 instead of $6,000&lt;br /&gt;11  7430-318E       3rd place gives $50,000 instead of $4,000&lt;br /&gt;12  7430-357E       4th place gives $50,000 instead of $3,000&lt;br /&gt;13  7430-358E       5th place gives $50,000 instead of $2,000&lt;br /&gt;14  7439-307E       6th place gives $50,000 instead of $1,000&lt;br /&gt;15  7439-308E       7th place gives $50,000 instead of $0&lt;br /&gt;16  7439-397E       8th place gives $50,000 instead of $0&lt;br /&gt;17  7439-398E       9th place gives $50,000 instead of $0&lt;br /&gt;18  7439-317E       10th place gives $50,000 instead of $0&lt;br /&gt;29  F039-355A       1st place is worth 20 points instead of 10&lt;br /&gt;30  F039-35EA       2nd place is worth 20 points instead of 6&lt;br /&gt;31  F031-305A       3rd place is worth 20 points instead of 4&lt;br /&gt;32  F031-30EA       4th place is worth 20 points instead of 3&lt;br /&gt;33  F031-395A       5th place is worth 20 points instead of 2&lt;br /&gt;34  F031-39EA       6th place is worth 20 points instead of 1&lt;br /&gt;35  F031-315A       7th place is worth 20 points instead of 0&lt;br /&gt;36  F031-31EA       8th place is worth 20 points instead of 0&lt;br /&gt;37  F031-355A       9th place is worth 20 points instead of 0&lt;br /&gt;38  F031-35EA       10th place is worth 20 points instead of 0&lt;br /&gt;49  0BC4-49EE + 52C3-3083  Everything is free (must have enough to buy)&lt;br /&gt;50  DFC5-405E       2nd engine costs $1K instead of $30K&lt;br /&gt;51  DEC5-405E       2nd engine costs $15K instead of $30K&lt;br /&gt;52  DFC5-40EE       3rd engine costs $1K instead of $50K&lt;br /&gt;53  FBC5-40EE       3rd engine costs $25K instead of $50K&lt;br /&gt;54  DFC5-495E       4th engine costs $1K instead of $80K&lt;br /&gt;55  46C5-495E       4th engine costs $40K instead of $80K&lt;br /&gt;56  DDC5-415E       2nd wet tires are free&lt;br /&gt;57  DDC5-41EE       3rd wet tires are free&lt;br /&gt;58  DDC5-455E       4th wet tires are free&lt;br /&gt;59  DDC6-405E       2nd dry tires are free&lt;br /&gt;60  DDC6-40EE       3rd dry tires are free&lt;br /&gt;61  DDC6-495E       4th dry tires are free&lt;br /&gt;62  DFC6-415E       2nd gear box costs $1K instead of $10K&lt;br /&gt;63  D9C6-415E       2nd gear box costs $5K instead of $10K&lt;br /&gt;64  DFC6-41EE       3rd gear box costs $1K instead of $30K&lt;br /&gt;65  DEC6-41EE       3rd gear box costs $15K instead of $30K&lt;br /&gt;66  DFC6-455E       4th gear box costs $1K instead of $50K&lt;br /&gt;67  FBC6-455E       4th gear box costs $25K instead of $50K&lt;br /&gt;68  DFCB-405E       2nd nitro costs $1K instead of $5K&lt;br /&gt;69  D4CB-405E       2nd nitro costs $2K instead of $5K&lt;br /&gt;70  DFCB-40EE       3rd nitro costs $1K instead of $15K&lt;br /&gt;71  D5CB-40EE       3rd nitro costs $7K instead of $15K&lt;br /&gt;72  DFCB-495E       4th nitro costs $1K instead of $30K&lt;br /&gt;73  DECB-495E       4th nitro costs $15K instead of $30K&lt;br /&gt;74  DFCC-405E       2nd side armor costs $1K instead of $5K&lt;br /&gt;75  D4CC-405E       2nd side armor costs $2K instead of $5K&lt;br /&gt;76  DFCC-40EE       3rd side armor costs $1K instead of $10K&lt;br /&gt;77  D9CC-40EE       3rd side armor costs $5K instead of $10K&lt;br /&gt;78  DFCC-495E       4th side armor costs $1K instead of $20K&lt;br /&gt;79  DCCC-495E       4th side armor costs $10K instead of $20K&lt;br /&gt;80  DFCC-415E       2nd rear armor costs $1K instead of $5K&lt;br /&gt;81  D4CC-415E       2nd rear armor costs $2K instead of $5K&lt;br /&gt;82  DFCC-41EE       3rd rear armor costs $1K instead of $10K&lt;br /&gt;83  D9CC-41EE       3rd rear armor costs $5K instead of $10K&lt;br /&gt;84  DFCC-455E       4th rear armor costs $1K instead of $20K&lt;br /&gt;85  DCCC-455E       4th rear armor costs $10K instead of $20K&lt;br /&gt;86  DFC8-405E       2nd front armor costs $1K instead of $5K&lt;br /&gt;87  D4C8-405E       2nd front armor costs $2K instead of $5K&lt;br /&gt;88  DFC8-40EE       3rd front armor costs $1K instead of $10K&lt;br /&gt;89  D9C8-40EE       3rd front armor costs $5K instead of $10K&lt;br /&gt;90  DFC8-495E       4th front armor costs $1K instead of $20K&lt;br /&gt;91  DCC8-495E       4th front armor costs $10K instead of $20K</description><link>http://gamegenie-snes.blogspot.com/2009/09/top-gear-2.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-2418573986535695257</guid><pubDate>Sat, 05 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-05T12:00:00.585-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">TMNT: Tournament Fighters SNES GameGenie Codes</category><title>TMNT: Tournament Fighters</title><description>1.     DCCA-1405       Leonardo(tm) is replaced by Rat King(tm)&lt;br /&gt;2.     D8CA-1405       Leonardo is replaced by Karai(tm)&lt;br /&gt;3.     DCCA-14A5       Raphael(tm) is replaced by Rat King&lt;br /&gt;4.     D8CA-14A5       Raphael is replaced by Karai&lt;br /&gt;5.     DCCA-1705       Donatello(tm) is replaced by Rat King&lt;br /&gt;6.     D8CA-1705       Donatello is replaced by Karai&lt;br /&gt;7.     F6E9-3D25       Both players start with 1/4 health&lt;br /&gt;8.     7DE9-3D25       Both players start with 1/2 health&lt;br /&gt;9.     06E9-3D25       Both players start with 3/4 health&lt;br /&gt;10.    DDB1-CF60       Start with no continues (leave menu option on 3)&lt;br /&gt;11.    D4B1-CF60       Start with 1 continue&lt;br /&gt;12.    D0B1-CF60       Start with 3 continues&lt;br /&gt;13.    D1B1-CF60       Start with 5 continues&lt;br /&gt;14.    D6B1-CF60       Start with 7 continues&lt;br /&gt;15.    82A6-4FA4       Automatic and infinite continues&lt;br /&gt;&lt;br /&gt;FOR CODES 16 THRU 19, LEAVE MENU OPTION ON 60&lt;br /&gt;16.    FD86-4F00       Matches are 10 seconds long&lt;br /&gt;17.    F986-4F00       Matches are 15 seconds long&lt;br /&gt;18.    4D86-4F00       Matches are 20 seconds long&lt;br /&gt;19.    5986-4F00       Matches are 75 seconds long&lt;br /&gt;&lt;br /&gt;DON&#39;T COMBINE CODES 20 THRU 23 WITH CODES 26 THRU 28&lt;br /&gt;20.    DFCA-44A3      Ultimate attack can be done any time the bar isn&#39;t empty&lt;br /&gt;21.    F0CA-44A3      Ultimate attack can be done with about 1/4 energy&lt;br /&gt;22.    46CA-44A3      Ultimate attack can be done with about 1/2 energy&lt;br /&gt;23.    7ACA-44A3      Ultimate attack can be done with about 3/4 energy&lt;br /&gt;24.    DDC1-1D03      Energy bar doesn&#39;t go down over time&lt;br /&gt;25.    D4C1-1D03      Energy bar goes down twice as fast&lt;br /&gt;26.    F0C3-4463      After doing an ultimate attack, energy bar goes to about 1/4&lt;br /&gt;27.    46C3-4463      After doing an ultimate attack, energy bar goes to about 1/2&lt;br /&gt;28.    7AC3-4463      After doing an ultimate attack, energy bar goes to about 3/4</description><link>http://gamegenie-snes.blogspot.com/2009/09/tmnt-tournament-fighters.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-3616022002743016758</guid><pubDate>Fri, 04 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-04T12:00:01.892-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Tiny Toon Adventures: Buster Busts Loose SNES GameGenie Codes</category><title>Tiny Toon Adventures: Buster Busts Loose</title><description>1.      DF6F-14DF       Start with 1 life&lt;br /&gt;2.      D96F-14DF       Start with 5 lives&lt;br /&gt;3.      FD6F-14DF       Start with 10 lives&lt;br /&gt;4.      496F-14DF       Start with 25 lives&lt;br /&gt;5.      9D6F-14DF       Start with 50 lives&lt;br /&gt;6.      BB6F-14DF       Start with 99 lives&lt;br /&gt;7.      DFC0-CFAF       Continue with 1 life&lt;br /&gt;8.      D9C0-CFAF       Continue with 5 lives&lt;br /&gt;9.      FDC0-CFAF       Continue with 10 lives&lt;br /&gt;10.     49C0-CFAF       Continue with 25 lives&lt;br /&gt;11.     9DC0-CFAF       Continue with 50 lives&lt;br /&gt;12.     BBC0-CFAF       Continue with 99 lives&lt;br /&gt;13.     DD34-37D7       Infinite lives--except football level&lt;br /&gt;14.     DDC0-3F07       Infinite lives--football level&lt;br /&gt;15.     DD6D-47D0       Start with no continues on normal level--handicap&lt;br /&gt;16.     D56D-47D0       Start with 7 continues on normal level&lt;br /&gt;17.     DB6D-47D0       Start with 9 continues on normal level&lt;br /&gt;18.     DD6D-4700       Start with no continues on challenge level&lt;br /&gt;19.     D96D-4700       Start with 5 continues on challenge level&lt;br /&gt;20.     D56D-4700       Start with 7 continues on challenge level&lt;br /&gt;21.     DB6D-4700       Start with 9 continues on challenge level&lt;br /&gt;&lt;br /&gt;22.     DFCD-4FAF       Start with 1 heart on Children or Normal &lt;br /&gt;    difficulty levels--DON&#39;T PICK CHALLENGE LEVEL&lt;br /&gt;&lt;br /&gt;23.     D0CD-4FAF       Start with 4 hearts on Children or Normal &lt;br /&gt;    difficulty levels, 2 on Challenge&lt;br /&gt;&lt;br /&gt;24.     D9CD-4FAF       Start with 5 hearts on Children or Normal &lt;br /&gt;    difficulty levels, 3 on Challenge&lt;br /&gt;&lt;br /&gt;25.     3CE9-448A       Infinite health (when hit, a fake empty heart appears)&lt;br /&gt;26.     D184-C4A1       5 heart maximum on challenge level&lt;br /&gt;27.     C927-47AD       Dash meter doesn&#39;t go down&lt;br /&gt;&lt;br /&gt;28.     D46B-CFAF       1-up gives 2 free guys--not on mystery weight challenge level, or if you get 1-up by collecting stars&lt;br /&gt;&lt;br /&gt;29.     D43E-C48E       Small star worth 2 stars&lt;br /&gt;30.     D93E-C48E       Small star worth 5 stars&lt;br /&gt;31.     FD3E-C48E       Small star worth 10 stars&lt;br /&gt;32.     DF64-14AA       Gold Gogo Dodo Trophy(tm) lasts 1/2 as long&lt;br /&gt;33.     D064-14AA       Gold Gogo Dodo Trophy lasts 2x as long&lt;br /&gt;34.     C9CE-1F0F       Choose bonus level after completing a level&lt;br /&gt;35.     7036-C001       Passwords work on any difficulty level (not just Children level)</description><link>http://gamegenie-snes.blogspot.com/2009/09/tiny-toon-adventures-buster-busts-loose.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-2864138048680388865.post-239040671077040366</guid><pubDate>Thu, 03 Sep 2009 19:00:00 +0000</pubDate><atom:updated>2009-09-03T12:00:02.224-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Timeslip SNES GameGenie Codes</category><title>Timeslip</title><description>1.      CD24 67A7 + CD24 6467   Keep gun power-ups after dying&lt;br /&gt;2.      EE6B 670D       Start with 16 lives&lt;br /&gt;3.      C22E 04A7       Infinite lives&lt;br /&gt;4.      C2B7 6DD0       Infinite energy&lt;br /&gt;5.      DE2E 0F67       Start with 4 energy-after 1st life&lt;br /&gt;6.      D52E 0F67       Start with 3 energy-after 1st life&lt;br /&gt;7.      DE6C 6F0D       Start with 4 energy-1st life&lt;br /&gt;8.      D56C 6F0D       Start with 3 energy-1st life&lt;br /&gt;9.      3CC2-D769       Invincibility&lt;br /&gt;10.     6DB7 6460       Flash 2x longer when hit&lt;br /&gt;11.     FDB7 6460       Barely flash at all&lt;br /&gt;12.     C26F 6FD1 + C26C 07A1 + C26F ADD1 + C26C 0FA1   Fewer enemies</description><link>http://gamegenie-snes.blogspot.com/2009/09/timeslip.html</link><author>noreply@blogger.com (Dillon Flueck)</author><thr:total>0</thr:total></item></channel></rss>