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<channel>
	<title>Code_with_me</title>
	<link>http://codewithme.com/blog</link>
	<description>Spring, Hibernate, Rails, PHP and Actionscript</description>
	<pubDate>Sat, 26 Jun 2010 20:07:35 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.2</generator>
	<language>en</language>
			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/Code_with_me" /><feedburner:info uri="code_with_me" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
		<title>playing with canvas tag</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/6nutCqWPams/</link>
		<comments>http://codewithme.com/blog/?p=99#comments</comments>
		<pubDate>Sat, 26 Jun 2010 19:53:30 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=99</guid>
		<description><![CDATA[
There are a lot of debate on flash/html5 canvas and other features.
The drawing api of canvas is easy to start with and reminds me of java2d with auto double bufferingi am still searching for solid animation framework on top of canvas which would provide me some things like flash&#8217;s movieclip&#160;equivalent&#160;and a drawing tool and and [...]]]></description>
			<content:encoded><![CDATA[<div>
<p>There are a lot of debate on flash/html5 canvas and other features.</p>
<p>The drawing api of canvas is easy to start with and reminds me of java2d with auto double bufferingi am still searching for solid animation framework on top of canvas which would provide me some things like flash&#8217;s movieclip&nbsp;equivalent&nbsp;and a drawing tool and and a good IDE.<br />
  Here is what i created today with canvas , I see no reason why this could not be done without canvas</p>
<p><a title="canvas particle" mce_href="http://codewithme.com/blog/wp-content/uploads/2010/06/can.html" href="http://codewithme.com/blog/wp-content/uploads/2010/06/can.html">canvas particle</a>&nbsp;with HTML5&#8217;s Canvas tag</p>
</div>

<p><a href="http://feedads.g.doubleclick.net/~a/BD_T1Oxy8X7Fms_k-WvFquT2Ejg/0/da"><img src="http://feedads.g.doubleclick.net/~a/BD_T1Oxy8X7Fms_k-WvFquT2Ejg/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/BD_T1Oxy8X7Fms_k-WvFquT2Ejg/1/da"><img src="http://feedads.g.doubleclick.net/~a/BD_T1Oxy8X7Fms_k-WvFquT2Ejg/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/6nutCqWPams" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=99</wfw:commentRss>
		<feedburner:origLink>http://codewithme.com/blog/?p=99</feedburner:origLink></item>
		<item>
		<title>Isometric tower defense game</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/9g5Ln04SyqY/</link>
		<comments>http://codewithme.com/blog/?p=97#comments</comments>
		<pubDate>Mon, 03 May 2010 03:33:30 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=97</guid>
		<description><![CDATA[&#8220;Gurkhas are best known for their history of bravery and strength in the Indian Army&#8217;s Gorkha regiments and the British Army&#8217;s Brigade of Gurkhas. The Gurkhas were designated by British officials as a &#8220;Martial Race&#8220;. &#8220;Martial Race&#8221; was a designation created by officials of British India to describe &#8220;races&#8221; (peoples) that were thought to be naturally warlike and aggressive in battle, and [...]]]></description>
			<content:encoded><![CDATA[<p><span class="Apple-style-span" style="font-family: sans-serif; line-height: 19px; font-size: 13px">&#8220;Gurkhas are best known for their history of bravery and strength in the <a href="http://en.wikipedia.org/wiki/Indian_Army" title="Indian Army" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">Indian Army</a>&#8217;s <a href="http://en.wikipedia.org/wiki/Gorkha_regiments_(India)" title="Gorkha regiments (India)" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">Gorkha regiments</a> and the <a href="http://en.wikipedia.org/wiki/British_Army" title="British Army" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">British Army</a>&#8217;s <a href="http://en.wikipedia.org/wiki/Brigade_of_Gurkhas" title="Brigade of Gurkhas" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">Brigade of Gurkhas</a>. The Gurkhas were designated by British officials as a &#8220;<a href="http://en.wikipedia.org/wiki/Martial_Race" title="Martial Race" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">Martial Race</a>&#8220;. &#8220;Martial Race&#8221; was a designation created by officials of <a href="http://en.wikipedia.org/wiki/British_India" title="British India" class="mw-redirect" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">British India</a> to describe &#8220;races&#8221; (peoples) that were thought to be naturally warlike and aggressive in battle, and to possess qualities of courage, loyalty,<a href="http://en.wikipedia.org/wiki/Self_sufficiency" title="Self sufficiency" class="mw-redirect" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">self sufficiency</a>, physical strength, resilience, <a href="http://en.wikipedia.org/wiki/Neatness_and_tidiness" title="Neatness and tidiness" class="mw-redirect" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">orderliness</a>, the ability to work hard for long periods of time, fighting <a href="http://en.wikipedia.org/wiki/Psychological_resilience" title="Psychological resilience" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">tenacity</a> and <a href="http://en.wikipedia.org/wiki/Military_strategy" title="Military strategy" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">military strategy</a>. The British recruited heavily from these Martial Races for service in the <a href="http://en.wikipedia.org/wiki/British_Indian_Army" title="British Indian Army" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial">British Indian Army</a>.<sup id="cite_ref-2" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal"><span><a href="http://en.wikipedia.org/wiki/Gurkha#cite_note-2" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; white-space: nowrap">[</a></span><a href="http://en.wikipedia.org/wiki/Gurkha#cite_note-2" style="text-decoration: none; color: #002bb8; background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; white-space: nowrap">3]</a> <a href="http://en.wikipedia.org/wiki/Gurkha" target="_blank" title="http://en.wikipedia.org/wiki/Gurkha">&#8230;&#8230;.</a> src wikipedia&#8221;  <br/><br/></sup></span>i am making a tower defence game , this game will use push button game engineand will be a 2.5d (isometric) game.this game is named &#8220;gurkha&#8221; and will havea grukha as the main hero of the game.I am using flint particle engine for the particles here is screen shot of my WIP <br/><br/><a href="http://codewithme.com/blog/wp-content/uploads/2010/05/show.jpg" title="isogame"><img src="http://codewithme.com/blog/wp-content/uploads/2010/05/show.jpg" alt="isogame" /></a></p>

<p><a href="http://feedads.g.doubleclick.net/~a/gVnPRu4ItR64rIgzwq3YbZqb-VQ/0/da"><img src="http://feedads.g.doubleclick.net/~a/gVnPRu4ItR64rIgzwq3YbZqb-VQ/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/gVnPRu4ItR64rIgzwq3YbZqb-VQ/1/da"><img src="http://feedads.g.doubleclick.net/~a/gVnPRu4ItR64rIgzwq3YbZqb-VQ/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/9g5Ln04SyqY" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=97</wfw:commentRss>
		<feedburner:origLink>http://codewithme.com/blog/?p=97</feedburner:origLink></item>
		<item>
		<title>Pathfinding with A* and isometric view</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/mefgN_ouPSM/</link>
		<comments>http://codewithme.com/blog/?p=96#comments</comments>
		<pubDate>Sat, 10 Apr 2010 07:36:09 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=96</guid>
		<description><![CDATA[here is my experiment with pathfinding using A* , pushbuttongameengine and as3isolib[http://codewithme.com/rama.swf]
]]></description>
			<content:encoded><![CDATA[<p>here is my experiment with pathfinding using A* , pushbuttongameengine and as3isolib<a href="http://codewithme.com/rama.swf" title="experiment">[</a><a href="http://codewithme.com/rama.swf">http://codewithme.com/rama.swf</a>]</p>

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<a href="http://feedads.g.doubleclick.net/~a/7EXU84jZr0Kmh8ulz7tFs9FhzOQ/1/da"><img src="http://feedads.g.doubleclick.net/~a/7EXU84jZr0Kmh8ulz7tFs9FhzOQ/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/mefgN_ouPSM" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=96</wfw:commentRss>
		<feedburner:origLink>http://codewithme.com/blog/?p=96</feedburner:origLink></item>
		<item>
		<title>little hanuman released</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/mpkDJ7rWRes/</link>
		<comments>http://codewithme.com/blog/?p=95#comments</comments>
		<pubDate>Sun, 28 Feb 2010 16:22:09 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=95</guid>
		<description><![CDATA[the beta version of little hanuman
http://sajilo.com/little%20hanuman/index.php
]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">the beta version of little hanuman</p>
<p style="text-align: left"><img src="http://sajilo.com/little%20hanuman/logo.png" onmouseout="undefined" onmouseover="undefined" title="undefined" height="215" width="164" /><a href="http://sajilo.com/little%20hanuman/index.php">http://sajilo.com/little%20hanuman/index.php</a></p>

<p><a href="http://feedads.g.doubleclick.net/~a/edIxpdEsVfgNIvY52Hj8AUHXC5c/0/da"><img src="http://feedads.g.doubleclick.net/~a/edIxpdEsVfgNIvY52Hj8AUHXC5c/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/edIxpdEsVfgNIvY52Hj8AUHXC5c/1/da"><img src="http://feedads.g.doubleclick.net/~a/edIxpdEsVfgNIvY52Hj8AUHXC5c/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/mpkDJ7rWRes" height="1" width="1"/>]]></content:encoded>
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		<feedburner:origLink>http://codewithme.com/blog/?p=95</feedburner:origLink></item>
		<item>
		<title>platform game started</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/HD8pdSskZlA/</link>
		<comments>http://codewithme.com/blog/?p=94#comments</comments>
		<pubDate>Tue, 23 Feb 2010 20:31:34 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=94</guid>
		<description><![CDATA[I have started coding a platform game that will be a facebook app  http://codewithme.com/platform/
will write more about this later &#8230;
]]></description>
			<content:encoded><![CDATA[<p>I have started coding a platform game that will be a facebook app <br/> <a href="http://codewithme.com/platform/">http://codewithme.com/platform/</a><br />
will write more about this later &#8230;</p>

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		<feedburner:origLink>http://codewithme.com/blog/?p=94</feedburner:origLink></item>
		<item>
		<title>playing with pushbutton game engine</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/QiXJmM-mGqM/</link>
		<comments>http://codewithme.com/blog/?p=93#comments</comments>
		<pubDate>Tue, 16 Feb 2010 03:38:36 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=93</guid>
		<description><![CDATA[I have been playing with pushbutton game engine for some time ,its really good to be able to create games without using flash IDE.there are few tutorial on pushbutton game engine ( there are really less tutorial on any game engines)this one is really a great resource for pushbuttongameengine http://pushbuttonengine.com/devgallery/pushbutton-tutorial-series  .I am also learning Tile Studio for [...]]]></description>
			<content:encoded><![CDATA[<p>I have been playing with pushbutton game engine for some time ,its really good to be able to create games without using flash IDE.there are few tutorial on pushbutton game engine ( there are really less tutorial on any game engines)this one is really a great resource for pushbuttongameengine <a href="http://pushbuttonengine.com/devgallery/pushbutton-tutorial-series">http://pushbuttonengine.com/devgallery/pushbutton-tutorial-series</a>  .I am also learning Tile Studio for creating Tiles and maps. <a href="http://tilestudio.sourceforge.net/">http://tilestudio.sourceforge.net/</a>pushbutton engine contains really cool things like tracking object, box2d wrapper, easy way to make animation and many more.I have used  sprites from the tutorial.here is link to what i have created till now , please wait for a while as i have not kept loading (loaders)<a href="http://codewithme.com/bugs/">http://codewithme.com/bugs/</a><a href="http://codewithme.com/bugs/"></a> I hope to create a full blown platform game with some orginal story line</p>

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		<feedburner:origLink>http://codewithme.com/blog/?p=93</feedburner:origLink></item>
		<item>
		<title>posted a game in facebook , got inspiring feed back</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/1l-6w-q6TUQ/</link>
		<comments>http://codewithme.com/blog/?p=92#comments</comments>
		<pubDate>Mon, 28 Dec 2009 15:06:39 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=92</guid>
		<description><![CDATA[I posted my carrom board game as a facebook app http://apps.facebook.com/carromboard and got good number of monthly active users in 2 days,  really inspired by numbers if i get time i will post all of my games in facebook  I have been trying to teach myself some isometric drawings and isometric enginesif i get time i will [...]]]></description>
			<content:encoded><![CDATA[<p>I posted my carrom board game as a facebook app <a href="http://apps.facebook.com/carromboard">http://apps.facebook.com/carromboard</a> and got good number of monthly active users in 2 days,  really inspired by numbers if i get time i will post all of my games in facebook  I have been trying to teach myself some isometric drawings and isometric enginesif i get time i will try built something as farmville !!!!!!</p>

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			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=92</wfw:commentRss>
		<feedburner:origLink>http://codewithme.com/blog/?p=92</feedburner:origLink></item>
		<item>
		<title>amazing function returning function in javascript</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/2rRunUXGXhc/</link>
		<comments>http://codewithme.com/blog/?p=91#comments</comments>
		<pubDate>Tue, 24 Nov 2009 01:19:52 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=91</guid>
		<description><![CDATA[i just got some actionscript/javascript code where function returns the function. Confusing at first but really provided with amazing function call syntax:&#60;script&#62;outer=function(a,b){alert(a+b);inner=function(a,b){	alert(a+b);	return inner}return inner;}outer(12,12)(12,3)(1,1)(1,1)(12,23);&#60;/script&#62;
]]></description>
			<content:encoded><![CDATA[<p>i just got some actionscript/javascript code where function returns the function. Confusing at first but really provided with amazing function call syntax:&lt;script&gt;outer=function(a,b){alert(a+b);<strong>inner=function(a,b){</strong><span style="white-space: pre" class="Apple-tab-span"><strong>	</strong></span><strong>alert(a+b);</strong><span style="white-space: pre" class="Apple-tab-span"><strong>	</strong></span><strong>return inner}</strong>return inner;}<em><strong>outer(12,12)(12,3)(1,1)(1,1)(12,23);</strong></em>&lt;/script&gt;</p>

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<a href="http://feedads.g.doubleclick.net/~a/zGeswAIxhMKu2kJwIpTyzz-r17s/1/da"><img src="http://feedads.g.doubleclick.net/~a/zGeswAIxhMKu2kJwIpTyzz-r17s/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/2rRunUXGXhc" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=91</wfw:commentRss>
		<feedburner:origLink>http://codewithme.com/blog/?p=91</feedburner:origLink></item>
		<item>
		<title>new Carousels in flash</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/EmxvBA5md_w/</link>
		<comments>http://codewithme.com/blog/?p=89#comments</comments>
		<pubDate>Fri, 13 Nov 2009 14:33:45 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=89</guid>
		<description><![CDATA[here is my new carousels in flash  with some 3d and z sorting
]]></description>
			<content:encoded><![CDATA[<p>here is my new <a href="http://codewithme.com/blog/wp-content/uploads/2009/11/new-3d.swf" title="carousels in flash">carousels in flash</a>  with some 3d and z sorting</p>

<p><a href="http://feedads.g.doubleclick.net/~a/Si6ZnNxwJ2e1YgTm-Io3l4SDDKw/0/da"><img src="http://feedads.g.doubleclick.net/~a/Si6ZnNxwJ2e1YgTm-Io3l4SDDKw/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/Si6ZnNxwJ2e1YgTm-Io3l4SDDKw/1/da"><img src="http://feedads.g.doubleclick.net/~a/Si6ZnNxwJ2e1YgTm-Io3l4SDDKw/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/EmxvBA5md_w" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=89</wfw:commentRss>
		<feedburner:origLink>http://codewithme.com/blog/?p=89</feedburner:origLink></item>
		<item>
		<title>Carrom Board game completed</title>
		<link>http://feedproxy.google.com/~r/Code_with_me/~3/nhOHlQVvQAc/</link>
		<comments>http://codewithme.com/blog/?p=87#comments</comments>
		<pubDate>Sun, 06 Sep 2009 15:25:05 +0000</pubDate>
		<dc:creator>niraj</dc:creator>
		
		<category><![CDATA[JAVA]]></category>

		<guid isPermaLink="false">http://codewithme.com/blog/?p=87</guid>
		<description><![CDATA[I just completed a flash game using AS3 and box2d physics engine . i guess it is the first flash carrom board game with some physics in it click here to have a play with this game
]]></description>
			<content:encoded><![CDATA[<p>I just completed a flash game using AS3 and box2d physics engine . i guess it is the first flash carrom board game with some physics in it click here to have a play with this game<span style="color: #0000ee; text-decoration: underline" class="Apple-style-span"><a href="http://sajilo.com/carrom%20board/index.php" title="newlogo.jpg"><img src="http://codewithme.com/blog/wp-content/uploads/2009/09/newlogo.jpg" alt="newlogo.jpg" /></a></span></p>

<p><a href="http://feedads.g.doubleclick.net/~a/gyl4lR48eiuLs6aK4CkH5JNSty4/0/da"><img src="http://feedads.g.doubleclick.net/~a/gyl4lR48eiuLs6aK4CkH5JNSty4/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/gyl4lR48eiuLs6aK4CkH5JNSty4/1/da"><img src="http://feedads.g.doubleclick.net/~a/gyl4lR48eiuLs6aK4CkH5JNSty4/1/di" border="0" ismap="true"></img></a></p><img src="http://feeds.feedburner.com/~r/Code_with_me/~4/nhOHlQVvQAc" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://codewithme.com/blog/?feed=rss2&amp;p=87</wfw:commentRss>
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