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	<title type="text">Another Early Morning</title>
	<subtitle type="text">Game development, design, and discussion</subtitle>

	<updated>2010-02-05T18:00:48Z</updated>
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		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Global Game Jam: A Post Mortem]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/o7YwNbDKjcY/" />
		<id>http://www.anotherearlymorning.com/?p=1154</id>
		<updated>2010-02-05T09:21:13Z</updated>
		<published>2010-02-05T18:00:48Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Development" /><category scheme="http://www.anotherearlymorning.com" term="Game Discussion" />		<summary type="html">This year I attended the Global Game Jam and made The Cleaner. More than creating a game in 48 hours I came away with more insight into the process of developing games and gameplay. In this post I expand on some of the lessons I took away from the game jam. Ultimately, I think the [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/o7YwNbDKjcY" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.anotherearlymorning.com/2010/02/global-game-jam-a-post-mortem/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[The Cleaner: Global Game Jam Game]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/f1dTHYDsmlU/" />
		<id>http://www.anotherearlymorning.com/?p=1150</id>
		<updated>2010-02-02T06:05:55Z</updated>
		<published>2010-02-02T06:05:55Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Release" />		<summary type="html">This year I participated in the Global Game Jam! It was a lot of fun and a great way to meet other game developers in the area. We worked our asses off over the weekend to throw something together &amp;#8212; I&amp;#8217;ll share more thoughts on that later. In the meantime, I&amp;#8217;d like to share with [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/f1dTHYDsmlU" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.anotherearlymorning.com/2010/02/the-cleaner-global-game-jam-game/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Global Game Jam 2010!]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/rmRC6ZMSAzE/" />
		<id>http://www.anotherearlymorning.com/?p=1147</id>
		<updated>2010-01-27T02:14:09Z</updated>
		<published>2010-01-27T02:14:09Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Development" />		<summary type="html">It&amp;#8217;s a new year which means it&amp;#8217;s time for another Global Game Jam. I didn&amp;#8217;t participate last year but after reading all about it I felt it would be a major loss to skip out this time. Fortunately for me DigiPen will be holding a meet-up. I hope you guys can find a place nearby [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/rmRC6ZMSAzE" height="1" width="1"/&gt;</summary>
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2010/01/global-game-jam-2010/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Thinking About User Interfaces as Games]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/qYQlZxdN_Y0/" />
		<id>http://www.anotherearlymorning.com/?p=1139</id>
		<updated>2010-01-20T02:07:07Z</updated>
		<published>2010-01-20T02:07:07Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Discussion" /><category scheme="http://www.anotherearlymorning.com" term="Software Development" />		<summary type="html">Really interesting article by my colleague over at Lost Garden. Dan talks about a new project that he&amp;#8217;s been working on to blend game design and user interface principles. As a game developer and someone who works a lot with user interfaces I found his piece very provocative, so I thought I would share it [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/qYQlZxdN_Y0" height="1" width="1"/&gt;</summary>
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2010/01/thinking-about-user-interfaces-as-games/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[More experimenting]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/S9NpT3sAxn0/" />
		<id>http://www.anotherearlymorning.com/?p=1127</id>
		<updated>2009-12-16T05:25:27Z</updated>
		<published>2009-12-16T17:00:47Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Development" /><category scheme="http://www.anotherearlymorning.com" term="Game Discussion" />		<summary type="html">Thanks goes out to everyone who gave me feedback on my last experiment! It&amp;#8217;s always fun to share things with you guys and hear what you think. Since I posted that experiment I&amp;#8217;ve been hard at work on another word game &amp;#8212; which I will hopefully be able to share with you soon. Enough about [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/S9NpT3sAxn0" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.anotherearlymorning.com/2009/12/more-experimenting/#comments" thr:count="2" />
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		<thr:total>2</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2009/12/more-experimenting/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Flash Game Market Survey Results]]></title>
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		<id>http://www.anotherearlymorning.com/?p=1122</id>
		<updated>2009-12-14T03:14:47Z</updated>
		<published>2009-12-14T18:14:28Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Development" /><category scheme="http://www.anotherearlymorning.com" term="Game Discussion" />		<summary type="html">Recently Mochi and some other big players in the Flash gaming community sponsored a survey to get a feel for the state of the industry. The results are in and it&amp;#8217;s worth taking a look. What really stands out to me is that most Flash game developers are making games as a hobby and with [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/jGI-WaYwNB8" height="1" width="1"/&gt;</summary>
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2009/12/flash-game-market-survey-results/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Can I Get Your Opinion?]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/z0LMahsNhJU/" />
		<id>http://www.anotherearlymorning.com/?p=1115</id>
		<updated>2009-12-05T09:04:47Z</updated>
		<published>2009-12-11T15:04:29Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Artwork" />		<summary type="html">Hey everyone, I&amp;#8217;d like your thoughts about a possible art-style for another word game I&amp;#8217;ve been thinking about. Basically I&amp;#8217;d like to hear whether you think it&amp;#8217;s aesthetically appealing, whether you&amp;#8217;d click and try the game based on this look, and anything else you care to share. Check it out and let me know what [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/z0LMahsNhJU" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.anotherearlymorning.com/2009/12/can-i-get-your-opinion/#comments" thr:count="7" />
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		<thr:total>7</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2009/12/can-i-get-your-opinion/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Box2d and Flash]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/GMTIcXO__bY/" />
		<id>http://www.anotherearlymorning.com/?p=1106</id>
		<updated>2009-12-04T22:33:03Z</updated>
		<published>2009-12-09T18:27:23Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Development" /><category scheme="http://www.anotherearlymorning.com" term="Game Discussion" />		<summary type="html">After I completed Adlib I started to play around with a bunch of different technologies. I wanted to try out new technology and new ideas and see what came up. One of the things that interested me was more realistic physics simulation. With Fluster I wrote a simple physics system to accommodate the platforming elements, [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/GMTIcXO__bY" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.anotherearlymorning.com/2009/12/box2d-and-flash/#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2009/12/box2d-and-flash/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[Silverlight Game Source Code]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/gqq8WTKEoZI/" />
		<id>http://www.anotherearlymorning.com/?p=1103</id>
		<updated>2009-12-04T20:48:03Z</updated>
		<published>2009-12-07T13:42:20Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Development" /><category scheme="http://www.anotherearlymorning.com" term="Release" />		<summary type="html">Thought I would share the source code for my recent excursion into Silverlight. I haven&amp;#8217;t done anything special here in terms of design, so just consider this as a good starter project for picking up the ABC&amp;#8217;s of Silverlight game development. Anyway, I hope that you find this useful and if it&amp;#8217;s missing something or [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/gqq8WTKEoZI" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.anotherearlymorning.com/2009/12/silverlight-game-source-code/#comments" thr:count="4" />
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		<thr:total>4</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2009/12/silverlight-game-source-code/</feedburner:origLink></entry>
		<entry>
		<author>
			<name>aschearer</name>
						<uri>http://anotherearlymorning.com</uri>
					</author>
		<title type="html"><![CDATA[EA&#8217;s Battlefied Changes Pricing]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AnotherEarlyMorning/~3/cVq89zuErC8/" />
		<id>http://www.anotherearlymorning.com/?p=1096</id>
		<updated>2009-12-03T01:10:48Z</updated>
		<published>2009-12-05T14:04:20Z</published>
		<category scheme="http://www.anotherearlymorning.com" term="Game Discussion" />		<summary type="html">I came across this article on Ars Technica the other day. It&amp;#8217;s not a great article, a little whiney to be honest, but the subject is interesting nonetheless. Battlefield is a competitive multiplayer game where players can purchase shortcuts or upgrades for a fee. The plan was to earn back the initial investment through such [...]&lt;img src="http://feeds.feedburner.com/~r/AnotherEarlyMorning/~4/cVq89zuErC8" height="1" width="1"/&gt;</summary>
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.anotherearlymorning.com/2009/12/eas-battlefied-changes-pricing/</feedburner:origLink></entry>
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