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	<title>Comments for TankingTips.com</title>
	<link>http://www.tankingtips.com</link>
	<description>A guide to tanking as a warrior in world of warcraft</description>
	<pubDate>Tue, 07 Sep 2010 15:34:10 +0000</pubDate>
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		<title>Comment on Or… Would you rather Rend? by thebitterfig</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13299</link>
		<author>thebitterfig</author>
		<pubDate>Tue, 07 Sep 2010 14:39:25 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13299</guid>
		<description>As a prot/fury warrior, I'd love HT/Rend in both specs.  It's a major glyph rather than prime ATM, isn't it?  I wouldn't give up a major for a free rend every minute, but I'd hazard a guess that HT/Rend is something which is a definitely a dps increase if only a minor one.</description>
		<content:encoded><![CDATA[<p>As a prot/fury warrior, I&#8217;d love HT/Rend in both specs.  It&#8217;s a major glyph rather than prime ATM, isn&#8217;t it?  I wouldn&#8217;t give up a major for a free rend every minute, but I&#8217;d hazard a guess that HT/Rend is something which is a definitely a dps increase if only a minor one.</p>
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		<title>Comment on Or… Would you rather Rend? by Sanzpants</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13298</link>
		<author>Sanzpants</author>
		<pubDate>Tue, 07 Sep 2010 12:36:29 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13298</guid>
		<description>In a standard situation, I think Rend would have much more utility than Sunder at range.  Enemies at range rarely stay at range long; I can't see a situation where you would be needing to maintain a sunder on an enemy at a distance.  The idea of the Sunder Glyph is nice tho, 2 sunders at range would be pretty great, though i don't know that even that would be better than rend</description>
		<content:encoded><![CDATA[<p>In a standard situation, I think Rend would have much more utility than Sunder at range.  Enemies at range rarely stay at range long; I can&#8217;t see a situation where you would be needing to maintain a sunder on an enemy at a distance.  The idea of the Sunder Glyph is nice tho, 2 sunders at range would be pretty great, though i don&#8217;t know that even that would be better than rend</p>
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		<title>Comment on Or… Would you rather Rend? by Zellviren</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13293</link>
		<author>Zellviren</author>
		<pubDate>Mon, 06 Sep 2010 08:31:06 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13293</guid>
		<description>Oh, forgot to say:

Rend is preferable for the Blood and Thunder synergy; it's going to be slightly more common, I'd think.</description>
		<content:encoded><![CDATA[<p>Oh, forgot to say:</p>
<p>Rend is preferable for the Blood and Thunder synergy; it&#8217;s going to be slightly more common, I&#8217;d think.</p>
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		<title>Comment on Or… Would you rather Rend? by Zellviren</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13292</link>
		<author>Zellviren</author>
		<pubDate>Mon, 06 Sep 2010 08:22:58 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13292</guid>
		<description>I'm always on the lookout for more utility because, as a warrior tank, things aren't thrown my way for free.  But, being honest, I'm kind of siding with Vakimi here.

It's not because I don't see any value in talents like Blood and Thunder, or the Glyph of Shattering Throw; it's because their value is so highly situational that they're not worth considering outside of gimmick fights.

The ability to keep up your sunders at range sounds really nice, until you consider how often it's actually worthwhile to do so (yes, even in Cataclysm).  Equally, my current beta spec doesn't contain Blood and Thunder yet I'm having no significant problems tanking the content.

Personally, I place both the talent and the glyph in the "Safeguard" bucket.  Not worth taking whatsoever in a standard tanking build or raid set up, but undeniably powerful when the situation arises.

Plus, I've never liked Rend as a tanking ability and never have.  I'm not trying to sway opinion with that, as it's just a personal flavour preference.</description>
		<content:encoded><![CDATA[<p>I&#8217;m always on the lookout for more utility because, as a warrior tank, things aren&#8217;t thrown my way for free.  But, being honest, I&#8217;m kind of siding with Vakimi here.</p>
<p>It&#8217;s not because I don&#8217;t see any value in talents like Blood and Thunder, or the Glyph of Shattering Throw; it&#8217;s because their value is so highly situational that they&#8217;re not worth considering outside of gimmick fights.</p>
<p>The ability to keep up your sunders at range sounds really nice, until you consider how often it&#8217;s actually worthwhile to do so (yes, even in Cataclysm).  Equally, my current beta spec doesn&#8217;t contain Blood and Thunder yet I&#8217;m having no significant problems tanking the content.</p>
<p>Personally, I place both the talent and the glyph in the &#8220;Safeguard&#8221; bucket.  Not worth taking whatsoever in a standard tanking build or raid set up, but undeniably powerful when the situation arises.</p>
<p>Plus, I&#8217;ve never liked Rend as a tanking ability and never have.  I&#8217;m not trying to sway opinion with that, as it&#8217;s just a personal flavour preference.</p>
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		<title>Comment on Or… Would you rather Rend? by Dread</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13286</link>
		<author>Dread</author>
		<pubDate>Sat, 04 Sep 2010 18:23:03 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13286</guid>
		<description>Rend on HT would be pro.</description>
		<content:encoded><![CDATA[<p>Rend on HT would be pro.</p>
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		<title>Comment on Or… Would you rather Rend? by mister_six</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13277</link>
		<author>mister_six</author>
		<pubDate>Sat, 04 Sep 2010 06:29:40 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13277</guid>
		<description>Heroic throw &gt; Charge &gt; tclap You could skip the rend step altogether.</description>
		<content:encoded><![CDATA[<p>Heroic throw &gt; Charge &gt; tclap You could skip the rend step altogether.</p>
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		<title>Comment on Or… Would you rather Rend? by Ghostscript</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13276</link>
		<author>Ghostscript</author>
		<pubDate>Fri, 03 Sep 2010 23:30:45 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13276</guid>
		<description>The synergy with rend seems to be more to help with spawning/streaming adds, where the adds spawn, you Heroic throw (To apply rend debuff)&gt;Charge, TC (and with Blood and Thunder, rend gets applied to all the adds). 

It'd make for much easier pickup in situations like with the Onyxia whelps, or even more recently, Deathwhisper adds.

In that kind of situation, I'd MUCH rather have Heroic Throw apply the rend debuff. It seems to me that is what Blood and Thunder is more suited for anyhow.</description>
		<content:encoded><![CDATA[<p>The synergy with rend seems to be more to help with spawning/streaming adds, where the adds spawn, you Heroic throw (To apply rend debuff)&gt;Charge, TC (and with Blood and Thunder, rend gets applied to all the adds). </p>
<p>It&#8217;d make for much easier pickup in situations like with the Onyxia whelps, or even more recently, Deathwhisper adds.</p>
<p>In that kind of situation, I&#8217;d MUCH rather have Heroic Throw apply the rend debuff. It seems to me that is what Blood and Thunder is more suited for anyhow.</p>
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		<title>Comment on Or… Would you rather Rend? by marklar</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13275</link>
		<author>marklar</author>
		<pubDate>Fri, 03 Sep 2010 21:58:07 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13275</guid>
		<description>i don't see how applying rend would be of much use, since B&amp;T requires you to be in TC range.  at that point, it's just as easy to rend the target.  

the only value i really see is being able to refresh rend from ranged on a fight like sindy where you often lose your sunder stack with the boss out of melee range.</description>
		<content:encoded><![CDATA[<p>i don&#8217;t see how applying rend would be of much use, since B&amp;T requires you to be in TC range.  at that point, it&#8217;s just as easy to rend the target.  </p>
<p>the only value i really see is being able to refresh rend from ranged on a fight like sindy where you often lose your sunder stack with the boss out of melee range.</p>
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		<title>Comment on Or… Would you rather Rend? by mister_six</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13274</link>
		<author>mister_six</author>
		<pubDate>Fri, 03 Sep 2010 20:35:47 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13274</guid>
		<description>Wicked late when I wrote that. My point was that they could add the sunder to shattering and rend to heroic. I have no idea why it came out that way. Aside from the bloody mary I was having....</description>
		<content:encoded><![CDATA[<p>Wicked late when I wrote that. My point was that they could add the sunder to shattering and rend to heroic. I have no idea why it came out that way. Aside from the bloody mary I was having&#8230;.</p>
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		<title>Comment on Or… Would you rather Rend? by Veneretio</title>
		<link>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13273</link>
		<author>Veneretio</author>
		<pubDate>Fri, 03 Sep 2010 19:50:01 +0000</pubDate>
		<guid>http://www.tankingtips.com/2010/09/02/or-would-you-rather-rend/#comment-13273</guid>
		<description>I think you approached this too literally. The idea isn't that they're both good in a single situation, but instead that they both offer something that we can't currently do and of those extra tools, which would we rather have?

The Rend suggest is to make Blood and Thunder's impact more immediate when aoe tanking as currently, our rotation on multiple targets will probably look something like this:

TC &gt; Shockwave &gt; Rend &gt; TC

HT + Rend makes that turn into:

TC &gt; Shockwave &gt; TC

It removes the Rend step completely and better yet, allows for the immediate application of Rend on the entire group you're tanking.

As to your concern of wanting snap threat on something, but no wanting it to get Rended, I'd question whether or not the scenario will ever present itself. Personally, I'd always Taunt in this scenario and if I couldn't, probably Charge. In the rare case that I'd want to Heroic Throw, but not Rend, I feel like that situation is so unique that I would know about it ahead of time and simply turn off the Glyph for that encounter. (I'm having trouble imagining a fight I've ever done where I'd be in this situation though)</description>
		<content:encoded><![CDATA[<p>I think you approached this too literally. The idea isn&#8217;t that they&#8217;re both good in a single situation, but instead that they both offer something that we can&#8217;t currently do and of those extra tools, which would we rather have?</p>
<p>The Rend suggest is to make Blood and Thunder&#8217;s impact more immediate when aoe tanking as currently, our rotation on multiple targets will probably look something like this:</p>
<p>TC > Shockwave > Rend > TC</p>
<p>HT + Rend makes that turn into:</p>
<p>TC > Shockwave > TC</p>
<p>It removes the Rend step completely and better yet, allows for the immediate application of Rend on the entire group you&#8217;re tanking.</p>
<p>As to your concern of wanting snap threat on something, but no wanting it to get Rended, I&#8217;d question whether or not the scenario will ever present itself. Personally, I&#8217;d always Taunt in this scenario and if I couldn&#8217;t, probably Charge. In the rare case that I&#8217;d want to Heroic Throw, but not Rend, I feel like that situation is so unique that I would know about it ahead of time and simply turn off the Glyph for that encounter. (I&#8217;m having trouble imagining a fight I&#8217;ve ever done where I&#8217;d be in this situation though)</p>
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