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<channel>
	<title>Canvas Demos</title>
	
	<link>http://www.canvasdemos.com</link>
	<description>Applications, games, tools and tutorials for the HTML5 canvas element</description>
	<lastBuildDate>Fri, 13 Aug 2010 23:28:20 +0000</lastBuildDate>
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			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/CanvasDemos" /><feedburner:info uri="canvasdemos" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
		<title>2D/3D Chess</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/4eZZIQ_DAbg/</link>
		<comments>http://www.canvasdemos.com/2010/08/13/2d3d-chess/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 21:30:20 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Board]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1364</guid>
		<description><![CDATA[2D/3D Chess against a computer opponent]]></description>
			<content:encoded><![CDATA[<p>Back in March 2009, we featured a <a title="Link to canvas demo (opens in a new window)" href="http://www.canvasdemos.com/2009/03/02/3d-chess/" target="_blank">3D Chess game</a> by Jacob Seidelin whereby two human players could play a game of chess on a 3D board. Since then, Stefano  Gioffré has been busy improving the original base game with a 2D version (not canvas) and a computer controlled opponent.</p>
<div id="attachment_1365" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1365" title="2d-3d-chess" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/2d-3d-chess.jpg" alt="2D/3D Chess" width="368" height="230" /><p class="wp-caption-text">2D/3D Chess</p></div>
<p>Can you beat the computer?</p>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/4eZZIQ_DAbg" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/13/2d3d-chess/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/13/2d3d-chess/</feedburner:origLink></item>
		<item>
		<title>FlowerPower</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/M6GNvrC8n1Y/</link>
		<comments>http://www.canvasdemos.com/2010/08/13/flowerpower/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 09:30:58 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Graphics]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1354</guid>
		<description><![CDATA[Flower art!]]></description>
			<content:encoded><![CDATA[<p>Inspired by nature &#8211; FlowerPower is a simple yet beautiful drawing tool which uses blooms as brushes, created by Mhepekka.</p>
<div id="attachment_1355" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1355" title="flowerpower" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/flowerpower.jpg" alt="Flower Power" width="368" height="230" /><p class="wp-caption-text">Canvas Demos&#39; Flower Power</p></div>
<p>In this demo, you can adjust the size, the number of petals; adjust the bezier stretch factor and select from several pallettes of different coloured flowers.</p>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/M6GNvrC8n1Y" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/13/flowerpower/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/13/flowerpower/</feedburner:origLink></item>
		<item>
		<title>JSLander</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/Cy9qEOzEQy4/</link>
		<comments>http://www.canvasdemos.com/2010/08/12/jslander/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 21:30:20 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Simulation]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1350</guid>
		<description><![CDATA[Lunar Lander in JavaScript]]></description>
			<content:encoded><![CDATA[<p>Jason Brown has created a clone of Atari&#8217;s Lunar Lander called JSLander. As the name suggests, the game is developed in JavaScript using the canvas element for rendering the game display, including the text.</p>
<div id="attachment_1351" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1351" title="jslander" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/jslander.jpg" alt="JSLander" width="368" height="230" /><p class="wp-caption-text">A successful landing?</p></div>
<p>Press Space to start the game; then A to increase the thrust; Z to decrease the thrust and the left and right cursor keys to turn left and right.</p>
<p>Comments from the Author:</p>
<blockquote><p>To land without crashing your velocity cannot be faster than 6, for a  perfect landing your velocity cannot be over 3. Your angle must be  between 5 and 0. Once you run out of fuel, your landing days are over.</p></blockquote>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/Cy9qEOzEQy4" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/12/jslander/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/12/jslander/</feedburner:origLink></item>
		<item>
		<title>Charact-o-matic</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/IK0Hr7VtRN8/</link>
		<comments>http://www.canvasdemos.com/2010/08/12/charactomatic/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 09:30:27 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Display]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1346</guid>
		<description><![CDATA[Back to the future]]></description>
			<content:encoded><![CDATA[<p>Robin Vernau&#8217;s Charact-o-matic has a distinctly retro futuristic about it.</p>
<div id="attachment_1347" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1347" title="charact-o-matic" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/charact-o-matic.jpg" alt="Charact-o-matic" width="368" height="230" /><p class="wp-caption-text">Retro futuristic 3D text</p></div>
<p>Type the text you wish to display in to box on the bottom left, and then use the controls scattered around the display area to change the 3D effect.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;">Robin Vernau</div>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/IK0Hr7VtRN8" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/12/charactomatic/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/12/charactomatic/</feedburner:origLink></item>
		<item>
		<title>deviantART Muro</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/cKqUg8nFyEw/</link>
		<comments>http://www.canvasdemos.com/2010/08/11/deviantart-muro/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 21:30:45 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Graphics]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1343</guid>
		<description><![CDATA[deviantArt release their new web based graphics application]]></description>
			<content:encoded><![CDATA[<p>The creators of deviantART have embraced HTML5 within their new drawing application which uses the canvas element and allows their users to produce artwork in their browser.</p>
<div id="attachment_1344" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1344" title="deviantart-muro" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/deviantart-muro.jpg" alt="deviantArt Muro" width="368" height="230" /><p class="wp-caption-text">&quot;The future is coming&quot; by nuevemonos using deviantArt Muro</p></div>
<p>Comments from the Authors:</p>
<blockquote><p>From start to finish, deviantART Muro 			allows users to create complete works of 			art in ways never before realized by 			digital drawing programs. deviantART Muro already 			boosts standard and interactive brushes, 			full-blown layer capabilities, and the 			ability to upload directly to your 			deviantART account, but we’ve also left 			room for expansion. You can expect to 			see many features and functions added in 			the coming weeks and months.</p></blockquote>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 352px; width: 1px; height: 1px; overflow: hidden;">
<ul>
<li><strong>21 brushes, each uniquely programmed</strong></li>
<li>Basic and Pro modes, both free</li>
<li>Intuitive layout and functionality</li>
<li>Supports all HTML5-enabled browsers including the iPad</li>
<li>Submit drawings directly to your deviantART Gallery</li>
<li>Convenient design allows more focus on your art</li>
<li>Join fellow deviants in a public forum to share drawings</li>
<li>Start private threads in your group&#8217;s Admin Area and enjoy  picture comments</li>
</ul>
</div>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/cKqUg8nFyEw" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/11/deviantart-muro/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/11/deviantart-muro/</feedburner:origLink></item>
		<item>
		<title>jTenoriOn</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/p8pwTRkXs_o/</link>
		<comments>http://www.canvasdemos.com/2010/08/11/jtenorion/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 09:30:01 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Audio]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1339</guid>
		<description><![CDATA[Music with shapes, lights, smokes and colors.]]></description>
			<content:encoded><![CDATA[<p>Joshua Koo has created this canvas implementation of the Tenori-On made by Yamaha. The Tenori-On is a hand-held interface with a surface of 256 LED buttons  that glow as you access different sounds and texturesover an  infinitely repeating sequence of notes. Click or Drag to  play and create music with shapes, lights, smokes and colors.</p>
<div id="attachment_1340" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1340" title="jtenorion" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/jtenorion.jpg" alt="jTenoriOn" width="368" height="230" /><p class="wp-caption-text">Beautiful Music</p></div>
<p>Comments from the Author:</p>
<blockquote><p>I use the the Sion Library for the audio, creating a JS to AS bridge to  generate sounds. Howeveer, with the still-in-progress Mozilla Audio Data  API, one can easily modify this program to run fully in javascript  soon.</p></blockquote>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/p8pwTRkXs_o" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/11/jtenorion/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/11/jtenorion/</feedburner:origLink></item>
		<item>
		<title>Lightning Weather</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/8aMAk1pW-DU/</link>
		<comments>http://www.canvasdemos.com/2010/08/10/lightning-weather/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 21:30:28 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Science]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1334</guid>
		<description><![CDATA[Lightning effects]]></description>
			<content:encoded><![CDATA[<p>Ivan Karev has been playing with the weather in this canvas demo. Click the canvas to generate the lightning effects.</p>
<div id="attachment_1335" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1335" title="lightning" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/lightning.jpg" alt="Lightning" width="368" height="230" /><p class="wp-caption-text">Lightning</p></div>
<p>Comments from the Author:</p>
<blockquote><p>On the canvas it uses a perlin noise textures generator with some effects.</p></blockquote>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/8aMAk1pW-DU" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.canvasdemos.com/2010/08/10/lightning-weather/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/10/lightning-weather/</feedburner:origLink></item>
		<item>
		<title>Sand Trap</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/CFWCPJTNdDI/</link>
		<comments>http://www.canvasdemos.com/2010/08/10/sand-trap/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 09:30:01 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Puzzle]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1330</guid>
		<description><![CDATA[Empty sand from the box in to the pail in this addictive puzzler]]></description>
			<content:encoded><![CDATA[<p>In Sand Trap by Derek Detweiler, your goal is to get as much sand as you can out of the box and into the  red pail at the bottom. Once the pail is overflowing with sand, you can progress to the next level.</p>
<div id="attachment_1331" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1331" title="sandtrap" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/sandtrap.jpg" alt="Sand trap" width="368" height="230" /><p class="wp-caption-text">Empty the sand from the box</p></div>
<p>You can rotate the box by clicking and dragging with the mouse or  by  using the left and right arrow keys. It&#8217;s harder than it looks!</p>
<p>Comments from the Author:</p>
<blockquote><p>Sorry about the opening ads &#8211; it&#8217;s currently part of a game competition.  In about 2.5 weeks I&#8217;ll be able to host it on my own site without the  opening Flash sequence.</p></blockquote>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/CFWCPJTNdDI" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/10/sand-trap/</feedburner:origLink></item>
		<item>
		<title>Procedural Drawing in Canvas</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/QytGiAKT3Oc/</link>
		<comments>http://www.canvasdemos.com/2010/08/09/procedural-drawing-in-canvas/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 21:30:52 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1324</guid>
		<description><![CDATA[Learn how to make awesome procedural patterns in canvas with this tutorial]]></description>
			<content:encoded><![CDATA[<p>Thanks to a couple of different &#8220;build to a certain file size&#8221; web developer competitions (JS1k and JS10k), there is a great source of new canvas demos flowing through the community at the moment. Canvas is a great way of making something visually appealing in a small filesize. Steven Wittens has created one such demo for the JS1k competition using procedural drawing, and has written a tutorial that explains more about how procedural drawing works so that others can also learn the skill and start producing their own patterns.</p>
<div id="attachment_1326" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1326" title="procedural-drawing-in-canvas" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/procedural-drawing-in-canvas.jpg" alt="procedural-drawing-in-canvas" width="368" height="230" /><p class="wp-caption-text">Pretty procedural patterns</p></div>
<p>Comments from the Author:</p>
<blockquote><p>This is classic procedural coding at its best: take a time-based <code>offset</code> and plug it into a random mish-mash of easily available functions like  cosine and sine. Tweak it until it &#8216;does the right thing&#8217;. It&#8217;s a very  cheap way of creating interesting, organic looking patterns.</p></blockquote>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/QytGiAKT3Oc" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/09/procedural-drawing-in-canvas/</feedburner:origLink></item>
		<item>
		<title>Helicopter</title>
		<link>http://feedproxy.google.com/~r/CanvasDemos/~3/GXVMCkx7e84/</link>
		<comments>http://www.canvasdemos.com/2010/08/09/helicopter/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 09:30:45 +0000</pubDate>
		<dc:creator>Andi Smith</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sports]]></category>

		<guid isPermaLink="false">http://www.canvasdemos.com/?p=1320</guid>
		<description><![CDATA[Keep the helicopter flying]]></description>
			<content:encoded><![CDATA[<p>Dale Harvey has recreated another classic game with the canvas element, following on from his <a title="Link to canvas demo (opens in a new window)" href="http://www.canvasdemos.com/2010/07/30/pacman/" target="_blank">recent Pacman game</a>. This time it&#8217;s the turn of Helicopter. The idea of the game is to fly the helicopter through the level avoiding the walls and the obstacles. There is no end to the level, the idea is to get as high a score as possible.</p>
<div id="attachment_1321" class="wp-caption aligncenter" style="width: 378px"><img class="size-full wp-image-1321" title="helicopter" src="http://www.canvasdemos.com/wp-content/uploads/2010/08/helicopter.jpg" alt="Helicopter" width="368" height="230" /><p class="wp-caption-text">Keep flying, avoid the obstacles</p></div>
<p>Comments from the Author:</p>
<blockquote><p>The map scrolls from the right to left, your job is to not crash into  the walls and avoid the obstacles for as long as possible. Hold the ENTER key or the Left Mouse Button to activate  thrusters, this will make yur helicopter rise, when you release the  helicopter will fall. Have fun!</p></blockquote>
<img src="http://feeds.feedburner.com/~r/CanvasDemos/~4/GXVMCkx7e84" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.canvasdemos.com/2010/08/09/helicopter/</feedburner:origLink></item>
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