<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-3701573053910379126</atom:id><lastBuildDate>Fri, 13 Sep 2024 17:55:53 +0000</lastBuildDate><category>1 year xbox live</category><category>1600 microsoft points</category><category>2000 Wii Points</category><category>3 month xbox live</category><category>ABC</category><category>COD 5 Beta</category><category>Call of Duty 5 Beta</category><category>Channel seven</category><category>FREE</category><category>FREE LIVE ACCOUNTS</category><category>FREE Xbox</category><category>FREE Xbox Live</category><category>FREE microsoft points</category><category>Free Wii Points</category><category>Gears of War 2</category><category>GoW 2 Review</category><category>LEFT 4 dead Review</category><category>LIVE</category><category>Left 4 Dead</category><category>Lost</category><category>Lost season 5</category><category>MS POINTS</category><category>Nintendo Wii</category><category>OXM Review</category><category>OXM Scans</category><category>PC</category><category>Resistance 2</category><category>Review</category><category>WOTLK Midnight Opening</category><category>Wii points</category><category>WoW</category><category>World at War Beta</category><category>World of Warcraft</category><category>Wrath of the Lich King</category><category>XBOX LIVE</category><category>Xbox 360</category><category>Xbox review</category><title>GamerzReborn</title><description></description><link>http://gamerzreborn.blogspot.com/</link><managingEditor>noreply@blogger.com (GamerzReborn)</managingEditor><generator>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-8551183680771638269</guid><pubDate>Wed, 25 Mar 2009 19:32:00 +0000</pubDate><atom:updated>2009-03-25T12:34:32.941-07:00</atom:updated><title>Anyone want FREE Xbox 360/ps3/wii Games?</title><description>&lt;span class=&quot;status-body&quot;&gt;&lt;span class=&quot;entry-content&quot;&gt;Want FREE XBox360/PS3/Wii Games? Sign up: &lt;a href=&quot;http://www.points2shop.com/index.php?ref=strakt&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;http://www.points2shop.com&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;</description><link>http://gamerzreborn.blogspot.com/2009/03/anyone-want-free-xbox-360ps3wii-games.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-6901818464167877321</guid><pubDate>Wed, 25 Mar 2009 04:43:00 +0000</pubDate><atom:updated>2009-03-24T21:43:05.570-07:00</atom:updated><title>3/25 Joystiq</title><description>&lt;style type=&quot;text/css&quot;&gt; body{padding:0; margin:0;} a {color:#022895; text-decoration:underline;} a:hover {text-decoration:none;}  h1,h2,h3,h4,h5,h6,p,li { color: #333333; font-family:Arial, Helvetica, sans-serif; }  h1 { font-size:26px; font-weight: bold; margin-bottom:20px; margin-top:20px; } h2 { font-size:23px; font-weight: bold; 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style=&quot;padding:8px;&quot;&gt;&lt;span style=&quot;color:#888888; font-size:10px; font-family:Arial, Helvetica, sans-serif; text-decoration:none;&quot; id=&quot;top-msg&quot;&gt;Please add &lt;strong&gt;&lt;font style=&quot;text-decoration:none; color:#888888;&quot;&gt;updates&amp;#64;feedmyinbox.com&lt;/font&gt;&lt;/strong&gt; to your address book to make sure you receive these messages in the future.&lt;/span&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td style=&quot;padding:8px;&quot;&gt;&lt;table width=&quot;100%&quot; border=&quot;0&quot; cellpadding=&quot;10&quot; cellspacing=&quot;0&quot; style=&quot;border:#cccccc solid 1px;&quot;&gt;               &lt;tr&gt;                 &lt;td valign=&quot;bottom&quot; bgcolor=&quot;#ebebeb&quot; style=&quot;padding:10px;&quot;&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com&quot; style=&quot; font-family:Arial, Helvetica, sans-serif; color:#031c9b; font-size:23px; font-weight:bold; text-decoration:none; padding:0; margin:0;&quot;&gt;                 	Joystiq                  &lt;/a&gt;&lt;/span&gt;&lt;/td&gt;                 &lt;td width=&quot;110&quot; bgcolor=&quot;#ebebeb&quot; style=&quot;padding:10px;&quot;&gt;&lt;a href=&quot;http://www.feedmyinbox.com&quot;&gt;&lt;img src=&quot;http://www.feedmyinbox.com/img/logo.gif&quot; alt=&quot;Feed My Inbox&quot; border=&quot;0&quot; style=&quot;padding:0;margin:0;&quot;&gt;&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt;             &lt;/table&gt;&lt;/td&gt;         &lt;/tr&gt;          &lt;tr&gt;           &lt;td style=&quot;padding:8px;&quot;&gt;             &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/banjo-kazooie-dlc-on-the-way-achievement-on-xbox-website/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Banjo-Kazooie DLC on the way, Achievements on Xbox website                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 25, 2009 at 12:20 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;4&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/banjojustbuy3.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/div&gt; At the beginning of this month, a posting on the &lt;a href=&quot;http://xbox.joystiq.com/2009/03/06/rare-hints-at-nuts-and-bolts-logs-lost-challenges-dlc/&quot;&gt;forums of&lt;em&gt; Banjo-Kazooie&lt;/em&gt; developer&lt;/a&gt; Rare lead us to believe that we&#39;d be seeing more content for the game a lot sooner than today. Whether we were mislead or simply employing the &lt;a href=&quot;http://www.youtube.com/watch?v=8riXGpPFD34&quot;&gt;jumping to conclusions mat&lt;/a&gt; too liberally remains to be seen, but today the list of achievements for &lt;em&gt;Banjo-Kazooie: Nuts &amp;amp; Bolts&lt;/em&gt; on &lt;a href=&quot;http://live.xbox.com/en-GB/profile/Achievements/ViewAchievementDetails.aspx?tid=%09]:%15%18*iAru&quot;&gt;Xbox.com&lt;/a&gt; has been amended with 250 extra points, &lt;strike&gt;hinting pretty heavily at&lt;/strike&gt; directly confirming the upcoming DLC and laying out details for some of it.&lt;br /&gt;&lt;br /&gt;One such achievement, titled &quot;L.O.G. Master&quot; tasks the player with winning &quot;all of the new multiplayer games&quot; (emphasis on &quot;new&quot;) while another, titled &quot;Halfway Home,&quot; confirms the inclusion of &quot;L.O.G.&#39;s Lost Challenges&quot; in the as-yet-unannounced content. While this achievement list certainly solidifies the future release of more &lt;em&gt;Banjo-Kazooie&lt;/em&gt; content, we would certainly appreciate some more detail. So we reached out to Microsoft for comment and got this in return:&lt;br /&gt;&lt;br /&gt;&quot;Yes, these Achievements are connected to my upcoming add-on pack for &lt;em&gt;Nuts &amp;amp; Bolts&lt;/em&gt;, but don&#39;t go thinking that this is all I have in store for you. Oh no, I have a few other tricks up my sleeve ... but looks like you eager gamers will just have to wait until the Day of Fools to learn more.&quot;&lt;br /&gt;&lt;br /&gt;Looks like we&#39;re waiting &#39;til April 1st for all the hard facts. While this is a better response than &quot;No Comment,&quot; is a straight answer too much to ask?&lt;br /&gt;&lt;br /&gt;[Via &lt;a href=&quot;http://www.computerandvideogames.com/article.php?id=211475&quot;&gt;CVG&lt;/a&gt;]&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/banjo-kazooie-dlc-on-the-way-achievement-on-xbox-website/&quot;&gt;Banjo-Kazooie DLC on the way, Achievements on Xbox website&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 23:20:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://live.xbox.com/en-GB/profile/Achievements/ViewAchievementDetails.aspx?t&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/banjo-kazooie-dlc-on-the-way-achievement-on-xbox-website/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497191/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/banjo-kazooie-dlc-on-the-way-achievement-on-xbox-website/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/henry-hatsworth-creators-leave-ea-for-new-studio-dreamrift/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Henry Hatsworth creators leave EA for new studio, DreamRift                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 11:20 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;center&gt;&lt;a href=&quot;http://www.dreamrift.com/&quot;&gt;&lt;img hspace=&quot;0&quot; vspace=&quot;4&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/dreamrift032409.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/center&gt;We thought that the DS puzzle/platforming hybrid &lt;a href=&quot;http://nintendo.joystiq.com/2009/02/11/henry-hatsworths-outrageous-bosses-revealed/&quot;&gt;&lt;em&gt;Henry Hatsworth in the Puzzling Adventure&lt;/em&gt;&lt;/a&gt; seemed a little bit weird for &lt;a href=&quot;http://www.joystiq.com/tag/EA/&quot;&gt;EA&lt;/a&gt;. The developers seem to have noticed the incongruity -- two of the project leads have just announced their departure from EA to found a new studio called DreamRift. &lt;br /&gt;&lt;br /&gt;Peter Ong, Lead Designer on the title, and Lead Programmer Ryan Pijai have yet to announce what kind of games they will work on as DreamRift, but they will reveal their first project to publishers at GDC this week. It would be pretty ironic if they left EA and switched gears from clever, original DS titles to games about dudes in the future shooting each other.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/henry-hatsworth-creators-leave-ea-for-new-studio-dreamrift/&quot;&gt;Henry Hatsworth creators leave EA for new studio, DreamRift&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 22:20:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.dreamrift.com&quot; /&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/henry-hatsworth-creators-leave-ea-for-new-studio-dreamrift/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497132/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/henry-hatsworth-creators-leave-ea-for-new-studio-dreamrift/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/lionhead-studios-graphic-designer-sues-microsoft-for-harassment/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Lionhead Studios graphic designer sues Microsoft for harassment                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 10:20 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.telegraph.co.uk/scienceandtechnology/technology/microsoft/5042225/Xbox-designer-accuses-Microsoft-of-homophobia.html&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/jamie_durrant_sourced2.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; Jamie Durrant has been working for Lionhead Studios, stomping ground of &lt;a href=&quot;http://www.joystiq.com/tag/peter-molyneux&quot;&gt;Peter Molyneux&lt;/a&gt; and developer of the &lt;a href=&quot;http://www.joystiq.com/tag/fable&quot;&gt;&lt;em&gt;Fable&lt;/em&gt;&lt;/a&gt; franchise, for 11 years. In his time, he&#39;s worked on the &lt;em&gt;Black &amp;amp; White&lt;/em&gt; series as well as both of the &lt;em&gt;Fable&lt;/em&gt; games. As of last August though, Mr. Durrant has been out of work &quot;sick&quot; on half-pay, claiming sexual discrimination on the part of Microsoft. &quot;I have been signed off sick since August with anxiety and depression,&quot; Durrant told us this morning. &lt;br /&gt;&lt;br /&gt;The Surrey, UK resident is suing his employer, Microsoft (&lt;a href=&quot;http://www.joystiq.com/2006/04/06/microsofts-lionhead-acquisition-official/&quot;&gt;owner of Lionhead Studios&lt;/a&gt;), for &amp;pound;45,000/$66,000, money which will make up for &quot;lost earnings and injury to feelings,&quot; according to the report on &lt;a href=&quot;http://www.telegraph.co.uk/scienceandtechnology/technology/microsoft/5042225/Xbox-designer-accuses-Microsoft-of-homophobia.html&quot;&gt;Telegraph.co.uk&lt;/a&gt;. A variety of names, laden with derogatory terms, were purportedly circulated in Durrant&#39;s tenure with the company as of late, referencing his sexual orientation: &quot;&#39;I&#39;m Jim and I&#39;m Gay,&quot; &quot;Me and My Favourite Men,&quot; and &quot;Ladies Are Bad,&quot; among others. &lt;br /&gt;&lt;br /&gt;According to Durrant, when these abuses were reported to the Microsoft human resources department, the company did little to help him, apparently telling him they would circulate an email reminding employees of the company policy -- but they never followed through. When he inquired as to why it hadn&#39;t been sent a few weeks later, he was supposedly told that Microsoft would have to draft policy on the matter first. He told the Telegraph, &quot;I was very surprised that Microsoft did not have any policies relating to this sexual orientation harassment.&quot; Less than a month ago we found out that the Microsoft Xbox Live team also have little-to-no policy written regarding &lt;a href=&quot;http://www.joystiq.com/2009/02/26/consumerist-self-identified-lesbian-banned-from-xbox-live/&quot;&gt;sexual orientation discrimination&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;When asked for more information, both Microsoft and Mr. Durrant have said they cannot comment on the still pending litigation. We&#39;ll have to wait until the London South Employment Tribunal hears his case &quot;later this year&quot; for more info.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/lionhead-studios-graphic-designer-sues-microsoft-for-harassment/&quot;&gt;Lionhead Studios graphic designer sues Microsoft for harassment&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 21:20:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.telegraph.co.uk/scienceandtechnology/technology/microsoft/5042225/Xbox-designer-accuses-Microsoft-of-homophobia.html&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/lionhead-studios-graphic-designer-sues-microsoft-for-harassment/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496993/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/lionhead-studios-graphic-designer-sues-microsoft-for-harassment/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/spore-galactic-adventures-coming-june-23rd-bringing-gameplay/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Spore Galactic Adventures coming June 23rd, bringing gameplay                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 9:50 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;center&gt;&lt;object classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; width=&quot;580&quot; height=&quot;346&quot;&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.viddler.com/simple/f87ddebe/&quot; /&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;embed src=&quot;http://www.viddler.com/simple/f87ddebe/&quot; width=&quot;580&quot; height=&quot;346&quot; type=&quot;application/x-shockwave-flash&quot; allowScriptAccess=&quot;always&quot; allowFullScreen=&quot;true&quot; name=&quot;viddler_f87ddebe&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;a href=&quot;http://www.joystiq.com/tag/spore&quot;&gt;&lt;em&gt;Spore&lt;/em&gt;&lt;/a&gt; publisher EA has dropped a new trailer and a handful of new screens for the game&#39;s upcoming expansion, titled &quot;Galactic Adventures,&quot; and with them, a release date finally. According to the EA press site (and confirmed by EA Maxis rep. Amanda Taggart), the gameplay-heavy DLC hits the cyber autobahn as well as brick-and-mortar stores on June 23rd, though the pricing is still &quot;TBA.&quot; &lt;br /&gt;&lt;br /&gt;The trailer above shows off a variety of new end-game content that, to be perfectly honest, looks to be a lot of fun. Commanding fleets of space-faring creatures across the galaxy, subjugating everyone along the way? Where do we sign up?! And remember, &lt;em&gt;Spore Galactic Adventures&lt;/em&gt; is just the first of &lt;a href=&quot;http://www.joystiq.com/2009/01/22/four-new-spore-titles-on-wii-ds-and-pc-this-year/&quot;&gt;four &lt;em&gt;Spore&lt;/em&gt; titles coming&lt;/a&gt; to various platforms (Wii/DS/PC/Mac) this year, so keep those pocketbooks open.&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/spore-galactic-adventures-1/&quot;&gt;Spore: Galactic Adventures&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/spore-galactic-adventures-1/1450100/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/captain_editor_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/spore-galactic-adventures-1/1450099/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/captainandepic1_png_jpgcopy_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/spore-galactic-adventures-1/1450098/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/captainandepic2_png_jpgcopy_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/spore-galactic-adventures-1/1450097/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/captain_action_png_jpgcopy_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/spore-galactic-adventures-coming-june-23rd-bringing-gameplay/&quot;&gt;Spore Galactic Adventures coming June 23rd, bringing gameplay&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 20:50:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/spore-galactic-adventures-coming-june-23rd-bringing-gameplay/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497313/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/spore-galactic-adventures-coming-june-23rd-bringing-gameplay/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/artists-list-work-on-unannounced-ultimate-spider-man-sequel/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Artists list work on unannounced Ultimate Spider-Man sequel                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 9:35 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://supererogatory.tumblr.com/&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/ulspiderman580.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;/div&gt; Eagle-eyed resume watchers, &lt;a href=&quot;http://supererogatory.tumblr.com/&quot;&gt;superannuation&lt;/a&gt;, spotted two former &lt;a href=&quot;http://www.joystiq.com/tag/Treyarch/&quot;&gt;Treyarch&lt;/a&gt; artists list &lt;em&gt;Ultimate Spider-Man 2&lt;/em&gt; on their work history profiles. Interestingly, Activision has yet to announce a sequel to the 2005 game, based on a comic series of the same name.&lt;br /&gt; &lt;br /&gt; 3D environment artist, &lt;a href=&quot;http://andyswi.com/contact.html&quot;&gt;Andrew Swihart&lt;/a&gt; (employed at Treyarch from 2006-2007) lists his title as motion graphic artist on the game while effects artist, &lt;a href=&quot;http://www.grutch.com/jvanzelm_resume.html&quot;&gt;Johnny P. van Zelm&lt;/a&gt; (Treyarch employee from 2000-2007), lists the spider-sequel as one of the many games he worked on, including the 2005 original. According to the listing the game, if real -- and if it didn&#39;t eventually become &lt;em&gt;&lt;a href=&quot;http://www.joystiq.com/tag/Spider-Man-Web-of-Shadows/&quot;&gt;Spider-Man: Web of Shadows&lt;/a&gt;&lt;/em&gt; -- has been in development since 2006, at least.&lt;br /&gt; &lt;br /&gt; A sequel from Activision?! That isn&#39;t a crazy thought -- &lt;a href=&quot;http://www.joystiq.com/2009/03/06/rumor-guitar-hero-5-band-hero-coming-this-year/&quot;&gt;especially&lt;/a&gt; &lt;a href=&quot;http://www.joystiq.com/2009/03/06/rumor-activision-preparing-guitar-hero-van-halen/&quot;&gt;considering&lt;/a&gt; &lt;a href=&quot;http://www.joystiq.com/2008/12/04/next-tony-hawk-wont-be-played-with-a-controller-in-your-hands/&quot;&gt;they&lt;/a&gt; &lt;em&gt;&lt;a href=&quot;http://xbox.joystiq.com/2008/12/03/call-of-duty-modern-warfare-2-announced/&quot;&gt;are&lt;/a&gt;&lt;/em&gt; &lt;a href=&quot;http://playstation.joystiq.com/2008/12/04/call-of-duty-modern-warfare-2-guitar-hero-5-and-tony-hawk-announc/&quot;&gt;Activision&lt;/a&gt;. When contacted for a comment, Activision&#39;s PR company told us that they weren&#39;t aware of any &lt;em&gt;Ultimate Spider-Man&lt;/em&gt; sequel in development and reminded us no such game has been announced.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/artists-list-work-on-unannounced-ultimate-spider-man-sequel/&quot;&gt;Artists list work on unannounced Ultimate Spider-Man sequel&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 20:35:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://supererogatory.tumblr.com&quot; /&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/artists-list-work-on-unannounced-ultimate-spider-man-sequel/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497287/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/artists-list-work-on-unannounced-ultimate-spider-man-sequel/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-advent-children-complete-gets-us-release-in-june/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Rumor: Advent Children Complete gets US release in June                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 9:20 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;object classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; width=&quot;580&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.viddler.com/simple_on_site/2b02667d&quot; /&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt; &lt;embed src=&quot;http://www.viddler.com/simple_on_site/2b02667d&quot; width=&quot;580&quot; height=&quot;350&quot; type=&quot;application/x-shockwave-flash&quot; allowScriptAccess=&quot;always&quot; allowFullScreen=&quot;true&quot; wmode=&quot;transparent&quot; name=&quot;viddler&quot; &gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt; &lt;a href=&quot;http://www.joystiq.com/tag/advent-children&quot;&gt;&lt;em&gt;Final Fantasy VII: Advent Children Complete&lt;/em&gt;&lt;/a&gt; will be out in Japan later next month, and a North American release could be following closely. According to &lt;a href=&quot;http://www.blu-ray.com/news/?id=2525&quot;&gt;Blu-ray.com&lt;/a&gt;, the &lt;em&gt;completed&lt;/em&gt; HD version of the film, with 30 minutes added to the running time, will be out June 7 and will contain dual English/Japanese audio (like the original release). It is said to feature six extra content features, including the new short, animated film called &quot;On the way to a Smile - Episode: Denzel&quot; and an exclusive &lt;em&gt;&lt;a href=&quot;http://www.joystiq.com/tag/final-fantasy-xiii&quot;&gt;Final Fantasy XIII&lt;/a&gt; &lt;/em&gt;sneak peek.&lt;br /&gt;&lt;br /&gt;Upon contacting Sony Pictures Home Entertainment, a company representative told us that Sony Pictures could not confirm the details yet and had not &quot;properly announced details.&quot; Blu-ray.com&#39;s report could be leaked info that&#39;s come out a bit too early, but if it proves to be true, we&#39;re sure that everyone is wondering exactly what that &lt;span&gt;FFXIII&lt;/span&gt; &quot;sneak peek&quot; entails. Is it the &lt;a href=&quot;http://www.joystiq.com/2008/08/19/final-fantasy-xiii-demo-to-feature-multiple-playable-characters/&quot;&gt;demo&lt;/a&gt; or just a trailer? The latter seems most likely.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-advent-children-complete-gets-us-release-in-june/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;Rumor: Advent Children Complete gets US release in June&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-advent-children-complete-gets-us-release-in-june/&quot;&gt;Rumor: Advent Children Complete gets US release in June&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 20:20:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.blu-ray.com/news/&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-advent-children-complete-gets-us-release-in-june/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1495845/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-advent-children-complete-gets-us-release-in-june/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-at-last-some-new-fat-princess-screens/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: At last, some new Fat Princess screens                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 9:05 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/1450253/full/&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;4&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/fatprincessscreenygdc20091240309580.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;small&gt;&lt;br /&gt;Click for fatter princesses&lt;br /&gt;&lt;/small&gt;&lt;/div&gt; It&#39;s been a little while since we&#39;ve seen or heard anything new regarding Titan Studios&#39; upcoming PSN online CTP (Capture The Princess) game, &lt;em&gt;Fat Princess&lt;/em&gt;. This new batch of seventeen screenshots, showing some new levels and bases from the game, should keep you busy until the game launches. Whenever that may be ...&lt;br /&gt;&lt;br /&gt;The game is playable at the PlayStation Blog Lounge at GDC this week. We&#39;ll return to you with some hands-on impressions as soon as possible. &lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/&quot;&gt;Fat Princess (3/24/09)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/1450242/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/black-forest-1_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/1450243/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/black-forest-2_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/1450251/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/rocky-road-1_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/1450252/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/rocky-road-2_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/fat-princess-3-24-09/1450254/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/rocky-road-3_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-at-last-some-new-fat-princess-screens/&quot;&gt;GDC09: At last, some new Fat Princess screens &lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 20:05:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-at-last-some-new-fat-princess-screens/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497345/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-at-last-some-new-fat-princess-screens/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sxsw-2009-datapop-tuneage-for-your-tuesday/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   SXSW 2009: Datapop tuneage for your Tuesday                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 8:50 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/datapopmain.jpg&quot; /&gt;&lt;br /&gt;While we&#39;re scampering around GDC in the hunt for gaming goodness, we thought we&#39;d drop a bootleg tune from last week&#39;s &lt;a href=&quot;http://www.datapopparty.com/&quot;&gt;Datapop&lt;/a&gt; concert party at &lt;a href=&quot;http://www.joystiq.com/2009/03/17/sxsw-2009-free-datapop-gameboy-chiptunes-party-open-to-the-publ/&quot;&gt;SXSW&lt;/a&gt;, which went exceedingly well. The venue was packed with sweaty chiptune lovers, and it actually rocked a lot more than we thought it would. Check out the gallery below from the event, and bounce along to the song from &lt;a href=&quot;http://www.8bitcollective.com/members/Sievert/&quot;&gt;Sievert&lt;/a&gt; -- embedded at the bottom of the post.&lt;br /&gt;&lt;br /&gt;If you&#39;re itching for more tunes, hit up the &lt;a href=&quot;http://www.8bitpeoples.com/discography?show=all&quot;&gt;8bitpeoples&lt;/a&gt; site for a ton of free music from most of the artists at the show. Warning: listening is addictive. &lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/sxsw-2009-datapop/&quot;&gt;SXSW 2009: Datapop&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/sxsw-2009-datapop/1449562/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/datapopposter_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/sxsw-2009-datapop/1446902/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/datapop3_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/sxsw-2009-datapop/1446901/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/datapop11_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/sxsw-2009-datapop/1446900/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/datapop10_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/sxsw-2009-datapop/1446899/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/datapop7_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt; &lt;object width=&quot;290&quot; height=&quot;24&quot; type=&quot;&quot;application/x-shockwave-flash&quot; data=&quot;http://www.weblogsinc.com/media/audio_player.swf&quot;&gt; &lt;param value=&quot;http://www.weblogsinc.com/media/audio_player.swf&quot; name=&quot;movie&quot; /&gt; &lt;param value=&quot;soundFile=http://podcasts.aolcdn.com/joystiq/audio/DatapopParty.mp3&quot; name=&quot;FlashVars&quot; /&gt; &lt;param value=&quot;high&quot; name=&quot;quality&quot; /&gt; &lt;param value=&quot;false&quot; name=&quot;menu&quot; /&gt; &lt;param value=&quot;transparent&quot; name=&quot;wmode&quot; /&gt;&lt;/object&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sxsw-2009-datapop-tuneage-for-your-tuesday/&quot;&gt;SXSW 2009: Datapop tuneage for your Tuesday&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 19:50:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sxsw-2009-datapop-tuneage-for-your-tuesday/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496953/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sxsw-2009-datapop-tuneage-for-your-tuesday/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/infamous-karma-system-revealed/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   inFamous&#39; Karma system revealed                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 8:35 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;center&gt;&lt;object classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; width=&quot;580&quot; height=&quot;346&quot;&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.viddler.com/simple/ec3a9f2f/&quot; /&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;embed src=&quot;http://www.viddler.com/simple/ec3a9f2f/&quot; width=&quot;580&quot; height=&quot;346&quot; type=&quot;application/x-shockwave-flash&quot; allowScriptAccess=&quot;always&quot; allowFullScreen=&quot;true&quot; name=&quot;viddler_ec3a9f2f&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt; &lt;em&gt;Finally&lt;/em&gt;, almost two years after the game was &lt;a href=&quot;http://www.joystiq.com/2007/07/11/engadget-and-joystiq-live-from-sonys-e3-2007-keynote/&quot;&gt;unveiled&lt;/a&gt; at GDC 2007, Sony has revealed details about &lt;a href=&quot;http://www.joystiq.com/tag/infamous&quot;&gt;&lt;em&gt;inFamous&lt;/em&gt;&lt;/a&gt;&#39; Karma system -- a key part of the game which we&#39;ve &lt;a href=&quot;http://www.joystiq.com/2008/10/09/tgs-08-eyes-on-infamous/&quot;&gt;often intimated&lt;/a&gt; could either make or break it. Thankfully, it&#39;s looking pretty decent, as you can see from the two videos we have showcasing the feature. The first, which can be found above, gives a few examples of the moral choices you have to make throughout the game. &lt;br /&gt;&lt;br /&gt;These choices will affect &quot;the way pedestrians react to Cole, the powers he can use and upgrade, Cole&#39;s appearance, and even the story.&quot; As in &lt;em&gt;Fable&lt;/em&gt;, any decision you make will award you either good or bad karma. There are six karmic levels: three bad (Thug, Outlaw and Infamous) and three good (Guardian, Champion and Hero). Each of these levels will contain different skills which can be bought with experience points. Placing points in a Champion skill and then lowering your karma level to Guardian means you will no longer have access to that skill.&lt;br /&gt;&lt;br /&gt;Cole will change his appearance according to his karma level (again, much like &lt;em&gt;Fable&lt;/em&gt;) and depending on whether he&#39;s a goody or baddy, his electricity will appear either red or blue. Upgrading your powers in either a good or evil direction will directly affect how they work. Good powers use electrons and are more likely to stun or restrain enemies while bad powers utilize positrons and will kill, maim and destroy. The second video, seen after the break, shows examples of this.&lt;br /&gt;&lt;br /&gt;Seeing this system in action raises our hopes for &lt;em&gt;inFamous&lt;/em&gt;. The game was starting to look very samey, but this added ingredient may be just the spice we&#39;ve been looking for.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/infamous-karma-system-revealed/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;inFamous&#39; Karma system revealed&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/infamous-karma-system-revealed/&quot;&gt;inFamous&#39; Karma system revealed&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 19:35:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/infamous-karma-system-revealed/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496730/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/infamous-karma-system-revealed/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sumner-redstone-appeals-midway-sale-subpoena-delays-deposition/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Sumner Redstone appeals Midway sale subpoena, delays deposition                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 8:20 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.gamepolitics.com/2009/03/24/former-midway-owner-sumner-redstone-must-be-deposed-bankruptcy-court-rules&quot;&gt;&lt;img hspace=&quot;0&quot; border=&quot;0&quot; vspace=&quot;0&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/midwaylostanddamned.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; Yesterday, Sumner Redstone was &lt;a href=&quot;http://www.joystiq.com/2009/03/05/former-midway-execs-subpoenaed-over-company-sale/&quot;&gt;due in a Manhattan court&lt;/a&gt; to speak in regards to &lt;a href=&quot;http://www.joystiq.com/2008/12/01/redstone-to-sell-stake-in-midway-for-about-100k/&quot;&gt;the sale of Midway to Mark Thomas&lt;/a&gt;. That never happened, but Sumner and business partner Robert Steele&#39;s attornies did appear in a Bankruptcy court in Delaware on Friday in an attempt to get out of the scheduled deposition, &lt;a href=&quot;http://www.gamepolitics.com/2009/03/24/former-midway-owner-sumner-redstone-must-be-deposed-bankruptcy-court-rules&quot;&gt;Game Politics reports&lt;/a&gt;. As a result, Sumner will now be required to appear this upcoming Friday.&lt;br /&gt;&lt;br /&gt;Curious is the lack of his daughter, Shari, in any of the proceedings on Friday. She was &lt;a href=&quot;http://www.joystiq.com/2009/03/05/former-midway-execs-subpoenaed-over-company-sale/&quot;&gt;due to appear in Manhattan&lt;/a&gt; last Thursday, March 19th, for her deposition.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sumner-redstone-appeals-midway-sale-subpoena-delays-deposition/&quot;&gt;Sumner Redstone appeals Midway sale subpoena, delays deposition&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 19:20:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.gamepolitics.com/2009/03/24/former-midway-owner-sumner-redstone-must-be-deposed-bankruptcy-court-rules&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sumner-redstone-appeals-midway-sale-subpoena-delays-deposition/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497284/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/sumner-redstone-appeals-midway-sale-subpoena-delays-deposition/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-curt-schilling-half-jokingly-wishes-hed-made-a/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Overheard@GDC09: Curt Schilling half-jokingly wishes he&#39;d made a simpler game                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 8:05 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img width=&quot;580&quot; vspace=&quot;4&quot; hspace=&quot;0&quot; height=&quot;242&quot; border=&quot;0&quot; align=&quot;top&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/38studios580.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/div&gt; &lt;a href=&quot;http://www.joystiq.com/tag/curt-schilling&quot;&gt;Curt Schilling&lt;/a&gt; may not have revealed any new information about &lt;em&gt;&lt;a href=&quot;http://www.joystiq.com/tag/copernicus&quot;&gt;Copernicus&lt;/a&gt;&lt;/em&gt; -- really, &lt;a href=&quot;http://www.joystiq.com/2009/02/08/nycc-09-38-studios-panel/&quot;&gt;nothing new there&lt;/a&gt; -- but he&#39;s had reservations about choosing the MMO genre for the premiere title of his &lt;a href=&quot;http://joystiq.com/tag/38-studios&quot;&gt;38 Studios&lt;/a&gt;. Speaking with &lt;a href=&quot;http://joystiq.com/tag/x-play&quot;&gt;Adam Sessler&lt;/a&gt; on stage during the inaugural GamesBeat conference, he admitted, &quot;There have been times in the past 24 months where I&#39;ve thought to myself &#39;What the hell was I thinking?!&#39; I should have made a first-person shooter.&quot;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-curt-schilling-half-jokingly-wishes-hed-made-a/&quot;&gt;Overheard@GDC09: Curt Schilling half-jokingly wishes he&#39;d made a simpler game &lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 19:05:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-curt-schilling-half-jokingly-wishes-hed-made-a/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497320/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-curt-schilling-half-jokingly-wishes-hed-made-a/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/ninja-gaiden-sigma-2-adds-multiple-playable-characters-online-c/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Ninja Gaiden Sigma 2 adds multiple playable characters, online co-op                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 7:50 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://gdc.gamespot.com/story/6206597/?tag=topslot;img;1&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/ayaneplayablengs2580.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; When &lt;a href=&quot;http://www.joystiq.com/2009/03/17/famitsu-reveals-ninja-gaiden-sigma-2-for-ps3/&quot;&gt;Famitsu&lt;/a&gt; sent word of &lt;em&gt;&lt;a href=&quot;http://playstation.joystiq.com/tag/Ninja-Gaiden-Sigma-2/&quot;&gt;Ninja Gaiden Sigma 2&lt;/a&gt;&lt;/em&gt;&lt;a href=&quot;http://playstation.joystiq.com/tag/Ninja-Gaiden-Sigma-2/&quot;&gt;&#39;s&lt;/a&gt; existence, we thought it would be a simple port of the &lt;a href=&quot;http://playstation.joystiq.com/tag/ninja-gaiden-2&quot;&gt;Xbox 360 sequel&lt;/a&gt; with a few additional bells and whistles. Team Ninja slashed (see what we did there?) those thoughts and have revealed that &lt;em&gt;Sigma 2&lt;/em&gt; will include a large chunk of content, including two new playable characters and online cooperative play.&lt;br /&gt; &lt;br /&gt; Team Ninja fans will immediately recognize the two playable additions noted in a &lt;a href=&quot;http://gdc.gamespot.com/story/6206597/?tag=topslot;img;1&quot;&gt;Gamespot&lt;/a&gt; preview: &lt;em&gt;Dead or Alive&#39;s&lt;/em&gt; purple-haired ninja, Ayane, and &lt;a href=&quot;http://nintendo.joystiq.com/tag/Ninja-Gaiden-Dragon-Sword/&quot;&gt;&lt;em&gt;Ninja Gaiden Dragon Sword&lt;/em&gt;&#39;s&lt;/a&gt; female warrior, Momiji. Each character&#39;s tale will be woven into the existing &lt;em&gt;Ninja Gaiden 2&lt;/em&gt; story and branch off at certain points. That&#39;s all well and good but the &lt;a href=&quot;http://gdc.gamespot.com/story/6206597/?tag=topslot;img;1&quot;&gt;freshly announced online co-op&lt;/a&gt; is what has our interest piqued. Unfortunately, the co-op skips the main campaign and offers 30 challenge areas that are playable on four difficulty settings (presumably, Ninja Dog to ZOMGWTHBBQ!). Still, it&#39;s a surprising (and welcome) addition to what could have ostensibly been considered a simple re-release.&lt;br /&gt; &lt;br /&gt; And for those who prefer the simpler additions, &lt;a href=&quot;http://playstation.joystiq.com/tag/Tecmo/&quot;&gt;Tecmo&lt;/a&gt; says they&#39;re in there too. New enemies, weapons, and tweaks to the camera and gameplay are all included. &lt;em&gt;Ninja Gaiden Sigma 2&lt;/em&gt; is set to land on the PlayStation 3 &lt;a href=&quot;http://playstation.joystiq.com/2009/03/18/ninja-gaiden-sigma-2-coming-this-fall-new-info-march-24/&quot;&gt;this fall&lt;/a&gt; -- the trailer is embedded after the break.&lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/ninja-gaiden-sigma-2/&quot;&gt;Ninja Gaiden Sigma 2&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ninja-gaiden-sigma-2/1450021/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/a_que_002_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ninja-gaiden-sigma-2/1450020/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/a_dra_001_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ninja-gaiden-sigma-2/1450019/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/a_dai_002_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ninja-gaiden-sigma-2/1450018/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/a_coop_001_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ninja-gaiden-sigma-2/1450017/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/a_aya_010_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/ninja-gaiden-sigma-2-adds-multiple-playable-characters-online-c/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;Ninja Gaiden Sigma 2 adds multiple playable characters, online co-op&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/ninja-gaiden-sigma-2-adds-multiple-playable-characters-online-c/&quot;&gt;Ninja Gaiden Sigma 2 adds multiple playable characters, online co-op&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 18:50:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://gdc.gamespot.com/story/6206597/?tag=topslot;img;1&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/ninja-gaiden-sigma-2-adds-multiple-playable-characters-online-c/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497158/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/ninja-gaiden-sigma-2-adds-multiple-playable-characters-online-c/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/marvelous-entertainment-asks-17-of-staff-to-retire-downgrades/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Marvelous Entertainment asks 17% of staff to retire, downgrades to &#39;Okay Entertainment&#39;                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 7:20 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;center&gt;&lt;a href=&quot;http://www.animenewsnetwork.com/news/2009-03-23/marvelous-entertainment-asks-for-20-employee-to-retire&quot;&gt;&lt;img hspace=&quot;0&quot; vspace=&quot;4&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/mmv032409.jpg&quot; /&gt;&lt;/a&gt;&lt;/center&gt;Marvelous Entertainment, whose game division develops and publishes the &lt;em&gt;&lt;a href=&quot;http://www.joystiq.com/tag/Harvest-Moon/&quot;&gt;Harvest Moon&lt;/a&gt;&lt;/em&gt; series, in addition to publishing games like &lt;a href=&quot;http://nintendo.joystiq.com/2009/03/19/voice-actor-says-destroy-man-returns-in-no-more-heroes-desperat/&quot;&gt;&lt;em&gt;No More Heroes&lt;/em&gt;&lt;/a&gt;, &lt;em&gt;&lt;a href=&quot;http://nintendo.joystiq.com/2009/03/03/muramasa-the-demon-blade-will-accommodate-action-and-rpg-fans/&quot;&gt;Muramasa&lt;/a&gt;,&lt;/em&gt; and&lt;em&gt; &lt;a href=&quot;http://playstation.joystiq.com/2009/03/19/hero-for-30sec-story-trailer/&quot;&gt;Hero for 30Sec&lt;/a&gt;&lt;/em&gt;, is seeking &quot;voluntary retirement&quot; from around 20 staff members as a cost-cutting measure.&lt;br /&gt;&lt;br /&gt;Employees are incentivized to take the company up on its &quot;offer&quot; between now and April 3 with a special severance package. The retirements will take effect April 30 -- right around when &lt;em&gt;Muramasa&lt;/em&gt; comes out in Japan. That&#39;s kind of unfortunate, because it&#39;ll make playing this awesome-looking game in a bit more bittersweet for all those former employees.&lt;br /&gt;[Via &lt;a href=&quot;http://www.edge-online.com/news/101/marvelous-entertainment-seeking-staff-retirement&quot;&gt;Edge&lt;/a&gt;]&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/marvelous-entertainment-asks-17-of-staff-to-retire-downgrades/&quot;&gt;Marvelous Entertainment asks 17% of staff to retire, downgrades to &#39;Okay Entertainment&#39;&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 18:20:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.animenewsnetwork.com/news/2009-03-23/marvelous-entertainment-asks-for-20-employee-to-retire&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/marvelous-entertainment-asks-17-of-staff-to-retire-downgrades/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496851/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/marvelous-entertainment-asks-17-of-staff-to-retire-downgrades/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-showcases-the-next-great-mobile-game-concepts/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: IGF showcases &#39;the next great mobile game&#39; concepts                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 6:52 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/igf.ngmg.logo.032409-580px-3242009-580px.jpg&quot; /&gt;&lt;/div&gt; Before the Independent Games Festival organizers handed out today&#39;s &lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-mobile-award-winners-announced/&quot;&gt;awards for best mobile titles&lt;/a&gt;, they welcomed several indie devs on stage to pitch their ideas for the &quot;next great mobile game.&quot; It was an interactive affair; after the presentations, the audience got to &quot;vote&quot; for the best of the bunch via the most scientific of methods: how loud we clapped.&lt;br /&gt;&lt;br /&gt;We honestly wanted everything we saw to win; there are clearly some &lt;em&gt;very&lt;/em&gt; bright designers working on some &lt;em&gt;very&lt;/em&gt; cool &quot;games&quot; that can only be done on mobile platforms. The first we saw, &lt;a href=&quot;http://depict.villavanilla.net/?q=node/3&quot;&gt;&lt;em&gt;Depict&lt;/em&gt;&lt;/a&gt;, is an iPhone title from VillaVanilla -- although we could easily see it on DSi -- that challenges a group of online players to take photos that match a &quot;target image&quot; as closely as possible. In the demo we saw, everyday household items and even people were used to compose the shots, which were then scored by the app. The closest to the target won. &lt;br /&gt;&lt;br /&gt;&lt;em&gt;Depict &lt;/em&gt;was just the first of several intriguing concepts which we&#39;ll tell you more about after the break.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-showcases-the-next-great-mobile-game-concepts/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: IGF showcases &#39;the next great mobile game&#39; concepts&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-showcases-the-next-great-mobile-game-concepts/&quot;&gt;GDC09: IGF showcases &#39;the next great mobile game&#39; concepts&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 17:52:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-showcases-the-next-great-mobile-game-concepts/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497185/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-showcases-the-next-great-mobile-game-concepts/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-marvel-getting-involved-in-gazillions-mmo-with-art-and-w/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Marvel getting involved in Gazillion&#39;s MMO with art and writers                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 6:39 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img width=&quot;580&quot; vspace=&quot;4&quot; hspace=&quot;0&quot; height=&quot;332&quot; border=&quot;0&quot; align=&quot;top&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/marvel.characters.031609-580px.jpg&quot; /&gt;&lt;br /&gt;&lt;/div&gt; Speaking at the inaugural GamesBeat conference in San Francisco, Ira Rubenstein, head of the global digital media group at Marvel, stated that the comic book company plans to stand behind Gazillion&#39;s future Marvel-based MMO, lending its writers and artists to the project. &lt;br /&gt;&lt;br /&gt;Rubenstein didn&#39;t want to speak for Gazillion, but said that Marvel offers an IP that isn&#39;t very common -- a full universe of superheroes that has yet to successfully manifest &lt;a href=&quot;http://xbox.joystiq.com/2008/02/11/marvel-mmo-officially-dead/&quot;&gt;in an MMO&lt;/a&gt;. Considering the 10-year deal Marvel has inked with the &quot;new&quot; company, there should be enough time to get &lt;em&gt;some&lt;/em&gt; MMO based on the popular characters out the door.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-marvel-getting-involved-in-gazillions-mmo-with-art-and-w/&quot;&gt;GDC09: Marvel getting involved in Gazillion&#39;s MMO with art and writers&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 17:39:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-marvel-getting-involved-in-gazillions-mmo-with-art-and-w/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497240/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-marvel-getting-involved-in-gazillions-mmo-with-art-and-w/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-mobile-award-winners-announced/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: IGF Mobile Award winners announced                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 6:22 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/igf.winner.032409-580px.jpg&quot; /&gt;&lt;br /&gt; &lt;div align=&quot;left&quot;&gt;Several games took home honors at this morning&#39;s Independent Games Festival&#39;s Mobile awards ceremony, but the event&#39;s true winner was apparent: the iPhone. While the awards were geared towards -- and open to -- &lt;a href=&quot;http://www.igfmobile.com/02finalists.html&quot;&gt;titles for all wireless / mobile devices&lt;/a&gt;, every game that won is available exclusively on Apple&#39;s telephonic wunderkind (and, of course, the iPod touch).&lt;/div&gt; &lt;/div&gt; &lt;br /&gt;Subatomic Studios&#39; tower defense favorite, &lt;a href=&quot;http://en.wikipedia.org/wiki/Fieldrunners&quot;&gt;&lt;em&gt;Fieldrunners&lt;/em&gt;&lt;/a&gt;, won for Best Art and Best Mobile Game (overall). Sergei Gourski and Jamie Gotch (above), the two developers responsible for the game, have been viewed as rising stars in the indie mobile gaming scene since &lt;em&gt;Fieldrunners&#39;&lt;/em&gt; release; today&#39;s wins cemented their star status. We spoke with the duo about their award-winning creation -- look for the full interview soon on the &#39;Stiq.&lt;br /&gt;&lt;br /&gt;Two awards also went to Secret Exit for its sublime &lt;a href=&quot;http://www.joystiq.com/2009/03/02/iphone-it-in-zen-bound/&quot;&gt;&lt;em&gt;Zen Bound&lt;/em&gt;&lt;/a&gt;. The part game, part relaxation exercise was named Best iPhone Game and earned a Mobile Audio Achievement award. The Best Innovation award went to the simplistic, yet infinitely replayable 4x4 space strategy title, &lt;a href=&quot;http://www.youtube.com/watch?v=3WWRCqwtNjw&quot;&gt;&lt;em&gt;Galcon&lt;/em&gt;&lt;/a&gt;. The only unreleased game to win was Firemint&#39;s &lt;a href=&quot;http://www.youtube.com/watch?v=0r9x8Cq3gJU&quot;&gt;&lt;em&gt;Real Racing&lt;/em&gt;&lt;/a&gt;, which earned Best Technical honors. We&#39;ll have a hands-on with the impressive looking (hey, it won the tech award for a reason) racer soon.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-mobile-award-winners-announced/&quot;&gt;GDC09: IGF Mobile Award winners announced&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 17:22:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-mobile-award-winners-announced/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497050/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-igf-mobile-award-winners-announced/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-star-trek-dac-details-and-no-we-dont-know-what-it-stan/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Star Trek DAC details (and no, we don&#39;t know what it stands for)                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 6:09 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/startrekdacgdc.jpg&quot; /&gt;&lt;br /&gt;&lt;/div&gt; We caught up with Benjamin Hoyt, senior producer at Paramount Digital Entertainment, David Baronoff, associate producer on the new &lt;span&gt;Trek&lt;/span&gt; film and &lt;a href=&quot;http://www.badrobot.com/&quot;&gt;Bad Robot&lt;/a&gt; workerbee, and Joshua Glazer, CEO from developer &lt;a href=&quot;http://www.nakedsky.com/&quot;&gt;Naked Sky Entertainment&lt;/a&gt; to talk about all things &lt;a href=&quot;http://www.joystiq.com/tag/star-trek-dac/&quot;&gt;&lt;span&gt;Star Trek DAC&lt;/span&gt;&lt;/a&gt;. We didn&#39;t get any juicy screenshots or video, nor did we find out what the heck &quot;DAC&quot; stands for (although Baronoff did say that a lot of the fan guesses are &quot;in the right realm&quot;), but we did come away with a lot of information about the upcoming title that&#39;s tied to Paramount&#39;s May release of the new Star Trek movie. Beam down beyond the break where you can read all about it.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-star-trek-dac-details-and-no-we-dont-know-what-it-stan/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: Star Trek DAC details (and no, we don&#39;t know what it stands for)&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-star-trek-dac-details-and-no-we-dont-know-what-it-stan/&quot;&gt;GDC09: Star Trek DAC details (and no, we don&#39;t know what it stands for)&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 17:09:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-star-trek-dac-details-and-no-we-dont-know-what-it-stan/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497254/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-star-trek-dac-details-and-no-we-dont-know-what-it-stan/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-we-write-some-jokes-for-tim-schafer/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: We write some jokes for Tim Schafer                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 5:56 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;a href=&quot;http://www.doublefine.com/news.php/site/comments/host_master_and_the_conquest_of_humor/&quot;&gt;&lt;img width=&quot;580&quot; vspace=&quot;4&quot; hspace=&quot;0&quot; height=&quot;362&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/host_master_screenshot-580px.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; Hosting the annual &lt;a href=&quot;http://www.gamechoiceawards.com/&quot;&gt;Game Developer Choice Awards&lt;/a&gt; is no joke -- but one does require plenty of amusing witticisms to make it off the stage alive. Double Fine&#39;s Tim Schafer has foolishly agreed to host the show again this year, prompting a mad quest to find the lolz necessary to combat the lulls. If you want to &lt;span&gt;pretend&lt;/span&gt; to help him out, you can play the amazing adventure game, &lt;a href=&quot;http://www.doublefine.com/news.php/site/comments/host_master_and_the_conquest_of_humor/&quot;&gt;&lt;span&gt;Host Master and the Conquest of Humor&lt;/span&gt;&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;Us? We&#39;re going to rescue the man from catastrophic embarrassment by offering the following jokes, free of charge:&lt;br /&gt; &lt;ul&gt;     &lt;li&gt;&quot;Grand Theft Auto IV&#39;s a big contender tonight. Is anybody surprised? I know I&#39;m not the only one who had a great time cruising around in stolen vehicles, running over prostitutes, doing stylish, drive-by shootings -- and then thought, &#39;Man, somebody should make a game out of this!&#39;&quot;&lt;/li&gt; &lt;/ul&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-we-write-some-jokes-for-tim-schafer/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: We write some jokes for Tim Schafer&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-we-write-some-jokes-for-tim-schafer/&quot;&gt;GDC09: We write some jokes for Tim Schafer&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 16:56:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.doublefine.com/news.php/site/comments/host_master_and_the_conquest_of_humor&quot; /&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-we-write-some-jokes-for-tim-schafer/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496664/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-we-write-some-jokes-for-tim-schafer/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-run-for-the-hills-no-we-have-a-gazillion-interview-to-f/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Run for the hills? No! We have a Gazillion interview to finish                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 5:39 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;4&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gamesbeat2009firedrill.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/div&gt; In the middle of an interview with Paul Baldwin, VP of marketing at &lt;a href=&quot;http://www.joystiq.com/2009/03/16/wsj-marvel-inks-10-year-mmo-deal-with-upstart-gazillion-enterta/&quot;&gt;Gazillion Entertainment&lt;/a&gt; (and former &lt;a href=&quot;http://joystiq.com/tag/eidos&quot;&gt;Eidos&lt;/a&gt; exec during the good years), at GamesBeat 2009 (a side conference taking place during GDC), there was a fire drill. Just when we finally got some good answers to what the company is up to.  So, while &lt;strike&gt;running&lt;/strike&gt; exiting the building in an organized fashion, we kept on trucking and asking questions about the company&#39;s plans with its &lt;em&gt;Marvel&lt;/em&gt; MMOs, &lt;em&gt;&lt;a href=&quot;http://www.joystiq.com/tag/lego-universe&quot;&gt;Lego Universe&lt;/a&gt;&lt;/em&gt; and its other projects. We&#39;ll try to get that interview up as soon as we find a good internet connection.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-run-for-the-hills-no-we-have-a-gazillion-interview-to-f/&quot;&gt;GDC09: Run for the hills? No! We have a Gazillion interview to finish&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 16:39:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-run-for-the-hills-no-we-have-a-gazillion-interview-to-f/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497210/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-run-for-the-hills-no-we-have-a-gazillion-interview-to-f/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-2k-as-confused-about-sea-of-dreams-as-we-are/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: 2K as confused about &#39;Sea of Dreams&#39; as we are                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 5:26 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img width=&quot;580&quot; vspace=&quot;0&quot; hspace=&quot;0&quot; height=&quot;210&quot; border=&quot;1&quot; align=&quot;middle&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/bioshock-make-up-mind.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/div&gt; This is getting ridiculous. After confirming that the &lt;em&gt;Sea of Dreams&lt;/em&gt; subtitle &lt;a href=&quot;http://www.joystiq.com/2009/03/19/2k-dashes-bioshock-2s-subtitle-dreams/&quot;&gt;had been dropped&lt;/a&gt; from &lt;a href=&quot;http://joystiq.com/tag/bioshock-2&quot;&gt;&lt;em&gt;BioShock 2&lt;/em&gt;&lt;/a&gt; and then confirming that it &lt;a href=&quot;http://www.joystiq.com/2009/03/23/bioshock-2-not-waiving-sea-of-dreams-subtitle/&quot;&gt;&lt;em&gt;hadn&#39;t&lt;/em&gt; been dropped&lt;/a&gt;, it seems like 2K is taking too many of its own plasmids. Following a serious back and forth regarding the game&#39;s name at &lt;a href=&quot;http://joystiq.com/tag/gdc-2009&quot;&gt;GDC&lt;/a&gt;, 2K eventually settled on &quot;no comment.&quot; The company says that there should be an official answer by the end of the week.&lt;br /&gt;&lt;br /&gt;Kind-hearted folk that we are, we&#39;ve decided to help out 2K marketing by putting the question to a key demographic: Joystiq readers!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-2k-as-confused-about-sea-of-dreams-as-we-are/#poll28455&quot;&gt;View Poll&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-2k-as-confused-about-sea-of-dreams-as-we-are/&quot;&gt;GDC09: 2K as confused about &#39;Sea of Dreams&#39; as we are&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 16:26:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-2k-as-confused-about-sea-of-dreams-as-we-are/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497092/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-2k-as-confused-about-sea-of-dreams-as-we-are/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-ttp-time-to-penis/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Overheard@GDC09: TTP = Time To Penis                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 5:09 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;1&quot; border=&quot;1&quot; align=&quot;right&quot; class=&quot;imagepadding&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/sporepenis.jpg&quot; alt=&quot;&quot; /&gt;During the &quot;Spore&#39;s Wake: What Seriously Happened?&quot; panel at &lt;a href=&quot;http://www.joystiq.com/tag/gdc-2009&quot;&gt;GDC&lt;/a&gt;, we learned a fantastic new meme that we &lt;em&gt;have to&lt;/em&gt; share with you. &quot;Time To Penis&quot; (or just &quot;TTP&quot; in the streetz) is defined as the amount of time it will take children to make something rude out of a set of tools they&#39;ve been given -- typically, that object is a penis. Apparently, TTP can be measured down to the near-second. In &lt;em&gt;Spore&#39;s&lt;/em&gt; case, TTP was actually a negative factor since &quot;children&quot; were making penis monsters before the &lt;a href=&quot;http://www.joystiq.com/tag/spore-creature-creator/&quot;&gt;Creature Creator&lt;/a&gt; was even officially released!&lt;br /&gt;&lt;br /&gt;Did you know? That little guy on the right is generally considered to be &lt;em&gt;Spore&#39;s&lt;/em&gt; first penis creature. Don&#39;t stare, though -- he&#39;s shy.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-ttp-time-to-penis/&quot;&gt;Overheard@GDC09: TTP = Time To Penis&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 16:09:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-ttp-time-to-penis/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497154/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/overheard-gdc09-ttp-time-to-penis/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-the-agency-and-dc-universe-online-coming-2010/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: The Agency and DC Universe Online coming 2010                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 4:52 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/agency580gdc.jpg&quot; /&gt;&lt;/div&gt; The public hasn&#39;t seen much of &lt;span&gt;The Agency&lt;/span&gt; since it was first revealed in 2007. When questioned about the lack of updates on the ambitious PC/PS3 online espionage game, SOE&#39;s Hal Milton &lt;a href=&quot;http://www.joystiq.com/2008/11/19/joystiq-interviews-the-agencys-lead-designer-about-the-state-of/&quot;&gt;told us&lt;/a&gt;: &quot;We don&#39;t want to keep having hype sessions just showing movies and crap. We need to make the game and not just keep promoting it.&quot;&lt;br /&gt;&lt;br /&gt;GDC continues that idea, with Sony Online Entertainment revealing nothing more than a distant release window for both &lt;span&gt;The Agency&lt;/span&gt; and &lt;a href=&quot;http://playstation.joystiq.com/tag/dc-universe-online/&quot;&gt;&lt;span&gt;DC Universe Online&lt;/span&gt;&lt;/a&gt;. John Smedley, president of SOE, revealed that both titles will arrive in 2010 in his keynote, &quot;An industry perspective on how new online games will reach the masses.&quot;&lt;br /&gt;&lt;br /&gt;We understand that it takes time to craft a solid game, especially a massive online one. However, we&#39;d like to remind Smedley that the first step for a game to &quot;reach the masses&quot; involves, y&#39;know, &lt;span&gt;releasing&lt;/span&gt; it.&lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/the-agency/&quot;&gt;The Agency&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/the-agency/271485/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2007/06/agency01_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/the-agency/271482/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2007/06/agency02_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/the-agency/271479/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2007/06/agency03_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/the-agency/271488/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2007/06/agency04_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/the-agency/271490/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2007/06/agency05_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-the-agency-and-dc-universe-online-coming-2010/&quot;&gt;GDC09: The Agency and DC Universe Online coming 2010&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 15:52:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-the-agency-and-dc-universe-online-coming-2010/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497045/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-the-agency-and-dc-universe-online-coming-2010/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-pixeljunk-eden-profitable-after-one-day-of-sales/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: PixelJunk Eden profitable after one day of sales                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 4:22 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img hspace=&quot;0&quot; vspace=&quot;4&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/edenwide580gdc.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/div&gt; Publishers looking for a quick buck don&#39;t need to focus their efforts solely on the iPhone. Sony&#39;s Susan Panico touted the values of PSN development by providing a case study on &lt;em&gt;PixelJunk Eden&lt;/em&gt;, Q-Games&#39; third PSN-exclusive title. Panico told the GamesBeat audience that &quot;&lt;em&gt;PixelJunk Eden&lt;/em&gt; made its return on investment within 24 hours.&quot; Sales after that period become pure profit.&lt;br /&gt;&lt;br /&gt;Of course, the success of &lt;em&gt;Eden&lt;/em&gt; is a little unsurprising, considering the popularity of &lt;em&gt;PixelJunk Monsters&lt;/em&gt;. Regardless, it&#39;s impressive that a small independent studio was able to create a trusted franchise exclusively through the PlayStation Network. With so much green made off of &lt;em&gt;Eden&lt;/em&gt;, it&#39;s no wonder Q-Games is working on an expansion for the game. &lt;em&gt;Eden Encore&lt;/em&gt; will be available &lt;a href=&quot;http://playstation.joystiq.com/2009/03/20/pixeljunk-eden-encore-coming-in-april/&quot;&gt;in April&lt;/a&gt;.&lt;br /&gt; &lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-pixeljunk-eden-profitable-after-one-day-of-sales/&quot;&gt;GDC09: PixelJunk Eden profitable after one day of sales&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 15:22:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-pixeljunk-eden-profitable-after-one-day-of-sales/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497018/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-pixeljunk-eden-profitable-after-one-day-of-sales/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ms-announces-new-xna-features-dream-build-play-2009-new/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: MS announces new XNA features, Dream-Build-Play 2009, new dev kit                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 3:50 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://gamerscoreblog.com/press/archive/2009/03/24/gdcxbox4835.aspx&quot;&gt;&lt;img width=&quot;580&quot; vspace=&quot;0&quot; hspace=&quot;0&quot; height=&quot;326&quot; border=&quot;1&quot; align=&quot;middle&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/dishwasher-xna-dbp-2009-580.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; Microsoft today &lt;a href=&quot;http://gamerscoreblog.com/press/archive/2009/03/24/gdcxbox4835.aspx&quot;&gt;announced&lt;/a&gt; an update to &lt;a href=&quot;http://creators.xna.com/en-US/downloads&quot;&gt;XNA Game Studio&lt;/a&gt;, its free Xbox 360 development tools. The update will allow Xbox Live Arcade or Community Game developers to include Avatar support in their games. The update will also include support for the Xbox 360&#39;s Party system. Additionally, the update gives professional XBLA developers the ability to release downloadable content.&lt;br /&gt;&lt;br /&gt;Along with the new XNA Game Studio update, Microsoft announced this year&#39;s &lt;a href=&quot;http://www.dreambuildplay.com/main/default.aspx&quot;&gt;Dream-Build-Play competition&lt;/a&gt;. The contest charges developers with creating an XNA game and offers cash prizes to the winners as well as a chance to publish their games on Xbox Live Arcade. Joystiq readers may recognize &lt;a href=&quot;http://www.joystiq.com/2008/12/30/gamerbytes-picks-top-xna-community-games/&quot;&gt;&lt;em&gt;CarneyVale: Showtime&lt;/em&gt;&lt;/a&gt; and &lt;a href=&quot;http://www.joystiq.com/tag/dishwasher-dead-samurai&quot;&gt;&lt;em&gt;The Dishwasher: Dead Samurai&lt;/em&gt;&lt;/a&gt; (pictured), both of which won previous Dream-Build-Play competitions. Dream-Build-Play 2009 will begin accepting submissions on April 9.&lt;br /&gt;&lt;br /&gt;Finally, and much less interesting, Microsoft is previewing its latest development kit. The kit has &quot;additional debugging memory&quot; which should help developers &quot;push the console to its maximum capabilities.&quot; Just &lt;a href=&quot;http://www.joystiq.com/2009/03/23/more-survey-data-backs-up-xbox-360s-e74-increase/&quot;&gt;don&#39;t push it too hard&lt;/a&gt;, mkay?&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ms-announces-new-xna-features-dream-build-play-2009-new/&quot;&gt;GDC09: MS announces new XNA features, Dream-Build-Play 2009, new dev kit&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 14:50:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://gamerscoreblog.com/press/archive/2009/03/24/gdcxbox4835.aspx&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ms-announces-new-xna-features-dream-build-play-2009-new/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497048/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ms-announces-new-xna-features-dream-build-play-2009-new/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-gears-of-war-2-dark-corners-dlc-to-be-revealed-this-wee/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Rumor: Gears of War 2 &#39;Dark Corners&#39; DLC to be revealed this week                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 3:22 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/gearsforums.epicgames.com/showthread.php?t=668042&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gears2darkcorners_580.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; Oil up that Lancer, &lt;a href=&quot;http://www.joystiq.com/tag/gears-of-war-2&quot;&gt;&lt;em&gt;Gears of War 2&lt;/em&gt;&lt;/a&gt; fans, because we&#39;ve got a juicy rumor you&#39;ll want to dig your chainsaw into. One very thorough user over at the &lt;a href=&quot;http://gearsforums.epicgames.com/showthread.php?t=668042&quot;&gt;Gears of War forum&lt;/a&gt; deduced via &lt;a href=&quot;http://twitter.com/geoffkeighley/status/1382345138&quot;&gt;Geoff Keighley&#39;s Twitter&lt;/a&gt; and an alleged Asian product page (pictured) that the &lt;em&gt;Gears 2&lt;/em&gt; DLC train won&#39;t make its final stop at &lt;a href=&quot;http://www.joystiq.com/2009/03/23/epic-details-next-gears-2-update-snowblind-to-cost-800-ms-point/&quot;&gt;Snowblind&lt;/a&gt;. It appears the train will keep chugging along to its next stop, &quot;Dark Corners,&quot; which may be announced during &lt;a href=&quot;http://www.joystiq.com/tag/gdc-2009&quot;&gt;GDC09&lt;/a&gt; this week.&lt;br /&gt;&lt;br /&gt;The above image says that &#39;Dark Corners&#39; will be arriving in April some time, after Snowblind, but that&#39;s really all we have to go on right now. We&#39;ll be sure to update as soon as we have more information.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-gears-of-war-2-dark-corners-dlc-to-be-revealed-this-wee/&quot;&gt;Rumor: Gears of War 2 &#39;Dark Corners&#39; DLC to be revealed this week&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 14:22:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://gearsforums.epicgames.com/showthread.php?t=668042&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-gears-of-war-2-dark-corners-dlc-to-be-revealed-this-wee/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497031/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-gears-of-war-2-dark-corners-dlc-to-be-revealed-this-wee/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ubisoft-announces-r-u-s-e-an-rts-for-pc-360-and-ps3/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Ubisoft announces R.U.S.E, RTS for PC, 360, PS3                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 2:54 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt; &lt;a href=&quot;http://pressextranet.ubisoft.com/US/US/PublicPages/PressReleasesDetails.aspx?prid=215&amp;amp;title=UBISOFT%C2%AE%20ANNOUNCES%20NEW%20INTELLECTUAL%20PROPERTY,%20R.U.S.E.TM&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;4&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/ruse_announcement_screen12403095802.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;div align=&quot;left&quot;&gt;Ubisoft has announced a new real-time strategy title for PC and consoles to be released during fiscal year 2009/2010. &lt;span&gt;R.U.S.E&lt;/span&gt; (and we thought we were done typing names like that, now that both &lt;em&gt;F.E.A.R. 2&lt;/em&gt; and &lt;span&gt;H.A.W.X&lt;/span&gt; are out) is being developed by Eugen Systems and shown off at the Intel booth at GDC this week. &lt;br /&gt;&lt;br /&gt;The press release promises that &lt;span&gt;RUSE&lt;/span&gt; (as we&#39;ll now call it) will shake up the genre and be an &quot;RTS with a twist,&quot; thanks to the IRISZOOM engine. Looking at the screenshot above, we&#39;re loving the table-top aesthetics of the game. Check out the video after the break!&lt;/div&gt; &lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ubisoft-announces-r-u-s-e-an-rts-for-pc-360-and-ps3/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: Ubisoft announces R.U.S.E, RTS for PC, 360, PS3&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ubisoft-announces-r-u-s-e-an-rts-for-pc-360-and-ps3/&quot;&gt;GDC09: Ubisoft announces R.U.S.E, RTS for PC, 360, PS3&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 13:54:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://pressextranet.ubisoft.com/US/US/PublicPages/PressReleasesDetails.aspx?pr&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ubisoft-announces-r-u-s-e-an-rts-for-pc-360-and-ps3/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1497013/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-ubisoft-announces-r-u-s-e-an-rts-for-pc-360-and-ps3/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Carmack releases open source Wolfenstein for iPhone                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 2:26 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://ve3d.ign.com/articles/news/45679/John-Carmack-Releases-Open-Source-Wolfenstein-iPhone-Port&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;0&quot; border=&quot;0&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/wolfenstein-iphone-032409.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt; &lt;br /&gt; &lt;small&gt;&lt;em&gt;The following post was assembled using two documents &lt;/em&gt;(&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/#doc&quot;&gt;Carmack_iPhone_development.doc&lt;/a&gt;&lt;em&gt; and &lt;/em&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/#txt&quot;&gt;readme_iWolf.txt&lt;/a&gt;)&lt;em&gt; written by John Carmack and included in &lt;/em&gt;&lt;a href=&quot;ftp://ftp.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip&quot;&gt;Wolf3D iPhone v1.0 Source&lt;/a&gt;.&lt;em&gt; The documents are posted in their exhaustive entirety after the break.&lt;/em&gt;&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;Dear Diary,&lt;br /&gt;&lt;br /&gt;I love my iPhone. Unfortunately, things have conspired against us being out early on the platform. I had a plan for an aggressive, iPhone specific project that we actually started putting some internal resources on, but the programmer tasked with it didn&#39;t work out and was let go. In an odd coincidence, an outside development team came to us with a proposal, and we decided to have them work on the iPhone project. We should be announcing this project soon, and it is cool.&lt;br /&gt;&lt;br /&gt;After a little looking around, I found &lt;em&gt;Wolf3D Redux&lt;/em&gt; at &lt;a href=&quot;http://wolf3dredux.sourceforge.net/&quot;&gt;http://wolf3dredux.sourceforge.net/&lt;/a&gt;. The game was still fun to play after all these years, and I began to think that it might be worthwhile to actually make a product out of &lt;em&gt;Wolfenstein&lt;/em&gt; on the iPhone. The simple episodic nature of the game would make it easy to split up into a $0.99 version with just the first episode. I was getting a little ahead of myself without a fun-to-play demonstration of feasibility on the iPhone, but the idea of moving the entire line of classic Id titles over -- &lt;em&gt;Wolf, Doom, Quake, Quake 2,&lt;/em&gt; and &lt;em&gt;Quake Arena,&lt;/em&gt; was starting to sound like a real good idea.&lt;small&gt;&lt;em&gt;&lt;br /&gt;&lt;/em&gt;&lt;/small&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;Carmack releases open source Wolfenstein for iPhone&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/&quot;&gt;Carmack releases open source Wolfenstein for iPhone&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 13:26:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://ve3d.ign.com/articles/news/45679/John-Carmack-Releases-Open-Source-Wolfenstein-iPhone-Port&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496734/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/carmack-releases-open-source-wolfenstein-for-iphone/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-images-from-around-the-show/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Images from around the show                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 2:15 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gdcoutmain.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/div&gt; Day Two of &lt;a href=&quot;http://www.joystiq.com/tag/gdc-2009&quot;&gt;GDC&lt;/a&gt; is nigh upon us, and we&#39;re snapping shots whenever and wherever we can. Bookmark the gallery below and check back for updated images from around the show. We&#39;ll do a separate gallery of the show floor, but you can find pictures here to delight and amuse you; like the Escalators of Doom, the hanging banners, and -- &lt;em&gt;when night falls&lt;/em&gt; -- devs performing (drunk) tricks!&lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/gdc09-out-and-about/&quot;&gt;GDC09: Out and About&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/gdc09-out-and-about/1449558/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gdcoutabout3_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/gdc09-out-and-about/1449557/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gdcoutabout6_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/gdc09-out-and-about/1449556/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gdcoutabout5_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/gdc09-out-and-about/1449555/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gdcoutabout4_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/gdc09-out-and-about/1449554/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gdcoutabout2_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-images-from-around-the-show/&quot;&gt;GDC09: Images from around the show&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 13:15:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-images-from-around-the-show/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496973/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-images-from-around-the-show/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-resistance-2-patch-and-dlc-detailed-dated-for-march-26/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Resistance 2 patch and DLC detailed, dated for March 26                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 1:58 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;a href=&quot;http://gdc.gamespot.com/video/6206601/&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;4&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/resistance2screeny1240309580.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;div&gt;&lt;a href=&quot;http://www.joystiq.com/tag/resistance-2&quot;&gt;&lt;span&gt;Resistance 2&lt;/span&gt;&lt;/a&gt;&#39;s first batch of DLC is coming soon, with details already spilling out of GDC. Insomniac has revealed the lineup in a &lt;a href=&quot;http://gdc.gamespot.com/video/6206601/&quot;&gt;video with Gamespot&lt;/a&gt;, which you can see after the break. The new content is split into two pieces: a patch (v1.50); and paid content from the PSN Store. Both will arrive on Thursday, March 26.&lt;br /&gt;&lt;br /&gt;The patch will add a new multiplayer mode -- Meltdown -- as well as a new difficulty setting for co-op play. This will give higher EXP rewards, but will be much more challenging. Finally, the patch will also allow a local co-op player to sign in with his PSN profile, saving his accumulated scores.&lt;br /&gt;&lt;br /&gt;As for the paid content, there are a number of maps being released which have been designed to allow more intimate, small scale battles. The Aftermath map pack will cost you $5.99. There are also a number of skins which will be purchasable for $0.99 each. For more details and footage of the maps, check the video after the break.&lt;/div&gt; &lt;/div&gt; &lt;br /&gt;[Via &lt;a href=&quot;http://www.justvideogames.co.uk/resistance-2-150-patch-details-1825.html&quot;&gt;Just Video Games&lt;/a&gt;; Thanks, Alexandra]&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-resistance-2-patch-and-dlc-detailed-dated-for-march-26/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: Resistance 2 patch and DLC detailed, dated for March 26&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-resistance-2-patch-and-dlc-detailed-dated-for-march-26/&quot;&gt;GDC09: Resistance 2 patch and DLC detailed, dated for March 26&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 12:58:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://gdc.gamespot.com/video/6206601&quot; /&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-resistance-2-patch-and-dlc-detailed-dated-for-march-26/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496937/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-resistance-2-patch-and-dlc-detailed-dated-for-march-26/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/bbc-watchdog-gets-to-the-bottom-of-xbox-360-disc-scratching/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   BBC Watchdog gets to the bottom of Xbox 360 disc scratching                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 1:30 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.bbc.co.uk/blogs/watchdog/2009/03/xbox_360.html&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;0&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/xbox360watchdogdiscs_580.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; We&#39;ve all known about a busted Xbox 360&#39;s ability to not only &lt;a href=&quot;http://www.joystiq.com/tag/rrod,e74&quot;&gt;self-destruct&lt;/a&gt;, but to &lt;a href=&quot;http://www.joystiq.com/2007/04/16/scratch-that-the-xbox-360-might-damage-discs-after-all/&quot;&gt;also trash&lt;/a&gt; &lt;a href=&quot;http://www.joystiq.com/2005/12/07/ring-of-disc-death-xbox-360-annoyance-008/&quot;&gt;any games&lt;/a&gt; you place into the console. Bumps, vibrations, or any kind of movement while a game is being played can bring about a quick death to that particular disc, and now the problem has reached the doorstep of &lt;a href=&quot;http://www.bbc.co.uk/blogs/watchdog/2009/03/xbox_360.html&quot;&gt;BBC Watchdog&lt;/a&gt;, who decided to conduct some tests of their own.&lt;br /&gt;&lt;br /&gt;Taking a new Xbox 360 and one that had been known to cause the circular disc scratch, BBC Watchdog placed each console on a level surface with a vase of water next to it to help monitor movement. Then, the tests began, starting with small vibrations to simulate walking around the house. Both consoles passed, but when the strength of the vibrations was increased to the level of a book dropping on a table, the older Xbox 360 put a big ring on the disc inside of it, whereas the new unit performed swimmingly.&lt;br /&gt;&lt;br /&gt;As always, the emphasis is on keeping the Xbox 360 on a level, safe place when playing. We understand that hardware malfunctions can be a &lt;a href=&quot;http://www.xbox.com/en-US/support/systemsetup/xbox360/resources/warranty.htm&quot;&gt;touchy subject&lt;/a&gt;, but throwing a tantrum with a disc in the tray might be a bad idea.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/bbc-watchdog-gets-to-the-bottom-of-xbox-360-disc-scratching/&quot;&gt;BBC Watchdog gets to the bottom of Xbox 360 disc scratching&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 12:30:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.bbc.co.uk/blogs/watchdog/2009/03/xbox_360.html&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/bbc-watchdog-gets-to-the-bottom-of-xbox-360-disc-scratching/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496695/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/bbc-watchdog-gets-to-the-bottom-of-xbox-360-disc-scratching/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rock-band-wiikly-the-who-the-who-and-more-the-who/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Rock Band Wiikly: The Who, The Who, and more The Who                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 1:01 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/whoareyouwiikly_580.jpg&quot; /&gt;&lt;br /&gt;&lt;/div&gt; Hey, guess what&#39;s available at the &lt;em&gt;Rock Band&lt;/em&gt; store? Oh, you can read headlines. Well then, yeah, &lt;em&gt;tons&lt;/em&gt; of The Who available to &lt;em&gt;you&lt;/em&gt; this week, along with a handful of non-The Who tracks. There are 12 new tracks total, so let&#39;s get to it!&lt;br /&gt;&lt;br /&gt;Tracks from The Who (200 Wii Points each)&lt;br /&gt; &lt;ul&gt;     &lt;li&gt;&quot;Amazing Journey&quot; - The Who&lt;br /&gt;&lt;/li&gt;     &lt;li&gt;&quot;Behind Blue Eyes&quot; - The Who&lt;/li&gt;     &lt;li&gt;&quot;Eminence Front&quot; - The Who&lt;/li&gt;     &lt;li&gt;&quot;Going Mobile&quot; - The Who&lt;/li&gt;     &lt;li&gt;&quot;Leaving Here&quot; - The Who&lt;/li&gt;     &lt;li&gt;&quot;Real Good Looking Boy&quot; - The Who&lt;/li&gt;     &lt;li&gt;&quot;Sea and Sand&quot; - The Who&lt;/li&gt;     &lt;li&gt;&quot;Who Are You&quot; - The Who&lt;/li&gt; &lt;/ul&gt; Individual tracks (200 Wii Points each)&lt;br /&gt; &lt;ul&gt;     &lt;li&gt;&quot;All I Want&quot; - The Offspring&lt;/li&gt;     &lt;li&gt;&quot;The Kids Aren&#39;t Alright&quot; - The Offspring&lt;/li&gt;     &lt;li&gt;&quot;Losing My Religion&quot; - REM&lt;/li&gt;     &lt;li&gt;&quot;The Way That It Shows&quot; - Richard Thompson&lt;/li&gt; &lt;/ul&gt; As usual, you can skip past the break to preview each track. &lt;div align=&quot;right&quot;&gt;[All tracks are original master recordings]&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rock-band-wiikly-the-who-the-who-and-more-the-who/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;Rock Band Wiikly: The Who, The Who, and more The Who&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rock-band-wiikly-the-who-the-who-and-more-the-who/&quot;&gt;Rock Band Wiikly: The Who, The Who, and more The Who&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 12:01:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rock-band-wiikly-the-who-the-who-and-more-the-who/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496781/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rock-band-wiikly-the-who-the-who-and-more-the-who/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/alyssa-milano-talks-about-ghostbusters-role/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Alyssa Milano talks about Ghostbusters role                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 12:32 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div&gt;&lt;img hspace=&quot;0&quot; border=&quot;0&quot; vspace=&quot;0&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/amilanogbswoo.jpg&quot; alt=&quot;&quot; /&gt;&lt;/div&gt; Former &lt;em&gt;Charmed&lt;/em&gt; star Alyssa Milano will be in the new &lt;a href=&quot;http://www.joystiq.com/tag/ghostbusters&quot;&gt;&lt;em&gt;Ghostbusters&lt;/em&gt;&lt;/a&gt; video game and she&#39;s here (in video) to talk about her new role as &lt;a href=&quot;http://www.joystiq.com/2009/03/20/alyssa-milano-replaces-weaver-in-ghostbusters-the-video-game/&quot;&gt;Ilyssa Selwyn&lt;/a&gt;. Her character is the love interest for Dr. Peter Venkman (voiced by Bill Murray), and is likely to play a bigger role than one would expect. &lt;br /&gt;&lt;br /&gt;&quot;Paranormal activities take a liking to [Ilyssa],&quot; said Milano. &quot;So crazy things sort of happen ... she can&#39;t figure out why, but we&#39;ll eventually, at the end, figure out why.&quot; It sounds like the leading lady is at the heart of the mystery for this new &lt;span&gt;Ghostbusters&lt;/span&gt; outing. And apparently, there&#39;s lots of &quot;flirty, flirty sexual tension&quot; happening between Venkman and Selwyn, too. At least, that&#39;s what Milano says ... We can&#39;t imagine how much sexual tension there could possibly be starring opposite Bill Murray. &lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/ghostbusters-1-22-09/&quot;&gt;Ghostbusters (1/22/09)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ghostbusters-1-22-09/1448294/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gb_7037_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ghostbusters-1-22-09/1448293/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gb_6639_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ghostbusters-1-22-09/1448292/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/gb_6482_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ghostbusters-1-22-09/1311297/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/01/ghostbusters__the_video_game-ps3screenshots22687gb_7161-copy-copy_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/ghostbusters-1-22-09/1311296/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/01/ghostbusters__the_video_game-ps3screenshots22686gb_5966-copy-copy_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/alyssa-milano-talks-about-ghostbusters-role/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;Alyssa Milano talks about Ghostbusters role&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/alyssa-milano-talks-about-ghostbusters-role/&quot;&gt;Alyssa Milano talks about Ghostbusters role&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 11:32:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/alyssa-milano-talks-about-ghostbusters-role/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496212/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/alyssa-milano-talks-about-ghostbusters-role/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/dsi-surpasses-2-million-sales-mark-in-japan/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   DSi surpasses 2 million sales mark in Japan                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 12:03 pm                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.famitsu.com/game/news/1222956_1124.html?ref=rss&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/nintendoerror.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; It&#39;s been roughly five months since the &lt;a href=&quot;http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/&quot;&gt;Nintendo DSi launch in Japan&lt;/a&gt; (144 days, actually) and the updated handheld has been selling like gangbusters. &lt;a href=&quot;http://www.famitsu.com/game/news/1222956_1124.html?ref=rss&quot;&gt;Famitsu&lt;/a&gt; (via &lt;a href=&quot;http://www.vg247.com/2009/03/24/dsi-breaks-2-million-in-japan/&quot;&gt;VG247&lt;/a&gt;) is reporting the landmark number of 2 million units, a figure that amounts to roughly 14,000 units being sold &lt;em&gt;per day&lt;/em&gt; in the country since its launch. &lt;br /&gt;&lt;br /&gt;To put that in some perspective, the DSi has been outselling the now &lt;em&gt;totally boring&lt;/em&gt; DS Lite at roughly 7:1 on a daily basis in the country since its launch last November. 100k every &lt;a href=&quot;http://www.joystiq.com/tag/japanesehardwaresales&quot;&gt;week in Japan&lt;/a&gt; -- on &lt;em&gt;average&lt;/em&gt;, no less! Our hats are off to you Nintendo, patiently awaiting some soup. You see there&#39;s this &lt;a href=&quot;http://www.joystiq.com/tag/economy&quot;&gt;recession&lt;/a&gt; thing you might&#39;ve heard of. We&#39;re not doing so hot ...&lt;br /&gt;&lt;br /&gt;[Via &lt;a href=&quot;http://www.vg247.com/2009/03/24/dsi-breaks-2-million-in-japan/&quot;&gt;VG247&lt;/a&gt;]&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/dsi-surpasses-2-million-sales-mark-in-japan/&quot;&gt;DSi surpasses 2 million sales mark in Japan&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 11:03:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.famitsu.com/game/news/1222956_1124.html?ref=rss&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/dsi-surpasses-2-million-sales-mark-in-japan/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496740/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/dsi-surpasses-2-million-sales-mark-in-japan/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/fallout-3s-pitt-players-complain-about-glitches-freezes/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Fallout 3&#39;s Pitt players complain about glitches, freezes                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 11:34 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;em&gt;&lt;img width=&quot;580&quot; vspace=&quot;4&quot; hspace=&quot;0&quot; height=&quot;368&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/fallout-3-dlc-the-pitt-errors.jpg&quot; /&gt;&lt;/em&gt;&lt;br /&gt;&lt;/div&gt; &lt;a href=&quot;http://www.joystiq.com/tag/fallout-3&quot;&gt;&lt;em&gt;Fallout 3&lt;/em&gt;&lt;/a&gt; players have made the lives of uncreative and unnecessarily snarky writers into a living hell this morning, prompting internet blabbermouths to try their &lt;em&gt;hardest&lt;/em&gt; not to describe the RPG&#39;s latest round of DLC as &quot;the pits.&quot; Because it&#39;s called &quot;&lt;a href=&quot;http://www.joystiq.com/2009/03/11/fallout-3-motivations-enemies-and-perks-of-the-pitt/&quot;&gt;The Pitt&lt;/a&gt;&quot; and some people are quite unhappy about it, you see.&lt;br /&gt;&lt;br /&gt;Lodging complaints via emails to Joystiq and developer &lt;a href=&quot;http://www.bethsoft.com/bgsforums/index.php?showtopic=969905&quot;&gt;Bethesda&#39;s official forums&lt;/a&gt;, users who have downloaded the latest $10 add-on from Xbox Live are apparently experiencing numerous glitches in the game&#39;s environment, including freezes and texture errors. Another issue seems to be represented by ominous, floating exclamation marks invading the post-apocalyptic wasteland. Bethesda has told Joystiq that it is currently gathering information on the issue -- we&#39;ll update as soon as we know how widespread the problems are and what measures can be taken to avoid them. &lt;br /&gt;&lt;br /&gt;In the meantime, we suggest you adopt a stealthy approach and avoid being spotted by the malfunctioning landscape.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Update:&lt;/strong&gt; Bethesda is &quot;continuing to look into the issues people are experiencing with The Pitt for Xbox 360.&quot; The company believes that the English version of the file on Xbox Live has become corrupted, and is working with Microsoft to remove and replace the file as soon as possible.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bethsoft.com/bgsforums/index.php?showtopic=969905&quot;&gt;Source&lt;/a&gt; -- Bethesda forums&lt;br /&gt;&lt;a href=&quot;http://www.bethsoft.com/bgsforums/index.php?showtopic=969902&quot;&gt;Source&lt;/a&gt; -- Bethesda forums&lt;br /&gt;&lt;a href=&quot;http://www.mattkellyshow.com/forum/viewtopic.php?f=32&amp;amp;t=372&amp;amp;start=20#p9184&quot;&gt;Source&lt;/a&gt; -- Mattkellyshow.com&lt;br /&gt; &lt;div align=&quot;right&quot;&gt;[&lt;a href=&quot;http://fallout.wikia.com/wiki/The_Pitt_(DLC)#Bugs&quot;&gt;image&lt;/a&gt;]&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/fallout-3s-pitt-players-complain-about-glitches-freezes/&quot;&gt;Fallout 3&#39;s Pitt players complain about glitches, freezes &lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 10:34:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/fallout-3s-pitt-players-complain-about-glitches-freezes/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496682/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/fallout-3s-pitt-players-complain-about-glitches-freezes/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-ea-bundling-motionplus-with-grand-slam-tennis-in-europe/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   Rumor: EA bundling MotionPlus with Grand Slam Tennis in Europe                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 11:05 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;center&gt;&lt;a href=&quot;http://www.amazon.de/SPORTS-Grand-Slam-Tennis-Motion/dp/B001XCWMVO/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1237900802&amp;amp;sr=8-2&quot;&gt;&lt;img hspace=&quot;0&quot; vspace=&quot;4&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/grandslam032409.jpg&quot; /&gt;&lt;/a&gt;&lt;/center&gt;NeoGAFfer CubeRevolution &lt;a href=&quot;http://www.neogaf.com/forum/showpost.php?p=15204640&amp;amp;postcount=218&quot;&gt;reported&lt;/a&gt; that EA was planning to release a version of &lt;a href=&quot;http://www.joystiq.com/2009/03/13/joystiq-hands-on-ea-sports-grand-slam-tennis/&quot;&gt;&lt;em&gt;Grand Slam Tennis&lt;/em&gt;&lt;/a&gt; for the Wii bundled with one of Nintendo&#39;s &lt;a href=&quot;http://www.joystiq.com/tag/MotionPlus/&quot;&gt;MotionPlus&lt;/a&gt; peripherals, for 59.99 Euros, just 10 Euros more than the standalone release.&lt;br /&gt;&lt;br /&gt;A listing on &lt;a href=&quot;http://www.amazon.de/SPORTS-Grand-Slam-Tennis-Motion/dp/B001XCWMVO/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1237900802&amp;amp;sr=8-2&quot;&gt;Amazon.de&lt;/a&gt; for &quot;EA SPORTS Grand Slam Tennis + Wii Motion Plus&quot; bears out CubeRevolution&#39;s claim. It appears that Nintendo really &lt;em&gt;is&lt;/em&gt; allowing EA to bundle its first-party accessory with a third-party game in Europe this July. Amazon even took a few Euros off the price!&lt;br /&gt;&lt;br /&gt;While it&#39;s great news that people might be able to buy a MotionPlus in July, and with more bundle options, we can&#39;t help but entertain the theory that this option frees Nintendo up to delay &lt;a href=&quot;http://nintendo.joystiq.com/2008/07/17/e308-wii-fanboy-hands-on-with-wii-sports-resort/&quot;&gt;&lt;em&gt;Wii Sports Resort&lt;/em&gt;&lt;/a&gt; past the summer.&lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/grand-slam-tennis/&quot;&gt;EA Sports Grand Slam Tennis&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/grand-slam-tennis/1429271/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/samprasvolley2-3132009-1_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/grand-slam-tennis/1429270/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/samprasbackhand-3132009-2_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/grand-slam-tennis/1429269/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/sampras-3132009-6_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/grand-slam-tennis/1429268/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/roddickserve-3132009-4_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/grand-slam-tennis/1429267/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/nadalstance-3132009-5_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-ea-bundling-motionplus-with-grand-slam-tennis-in-europe/&quot;&gt;Rumor: EA bundling MotionPlus with Grand Slam Tennis in Europe&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 10:05:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.amazon.de/SPORTS-Grand-Slam-Tennis-Motion/dp/B001XCWMVO/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;q&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-ea-bundling-motionplus-with-grand-slam-tennis-in-europe/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496672/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/rumor-ea-bundling-motionplus-with-grand-slam-tennis-in-europe/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/first-madden-10-screen-peter-moore-invites-us-to-play-spot-th/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   First Madden &#39;10 screen: Peter Moore invites us to play &#39;Spot the Improvements&#39;                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 10:36 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;center&gt;&lt;a href=&quot;http://itsinthegame.ea.com/archive/2009/03/23/fight-for-every-yard.aspx&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;0&quot; border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/madden032409.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/center&gt;Peter Moore has unveiled a screenshot of &lt;a href=&quot;http://www.joystiq.com/2008/10/28/madden-2010-cover-could-be-auctioned-for-charity/&quot;&gt;&lt;em&gt;Madden &#39;10&lt;/em&gt;&lt;/a&gt; on his &lt;a href=&quot;http://itsinthegame.ea.com/archive/2009/03/23/fight-for-every-yard.aspx&quot;&gt;blog&lt;/a&gt;, calling the game &quot;the most detailed and comprehensive edition of &lt;em&gt;Madden &lt;/em&gt;in the history of the franchise.&quot; He says that the development team will detail the improvements and additions made to this year&#39;s game in the weeks leading up to the NFL Draft, but that many changes are evident in &lt;em&gt;this&lt;/em&gt; screenshot. &lt;br /&gt;&lt;br /&gt;The specific changes on display will be revealed later this week, but Moore asks, &quot;How many improvements can you pick out?&quot; More obtrusive referees? Helmet sheen? Improved rendering of distant Gatorade jugs?&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/first-madden-10-screen-peter-moore-invites-us-to-play-spot-th/&quot;&gt;First Madden &#39;10 screen: Peter Moore invites us to play &#39;Spot the Improvements&#39;&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 09:36:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://itsinthegame.ea.com/archive/2009/03/23/fight-for-every-yard.aspx&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/first-madden-10-screen-peter-moore-invites-us-to-play-spot-th/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496654/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/first-madden-10-screen-peter-moore-invites-us-to-play-spot-th/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-havok-gets-smart-announces-havok-ai/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Havok gets smart, announces Havok AI                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 10:07 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;amp;newsId=20090323005482&amp;amp;newsLang=en&quot;&gt;&lt;img vspace=&quot;4&quot; hspace=&quot;4&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/havok_bar_big_jd.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt; &lt;a href=&quot;http://www.joystiq.com/tag/havok&quot;&gt;Havok&lt;/a&gt; is exploding like a red barrel into the world of artificial intelligence. With ragdoll grace, the middleware company announced its new Havok AI SDK during &lt;a href=&quot;http://www.joystiq.com/tag/gdc-2009/&quot;&gt;GDC 2009&lt;/a&gt;, promising &quot;unique solutions&quot; to various AI pathfinding issues faced by today&#39;s game developers. &lt;br /&gt;&lt;br /&gt;Like the folks at &lt;a href=&quot;http://www.1up.com/do/newsStory?cId=3173377&quot;&gt;1UP&lt;/a&gt;, we&#39;re not exactly sure what this means for gamers, though the new software is supposed to be fully compatible with Havok&#39;s other products and tools, such as Havok Physics. Perhaps now enemy patrols will get the good sense not to seek shelter behind things that go kablooey when bullets begin to fly.&lt;br /&gt;&lt;br /&gt;[Thanks David B.]&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-havok-gets-smart-announces-havok-ai/&quot;&gt;GDC09: Havok gets smart, announces Havok AI&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 09:07:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;amp;newsId=20090323005482&amp;amp;newsLang=en&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-havok-gets-smart-announces-havok-ai/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496653/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-havok-gets-smart-announces-havok-ai/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-if-the-barts-a-rockin/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: If the BART&#39;s a rockin&#39; ...                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 6:00 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;img border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/rock.band.on.bart.032309-580px.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;div align=&quot;left&quot;&gt;After departing the rather subdued first day of GDC 2009, we were reminded that gaming is everywhere -- even your friendly neighborhood &lt;a href=&quot;http://www.bart.gov&quot;&gt;BART&lt;/a&gt; station agent booth. Either the employee who was so proudly displaying their purchase in the middle of San Francisco&#39;s Powell Street station absolutely, positively had to pick up &lt;span&gt;Rock Band 2&lt;/span&gt; while on the clock, or they couldn&#39;t pass up the 50% off, going-out-of-business sale at the Virgin Megastore across the street.&lt;br /&gt;&lt;br /&gt;If it wasn&#39;t for our sheer exhaustion -- we said it was &lt;em&gt;subdued&lt;/em&gt;, we didn&#39;t say it wasn&#39;t exhausting -- we would have gone bargain shopping ourselves at the store. Who knows, maybe we could have scored a few copies of &lt;em&gt;&lt;a href=&quot;http://www.joystiq.com/tag/50-cent-blood-on-the-sand&quot;&gt;50 Cent: Blood on the Sand&lt;/a&gt; &lt;/em&gt;for ... wait for it ... 50-per&lt;span&gt;cent &lt;/span&gt;off. Witness the sad sign of our crumbling economy after the break.&lt;/div&gt; &lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-if-the-barts-a-rockin/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: If the BART&#39;s a rockin&#39; ... &lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-if-the-barts-a-rockin/&quot;&gt;GDC09: If the BART&#39;s a rockin&#39; ... &lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 05:00:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-if-the-barts-a-rockin/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496452/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-if-the-barts-a-rockin/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-rearden-studios-introduces-onlive-game-service-and-micro/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Rearden Studios introduces OnLive game service and &amp;quot;microconsole&amp;quot;                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 4:45 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/1448564/full/&quot;&gt;&lt;img border=&quot;1&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlivemain.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;em&gt;click to enlarge&lt;/em&gt;&lt;br /&gt;&lt;/div&gt; Rearden Studios introduced a gaming service and &quot;microconsole,&quot; called OnLive, at GDC today, and we&#39;re still trying to wrap our heads around everything. If we had to describe it in one sentence, we&#39;d call it a new way of playing games online without having to buy titles, but that sounds a bit too much like the vaporware &lt;a href=&quot;http://www.joystiq.com/tag/phantom&quot;&gt;Phantom&lt;/a&gt; console. Plus, there&#39;s another new &quot;console&quot; called &lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-introducing-the-zeebo-tectoys-3g-console-venture/&quot;&gt;Zeebo&lt;/a&gt; making a debut at GDC, which adds more confusion to the issue. Luckily, we have more than a sentence to work with here, so bear with us.&lt;br /&gt;&lt;br /&gt;OnLive, as a company, a service, and a console, is being spun off from Rearden, and is run by Steve Perlman (founder &amp;amp; CEO) and Mike McGarvey (COO). The entire company is structured around a new way to stream video that the company has created -- &quot;interactive video compression&quot; -- which, according to the official line, has extremely low latency, and brings video lag down to &quot;about a millisecond.&quot; Using that technology, the complany plans to have five servers across the country that will host your games completely, and it&#39;ll be streaming the video from the game to your Mac, PC, or television. Sound ambitious? It is. &lt;br /&gt;&lt;br /&gt;Read on to find out more. If you&#39;re at GDC, you can check out the press conference on Tuesday evening at 7:15 p.m. PST, or give the system a spin at Booth #5128. We&#39;d been working on this story after getting a sneak peek earlier along with a scant few other journos, but Variety broke a major embargo. Translation: you get it early.&lt;br /&gt;&lt;div&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/&quot;&gt;OnLive: Microconsole and Game Service&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/1448579/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlivegdc0913_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/1448578/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlivegdc0912_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/1448577/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlivegdc0910_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/1448576/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlivegdc0907_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/photos/onlive-microconsole-and-game-service/1448575/&quot;&gt;&lt;img src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/onlivegdc0906_thumbnail.jpg&quot; alt=&quot;&quot; title=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-rearden-studios-introduces-onlive-game-service-and-micro/&quot; rel=&quot;bookmark&quot;&gt;Continue reading &lt;em&gt;GDC09: Rearden Studios introduces OnLive game service and &quot;microconsole&quot;&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-rearden-studios-introduces-onlive-game-service-and-micro/&quot;&gt;GDC09: Rearden Studios introduces OnLive game service and &quot;microconsole&quot;&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 03:45:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-rearden-studios-introduces-onlive-game-service-and-micro/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496347/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-rearden-studios-introduces-onlive-game-service-and-micro/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	            &lt;table width=&quot;100%&quot; border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;               &lt;tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;td&gt;&lt;span style=&quot;padding:0; margin:0;&quot;&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-introducing-the-zeebo-tectoys-3g-console-venture/&quot; style=&quot;color:#011c9f; font-size:20px; line-height:23px; text-decoration:none; font-weight:bold; padding:0; margin:0;&quot;&gt;                   GDC09: Introducing the Zeebo, Tectoy&#39;s 3G console venture                  &lt;/a&gt;&lt;/span&gt; &lt;br&gt;                   &lt;span style=&quot;color:#666666; font-size:11px; padding:0; margin:5px 0 0 0;&quot;&gt;                   March 24, 2009 at 3:00 am                  &lt;/span&gt;&lt;br&gt;                 &lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td height=&quot;20&quot;&gt;&lt;hr width=&quot;100%&quot; size=&quot;1&quot; noshade style=&quot;padding:0; margin:0;&quot;&gt;&lt;/td&gt;               &lt;/tr&gt;               &lt;tr&gt;                 &lt;td class=&quot;content&quot;&gt;&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.engadget.com/2008/11/16/more-details-of-tectoys-zeebo-3g-gaming-console-emerge?icid=sphere_blogsmith_inpage_engadget&quot;&gt;&lt;img vspace=&quot;0&quot; hspace=&quot;0&quot; border=&quot;0&quot; src=&quot;http://www.blogcdn.com/www.joystiq.com/media/2009/03/zeeboconsolecenter.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;/div&gt; With another &lt;a href=&quot;http://www.joystiq.com/tag/GCD-2009&quot;&gt;GCD already underway&lt;/a&gt;, a new contender has announced plans to jump into the console market... well, sort of. Enter Tectoy and it&#39;s 3D network-based console, the Zeebo -- relying purely on downloadable games (from the grave, the &lt;a href=&quot;http://www.joystiq.com/2007/06/07/the-73-million-dollar-phantom-disaster/&quot;&gt;Phantom&lt;/a&gt; says, &quot;Sup?&quot;). The Zeebo will reportedly launch in Brazil this July and then to other similar markets in the following months. &lt;br /&gt; &lt;br /&gt; At launch the console will &lt;a href=&quot;http://www.engadget.com/2008/11/12/tectoys-zeebo-gaming-console-to-run-on-3g-network-in-brazil/&quot;&gt;reportedly&lt;/a&gt; come preloaded with the mobile games &lt;em&gt;Quake&lt;/em&gt;,&lt;em&gt; Evil Prey&lt;/em&gt; and &lt;em&gt;Action Hero 3D&lt;/em&gt;. Before any of us could cry foul, the manufacturers have said the Zeebo isn&#39;t meant to compete with the Nintendo Wii, Xbox 360 or the PlayStation 3. The console will have a constant, free-of-charge connection to a 3G network courtesy of Tectoy&#39;s partner &lt;a href=&quot;http://en.wikipedia.org/wiki/Claro_(mobile_phone_network)&quot;&gt;Claro&lt;/a&gt; -- one of the largest cellular providers in the Americas. According to the console&#39;s specs &lt;a href=&quot;http://www.engadget.com/2008/11/16/more-details-of-tectoys-zeebo-3g-gaming-console-emerge?icid=sphere_blogsmith_inpage_engadget&quot;&gt;revealed at Engadget&lt;/a&gt;, the system will focus less on power and more on providing content to developing and emerging regions -- specifically through downloadable channels to combat rampant piracy.&lt;br /&gt; &lt;br /&gt;Capcom, EA Mobile, Namco Networks, PopCap Games and THQ have &lt;a href=&quot;http://www.zeeboinc.com/#News25&quot;&gt;already confirmed support&lt;/a&gt; for the emerging console. Games for Tectoy&#39;s Zeebo will range in price from 7 to 30BRL (about $7 to $13) with the console priced at 599BRL (about $264) -- a bargain compared to prices of current generation consoles in the target markets.&lt;p&gt;&lt;a href=&quot;http://www.joystiq.com&quot;&gt;&lt;img src=&quot;http://www.joystiq.com/media/feedlogo.gif&quot; alt=&quot;Joystiq&quot; style=&quot;float:left;padding:0 5px 5px 0;&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-introducing-the-zeebo-tectoys-3g-console-venture/&quot;&gt;GDC09: Introducing the Zeebo, Tectoy&#39;s 3G console venture&lt;/a&gt; originally appeared on &lt;a href=&quot;http://www.joystiq.com&quot;&gt;Joystiq&lt;/a&gt; on Tue, 24 Mar 2009 02:00:00 EST.  Please see our &lt;a href=&quot;http://www.weblogsinc.com/feed-terms/&quot;&gt;terms for use of feeds&lt;/a&gt;.&lt;br&gt;&lt;/p&gt;&lt;h6&gt;&lt;/h6&gt;&lt;a href=&quot;http://www.engadget.com/2008/11/16/more-details-of-tectoys-zeebo-3g-gaming-console-emerge?ic&quot;&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-introducing-the-zeebo-tectoys-3g-console-venture/&quot; rel=&quot;bookmark&quot; title=&quot;Permanent link to this entry&quot;&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/forward/1496364/&quot; title=&quot;Send this entry to a friend via email&quot;&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href=&quot;http://www.joystiq.com/2009/03/24/gdc09-introducing-the-zeebo-tectoys-3g-console-venture/#comments&quot; title=&quot;View reader comments on this entry&quot;&gt;Comments&lt;/a&gt;&lt;/td&gt;               &lt;/tr&gt; 	              &lt;tr&gt;                 &lt;td height=&quot;25&quot;&gt;&amp;nbsp;&lt;/td&gt;               &lt;/tr&gt;             &lt;/table&gt;             &lt;img src=&quot;http://www.feedmyinbox.com/messages/read/1165909/6518ec650002ec7867bf19d35ea375b239ff9e70/&quot;/&gt;                       &lt;/td&gt;         &lt;/tr&gt;       &lt;/table&gt;       &lt;br&gt;       &lt;table width=&quot;100%&quot; border=&quot;0&quot; align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; style=&quot;background:#ebebeb; border:#b0b0b0 1px solid;&quot;&gt;         &lt;tr&gt;           &lt;td&gt;&lt;center&gt;               &lt;p style = &quot;color:#888888; margin:15px 0 15px 0; font-size:11px;&quot; id=&quot;bottom-msg&quot;&gt;This email was sent to &lt;b&gt;&lt;font style=&quot;text-decoration:none; color:#888888;&quot;&gt;                 gamerzreborn@gmail.com&lt;/font&gt;&lt;/b&gt;.&amp;nbsp; &lt;a href=&quot;http://www.feedmyinbox.com/accounts/create/12333/e01d4f918082447adf48d9ccdcdb21ab9335a4cc/&quot; style=&quot;color:#011c9f; text-decoration:underline;&quot;&gt;Create Your Account&lt;/a&gt;                 &lt;br/&gt;Don&#39;t want to receive this feed any longer? &lt;a href=&quot;http://www.feedmyinbox.com/feeds/unsubscribe/45006/6518ec650002ec7867bf19d35ea375b239ff9e70/&quot; style=&quot;color:#011c9f; text-decoration:underline;&quot;&gt;Unsubscribe here&lt;/a&gt;.&lt;/p&gt;             &lt;/center&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/table&gt;&lt;/td&gt;   &lt;/tr&gt; &lt;/table&gt;  </description><link>http://gamerzreborn.blogspot.com/2009/03/325-joystiq.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-8630335665934632712</guid><pubDate>Tue, 24 Mar 2009 04:19:00 +0000</pubDate><atom:updated>2009-03-23T21:21:38.164-07:00</atom:updated><title>Sorry about the long wait!</title><description>Sorry I haven&#39;t posted on this blog for a while; I had to take care of problems in real life.  I hope you all understand!</description><link>http://gamerzreborn.blogspot.com/2009/03/confirm-your-feed.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-3663364317202517731</guid><pubDate>Wed, 12 Nov 2008 02:23:00 +0000</pubDate><atom:updated>2008-11-11T18:45:34.539-08:00</atom:updated><title>Halo 3 Recon</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-weight: bold;font-size:180%;&quot; &gt;&lt;span style=&quot;font-family: arial;&quot;&gt;RECON&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I&#39;d like to present something very special that a friend wrote up for me.&lt;br /&gt;&lt;br /&gt;About a month ago Bungie announced their newest game Halo3: RECON. It has been confirmed that the story will be taking place between the events of halo 2 and halo 3. If any of you have not seen the trailer yet hop on over to Bungie’s website. Although RECON will still have the same feel as the other game of the halo trilogy, it will have some drastic differences. First and foremost the player will not be playing through the Master Chief, but rather through an ODST or an Orbital Drop Shock Trooper, and will rely much more heavily on stealth, for the reasons that you are not a genetically enhanced superhuman like the Master Chief. The story is most likely to start off after the scarab mission in halo 2, in which the prophet of Regret, with the Chief close behind, jumps into slipspace in the middle of the city, leaving behind unknown destruction. It is here where the teaser trailer begins.&lt;br /&gt;&lt;br /&gt;                                     &lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsoqFFTZHWPj4md4q-mrUM0PeUhk9Opjc9XTNAo21iemfOXWb3ZXRthGKH5tqoF45_DxKyIMvhVDGdaRjJ7nC883Pidr4aKziJvlMcxfym1Rb42LkZd4EbfgBn8LnlLEi4eM4wryGTzZo/s1600-h/Untitled1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 117px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsoqFFTZHWPj4md4q-mrUM0PeUhk9Opjc9XTNAo21iemfOXWb3ZXRthGKH5tqoF45_DxKyIMvhVDGdaRjJ7nC883Pidr4aKziJvlMcxfym1Rb42LkZd4EbfgBn8LnlLEi4eM4wryGTzZo/s320/Untitled1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267592434623130290&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;The trailer starts off with some views of the city of New Mombasa, Africa. It is here where the Chief fought the Scarab, and also the main part of the campaign setting in halo 3. The views are presumably from cameras set up throughout the city for the use of the central artificial intelligence.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;                 &lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZnGRigphLBH74kX2LNkstmCg1lVcQWXX-6DFf_zJu80M3hdaC5x5Nja68Jy-SUTLH8zUcn0QpG3jsv5tCWUzbYYvRw2lKGJaATzVN5DGjpXLwZ-0M1CyBrcneLbJQzNej_ZxsoM6Hmu0/s1600-h/Untitled2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 160px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZnGRigphLBH74kX2LNkstmCg1lVcQWXX-6DFf_zJu80M3hdaC5x5Nja68Jy-SUTLH8zUcn0QpG3jsv5tCWUzbYYvRw2lKGJaATzVN5DGjpXLwZ-0M1CyBrcneLbJQzNej_ZxsoM6Hmu0/s320/Untitled2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267593053577479554&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;As the Ai monitors the cameras we switch to a view of incoming ODST drop pods headed towards New Mombasa. We then go back to the monitors view of the city. We see various sections of the city clearly evacuated from the signs, small fires, and relative emptiness of the place.&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeVsoWcsvNjhhwxS0sl6OCpmmouE7xa2qkvyB4VtPqn5sph8fnFAPpKmlXvEw6vvyD0E28CgAr-iGjOmPGvguJ2w2MOqUqpx4UeM8NTX94EZ5oMn2Ox-o6nVQlFPUYIPgbMNdJetxy-w0/s1600-h/Untitled3.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 179px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeVsoWcsvNjhhwxS0sl6OCpmmouE7xa2qkvyB4VtPqn5sph8fnFAPpKmlXvEw6vvyD0E28CgAr-iGjOmPGvguJ2w2MOqUqpx4UeM8NTX94EZ5oMn2Ox-o6nVQlFPUYIPgbMNdJetxy-w0/s320/Untitled3.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267593509406965186&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;It is after these scenes that we begin to see a series of event unfold, the first of which is the incoming ODST drop pods are noticed by the AI. After zooming into the drop pods a blinding light erupts into the view of the camera and everything goes black. After the black out a series of protocols are followed by the AI, and it is here where the first trailer ends.&lt;br /&gt;                           &lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin6Qrdp30mgBxjI1izzV6jtRYSCbdG7hiUoROhZ0kjNic16eLNw6NcmZU8ygsIj7v5VRBGZZgeIvGIezcxY6locdpc3HYJk6Ptrmq-eEsty4Uxt6Jn90trtxI5qQCwdmyJ1XZdQTuS7jM/s1600-h/Untitled4.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin6Qrdp30mgBxjI1izzV6jtRYSCbdG7hiUoROhZ0kjNic16eLNw6NcmZU8ygsIj7v5VRBGZZgeIvGIezcxY6locdpc3HYJk6Ptrmq-eEsty4Uxt6Jn90trtxI5qQCwdmyJ1XZdQTuS7jM/s320/Untitled4.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267594321676987266&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;But if you watched the second teaser trailer then you know that there is much more to this then can be seen in the first trailer. The beginning of the second trailer starts off exactly as the first one did until the screen blacks out from the explosion. After following protocol the AI through the cameras sees one of the drop pods come crashing through numerous buildings, and at first assumes a fatality rate of “99.99%”. This proves to be incorrect later on in the trailer. Also worth mentioning is the AI misinterprets the crash to be a motor vehicle crash instead of a drop pod.&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZLWWATIQxDiH3hZO54LTXDniyNc1wtMbdnyZ8nJAm8bPh-DfoGQcq6jvR18T-iSihuhRT2Q1BfGPiFAxkv6-CXWZJoE9qd2oc7rFCWmbnk_UC08WD1L2o73Tl1xBF-nY2Q9mddQ2WhBE/s1600-h/Untitled5.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 181px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZLWWATIQxDiH3hZO54LTXDniyNc1wtMbdnyZ8nJAm8bPh-DfoGQcq6jvR18T-iSihuhRT2Q1BfGPiFAxkv6-CXWZJoE9qd2oc7rFCWmbnk_UC08WD1L2o73Tl1xBF-nY2Q9mddQ2WhBE/s320/Untitled5.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267594615401351266&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;After the crash the AI goes through a series of searches trying to identify what the object is. It starts of with its prior knowledge then moves on to the “N.M.P.D” data base, which is most probably the New Mombasa Police Department, and finally tries to access the UNSC, but is not granted access.&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLv3JmbMNvfHOR-BJWXWbJ6ZQnnMSpX8okikLvhCiHob4kwQpPgzjDCDZ2u_rmA3r0lOJypyCXjkUii6YekZzfx7sQmraYQ76HCrqYdbjAnraMVkZQerlyZl9Ysq47R-BrdPRprN-8qJ0/s1600-h/Untitled6.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 179px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLv3JmbMNvfHOR-BJWXWbJ6ZQnnMSpX8okikLvhCiHob4kwQpPgzjDCDZ2u_rmA3r0lOJypyCXjkUii6YekZzfx7sQmraYQ76HCrqYdbjAnraMVkZQerlyZl9Ysq47R-BrdPRprN-8qJ0/s320/Untitled6.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267594946838153202&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;It is then that we see the door of the drop pod burst open and everything goes black. This is the last of the view through the cameras of the AI we receive. We now switch to a view of an ODST emerging from the drop pod holding an unknown gun yet somewhat familiar to the SMG. As the ODST gets up it is clear that this game is going to be more about stealth because the solider hides as soon as he sees a pack of brutes heading towards him.&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3oFB8qDEFUvdtv20EWuSkgeBsx5tZupJbzQcJDKSdwQxnmORPX7xAR83CV5vIWNw_8JuvogxR1-I9x4Aay2MvQJUsH_fJ46R_aJaDZZrqMjgfPXpIlQ_SSNBf6cDDUJ4H99y0TqLa-aw/s1600-h/Untitled7.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3oFB8qDEFUvdtv20EWuSkgeBsx5tZupJbzQcJDKSdwQxnmORPX7xAR83CV5vIWNw_8JuvogxR1-I9x4Aay2MvQJUsH_fJ46R_aJaDZZrqMjgfPXpIlQ_SSNBf6cDDUJ4H99y0TqLa-aw/s320/Untitled7.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267595243453465170&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;Although it would have been a though fight the chief could have handled a pack of brutes, but as normal human it would have been near suicide. This is another reason why RECON will be a somewhat different game then the Halo trilogy. After the brutes leave the ODST receives a message from the AI to “keep right” and “proceed with caution”.&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9bCk8odyyRDQ-B8hSGcRHtUgvqjQhKvUX9Xr8aJZXteCEAJ0s9rZZvZcNBz70aY2RSmU-xDyAlhu0xdghg547NE_TqmQLOyjuMfDCZ0F8MzHkixlPLEXJkvYPXbSqwujB1ejSVGaYpzc/s1600-h/Untitled8.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 178px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9bCk8odyyRDQ-B8hSGcRHtUgvqjQhKvUX9Xr8aJZXteCEAJ0s9rZZvZcNBz70aY2RSmU-xDyAlhu0xdghg547NE_TqmQLOyjuMfDCZ0F8MzHkixlPLEXJkvYPXbSqwujB1ejSVGaYpzc/s320/Untitled8.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267595518249222786&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;It is possible that the AI will play a similar role to the ODSTs as Cortana did to the Chief. Bungie has also confirmed that RECON will support 4 player co-op. It is here where the teaser trailer comes to an end leaving fans wondering and anticipating Bungie’s next great game.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;                                            http://www.prizerebel.com/index.php?r=643938&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 117px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbYOEWQO8uvMz7iH60WYLSgSjrKZhvENozymvITlYm25ld5bre3EPR_yAW7RL0gTswyuOKnZ2TXknHyD0jgA-s9oMDeC20AjazO1ag73QmD_E-_nx-BJVx7Qy1VutHlk55BeH4X0itDo8/s320/Untitled1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5267596043919552786&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;                                             &lt;a href=&quot;http://www.rewards1.com/index.php?referrer_id=334194&quot;&gt;http://www.rewards1.com/index.php?referrer_id=334194&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;                                                                                                                                         -AA</description><link>http://gamerzreborn.blogspot.com/2008/11/halo-3-recon.html</link><author>noreply@blogger.com (GamerzReborn)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsoqFFTZHWPj4md4q-mrUM0PeUhk9Opjc9XTNAo21iemfOXWb3ZXRthGKH5tqoF45_DxKyIMvhVDGdaRjJ7nC883Pidr4aKziJvlMcxfym1Rb42LkZd4EbfgBn8LnlLEi4eM4wryGTzZo/s72-c/Untitled1.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-8267339082220516070</guid><pubDate>Mon, 10 Nov 2008 17:12:00 +0000</pubDate><atom:updated>2008-11-10T09:13:57.652-08:00</atom:updated><title>Left 4 Dead Demo: First Impressions</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.destructoid.com/elephant/ul/84640-left4dead.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 468px; height: 248px;&quot; src=&quot;http://www.destructoid.com/elephant/ul/84640-left4dead.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The first impressions of the Left 4 Dead demo that will be released to the public on November 11th for the Xbox 360 and PC have been posted :&lt;br /&gt;&lt;br /&gt;Visit this site for more info:&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://thegoozexreport.blogspot.com/2008/11/first-impressions-of-left-4-dead.html&quot;&gt;http://thegoozexreport.blogspot.com/2008/11/first-impressions-of-left-4-dead.html&lt;/a&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/left-4-dead-demo-first-impressions.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-7679084706895458186</guid><pubDate>Sun, 09 Nov 2008 20:17:00 +0000</pubDate><atom:updated>2008-11-09T12:20:29.173-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">ABC</category><category domain="http://www.blogger.com/atom/ns#">Channel seven</category><category domain="http://www.blogger.com/atom/ns#">Lost</category><category domain="http://www.blogger.com/atom/ns#">Lost season 5</category><title>LOST: Season 5 Date Announced!</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://tvmedia.ign.com/tv/image/article/928/928213/LostJack_1226109248.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 460px; height: 345px;&quot; src=&quot;http://tvmedia.ign.com/tv/image/article/928/928213/LostJack_1226109248.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;I know this doesn&#39;t relate to video games in any way... But occasionally, I will post topics about hit TV shows/Movies/Music.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&quot;ABC has confirmed the premiere date for Season 5 of Lost, reports TV Guide. The long-awaited return of the series will be on January 21st.&lt;br /&gt;&lt;br /&gt;This marks the show&#39;s return to Wednesday nights, where it aired for the first three seasons - albeit in three different time slots. Season 4 aired on Thursdays, but that began during the writers&#39; strike, when ABC was shifting a lot of their schedule to cover for missing series.&lt;br /&gt;&lt;br /&gt;Lost: Season 5 will air on Wednesdays at 9:00pm ET/PT.&quot; - IGN&lt;br /&gt;&lt;br /&gt;The January 21st airing however will be a three hour event – a one-hour clip show at 8:00, followed by the first two hours of Season 5 from 9:00-11:00.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here is my source I found it at:  &lt;a href=&quot;http://tv.ign.com/articles/928/928213p1.html&quot;&gt;http://tv.ign.com/articles/928/928213p1.html&lt;/a&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/lost-season-5-date-announced.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-9032768924165623471</guid><pubDate>Sun, 09 Nov 2008 20:11:00 +0000</pubDate><atom:updated>2008-11-09T12:15:27.787-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Call of Duty 5 Beta</category><category domain="http://www.blogger.com/atom/ns#">COD 5 Beta</category><category domain="http://www.blogger.com/atom/ns#">PC</category><category domain="http://www.blogger.com/atom/ns#">World at War Beta</category><category domain="http://www.blogger.com/atom/ns#">Xbox 360</category><title>Call of Duty: World at War Beta is coming to an end!</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://ltagamers.files.wordpress.com/2008/11/call-of-duty-world-at-war-game.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 450px; height: 400px;&quot; src=&quot;http://ltagamers.files.wordpress.com/2008/11/call-of-duty-world-at-war-game.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span class=&quot;postbody&quot;&gt;Treyarch has announced that the BETA for Call of Duty 5 World at War will be coming to an end on Monday Morning!&lt;/span&gt; This includes both the Xbox 360 and PC beta. All Beta Servers will be down as of Monday Morning! Keep in mind, that Call of Duty is due to hit shelves this Tuesday! ( I CANT WAIT!!!)  If you want to get some more game time in on the World at War servers, I would suggest you do it now! Stay tuned for more World at War and Call of Duty news, including custom MODS, Maps and more at the &lt;a title=&quot;the War Machine! COD SERVERS Mods Maps and MORE@&quot; href=&quot;http://www.alliedwarmachine.com/&quot; target=&quot;_blank&quot;&gt;War Machine!&lt;/a&gt;&lt;/p&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/call-of-duty-world-at-war-beta-is.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-3717100276719842950</guid><pubDate>Sun, 09 Nov 2008 18:10:00 +0000</pubDate><atom:updated>2008-11-09T10:17:11.628-08:00</atom:updated><title>How many Zombies can Left 4 Dead hold?</title><description>&lt;object width=&quot;416&quot; height=&quot;234&quot;&gt;&lt;param name=&quot;allowfullscreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.viddyou.com/get/v2_basic/45422.swf&quot; /&gt;&lt;embed src=&quot;http://www.viddyou.com/get/v2_basic/45422.swf&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; width=&quot;416&quot; height=&quot;234&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/how-many-zombies-can-left-4-dead-hold.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-7272551826502178666</guid><pubDate>Sun, 09 Nov 2008 18:05:00 +0000</pubDate><atom:updated>2008-11-09T10:06:57.864-08:00</atom:updated><title>How to Get Them For Free (Xbox 360, Wii, PS3, Games)</title><description>&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;First you need an account. Head on over to the&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt; &lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;Prize Rebel Webste&lt;/a&gt;.&lt;/span&gt; After you’ve got your account set up head over to the site and log in. Click on “offers” then I suggest selecting “free offers”. Most of these offers a pretty easy to complete. All you have to do is enter your email and a fake address and you will be ready to go.  You Can Redeem Your Points For Prize’s. These are some prize’s you can get from this site:&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;XBox:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Xbox 360 Console 20GB Hard Drive&lt;/li&gt;&lt;li&gt;Xbox 360 Elite System Console 120GB Hard Drive&lt;/li&gt;&lt;li&gt;Xbox 360 Console Halo 3 Special Edition&lt;/li&gt;&lt;li&gt;Xbox 360 Core Arcade Bundle&lt;/li&gt;&lt;li&gt;Xbox 360 Games&lt;/li&gt;&lt;li&gt;Xbox 360 Wireless Controller&lt;/li&gt;&lt;li&gt;Xbox 360 HD DVD Player&lt;/li&gt;&lt;li&gt;Xbox 360 Wireless Network Adapter&lt;/li&gt;&lt;li&gt;Xbox 360 Live 4000 Points&lt;/li&gt;&lt;li&gt;Xbox 360 Live 12 Month Gold Card&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;PS2:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Playstation 2 Console Black&lt;/li&gt;&lt;li&gt;Playstation 2 Console Silver&lt;/li&gt;&lt;li&gt;Ps2 Games&lt;/li&gt;&lt;li&gt;Playstation 2 Dualshock Controller Ocean Blue&lt;/li&gt;&lt;li&gt;Playstation 2 Memory Card (8MB)&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;PS3:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Sony Playstation 3&lt;/li&gt;&lt;li&gt;Ps3 Games&lt;/li&gt;&lt;li&gt;Sony Playstation 3 Wireless Controller&lt;/li&gt;&lt;li&gt;Sony Playstation 3 Cordless MediaBoard Keyboard&lt;/li&gt;&lt;li&gt;Sony Playstation 3 Controller Charging Station&lt;/li&gt;&lt;li&gt;Sony Playstation 3 Blu-ray Disc Remote&lt;/li&gt;&lt;li&gt;Sony Playstation 3 HDMI Cable&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;Wii:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Nintendo Wii&lt;/li&gt;&lt;li&gt;Wii Games&lt;/li&gt;&lt;li&gt;Nintendo Wii Charge Station&lt;/li&gt;&lt;li&gt;Nintendo Wii Pro Gamers Case&lt;/li&gt;&lt;li&gt;Wii Remote Controller&lt;/li&gt;&lt;li&gt;Wii Nunchuk Controller&lt;/li&gt;&lt;li&gt;Wii Classic Controller&lt;/li&gt;&lt;li&gt;Wii 2000 Points Card&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;DS:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Nintendo DS Lite Polar White&lt;/li&gt;&lt;li&gt;Nintendo DS Lite Onyx Black&lt;/li&gt;&lt;li&gt;Nintendo DS Lite Coral Pink&lt;/li&gt;&lt;li&gt;Nintendo DS Lite Crimson &amp;amp; Black w/ Brain Age 2&lt;/li&gt;&lt;li&gt;DS Games&lt;/li&gt;&lt;li&gt;Nintendo DS Lite AC Adapter&lt;/li&gt;&lt;li&gt;Nintendo DS Lite Replacement Battery&lt;/li&gt;&lt;li&gt;DS Lite G-pak Organizer Black&lt;/li&gt;&lt;li&gt;Nintendo DS Lite Travel Kit&lt;/li&gt;&lt;li&gt;Nintendo DS Lite Ultimate Game Case&lt;/li&gt;&lt;li&gt;Nintendo DS Aluminum Safe Game Case&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;PSP:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP Daxter Entertainment Pack Ice Silver &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP 2000 Console Piano Black &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;PSP Games&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP Battery Pack &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP Headphones with Remote Control White &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP Battery Charger &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP Travel Case &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;Sony PSP Pouch and Wrist Strap &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;PC:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Pc Games&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;Online:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;$10 Nexon Cash&lt;/li&gt;&lt;li&gt;$25 Nexon Cash&lt;/li&gt;&lt;li&gt;Habbo Hotel $10 Prepaid Voucher&lt;/li&gt;&lt;li&gt;Habbo Hotel $25 Prepaid Voucher&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;iPods:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Apple 8GB iPod Nano (4rd Generation)&lt;/li&gt;&lt;li&gt;Apple 1GB iPod Shuffle Purple (3rd Generation)&lt;/li&gt;&lt;li&gt;Apple 8GB iPod Nano Black (3rd Generation)&lt;/li&gt;&lt;li&gt;Apple 80GB iPod Classic Black (6th Generation)&lt;/li&gt;&lt;li&gt;Apple 16GB iPod Touch&lt;/li&gt;&lt;li&gt;Monster iCarPlay Wireless Plus FM Transmitter/Charger&lt;/li&gt;&lt;li&gt;3 in 1 Car Kit: Car Charger, FM Transmitter, USB for MP3 + Cell Phone Charging&lt;/li&gt;&lt;li&gt;iPod Clock Radio Dual Alarm&lt;/li&gt;&lt;li&gt;Nike + iPod Sports Kit&lt;/li&gt;&lt;li&gt;Nyko Stereo Link for iPod&lt;/li&gt;&lt;li&gt;iSnug iPod Nano Armband&lt;/li&gt;&lt;li&gt;Belkin Sports Sleeve for iPod Nanos&lt;/li&gt;&lt;li&gt;Apple iTunes Gift Card $15&lt;/li&gt;&lt;li&gt;Apple iTunes Gift Card $25&lt;/li&gt;&lt;li&gt;Apple iTunes Gift Card $50&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style=&quot;font-size: 130%;&quot;&gt;Cellphones:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;iPhone 3g 16gb&lt;/li&gt;&lt;li&gt;Motorola RAZR V3i Dolce &amp;amp; Gabbana&lt;/li&gt;&lt;li&gt;G1 Phone From Google&lt;/li&gt;&lt;li&gt;Nokia N95 Silver&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Also if you do not see anything you want from the above, they will buy you anything you want from http://www.amazon.com or http://www.ebay.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;img src=&quot;http://www.prizerebel.com/images/banner5.gif&quot; border=&quot;1&quot; width=&quot;468&quot; height=&quot;60&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;img src=&quot;http://www.prizerebel.com/images/banner1.gif&quot; border=&quot;1&quot; width=&quot;468&quot; height=&quot;60&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;img src=&quot;http://www.prizerebel.com/images/banner6.gif&quot; border=&quot;1&quot; width=&quot;468&quot; height=&quot;60&quot;&gt;&lt;/a&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/how-to-get-them-for-free-xbox-360-wii.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-6235212510679185129</guid><pubDate>Sun, 09 Nov 2008 18:01:00 +0000</pubDate><atom:updated>2008-11-09T10:04:37.485-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2000 Wii Points</category><category domain="http://www.blogger.com/atom/ns#">Free Wii Points</category><category domain="http://www.blogger.com/atom/ns#">Nintendo Wii</category><category domain="http://www.blogger.com/atom/ns#">Wii points</category><title>Get Free Wii Point Codes</title><description>&lt;h1&gt;How To Get Free Wii Points&lt;/h1&gt; &lt;span class=&quot;mw-headline&quot;&gt;So you want to get &lt;strong&gt;Free Wii Points &lt;/strong&gt;to be able to download you old games from Nintendo 64 or even download Wii Channel.&lt;/span&gt; You can do all of the above, for free. So here are the step to getting you free xbox live account or microsoft points;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;img src=&quot;http://www.prizerebel.com/images/banner8.gif&quot; width=&quot;468&quot; border=&quot;1&quot; height=&quot;60&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;First, you need to make a free account. Go to the &lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;PrizeRebel Website&lt;/span&gt;&lt;/a&gt;. After you sign-up and confirm your e-mail address, Log-in and starting earning points to redeem them for &lt;strong&gt;Wii Points&lt;/strong&gt;. To earn points go to “Offers” and click ‘Free Offers”. to complete the offers are fast and simple. On some offer you just need to submit your e-mail address and a fake house address. You just need 20 points to get Your &lt;strong&gt;Free Wii Points.&lt;/strong&gt; They will e-mail you the codes. I hope this guide helps. Leave a comment about your thoughts!&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;What are Wii Points?&lt;/h1&gt; &lt;p&gt;Wii Points are a great way of getting extra and very inexpensive games to play on your Nintendo Wii. This is a good thing given that most new games for the Wii cost about $50 US Dollars (USD). Soon after Nintendo initiated the Wii, they initiated a point system, similar to iTunes, which allows you to download games off the Internet for home play. Most of these games are at least ten years old, if not older, and are game classics from older systems made by Nintendo, Coleco or the Sega game system. You do need to know a couple of things about Wii Points in order to obtain them, and to use them.&lt;/p&gt; &lt;p&gt;Electronics and gaming stores sell cards with Wii Points, in the form of gift cards, usually starting with about 2000 points per card. Just don’t spend any more than a penny a point. Some unscrupulous companies charge as much as $25 USD for 2000 points, which is overpriced. Most companies charge a standard $19.99 USD for a 2000 point Wii Points card, and if you have Internet connectivity on your Wii you’ll pay exactly 20 USD for 2000 points. You can buy points, at this juncture only on the Wii, in smaller amounts than the 2000-point increment.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/get-free-wii-point-codes.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-600310516144071272</guid><pubDate>Sun, 09 Nov 2008 16:55:00 +0000</pubDate><atom:updated>2008-11-09T09:00:00.458-08:00</atom:updated><title>Dangerous Littlebigplanet GLITCH Found!!</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.pspsps.tv/lbp1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 425px; height: 362px;&quot; src=&quot;http://www.pspsps.tv/lbp1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;&quot;PS3Life.nl reports that someone discovered a dangerous LittleBigPlanet glitch that will mess up the entire game. When you make a so called &#39;Wheel of Doom&#39; you will constantly die, even &lt;a href=&quot;javascript:void(0)&quot; style=&quot;border-bottom: 1px solid rgb(0, 104, 181); text-decoration: underline; color: rgb(0, 104, 181);&quot; class=&quot;IL_LINK_STYLE&quot;&gt;going&lt;/a&gt; to your POD, and also when you reboot your PlayStation 3.&quot;&lt;br /&gt;&lt;br /&gt;Read more here: &lt;br /&gt;&lt;a href=&quot;http://ps3life.nl/nieuws/1706-gevaarlijke-littlebigplanet-glitch-gevonden/&quot;&gt;http://ps3life.nl/nieuws/1706-gevaarlijke-littlebigplanet-glitch-gevonden/&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/dangerous-littlebigplanet-glitch-found.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-3625300182904015334</guid><pubDate>Sun, 09 Nov 2008 15:34:00 +0000</pubDate><atom:updated>2008-11-09T07:36:37.963-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">World of Warcraft</category><category domain="http://www.blogger.com/atom/ns#">WOTLK Midnight Opening</category><category domain="http://www.blogger.com/atom/ns#">WoW</category><category domain="http://www.blogger.com/atom/ns#">Wrath of the Lich King</category><title>Wrath of the Lich King Midnight Openings</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://worldofwarcraftblog.files.wordpress.com/2007/08/lichkingwow.jpg&quot;&gt;&lt;img style=&quot;margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 450px; height: 301px;&quot; src=&quot;http://worldofwarcraftblog.files.wordpress.com/2007/08/lichkingwow.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Blizzard&#39;s Second Expansion &quot;Wrath of the Lich King&quot; is due to hit shelves this Thursday.  Gamestop will be having midnight releases throughout it&#39;s various locations.  To see if your local Gamestop is having a midnight opening, please visit: &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamestop.com/gs/content/WoWMidnight.pdf&quot;&gt;http://www.gamestop.com/gs/content/WoWMidnight.pdf&lt;/a&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/wrath-of-lich-king-midnight-openings.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-5362675103900319901</guid><pubDate>Sun, 09 Nov 2008 15:27:00 +0000</pubDate><atom:updated>2008-11-09T07:32:01.311-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">1 year xbox live</category><category domain="http://www.blogger.com/atom/ns#">1600 microsoft points</category><category domain="http://www.blogger.com/atom/ns#">3 month xbox live</category><category domain="http://www.blogger.com/atom/ns#">FREE</category><category domain="http://www.blogger.com/atom/ns#">FREE LIVE ACCOUNTS</category><category domain="http://www.blogger.com/atom/ns#">FREE microsoft points</category><category domain="http://www.blogger.com/atom/ns#">FREE Xbox</category><category domain="http://www.blogger.com/atom/ns#">FREE Xbox Live</category><category domain="http://www.blogger.com/atom/ns#">LIVE</category><category domain="http://www.blogger.com/atom/ns#">MS POINTS</category><category domain="http://www.blogger.com/atom/ns#">XBOX LIVE</category><title>Guide to FREE Microsoft Points/Xbox Live</title><description>&lt;h1&gt;&lt;span class=&quot;mw-headline&quot;&gt;Guide to Free Microsoft Points and Xbox Live&lt;/span&gt;&lt;/h1&gt; &lt;p&gt;&lt;span class=&quot;mw-headline&quot;&gt;So you want to get &lt;strong&gt;Free Microsoft Points&lt;/strong&gt; or&lt;/span&gt; extend your &lt;strong&gt;Xbox Live membership, &lt;/strong&gt;or make a second account&lt;strong&gt;.&lt;/strong&gt; You can do all of the above, for free. So here are the steps to getting you free xbox live account or microsoft points;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;img src=&quot;http://www.prizerebel.com/images/banner25.gif&quot; width=&quot;468&quot; border=&quot;1&quot; height=&quot;60&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;First, you need to make a free account. Go to the &lt;a href=&quot;http://www.prizerebel.com/index.php?r=643938&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Prize Rebel Website&lt;/span&gt;&lt;/a&gt;. After you sign-up and confirm your e-mail address, Log-in and starting earning points to redeem them for &lt;strong&gt;microsoft points and xbox live gold&lt;/strong&gt;. To earn points go to “Offers” and click ‘Free Offers”. to complete the offers are fast and simple. On some offer you just need to submit your e-mail address and a fake house address.&lt;/p&gt; &lt;p&gt;You just need 8 points for Xbox 360 Live 1 Month Gold Card, 20 points for Xbox 360 Live 1600 Points and Xbox 360 Live 3 Month Gold Card. So you are getting &lt;strong&gt;Free Xbox live accounts&lt;/strong&gt; and  &lt;strong&gt;Free Microsoft points&lt;/strong&gt; all in one time. I hope this guide help. Leave a comment about your thoughts!&lt;/p&gt;&lt;h1&gt;What is microsoft points and xbox live?&lt;/h1&gt; &lt;p&gt;Answers:&lt;/p&gt; &lt;p&gt;Many of the downloads on the Xbox Live Marketplace are free, but for some premium content you have to redeem &lt;strong&gt;Microsoft Points&lt;/strong&gt; to purchase that particular download. &lt;strong&gt;Microsoft Points&lt;/strong&gt; have to be purchased either with a credit card on your Xbox 360 or you can buy points at retail locations. The math comes out to be that 80 Microsoft Points = $1. So, for example, a 400 point arcade game sets you back $5 in real money. You can buy points in a number of different allotments ranging from just a couple hundred all the way up to 5000 points at a time.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Xbox Live Gold &lt;/strong&gt;is the premium version of the Xbox Live service on the Xbox 360.  It allows you to do the following:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Play games against other people online&lt;/li&gt;&lt;li&gt;Download content from the Xbox Live Marketplace&lt;/li&gt;&lt;li&gt;Use specialized matchmaking to play against people of similar skill&lt;/li&gt;&lt;li&gt;Chat with more than one person at a time&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;You can subscribe to &lt;strong&gt;Xbox Live Gold &lt;/strong&gt;by either picking up a subscription card at a retail location or you can use your credit card on your Xbox 360 to set up an account. It costs $7.99 for a month, $19.99 for three months, and $49.99 for one year.&lt;/p&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/guide-to-free-microsoft-pointsxbox-live.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-3737178669492319959</guid><pubDate>Sun, 09 Nov 2008 15:24:00 +0000</pubDate><atom:updated>2008-11-09T07:33:10.870-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Left 4 Dead</category><category domain="http://www.blogger.com/atom/ns#">LEFT 4 dead Review</category><category domain="http://www.blogger.com/atom/ns#">OXM Review</category><category domain="http://www.blogger.com/atom/ns#">OXM Scans</category><category domain="http://www.blogger.com/atom/ns#">Review</category><title>OXM Review: Left 4 Dead</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://i25.photobucket.com/albums/c66/yulia222/Left4Dead-0.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 576px; height: 324px;&quot; src=&quot;http://i25.photobucket.com/albums/c66/yulia222/Left4Dead-0.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Scans come thanks to mckillustrator on the gametrailers forums.&lt;br /&gt;&lt;br /&gt;&lt;span&gt; &quot;It&#39;s amazing how quickly civilization can go straight to hell - like when a freak windstorm hit &lt;a href=&quot;javascript:void(0)&quot; style=&quot;border-bottom: 1px solid rgb(0, 104, 181); text-decoration: underline; color: rgb(0, 104, 181);&quot; class=&quot;IL_LINK_STYLE&quot;&gt;Bellevue Washington&lt;/a&gt;, a few years back. &#39;We had 10 days where people didn&#39;t have power,&#39; says Valve&#39;s Chet Faliszek, part of the large team behind the zombie survival shooter Left 4 Dead. &#39;It was this weird thing - you could go into the city and be okay, or you could stay out by my house and wait three-and-a-half hours for gas. And all someone had to do was tell those people, buth they were angry, they were fighting... it was bizarre.&#39; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt; That idea of a world in crisis that quickly boils down to its brutal essence is reflected in Left 4 Dead&#39;s gameplay. Grab gun, kill zombies, and survive you journey from point A to point B by any means necessary. Even the controls are basic: Right trigger fires or attacks. You can carry only pistols and one other gun. The D-pad handles your basic gear - flashlight, homemade bombs, first aid, and &lt;a href=&quot;javascript:void(0)&quot; style=&quot;border-bottom: 1px solid rgb(0, 104, 181); text-decoration: underline; color: rgb(0, 104, 181);&quot; class=&quot;IL_LINK_STYLE&quot;&gt;pain&lt;/a&gt; pills. But from that simplicity comes strength: Valve has cut the bloated survival-horror game down to the bone.&quot;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;OXM Review:  9.5/10&lt;br /&gt;&lt;br /&gt;For the scans and review, please visit :  &lt;a href=&quot;http://forums.gametrailers.com/?do=show_thread&amp;amp;id=447316&quot;&gt;http://forums.gametrailers.com/?do=show_thread&amp;amp;id=447316&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/oxm-review-left-4-dead.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3701573053910379126.post-7508152070636962605</guid><pubDate>Sun, 09 Nov 2008 15:21:00 +0000</pubDate><atom:updated>2008-11-09T07:33:37.556-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Gears of War 2</category><category domain="http://www.blogger.com/atom/ns#">GoW 2 Review</category><category domain="http://www.blogger.com/atom/ns#">Resistance 2</category><category domain="http://www.blogger.com/atom/ns#">Xbox review</category><title>The Two Hours:  Gears of War 2 Vs. Resistance 2</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.ripten.com/wp-content/uploads/2008/11/ripten-firs2thour-gears2-resistance2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 510px; height: 335px;&quot; src=&quot;http://www.ripten.com/wp-content/uploads/2008/11/ripten-firs2thour-gears2-resistance2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ripten.com compares the first two hours of Gears of War 2 with Resistance 2.&lt;br /&gt;&lt;br /&gt;Check it out at :&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ripten.com/2008/11/08/the-first-two-hours-resistance-2-vs-gears-2/&quot;&gt;http://www.ripten.com/2008/11/08/the-first-two-hours-resistance-2-vs-gears-2/&lt;/a&gt;</description><link>http://gamerzreborn.blogspot.com/2008/11/two-hours-gears-of-war-2-vs-resistance.html</link><author>noreply@blogger.com (GamerzReborn)</author><thr:total>0</thr:total></item></channel></rss>