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<channel>
	<title>4Player Podcast</title>
	
	<link>http://4playerpodcast.com</link>
	<description>A live show about video games</description>
	<lastBuildDate>Wed, 11 Nov 2009 16:34:41 +0000</lastBuildDate>
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		<title>11/11 – Happy Pocky Day!</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/-rya5cJmND4/</link>
		<comments>http://4playerpodcast.com/2009/11/11/1111-happy-pocky-day/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 15:29:44 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[Other (Not Video Game Related)]]></category>
		<category><![CDATA[pocky day]]></category>
		<category><![CDATA[shiori ktsuna]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2913</guid>
		<description><![CDATA[
Today is November 11th. Because of the way the date is written, it is recognized as Pocky day in Japan, so here is an old CM by Shiori Kutsuna.
Eat some pocky,
David
Oh yeah, Happy Veterans Day too.
]]></description>
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<p>Today is November 11th. Because of the way the date is written, it is recognized as Pocky day in Japan, so here is an old CM by Shiori Kutsuna.</p>
<p>Eat some pocky,<br />
David</p>
<p>Oh yeah, Happy Veterans Day too.</p>

<p><a href="http://feedads.g.doubleclick.net/~a/ExFtU9461lzGKGCkvU0D2md7z9I/0/da"><img src="http://feedads.g.doubleclick.net/~a/ExFtU9461lzGKGCkvU0D2md7z9I/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>8</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/11/1111-happy-pocky-day/</feedburner:origLink></item>
		<item>
		<title>4PP 141: The Dragon Porn Episode</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/fEsKKpNKyQM/</link>
		<comments>http://4playerpodcast.com/2009/11/11/4pp-141-the-dragon-porn-episode/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 15:01:17 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[4Player Podcast]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[Dragon Age Origins]]></category>
		<category><![CDATA[Halo 3 ODST]]></category>
		<category><![CDATA[lego rock band]]></category>
		<category><![CDATA[way of the samurai 3]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2910</guid>
		<description><![CDATA[
Dragon Age: Origins, Lego Rock Band, Way of the Samurai 3
[download]
http://feedproxy.google.com/~r/4pp/~5/f9hDfnZSedw/141-11.08.2009.mp3
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1583" title="4playerpodcast" src="http://4playerpodcast.com/wp-content/uploads/2009/05/4playerpodcast.png" alt="4playerpodcast" width="300" height="307" /></p>
<p>Dragon Age: Origins, Lego Rock Band, Way of the Samurai 3</p>
<p><a href="http://4playerpodcast.com/podcasts/4pp/141-11.08.2009.mp3">[download]</a></p>
<p>http://feedproxy.google.com/~r/4pp/~5/f9hDfnZSedw/141-11.08.2009.mp3</p>

<p><a href="http://feedads.g.doubleclick.net/~a/SINQGEDM1kYo9LZwGGc3NT69U7U/0/da"><img src="http://feedads.g.doubleclick.net/~a/SINQGEDM1kYo9LZwGGc3NT69U7U/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Something We Don’t Understand</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/L31TLZI5-_E/</link>
		<comments>http://4playerpodcast.com/2009/11/10/something-we-dont-understand/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 19:04:03 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[yakuza]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2908</guid>
		<description><![CDATA[
Here is a link to an interview you can listen to with Jake Adelstein who is an American Reporter who went to Japan and wrote for the biggest newspaper in Japan. Over the course of the interview he talks about the Yakuza and tons of other differences in Japanese Culture.
Interview with Jake Adelstein
This was probably [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-2909" title="adelsteintokyo-673x1023" src="http://4playerpodcast.com/wp-content/uploads/2009/11/adelsteintokyo-673x1023.jpg" alt="adelsteintokyo-673x1023" width="404" height="614" /></p>
<p style="text-align: left;">Here is a link to an interview you can listen to with Jake Adelstein who is an American Reporter who went to Japan and wrote for the biggest newspaper in Japan. Over the course of the interview he talks about the Yakuza and tons of other differences in Japanese Culture.</p>
<p><a href="http://www.npr.org/templates/story/story.php?storyId=120237244">Interview</a> with Jake Adelstein</p>
<p>This was probably one of the most fascinating interviews I&#8217;ve ever heard. About a Country which I have a lot of love for but also have even more to discover.</p>
<p>The interview only fuels me more in my interest and in my other side projects. For those who took the time to listen to the interview and tried to understand the differences in culture, Thank You.</p>
<p>David</p>

<p><a href="http://feedads.g.doubleclick.net/~a/d0bZLGlGB4j3aLNHMSHeow4_RBU/0/da"><img src="http://feedads.g.doubleclick.net/~a/d0bZLGlGB4j3aLNHMSHeow4_RBU/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>11</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/10/something-we-dont-understand/</feedburner:origLink></item>
		<item>
		<title>Activision, On Your Greatest Day This Year</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/0AoERp36on8/</link>
		<comments>http://4playerpodcast.com/2009/11/10/activision-on-your-greatest-day-this-year/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 18:00:10 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Chotch]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[band hero]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Modern Warfare]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2907</guid>
		<description><![CDATA[FUCK YOU&#8230;.

It may be COD-Day for video game players everywhere, but still let&#8217;s not forget all the casualties along the way.
David
]]></description>
			<content:encoded><![CDATA[<p>FUCK YOU&#8230;.</p>
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<p>It may be COD-Day for video game players everywhere, but still let&#8217;s not forget all the casualties along the way.</p>
<p>David</p>

<p><a href="http://feedads.g.doubleclick.net/~a/skcZTdaWDJYacQgzwfrc59i6txA/0/da"><img src="http://feedads.g.doubleclick.net/~a/skcZTdaWDJYacQgzwfrc59i6txA/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>8</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/10/activision-on-your-greatest-day-this-year/</feedburner:origLink></item>
		<item>
		<title>The Finer Details: Music in Mario &amp; Luigi: Bowser’s Inside Story</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/sAa7tHVqICs/</link>
		<comments>http://4playerpodcast.com/2009/11/09/the-finer-details-music-in-mario-luigi-bowser%e2%80%99s-inside-story/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 15:21:52 +0000</pubDate>
		<dc:creator>school</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[bowser's inside story]]></category>
		<category><![CDATA[Mario & Luigi]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2902</guid>
		<description><![CDATA[
One of the best things about Bowser’s Inside Story is the interplay between the duo of Mario &#038; Luigi and Bowser. The two inside Bowser influence the outside world and, conversely, Bowser can influence his internal world. The two worlds are typically connected by Bowser standing somewhere, inhaling something or mini-games, like a music-timing based [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://4playerpodcast.com/wp-content/uploads/2009/11/ml3-bowser.jpg"><img class="aligncenter size-full wp-image-2901" title="m&amp;l3-bowser" src="http://4playerpodcast.com/wp-content/uploads/2009/11/ml3-bowser.jpg" alt="m&amp;l3-bowser" width="480" height="200" /></a></p>
<p>One of the best things about Bowser’s Inside Story is the interplay between the duo of Mario &#038; Luigi and Bowser. The two inside Bowser influence the outside world and, conversely, Bowser can influence his internal world. The two worlds are typically connected by Bowser standing somewhere, inhaling something or mini-games, like a music-timing based ping pong game (reminiscent of Rhythm Heaven) that charges Bowser’s muscles. But what really gels it together is the music. When you switch between the top screen (containing Bowser) and the bottom screen (containing Mario &#038; Luigi) the music keeps the same melody but changes the instrumentation.</p>
<p><a href='http://4playerpodcast.com/wp-content/uploads/2009/11/Mario-Luigi-3-Dungeon.mp3'>This sample</a>, from the music in a dungeon, starts off with the music while being inside Bowser. It has a deep and more muffled tone, with a more constant bass rumbling. At thirty-seconds in, I change control to Bowser—he takes a few steps and the music changes. Now it sounds airy and open without the rumbling sounds.</p>
<p>Each arrangement of the song melds with the respective atmospheres: being inside of Bowser or being outside of Bowser; the low, resonant arrangement or the normal, airy one. This different take on the same music really helps to drive home this idea of not only controlling Bowser externally but also internally.</p>
<p>It may not be always as consistently themed, as <a href="http://4playerpodcast.com/wp-content/uploads/2009/11/Mario-Luigi-3-Over-World.mp3">this example</a> of the music from the over world shows, but switching back and forth is so seamless. It becomes a little meta-game of making your own mixes that, like the rest of the game, is quite fun.<br />
<br />
Ben</p>

<p><a href="http://feedads.g.doubleclick.net/~a/ZK1rwXFRDhSbPGkG4EzQQ6gzKSE/0/da"><img src="http://feedads.g.doubleclick.net/~a/ZK1rwXFRDhSbPGkG4EzQQ6gzKSE/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Podcast 141 Coming Soon to JTV</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/OU-jcXY2e-8/</link>
		<comments>http://4playerpodcast.com/2009/11/08/podcast-141-coming-soon-to-jtv/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 01:32:09 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[4Player Podcast]]></category>
		<category><![CDATA[4PP]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Dragon Age Origins]]></category>
		<category><![CDATA[lego rock band]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Podcast Awards]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2900</guid>
		<description><![CDATA[
It&#8217;s only been about 5 days since our last show but we need to get back on schedule.  That&#8217;s ok though because we have a lot to talk about!  Joseph joins us again for his first time on the show since our epic PAX 2009 recordings.  Between the 4 of us, there [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://4playerpodcast.com/wp-content/uploads/2009/08/4PPiTunes4.jpg" alt="4PPiTunes4" title="4PPiTunes4" width="300" height="300" class="aligncenter size-full wp-image-2519" /></center><br />
It&#8217;s only been about 5 days since our last show but we need to get back on schedule.  That&#8217;s ok though because we have a lot to talk about!  Joseph joins us again for his first time on the show since our epic PAX 2009 recordings.  Between the 4 of us, there is sure to be tons of Dragon Age discussion and the other usual banter.  We have had a surprising week and a lot to talk about community wise as well.  Be sure to tune in tonight for another awesome show. </p>
<p><b>Attendees:</b>  Nick, Brad, David, and Joseph</p>
<p><b>Episode:</b> 141</p>
<p><b>Time:</b>  Pre show begins at 11:00PM (Central)</p>
<p><b>Where:</b>  <a href="http://www.justin.tv/fourplayerpodcast/old">Here</a></p>
<p><b>Discussion:</b>  Dragon Age Origins, Borderlands, Rock Band Lego, Way of the Samurai 3 </p>
<p><b>News</b></p>
<p><b>Viewer Q &#038; A:</b>  Submit your questions <a href="http://4playerpodcast.com/forum/showthread.php?t=3038">here</a>.  </p>
<p><b>4Player Minute Wrap Up:</b> (Look it up)</p>
<p>The excellent holiday season continues to spark plenty of awesome discussion so be sure to tune in tonight to have your face rocked off.  Unsure of whether you will show up or not? Well I can promise you this, Brad will be funny, David will create some akward moments, Joseph will keep things on track, and I will do my best to make the show as Innappropriate as possible.  Look out kiddies this one&#8217;s rated M.  (P.S. All of our shows have been rated M).</p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/WUhPB3PS_cUiyD_OjpVFILcefa4/0/da"><img src="http://feedads.g.doubleclick.net/~a/WUhPB3PS_cUiyD_OjpVFILcefa4/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Thanks So Much To Everyone</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/F47SGErAQaA/</link>
		<comments>http://4playerpodcast.com/2009/11/08/thanks-so-much-to-everyone/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 07:07:18 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[4Player Podcast]]></category>
		<category><![CDATA[4PP]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcast Awards]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2899</guid>
		<description><![CDATA[

I will be completely honest, I didn&#8217;t expect to get nominated for the podcast awards this year.  We focused our efforts on other things and as a result, we didn&#8217;t spend a lot of time pushing this or asking for support.  You can imagine we were rather pleased to find out that our [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.podcastawards.com/"><br />
<img src="http://podcastawards.com/imageSelect.php?size=468x60" border="0" /></a></p>
<p>I will be completely honest, I didn&#8217;t expect to get nominated for the podcast awards this year.  We focused our efforts on other things and as a result, we didn&#8217;t spend a lot of time pushing this or asking for support.  You can imagine we were rather pleased to find out that our community came together and got us nominated in the gaming category along with other great shows like the CAG Cast and Giant Bomb!  </p>
<p>You can expect us to be pushing this during the voting window which begins November 13 and ends on November 30.  Expect some special events in the coming weeks as well.  I will complete Call of Cthulu (I Promise) and Brad may or may not play a shit load of Fatal Frame on the feed so it should be fun.  I want to organize some sort of contest or way of recognizing members of the community who take it upon themselves to vote and help spread the word.  I&#8217;m not sure what the prize will be but I would love to send some personal shout outs on the show so keep your eyes on the blog in the coming days for details on how to be a part of that.  </p>
<p>Once again, thank you so much to everyone in the community, whether you nominated us or not, our community continues to be an amazing group and a driving force behind why we do this!  </p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/VBHgXDN5LIxW2tVw7q8zGkAQp8A/0/da"><img src="http://feedads.g.doubleclick.net/~a/VBHgXDN5LIxW2tVw7q8zGkAQp8A/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>23</slash:comments>
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		<item>
		<title>First Impressions – Dragon Age: Origins</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/079DbhxSyeU/</link>
		<comments>http://4playerpodcast.com/2009/11/07/first-impressions-dragon-age-origins/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 02:58:24 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Dragon Age Origins]]></category>
		<category><![CDATA[first Impressions]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2897</guid>
		<description><![CDATA[I used to be a scholar and a gentleman, with a good job…a good life.  That is all over now. Now I am a Dalish elf fighting vagrants and putrid evil in my quest to push back the Darkspawn into the festering muck from whence they came.  There I am, drudging along in the darkness [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2898" class="wp-caption aligncenter" style="width: 492px"><img class="size-full wp-image-2898" title="48f6c3d7769df_featured_without_text_dragon_age" src="http://4playerpodcast.com/wp-content/uploads/2009/11/48f6c3d7769df_featured_without_text_dragon_age.jpg" alt="Just one more gift and I can totally do her." width="482" height="240" /><p class="wp-caption-text">Just one more gift and I can totally do her.</p></div>
<p>I used to be a scholar and a gentleman, with a good job…a good life.  That is all over now. Now I am a Dalish elf fighting vagrants and putrid evil in my quest to push back the Darkspawn into the festering muck from whence they came.  There I am, drudging along in the darkness with my companions…that ex-religious nut and that damn whorish witch, and my real life work keeps emailing me looking for those damn reports!  You lecherous heathen! Don’t you see there is a war going on! A war between good and evil and all you care about are those damn reports!</p>
<p><span id="more-2897"></span></p>
<p>….(deep breathing)…</p>
<p>This is Dragon Age: Origins and this is what it has done to me.  Last night I had a date to get drinks with two females and before I left all I could think was “This better not take too long…I’ve got to play more Dragon Age.”</p>
<p>I am lost.</p>
<p>But it is not all for nothing.  I can honestly say that Dragon Age: Origins is the most engaging RPG I have played in a very long time.  To compare it to other games, I’m more invested in my character here than I was in Mass Effect.  15 hours in and I have explored approximately 30% of the game world…Brutal Legend I was able to complete and uninstall in just over 8 hours. </p>
<p>It should be noted that Dragon Age plays very much like an old school RPG.  Not only is it a spiritual successor to Boulders Gate, it feels exactly like playing that game but in a 3D world.  This is not an action game. It is a tactical RPG.  During my first play through at PAX 2009 I would enter combat and repeatedly hit the A button to attack. Only after hearing “Alright”, “Ok” and “By your command” over and over did I realize that just once was enough.  You don’t actively attack in this game, you issue commands as battle progress in a semi “RTS” style that works very well in this instance.  Combat is frenetic, when you haven’t paused it to issue commands to your party. </p>
<p>The command structure on the console versions uses radial menus and a 6 button quickbar to issue combat actions.  The system works in the imperfect world that is console RTS mechanics, and it certainly helps that an in-depth tactics system allows one to issue constant “if-when” commands to party members in the spirit of Final Fantasy.  It allows one to grant a bit of intelligence to party companions usually blasted for their incompetence.  Honestly, they do pretty well for themselves and I found myself not tinkering with the tactics system at all until about the 10<sup>th</sup> hour in.</p>
<p>The story of Dragon Age is extremely engaging and you will also find a myriad of meaningful side quests to keep you busy for those moments when you feel like going off the beaten path. I have no specific number, but I do find myself having to stop and concentrate on emptying out my quest log before I begin to feel overwhelmed.  The voice acting is superb and even though it doesn’t quite flow as well as the conversation system in Mass Effect it still does a fantastic job of offering a good amount of conversational trees that will change the course of the conversation…and will sometimes change the course of the quest.</p>
<p>Sitting here, writing this, I can feel the icy cold stare of the CD-box calling to me from across the room.  My hands twitch with the need to tinker stats and I’m beginning to wonder if I can make Morriggan like me again.   There have been a few disappointments this year but Dragon Age is certainly not one of them.  It has retained its place as a possible GOTY…but looking ahead there is some competition on the horizon.  The years not over yet.  Honestly…it’s almost just begun.</p>
<p>-Joseph-</p>

<p><a href="http://feedads.g.doubleclick.net/~a/VpfqQlPYoR9PZJUek-ajN8IyN20/0/da"><img src="http://feedads.g.doubleclick.net/~a/VpfqQlPYoR9PZJUek-ajN8IyN20/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>12</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/07/first-impressions-dragon-age-origins/</feedburner:origLink></item>
		<item>
		<title>Lest We Forget</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/r4yTlIlliH0/</link>
		<comments>http://4playerpodcast.com/2009/11/06/lest-we-forget/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 19:19:57 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Trailers/Videos]]></category>
		<category><![CDATA[Legend of Zelda]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Spirit Tracks]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2896</guid>
		<description><![CDATA[ 
Amidst the rain of bullets and blood&#8230; Spirit will always prevail.
Never forget what got us here.
Brad
]]></description>
			<content:encoded><![CDATA[<p><embed src="http://www.gametrailers.com/remote_wrap.php?mid=58651" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </p>
<p>Amidst the rain of bullets and blood&#8230; Spirit will always prevail.</p>
<p>Never forget what got us here.</p>
<p>Brad</p>

<p><a href="http://feedads.g.doubleclick.net/~a/6sKJCdCJ1bE94sSbtvaLfIooypM/0/da"><img src="http://feedads.g.doubleclick.net/~a/6sKJCdCJ1bE94sSbtvaLfIooypM/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>13</slash:comments>
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		<item>
		<title>Return of Online Night</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/mvwbthcZz1g/</link>
		<comments>http://4playerpodcast.com/2009/11/06/return-of-online-night-2/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 15:46:02 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[online night]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2894</guid>
		<description><![CDATA[
I mentioned earlier this week that I was an Alchemist and that I had turned Silver into Gold. Some of you caught on pretty quick and noticed the change in my Xbox Live Account on the bottom. I will be trying to start up Online Night again, tomorrow night, Saturday.
So show up around 10 PM [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-2895" title="rock_lee" src="http://4playerpodcast.com/wp-content/uploads/2009/11/rock_lee.jpg" alt="rock_lee" width="512" height="384" /></p>
<p>I mentioned earlier this week that I was an Alchemist and that I had turned Silver into Gold. Some of you caught on pretty quick and noticed the change in my Xbox Live Account on the bottom. I will be trying to start up Online Night again, tomorrow night, Saturday.</p>
<p>So show up around 10 PM Central for a couple hours of Rock Band, Left 4 Dead 2, or maybe something else online. I&#8217;ve got Lego Rock Band checked out right now so if you have that please let me know.</p>
<p>David</p>

<p><a href="http://feedads.g.doubleclick.net/~a/bq2zDXwGo-P6CQqlsxr7uGx9zXM/0/da"><img src="http://feedads.g.doubleclick.net/~a/bq2zDXwGo-P6CQqlsxr7uGx9zXM/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Ask David – 11.06.2009</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/DrD1EYElpX4/</link>
		<comments>http://4playerpodcast.com/2009/11/06/ask-david-11-06-2009/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 15:06:34 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[ashe]]></category>
		<category><![CDATA[balthier]]></category>
		<category><![CDATA[basch]]></category>
		<category><![CDATA[final fantasy XII]]></category>
		<category><![CDATA[fran]]></category>
		<category><![CDATA[penelo]]></category>
		<category><![CDATA[vaan]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2892</guid>
		<description><![CDATA[Thanks Haylie for the question.

David
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">Thanks Haylie for the question.<br />
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<p style="text-align: left;">David</p>

<p><a href="http://feedads.g.doubleclick.net/~a/Neqziv3qZ2VU6yQKokxdloM0ML8/0/da"><img src="http://feedads.g.doubleclick.net/~a/Neqziv3qZ2VU6yQKokxdloM0ML8/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/06/ask-david-11-06-2009/</feedburner:origLink></item>
		<item>
		<title>4PP 140: The Turkey Day Show</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/Ko2pMxBp2z8/</link>
		<comments>http://4playerpodcast.com/2009/11/05/4pp-140-the-turkey-day-show/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 06:17:16 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[4Player Podcast]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Halo 3 ODST]]></category>
		<category><![CDATA[Ratchet & Clank: Crack in Time]]></category>
		<category><![CDATA[Trine]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2891</guid>
		<description><![CDATA[
Ratchet &#38; Clank: Crack in Time, Trine, Halo 3 ODST, Borderlands
[download]
http://feedproxy.google.com/~r/4pp/~5/f9hDfnZSedw/140-11.04.2009.mp3
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1583" title="4playerpodcast" src="http://4playerpodcast.com/wp-content/uploads/2009/05/4playerpodcast.png" alt="4playerpodcast" width="300" height="307" /></p>
<p>Ratchet &amp; Clank: Crack in Time, Trine, Halo 3 ODST, Borderlands</p>
<p><a href="http://4playerpodcast.com/podcasts/4pp/140-11.04.2009.mp3">[download]</a></p>
<p>http://feedproxy.google.com/~r/4pp/~5/f9hDfnZSedw/140-11.04.2009.mp3</p>

<p><a href="http://feedads.g.doubleclick.net/~a/_dl8-jU6Z35bn7IftyWotf3ZpEE/0/da"><img src="http://feedads.g.doubleclick.net/~a/_dl8-jU6Z35bn7IftyWotf3ZpEE/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>8</slash:comments>
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		<feedburner:origLink>http://4playerpodcast.com/2009/11/05/4pp-140-the-turkey-day-show/</feedburner:origLink></item>
		<item>
		<title>Jets!  Jet Airplanes!</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/u0sPmXOvaCk/</link>
		<comments>http://4playerpodcast.com/2009/11/04/jets-jet-airplanes/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 05:32:26 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Trailers/Videos]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2890</guid>
		<description><![CDATA[I don&#8217;t even have to comment on the implications of this epic MW2 trailer so I won&#8217;t.  Watch for yourselves.  SPOILER WARNING:  This trailer is full of potential single player spoilers.  Strangely enough, the Eminem song, &#8220;Till I Collapse&#8221; fits with the trailer rather well.



-Nick
]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t even have to comment on the implications of this epic MW2 trailer so I won&#8217;t.  Watch for yourselves.  SPOILER WARNING:  This trailer is full of potential single player spoilers.  Strangely enough, the Eminem song, &#8220;Till I Collapse&#8221; fits with the trailer rather well.<br />
<center>
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=58640"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=58640" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></div>
<p></center></p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/q7eRl2WsSFXzuXp9Zo3w7Mqmbyk/0/da"><img src="http://feedads.g.doubleclick.net/~a/q7eRl2WsSFXzuXp9Zo3w7Mqmbyk/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>Should I be this angry?</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/XPW42pRsGBc/</link>
		<comments>http://4playerpodcast.com/2009/11/03/should-i-be-this-angry/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 23:15:47 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2888</guid>
		<description><![CDATA[Harping on what David has already pointed out, here it is again. The first was Brutal Legend and now its Dragon Age: Origins. Two supposedly &#8220;epic&#8221; games with some of the cheapest packaging I&#8217;ve seen yet.
Again, we see the pie-slices taken out of the CD-case, making the entire thing feel flimsy.  Again, we have the black [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2889" class="wp-caption aligncenter" style="width: 410px"><img class="size-full wp-image-2889" title="angry" src="http://4playerpodcast.com/wp-content/uploads/2009/11/angry.jpg" alt="This must end." width="400" height="227" /><p class="wp-caption-text">This must end.</p></div>
<p>Harping on what David has already pointed out, here it is again. The first was <em>Brutal Legend</em> and now its<em> Dragon Age: Origins</em>. Two supposedly &#8220;epic&#8221; games with some of the cheapest packaging I&#8217;ve seen yet.</p>
<p>Again, we see the pie-slices taken out of the CD-case, making the entire thing feel flimsy.  Again, we have the black and grey manual.  Hard to read, bad on the eyes and certainly not making me feel like my $65 was well spent. </p>
<p>The manual, especially, angers me.  As an artist and a musician I slave over our CD covers and packaging. Making sure people get their money&#8217;s worth in the aesthetic department.  There is no reason, and no excuse, for skimping in this area.  Especially for something that I will <em>NEED</em> to read time and time again as I play through the game.  Sometimes in low-light situations.</p>
<p>I&#8217;m installing Dragon Age now&#8230;I&#8217;m already pissed off.</p>
<p>-Joseph-</p>

<p><a href="http://feedads.g.doubleclick.net/~a/fMiZWzB44cdDo9NoJlUYHbzy1a4/0/da"><img src="http://feedads.g.doubleclick.net/~a/fMiZWzB44cdDo9NoJlUYHbzy1a4/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>22</slash:comments>
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		<item>
		<title>Podcast Recording Tonight</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/PHTKazXHASI/</link>
		<comments>http://4playerpodcast.com/2009/11/03/podcast-recording-tonight/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 21:27:19 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[4Player Podcast]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[justin.tv]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2886</guid>
		<description><![CDATA[
It&#8217;s been a crazy week.  I have had some trouble pulling myself away from Borderlands for much of anything.  I haven&#8217;t showered, I haven&#8217;t shaved, and I certainly haven&#8217;t changed clothes.  It&#8217;s safe to say that my girlfriend is not pleased.  Just kidding.  In all seriousness, none of that is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://4playerpodcast.com/wp-content/uploads/2009/08/4PPiTunes4.jpg" alt="4PPiTunes4" title="4PPiTunes4" width="300" height="300" class="aligncenter size-full wp-image-2519" /><br />
It&#8217;s been a crazy week.  I have had some trouble pulling myself away from Borderlands for much of anything.  I haven&#8217;t showered, I haven&#8217;t shaved, and I certainly haven&#8217;t changed clothes.  It&#8217;s safe to say that my girlfriend is not pleased.  Just kidding.  In all seriousness, none of that is true&#8230;. no seriously&#8230; I swear.  Anywho, it is finally time to get back to business and what better way to do that than talk about games!  Tune in to justin.tv tonight at 11:30 pm for the next coming of Jesus.  Just kidding, but it should be a fun show none the less. Here&#8217;s the GAME plan: (see what I did there?)</p>
<p><b>Attendees:</b>  Nick, Brad, David, 4th Chair to be announced</p>
<p><b>Episode:</b> 140</p>
<p><b>Time:</b>  11:30PM (Central)</p>
<p><b>Where:</b>  <a href="http://www.justin.tv/fourplayerpodcast/old">Here</a></p>
<p><b>Discussion:</b>  Borderlands, Tekken 6, DJ Hero, Ballad of Gay Tony</p>
<p><b>News</b></p>
<p><b>Viewer Q &#038; A:</b>  Submit your questions <a href="http://4playerpodcast.com/forum/showthread.php?t=2903">here</a>.  </p>
<p><b>4Player Minute Wrap Up:</b> (Look it up)</p>
<p>It&#8217;s gonna be late but it&#8217;s gonna be good.  We have a lot to talk about before the craziness that will ensue on next weeks podcast.  Next week, we will have to discuss Dragon Age Origins and Modern Warfare 2!  Anyways, tune in tonight to see the live recording by going <a href="http://www.justin.tv/fourplayerpodcast/old">here</a> at 11:30 PM central.  You could also really help us out by downloading the show on itunes right after you finish subscribing and leaving us a review!  See everyone tonight!</p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/41xSjO4iettd4zfABVkK3xiSRPc/0/da"><img src="http://feedads.g.doubleclick.net/~a/41xSjO4iettd4zfABVkK3xiSRPc/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>13</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/03/podcast-recording-tonight/</feedburner:origLink></item>
		<item>
		<title>Fear for the productivity of our nation.  “Magic the Gathering: Tactics” announced</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/LC8BtUlbksw/</link>
		<comments>http://4playerpodcast.com/2009/11/03/fear-for-the-productivity-of-our-nation-magic-the-gathering-tactics-announced/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 16:48:30 +0000</pubDate>
		<dc:creator>Sardunos</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Hype]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2884</guid>
		<description><![CDATA[
Gamer geeks around the world rejoice, and the world quakes, as man prepares for his technical evolution to come to a screeching halt.
Announced yesterday, Magic the Gathering: Tactics will be released in 2010 for PC, PS3 and PSP. No word on an XBOX 360 version but I wouldn&#8217;t be surprised if we did see one eventually [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-2885 aligncenter" title="4pptactics" src="http://4playerpodcast.com/wp-content/uploads/2009/11/4pptactics.jpg" alt="Magic the Gathering: Tactics announced." width="425" height="205" /></p>
<p>Gamer geeks around the world rejoice, and the world quakes, as man prepares for his technical evolution to come to a screeching halt.</p>
<p>Announced yesterday, <em>Magic the Gathering: Tactics</em> will be released in 2010 for PC, PS3 and PSP. No word on an XBOX 360 version but I wouldn&#8217;t be surprised if we did see one eventually after first launch.</p>
<p>But, God-damn it.  If this is truly a joining of <em>Final Fantasy Tactics</em> and <em>Magic the Gathering</em> then I have no resolve for the continuation of our race in the same trajectory as it was previously.  The standard bearers of these two games have a well known propensity to be RAVENOUS about these games.  Bringing them together is nothing short of The Great Conjunction.</p>
<p>Why don&#8217;t they just put a little Crack in the CD-case while they are at it?</p>
<p>-Joseph-</p>
<p>Check out the teaser <a title="Magic the Gathering: Tactics" href="http://www.youtube.com/watch?v=A2L4LUZUIg0" target="_blank">Here</a>.</p>

<p><a href="http://feedads.g.doubleclick.net/~a/nH5Uhw9jR8sgkl8JwFxpcRQzFDE/0/da"><img src="http://feedads.g.doubleclick.net/~a/nH5Uhw9jR8sgkl8JwFxpcRQzFDE/0/di" border="0" ismap="true"></img></a><br/>
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			<wfw:commentRss>http://4playerpodcast.com/2009/11/03/fear-for-the-productivity-of-our-nation-magic-the-gathering-tactics-announced/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/03/fear-for-the-productivity-of-our-nation-magic-the-gathering-tactics-announced/</feedburner:origLink></item>
		<item>
		<title>This is Awesome.</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/3qG1mWlGhW8/</link>
		<comments>http://4playerpodcast.com/2009/11/02/this-is-awesome/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 03:09:16 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[blade]]></category>
		<category><![CDATA[cedric diggory]]></category>
		<category><![CDATA[twilight]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2882</guid>
		<description><![CDATA[
I&#8217;ve never watched Twilight. I semi-understand the draw to such a series, but I don&#8217;t think I would be interested. If you&#8217;re not sure of why the picture is funny, The series is about a guy who is in love with a girl but he&#8217;s a vampire. So he wants to eat her flesh and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-2881 aligncenter" title="twilight" src="http://4playerpodcast.com/wp-content/uploads/2009/11/twilight.jpg" alt="twilight" width="480" height="320" /></p>
<p style="text-align: left;">I&#8217;ve never watched Twilight. I semi-understand the draw to such a series, but I don&#8217;t think I would be interested. If you&#8217;re not sure of why the picture is funny, The series is about a guy who is in love with a girl but he&#8217;s a vampire. So he wants to eat her flesh and drink her blood and there&#8217;s a lot of drama about him resisting the urge as well as not letting her friends eat her either. Yeah, pretty uh, what&#8217;s the word. Fictional?</p>
<p style="text-align: left;">For even more explanation, the man in the background is Blade, the Vampire Hunter, as played by Westley Snipes in the movie trilogy. The first movie was release back in the mid to late 90s so maybe you kids wouldn&#8217;t get the reference. But there you go, a full explanation. Of also the main vampire dude is played by the guy who played Cedric Diggory from the Harry Potter movie. I liked him in Harry Potter, I think he&#8217;s kinda stinky for Twilight.</p>
<p style="text-align: left;">Yep, that&#8217;s it.<br />
David</p>

<p><a href="http://feedads.g.doubleclick.net/~a/ODs7Lc7VH28lgfZs4SdexiszXlM/0/da"><img src="http://feedads.g.doubleclick.net/~a/ODs7Lc7VH28lgfZs4SdexiszXlM/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>24</slash:comments>
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		<item>
		<title>Prince of Persia Movie Looks Like an Adequate Summer Blockbuster</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/wqmwcN7ZmDY/</link>
		<comments>http://4playerpodcast.com/2009/11/02/prince-of-persia-movie-looks-like-an-adequate-summer-blockbuster/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 23:34:36 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Opinon]]></category>
		<category><![CDATA[Trailers/Videos]]></category>
		<category><![CDATA[Jerry Bruckheimer]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Sands of Time]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2880</guid>
		<description><![CDATA[The trailer for Prince of Persia: Sands of Time has finally made it public and surprisingly, the movie seems likes like it might actually deliver.  From where I&#8217;m sitting, the movie seems to boast respectable acting and the budget of a major summer blockbuster.  Could PoP really be next summer&#8217;s Transformers?  Weigh [...]]]></description>
			<content:encoded><![CDATA[<p>The trailer for Prince of Persia: Sands of Time has finally made it public and surprisingly, the movie seems likes like it might actually deliver.  From where I&#8217;m sitting, the movie seems to boast respectable acting and the budget of a major summer blockbuster.  Could PoP really be next summer&#8217;s Transformers?  Weigh in, tell us what you think!<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Z0zJz7qLXKM&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Z0zJz7qLXKM&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></center></p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/KV0IE9rPYSPMc1SX1kktLLGCA4o/0/da"><img src="http://feedads.g.doubleclick.net/~a/KV0IE9rPYSPMc1SX1kktLLGCA4o/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>26</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/02/prince-of-persia-movie-looks-like-an-adequate-summer-blockbuster/</feedburner:origLink></item>
		<item>
		<title>What Have I Been Up To?</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/cDgC4fCkMOI/</link>
		<comments>http://4playerpodcast.com/2009/11/01/what-have-i-been-up-to/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 13:38:33 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[houston]]></category>
		<category><![CDATA[oni-con 2009]]></category>
		<category><![CDATA[texas]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2878</guid>
		<description><![CDATA[
I&#8217;ve been somewhat MIA on the blog this last week and also this weekend. I&#8217;m currently in Houston kinda visiting my parents but also attending Oni-Con 2009. Here&#8217;s a video I knew you guys would like. (Thanks Shane)
Also, Here is a link to some Portraits David (Not Me) Drew. Oni-Con 2009 Portraits
More to come.
Thanks,
David (Me)
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mB_rQhAArDg&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/mB_rQhAArDg&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>I&#8217;ve been somewhat MIA on the blog this last week and also this weekend. I&#8217;m currently in Houston kinda visiting my parents but also attending Oni-Con 2009. Here&#8217;s a video I knew you guys would like. (Thanks Shane)</p>
<p>Also, Here is a link to some Portraits David (Not Me) Drew. <a href="http://www.facebook.com/album.php?aid=118583&amp;id=142147243847">Oni-Con 2009 Portraits</a><br />
More to come.</p>
<p>Thanks,<br />
David (Me)</p>

<p><a href="http://feedads.g.doubleclick.net/~a/R8dCtCGrRIF37f1Zczg2dYxxqe4/0/da"><img src="http://feedads.g.doubleclick.net/~a/R8dCtCGrRIF37f1Zczg2dYxxqe4/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>33</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/11/01/what-have-i-been-up-to/</feedburner:origLink></item>
		<item>
		<title>I Am An Alchemist….</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/RRXgpyPoDU8/</link>
		<comments>http://4playerpodcast.com/2009/10/29/i-am-an-alchemist/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 21:25:20 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[alchemy]]></category>
		<category><![CDATA[left 2 dead 2]]></category>
		<category><![CDATA[lego rock band]]></category>
		<category><![CDATA[online night]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2877</guid>
		<description><![CDATA[
I was able to turn Silver into Gold.  What does that mean? The Return of something fun. Look for it later this week.
Also, even though the show was uploaded Monday, it came to our attention it wasn&#8217;t on iTunes. We got it up so you should be able to now.
Talk to you soon,
David

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-2876 aligncenter" title="full-metal-alchemist" src="http://4playerpodcast.com/wp-content/uploads/2009/10/full-metal-alchemist.jpg" alt="full-metal-alchemist" width="300" height="420" /></p>
<p style="text-align: left;">I was able to turn Silver into Gold.  What does that mean? The Return of something fun. Look for it later this week.</p>
<p>Also, even though the show was uploaded Monday, it came to our attention it wasn&#8217;t on iTunes. We got it up so you should be able to now.</p>
<p style="text-align: left;">Talk to you soon,</p>
<p style="text-align: left;">David</p>
<p style="text-align: center;">

<p><a href="http://feedads.g.doubleclick.net/~a/dbpC1mtRJxlWV4wgVOuJKebGHX0/0/da"><img src="http://feedads.g.doubleclick.net/~a/dbpC1mtRJxlWV4wgVOuJKebGHX0/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>11</slash:comments>
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		<item>
		<title>Dinner Time 036: Tekken Over Some Chinese Food</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/azKz2sLJdTc/</link>
		<comments>http://4playerpodcast.com/2009/10/29/dinner-time-036-tekken-over-some-chinese-food/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 20:04:06 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Dinner Time]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[asuka kazama]]></category>
		<category><![CDATA[bandai]]></category>
		<category><![CDATA[julia chang]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[street fighter 4]]></category>
		<category><![CDATA[tekken 6]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2874</guid>
		<description><![CDATA[
Brad and David sit down and have a discussion about the new Tekken and where the series is going. 
036 &#8211; Tekken Over Some Chinese Food &#8211; [download]
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1527" title="dinnertime" src="http://4playerpodcast.com/wp-content/uploads/2009/06/dinnertime.png" alt="dinnertime" width="225" height="220" /></p>
<p>Brad and David sit down and have a discussion about the new Tekken and where the series is going. </p>
<p>036 &#8211; Tekken Over Some Chinese Food &#8211; <a href="http://4playerpodcast.com/podcasts/dinnertime/DT036-10.29.2009.mp3">[download]</a></p>

<p><a href="http://feedads.g.doubleclick.net/~a/0mIycf8cHYb-LZraso45QLI0Txw/0/da"><img src="http://feedads.g.doubleclick.net/~a/0mIycf8cHYb-LZraso45QLI0Txw/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>2</slash:comments>
<enclosure url="http://4playerpodcast.com/podcasts/dinnertime/DT036-10.29.2009.mp3" length="19802025" type="audio/mpeg" />
		<feedburner:origLink>http://4playerpodcast.com/2009/10/29/dinner-time-036-tekken-over-some-chinese-food/</feedburner:origLink></item>
		<item>
		<title>Want to Hear the Assassin’s Creed II Soundtrack?</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/x4VHxLXrB40/</link>
		<comments>http://4playerpodcast.com/2009/10/29/want-to-hear-the-assassins-creed-ii-soundtrack/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 16:50:30 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Soundtracks]]></category>
		<category><![CDATA[AC2]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Ezio]]></category>
		<category><![CDATA[Game Soundtrack]]></category>
		<category><![CDATA[Ubisoft Montreal]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2873</guid>
		<description><![CDATA[Thanks very much to Rhys for sending me this.  If you are at all interested in game soundtracks, I would check this out.  By following the link below, you will be taken to a thread in the Ubisoft AC2 forums where the official track list from the AC2 soundtrack has been posted.  [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://4playerpodcast.com/wp-content/uploads/2009/08/Assassins-Creed-2-300x241.jpg" alt="Assassins-Creed-2" title="Assassins-Creed-2" width="300" height="241" class="aligncenter size-medium wp-image-2426" />Thanks very much to Rhys for sending me this.  If you are at all interested in game soundtracks, I would check this out.  By following the link below, you will be taken to a thread in the Ubisoft AC2 forums where the official track list from the AC2 soundtrack has been posted.  The first few songs are playable for your listening pleasure.  The music sounds excellent and it really seems that it will prove to be another area that has been drastically improved over the original.  Based on what I have heard so far, the music seems much more dramatic and contains a much stronger, cinematic element to it.   </p>
<p><a href="http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/7941088997">Check it out</a></p>
<p>Thanks again Rhys!</p>
<p><em>**If this soundtrack is available in the collectors edition, I will be upgrading TODAY.  Anyone know this for sure?  If not, I will be checking at work today</em></p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/f6dkc3i8BFnZFO4VTXm927QYN8E/0/da"><img src="http://feedads.g.doubleclick.net/~a/f6dkc3i8BFnZFO4VTXm927QYN8E/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/10/29/want-to-hear-the-assassins-creed-ii-soundtrack/</feedburner:origLink></item>
		<item>
		<title>If You’re Going to Be There</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/Zar48fM32cI/</link>
		<comments>http://4playerpodcast.com/2009/10/29/if-youre-going-to-be-there/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 16:33:35 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[oni-con 2009]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2871</guid>
		<description><![CDATA[So I&#8217;ll be in Houston for the next three days at Oni Con. A friend and I will be doing some promotional work while selling some of his artwork. If you&#8217;re going to be attending, don&#8217;t be shy, stop by and say hello.
Here is a link to his deviant art if you&#8217;re interested. [AngryAngryAsian]
David
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-2872" title="eleanor newtype" src="http://4playerpodcast.com/wp-content/uploads/2009/10/eleanor-newtype.jpg" alt="eleanor newtype" width="436" height="349" />So I&#8217;ll be in Houston for the next three days at Oni Con. A friend and I will be doing some promotional work while selling some of his artwork. If you&#8217;re going to be attending, don&#8217;t be shy, stop by and say hello.</p>
<p>Here is a link to his deviant art if you&#8217;re interested. <a href="http://angryangryasian.deviantart.com/">[AngryAngryAsian]</a></p>
<p>David</p>

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		<slash:comments>5</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/10/29/if-youre-going-to-be-there/</feedburner:origLink></item>
		<item>
		<title>Go Forth Fellow Enthusiasts and Find Me Some Art</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/QfczLYLnlvk/</link>
		<comments>http://4playerpodcast.com/2009/10/28/go-forth-fellow-enthusiasts-and-find-me-some-art/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 22:40:07 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Fan Art]]></category>
		<category><![CDATA[Bayonetta]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2868</guid>
		<description><![CDATA[I have really been becoming more and more interested in fan art lately.  Some fan-art I have stumbled upon on my internet adventures has been as good, if not better than, the original concept art.  As a result, I want to put together a weekly scavenger hunt.  I will pick a game [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-2869" title="bayonettaart1" src="http://4playerpodcast.com/wp-content/uploads/2009/10/bayonetta221-300x300.jpg" alt="bayonettaart1" width="300" height="300" />I have really been becoming more and more interested in fan art lately.  Some fan-art I have stumbled upon on my internet adventures has been as good, if not better than, the original concept art.  As a result, I want to put together a weekly scavenger hunt.  I will pick a game or game character each week and I want the members of our community to scour the internet for the best fan-art they can find and email them to me.  For the sake of not getting too many entries, please send me one picture per person, the picture that you think is the best.  I will go through them and post 4 or 5 of them on the blog.  Here are requirements:</p>
<ul>
<li>Send pictures as an attachment to: Nickhenderson@4playerpodcast.com</li>
<li>Subject line:  Bayonetta Fan Art Submission</li>
<li>Please include the source if available: address and artists name if available (if someone else posted it on a forum somewhere, please make a note of it and send me the link)</li>
<li>Please don&#8217;t take credit for someone else&#8217;s art, its distasteful.</li>
</ul>
<p><em>On a side note, if you are an artist and would like to submit one of your own works, feel free! </em></p>
<p>I&#8217;m gonna try this out and see if it works so I figured I would start with a game that is ever so popular here at 4Player Podcast:  <strong>Bayonetta</strong></p>
<p>Once I have received enough submissions, I will update this post.</p>
<p>Happy Hunting!<br />
-Nick</p>

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		<slash:comments>11</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/10/28/go-forth-fellow-enthusiasts-and-find-me-some-art/</feedburner:origLink></item>
		<item>
		<title>PlayStation 2 turns 9 this week. HOW CUTE!</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/OcqTDVKXrQA/</link>
		<comments>http://4playerpodcast.com/2009/10/28/platstation-2-turns-9-today-how-cute/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 17:34:23 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2866</guid>
		<description><![CDATA[
On October 26, 2000 the PlayStation 2 made its made its way to North American shores.  Nine years later, its still showing up as a contender on the NPD&#8217;s and games are still being released for it.  Some people like to make hashwork when Sony reps talk about the PS3&#8217;s &#8220;10 year life cycle.&#8221;  Well [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-2867  aligncenter" title="Happy Birthday PS2" src="http://4playerpodcast.com/wp-content/uploads/2009/10/psBIRTHDAY.jpg" alt="Happy Birthday PS2" width="425" height="218" /></p>
<p>On October 26, 2000 the PlayStation 2 made its made its way to North American shores.  Nine years later, its still showing up as a contender on the NPD&#8217;s and games are still being released for it.  Some people like to make hashwork when Sony reps talk about the PS3&#8217;s &#8220;10 year life cycle.&#8221;  Well the proof is right there&#8230; in that little box that just keeps on chugging along.</p>
<p>Happy Birthday PS2.</p>
<p>-Joseph-</p>

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		<slash:comments>10</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/10/28/platstation-2-turns-9-today-how-cute/</feedburner:origLink></item>
		<item>
		<title>Bayonetta, the Natural Male Enhancement</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/ummCNcxp2Uc/</link>
		<comments>http://4playerpodcast.com/2009/10/28/bayonetta-the-natural-male-enhancement/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 17:15:22 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Eye Candy]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[Hideki Kamiya]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2856</guid>
		<description><![CDATA[
We all know Bayonetta is sexy but this is ridiculous.  After hearing about this game for so long and then playing the game at E3 and PAX, I knew that the game would probably have some over the top secret costumes for our over-the-top heroine to sport.  Luckily, I was right and the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/340x_71965710.jpg" alt="340x_71965710" title="340x_71965710" width="340" height="453" class="aligncenter size-full wp-image-2859" /><br />
We all know Bayonetta is sexy but this is ridiculous.  After hearing about this game for so long and then playing the game at E3 and PAX, I knew that the game would probably have some over the top secret costumes for our over-the-top heroine to sport.  Luckily, I was right and the first images of these outfits hit the net, prepare your eye balls and then make the jump!</p>
<p>If your eye balls can handle it, read <span id="more-2856"></span></p>
<p>Here are just a few:</p>
<p><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/500x_4d792e5b-300x225.jpg" alt="500x_4d792e5b" title="500x_4d792e5b" width="300" height="225" class="aligncenter size-medium wp-image-2860" /><br />
<img src="http://4playerpodcast.com/wp-content/uploads/2009/10/500x_25c03245-300x225.jpg" alt="500x_25c03245" title="500x_25c03245" width="300" height="225" class="aligncenter size-medium wp-image-2861" /><br />
<img src="http://4playerpodcast.com/wp-content/uploads/2009/10/500x_ddfbfc8e-224x300.jpg" alt="500x_ddfbfc8e" title="500x_ddfbfc8e" width="224" height="300" class="aligncenter size-medium wp-image-2862" /><br />
<img src="http://4playerpodcast.com/wp-content/uploads/2009/10/500x_cb6e50cf-224x300.jpg" alt="500x_cb6e50cf" title="500x_cb6e50cf" width="224" height="300" class="aligncenter size-medium wp-image-2863" /></p>
<p>And my personal favorite is of course&#8230;.<br />
<img src="http://4playerpodcast.com/wp-content/uploads/2009/10/500x_82c86d0f-225x300.jpg" alt="500x_82c86d0f" title="500x_82c86d0f" width="225" height="300" class="aligncenter size-medium wp-image-2864" /><br />
<img src="http://4playerpodcast.com/wp-content/uploads/2009/10/500x_49b0acf0-225x300.jpg" alt="500x_49b0acf0" title="500x_49b0acf0" width="225" height="300" class="aligncenter size-medium wp-image-2865" /></p>
<p>What&#8217;s that young lady?  You don&#8217;t want to run laps?  I&#8217;m gonna have to see you in my office after class.  </p>
<p>-Nick</p>
<p>Source:  Thanks <a href="http://kotaku.com/5390604/bayonettas-secret-costumes/gallery/">Kotaku</a> for posting the images!</p>

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		<slash:comments>23</slash:comments>
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		<item>
		<title>From Squares to Art: Painting in Forza Motorsport</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/dqo_oaPoOTk/</link>
		<comments>http://4playerpodcast.com/2009/10/28/from-squares-to-art-painting-in-forza-motorsport/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 11:00:13 +0000</pubDate>
		<dc:creator>school</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Forza Motorsport 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2840</guid>
		<description><![CDATA[
That image on the car above was made entirely out of primitive shapes, such as circles and squares, by Javier Hernandez. He is a painter in Forza Motorsport, a talented person who combines shapes—importing images isn&#8217;t allowed as designs must be made within the game—into hundred-layer works of art. I&#8217;m not one of those kinds [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://4playerpodcast.com/wp-content/uploads/2009/10/ODST.jpg"><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/ODST.jpg" alt="ODST" title="ODST" width="480" height="270" class="aligncenter size-full wp-image-2844" /></a></p>
<p>That image on the car above was made entirely out of primitive shapes, such as circles and squares, by Javier Hernandez. He is a painter in Forza Motorsport, a talented person who combines shapes—importing images isn&#8217;t allowed as designs must be made within the game—into hundred-layer works of art. I&#8217;m not one of those kinds of people, therefore I decided to cover this aspect of the game with the perspective of someone who does have the talent. Here, he goes into detail about how he got started with the game, the creative process that goes into his works and the changes in the painting aspect of Forza Motorsport 3.</p>
<p>Ben &#8211; <span id="more-2840"></span></p>
<p>Javier Hernandez: My name is Javier Hernandez, I go by Jube[3] on NeoGAF and Forza Motorsport 3. I paint in Forza 3, well Forza 2 and I’ve been painting in Forza 3 in the past month.</p>
<p><strong>Ben Alford: Where are you from and what do you do for a living?</strong></p>
<p>JH: I’m from Boston, Massachusetts and I’m a graphic designer.</p>
<p><strong>BA: For graphic design, are you formally educated in that or is it something you just picked up?</strong></p>
<p>JH: I picked it up in high school when I was sixteen and then I went to school and I’ve been doing it for three years professionally.</p>
<p><strong>BA: What other games do you enjoy?</strong></p>
<p>JH: I play a lot of sports games—I’m playing [NBA] Live right now and I’m playing Brutal Legend. Those are the two games I am playing right now.</p>
<p><strong>BA: I saw you made a Brutal Legend car.</strong></p>
<p>JH: Yeah, I did and it didn’t turn out as good as I hoped it would. I’m also working on a Space Channel 5 and Jet Set Radio car. </p>
<p><a href="http://4playerpodcast.com/wp-content/uploads/2009/10/JSR.jpg"><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/JSR.jpg" alt="JSR" title="JSR" width="480" height="270" class="aligncenter size-full wp-image-2852" /></a></p>
<p><strong>BA: You said before you had started graphic design in high school, did any of that experience help you in Forza?</strong></p>
<p>JH: It helps you come to grips with the editor pretty quickly. Since Forza’s editor is a layer based editing program, just dumbed down, really simplified, it does help quite a bit.</p>
<p><strong>BA: In Forza, was it the painting that attracted you to that game or did you already like car games in general?</strong></p>
<p>JH: No, I really get into car games, I try to be really into them—I’m not the top one percent hot lap guy—I’ll never be that guy but I do enjoy them. I just played Forza because I enjoy racing games—Gran Turismo, Need for Speed, well, not so much Need for Speed.</p>
<p><strong>BA: More sim-like?</strong></p>
<p>JH: Yeah, sim, but I got hooked on Forza 2’s paint editor and I ended up painting more than I did racing. Even after I stopped playing, I still went back to it just to paint.</p>
<p><strong>BA: Some of your previous cars in Forza 2, I noticed—I think you painted a Zelda car, Wind Waker?</strong></p>
<p>JH: Yeah, I had a Wind Waker car and a couple Mario cars.</p>
<p><strong>BA: Why did you decide to start out with something like a Nintendo character on a car?</strong></p>
<p>JH: I think the Zelda car was my second attempt at a Forza car, the first being Stewie because of how easy I thought it would have been to pull off a Stewie, which I recommend to anyone starting off to pick a Family Guy or Simpsons character.</p>
<p><strong>BA: I saw you had recorded a tutorial for Forza and you did Homer Simpson. One thing that really surprised me was how fast—even though you were talking as you went—it seemed like it just came natural to you. Was something like that really easy for you or were there some things you had to overcome with the tools as you go along?</strong></p>
<p>JH: When you start off it is very frustrating, it is a very frustrating tool because you want this specific shape, especially when you are working with arcs and very specific, you know, like Homer’s smilie face would’ve driven me nuts starting off in Forza 2. But after a while it all clicks and once you figure out one method to do it on one car, it translates over and you start getting better and better and more efficient at it. So to the point that my Stewie car might have been 800 layers, just for Stewie but the ODST car was just 500. So yeah, you do get a lot more efficient the more time you put into it.</p>
<p><strong>BA: A lot of the things I have seen from you, like with the Zelda, Mario and this Stewie car, they are preexisting properties. Do you ever do original art work with your designs?</strong></p>
<p>JH: I didn’t do it in Forza 2, I have done it in Forza 3 but I haven’t posted them yet. Original designs, they&#8217;re hard enough to come up with on your own and then to translate them over can be a little tough. Unless you draw them ahead of time and then transfer them over. But yeah, I do have a couple for Forza 3, a couple of characters that I’ll be putting up.</p>
<p><strong>BA: Do you plan out your designs beforehand, either recreations or original content, or do you work on it as you go?</strong></p>
<p>JH: I’ve tried planning them out because I knew I was getting a green disc copy ahead of time. I got these blueprints off of a 3D modeling site, so I tried to plan it out but it never is going to translate because the curves of the car are very different from a flat surface. What I mainly do is find a picture—when you start painting in Forza, you really start looking at photos that would fit on a car. So when you see a photo you go, “Oh, that’s a good photo but it won’t look good on the side of a car.” I generally just tend to build off of that, find a nice reference photo that will fit, that will flow with any car or a specific car and then build the design around it.</p>
<p><strong>BA: A lot of your designs seem to be based on cartoon or comic book characters and I was wondering if you have thought to do something realistic. For example, I saw a Chuck D car done in a realistic style, in Forza 3. I was wondering if you have ever attempted to do realism or if that is something you stay away from and if there is a difficulty change between those styles.</strong></p>
<p>JH: There’s definitely a difficulty change in-between those. You can get pretty stylized with a video game character and you can get stylized with a real life character but it has to look like that character. I don’t really touch real life characters because I never could really figure out how to build a car around them with the layers. MiMiC built the Chuck D car, the Tupac car and I think he built an Eminem car and they are really amazing but I don’t know, that’s not something I try to go for. I try to go for really colorful stylized things because that is what I have the most fun with. </p>
<p><strong>BA: Do you ever pick the car before you make the design or do you make the design then pick what car it fits best?</strong></p>
<p>JH: No, after I finish a design then I pick the car. I try every time to pick a car ahead of time but it just never works, it’s never going to work. Sometimes the car you want to put it on just has a really small back side.</p>
<p><strong>BA: I noticed, when I was watching the Iron Man car, you first tried it out on an R8 but the side paneling kind of got in the way of that. Do you ever design something that is intricate to a car like that or do you stick to the general layout?</strong></p>
<p>JH: When I design the car, like when I start actually painting on the car, like with the Iron Man car, I go specific for the car. Like the wheel wells on the Supra.</p>
<p><a href="http://4playerpodcast.com/wp-content/uploads/2009/10/ironman.jpg"><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/ironman.jpg" alt="ironman" title="ironman" width="480" height="270" class="alignright size-full wp-image-2845" /></a></p>
<p><strong>BA: The rivets.</strong></p>
<p>JH: Yeah, I try to do that specific to the car but as far as the character, no, I try to get the character as clean looking as I can.</p>
<p><strong>BA: In Forza 3, one of big features they were touting was the grid layout for making vinyls. Has that been a big help for you designing character on that?</strong></p>
<p>JH: Not for me personally. I don’t use grids in real life either, I find them a little distracting but for text, like creating logos, getting everything squared away they have been great, they have been a godsend for that. My favorite feature in the new game is, aside from having the canvas, not having to worry about zooming around a Mini Cooper [Note: In Forza Motorsport 2, there was no blank canvas—you had to paint on a car. To cope with this many people used flat areas on cars, commonly the Mini Cooper's roof, as a canvas to create designs to be used on other cars], my favorite thing has to be groups. Being able to group a thousand layers into four or five groups is just probably the biggest time saver.</p>
<p><strong>BA: How frequently do you bump up against that thousand layer limit?</strong></p>
<p>JH: Not too frequently, I’m pretty efficient when it comes to layers. But the Brutal Legend one snuck up on me. I actually had to redo it because I got a little careless with the shading. I was up to 850 and it wasn’t even close to being done. It does get away from you sometimes but you kind of learn what you can and can’t do. If you go back and clean a design, like say if a design—maybe with the exception like Fred’s designs and MiMiC’s stuff because that probably takes a ton of shading layers but stuff, like if you have a Mario or a Stewie that is a thousand layers, you can probably cut quite a bit out.</p>
<p><strong>BA: How long does it take you do make just the single character alone?</strong></p>
<p>JH: Depends but they take quite a while. I think that is one of the things too, going into the editor, that’s so intimidating: “Oh, I don’t have the skills for this, I’m not going to bother.”  Going into it like doing the Jet Set Radio car, I did Gum today. An hour in, it just looks horrible. One eye is up here, the other one down here. So usually every character takes, at least, a good three hours. Iron Man took about seven and about nine for the whole car. And the ODST one took about six totally. It took a good chunk of time, usually spread over two or three days, four days but the Iron Man, I did in one sitting. [laughs]</p>
<p><strong>BA: [laughs] I saw that, I was thumbing through your archives and it was just like a constant Iron Man for so long. </strong></p>
<p>JH: Yeah, that was pretty bad, that was an all-nighter. [laughs]</p>
<p><strong>BA: Another thing for somebody who creates in this game, is the Storefront that has been added to Forza 3. How has your experience of the Storefront been so far?</strong></p>
<p>JH: The Storefront has been great, I didn’t think I would get much use out of the Storefront because there is a limit right now on what your cars can sell for, about 10,000 credits for the paints, the vinyls. I have a bunch of license plates up there, like different world license plates, New York and California. Every time I log on, I have like 200,000 credits waiting for me which is huge cause that’s a bunch of cars you can pick up or one super car. So I think I’ve made about two million already, just from the Storefront.</p>
<p><strong>BA: Oh wow and the game isn’t even out in North America yet. [Note: The North American release date was October 27th]</strong></p>
<p>JH: Yeah, it is pretty cool and the leader boards are huge too. I get a lot of messages, through the leader boards, just people scroll through it and click you. The Storefront is great, it is awesome just being able to paint, put it away [on the Storefront], and go back to painting. Not having to worry about making the car, replicating the rims and kits and putting it on the auction house and dealing with that. It is nice to have that option. It’s also nice to be able to look at other peoples Storefronts, probably one of the coolest things—just like Blackjack Evolution, just hoping through his, seeing all this photos and replays and stuff like that.</p>
<p><strong>BA: How much inspiration do you take from other people? Do you see other people’s designs and feel motivated to then design something better—not necessarily better but like: “Oh yeah, that gives me a good idea.”</strong></p>
<p>JH: Both. I think you see somebody do something, especially when you see them work through video speed painting or tutorial—there is definitely, I can only speak for myself but I definitely have a competitive spirit, a friendly competition, like I got to step it up. You go to MiMiC’s Storefront or Fred’s or M0dus’s Storefront, it’s like okay, he did the Crackdown car, so I got to come back with something. Not so much one up them, just you want to keep yourself getting better and better. It’s always nice to have some really really talented people displaying it, so you can go in there, see what they are doing and it kind of motivates you to keep pushing what you can do with the editor. </p>
<p><strong>BA: You mentioned the Crackdown car that M0dus did. That car and the Halo 3: ODST one you did, they are going to be given away to people who pre-order and send a picture of their receipt to Turn 10. I was wondering how that relationship with Turn 10 came about. You mentioned you got the green disc, you have the game early, as well. How did that conversation between you and Turn 10 start and how that end up with you creating cars for them to give away?</strong></p>
<p>JH: It actually happened pretty quickly. It happened in Forza 2, I met Che [Chou, Turn 10 Community Manager] through GAF and I was just playing casually online and running him off the road by accident. [laughs] And I would do my cars and I would send it to him and I would send it to other Gaffers. And when Forza 3 came out they had the MVP program, which they picked a bunch of people from ForzaMotorsport.net, a couple of Gaffers, some other people and the press. We just started doing lots of cars and sending them over and he actually brought it up about the pre-order program, I didn’t know until a couple days before. It was pretty cool. I think in terms of community features, they get a lot of heat because they are so public with their community but the amount of stuff they do just for the community is probably one of the impressive things I have seen. Just reaching out to 50 random fans and handing them a copy a month early is pretty insane. When I thought I was going to get a green disc I thought I was going get it like four days before the game came out, you know. Like “Oh, here’s your green disc, get a head start,” you know. That was pretty huge.</p>
<p><a href="http://4playerpodcast.com/wp-content/uploads/2009/10/GAF3.jpg"><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/GAF3.jpg" alt="GAF3" title="GAF3" width="480 height="270" class="aligncenter size-full wp-image-2853" /></a></p>
<p><strong>BA: Have any of those cars been specifically commissioned for this purpose or are they something you keep on creating and creating, then they pick out stuff they like the best?</strong></p>
<p>JH: Yeah, just kind of keep churning stuff out and keep trying to come up with cool ideas and execute them. If they like—then you know, there is always a possibility for VIP cars. Which I think is one of the coolest things about the collectors edition, that’s one thing that should’ve been on the box of the collectors edition, the VIP cars probably the best thing about the CE. </p>
<p><strong>BA: Some of that seems a little bit like they were unsure of what the VIP membership would necessarily contain and stuff like that—there was a lot of confusion about that but at least some of that is clearing up now. </strong></p>
<p>JH: Yeah, it is pretty cool because the VIP cars are full cars, not just the skins that you get. You get them gifted to you, especially if you are just starting and you are running on a Yaris, Toyota Yaris, or something and you get gifted a BMW M3, it’s a pretty cool thing.</p>
<p><strong>BA: Are there any other parts of Forza that you really enjoy aside from the painting? Do you really get into like photos or videos and stuff like that?</strong></p>
<p>JH: I love the photo mode, you can spend hours in the photo mode alone, just taking pictures of like—I don’t know if you have seen the threads on GAF but some of these pictures are just beyond ridiculous. I’ve just recently started, about a couple of days ago—I don’t know if you’ve seen my stream, the guys in there go me into drifting, which I didn’t try in Forza 2 and I try it now, it is pretty fun. Even though it is mostly me just running into walls.</p>
<p><strong>BA: How has the rest of the game been going for you?</strong></p>
<p>JH: It’s fun, trying to get into the tuning side, learning about this and that, without looking like a jackass because I don’t know anything about real life cars. [laughs] So you’re in a room full of tuners and they are like “Oh, you know, change this camber to this and drop this.”</p>
<p><strong>BA: One of the things with that, the tuning and the painting, and something that you are apparently trying to fill the void with the tutorials—it seems like there is a big step that could intimidate a lot of people before hand. Is that something you feel is really necessary, external tutorials, to start working in Forza? </strong></p>
<p>JH: The problem with a lot of the Forza tutorials, not that they weren’t impressive, a lot of the tutorials are essentially speed paintings. It is really awesome to watch but if you are trying to learn from that, it is very intimidating to get from point A to point B, from a block to Master Chief, in a 10 minute video. I have a series of videos I have planned out, I have four of them done, one of them uploaded and another one is a tip video. I think, not so much hand holding, it is hard to hand hold someone through Forza but explaining what you are doing, I think it is something that will be very welcome for people who want to get into painting. It can be frustrating and a little intimidating going in to it but you don’t need full on technical skill to be a good a painter in Forza, you don’t need to be able to draw a perfect circle with a pencil. It helps if you have artistic skill but if you have patience and keep throwing yourself at it, you will get better. It is something you can improve on.</p>
<p><strong>BA: Do you have any plans for the future in Forza, like any cars you are currently working or something you have an idea of in your head?</strong></p>
<p>JH: I probably have about 10 finished that I haven’t shown yet and about four that I will be showing in the next couple of days.</p>
<p><a href="http://4playerpodcast.com/wp-content/uploads/2009/10/alanwakecar2.jpg"><img src="http://4playerpodcast.com/wp-content/uploads/2009/10/alanwakecar2.jpg" alt="alanwakecar2" title="alanwakecar2" width="480" height="270" class="alignleft size-full wp-image-2846" /></a></p>
<p><strong>BA: How many cars have you done so far in Forza 3 alone?</strong></p>
<p>JH: I’ve done three fully finished ones: Iron Man, Halo and Alan Wake. I have about 15 unfinished ones like Brutal Legend—well full on cars, not like the NeoGAF one, I don’t count those—the Hulk, Space Channel 5, a Sonic one that is half finished, Captain America, Green Lantern. You kind of just finish the vinyl and think about what to do with the car later.</p>
<p><strong>BA: Is there any other work that you want to tell people about?</strong></p>
<p>JH: Mainly just the tutorials, keep an eye on my YouTube channel [<a href="http://www.youtube.com/users/jube3">http://www.youtube.com/users/jube3</a>] and my Justin.tv stream [<a href="http://www.justin.tv/jube3">http://www.justin.tv/jube3</a>], I stream a lot of my paints live when I am online, so if people want to get an idea, I’m always there to answer questions. </p>

<p><a href="http://feedads.g.doubleclick.net/~a/wPEZMmGjWtmSETZaDEpbz1Anfb4/0/da"><img src="http://feedads.g.doubleclick.net/~a/wPEZMmGjWtmSETZaDEpbz1Anfb4/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Kitty Got Wet (Explained)</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/iFJ96p8Gg4Q/</link>
		<comments>http://4playerpodcast.com/2009/10/28/kitty-got-wet-explained/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 09:11:38 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[nathan drake]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[nolan north]]></category>
		<category><![CDATA[sony ps3]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2854</guid>
		<description><![CDATA[
Remember those Uncharted shirts with that tag line on the back we saw at PAX?
Finally, our questions answered. Thanks Dae for sending this in.
David
]]></description>
			<content:encoded><![CDATA[<p><object width="450" height="340"><param name="movie" value="http://www.youtube.com/v/HMATSpXZjDg&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HMATSpXZjDg&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="450" height="340"></embed></object></p>
<p>Remember those Uncharted shirts with that tag line on the back we saw at PAX?<br />
Finally, our questions answered. Thanks Dae for sending this in.</p>
<p>David</p>

<p><a href="http://feedads.g.doubleclick.net/~a/rBpi1Zon8xpu8iV9MyqbTVDFtJM/0/da"><img src="http://feedads.g.doubleclick.net/~a/rBpi1Zon8xpu8iV9MyqbTVDFtJM/0/di" border="0" ismap="true"></img></a><br/>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>First Assassin’s Creed Lineage Episode Posted Online</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/LVIjCuNoHCw/</link>
		<comments>http://4playerpodcast.com/2009/10/27/first-assassins-creed-lineage-episode-posted-online/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 17:12:23 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Trailers/Videos]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Assassin's Creed Lineage]]></category>
		<category><![CDATA[assassins creed 2]]></category>
		<category><![CDATA[Hybride Studios]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montreal]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2851</guid>
		<description><![CDATA[At the very least, Ubisoft Montreal seems to be a team that can make use of constructive criticism to heart.  They seem to have done just about everything better the second time around in regards to Assassin&#8217;s Creed, even the marketing push.  Last year, Ubisoft purchased Hybride studios, the effects studio responsible for projects such [...]]]></description>
			<content:encoded><![CDATA[<p>At the very least, Ubisoft Montreal seems to be a team that can make use of constructive criticism to heart.  They seem to have done just about everything better the second time around in regards to Assassin&#8217;s Creed, even the marketing push.  Last year, Ubisoft purchased Hybride studios, the effects studio responsible for projects such as Sin City and 300.  The studios first project is a collection of short films that are used to set up the story in Assassin&#8217;s Creed 2 and surprisingly enough, they are quite good.  Sure, some of the effects and costumes look sort of cheesy but the story and production values are top notch for this type of film.  Check it out:<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ct2kbLBuSOg&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/ct2kbLBuSOg&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></center><br />
<em>Thanks:  Todd (Listener) for bringing this to my attention</em></p>
<p>-Nick</p>

<p><a href="http://feedads.g.doubleclick.net/~a/X0zGlsLNf1ANw2m2Pp6qnCjgONI/0/da"><img src="http://feedads.g.doubleclick.net/~a/X0zGlsLNf1ANw2m2Pp6qnCjgONI/0/di" border="0" ismap="true"></img></a><br/>
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			<wfw:commentRss>http://4playerpodcast.com/2009/10/27/first-assassins-creed-lineage-episode-posted-online/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<feedburner:origLink>http://4playerpodcast.com/2009/10/27/first-assassins-creed-lineage-episode-posted-online/</feedburner:origLink></item>
		<item>
		<title>4PP 139: Who’s The Badass Podcast Now, Bitch</title>
		<link>http://feedproxy.google.com/~r/4pp/blog/~3/hmm8JvkXfYA/</link>
		<comments>http://4playerpodcast.com/2009/10/27/4pp-139-whos-the-badass-podcast-now-bitch/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 07:06:40 +0000</pubDate>
		<dc:creator>Alan</dc:creator>
				<category><![CDATA[4Player Podcast]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[Phoenix Wright: Trials & Tribulations]]></category>
		<category><![CDATA[Trine]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://4playerpodcast.com/?p=2848</guid>
		<description><![CDATA[
Borderlands, Uncharted 2,  Brutal Legend, Trine, Phoenix Wright: Trials &#38; Tribulations
[download]
http://feedproxy.google.com/~r/4pp/~5/f9hDfnZSedw/139-10.25.2009.mp3
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1583" title="4playerpodcast" src="http://4playerpodcast.com/wp-content/uploads/2009/05/4playerpodcast.png" alt="4playerpodcast" width="300" height="307" /></p>
<p>Borderlands, Uncharted 2,  Brutal Legend, Trine, Phoenix Wright: Trials &amp; Tribulations</p>
<p><a href="http://4playerpodcast.com/podcasts/4pp/139-10.25.2009.mp3">[download]</a></p>
<p>http://feedproxy.google.com/~r/4pp/~5/f9hDfnZSedw/139-10.25.2009.mp3</p>

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