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<channel>
	<title>Jeffrey Kalmikoff, Creative Powerhouse.</title>
	
	<link>http://www.callmejeffrey.com</link>
	<description>The Blog of Jeffrey Kalmikoff</description>
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		<title>How Not To: Give advice about scoring design jobs</title>
		<link>http://www.callmejeffrey.com/2010/07/18/design-jobs/</link>
		<comments>http://www.callmejeffrey.com/2010/07/18/design-jobs/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 23:51:59 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=737</guid>
		<description><![CDATA[I rarely rant, but here we go&#8230; Not to be a bastard naysayer, but the advice in Mashable&#8217;s &#8220;How To: Score A Design Job&#8221; is so frustrating that if I facepalmed, I&#8217;d likely push my face through the back of my head. These types of articles have been written a thousand times. They always include [...]]]></description>
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<p>I rarely rant, but here we go&#8230; </p>
<p>Not to be a bastard naysayer, but the advice in <a href="http://mashable.com/2010/07/18/find-design-job/">Mashable&#8217;s &#8220;How To: Score A Design Job&#8221;</a> is so frustrating that if I facepalmed, I&#8217;d likely push my face through the back of my head.  These types of articles have been written a thousand times.  They always include the same advice and always provide zero context (ie. what type of design job/business is this advice suited for?).  Nothing is more annoying than &#8220;rules&#8221; for up-and-coming designers on how many pieces to put in your portfolio, how many pages your resume should be, or what the content of your cover letter should be.</p>
<p><b>THERE IS NO RIGHT ANSWER.</b></p>
<p>I used to do portfolio review for graduating seniors at Columbia College in Chicago and almost every kid came in with the exact same set of questions.  I&#8217;d tell them all the same thing: &#8220;Do you what you feel is right and treat each situation on an individual basis.&#8221;  Everyone else&#8217;s opinion about what&#8217;s right is based upon two things: (1) what they&#8217;d expect if they were hiring, or (2) what worked for them when they were hired – and yet they&#8217;re always represented somehow as globally applicable, chiseled-in-stone fact.  </p>
<p><b>This is my advice: Take all advice (including mine) with a huge grain of salt – what works for one person usually will not work for others.</b>  And a few pointers&#8230;</p>
<p>Put as much work in your book (online or off) as you feel best represents your skills, whether it&#8217;s 10 or 100 pieces.  Present what you&#8217;re proud of.  You get hired based upon the quality of your work, not a judgment of the quantity.</p>
<p>Put whatever you feel best represent your career path on your resume.  Mine is 2 pages long.  People who think it needs to fit on one page can kiss my ass.  However, beyond some simple layout and type, <b>don&#8217;t design your resume. Seriously.</b> Its purpose is to convey information, not your design skills.  That&#8217;s what your portfolio is for.</p>
<p>Cover letters are stupid.  You&#8217;re not being hired for your writing skills.  Sometimes they&#8217;re required, so in those cases, anything beyond &#8220;Hey, check out my work and let me know if you think there could be a fit&#8221; is a waste of time.  There is nothing else you can say that will get you an interview if your work isn&#8217;t worthy of one.  Save your spiel for in-person when you&#8217;ll be judged on whether you&#8217;re a good cultural fit for a team.  If a cover letter is required, think about the type of place that would require it, and consider whether you want to work there. Nothing says oil and water more than designers and formality.</p>
<p>Lastly, <b>do whatever you want</b>.  Nothing is more miserable and uncomfortable than failing when you were only doing what someone else told you to do.  The whole point of being a designer is to solve problems&#8230; you should be able to figure this stuff out on your own.  And please, please, please when you do figure it out for yourself, don&#8217;t fool yourself into thinking your solution is <b>the</b> solution.</p>
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		<title>Getting home</title>
		<link>http://www.callmejeffrey.com/2010/07/06/home/</link>
		<comments>http://www.callmejeffrey.com/2010/07/06/home/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 07:56:54 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=720</guid>
		<description><![CDATA[They say hindsight is 20/20. They. They&#8217;re right, the bastards. I always try to make decisions in the interest of never having to summons that awful cliché. I strive for foresight being 20/20, or at least as close as it can be. I even wear some pretty enormous glasses to help achieve that. I&#8217;ve said [...]]]></description>
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<p>They say hindsight is 20/20. <i>They.</i> They&#8217;re right, the bastards.  I always try to make decisions in the interest of never having to summons that awful cliché.  I strive for <i>foresight</i> being 20/20, or at least as close as it can be.  I even wear some pretty enormous glasses to help achieve that.  </p>
<p>I&#8217;ve said before that I like to think of my attention split between the past and the future as the difference between the rear-view mirror and the windshield.  Face forward, buckle up, glance behind you and go.</p>
<p>Unfortunately, this isn&#8217;t completely a success story for that way of thinking because I, sometimes, can be a moron.  This is the story of why I chose to work at <a href="http://www.simplegeo.com">SimpleGeo</a>, and how I lost track of my foresight along the way (spoiler alert: I found it).</p>
<p>In August of 2009, after nearly 7 years of being at <a href="http://www.threadless.com">Threadless</a>, my work life and my personal life had a very unclear divide.  When I left that same month, suddenly the division between my work life and my personal life was very, very clear.  Leaving Threadless kind of felt like losing a limb.  As a guy who has actually lost body parts before, I won&#8217;t lie, it was difficult. </p>
<p> I wasn&#8217;t quite sure how to handle it, but I was pretty certain that the right thing to do was take a whole bunch of time off and move to SF to end the long-distance part of Kelly and my relationship. Friends, family and advisers all seemed to agree with this course of action.</p>
<p>Did I end up taking that time off?  Of course not!  Remember how I said I can sometimes be a moron?  I did move to SF though.  That was a step in the right direction.  My free time was put on hold with the offer of joining Digg as their Director of Design &#038; UX.  I accepted and started just shy of 7 weeks after I left Threadless; the time in-between was eaten up by packing and moving.</p>
<p>Now, I know what you&#8217;re thinking.  &#8220;This is the part where he blames being laid off at Digg on it being a poor choice to be there in the first place&#8221;.  Not at all.  I don&#8217;t regret joining and helping to continue building a great team. Plus, I believed in the product and the problem we were all trying to solve together.  </p>
<p>Digg was a comfortable place for me.  I was given the freedom to come in guns-blazing on both design and some product, and they were in a place where it was advantageous for them to be evaluating all new ideas.  </p>
<p>However after a couple months, something felt off.  I did what I tend to do when I&#8217;m not 100% happy with where things are going: work until I&#8217;m happy.  In the ~8 months I spent at Digg, I consistently worked 60+ hour weeks.</p>
<p>It was only after leaving Digg that it occurred to me what the problem was: I walked directly into a very similar situation to what I left at Threadless, only this time, I had absolutely nothing to do with how that company came to be or what it was.  I was just an employee.</p>
<p>Fred Wilson recently wrote <a href="http://www.avc.com/a_vc/2010/06/parting-ways-with-a-founding-team-member.html">a really insightful blog post</a> that, frankly, I wish he&#8217;d have written about 18 months ago.  I found it to be particularly insightful because it was more or less about me (on the receiving end, in a general sense), save a few details: (1) I was not a founding member of Threadless, and (2) leaving was a mutual decision.  </p>
<p>However, what Fred was able to articulate in 7 paragraphs gave me a lot of insight into what was likely happening at Threadless on the opposite side of my departure.  It also helped me to understand why I felt more and more like the square peg in the round hole as the company grew.</p>
<p>Fred writes, <i>&#8220;What works when you are five or ten people often does not work when you are fifty or more&#8221;.</i> When I started at Threadless, it was a handful of people.  When I left, it was nearly 100.  When I started at Digg, the team was roughly 75 (don&#8217;t quote me on that, I&#8217;m just estimating).  </p>
<p>I believe what Fred wrote about the type of people who are very effective in smaller groups but have a hard time scaling their effectiveness to very large groups.  At this point in my career, I think that describes me pretty well (though I&#8217;m always working on it).  Had I read Fred&#8217;s post prior to interviewing at Digg, I wonder how my choices would have differed.</p>
<p><b>I think this is an important aside:</b> Getting laid off was a blessing in disguise.  I&#8217;d likely still be at Digg had I not gotten laid off.  It wasn&#8217;t until I had a decent chunk of time to clear my head and look at the rear-view and the windshield simultaneously and figure out what I wanted.</p>
<p>I think this is how people end up getting stuck doing something they don&#8217;t like/want to do.  It&#8217;s very easy to focus on the tasks at hand, lose sight of the big picture, and leave very little time for self-reflection.  The longer you remain that way, the more inconceivable it may seem to make the changes necessary to be truly happy with what you do.  Believe me.  I had entirely too much work to do to spend time thinking about what else I&#8217;d rather be doing.</p>
<p>After taking 3 months off from work, I realized what I wanted to do through a little side project work, a decent amount of interviewing with companies (big and small), and a whole lot of sitting on my ass contemplating the universe (read: playing video games).  </p>
<p>This is what I came up with: I want to build companies, products and cultures from the ground up, and surround myself with amazing people who have amazing ideas.  I want to be an integral part in the birth of innovative things.  I don&#8217;t need to be a founder, but I want to be early. Most importantly, I want to work with friends.</p>
<p>My time at Threadless has proven that culture is the core of the company.  Culture creates friendships amongst you and your co-workers.  By working with friends, you&#8217;ll find teams will be more collaborative, feedback will be more honest, and the overall level of care and support across the company will be enormous.</p>
<p>For the above reasons&#8230; this is why I chose to work at SimpleGeo.  Simply put, it feels like home.</p>
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		<title>Jack of all trades, master of none</title>
		<link>http://www.callmejeffrey.com/2010/06/22/jack-of-all-trades-master-of-none/</link>
		<comments>http://www.callmejeffrey.com/2010/06/22/jack-of-all-trades-master-of-none/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 14:52:02 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=713</guid>
		<description><![CDATA[This morning I was reading through Quora (which by the way, is totally awesome and they just launched publicly), and found this question: Should user interface designers be able to build what they design? This is a topic I&#8217;m pretty passionate about, as I feel that it&#8217;s something that weighs on the minds of all [...]]]></description>
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<p>This morning I was reading through <a href="http://www.quora.com">Quora</a> (which by the way, is totally awesome and they just launched publicly), and found this question: <a href="http://www.quora.com/Should-user-interface-designers-be-able-to-build-what-they-design">Should user interface designers be able to build what they design?</a>  This is a topic I&#8217;m pretty passionate about, as I feel that it&#8217;s something that weighs on the minds of all young designers entering the field.  Plus I tend to have an opposing view from a lot of people on this.  I posted an answer to the thread, but then realized I basically wrote a blog post (I know, bad form) so I decided to post it here as well as it outlines my thoughts on the subject.  The answer begins below&#8230;</p>
<p>Sorta.</p>
<p>I don&#8217;t think it should be a requirement to be able to build what you design.  That&#8217;s about as silly as requiring an architect to know how to weld professionally.  However, I doubt there&#8217;s an architect out there who doesn&#8217;t, at least, understand the concepts of how what they design is built (or maybe be able to tinker a little on the side).</p>
<p>The fact is this: being a designer and being a front-end engineer are two separate skill sets.  If you&#8217;re great at both – that&#8217;s awesome.  Pick one as your focus.  In the 10+ years I&#8217;ve been in this industry, I&#8217;ve seen designers feel more and more pressure to learn how to code.  The problem with this is that it ends up creating a whole lot of people who are mediocre at both because they weren&#8217;t able to ever really focus on one.</p>
<p>Now, that isn&#8217;t to say that you can&#8217;t be an amazing designer and an amazing developer.  There are many examples of people who are.  However, if you look at the people who fit that bill, they very likely started with one, then pursued the other.  I see so many kids coming up in this industry who spend more of their time trying to wrap their heads around JQuery than they do UX.  Here&#8217;s a tip:  If you&#8217;re better at JQuery than you are at UX you&#8217;re a developer, not a designer.</p>
<p>This may seem like a convenient point of view coming from a designer who isn&#8217;t a very good developer, however, I&#8217;ve purposely gone this path.  Why?  I&#8217;ve spent my career around passionate, talented developers who were more suited to tackle the work, which allowed me to focus on being a designer.  And every minute I didn&#8217;t spend writing code, I spent designing.  I do have a baseline understanding of markup, and I can write some wonky-bordering-on-decent HTML &#038; CSS, and that&#8217;s ok.  I don&#8217;t get paid to do those things.  They&#8217;re a hobby.</p>
<p>Here&#8217;s my caveat: <b>all designers should understand what all applicable programming languages do to be able to effectively design for them</b>.</p>
<p>I may not be able to write the code that will fuel what&#8217;s going on in my head that I&#8217;ve laid down in Photoshop, but I sure know how to design for it.  That&#8217;s why I said &#8220;sorta&#8221; above.  Going back to the architect example: If you&#8217;re designing something to be built using steel vs. wood, your thought process goes in a different direction and you have different problems to solve.  Without understanding the benefits and limitations of your materials, you&#8217;re going to design something that will fall down.</p>
<p>In the end, it&#8217;s important to understand that a great designer is a great problem solver, and hard problems are solved with great ideas.  Not all designers have great ideas.  In fact, most don&#8217;t – and that outweighs the benefit of how fast they can learn HTML5, CSS3, or the ins and outs of the latest version of Adobe CS.  I&#8217;m certainly not suggesting that someone with great ideas and a totally shit ability to execute on them in any fashion is a worthwhile hire, but a great designer is a great designer.  Whatever else they happen to excel at should be a bonus, not a requirement.</p>
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		<title>The folly of youth vs. insight from experience</title>
		<link>http://www.callmejeffrey.com/2010/02/05/the-folly-of-youth/</link>
		<comments>http://www.callmejeffrey.com/2010/02/05/the-folly-of-youth/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 21:26:04 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=704</guid>
		<description><![CDATA[I want to get a few thoughts out regarding the situation between TechCrunch and DanielBru. First of all, this is in no way in defense of either side. What Daniel allegedly did was wrong, no question. And how the situation was handled on TC&#8217;s side – well, that could certainly be debated. It is what [...]]]></description>
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<p>I want to get a few thoughts out regarding the situation between <a href="http://www.techcrunch.com/2010/02/04/an-apology-to-our-readers/">TechCrunch</a> and <a href="http://www.danielbru.com/2010/02/the-line-was-crossed/">DanielBru</a>.  First of all, this is in no way in defense of either side.  What Daniel allegedly did was wrong, no question.  And how the situation was handled on TC&#8217;s side – well, that could certainly be debated.  It is what it is.</p>
<p>I will also disclose that I do know Daniel, but not very well.  He&#8217;s another fish in the expansive sea of acquaintances we end up with while working in this industry.  However, I do know him well enough to know that he&#8217;s a kid.  This isn&#8217;t meant to demean any of his many accomplishments, but at the end of the day – he&#8217;s a kid.  He&#8217;s a kid who goes to high school, who likely has a curfew, who because of the opportunities presented to him by adults has to add the pressure of being a teenager with the pressure of being a pseudo-adult.  This can&#8217;t be easy.</p>
<p>This industry is, as far as I know, the only other industry besides entertainment that allows kids to be in positions of power or of massive reach.  Daniel&#8217;s company, Teens In Tech, is a blinking-neon-arrow-over-the-heads-of-each-kid-in-this-industry reminder of that fact.</p>
<p>We, as a culture, love to give kids the opportunities to function as adults.  We&#8217;re entertained by the notion of a child-prodigy-turned-doctor on TV; we&#8217;re enamored by the phenomenon of the child star, but then we act shocked when they spiral out of control before they&#8217;re old enough to drink the alcohol that caused them to crash their Ferrari.</p>
<p>We forget that a kid is a kid, regardless of the responsibilities they&#8217;ve managed to shoulder.  Let&#8217;s not forget the lesson in the story of the <a href="http://en.wikipedia.org/wiki/The_Scorpion_and_the_Frog">scorpion and the frog</a>.  Now, I&#8217;m certainly not saying that anyone under the age of 18 is incapable of handling themselves as an adult – but they&#8217;re not an adult.  I&#8217;ll go so far as to say that it&#8217;s irresponsible to forget that.</p>
<p>Our country gives minors the chance to get their act straight when they do something really screwed up in hopes of it not hurting the rest of their lives.  Whether or not this works is another story, but the idea is to give people a second chance before they hit an average benchmark of maturity.</p>
<p>So, a bit of unsolicited advice for anyone who&#8217;s interested: If as an adult you decide to bestow responsibility upon a kid who is capable of doing the work of an adult, then you should be prepared to shoulder some of the responsibility for decisions made that are more aligned with their age than yours.</p>
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		<title>My Ten Favorite Albums of 2009</title>
		<link>http://www.callmejeffrey.com/2009/12/16/my-10-favorite-albums-of-2009/</link>
		<comments>http://www.callmejeffrey.com/2009/12/16/my-10-favorite-albums-of-2009/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 04:28:17 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=686</guid>
		<description><![CDATA[Yesterday morning, I was having a conversation with my friends Ian and Arsenio at Digg about our favorite albums of 2009. I realized that I&#8217;ve never taken the time to make a list of my favorite music from a particular year, considering how much I tend to tweet about what I&#8217;m listening to. So, without [...]]]></description>
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<p>Yesterday morning, I was having a conversation with my friends <a href="http://atomized.org">Ian</a> and <a href="http://www.creative360.com/blog/">Arsenio</a> at Digg about our favorite albums of 2009.  I realized that I&#8217;ve never taken the time to make a list of my favorite music from a particular year, considering how much I tend to <a href="http://www.twitter.com/jeffrey">tweet</a> about what I&#8217;m listening to.  So, without further adieu &#8211; my 10 favorite albums of 2009 (in no particular order), with links to my favorite tracks.</p>
<p><a href="http://www.youtube.com/watch?v=U7wZhURS7X8">Silversun Pickups &#8211; <em>Swoon</em></a><br />
<a href="http://www.youtube.com/watch?v=inf5qSB4MFU">Suicide Silence &#8211; <em>No Time To Bleed</em></a><br />
<a href="http://www.youtube.com/watch?v=1coBXXChNpU">Converge &#8211; <em>Axe to Fall</em></a><br />
<a href="http://www.youtube.com/watch?v=C0uQCnWB2D8">Irepress &#8211; <em>Sol Eye Sea I</em></a><br />
<a href="http://www.youtube.com/watch?v=8looviJGAKA">Baroness &#8211; <em>Blue Record</em></a><br />
<a href="http://www.youtube.com/watch?v=uv5t1KsVqnA">Isis &#8211; <em>Wavering Radiant</em></a><br />
<a href="http://www.youtube.com/watch?v=XvDuJ6drtPQ">Kid Cudi &#8211; <em>Man on the Moon</em></a><br />
<a href="http://www.youtube.com/watch?v=1Ho4-tExpTE">Animals As Leaders &#8211; <em>Animals As Leaders</em></a><br />
<a href="http://www.youtube.com/watch?v=KDdTpVrcNvQ">Russian Circles &#8211; <em>Geneva</em></a></p>
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		<title>The anatomy of useful feedback</title>
		<link>http://www.callmejeffrey.com/2009/11/14/the-anatomy-of-useful-feedback/</link>
		<comments>http://www.callmejeffrey.com/2009/11/14/the-anatomy-of-useful-feedback/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 19:20:02 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=658</guid>
		<description><![CDATA[Recently at Digg, I started doing a weekly-ish company-wide design review. My feeling is that it&#8217;s essential to get feedback from the people in your company for two reasons: First, if there&#8217;s a decent amount of people in your company (say, 50+), they&#8217;re a good, quick snapshot of multiple user types. Second, enthusiasm is infectious, [...]]]></description>
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<p>Recently at <a href="http://www.digg.com">Digg</a>, I started doing a weekly-ish company-wide design review.  My feeling is that it&#8217;s essential to get feedback from the people in your company for two reasons: First, if there&#8217;s a decent amount of people in your company (say, 50+), they&#8217;re a good, quick snapshot of multiple user types. Second, enthusiasm is infectious, and it should start from within the company.  In a general sense, if the employees of a company don&#8217;t love the product, why should anyone else?</p>
<p>So far, I&#8217;ve had one large and one small design review.  Knowing there&#8217;d be the probability of a high volume of feedback and limited time to respond both communicatively and creatively, I asked for feedback to come in a particular format to make it as easy as possible for my team to digest.  The &#8220;rules&#8221; were simple&#8230;</p>
<p><strong>Send feedback via email</strong>.  I want people to take the time to think about their suggestions, and not have too large of a forum for knee-jerk reactions.  Group feedback sessions tend to move too quickly, and it becomes really difficult to record everyone&#8217;s opinion.</p>
<p><strong>Provide context to your suggestions</strong>.  By nature, feedback is subjective.  Without understanding where someone is coming from or having inherent trust in their opinion, it&#8217;s difficult to turn &#8220;I don&#8217;t think that looks right&#8221; into something useful.  The best way to do this is to provide a link to or an explanation of an example of where you feel something is done better.  </p>
<p>I&#8217;m not the type of person who discounts someone&#8217;s ideas based upon who they are or what they do professionally &#8211; if you use the site, your point of view is valid.  That being said, of all of the talents of my team &#8211; reading minds isn&#8217;t one of them (at least not to the best of my knowledge).  With feedback, <i>context</i> is king.</p>
<p><strong>When in doubt, draw it out</strong>.  Ideas presented with visual support are much easier to understand.  It doesn&#8217;t matter if it&#8217;s a hacked up screenshot or a camera phone snap of a bunch of boxes drawn on a napkin.  Designers are visual people, so it easiest way to get convey an idea is to speak our language.</p>
<p>So where is this coming from? Besides the fact that I&#8217;m really excited about the design reviews at Digg and wanted to tell people about it, I noticed something on my sister&#8217;s Facebook stream this morning that I&#8217;ve seen happen a few times on my own.  </p>
<p>I took a screen shot of it and wrote out a bit of feedback.  Initially, the idea was to send the feedback directly to people I know at Facebook, but then decided to blog about it instead.  Kill two birds with one stone, if you will.</p>
<p>The feedback was written following my own feedback rules, but with a bit more added structure.  The part that I added, which I didn&#8217;t ask of my co-workers, was the inclusion of arguments.  The context of this feedback is based upon the assumption that I&#8217;ve earned some amount of trust in my opinion over the span of my career.  </p>
<p>Due to this, I wanted to present what I felt would be reasonable arguments to my feedback to help whoever read it decide whether the issue is worth looking into. Here&#8217;s what I was going to send&#8230;</p>
<p>***</p>
<p><img src="http://farm3.static.flickr.com/2796/4103808796_5dc210df5e_o.png" alt="Facebook screenshot" /></p>
<p><strong>Summary</strong> <em>(check out the image)</em><br />
Denise posted on my sister&#8217;s wall &#8220;Are you in Texas&#8221; because she saw a group of pictures in Lisa&#8217;s stream that she was tagged in, with the associated album named &#8220;Driving to Texas&#8221;</p>
<p><strong>Solution</strong><br />
The album name that&#8217;s displayed in the stream should have ownership attached to it, ie. &#8220;Driving to Texas by (First Name + Last Name)&#8221;</p>
<p><strong>Support</strong><br />
The assumption based upon the information given is that my sister was driving to Texas because of the title of the album. It&#8217;s a safe assumption because there&#8217;s no context as to who&#8217;s album it is.</p>
<p><strong>Arguments</strong><br />
This confusion is likely an edge case where most people probably don&#8217;t care about the context of the album, they only care to see pictures of their friends. Plus, If you click the picture, it displays whose album the pictures belong to in context of the album.</p>
<p>***</p>
<p>I find collaboration with non-designers to be so important in design.  Designers have a tendency to see things through a different lens than most people, which can be counter-productive when trying to find solutions across all use cases.  I&#8217;d argue that one of that main reasons teams tend to design in a vacuum is because managing feedback is difficult and it&#8217;s extremely time-consuming to dissect subjective thought.  </p>
<p>If someone uses the product, they have a valid point of view &#8211; period. Set expectations. You&#8217;ll have the ability to digest a larger amount of feedback in a shorter period of time and have best chance possible to turn anyone&#8217;s ideas into useful information for design.</p>
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		<title>My life as a one-armed man</title>
		<link>http://www.callmejeffrey.com/2009/09/23/my-life-as-a-one-armed-man/</link>
		<comments>http://www.callmejeffrey.com/2009/09/23/my-life-as-a-one-armed-man/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 01:18:15 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=656</guid>
		<description><![CDATA[I&#8217;m not the smartest person alive, and if you look into my past you&#8217;ll find all sorts of evidence to support that claim. What I am, however, is extremely lucky &#8211; and I find it&#8217;s to my advantage to be acutely aware of that. Here&#8217;s a story&#8230; In 2003, a little over 2 years into [...]]]></description>
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<p>I&#8217;m not the smartest person alive, and if you look into my past you&#8217;ll find all sorts of evidence to support that claim.  What I am, however, is extremely lucky &#8211; and I find it&#8217;s to my advantage to be acutely aware of that.  Here&#8217;s a story&#8230;</p>
<p>In 2003, a little over 2 years into my 5-year battle with ulcerative colitis I decided to begin two large tattoos on my arms to express coming to terms with my mortality, which came about from almost dying at the end of 2001.  I had the whole thing figured out, and did everything you&#8217;re &#8220;supposed&#8221; to do to get ready to get tattooed (research your artist, decide on a meaningful concept, wait a while after you decide to make sure you still want it, etc).</p>
<p>While my intentions were good, my timing was not and I overlooked a pretty big detail.  What I failed to realize is that getting tattooed while on a massive, ongoing dose of immunosuppressants to battle my UC wasn&#8217;t very bright.  I spent a total of 10 hours getting tattooed over the course of two weeks.</p>
<p>About a week after my last session my right arm started to get very sensitive all over, from above my elbow down to my wrist.  This followed by redness and swelling which continued for a full week.  My doctor prescribed me antibiotics to tide me over until my appointment the following week to check it out.  I never made it to the appointment.</p>
<p>On the Saturday before my doctor&#8217;s appointment, I woke up to find my arm so swollen I couldn&#8217;t bend it.  It felt as if my skin would tear if I bent it too far.  This was also a day where I needed to get up, get showered, and drive to Indiana to watch my friends <a href="http://www.jakeandshondi.com">Jake and Shondi</a> get married.</p>
<p>While I was at the wedding ceremony some really awful stuff happened to my arm (I&#8217;m skipping over the gory details). I stayed at the ceremony until it was over, apologized to Jake and Shondi for having to leave in a rush &#8211; promising an explanation later &#8211; and drove home as fast as I could.</p>
<p>I headed to the emergency room after I got home and soon after I got there, the attending physicians rushed me into getting an ultrasound to see how deep the abscess that had been brewing in my arm had gotten (I did say the details were gory). It showed that the infection was mere millimeters away from reaching my bone.  As they explained, once the infection gets to the bone, the limb is lost &#8211; from above the infection to the end of the appendage.  I&#8217;ll never forget asking the surgeon who came to talk to me about my chances of avoiding surgery, and him telling me things weren&#8217;t looking very good.</p>
<p>They started me on a massive dose of antibiotics which I responded to extremely well, and long story short, my arm was saved. I spent a total of 3 days in the hospital and was released to recover on my own. I told you I was lucky.</p>
<p>For those who know me, I obviously finished what I started, though it took me a few years to build up the courage to get work done again.  And when I did finally finish what was about 30 more hours of work, it was under the direction of a doctor who aided me in the safest possible way to keep from getting an infection.</p>
<p>The result of my bad timing and missed details in 2003 was almost losing my arm, missing most my close friend/business partner&#8217;s wedding, and almost ending the career of my tattoo artist (he said in all seriousness that if I had lost my arm he&#8217;d never have tattooed again).</p>
<p>There isn&#8217;t a day that goes by that I don&#8217;t see the tiny scar on my right arm and remember that my life could be a lot more difficult.  Even with the best of intentions, overlooking a single detail of a decision, or being impatient as to when to make a move can end in disaster.  The fact that I&#8217;m typing this with two hands instead of one is one of the main motivators to go after what I want, but also reminds me to have patience to wait for it to come.</p>
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		<title>Joining Digg!</title>
		<link>http://www.callmejeffrey.com/2009/09/16/joining-digg/</link>
		<comments>http://www.callmejeffrey.com/2009/09/16/joining-digg/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 17:30:59 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=654</guid>
		<description><![CDATA[Well, so much for taking a bunch of time off before I went onto my next gig! For those keeping score, the announcement of me leaving Threadless was 4 weeks ago to the day. However, when something that&#8217;s difficult to pass up comes your way, it&#8217;s always a good idea to reassess your plans. In [...]]]></description>
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<p>Well, so much for taking a bunch of time off before I went onto my next gig!  For those keeping score, the announcement of me leaving Threadless was 4 weeks ago to the day.  However, when something that&#8217;s difficult to pass up comes your way, it&#8217;s always a good idea to reassess your plans.  In this case, a bit of serendipity was involved, and I have my friend Joe Stump and my new friend Daniel Burka to thank for that.</p>
<p>I couldn&#8217;t be more excited about my new role as director of design and user experience, though I have big shoes to fill.  Daniel has done such an amazing job in his time as creative director Digg, so I&#8217;ll be striving to keep the same level of excellent design as I work to build a team that scales with Digg&#8217;s growth.</p>
<p>I don&#8217;t want to get into the nuts and bolts of what&#8217;s to come, but when the time is right, I&#8217;ll be posting about it on here.  I&#8217;ll also be using this blog to give snapshots and explanation of design-in-progress, so stay tuned.</p>
<p>Huge thanks to Jay, Kevin, Daniel and the rest of the Digg family for this tremendous opportunity, and best of luck to Daniel as he begins work on his exciting new project with Cal Henderson and Stewart Butterfield.</p>
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		<title>Nude once again</title>
		<link>http://www.callmejeffrey.com/2009/08/19/nude-once-again/</link>
		<comments>http://www.callmejeffrey.com/2009/08/19/nude-once-again/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 04:55:24 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=650</guid>
		<description><![CDATA[I&#8217;ve made the hardest decision of my life today. I have resigned my position as chief creative officer at skinnyCorp/Threadless. As you may imagine, this was not an easy decision. What makes Threadless special is its ability to turn every single person &#8211; from our vendors to our employees &#8211; into part of a giant [...]]]></description>
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<p>I&#8217;ve made the hardest decision of my life today. I have resigned my position as chief creative officer at skinnyCorp/Threadless.</p>
<p>As you may imagine, this was not an easy decision.  What makes Threadless special is its ability to turn every single person &#8211; from our vendors to our employees &#8211; into part of a giant family dressed in ink-slathered cotton.  The collective dedication and creativity of the Threadless family, as well as our beloved community, is awe inspiring.</p>
<p>The pride I have for Threadless is unmeasurable.</p>
<p>Of course, none of this has been possible without <a href="http://www.jakenickell.com">Jake</a>. He has always had the vision and ability to wade through my onslaught of ideas and cherry-pick the ones that we both knew were best for the community and for Threadless as a whole.  The decision to leave was no different.  After many long discussions with Jake and our CEO Tom, we&#8217;re all on the same page that this is the right direction to take.</p>
<p>If I had to pick the one thing I&#8217;ll miss the most, it will be working with Jake, Tom and the rest of the executive team as Threadless continues to grow more and more awesome.</p>
<p>So, whats next for me? </p>
<p>First, I am taking some time off. In the seven years of building Threadless, the longest vacation I ever took was about 2 weeks, and that was last month. I&#8217;m looking forward to spending real quality time with my family and friends, without meetings, deadlines or other work related things getting in the way. </p>
<p>Next, I am going to rededicate myself to things I love. Who knows, maybe I will start skating again. (Probably not, but we can all dream). I heard a rumor that people actually travel for pleasure.  I may give that a go as well.</p>
<p>Lastly, I will start getting involved in a few projects that are just too exciting to keep secret, but too early to talk about. I hate to do it, but you will just have to stay tuned to hear about all the awesomeness to come.</p>
<p>The past seven years have been amazing. While I will no longer be involved in the day-to-day grind of the company I helped create, I will remain close to Threadless not only as an owner and advisor, but through my many friends there.  And of course, I will continue to be an active part of the most awesome community, ever.</p>
<p>Thank you Threadless; I cant wait to show you what&#8217;s next.</p>
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		<title>Balancing interest and excitement</title>
		<link>http://www.callmejeffrey.com/2009/08/10/balancing-interest-and-excitement/</link>
		<comments>http://www.callmejeffrey.com/2009/08/10/balancing-interest-and-excitement/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 13:51:53 +0000</pubDate>
		<dc:creator>Jeffrey</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.callmejeffrey.com/?p=642</guid>
		<description><![CDATA[This past Friday wrapped up my first &#8220;class&#8221; of TechStars as a mentor. I wrote a post at the beginning of the summer about what I thought was in it for me as a mentor. I was seeking inspiration. I got much more. Looking back, I almost feel naive wondering if I&#8217;d find inspiration. How [...]]]></description>
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<p>This past Friday wrapped up my first &#8220;class&#8221; of <a href="http://www.techstars.org">TechStars</a> as a mentor.  <a href="http://www.callmejeffrey.com/2009/05/15/whats-in-it-for-me/">I wrote a post at the beginning of the summer</a> about what I thought was in it for me as a mentor.  I was seeking inspiration.  I got much more.  Looking back, I almost feel naive wondering if I&#8217;d find inspiration.  How could you not be inspired by ten teams of highly motivated, extraordinarily talented people busting their asses for 3 months focusing on ideas they believe in?</p>
<p>As a mentor, I worked mostly with <a href="http://www.vanillaforums.com">Vanilla</a>, <a href="http://www.takecomics.com">Take Comics</a>, <a href="http://www.nextbigsound.com">Next Big Sound</a> and a bit with <a href="http://www.everlater.com">Everlater</a>.</p>
<p>As the summer progressed and I spent more time with the teams, there were two feelings that I tried to constantly be aware of: interest and excitement.  As a mentor, I found it useful to think of my interaction with the teams the same way I&#8217;d think about test-driving a car. Interest is what gets you behind the wheel; excitement is what gets you to floor it.  It was the latter that I knew I had to keep in check, which is something I&#8217;ve never really had to do at <a href="http://www.threadless.com">Threadless</a>.  </p>
<p>For me, excitement is what brings on the onslaught of brainstorming &#8211; new idea after new idea after new idea.  I&#8217;m lucky to have a partner who is equally good at disseminating the good from the not-so-good as I am with filling a sheet with different paths to take.  </p>
<p>Being a mentor is another story.  If I want to spend all of my own time coming up with new ideas, tangents of those ideas, and tangents of those tangents, then so be it.  However, I learned early on that when spending time with another company who is looking to you for either specific advice, or some guided brainstorming &#8211; a wild ride of new ideas is hardly constructive.</p>
<p>Going back to the car analogy, think about which feeling is more likely to instigate losing control and wrapping yourself around a telephone pole.  This summer I better learned to harness and control my excitement.  I know that it may sound strange, but it&#8217;s true.  In learning to do that, I can now see how unbridled excitement can actually derail focus.  I found that keeping my excitement in check allowed me to better give the teams what they often needed &#8211; which was for me to keep my mouth shut and simply be present as they answered their own questions simply by asking them out loud.  </p>
<p>There&#8217;s nothing wrong with being excited. However, excitement is energy, and what you do with that energy is often times more important that the fact that it exists.  Just because a car can go fast doesn&#8217;t mean it always should, right?</p>
<p>I walk away from the 2009 class of TechStars having learned a lot about being an entrepreneur.  In a lot of ways, I&#8217;ve learned more in these past three months than I&#8217;ve learned in the past seven years at Threadless.  After all, it&#8217;s a lot easier to take in the minutiae of the journey while riding shotgun than it is being behind the wheel.</p>
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