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							<div class="site-tagline" data-content-field="site-tagline"><a href="/">I make physics games in my basement.</a></div>							<div class="site-description" data-content-field="site-description"><p>​Farseer Games is the home for all the physics games created by Jeff Weber. &nbsp;The earlier games are playable online, the later games are mobile and playable on either iOS or Windows Phone.</p></div>												</div>
						
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  <article class="hentry author-jeff-weber post-type-text article-index-1" id="article-50320ee1e4b0adcdbcd08228" data-item-id="50320ee1e4b0adcdbcd08228">
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      	<span class="date"><a href="/2012/8/20/working-on-new-website"><time class="published" datetime="2012-08-20">August 20, 2012</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2012/8/20/working-on-new-website#comments-50320ee1e4b0adcdbcd08228">Comment</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2012/8/20/working-on-new-website">Working on new website...</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-50320ee1e4b0adcdbcd08228"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;html&quot;:&quot;&lt;p&gt;Currently in the process of re-doing the Farseer Games website... Things will be a little funky for a while.\u200B&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-72c10671b24a9c0438c6"><div class="sqs-block-content"><p>Currently in the process of re-doing the Farseer Games website... Things will be a little funky for a while.​</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2012/8/20/working-on-new-website"><time class="published" datetime="2012-08-20">August 20, 2012</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2012/8/20/working-on-new-website#comments-50320ee1e4b0adcdbcd08228">Comment</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-2" id="article-500ca8f4e4b02864db9b9c83" data-item-id="500ca8f4e4b02864db9b9c83">
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      	<span class="date"><a href="/2012/7/13/a-test-post.html"><time class="published" datetime="2012-07-13">July 13, 2012</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2012/7/13/a-test-post.html#comments-500ca8f4e4b02864db9b9c83">Comment</a></span>      </div>
  	  
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            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2012/7/13/a-test-post.html#comments-500ca8f4e4b02864db9b9c83">Comment</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-3" id="article-500ca8f4e4b02864db9b9c86" data-item-id="500ca8f4e4b02864db9b9c86">
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      	<span class="date"><a href="/2011/5/26/krashlander-numbers.html"><time class="published" datetime="2011-05-26">May 26, 2011</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2011/5/26/krashlander-numbers.html#comments-500ca8f4e4b02864db9b9c86">2 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2011/5/26/krashlander-numbers.html">Krashlander: Numbers</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9c86"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I\u2019ve been meaning to make a Krashlander numbers post for some time now.&amp;#160; I think Krashlander has finally peaked in terms of popularity on the Windows Phone Market place so now seems a perfect time for such a post. &lt;/p&gt;  &lt;p&gt;In order to give the numbers some context here is a quick history for Krashlander on the Windows Phone Marketplace.&amp;#160; &lt;/p&gt;  &lt;p&gt;The paid version of Krashlander was released around October 20th, right about the time the U.S. Windows Phone launched.&amp;#160; It was released as a 99 cent game.&amp;#160; The paid version quickly climbed to be one of the most popular indie games in the marketplace (Indie meaning non-XBox Live)&lt;/p&gt;  &lt;p&gt;On Feb 22nd, I released Krashlander Free.&amp;#160;&amp;#160; Krashlander Free peaked at, I think, the #2 spot for free games in the marketplace and #7 for apps/games combined.&lt;/p&gt;  &lt;p&gt;Krashlander Free was a full version of the game with ads.&amp;#160; I did not try to up-sell players from the free version to the paid version as the free version seemed to bring in more per-person than I would get from a 99 cent sale.&amp;#160; The paid version was really more for those that just really didn\u2019t want to see the ads.&lt;/p&gt;  &lt;p&gt;As you will see in the charts, Krashlander Free really cannibalized the paid version but numbers-wise I think it was worth it.&lt;/p&gt;  &lt;p&gt;Overall I\u2019ve been very pleased with the Krashlander numbers.&amp;#160; Windows Phone is just getting started and if these numbers scale anywhere close to linearly with phone sales then I think it\u2019ll be a great place for developers to make some money.&lt;/p&gt;  &lt;p&gt;On to the numbers.&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;h2&gt;Krashlander Paid (10/19/2010 to 05/19/2010)&lt;/h2&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400907\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel1\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel1\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400908\&quot; width=\&quot;567\&quot; height=\&quot;400\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;Krashlander Total Daily Downloads (Including Trials)&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;The above chart shows total daily downloads.&amp;#160; This chart does not represent purchases because trials are included in the numbers above and not everyone that downloads the trial ends up purchasing the game.&amp;#160; The spike you see occurred when Krashlander was featured in the marketplace.&lt;/p&gt;  &lt;p&gt;The actual numbers for the paid version of Krashlander break down as follows:&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Total downloads (including trials): 21,147&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Total purchases: 4,477 (I get 70% of that which is $3133.00)&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Conversion rate : ~21%&lt;/strong&gt;&lt;/p&gt;  &lt;h2&gt;&lt;/h2&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;h2&gt;&amp;#160;&lt;/h2&gt;  &lt;h2&gt;Krashlander Free (2/22/2011 to 5/19/2011)&lt;/h2&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400909\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel2\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel2\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400910\&quot; width=\&quot;575\&quot; height=\&quot;406\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;Krashlander Free Total Daily Downloads&lt;/p&gt;  &lt;p&gt;As you can see, Krashlander Free has substantially more daily downloads than the paid-with-trials version of the game.&lt;/p&gt;  &lt;p&gt;Since this is a free game, the downloads give no indication of revenue. Microsoft\u2019s Pub Center is what I used for serving ads in Krashlander Free. Here are the revenue charts for that. (Note, I\u2019m purposefully not showing impressions and/or eCPM as I believe that is against the terms of Pub Center)&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400911\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel5\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel5\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400912\&quot; width=\&quot;584\&quot; height=\&quot;263\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;Krashlander Daily Ad Revenue&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;This chart requires a bit of explanation.&amp;#160; &lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;The beginning of the chart is very low due to a bug with my Pub Center account.&amp;#160; A couple weeks in March were really high do to what I can only assume were inflated eCPMs.&amp;#160; The rest of the chart is a bit more \u201Cnormal\u201D in my mind.&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Total downloads: 187,298&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;Total Revenue from ads: $15,011.37&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;h2 align=\&quot;left\&quot;&gt;&amp;#160;&lt;/h2&gt;  &lt;h2 align=\&quot;left\&quot;&gt;Krashlander Free and Paid Totals&lt;/h2&gt;  &lt;p align=\&quot;left\&quot;&gt;So, combining things here is what things look like.&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;&lt;strong&gt;Total downloads (Free, Trial, and Paid): 208,445&lt;/strong&gt;&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;&lt;strong&gt;Total revenue: ~ $18,144.00&lt;/strong&gt;&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;There you have it, all my numbers\u2026 well almost.&amp;#160; I actually also made some money from a special promotion deal with LG.&amp;#160; The contract does not allow me to disclose the amount, but lets just say it was a solid number.&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;As I mentioned at the beginning of this post. If these numbers scale with the phone sales, which I think should start to take off when Nokia gets in the game, then Windows Phone is going to be a great place for developers.&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;&amp;#160;&lt;/p&gt;  &lt;h2 align=\&quot;left\&quot;&gt;What\u2019s Next?&lt;/h2&gt;  &lt;p&gt;Mango! That's what\u2019s next. &lt;img style=\&quot;border-bottom-style: none; border-left-style: none; border-top-style: none; border-right-style: none\&quot; class=\&quot;wlEmoticon wlEmoticon-smile\&quot; alt=\&quot;Smile\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400899\&quot; /&gt;&amp;#160; I\u2019m currently working on the framework that will be used for my next few games.&amp;#160; Certainly a Krashlander sequel will be one of them.&amp;#160; I\u2019m targeting sometime close to the Windows Phone Mango release this fall.&lt;/p&gt;  &lt;p&gt;-Jeff Weber    &lt;br /&gt;&lt;a href=\&quot;http://twitter.com/#!/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;     &lt;br /&gt;&lt;a href=\&quot;http://www.facebook.com/Krashlander\&quot;&gt;http://www.facebook.com/Krashlander&lt;/a&gt;     &lt;br /&gt;&lt;a href=\&quot;http://www.farseergames.com\&quot;&gt;www.farseergames.com&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9c87"><div class="sqs-block-content"><p>I’ve been meaning to make a Krashlander numbers post for some time now.&#160; I think Krashlander has finally peaked in terms of popularity on the Windows Phone Market place so now seems a perfect time for such a post. </p>  <p>In order to give the numbers some context here is a quick history for Krashlander on the Windows Phone Marketplace.&#160; </p>  <p>The paid version of Krashlander was released around October 20th, right about the time the U.S. Windows Phone launched.&#160; It was released as a 99 cent game.&#160; The paid version quickly climbed to be one of the most popular indie games in the marketplace (Indie meaning non-XBox Live)</p>  <p>On Feb 22nd, I released Krashlander Free.&#160;&#160; Krashlander Free peaked at, I think, the #2 spot for free games in the marketplace and #7 for apps/games combined.</p>  <p>Krashlander Free was a full version of the game with ads.&#160; I did not try to up-sell players from the free version to the paid version as the free version seemed to bring in more per-person than I would get from a 99 cent sale.&#160; The paid version was really more for those that just really didn’t want to see the ads.</p>  <p>As you will see in the charts, Krashlander Free really cannibalized the paid version but numbers-wise I think it was worth it.</p>  <p>Overall I’ve been very pleased with the Krashlander numbers.&#160; Windows Phone is just getting started and if these numbers scale anywhere close to linearly with phone sales then I think it’ll be a great place for developers to make some money.</p>  <p>On to the numbers.</p>  <p>&#160;</p>  <h2>Krashlander Paid (10/19/2010 to 05/19/2010)</h2>  <p>&#160;</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400907"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel1" border="0" alt="GameLevel1" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400908" width="567" height="400" /></a></p>  <p align="center">Krashlander Total Daily Downloads (Including Trials)</p>  <p>&#160;</p>  <p>The above chart shows total daily downloads.&#160; This chart does not represent purchases because trials are included in the numbers above and not everyone that downloads the trial ends up purchasing the game.&#160; The spike you see occurred when Krashlander was featured in the marketplace.</p>  <p>The actual numbers for the paid version of Krashlander break down as follows:</p>  <p><strong>Total downloads (including trials): 21,147</strong></p>  <p><strong>Total purchases: 4,477 (I get 70% of that which is $3133.00)</strong></p>  <p><strong>Conversion rate : ~21%</strong></p>  <h2></h2>  <p><strong></strong></p>  <p><strong></strong></p>  <p><strong></strong></p>  <h2>&#160;</h2>  <h2>Krashlander Free (2/22/2011 to 5/19/2011)</h2>  <p>&#160;</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400909"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel2" border="0" alt="GameLevel2" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400910" width="575" height="406" /></a></p>  <p align="center">Krashlander Free Total Daily Downloads</p>  <p>As you can see, Krashlander Free has substantially more daily downloads than the paid-with-trials version of the game.</p>  <p>Since this is a free game, the downloads give no indication of revenue. Microsoft’s Pub Center is what I used for serving ads in Krashlander Free. Here are the revenue charts for that. (Note, I’m purposefully not showing impressions and/or eCPM as I believe that is against the terms of Pub Center)</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400911"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel5" border="0" alt="GameLevel5" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400912" width="584" height="263" /></a></p>  <p align="center">Krashlander Daily Ad Revenue</p>  <p align="left">This chart requires a bit of explanation.&#160; </p>  <p align="left">The beginning of the chart is very low due to a bug with my Pub Center account.&#160; A couple weeks in March were really high do to what I can only assume were inflated eCPMs.&#160; The rest of the chart is a bit more “normal” in my mind.</p>  <p><strong>Total downloads: 187,298</strong></p>  <p><strong>Total Revenue from ads: $15,011.37</strong></p>  <p><strong></strong></p>  <p><strong></strong></p>  <p><strong></strong></p>  <h2 align="left">&#160;</h2>  <h2 align="left">Krashlander Free and Paid Totals</h2>  <p align="left">So, combining things here is what things look like.</p>  <p align="left"><strong>Total downloads (Free, Trial, and Paid): 208,445</strong></p>  <p align="left"><strong>Total revenue: ~ $18,144.00</strong></p>  <p align="left">There you have it, all my numbers… well almost.&#160; I actually also made some money from a special promotion deal with LG.&#160; The contract does not allow me to disclose the amount, but lets just say it was a solid number.</p>  <p align="left">As I mentioned at the beginning of this post. If these numbers scale with the phone sales, which I think should start to take off when Nokia gets in the game, then Windows Phone is going to be a great place for developers.</p>  <p align="left">&#160;</p>  <h2 align="left">What’s Next?</h2>  <p>Mango! That's what’s next. <img style="border-bottom-style: none; border-left-style: none; border-top-style: none; border-right-style: none" class="wlEmoticon wlEmoticon-smile" alt="Smile" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400899" />&#160; I’m currently working on the framework that will be used for my next few games.&#160; Certainly a Krashlander sequel will be one of them.&#160; I’m targeting sometime close to the Windows Phone Mango release this fall.</p>  <p>-Jeff Weber    <br /><a href="http://twitter.com/#!/jeffweber">@jeffweber</a>     <br /><a href="http://www.facebook.com/Krashlander">http://www.facebook.com/Krashlander</a>     <br /><a href="http://www.farseergames.com">www.farseergames.com</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2011/5/26/krashlander-numbers.html"><time class="published" datetime="2011-05-26">May 26, 2011</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2011/5/26/krashlander-numbers.html#comments-500ca8f4e4b02864db9b9c86">2 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-4" id="article-500ca8f4e4b02864db9b9c8a" data-item-id="500ca8f4e4b02864db9b9c8a">
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      	<span class="date"><a href="/2011/2/26/krashlander-featured-on-windows-phone-7.html"><time class="published" datetime="2011-02-26">February 26, 2011</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2011/2/26/krashlander-featured-on-windows-phone-7.html#comments-500ca8f4e4b02864db9b9c8a">Comment</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2011/2/26/krashlander-featured-on-windows-phone-7.html">Krashlander Featured on Windows Phone 7</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9c8a"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Been hoping for this for a long time.&amp;#160; Krashlander was featured on the Windows Phone 7 on 2/26/20011.&lt;/p&gt;  &lt;p&gt;Thanks to all who made this happen.&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Featured-on-Windows-Phone-7_54AF-?fileId=10948038\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;KrashlanderOnWP7\&quot; border=\&quot;0\&quot; alt=\&quot;KrashlanderOnWP7\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Featured-on-Windows-Phone-7_54AF-?fileId=10948039\&quot; width=\&quot;378\&quot; height=\&quot;503\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9c8b"><div class="sqs-block-content"><p>Been hoping for this for a long time.&#160; Krashlander was featured on the Windows Phone 7 on 2/26/20011.</p>  <p>Thanks to all who made this happen.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Featured-on-Windows-Phone-7_54AF-?fileId=10948038"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="KrashlanderOnWP7" border="0" alt="KrashlanderOnWP7" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Featured-on-Windows-Phone-7_54AF-?fileId=10948039" width="378" height="503" /></a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2011/2/26/krashlander-featured-on-windows-phone-7.html"><time class="published" datetime="2011-02-26">February 26, 2011</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2011/2/26/krashlander-featured-on-windows-phone-7.html#comments-500ca8f4e4b02864db9b9c8a">Comment</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-5" id="article-500ca8f4e4b02864db9b9c8c" data-item-id="500ca8f4e4b02864db9b9c8c">
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      	<span class="date"><a href="/2011/2/23/freeing-krashlander.html"><time class="published" datetime="2011-02-23">February 23, 2011</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2011/2/23/freeing-krashlander.html#comments-500ca8f4e4b02864db9b9c8c">1 Comment</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2011/2/23/freeing-krashlander.html">Freeing Krashlander</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9c8c"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;There is now a free version of Krashlander in the Windows Phone marketplace.&amp;#160; Not a lite version to upsell my paid version, but a FULL version with all levels.&amp;#160; The only difference is the free version has ads, the paid version does not.&lt;/p&gt;  &lt;p&gt;So, why do this?&amp;#160; Why release a full version of the game for free?&amp;#160; Read on\u2026&lt;/p&gt;  &lt;h2&gt;&amp;#160;&lt;/h2&gt;  &lt;h2&gt;Ads (Pub Center) Work&lt;/h2&gt;  &lt;p&gt;&lt;a title=\&quot;Link to pub center\&quot; href=\&quot;https://pubcenter.microsoft.com/ReportManagement/Dashboard.aspx\&quot;&gt;Pub Center&lt;/a&gt; is basically Microsoft\u2019s version of Google\u2019s &lt;a title=\&quot;link to adsense\&quot; href=\&quot;https://www.google.com/adsense/www/en_US/tour/\&quot;&gt;AdSense&lt;/a&gt;.&amp;#160; Now, with Windows Phone, Pub Center is available for use in Windows Phone games and apps.&lt;/p&gt;  &lt;p&gt;Krashlander has been available as a paid game since the Windows Phone launch.&amp;#160; If I had to throw out a sales-per-day number, I\u2019d say it averages around 25-35 sales a day.&amp;#160; I get about 70 cents per sale.&amp;#160; Not bad. Makes for some nice extra cash.&lt;/p&gt;  &lt;p&gt;However, a recent blog &lt;a title=\&quot;Link to post by Elbert Perez\&quot; href=\&quot;http://www.occasionalgamer.com/2011/02/09/ads-and-wp7-games/\&quot;&gt;post&lt;/a&gt; by Elbert Perez of &lt;a title=\&quot;link to occasional gamer\&quot; href=\&quot;http://www.occasionalgamer.com/\&quot;&gt;Occasional Gamer&lt;/a&gt; shows that it\u2019s possible to make substantially more than that using Pub Center Ads. The graphic below is from his blog post (Note, Elbert has 7 or 8 games in the marketplace which partly accounts for his great numbers)&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896395\&quot;&gt;&lt;img style=\&quot;background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px\&quot; title=\&quot;OccasionalGamerAds\&quot; border=\&quot;0\&quot; alt=\&quot;OccasionalGamerAds\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896396\&quot; width=\&quot;614\&quot; height=\&quot;192\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;&lt;em&gt;Image comes from &lt;/em&gt;&lt;a title=\&quot;Link to post by Elbert Perez\&quot; href=\&quot;http://www.occasionalgamer.com/2011/02/09/ads-and-wp7-games/\&quot;&gt;&lt;em&gt;blog post&lt;/em&gt;&lt;/a&gt;&lt;em&gt; by Elbert Perez&lt;/em&gt;&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;Now, I\u2019m not delusional and I don\u2019t think by flipping my game to free I\u2019m going to be rolling in the dough, but my \u201Cbet\u201D is that I can make more per-day with Ads then by selling my paid version of Krashlander.&amp;#160; Also, Elbert\u2019s not the only one claiming to make good money with Ads.&amp;#160; Others have also hinted they have had better luck with Ads then with paid games.&lt;/p&gt;  &lt;p align=\&quot;left\&quot;&gt;Since Elbert published his blog post, it appears the eCpm and therefore revenue from Ads has gone down a bit.&amp;#160; Even so, I think they are still, currently, a better bet than paid games/apps&lt;/p&gt;  &lt;h1&gt;&amp;#160;&lt;/h1&gt;  &lt;h2&gt;Trials Do Not Move Games&lt;/h2&gt;  &lt;p&gt;The hope, both Microsoft\u2019s, mine, and I think most others was that by baking a trial api into the Windows Phone and making it easy for everyone to offer a free sample of their game or app, developers would not need to go the iPhone route of making both a \u201CLite\u201D version of their game and a full, paid version of their game.&amp;#160; The trial version was suppose to make the free/lite version un-necessary.&amp;#160; &lt;/p&gt;  &lt;p&gt;Good plan, but it\u2019s not working.&amp;#160; Best I can tell, free games and apps get anywhere from 10 to 100 times more downloads than games and apps with free trials.&amp;#160; People actively search out free Apps.&amp;#160; They don\u2019t (and in fact CAN\u201DT), search for apps or games that support trials.&lt;/p&gt;  &lt;p&gt;I don\u2019t know what the solution to this is, or if there even is one, but right now if you want to build a user base for your games on Windows Phone, free is where it\u2019s at.&lt;/p&gt;  &lt;h2&gt;&amp;#160;&lt;/h2&gt;  &lt;h2&gt;XBox Live Ceiling&lt;/h2&gt;  &lt;p&gt;As I mentioned above, Krashlander has been available as a paid (99 cent) game since launch.&amp;#160; And, for pretty much this whole time, it has sat right at the bottom of the XBox Live titles in the Marketplace.&amp;#160; In fact it is actually above a number of them.&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896398\&quot;&gt;&lt;img style=\&quot;background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel4\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel4\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896399\&quot; width=\&quot;343\&quot; height=\&quot;200\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;&lt;em&gt;Krashlander living under the XBox Live Ceiling&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;Now, in some ways this is great and I am happy Krashlander is doing as well as it is. However, given how XBox Live games are promoted and positioned in the Marketplace, I don\u2019t see Krashlander, or any other indie game for that matter, ever being positioned anywhere but below a long (and getting longer) list of XBox Live games. &lt;/p&gt;  &lt;p&gt;I\u2019m not here to complain about this.&amp;#160; It is what it is and I\u2019ve voiced my concerns to those that matter.&amp;#160; I just want to express my opinion that as things currently exist, routing around the XBox Live games by going free seems to be a better bet.&lt;/p&gt;  &lt;h2&gt;&lt;/h2&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;h2&gt;Let EVERYONE Play&lt;/h2&gt;  &lt;p&gt;There are a lot of countries that have the Windows Phone but are not able to purchase games.&amp;#160; They can play all the game/app trials and the free games, but they can\u2019t purchase them.&lt;/p&gt;  &lt;p&gt;Releasing a free version of Krashlander will let these folks play my game and hopefully help build a \u201Cfollowing\u201D for my games.&amp;#160; &lt;/p&gt;  &lt;p&gt;&lt;em&gt;I\u2019m getting blog-fatigue, so I\u2019ll wrap it up.&lt;/em&gt;&lt;/p&gt;  &lt;h2&gt;Conclusion&lt;/h2&gt;  &lt;p&gt;It\u2019s still early days with the Windows Phone ecosystem.&amp;#160; I expect things to change often as Microsoft figures things out.&amp;#160; Someday it may make more sense to focus more on paid games again instead of free Ad based games. If that is the case then I\u2019ll adjust.&amp;#160;&amp;#160; Staying fluid, I think, is the key&lt;/p&gt;  &lt;p&gt;With the Nokia deal there will hopefully be a momentum push for Windows Phone and it will reach critical mass.&amp;#160; If it does it\u2019ll be a whole new game for us developers.&lt;/p&gt;  &lt;p&gt;-Jeff Weber    &lt;br /&gt;&lt;a href=\&quot;http://www.farseergames.com\&quot;&gt;www.farseergames.com&lt;/a&gt;     &lt;br /&gt;&lt;a title=\&quot;Me on twitter\&quot; href=\&quot;http://twitter.com/#!/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;font style=\&quot;background-color: #ffff00\&quot;&gt;&lt;strong&gt;Look for Krashlander and Krashlander Free in the Windows Phone marketplace.&lt;/strong&gt;&lt;/font&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9c8d"><div class="sqs-block-content"><p>There is now a free version of Krashlander in the Windows Phone marketplace.&#160; Not a lite version to upsell my paid version, but a FULL version with all levels.&#160; The only difference is the free version has ads, the paid version does not.</p>  <p>So, why do this?&#160; Why release a full version of the game for free?&#160; Read on…</p>  <h2>&#160;</h2>  <h2>Ads (Pub Center) Work</h2>  <p><a title="Link to pub center" href="https://pubcenter.microsoft.com/ReportManagement/Dashboard.aspx">Pub Center</a> is basically Microsoft’s version of Google’s <a title="link to adsense" href="https://www.google.com/adsense/www/en_US/tour/">AdSense</a>.&#160; Now, with Windows Phone, Pub Center is available for use in Windows Phone games and apps.</p>  <p>Krashlander has been available as a paid game since the Windows Phone launch.&#160; If I had to throw out a sales-per-day number, I’d say it averages around 25-35 sales a day.&#160; I get about 70 cents per sale.&#160; Not bad. Makes for some nice extra cash.</p>  <p>However, a recent blog <a title="Link to post by Elbert Perez" href="http://www.occasionalgamer.com/2011/02/09/ads-and-wp7-games/">post</a> by Elbert Perez of <a title="link to occasional gamer" href="http://www.occasionalgamer.com/">Occasional Gamer</a> shows that it’s possible to make substantially more than that using Pub Center Ads. The graphic below is from his blog post (Note, Elbert has 7 or 8 games in the marketplace which partly accounts for his great numbers)</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896395"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="OccasionalGamerAds" border="0" alt="OccasionalGamerAds" src="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896396" width="614" height="192" /></a></p>  <p align="center"><em>Image comes from </em><a title="Link to post by Elbert Perez" href="http://www.occasionalgamer.com/2011/02/09/ads-and-wp7-games/"><em>blog post</em></a><em> by Elbert Perez</em></p>  <p align="left">Now, I’m not delusional and I don’t think by flipping my game to free I’m going to be rolling in the dough, but my “bet” is that I can make more per-day with Ads then by selling my paid version of Krashlander.&#160; Also, Elbert’s not the only one claiming to make good money with Ads.&#160; Others have also hinted they have had better luck with Ads then with paid games.</p>  <p align="left">Since Elbert published his blog post, it appears the eCpm and therefore revenue from Ads has gone down a bit.&#160; Even so, I think they are still, currently, a better bet than paid games/apps</p>  <h1>&#160;</h1>  <h2>Trials Do Not Move Games</h2>  <p>The hope, both Microsoft’s, mine, and I think most others was that by baking a trial api into the Windows Phone and making it easy for everyone to offer a free sample of their game or app, developers would not need to go the iPhone route of making both a “Lite” version of their game and a full, paid version of their game.&#160; The trial version was suppose to make the free/lite version un-necessary.&#160; </p>  <p>Good plan, but it’s not working.&#160; Best I can tell, free games and apps get anywhere from 10 to 100 times more downloads than games and apps with free trials.&#160; People actively search out free Apps.&#160; They don’t (and in fact CAN”T), search for apps or games that support trials.</p>  <p>I don’t know what the solution to this is, or if there even is one, but right now if you want to build a user base for your games on Windows Phone, free is where it’s at.</p>  <h2>&#160;</h2>  <h2>XBox Live Ceiling</h2>  <p>As I mentioned above, Krashlander has been available as a paid (99 cent) game since launch.&#160; And, for pretty much this whole time, it has sat right at the bottom of the XBox Live titles in the Marketplace.&#160; In fact it is actually above a number of them.</p>  <p align="center"><a href="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896398"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="GameLevel4" border="0" alt="GameLevel4" src="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896399" width="343" height="200" /></a></p>  <p align="center"><em>Krashlander living under the XBox Live Ceiling</em></p>  <p>Now, in some ways this is great and I am happy Krashlander is doing as well as it is. However, given how XBox Live games are promoted and positioned in the Marketplace, I don’t see Krashlander, or any other indie game for that matter, ever being positioned anywhere but below a long (and getting longer) list of XBox Live games. </p>  <p>I’m not here to complain about this.&#160; It is what it is and I’ve voiced my concerns to those that matter.&#160; I just want to express my opinion that as things currently exist, routing around the XBox Live games by going free seems to be a better bet.</p>  <h2></h2>  <p>&#160;</p>  <h2>Let EVERYONE Play</h2>  <p>There are a lot of countries that have the Windows Phone but are not able to purchase games.&#160; They can play all the game/app trials and the free games, but they can’t purchase them.</p>  <p>Releasing a free version of Krashlander will let these folks play my game and hopefully help build a “following” for my games.&#160; </p>  <p><em>I’m getting blog-fatigue, so I’ll wrap it up.</em></p>  <h2>Conclusion</h2>  <p>It’s still early days with the Windows Phone ecosystem.&#160; I expect things to change often as Microsoft figures things out.&#160; Someday it may make more sense to focus more on paid games again instead of free Ad based games. If that is the case then I’ll adjust.&#160;&#160; Staying fluid, I think, is the key</p>  <p>With the Nokia deal there will hopefully be a momentum push for Windows Phone and it will reach critical mass.&#160; If it does it’ll be a whole new game for us developers.</p>  <p>-Jeff Weber    <br /><a href="http://www.farseergames.com">www.farseergames.com</a>     <br /><a title="Me on twitter" href="http://twitter.com/#!/jeffweber">@jeffweber</a></p>  <p><font style="background-color: #ffff00"><strong>Look for Krashlander and Krashlander Free in the Windows Phone marketplace.</strong></font></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2011/2/23/freeing-krashlander.html"><time class="published" datetime="2011-02-23">February 23, 2011</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2011/2/23/freeing-krashlander.html#comments-500ca8f4e4b02864db9b9c8c">1 Comment</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-6" id="article-500ca8f4e4b02864db9b9c8f" data-item-id="500ca8f4e4b02864db9b9c8f">
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      	<span class="date"><a href="/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html"><time class="published" datetime="2011-01-16">January 16, 2011</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html#comments-500ca8f4e4b02864db9b9c8f">2 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html">Krashlander Gameplay for Level 13 and Level 16</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9c8f"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Just uploaded a couple gameplay videos for krashlander.&amp;#160; These videos show the game on an actual device (Samsung Focus).&amp;#160; My primary reason for showing these is to help anyone having some trouble playing the game.&amp;#160; A few have told me they are having trouble with level 16 and others have told me getting a perfect score on level 13 is impossible.&lt;/p&gt;  &lt;p&gt;Hopefully watching these vids will help.&lt;/p&gt;  &lt;p&gt;Apologize for the poor quality. I currently do not have a good camera for recording live gameplay.&amp;#160; These were done with my iPod touch.&lt;/p&gt;  &lt;p&gt;Here are the vids:&lt;/p&gt;  &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:e74c1510-1d99-4ced-b87c-3f7878a234f8\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;cece1466-4433-4d43-ae71-34ed59cfe889\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=6YgLnhLFV00\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-bb3880f932bc_11EFE-?fileId=10259968\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('cece1466-4433-4d43-ae71-34ed59cfe889'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/6YgLnhLFV00?hl=en&amp;amp;hd=1\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/6YgLnhLFV00?hl=en&amp;amp;hd=1\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=\&quot;width:560px;clear:both;font-size:.8em\&quot;&gt;Krashlander Level 13 Triple Kill on Samsung Focus&lt;/div&gt;&lt;/div&gt;    &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:547eeaa6-94da-4325-985c-7209333dbfbd\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;15e4ce41-7112-4fc5-9275-b45f01acfa61\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=c_-LFnNs6sE\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-bb3880f932bc_11EFE-?fileId=10259969\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('15e4ce41-7112-4fc5-9275-b45f01acfa61'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/c_-LFnNs6sE?hl=en&amp;amp;hd=1\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/c_-LFnNs6sE?hl=en&amp;amp;hd=1\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=\&quot;width:560px;clear:both;font-size:.8em\&quot;&gt;Krashlander Level 16 on Samsung Focus&lt;/div&gt;&lt;/div&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9c90"><div class="sqs-block-content"><p>Just uploaded a couple gameplay videos for krashlander.&#160; These videos show the game on an actual device (Samsung Focus).&#160; My primary reason for showing these is to help anyone having some trouble playing the game.&#160; A few have told me they are having trouble with level 16 and others have told me getting a perfect score on level 13 is impossible.</p>  <p>Hopefully watching these vids will help.</p>  <p>Apologize for the poor quality. I currently do not have a good camera for recording live gameplay.&#160; These were done with my iPod touch.</p>  <p>Here are the vids:</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:e74c1510-1d99-4ced-b87c-3f7878a234f8" class="wlWriterEditableSmartContent"><div id="cece1466-4433-4d43-ae71-34ed59cfe889" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=6YgLnhLFV00" target="_new"><img src="http://www.farseergames.com/resource/Windows-Live-Writer-bb3880f932bc_11EFE-?fileId=10259968" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('cece1466-4433-4d43-ae71-34ed59cfe889'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/6YgLnhLFV00?hl=en&amp;hd=1\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/6YgLnhLFV00?hl=en&amp;hd=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:560px;clear:both;font-size:.8em">Krashlander Level 13 Triple Kill on Samsung Focus</div></div>    <p>&#160;</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:547eeaa6-94da-4325-985c-7209333dbfbd" class="wlWriterEditableSmartContent"><div id="15e4ce41-7112-4fc5-9275-b45f01acfa61" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=c_-LFnNs6sE" target="_new"><img src="http://www.farseergames.com/resource/Windows-Live-Writer-bb3880f932bc_11EFE-?fileId=10259969" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('15e4ce41-7112-4fc5-9275-b45f01acfa61'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/c_-LFnNs6sE?hl=en&amp;hd=1\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/c_-LFnNs6sE?hl=en&amp;hd=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:560px;clear:both;font-size:.8em">Krashlander Level 16 on Samsung Focus</div></div></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html"><time class="published" datetime="2011-01-16">January 16, 2011</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html#comments-500ca8f4e4b02864db9b9c8f">2 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-7" id="article-500ca8f4e4b02864db9b9c93" data-item-id="500ca8f4e4b02864db9b9c93">
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      	<span class="date"><a href="/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html"><time class="published" datetime="2010-12-28">December 28, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html#comments-500ca8f4e4b02864db9b9c93">5 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html">Krashlander Reviewed by Best Windows Phone 7 Games / 1800 Pocket PC.</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9c93"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Very cool.&amp;#160; Krashlander just got review by the \u201C\u201CBest Windows Phone 7 Games\u201D blog.&lt;/p&gt;  &lt;p&gt;Check it out here: &lt;a href=\&quot;http://www.bestwp7games.com/windows-phone-7-game-review-krashlander.html\&quot;&gt;http://www.bestwp7games.com/windows-phone-7-game-review-krashlander.html&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Includes video review/gameplay.&lt;/p&gt;  &lt;p&gt;Thanks to the folks at 1800 Pocket PC for the review.&lt;/p&gt;  &lt;p&gt;-Jeff Weber   &lt;br /&gt;@jeffweber&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9c94"><div class="sqs-block-content"><p>Very cool.&#160; Krashlander just got review by the ““Best Windows Phone 7 Games” blog.</p>  <p>Check it out here: <a href="http://www.bestwp7games.com/windows-phone-7-game-review-krashlander.html">http://www.bestwp7games.com/windows-phone-7-game-review-krashlander.html</a></p>  <p>Includes video review/gameplay.</p>  <p>Thanks to the folks at 1800 Pocket PC for the review.</p>  <p>-Jeff Weber   <br />@jeffweber</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html"><time class="published" datetime="2010-12-28">December 28, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html#comments-500ca8f4e4b02864db9b9c93">5 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-8" id="article-500ca8f4e4b02864db9b9c9a" data-item-id="500ca8f4e4b02864db9b9c9a">
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      	<span class="date"><a href="/2010/12/15/building-new-krashlander-levels-sneak-peak.html"><time class="published" datetime="2010-12-15">December 15, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/12/15/building-new-krashlander-levels-sneak-peak.html#comments-500ca8f4e4b02864db9b9c9a">12 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/12/15/building-new-krashlander-levels-sneak-peak.html">Building New Krashlander Levels (Sneak Peak)</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9c9a"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I\u2019ve been working on some long overdue new levels for Krashlander lately.&amp;#160; My plan right now is to create 9 new levels for total of 24, then release them in an update. (More levels will come in future updates)&lt;/p&gt;  &lt;p&gt;I just finished my first new level.&amp;#160; Since the new levels are a bit more difficult then the original levels they take a bit longer to build and test.&amp;#160; This first level took me about 8 hrs total to create and test. This, of course, is spread over several days as I only get about 1.5 hrs. a day to work on my games.&lt;/p&gt;  &lt;p&gt;One more thing you may notice is that I\u2019ve relaxed the need for \u201Crealism\u201D in the landscape.&amp;#160; Many of the slopes and such are just \u201Cfloating\u201D in the sky.&amp;#160; This was done for 2 main reasons.&amp;#160; I get more performance because I don\u2019t have to render quite as much, and it allows for more interesting and intricate levels.&lt;/p&gt;  &lt;p&gt;Here is a sneak peak of the first new level.&amp;#160; The first image is what the level looks like as I build it out in a sort of wire-frame mode.&amp;#160; The 2nd image is what it looks like after I add all the graphics.&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834749\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel1\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel1\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834750\&quot; width=\&quot;560\&quot; height=\&quot;294\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;Wireframe view of level&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834751\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel2\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel2\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834752\&quot; width=\&quot;566\&quot; height=\&quot;297\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align=\&quot;center\&quot;&gt;Finished level (no background)&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9c9b"><div class="sqs-block-content"><p>I’ve been working on some long overdue new levels for Krashlander lately.&#160; My plan right now is to create 9 new levels for total of 24, then release them in an update. (More levels will come in future updates)</p>  <p>I just finished my first new level.&#160; Since the new levels are a bit more difficult then the original levels they take a bit longer to build and test.&#160; This first level took me about 8 hrs total to create and test. This, of course, is spread over several days as I only get about 1.5 hrs. a day to work on my games.</p>  <p>One more thing you may notice is that I’ve relaxed the need for “realism” in the landscape.&#160; Many of the slopes and such are just “floating” in the sky.&#160; This was done for 2 main reasons.&#160; I get more performance because I don’t have to render quite as much, and it allows for more interesting and intricate levels.</p>  <p>Here is a sneak peak of the first new level.&#160; The first image is what the level looks like as I build it out in a sort of wire-frame mode.&#160; The 2nd image is what it looks like after I add all the graphics.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834749"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="GameLevel1" border="0" alt="GameLevel1" src="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834750" width="560" height="294" /></a></p>  <p align="center">Wireframe view of level</p>  <p>&#160;</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834751"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="GameLevel2" border="0" alt="GameLevel2" src="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834752" width="566" height="297" /></a></p>  <p align="center">Finished level (no background)</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/12/15/building-new-krashlander-levels-sneak-peak.html"><time class="published" datetime="2010-12-15">December 15, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/12/15/building-new-krashlander-levels-sneak-peak.html#comments-500ca8f4e4b02864db9b9c9a">12 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-9" id="article-500ca8f4e4b02864db9b9ca8" data-item-id="500ca8f4e4b02864db9b9ca8">
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      	<span class="date"><a href="/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html"><time class="published" datetime="2010-12-10">December 10, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html#comments-500ca8f4e4b02864db9b9ca8">9 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html">Request For Cool Krashlander Level Design Ideas</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9ca8"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Have you been playing &lt;a href=\&quot;http://www.appsfuze.com/games/windowsphone.actionandadventure/krashlander,1026\&quot;&gt;Krashlander&lt;/a&gt; on the Windows Phone?&amp;#160; Do you have some great level ideas?&amp;#160; As I begin to finally add some more levels to the game, I thought I\u2019d reach out and see if anyone has any cool ideas they\u2019d like to share.&lt;/p&gt;  &lt;p&gt;For right now I\u2019m just looking for level design ideas rather than new game features.&amp;#160; If you have do have some ideas, please sketch them out in your favorite drawing tool and send me a screen capture.&lt;/p&gt;  &lt;p&gt;You can send your ideas to &lt;a href=\&quot;mailto:farseergames@gmail.com\&quot;&gt;farseergames@gmail.com&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;No promises on whether I use your idea or not but I do promise I\u2019ll look at and consider all ideas.&lt;/p&gt;  &lt;p&gt;-Jeff Weber    &lt;br /&gt;&lt;a href=\&quot;http://twitter.com/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9ca9"><div class="sqs-block-content"><p>Have you been playing <a href="http://www.appsfuze.com/games/windowsphone.actionandadventure/krashlander,1026">Krashlander</a> on the Windows Phone?&#160; Do you have some great level ideas?&#160; As I begin to finally add some more levels to the game, I thought I’d reach out and see if anyone has any cool ideas they’d like to share.</p>  <p>For right now I’m just looking for level design ideas rather than new game features.&#160; If you have do have some ideas, please sketch them out in your favorite drawing tool and send me a screen capture.</p>  <p>You can send your ideas to <a href="mailto:farseergames@gmail.com">farseergames@gmail.com</a></p>  <p>No promises on whether I use your idea or not but I do promise I’ll look at and consider all ideas.</p>  <p>-Jeff Weber    <br /><a href="http://twitter.com/jeffweber">@jeffweber</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html"><time class="published" datetime="2010-12-10">December 10, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html#comments-500ca8f4e4b02864db9b9ca8">9 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-10" id="article-500ca8f4e4b02864db9b9cb3" data-item-id="500ca8f4e4b02864db9b9cb3">
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      	<span class="date"><a href="/2010/12/8/krashlander-sales-numbers-post.html"><time class="published" datetime="2010-12-08">December 08, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/12/8/krashlander-sales-numbers-post.html#comments-500ca8f4e4b02864db9b9cb3">21 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/12/8/krashlander-sales-numbers-post.html">Krashlander Sales Numbers Post</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9cb3"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Microsoft has just released downloads and sales data for Windows Phone 7 Apps.&lt;/p&gt;  &lt;p&gt;Thought I\u2019d share. &lt;/p&gt;  &lt;p&gt;For some perspective, Krashlander currently sits in position 32 of all paid apps.&amp;#160; &lt;/p&gt;  &lt;p&gt;Overall the numbers are about what I expected.&amp;#160; I think WP7 and app sales should climb over time as the general public figures out just how great the phone is.&lt;/p&gt;  &lt;p&gt;I think a lot of the blogs will claim these sales are low, but given that the phone is just getting started, I wouldn\u2019t agree. &lt;/p&gt;  &lt;p&gt;Here are the numbers.&amp;#160; This is a raw dump as I don\u2019t have time to pretty them up.&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740688\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel34\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel34\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740689\&quot; width=\&quot;531\&quot; height=\&quot;254\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740690\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel35\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel35\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740691\&quot; width=\&quot;540\&quot; height=\&quot;259\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740692\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel36\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel36\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740693\&quot; width=\&quot;541\&quot; height=\&quot;120\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;-Jeff Weber&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9cb4"><div class="sqs-block-content"><p>Microsoft has just released downloads and sales data for Windows Phone 7 Apps.</p>  <p>Thought I’d share. </p>  <p>For some perspective, Krashlander currently sits in position 32 of all paid apps.&#160; </p>  <p>Overall the numbers are about what I expected.&#160; I think WP7 and app sales should climb over time as the general public figures out just how great the phone is.</p>  <p>I think a lot of the blogs will claim these sales are low, but given that the phone is just getting started, I wouldn’t agree. </p>  <p>Here are the numbers.&#160; This is a raw dump as I don’t have time to pretty them up.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740688"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel34" border="0" alt="GameLevel34" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740689" width="531" height="254" /></a></p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740690"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel35" border="0" alt="GameLevel35" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740691" width="540" height="259" /></a></p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740692"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel36" border="0" alt="GameLevel36" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740693" width="541" height="120" /></a></p>  <p>&#160;</p>  <p>-Jeff Weber</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/12/8/krashlander-sales-numbers-post.html"><time class="published" datetime="2010-12-08">December 08, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/12/8/krashlander-sales-numbers-post.html#comments-500ca8f4e4b02864db9b9cb3">21 Comments</a></span>                      </div>
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  <article class="hentry category-krashlander category-wp7 author-jeff-weber post-type-text article-index-11" id="article-500ca8f4e4b02864db9b9cca" data-item-id="500ca8f4e4b02864db9b9cca">
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      	<span class="date"><a href="/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html"><time class="published" datetime="2010-11-25">November 25, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	<div class="categories">Category: <a href="/?category=Krashlander" rel="tag">Krashlander</a>, <a href="/?category=WP7" rel="tag">WP7</a></div>      	      	<span class="post-comments"><a href="/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html#comments-500ca8f4e4b02864db9b9cca">7 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html">Krashlander Gets Mentioned in Kotaku's 2010 Windows Phone 7 Gift Guide</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9cca"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Very pleased to see &lt;a href=\&quot;http://www.farseergames.com/krashlander/\&quot;&gt;Krashlander&lt;/a&gt; got featured in &lt;a href=\&quot;http://kotaku.com/5697578/kotakus-2010-windows-phone-7-gift-guide\&quot;&gt;Kotaku's 2010 Windows Phone 7 Gift Guide&lt;/a&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;Also cool, Krashlander was the only Non-XBox game they mentioned.&lt;/p&gt;  &lt;p&gt;Finally, to all who have played it and asked for more levels. I\u2019m working on it. &lt;img style=\&quot;border-bottom-style: none; border-right-style: none; border-top-style: none; border-left-style: none\&quot; class=\&quot;wlEmoticon wlEmoticon-smile\&quot; alt=\&quot;Smile\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Kra.com5697578kotakus-2010-windows-phone_5C53-?fileId=9566196\&quot; /&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9ccb"><div class="sqs-block-content"><p>Very pleased to see <a href="http://www.farseergames.com/krashlander/">Krashlander</a> got featured in <a href="http://kotaku.com/5697578/kotakus-2010-windows-phone-7-gift-guide">Kotaku's 2010 Windows Phone 7 Gift Guide</a>&#160;</p>  <p>Also cool, Krashlander was the only Non-XBox game they mentioned.</p>  <p>Finally, to all who have played it and asked for more levels. I’m working on it. <img style="border-bottom-style: none; border-right-style: none; border-top-style: none; border-left-style: none" class="wlEmoticon wlEmoticon-smile" alt="Smile" src="http://www.farseergames.com/resource/Windows-Live-Writer-Kra.com5697578kotakus-2010-windows-phone_5C53-?fileId=9566196" /></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html"><time class="published" datetime="2010-11-25">November 25, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html#comments-500ca8f4e4b02864db9b9cca">7 Comments</a></span>                      </div>
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  <article class="hentry category-krashlander category-wp7 author-jeff-weber post-type-text article-index-12" id="article-500ca8f4e4b02864db9b9cd3" data-item-id="500ca8f4e4b02864db9b9cd3">
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      	<span class="date"><a href="/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html"><time class="published" datetime="2010-11-11">November 11, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	<div class="categories">Category: <a href="/?category=Krashlander" rel="tag">Krashlander</a>, <a href="/?category=WP7" rel="tag">WP7</a></div>      	      	<span class="post-comments"><a href="/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html#comments-500ca8f4e4b02864db9b9cd3">34 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html">Krashlander Gets Mentioned by Maximum PC </a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9cd3"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I was just informed by Laumann, a twitter friend, that &lt;a href=\&quot;http://www.farseergames.com/krashlander\&quot;&gt;Krashlander&lt;/a&gt; made it into a Maximum PC top 16 list of Windows Phone 7 apps.&lt;/p&gt;\n&lt;p&gt;Very nice to see that.   Here is the link:&lt;/p&gt;\n&lt;p&gt;&lt;a href=\&quot;http://www.maximumpc.com/article/features/16_best_windows_phone_7_apps?page=0,0\&quot;&gt;http://www.maximumpc.com/article/features/16_best_windows_phone_7_apps?page=0,0&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9cd4"><div class="sqs-block-content"><p>I was just informed by Laumann, a twitter friend, that <a href="http://www.farseergames.com/krashlander">Krashlander</a> made it into a Maximum PC top 16 list of Windows Phone 7 apps.</p>
<p>Very nice to see that.   Here is the link:</p>
<p><a href="http://www.maximumpc.com/article/features/16_best_windows_phone_7_apps?page=0,0">http://www.maximumpc.com/article/features/16_best_windows_phone_7_apps?page=0,0</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html"><time class="published" datetime="2010-11-11">November 11, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html#comments-500ca8f4e4b02864db9b9cd3">34 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-13" id="article-500ca8f4e4b02864db9b9cf7" data-item-id="500ca8f4e4b02864db9b9cf7">
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      	<span class="date"><a href="/2010/11/2/windows-phone-7-xbox-live-games-vs-non-xbox-live-games.html"><time class="published" datetime="2010-11-02">November 02, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/11/2/windows-phone-7-xbox-live-games-vs-non-xbox-live-games.html#comments-500ca8f4e4b02864db9b9cf7">21 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/11/2/windows-phone-7-xbox-live-games-vs-non-xbox-live-games.html">Windows Phone 7: XBox Live Games vs. Non-XBox Live Games</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9cf7"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;First a disclaimer: I\u2019m not writing this as a complaint about the Windows Phone 7 market place. I understand it\u2019s still early days and things can and probably will change as the market place grows.&amp;#160; I just want to point out a trend I\u2019m seeing in the hopes that Microsoft will consider re-looking at how the market place is setup in regards to XBox Live games vs. Non-XBox Live games.&lt;/p&gt;  &lt;p&gt;If the trend I\u2019m seeing continues, then I think there is a pretty good chance a year from now it will not be worth my time to develop Non-XBox Live games for the Windows Phone 7 and that would really stink because I LOVE the platform, tools, and ecosystem.&lt;/p&gt;  &lt;p&gt;So what it the problem you ask? &lt;/p&gt;  &lt;p&gt;Since I\u2019ve released my Non-XBox Live game, Krashlander, to the Windows Phone 7 market place, I\u2019ve been really focused on how the market place operates and on watching the trends that are beginning to surface.&lt;/p&gt;  &lt;p&gt;As I write this, there are about 21 or so XBox Live games in the market place.&amp;#160; As you would expect, Microsoft features these games heavily over the Non-XBox Live games.&amp;#160; This is fine, I get it, and I have no problem with this.&amp;#160; It is Microsoft's platform after all.&lt;/p&gt;  &lt;p&gt;The trend I\u2019m seeing is that all the XBox Live games tend to bubble up to the top of the \u201CTop Selling\u201D list pushing any and all Non-XBox Live games downward.&amp;#160; But, what is the big deal with that?&amp;#160; Maybe they are just better games and deserve to be at the top.&amp;#160; Maybe so, but I have a feeling even the really good Non-XBox Live games, will not have a chance against the most mediocre XBox Live games.&lt;/p&gt;  &lt;p&gt;Again, I don\u2019t have a problem with this.&amp;#160; I\u2019m all for Microsoft and the XBox Live game developers, some of who are just indies like me, making money.&amp;#160; &lt;/p&gt;  &lt;p&gt;The problem I DO have, is that there is currently no way in the market place to view JUST the Non-XBox Live games.&amp;#160; This is not to big a problem today because there are only 21 or so XBox Live games. &lt;/p&gt;  &lt;p&gt;Here is a view of the market place today, looking at all \u201CPaid\u201D games.&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-017acec4840e_41B7-?fileId=9231982\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel14\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel14\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-017acec4840e_41B7-?fileId=9231984\&quot; width=\&quot;639\&quot; height=\&quot;351\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Not to bad, the top Non-XBox Live games, including Krashlander, are just a short scroll down the list.&lt;/p&gt;  &lt;p&gt;Now fast forward 1 year.&amp;#160; How many XBox Live games might there be?&amp;#160; 50? 100, 150.&amp;#160; What about 2 years out? 300?&amp;#160; &lt;/p&gt;  &lt;p&gt;As the number of XBox Live games increases, the fate of even the best Non-XBox Live games will be to sit at 150th, 200th or even further down the list of \u201CTop\u201D games.&lt;/p&gt;  &lt;p&gt;If Microsoft is concerned only with maximizing the XBox Live games, then I guess this is how things will play out and all the Non-XBox Live game developers will just have to live with it or, more likely, move on to another platform.&lt;/p&gt;  &lt;p&gt;My hope is that Microsoft would like to keep all WP7 game developers around in the hopes that some of the better Non-XBox Live games could be promoted to XBox Live titles.&lt;/p&gt;  &lt;p&gt;All I\u2019d really like to see is a re-working of the top level filters to allow players to see:&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Just XBox Live titles (this is already there) &lt;/li&gt;    &lt;li&gt;Just Non-XBox Live games&lt;/li&gt;    &lt;li&gt;All games.&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Again I\u2019d like to point out I do not have a problem with XBox Live games having more prominence in the market place. That makes sense to me.&amp;#160; I just want Non-XBox Live to have a chance to be seen some place other than as the 200th item in a list.&amp;#160; &lt;/p&gt;  &lt;p&gt;-Jeff Weber.   &lt;br /&gt;&lt;a href=\&quot;http://www.farseergames.com\&quot;&gt;www.farseergames.com&lt;/a&gt;    &lt;br /&gt;&lt;a title=\&quot;Link to my twitter account\&quot; href=\&quot;http://twitter.com/#!/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;.&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9cf8"><div class="sqs-block-content"><p>First a disclaimer: I’m not writing this as a complaint about the Windows Phone 7 market place. I understand it’s still early days and things can and probably will change as the market place grows.&#160; I just want to point out a trend I’m seeing in the hopes that Microsoft will consider re-looking at how the market place is setup in regards to XBox Live games vs. Non-XBox Live games.</p>  <p>If the trend I’m seeing continues, then I think there is a pretty good chance a year from now it will not be worth my time to develop Non-XBox Live games for the Windows Phone 7 and that would really stink because I LOVE the platform, tools, and ecosystem.</p>  <p>So what it the problem you ask? </p>  <p>Since I’ve released my Non-XBox Live game, Krashlander, to the Windows Phone 7 market place, I’ve been really focused on how the market place operates and on watching the trends that are beginning to surface.</p>  <p>As I write this, there are about 21 or so XBox Live games in the market place.&#160; As you would expect, Microsoft features these games heavily over the Non-XBox Live games.&#160; This is fine, I get it, and I have no problem with this.&#160; It is Microsoft's platform after all.</p>  <p>The trend I’m seeing is that all the XBox Live games tend to bubble up to the top of the “Top Selling” list pushing any and all Non-XBox Live games downward.&#160; But, what is the big deal with that?&#160; Maybe they are just better games and deserve to be at the top.&#160; Maybe so, but I have a feeling even the really good Non-XBox Live games, will not have a chance against the most mediocre XBox Live games.</p>  <p>Again, I don’t have a problem with this.&#160; I’m all for Microsoft and the XBox Live game developers, some of who are just indies like me, making money.&#160; </p>  <p>The problem I DO have, is that there is currently no way in the market place to view JUST the Non-XBox Live games.&#160; This is not to big a problem today because there are only 21 or so XBox Live games. </p>  <p>Here is a view of the market place today, looking at all “Paid” games.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-017acec4840e_41B7-?fileId=9231982"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel14" border="0" alt="GameLevel14" src="http://www.farseergames.com/resource/Windows-Live-Writer-017acec4840e_41B7-?fileId=9231984" width="639" height="351" /></a></p>  <p>Not to bad, the top Non-XBox Live games, including Krashlander, are just a short scroll down the list.</p>  <p>Now fast forward 1 year.&#160; How many XBox Live games might there be?&#160; 50? 100, 150.&#160; What about 2 years out? 300?&#160; </p>  <p>As the number of XBox Live games increases, the fate of even the best Non-XBox Live games will be to sit at 150th, 200th or even further down the list of “Top” games.</p>  <p>If Microsoft is concerned only with maximizing the XBox Live games, then I guess this is how things will play out and all the Non-XBox Live game developers will just have to live with it or, more likely, move on to another platform.</p>  <p>My hope is that Microsoft would like to keep all WP7 game developers around in the hopes that some of the better Non-XBox Live games could be promoted to XBox Live titles.</p>  <p>All I’d really like to see is a re-working of the top level filters to allow players to see:</p>  <ul>   <li>Just XBox Live titles (this is already there) </li>    <li>Just Non-XBox Live games</li>    <li>All games.</li> </ul>  <p>Again I’d like to point out I do not have a problem with XBox Live games having more prominence in the market place. That makes sense to me.&#160; I just want Non-XBox Live to have a chance to be seen some place other than as the 200th item in a list.&#160; </p>  <p>-Jeff Weber.   <br /><a href="http://www.farseergames.com">www.farseergames.com</a>    <br /><a title="Link to my twitter account" href="http://twitter.com/#!/jeffweber">@jeffweber</a>.</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/11/2/windows-phone-7-xbox-live-games-vs-non-xbox-live-games.html"><time class="published" datetime="2010-11-02">November 02, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/11/2/windows-phone-7-xbox-live-games-vs-non-xbox-live-games.html#comments-500ca8f4e4b02864db9b9cf7">21 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-14" id="article-500ca8f4e4b02864db9b9d0e" data-item-id="500ca8f4e4b02864db9b9d0e">
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      	<span class="date"><a href="/2010/10/26/krashlander-triple-kill.html"><time class="published" datetime="2010-10-25">October 25, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/10/26/krashlander-triple-kill.html#comments-500ca8f4e4b02864db9b9d0e">13 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/10/26/krashlander-triple-kill.html">Krashlander: Triple Kill</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d0e"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I was recording some Krashlander game play clips to use in the official Krashlander trailer when I pulled of a triple kill on a level I didn\u2019t think it was even possible.&lt;/p&gt;  &lt;p&gt;Video speaks for itself I think.&amp;#160; (Last part is in slow motion in an attempt to show the action a little better.)&lt;/p&gt;  &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:61c31892-d481-4ad0-ac29-b83c2801fca2\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;c2eec701-59b6-4a1a-a71c-b9a31b2e5398\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=DdMpRzTeeZM\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Triple-Kill_11FDB-?fileId=9125832\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('c2eec701-59b6-4a1a-a71c-b9a31b2e5398'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/DdMpRzTeeZM?hl=en&amp;amp;hd=1\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/DdMpRzTeeZM?hl=en&amp;amp;hd=1\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=\&quot;width:560px;clear:both;font-size:.8em\&quot;&gt;Krashlander: Triple Kill&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;Krashlander is now available for Windows Phone 7. Look for it in the Zune Marketplace.&lt;/p&gt;  &lt;p&gt;-Jeff Weber.&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d0f"><div class="sqs-block-content"><p>I was recording some Krashlander game play clips to use in the official Krashlander trailer when I pulled of a triple kill on a level I didn’t think it was even possible.</p>  <p>Video speaks for itself I think.&#160; (Last part is in slow motion in an attempt to show the action a little better.)</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:61c31892-d481-4ad0-ac29-b83c2801fca2" class="wlWriterEditableSmartContent"><div id="c2eec701-59b6-4a1a-a71c-b9a31b2e5398" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=DdMpRzTeeZM" target="_new"><img src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Triple-Kill_11FDB-?fileId=9125832" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('c2eec701-59b6-4a1a-a71c-b9a31b2e5398'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/DdMpRzTeeZM?hl=en&amp;hd=1\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/DdMpRzTeeZM?hl=en&amp;hd=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:560px;clear:both;font-size:.8em">Krashlander: Triple Kill</div></div>  <p>Krashlander is now available for Windows Phone 7. Look for it in the Zune Marketplace.</p>  <p>-Jeff Weber.</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/10/26/krashlander-triple-kill.html"><time class="published" datetime="2010-10-25">October 25, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/10/26/krashlander-triple-kill.html#comments-500ca8f4e4b02864db9b9d0e">13 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-15" id="article-500ca8f4e4b02864db9b9d1d" data-item-id="500ca8f4e4b02864db9b9d1d">
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      	<span class="date"><a href="/2010/10/11/krashlander-screenshots-for-wp7-market-place.html"><time class="published" datetime="2010-10-11">October 11, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/10/11/krashlander-screenshots-for-wp7-market-place.html#comments-500ca8f4e4b02864db9b9d1d">12 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/10/11/krashlander-screenshots-for-wp7-market-place.html">Krashlander Screenshots for WP7 Market Place</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d1d"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I created six Krashlander screenshots that will be uploaded to the Windows Phone 7 market place once it\u2019s open.&amp;#160; Thought I\u2019d go ahead and share them on my blog as well.&amp;#160; &lt;/p&gt;  &lt;p&gt;Here they are:&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913377\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;6\&quot; border=\&quot;0\&quot; alt=\&quot;6\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913378\&quot; width=\&quot;244\&quot; height=\&quot;148\&quot; /&gt;&lt;/a&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913380\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;3\&quot; border=\&quot;0\&quot; alt=\&quot;3\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913381\&quot; width=\&quot;244\&quot; height=\&quot;148\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913383\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;4\&quot; border=\&quot;0\&quot; alt=\&quot;4\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913385\&quot; width=\&quot;244\&quot; height=\&quot;148\&quot; /&gt;&lt;/a&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913386\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;2\&quot; border=\&quot;0\&quot; alt=\&quot;2\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913387\&quot; width=\&quot;244\&quot; height=\&quot;148\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;      &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913389\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;1\&quot; border=\&quot;0\&quot; alt=\&quot;1\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913390\&quot; width=\&quot;244\&quot; height=\&quot;148\&quot; /&gt;&lt;/a&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;a href=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913391\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;5\&quot; border=\&quot;0\&quot; alt=\&quot;5\&quot; src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913392\&quot; width=\&quot;244\&quot; height=\&quot;148\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;-Jeff Weber   &lt;br /&gt;&lt;a title=\&quot;Link to twitter account for jeff weber\&quot; href=\&quot;http://twitter.com/#!/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d1e"><div class="sqs-block-content"><p>I created six Krashlander screenshots that will be uploaded to the Windows Phone 7 market place once it’s open.&#160; Thought I’d go ahead and share them on my blog as well.&#160; </p>  <p>Here they are:</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913377"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="6" border="0" alt="6" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913378" width="244" height="148" /></a>&#160;&#160;&#160;&#160; <a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913380"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="3" border="0" alt="3" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913381" width="244" height="148" /></a></p>    <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913383"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="4" border="0" alt="4" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913385" width="244" height="148" /></a>&#160;&#160;&#160;&#160; <a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913386"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="2" border="0" alt="2" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913387" width="244" height="148" /></a></p>      <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913389"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="1" border="0" alt="1" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913390" width="244" height="148" /></a>&#160;&#160;&#160;&#160; <a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913391"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="5" border="0" alt="5" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Screenshots-for-Market-Place_5632-?fileId=8913392" width="244" height="148" /></a></p>  <p>-Jeff Weber   <br /><a title="Link to twitter account for jeff weber" href="http://twitter.com/#!/jeffweber">@jeffweber</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/10/11/krashlander-screenshots-for-wp7-market-place.html"><time class="published" datetime="2010-10-11">October 11, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/10/11/krashlander-screenshots-for-wp7-market-place.html#comments-500ca8f4e4b02864db9b9d1d">12 Comments</a></span>                      </div>
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  <article class="hentry category-farseer-games category-krashlander category-silverlight category-wp7 author-jeff-weber post-type-text article-index-16" id="article-500ca8f4e4b02864db9b9d2b" data-item-id="500ca8f4e4b02864db9b9d2b">
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      	<span class="date"><a href="/2010/10/4/krashlander-ui.html"><time class="published" datetime="2010-10-04">October 04, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	<div class="categories">Category: <a href="/?category=Farseer%20Games" rel="tag">Farseer Games</a>, <a href="/?category=Krashlander" rel="tag">Krashlander</a>, <a href="/?category=Silverlight" rel="tag">Silverlight</a>, <a href="/?category=WP7" rel="tag">WP7</a></div>      	      	<span class="post-comments"><a href="/2010/10/4/krashlander-ui.html#comments-500ca8f4e4b02864db9b9d2b">23 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/10/4/krashlander-ui.html">Krashlander UI</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d2b"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Over the past couple weeks, I\u2019ve been working on the Krashlander UI.&amp;#160; My goal, as always, is to keep things simple.&amp;#160; I really liked the way the new Windows Phone 7 pivot control looked and felt, so I decided to use it as my primary UI.&lt;/p&gt;    &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:5eef312d-5d6c-42b9-b917-fa1bfd8dc1cc\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;5c76b9af-455f-4678-b6b7-35c448026958\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=kBDAqnkhU-U\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/Windows-Live-Writer-5e91635f491e_443B-?fileId=8812633\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('5c76b9af-455f-4678-b6b7-35c448026958'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/kBDAqnkhU-U?hl=en&amp;amp;hd=1\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/kBDAqnkhU-U?hl=en&amp;amp;hd=1\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;560\\&amp;quot; height=\\&amp;quot;340\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=\&quot;width:560px;clear:both;font-size:.8em\&quot;&gt;Krashlander UI Demo&lt;/div&gt;&lt;/div&gt;    &lt;p&gt;I\u2019m very much down to brass-tacks on Krashlander.&amp;#160; The only outstanding items I have are:&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Create the remaining 8 levels and tune them for performance and feel. &lt;/li&gt;    &lt;li&gt;Add trial logic to entice players to purchase the game. &lt;/li&gt;    &lt;li&gt;Create all the ancillary media for the marketplace and Windows Phone 7 menus. &lt;/li&gt;    &lt;li&gt;Finish any other odds and ends that crop up while doing the 3 tasks above. &lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;I won\u2019t be able to tune the levels for feel until I get my hands on&amp;#160; another device.&amp;#160; Hopefully I can get hold of one prior to launch.&amp;#160; If somebody has one that they could part with for a week PLEASE let me know. &lt;/p&gt;  &lt;p&gt;I\u2019m really looking forward to getting Krashlander into some hands other than mine.&amp;#160; I think it\u2019s a unique game and I\u2019m anxious to find out what others think.&lt;/p&gt;  &lt;p&gt;&lt;a title=\&quot;Link to my twitter feed.\&quot; href=\&quot;http://twitter.com/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;     &lt;br /&gt;&lt;a href=\&quot;http://www.farseergames.com\&quot;&gt;www.farseergames.com&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d2c"><div class="sqs-block-content"><p>Over the past couple weeks, I’ve been working on the Krashlander UI.&#160; My goal, as always, is to keep things simple.&#160; I really liked the way the new Windows Phone 7 pivot control looked and felt, so I decided to use it as my primary UI.</p>    <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:5eef312d-5d6c-42b9-b917-fa1bfd8dc1cc" class="wlWriterEditableSmartContent"><div id="5c76b9af-455f-4678-b6b7-35c448026958" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=kBDAqnkhU-U" target="_new"><img src="http://www.farseergames.com/resource/Windows-Live-Writer-5e91635f491e_443B-?fileId=8812633" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('5c76b9af-455f-4678-b6b7-35c448026958'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/kBDAqnkhU-U?hl=en&amp;hd=1\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/kBDAqnkhU-U?hl=en&amp;hd=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:560px;clear:both;font-size:.8em">Krashlander UI Demo</div></div>    <p>I’m very much down to brass-tacks on Krashlander.&#160; The only outstanding items I have are:</p>  <ul>   <li>Create the remaining 8 levels and tune them for performance and feel. </li>    <li>Add trial logic to entice players to purchase the game. </li>    <li>Create all the ancillary media for the marketplace and Windows Phone 7 menus. </li>    <li>Finish any other odds and ends that crop up while doing the 3 tasks above. </li> </ul>  <p>I won’t be able to tune the levels for feel until I get my hands on&#160; another device.&#160; Hopefully I can get hold of one prior to launch.&#160; If somebody has one that they could part with for a week PLEASE let me know. </p>  <p>I’m really looking forward to getting Krashlander into some hands other than mine.&#160; I think it’s a unique game and I’m anxious to find out what others think.</p>  <p><a title="Link to my twitter feed." href="http://twitter.com/jeffweber">@jeffweber</a>     <br /><a href="http://www.farseergames.com">www.farseergames.com</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/10/4/krashlander-ui.html"><time class="published" datetime="2010-10-04">October 04, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/10/4/krashlander-ui.html#comments-500ca8f4e4b02864db9b9d2b">23 Comments</a></span>                      </div>
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  <article class="hentry category-farseer-games category-krashlander category-wp7 author-jeff-weber post-type-text article-index-17" id="article-500ca8f4e4b02864db9b9d44" data-item-id="500ca8f4e4b02864db9b9d44">
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      	<span class="date"><a href="/2010/9/8/a-robot-loses-his-head.html"><time class="published" datetime="2010-09-08">September 08, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	<div class="categories">Category: <a href="/?category=Farseer%20Games" rel="tag">Farseer Games</a>, <a href="/?category=Krashlander" rel="tag">Krashlander</a>, <a href="/?category=WP7" rel="tag">WP7</a></div>      	      	<span class="post-comments"><a href="/2010/9/8/a-robot-loses-his-head.html#comments-500ca8f4e4b02864db9b9d44">15 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/9/8/a-robot-loses-his-head.html">A Robot Loses His Head</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d44"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I just posted a recent clip of actual gameplay from Krashlander.&amp;#160; Things are progressing well, I still have a bunch of levels to build and a UI to create (waiting for final build of WP7 controls), but all things considered, I\u2019m happy with where things are.&lt;/p&gt;  &lt;p&gt;Here is the video:    &lt;br /&gt;(Warning: If you are fond of robots I recommend you do not watch the end of this video.)&lt;/p&gt;  &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:9ead0869-9ceb-4f35-873a-3fa102375f63\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;c6eadc7b-3c6a-4f01-a067-627ccb8be19e\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=XSFPEFENO2Q?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-ARobotLosesHisHeadKrashlanderGamplayVid_4A43-?fileId=8459845\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('c6eadc7b-3c6a-4f01-a067-627ccb8be19e'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;574\\&amp;quot; height=\\&amp;quot;343\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/XSFPEFENO2Q?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&amp;amp;hl=en\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/XSFPEFENO2Q?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&amp;amp;hl=en\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;574\\&amp;quot; height=\\&amp;quot;343\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=\&quot;width:574px;clear:both;font-size:.8em\&quot;&gt;A Robot Loses His Head&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;To show how things have progressed, here is an old Krashlander video I made.&lt;/p&gt;  &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:01635547-a970-4067-bfbb-f8ee40bc4e71\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;0ca0ef16-8cf9-41bb-8f40-e5e6f7607646\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=RJOthwPHpBo?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-ARobotLosesHisHeadKrashlanderGamplayVid_4A43-?fileId=8459846\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('0ca0ef16-8cf9-41bb-8f40-e5e6f7607646'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;577\\&amp;quot; height=\\&amp;quot;345\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/RJOthwPHpBo?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&amp;amp;hl=en\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/RJOthwPHpBo?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&amp;amp;hl=en\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;577\\&amp;quot; height=\\&amp;quot;345\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=\&quot;width:577px;clear:both;font-size:.8em\&quot;&gt;Very early Krashlander video&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;Jeff Weber   &lt;br /&gt;&lt;a title=\&quot;Link to my Twitter account\&quot; href=\&quot;http://twitter.com/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;    &lt;br /&gt;&lt;a href=\&quot;mailto:jeffweber@live.com\&quot;&gt;jeffweber@live.com&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d45"><div class="sqs-block-content"><p>I just posted a recent clip of actual gameplay from Krashlander.&#160; Things are progressing well, I still have a bunch of levels to build and a UI to create (waiting for final build of WP7 controls), but all things considered, I’m happy with where things are.</p>  <p>Here is the video:    <br />(Warning: If you are fond of robots I recommend you do not watch the end of this video.)</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:9ead0869-9ceb-4f35-873a-3fa102375f63" class="wlWriterEditableSmartContent"><div id="c6eadc7b-3c6a-4f01-a067-627ccb8be19e" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=XSFPEFENO2Q?fs=1&amp;hl=en_US&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" target="_new"><img src="http://www.farseergames.com/resource/WindowsLiveWriter-ARobotLosesHisHeadKrashlanderGamplayVid_4A43-?fileId=8459845" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('c6eadc7b-3c6a-4f01-a067-627ccb8be19e'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;574\&quot; height=\&quot;343\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/XSFPEFENO2Q?fs=1&amp;hl=en_US&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1&amp;hl=en\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/XSFPEFENO2Q?fs=1&amp;hl=en_US&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1&amp;hl=en\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;574\&quot; height=\&quot;343\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:574px;clear:both;font-size:.8em">A Robot Loses His Head</div></div>  <p>&#160;</p>  <p>To show how things have progressed, here is an old Krashlander video I made.</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:01635547-a970-4067-bfbb-f8ee40bc4e71" class="wlWriterEditableSmartContent"><div id="0ca0ef16-8cf9-41bb-8f40-e5e6f7607646" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=RJOthwPHpBo?fs=1&amp;hl=en_US&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" target="_new"><img src="http://www.farseergames.com/resource/WindowsLiveWriter-ARobotLosesHisHeadKrashlanderGamplayVid_4A43-?fileId=8459846" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('0ca0ef16-8cf9-41bb-8f40-e5e6f7607646'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;577\&quot; height=\&quot;345\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/RJOthwPHpBo?fs=1&amp;hl=en_US&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1&amp;hl=en\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/RJOthwPHpBo?fs=1&amp;hl=en_US&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1&amp;hl=en\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;577\&quot; height=\&quot;345\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:577px;clear:both;font-size:.8em">Very early Krashlander video</div></div>  <p>&#160;</p>  <p>Jeff Weber   <br /><a title="Link to my Twitter account" href="http://twitter.com/jeffweber">@jeffweber</a>    <br /><a href="mailto:jeffweber@live.com">jeffweber@live.com</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/9/8/a-robot-loses-his-head.html"><time class="published" datetime="2010-09-08">September 08, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/9/8/a-robot-loses-his-head.html#comments-500ca8f4e4b02864db9b9d44">15 Comments</a></span>                      </div>
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  <article class="hentry category-farseer-games category-krashlander category-silverlight category-wp7 category-windows-phone author-jeff-weber post-type-text article-index-18" id="article-500ca8f4e4b02864db9b9d55" data-item-id="500ca8f4e4b02864db9b9d55">
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      	<span class="date"><a href="/2010/8/31/touching-krashlander.html"><time class="published" datetime="2010-08-31">August 31, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	<div class="categories">Category: <a href="/?category=Farseer%20Games" rel="tag">Farseer Games</a>, <a href="/?category=Krashlander" rel="tag">Krashlander</a>, <a href="/?category=Silverlight" rel="tag">Silverlight</a>, <a href="/?category=WP7" rel="tag">WP7</a>, <a href="/?category=Windows%20Phone" rel="tag">Windows Phone</a></div>      	      	<span class="post-comments"><a href="/2010/8/31/touching-krashlander.html#comments-500ca8f4e4b02864db9b9d55">10 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/8/31/touching-krashlander.html">Touching Krashlander</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d55"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;I\u2019ve been spending every spare moment I have getting Krashlander ready for the Window Phone 7 launch.&amp;#160; I decided today to take a few minutes away from development and put together a short video.&lt;/p&gt;  &lt;p&gt;The following video shows how the touch controls for Krashlander operate.&amp;#160; Essentially, moving your thumb over the touch surface on the right controls the posture of Krashlander on the left.&amp;#160; There is a bit of math involved to get this working smoothly, but I think it\u2019s pretty intuitive after a few minutes playing with it.&lt;/p&gt;  &lt;p&gt;The overlay icons on the right are just there to help guide the user as they learn the controls.&amp;#160; Once comfortable, they can be shut off making for a better view of the game screen.&lt;/p&gt;  &lt;p&gt;Enough jabber, here\u2019s the vid:&lt;/p&gt;  &lt;div style=\&quot;padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\&quot; id=\&quot;scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:bb0150f6-9c32-41c7-8ea6-2a74eadd9255\&quot; class=\&quot;wlWriterEditableSmartContent\&quot;&gt;&lt;div id=\&quot;b63dc8c8-5d3d-47b0-89bb-09d54eecdaa3\&quot; style=\&quot;margin: 0px; padding: 0px; display: inline;\&quot;&gt;&lt;div&gt;&lt;a href=\&quot;http://www.youtube.com/watch?v=7A0-vegNQ4o&amp;amp;feature=youtube_gdata_player\&quot; target=\&quot;_new\&quot;&gt;&lt;img src=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-893e0f38a344_E3B1-?fileId=8357028\&quot; style=\&quot;border-style: none\&quot; galleryimg=\&quot;no\&quot; onload=\&quot;var downlevelDiv = document.getElementById('b63dc8c8-5d3d-47b0-89bb-09d54eecdaa3'); downlevelDiv.innerHTML = &amp;quot;&amp;lt;div&amp;gt;&amp;lt;object width=\\&amp;quot;504\\&amp;quot; height=\\&amp;quot;420\\&amp;quot;&amp;gt;&amp;lt;param name=\\&amp;quot;movie\\&amp;quot; value=\\&amp;quot;http://www.youtube.com/v/7A0-vegNQ4o&amp;amp;hl=en\\&amp;quot;&amp;gt;&amp;lt;\\/param&amp;gt;&amp;lt;embed src=\\&amp;quot;http://www.youtube.com/v/7A0-vegNQ4o&amp;amp;hl=en\\&amp;quot; type=\\&amp;quot;application/x-shockwave-flash\\&amp;quot; width=\\&amp;quot;504\\&amp;quot; height=\\&amp;quot;420\\&amp;quot;&amp;gt;&amp;lt;\\/embed&amp;gt;&amp;lt;\\/object&amp;gt;&amp;lt;\\/div&amp;gt;&amp;quot;;\&quot; alt=\&quot;\&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;One last note.&amp;#160; I actually scaled up the size of Krashlander for the video.&amp;#160; In actual gameplay, he/she will be a bit smaller.&lt;/p&gt;  &lt;p&gt;-Jeff Weber   &lt;br /&gt;&lt;a title=\&quot;Link to my twitter account\&quot; href=\&quot;http://twitter.com/jeffweber\&quot;&gt;@jeffweber&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d56"><div class="sqs-block-content"><p>I’ve been spending every spare moment I have getting Krashlander ready for the Window Phone 7 launch.&#160; I decided today to take a few minutes away from development and put together a short video.</p>  <p>The following video shows how the touch controls for Krashlander operate.&#160; Essentially, moving your thumb over the touch surface on the right controls the posture of Krashlander on the left.&#160; There is a bit of math involved to get this working smoothly, but I think it’s pretty intuitive after a few minutes playing with it.</p>  <p>The overlay icons on the right are just there to help guide the user as they learn the controls.&#160; Once comfortable, they can be shut off making for a better view of the game screen.</p>  <p>Enough jabber, here’s the vid:</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:bb0150f6-9c32-41c7-8ea6-2a74eadd9255" class="wlWriterEditableSmartContent"><div id="b63dc8c8-5d3d-47b0-89bb-09d54eecdaa3" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=7A0-vegNQ4o&amp;feature=youtube_gdata_player" target="_new"><img src="http://www.farseergames.com/resource/WindowsLiveWriter-893e0f38a344_E3B1-?fileId=8357028" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('b63dc8c8-5d3d-47b0-89bb-09d54eecdaa3'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;504\&quot; height=\&quot;420\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/7A0-vegNQ4o&amp;hl=en\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/7A0-vegNQ4o&amp;hl=en\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;504\&quot; height=\&quot;420\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div></div>  <p>One last note.&#160; I actually scaled up the size of Krashlander for the video.&#160; In actual gameplay, he/she will be a bit smaller.</p>  <p>-Jeff Weber   <br /><a title="Link to my twitter account" href="http://twitter.com/jeffweber">@jeffweber</a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/8/31/touching-krashlander.html"><time class="published" datetime="2010-08-31">August 31, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/8/31/touching-krashlander.html#comments-500ca8f4e4b02864db9b9d55">10 Comments</a></span>                      </div>
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  <article class="hentry author-jeff-weber post-type-text article-index-19" id="article-500ca8f4e4b02864db9b9d61" data-item-id="500ca8f4e4b02864db9b9d61">
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      	<span class="date"><a href="/2010/8/25/farseer-physics-engine-30-released.html"><time class="published" datetime="2010-08-24">August 24, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	      	      	<span class="post-comments"><a href="/2010/8/25/farseer-physics-engine-30-released.html#comments-500ca8f4e4b02864db9b9d61">9 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/8/25/farseer-physics-engine-30-released.html">Farseer Physics Engine 3.0 RELEASED</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d61"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;Ian Qvist and his team of developers recently released the latest version of the &lt;a href=\&quot;http://farseerphysics.codeplex.com/\&quot;&gt;Farseer Physics Engine&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-FarseerPhysicsEngine3.0RELEASED_11616-?fileId=8268853\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;FarseerPhysicsNoBorder430X260\&quot; border=\&quot;0\&quot; alt=\&quot;FarseerPhysicsNoBorder430X260\&quot; src=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-FarseerPhysicsEngine3.0RELEASED_11616-?fileId=8268854\&quot; width=\&quot;240\&quot; height=\&quot;145\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;This version throws out most of the old code and instead extends the current latest version of &lt;a title=\&quot;Link to Box2D\&quot; href=\&quot;http://www.box2d.org/\&quot;&gt;Box2D&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;It also leverages the &lt;a href=\&quot;http://box2dxna.codeplex.com/\&quot;&gt;Box2D.XNA&lt;/a&gt; port of Box2D.&amp;#160; &lt;/p&gt;  &lt;p&gt;For all the details about the latest version of the Farseer Physics Engine, go &lt;a title=\&quot;Link to Farseer Physics documentation\&quot; href=\&quot;http://farseerphysics.codeplex.com/documentation\&quot;&gt;here&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Do go direct to the download go &lt;a title=\&quot;Link to Farseer Physics Engine download.\&quot; href=\&quot;http://farseerphysics.codeplex.com/releases/view/27942\&quot;&gt;here&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Personally, I\u2019d like to say thanks to everyone that worked to get this release out.&amp;#160; Great job!&lt;/p&gt;  &lt;p&gt;And now I\u2019m off to port my game, &lt;a href=\&quot;http://www.farseergames.com/blog/2010/8/7/krashlander-screenshots-for-wp7.html\&quot;&gt;Krashlander&lt;/a&gt;, to the FPE 3.0\u2026&lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;-Jeff Weber&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d62"><div class="sqs-block-content"><p>Ian Qvist and his team of developers recently released the latest version of the <a href="http://farseerphysics.codeplex.com/">Farseer Physics Engine</a>.</p>  <p><a href="http://www.farseergames.com/resource/WindowsLiveWriter-FarseerPhysicsEngine3.0RELEASED_11616-?fileId=8268853"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="FarseerPhysicsNoBorder430X260" border="0" alt="FarseerPhysicsNoBorder430X260" src="http://www.farseergames.com/resource/WindowsLiveWriter-FarseerPhysicsEngine3.0RELEASED_11616-?fileId=8268854" width="240" height="145" /></a></p>  <p>This version throws out most of the old code and instead extends the current latest version of <a title="Link to Box2D" href="http://www.box2d.org/">Box2D</a>.</p>  <p>It also leverages the <a href="http://box2dxna.codeplex.com/">Box2D.XNA</a> port of Box2D.&#160; </p>  <p>For all the details about the latest version of the Farseer Physics Engine, go <a title="Link to Farseer Physics documentation" href="http://farseerphysics.codeplex.com/documentation">here</a>.</p>  <p>Do go direct to the download go <a title="Link to Farseer Physics Engine download." href="http://farseerphysics.codeplex.com/releases/view/27942">here</a></p>  <p>Personally, I’d like to say thanks to everyone that worked to get this release out.&#160; Great job!</p>  <p>And now I’m off to port my game, <a href="http://www.farseergames.com/blog/2010/8/7/krashlander-screenshots-for-wp7.html">Krashlander</a>, to the FPE 3.0…</p>  <p>&#160;</p>  <p>-Jeff Weber</p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/8/25/farseer-physics-engine-30-released.html"><time class="published" datetime="2010-08-24">August 24, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/8/25/farseer-physics-engine-30-released.html#comments-500ca8f4e4b02864db9b9d61">9 Comments</a></span>                      </div>
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  <article class="hentry category-farseer-games category-krashlander category-silverlight author-jeff-weber post-type-text article-index-20" id="article-500ca8f4e4b02864db9b9d6c" data-item-id="500ca8f4e4b02864db9b9d6c">
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      	<span class="date"><a href="/2010/8/22/application-icon-for-krashlander.html"><time class="published" datetime="2010-08-22">August 22, 2010</time></a></span>
      	<span class="author">By: <a href="?author=4f80a3e7e4b0c3ef29b4a63e" rel="author">Jeff Weber</a></span>              	      	      	<div class="categories">Category: <a href="/?category=Farseer%20Games" rel="tag">Farseer Games</a>, <a href="/?category=Krashlander" rel="tag">Krashlander</a>, <a href="/?category=Silverlight" rel="tag">Silverlight</a></div>      	      	<span class="post-comments"><a href="/2010/8/22/application-icon-for-krashlander.html#comments-500ca8f4e4b02864db9b9d6c">6 Comments</a></span>      </div>
  	  
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  				<h1 class="entry-title" data-content-field="title"><a href="/2010/8/22/application-icon-for-krashlander.html">Application Icon for Krashlander</a></h1>  			</header>
          
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          <div class="body entry-content"><div class="sqs-layout sqs-grid-12 columns-12" data-type="item" id="item-500ca8f4e4b02864db9b9d6c"><div class="row sqs-row"><div class="col sqs-col-12 span-12"><div class="sqs-block html-block" data-block-json="&#123;&quot;engine&quot;:&quot;visual&quot;,&quot;html&quot;:&quot;&lt;p&gt;As a quick distraction today, I created an application icon for Krashlander.&lt;/p&gt;  &lt;p&gt;Let me know what you think.&amp;#160; As always, I tried to keep it simple.&lt;/p&gt;  &lt;p&gt;&lt;a href=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-ApplicationIconforKrashlander_D986-?fileId=8235572\&quot;&gt;&lt;img style=\&quot;background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\&quot; title=\&quot;GameLevel2\&quot; border=\&quot;0\&quot; alt=\&quot;GameLevel2\&quot; src=\&quot;http://www.farseergames.com/resource/WindowsLiveWriter-ApplicationIconforKrashlander_D986-?fileId=8235573\&quot; width=\&quot;369\&quot; height=\&quot;677\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&quot;,&quot;wysiwyg&quot;:&#123;&quot;engine&quot;:&quot;code&quot;,&quot;isSource&quot;:false,&quot;mode&quot;:&quot;htmlmixed&quot;,&quot;source&quot;:&quot;&quot;&#125;&#125;" data-block-type="2" id="block-500ca8f4e4b02864db9b9d6d"><div class="sqs-block-content"><p>As a quick distraction today, I created an application icon for Krashlander.</p>  <p>Let me know what you think.&#160; As always, I tried to keep it simple.</p>  <p><a href="http://www.farseergames.com/resource/WindowsLiveWriter-ApplicationIconforKrashlander_D986-?fileId=8235572"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel2" border="0" alt="GameLevel2" src="http://www.farseergames.com/resource/WindowsLiveWriter-ApplicationIconforKrashlander_D986-?fileId=8235573" width="369" height="677" /></a></p></div></div></div></div></div></div>        
                
        
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            <span class="date"><a href="/2010/8/22/application-icon-for-krashlander.html"><time class="published" datetime="2010-08-22">August 22, 2010</time></a></span>
            <span class="delimiter">/</span><span class="author"><a href="/?author=4f80a3e7e4b0c3ef29b4a63e">Jeff Weber</a></span>            <span class="delimiter">/</span><span class="post-comments"><a href="/2010/8/22/application-icon-for-krashlander.html#comments-500ca8f4e4b02864db9b9d6c">6 Comments</a></span>                      </div>
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							<div class="site-tagline"><a href="/">I make physics games in my basement.</a></div>							<div class="site-description"><p>​Farseer Games is the home for all the physics games created by Jeff Weber. &nbsp;The earlier games are playable online, the later games are mobile and playable on either iOS or Windows Phone.</p></div>												</div>
						
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