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	<description>Deril's playlab</description>
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		<title>Comment on AS3 framework option #3 by stica</title>
		<link>http://feedproxy.google.com/~r/CommentsForMindscriptact/~3/oBIuOr4UsSE/</link>
		<dc:creator>stica</dc:creator>
		<pubDate>Tue, 31 Jan 2012 09:26:40 +0000</pubDate>
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		<description>nice one ray</description>
		<content:encoded><![CDATA[<p>nice one ray</p>
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		<title>Comment on AS3 framework option #3 by Deril</title>
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		<dc:creator>Deril</dc:creator>
		<pubDate>Thu, 26 Jan 2012 12:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindscriptact.com/?p=577#comment-4343</guid>
		<description>&lt;a href="#comment-4339" rel="nofollow"&gt;@shaun &lt;/a&gt; 

 Thanks! 
 I am planing to make small YouTube video with short presentation of what and why this solution does.
 I will drop you a link then it's ready.</description>
		<content:encoded><![CDATA[<p><a href="#comment-4339" rel="nofollow">@shaun </a> </p>
<p> Thanks!<br />
 I am planing to make small YouTube video with short presentation of what and why this solution does.<br />
 I will drop you a link then it&#8217;s ready.</p>
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		<title>Comment on AS3 framework option #3 by shaun</title>
		<link>http://feedproxy.google.com/~r/CommentsForMindscriptact/~3/cBl_iUyc-hQ/</link>
		<dc:creator>shaun</dc:creator>
		<pubDate>Wed, 25 Jan 2012 11:37:59 +0000</pubDate>
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		<description>Awesome stuff! I don't have time to look through it right now, but I always appreciate it when people write code to solve their problems instead of simply complaining about other solutions. Nicely done.</description>
		<content:encoded><![CDATA[<p>Awesome stuff! I don&#8217;t have time to look through it right now, but I always appreciate it when people write code to solve their problems instead of simply complaining about other solutions. Nicely done.</p>
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		<title>Comment on RobotLegs VS PureMVC: performance battle! by MindScriptAct » AS3 framework option #3</title>
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		<dc:creator>MindScriptAct » AS3 framework option #3</dc:creator>
		<pubDate>Tue, 24 Jan 2012 19:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindscriptact.com/?p=513#comment-4333</guid>
		<description>[...] analyzing 2 most popular framework both from syntax and performance point of view – I realized that both frameworks is not good enough for me. I work mainly with [...]</description>
		<content:encoded><![CDATA[<p>[...] analyzing 2 most popular framework both from syntax and performance point of view &#8211; I realized that both frameworks is not good enough for me. I work mainly with [...]</p>
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		<title>Comment on PureMVC VS RobetLegs match-up! by MindScriptAct » AS3 framework option #3</title>
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		<dc:creator>MindScriptAct » AS3 framework option #3</dc:creator>
		<pubDate>Tue, 24 Jan 2012 19:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindscriptact.com/?p=442#comment-4332</guid>
		<description>[...] analyzing 2 most popular framework both from syntax and performance point of view – I realized that both frameworks is not good enough for me. I [...]</description>
		<content:encoded><![CDATA[<p>[...] analyzing 2 most popular framework both from syntax and performance point of view &#8211; I realized that both frameworks is not good enough for me. I [...]</p>
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		<title>Comment on RobotLegs VS PureMVC: performance battle! by shaun</title>
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		<dc:creator>shaun</dc:creator>
		<pubDate>Sat, 07 Jan 2012 00:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindscriptact.com/?p=513#comment-4258</guid>
		<description>Excellent! Thanks for taking the time to do this, and for sharing the results. I took a quick look through the code and made some minor tweaks to even things out a bit. The source is over on GitHub:

https://github.com/darscan/framework-speed-test

You can check out the diff here:

https://github.com/darscan/framework-speed-test/commit/af64690d686b22ae408027c5fd5757badd4322ef

As the commands weren't actually using anything from the base MVCS command, and since PureMVC doesn't supply any default dependencies, I made them plain commands. Injection is still performed on them though, so they're probably still quite a bit slower than PureMVC's.

The other thing was that the "delay" on the PerformanceTest was set to 1 leaving no cool down between tests and putting to much strain on the player. I set this to 60 (the default is 50).

And then a minor one: I added a two second delay before starting up the context to allow the player to warm up.

Also, I only looked at the command side of things.. might take a peek at the mediator stuff at some other point. Anyway, that was fun, thanks again for posting.

I'd be really interested to see what the new results look like on your machine.</description>
		<content:encoded><![CDATA[<p>Excellent! Thanks for taking the time to do this, and for sharing the results. I took a quick look through the code and made some minor tweaks to even things out a bit. The source is over on GitHub:</p>
<p><a href="https://github.com/darscan/framework-speed-test" rel="nofollow">https://github.com/darscan/framework-speed-test</a></p>
<p>You can check out the diff here:</p>
<p><a href="https://github.com/darscan/framework-speed-test/commit/af64690d686b22ae408027c5fd5757badd4322ef" rel="nofollow">https://github.com/darscan/framework-speed-test/commit/af64690d686b22ae408027c5fd5757badd4322ef</a></p>
<p>As the commands weren&#8217;t actually using anything from the base MVCS command, and since PureMVC doesn&#8217;t supply any default dependencies, I made them plain commands. Injection is still performed on them though, so they&#8217;re probably still quite a bit slower than PureMVC&#8217;s.</p>
<p>The other thing was that the &#8220;delay&#8221; on the PerformanceTest was set to 1 leaving no cool down between tests and putting to much strain on the player. I set this to 60 (the default is 50).</p>
<p>And then a minor one: I added a two second delay before starting up the context to allow the player to warm up.</p>
<p>Also, I only looked at the command side of things.. might take a peek at the mediator stuff at some other point. Anyway, that was fun, thanks again for posting.</p>
<p>I&#8217;d be really interested to see what the new results look like on your machine.</p>
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		<title>Comment on PureMVC VS RobetLegs match-up! by MindScriptAct » RobotLegs VS PureMVC: performance battle!</title>
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		<dc:creator>MindScriptAct » RobotLegs VS PureMVC: performance battle!</dc:creator>
		<pubDate>Fri, 06 Jan 2012 21:32:31 +0000</pubDate>
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		<description>[...] I decided to find out how much exactly performance using framework costs us. As in last post I focus on 2 most popular frameworks: RobotLegs and PureMVC.   Test code [...]</description>
		<content:encoded><![CDATA[<p>[...] I decided to find out how much exactly performance using framework costs us. As in last post I focus on 2 most popular frameworks: RobotLegs and PureMVC.   Test code [...]</p>
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		<title>Comment on PureMVC VS RobetLegs match-up! by Martynas</title>
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		<dc:creator>Martynas</dc:creator>
		<pubDate>Wed, 14 Dec 2011 12:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindscriptact.com/?p=442#comment-4226</guid>
		<description>Couple of thoughts on this article. First of all, the less code argument is redundant as you write your code using templates. If its robotlegs or pureMVC, you create a new object from a template. Also the point of unit testing, in my 10 years of experience in web marketing, i wrote a unit test only three times. The reason behind it, it is more simple to compile, run and see in flash than write a unit test for every object you wish to test.</description>
		<content:encoded><![CDATA[<p>Couple of thoughts on this article. First of all, the less code argument is redundant as you write your code using templates. If its robotlegs or pureMVC, you create a new object from a template. Also the point of unit testing, in my 10 years of experience in web marketing, i wrote a unit test only three times. The reason behind it, it is more simple to compile, run and see in flash than write a unit test for every object you wish to test.</p>
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		<title>Comment on Snippets : shapes by Koala</title>
		<link>http://feedproxy.google.com/~r/CommentsForMindscriptact/~3/yzcHbLC_nSE/</link>
		<dc:creator>Koala</dc:creator>
		<pubDate>Tue, 19 Apr 2011 23:01:14 +0000</pubDate>
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		<description>thank you!
these snippets are so great!</description>
		<content:encoded><![CDATA[<p>thank you!<br />
these snippets are so great!</p>
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		<title>Comment on Games by MindScriptAct » PuzzleFight prototype (v0.3)</title>
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		<dc:creator>MindScriptAct » PuzzleFight prototype (v0.3)</dc:creator>
		<pubDate>Wed, 05 Aug 2009 07:55:27 +0000</pubDate>
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		<description>[...] Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Games [...]</p>
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