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<channel>
	<title>3DTuts - Free Tutorials by 3D Modeling, Texturing, Animation</title>
	
	<link>http://3dexport.com/3dtuts</link>
	<description>Free Tutorials by 3D Computer Graphics</description>
	<lastBuildDate>Mon, 21 May 2012 09:37:52 +0000</lastBuildDate>
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		<title>Tron Identity Disc Hologram Tutorial</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/tron-identity-disc-hologram-tutorial/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/tron-identity-disc-hologram-tutorial/#comments</comments>
		<pubDate>Mon, 21 May 2012 09:37:52 +0000</pubDate>
		<dc:creator>cinema4dtutorial</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Maxon Cinema 4D]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=705</guid>
		<description><![CDATA[Do you like TRON Legacy identity disc hologram? Well, Cinema4dtutorial.net teaches you how to create this amazing VFX used in sci-fi movies. Thanks to Maxon’s Mograph technology we can create complex geometrical figures. In this new tutorial we will create a sequence like TRON Legacy Solar sailer in cinema 4d and you will learn how [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Do you like TRON Legacy identity disc hologram?<span id="more-705"></span> Well, Cinema4dtutorial.net teaches you how to create this amazing VFX used in sci-fi movies. Thanks to Maxon’s Mograph technology we can create complex geometrical figures.<br />
In this new tutorial we will create a sequence like TRON Legacy Solar sailer in cinema 4d and you will learn how to create realistic and cool effects.</p>
<p><strong>Preview</strong><br />
<iframe src="http://blip.tv/play/AYL3124A.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3124A" style="display:none"></embed></p>
<p><strong>Part 1</strong><br />
<iframe src="http://blip.tv/play/AYL311sA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL311sA" style="display:none"></embed></p>
<p><strong>Part 2</strong><br />
<iframe src="http://blip.tv/play/AYL311oA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL311oA" style="display:none"></embed></p>
<p><strong>Part 3</strong><br />
<iframe src="http://blip.tv/play/AYL311wA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL311wA" style="display:none"></embed></p>
<p><strong>Part 4</strong><br />
<iframe src="http://blip.tv/play/AYL312EA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL312EA" style="display:none"></embed></p>
<p><strong>Part 5</strong><br />
<iframe src="http://blip.tv/play/AYL312cA.html?p=1" width="1280" height="750" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL312cA" style="display:none"></embed></p>
<p><strong>Part 6</strong><br />
<iframe src="http://blip.tv/play/AYL3128A.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3128A" style="display:none"></embed></p>
<p><strong>All this you can find </strong><br />
<a href="http://www.cinema4dtutorial.net/?page_id=1358"><strong>HERE</strong></a></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/video-tutorial-build-your-own-tron-light-cycle/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/other/tron/header.jpg" alt="Video Tutorial: build your own TRON light cycle" title="Video Tutorial: build your own TRON light cycle" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/energy-sphere-and-particle-disintegration/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/other/energy/header.jpg" alt="Energy sphere and Particle Disintegration" title="Energy sphere and Particle Disintegration" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-5/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya(Part 5)" title="Modeling a Foot in Maya(Part 5)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/maya/deforming-geometry-with-maya-fluids/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/deforming-geometry/header.jpg" alt="Deforming Geometry With Maya Fluids" title="Deforming Geometry With Maya Fluids" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/creating-and-aligning-image-planes-in-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/planes-maya/header.jpg" alt="Creating and Aligning Image Planes in Maya" title="Creating and Aligning Image Planes in Maya" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>Flicker-free FG animation with mental ray in 3ds Max</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/flicker-free-fg-animation-with-mental-ray-in-3ds-max/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/flicker-free-fg-animation-with-mental-ray-in-3ds-max/#comments</comments>
		<pubDate>Sat, 19 May 2012 20:11:26 +0000</pubDate>
		<dc:creator>Jignesh Jariwala</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=704</guid>
		<description><![CDATA[I&#8217;m going to share some of tips to how to get flicker free FG animation with mentalray in 3ds max. FG is always blamed for flickering animation. I will talk about some workflow using one of the production scene from my last project containing so much amounts of polys. So let&#8217;s start with this &#8220;Snowy [...]]]></description>
			<content:encoded><![CDATA[<p>
I&#8217;m going to share some of tips to how to get flicker free FG animation with mentalray in 3ds max.<span id="more-704"></span> FG is always blamed for flickering animation. I will talk about some workflow using one of the production scene from my last project containing so much amounts of polys.</p>
<p>So let&#8217;s start with this &#8220;Snowy Airport&#8221; scene. I have enough ram that I can render out entire scene. The whole scene is lit with single skylight and sky texture as an environment. I also have &#8220;Environment/Background Switcher&#8221; map loaded in environment slot and used sky image in &#8220;Arch : Env blur&#8221; shader inside &#8220;Environment&#8221; slot of &#8220;Switcher&#8221; map. That&#8217;s about lighting which is simple. Now let&#8217;s talk about FG.</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/fg/1.jpg" alt="" /></p>
<p>In this scene, everything is still and just camera is moving around, so I chose &#8220;Project points along camera path&#8221;  (as camera moving) and &#8220;Single file mode&#8221; (as everything is still and no animation). Also FG bounce is set to 1 and I kept trace depth to 2-1-1. I don&#8217;t need much reflection or refraction here. Noise filtering set to &#8220;None&#8221;.</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/fg/2.jpg" alt="" /></p>
<p>and ofcourse Antialiasing is set to 1-16 high settings with 0.05 default spatial contrast and Mitchell Filter. So I generated FG map for every 5th frame (for 50 frames), then locked it and rendered with those AA settings and here is the result (Watch in full screen with HD on) :</p>
<p><iframe src="http://blip.tv/play/AYL3sQQA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3sQQA" style="display:none"></embed></p>
<p>As we can see that it&#8217;s flickering there. But wait, it&#8217;s not FG flickering. How do we find that? There are &#8220;Diagnostic tools&#8221; in mentalray. Go to diagnostic tools and enable &#8220;Final Gather&#8221; and now render out sequence with that enable. Result will be like this below video. As we can see that all those green dots aren&#8217;t moving or jumping but sticking to planes and ground. (Watch in full screen with HD on)</p>
<p><iframe src="http://blip.tv/play/AYL3sQUA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3sQUA" style="display:none"></embed></p>
<p>So what is the flickering then? It&#8217;s antialiasing flickering. It&#8217;s always antialiasing flickering not FG. FG doesn&#8217;t flicker if correct settings are chosen. Let&#8217;s enable &#8220;sampling rate&#8221; and disable &#8220;final gather&#8221; in diagnostic tools. and render out sequence. Here is the result (Watch in full screen with HD on) :</p>
<p><iframe src="http://blip.tv/play/AYL3sQ8A.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3sQ8A" style="display:none"></embed></p>
<p>As we can see that current AA settings (1-16, 0.05) aren&#8217;t enough to generate nice fine details. Check on background geometry how those lanterns and hangars buildings have bad outlines. Also there isn&#8217;t much details generated on front planes in foreground. We need higher settings. So I would up min-max to 4-64 and spatial contrast setting to 0.02. and here is the image of result.</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/fg/3.jpg" alt="" /></p>
<p>Still there are little details not generated. Check lanterns and those buildings in background. So let&#8217;s lower the spatial contrast setting  to 0.01 (for all RGBA) and check the result :</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/fg/4.jpg" alt="" /></p>
<p>looks good in details! For final animation, I changed the FG point density to 1.0 and FG points to 150 and AA settings 4-64, 0.012 spatial contrast. and little bit of glow using &#8220;glare&#8221; output shader. (Note : those background lanterns intentionally given higher self illumination value to get the glow, Physically it should be lower as it fades with the distance)  Let&#8217;s see the result (Watch in full screen with HD on) :</p>
<p><iframe src="http://blip.tv/play/AYL3sQ4A.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3sQ4A" style="display:none"></embed></p>
<p>As we can see it&#8217;s flicker free animation. So whenever it&#8217;s flickering in mentalray, it&#8217;s mostly due to bad sampling/AA values. (Note : we must check these using diagnostic after calculating FG maps, for some reason I find that rendering with FG is much faster than rendering without FG. So use diagnostic tool to fine tune AA after calculating FG map)</p>
<p>Final Thoughts ::</p>
<p>1. Calculate FG map first then use diagnostic utilities to fine tune FG map and AA settings. Use compare tool or load in &#8220;Ram Player&#8221; different AA settings diagnostic images, and compare the difference. Use trace depth values according to reflection/refraction amount you need in the scene.</p>
<p>2. Sampling value for AA min-max , 4-64 is optimal value and will work for most type of scenes. and then you need to adjust spatial contrast settings according to needs.</p>
<p>3. Other important thing, I feel that, If you are rendering with mentalray, always render in high resolution like full HD 1920&#215;1080 pixels. Those above tests were done with 1280&#215;720 pixels size becoz of vimeo 720p upload limits. I am not saying that you need to render at double or more resolution than required size, so no AA flickering issue you get.</p>
<p>But you will always get viewable details with full resolution and 1920x1080p size is at least minimum for rendering in mentalray.<br />
Also as you increase resolution, you can use higher value with spatial contrast settings. For in this example, if I would do rendering with 1920x1080p size, It will require 0.017 spatial contrast settings.<br />
and ofcourse rendering time was just 5 mins per frame (for 1280x720p res) on i7 930 overclocked 4.0 Ghz.</p>
<p>Reference &#038; Resources : Zap Anderson (http://mentalraytips.blogspot.com) and Jeff Patton(http://www.jeffpatton.net) (Thanks for providing great learning materials for mentalray)</p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/rendering-a-toy-plane-with-mental-ray/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/toy-plane/header.jpg" alt="Rendering a Toy Plane with Mental Ray" title="Rendering a Toy Plane with Mental Ray" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/tutorial-depth-of-field-with-composition/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/depth-of-field/header.jpg" alt="Tutorial &#8220;Depth of Field with Composition&#8221;" title="Tutorial &#8220;Depth of Field with Composition&#8221;" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/creating-a-reusable-lightbox/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/blender/lightbox/header.jpg" alt="Creating a reusable lightbox" title="Creating a reusable lightbox" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/blender-3d/normal-mapping/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/blender/mapping/header.png" alt="Normal mapping" title="Normal mapping" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/making-of-toony-in-3ds-max/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/Making-of-Toony/header.jpg" alt="Making of Toony in 3DS MAX" title="Making of Toony in 3DS MAX" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>Modeling a Bedroom(Part 4-7/10: Chair )</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/modeling-a-bedroompart-49-chair-01/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/modeling-a-bedroompart-49-chair-01/#comments</comments>
		<pubDate>Fri, 18 May 2012 19:10:51 +0000</pubDate>
		<dc:creator>Hani Mohammadi</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=692</guid>
		<description><![CDATA[In this series of video tutorials, you will learn how to do the modeling of a bedroom. I will focus about modeling bedroom facilities. Related Posts]]></description>
			<content:encoded><![CDATA[<p>In this series of video tutorials, you will learn how to do the modeling of a bedroom.<span id="more-692"></span> I will focus about modeling bedroom facilities.<br />
<iframe src="http://blip.tv/play/AYL2rGcA.html?p=1" frameborder="0" width="670" height="530"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#AYL2rGcA" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL2rGcA" /></object><br />
<iframe src="http://blip.tv/play/AYL3qSsA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3qSsA" style="display:none"></embed><iframe src="http://blip.tv/play/AYL3uhgA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3uhgA" style="display:none"></embed><iframe src="http://blip.tv/play/AYL3uhkA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3uhkA" style="display:none"></embed></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-bedroompart-39-pillow/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/bedroom/header.jpg" alt="Modeling a Bedroom(Part 3/10: Pillow)" title="Modeling a Bedroom(Part 3/10: Pillow)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/video-tutorial-build-your-own-tron-light-cycle/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/other/tron/header.jpg" alt="Video Tutorial: build your own TRON light cycle" title="Video Tutorial: build your own TRON light cycle" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-bedroompart-19-bed/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/bedroom/header.jpg" alt="Modeling a Bedroom(Part 1/9: Bed)" title="Modeling a Bedroom(Part 1/9: Bed)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-bedroompart-29-blanket/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/bedroom/header.jpg" alt="Modeling a Bedroom(Part 2/10: Blanket)" title="Modeling a Bedroom(Part 2/10: Blanket)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/uving-a-hand-with-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/uving-hand/header.jpg" alt="UVing a Hand with Maya" title="UVing a Hand with Maya" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		</item>
		<item>
		<title>UVing a Hand with Maya</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/uving-a-hand-with-maya/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/uving-a-hand-with-maya/#comments</comments>
		<pubDate>Wed, 16 May 2012 10:36:58 +0000</pubDate>
		<dc:creator>Andrew Klein</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=701</guid>
		<description><![CDATA[This video looks at how to use UV unwrap tools in Maya to cut apart a hand by UV edges. Perfect for very fast organic UV unwraps is the smooth UV tool, also demonstrated. The Art Institute of California — San Francisco Related Posts]]></description>
			<content:encoded><![CDATA[<p>This video looks at how to use UV unwrap tools in Maya to cut apart a hand by UV edges. <span id="more-701"></span>Perfect for very fast organic UV unwraps is the smooth UV tool, also demonstrated.</p>
<p><img src="http://static.dtuts.com/3d/tuts/maya/uving-hand/final1.jpg" alt="" /><img src="http://static.dtuts.com/3d/tuts/maya/uving-hand/final2.jpg" alt="" /></p>
<p><iframe src="http://blip.tv/play/AYL3mWwA.html?p=1" frameborder="0" width="670" height="530"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#AYL3mWwA" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3mWwA" /></object></p>
<p><iframe src="http://blip.tv/play/AYL3mR4A.html?p=1" frameborder="0" width="670" height="530"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#AYL3mR4A" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL3mR4A" /></object></p>
<p><strong><a href="http://artinstitutes.edu/san-francisco/Default.aspx">The Art Institute of California — San Francisco</a></strong></p>
<p><img src="http://3dm3.com/static/tuts/maya/tools/ad.jpg" alt="" /></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/maya-basic-polygon-editing-tools/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/tools/header.jpg" alt="Maya: Basic Polygon Editing Tools" title="Maya: Basic Polygon Editing Tools" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/video-tutorial-build-your-own-tron-light-cycle/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/other/tron/header.jpg" alt="Video Tutorial: build your own TRON light cycle" title="Video Tutorial: build your own TRON light cycle" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/maya/deforming-geometry-with-maya-fluids/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/deforming-geometry/header.jpg" alt="Deforming Geometry With Maya Fluids" title="Deforming Geometry With Maya Fluids" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-bedroompart-39-pillow/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/bedroom/header.jpg" alt="Modeling a Bedroom(Part 3/10: Pillow)" title="Modeling a Bedroom(Part 3/10: Pillow)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modeling-in-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head/header.jpg" alt="Head Modeling in Maya" title="Head Modeling in Maya" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>New category on 3DExport – Game Dev.</title>
		<link>http://3dexport.com/3dtuts/news/new-category-on-3dexport-game-dev/</link>
		<comments>http://3dexport.com/3dtuts/news/new-category-on-3dexport-game-dev/#comments</comments>
		<pubDate>Tue, 15 May 2012 08:39:36 +0000</pubDate>
		<dc:creator>Stryker</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dexport]]></category>
		<category><![CDATA[Game Dev]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=698</guid>
		<description><![CDATA[Great news: 3DExport has opened a new category &#8211; Game Dev! In this category authors can sell ready-to-use 3d models in games, specially made to be implemented into games that can greatly accelerate the process of creating games. Authors are welcomed to add &#8220;game-ready&#8221; 3d models, or if you have already some submitted items on [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Great news:</strong> 3DExport has opened a new category &#8211; <strong><a href="http://3dexport.com/3d-models/game-dev">Game Dev</a></strong>! In this category authors can sell ready-to-use 3d models in games, specially made to be implemented into games that can greatly accelerate the process of creating games. Authors are welcomed to add &#8220;game-ready&#8221; 3d models, or if you have already some submitted items on 3DExport, please move them to our new category.<span id="more-698"></span></p>
<p><a href="http://3dexport.com/3d-models/game-dev"><strong>>> Visit Gema Dev category <<</strong></a></p>
<p>Enjoy.</p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/news/25-000-3d-models-on-3dexport/" rel="bookmark"><img src="http://3dexport.com/3dtuts/wp-content/uploads/2012/02/3de_25000.jpg" alt="25 000+ 3D Models on 3DExport" title="25 000+ 3D Models on 3DExport" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/news/10-discount-25th-27th-october-2011/" rel="bookmark"><img src="http://3dexport.com/3dtuts/wp-content/uploads/2012/02/3de_10_discount.jpg" alt="10% discount 25th-27th October 2011" title="10% discount 25th-27th October 2011" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/news/weve-opened-forum/" rel="bookmark"><img src="http://3dexport.com/3dtuts/wp-content/uploads/2012/02/forum.jpg" alt="We&#8217;ve opened FORUM" title="We&#8217;ve opened FORUM" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/news/new-section-stock-3dexport-com/" rel="bookmark"><img src="http://3dexport.com/3dtuts/wp-content/uploads/2012/02/stock.jpg" alt="New section &#8211; Stock.3DExport.com" title="New section &#8211; Stock.3DExport.com" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/news/3d-dtuts-and-3dexport-are-united-now/" rel="bookmark"><img src="http://3dexport.com/3dtuts/wp-content/uploads/2012/02/3dtuts_and_3de.png" alt="3D.DTuts and 3DExport are united now!" title="3D.DTuts and 3DExport are united now!" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<item>
		<title>Head Modelling (Part 4: Nose)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/maya/head-modelling-part-4-nose/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/maya/head-modelling-part-4-nose/#comments</comments>
		<pubDate>Mon, 14 May 2012 07:10:03 +0000</pubDate>
		<dc:creator>Dennis Jensen</dc:creator>
				<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=697</guid>
		<description><![CDATA[This tutorial diggs deep into the unknown land of head modelling. If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I&#8217;m sure you are going to score with that skill. Facebook page YouTube page Poly-face.com Twitter [...]]]></description>
			<content:encoded><![CDATA[<p>This tutorial diggs deep into the unknown land of head modelling. <span id="more-697"></span>If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I&#8217;m sure you are going to score with that skill.</p>
<p><iframe src="http://blip.tv/play/AYL2%2BkQA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL2+kQA" style="display:none"></embed></p>
<p><a href="http://www.facebook.com/PolyFaceCom">Facebook page</a><br />
<a href="http://www.youtube.com/user/PolyFacecom">YouTube page</a><br />
<a href="http://www.poly-face.com">Poly-face.com</a><br />
<a href="http://twitter.com/#!/PolyFaceCom">Twitter</a></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modelling-12/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head-modeling/header.jpg" alt="Head Modelling (Part 1: getting started)" title="Head Modelling (Part 1: getting started)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modelling-part-2-setting-up-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head-modeling/header.jpg" alt="Head Modelling (Part 2: setting up Maya)" title="Head Modelling (Part 2: setting up Maya)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modelling-part-3-eyes-and-mouth/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head-modeling/header.jpg" alt="Head Modelling (Part 3: Eyes and Mouth)" title="Head Modelling (Part 3: Eyes and Mouth)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/3d-character-rigging-the-armsetting-up-the-arm-part-1-2/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/3d-character-rigging/header4.png" alt="3D Character Rigging &#8211; The Arm:Setting up the Arm (Part 1-2)" title="3D Character Rigging &#8211; The Arm:Setting up the Arm (Part 1-2)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/3d-character-rigging-the-arm-fkik-switchpart-2-2/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/3d-character-rigging/header4.png" alt="3D Character Rigging &#8211; The Arm: FK/Ik Switch(Part 2-2)" title="3D Character Rigging &#8211; The Arm: FK/Ik Switch(Part 2-2)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>Modeling a Foot in Maya(Part 5)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-5/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-5/#comments</comments>
		<pubDate>Sun, 13 May 2012 12:41:33 +0000</pubDate>
		<dc:creator>Andrew Klein</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=694</guid>
		<description><![CDATA[Part 5 of 6 demonstrates modeling the big toe. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. The Art Institute of California — San Francisco Related Posts]]></description>
			<content:encoded><![CDATA[<p>Part 5 of 6 demonstrates modeling the big toe.<code></p>
<p><iframe src="http://blip.tv/play/AYL1wSsA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL1wSsA" style="display:none"></embed></p>
<p>Tutorial by <strong>Autodesk Certified Instructor for Maya: Andrew Klein.</strong></p>
<p><strong><a href="http://artinstitutes.edu/san-francisco/Default.aspx">The Art Institute of California — San Francisco</a></strong><br />
<img src="http://3dm3.com/static/tuts/maya/tools/ad.jpg" alt="" /></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-maya-part-3/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya (Part 3)" title="Modeling a Foot in Maya (Part 3)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-4/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya(Part 4)" title="Modeling a Foot in Maya(Part 4)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modeling-in-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head/header.jpg" alt="Head Modeling in Maya" title="Head Modeling in Maya" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-maya-part-2/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya (Part 2)" title="Modeling a Foot in Maya (Part 2)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-maya-part-1/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya (Part 1)" title="Modeling a Foot in Maya (Part 1)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>Video Tutorial: build your own TRON light cycle</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/video-tutorial-build-your-own-tron-light-cycle/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/video-tutorial-build-your-own-tron-light-cycle/#comments</comments>
		<pubDate>Thu, 10 May 2012 19:48:16 +0000</pubDate>
		<dc:creator>cinema4dtutorial</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Maxon Cinema 4D]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=693</guid>
		<description><![CDATA[In this tutorial we will create an scene that looks like TRON Legacy. You will learn how to make a realistic TRON light cycle, and create an awesome scene, I’ve enjoyed teaching you a lot. Preview Part 1 • Modeling whit a blue print • Basic modeling using cube object Part 2 • Modeling the [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial we will create an scene that looks like TRON Legacy. You will learn how to make a realistic TRON light cycle, and create an awesome scene, I’ve enjoyed teaching you a lot.<span id="more-693"></span></p>
<h3>Preview</h3>
<p><iframe src="http://blip.tv/play/AYL2xxMA.html?p=1" frameborder="0" width="670" height="530"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#AYL2xxMA" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL2xxMA" /></object></p>
<h3>Part 1</h3>
<p>• Modeling whit a blue print<br />
• Basic modeling using cube object</p>
<p><iframe src="http://blip.tv/play/AYL2x0IA.html?p=1" frameborder="0" width="670" height="530"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#AYL2x0IA" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL2x0IA" /></object></p>
<h3>Part 2</h3>
<p>• Modeling the wheels<br />
• Adding extra details</p>
<p><iframe src="http://blip.tv/play/AYL2x2kA.html?p=1" frameborder="0" width="670" height="530"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#AYL2x2kA" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL2x2kA" /></object></p>
<p>The last part of the tutorial is charged, in addition, it includes the 3D models, 3D animation, textures, After Effects and cinema 4d project files, Vray settings, and more cool stuff.<br />
<strong>All this you can find </strong><br />
<a href="http://www.cinema4dtutorial.net/?page_id=661"><strong>HERE</strong></a></p>
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		<title>45+ Free Texture Packs</title>
		<link>http://3dexport.com/3dtuts/freebies/45-free-texture-packs/</link>
		<comments>http://3dexport.com/3dtuts/freebies/45-free-texture-packs/#comments</comments>
		<pubDate>Tue, 08 May 2012 06:12:59 +0000</pubDate>
		<dc:creator>Stryker</dc:creator>
				<category><![CDATA[Freebies]]></category>
		<category><![CDATA[Textures]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=691</guid>
		<description><![CDATA[Every designer knows that textures are something that can make any design look more special, vivid and beautiful! But there is a very thin line one shouldn’t cross, as a wrong implementation of different textures can spoil a whole project one was working on. But a professional designer with a good taste and quick eye [...]]]></description>
			<content:encoded><![CDATA[<p>Every designer knows that textures are something that can make any design look more special, vivid and beautiful! But there is a very thin line one shouldn’t cross, as a wrong implementation of different textures can spoil a whole project one was working on. But a professional designer with a good taste and quick eye will be able to pick for himself the right texture among all the large number of those, which are presented on the web. So we decided to make this task easier and collected in this post <strong>45+ Free Texture Packs</strong>, for you to choose from!<span id="more-691"></span></p>
<h4><a href="http://forsaken-resources.deviantart.com/art/Bokeh-Texture-Pack-299121512">Bokeh Texture Pack by forsaken-resources</a></h4>
<p><a href="http://forsaken-resources.deviantart.com/art/Bokeh-Texture-Pack-299121512"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/bokeh_texture_pack_by_forsaken_resources.jpg" alt="Bokeh Texture Pack by forsaken-resources in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/299121512/bokeh_texture_pack_by_forsaken_resources-d4y37mw.zip">Download</a></p>
<h4><a href="http://forsaken-resources.deviantart.com/art/Bokeh-Texture-Pack-297424547">Bokeh Texture Pack by forsaken-resources 2</a></h4>
<p><a href="http://forsaken-resources.deviantart.com/art/Bokeh-Texture-Pack-297424547"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/bokeh_texture_pack_by_forsaken_resources_2.jpg" alt="Bokeh Texture Pack by forsaken-resources in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/297424547/bokeh_texture_pack_by_forsaken_resources-d4x2u8z.zip">Download</a></p>
<h4><a href="http://forsaken-resources.deviantart.com/art/Bokeh-Texture-Pack-297426127">Bokeh Texture Pack by forsaken-resources 3</a></h4>
<p><a href="http://forsaken-resources.deviantart.com/art/Bokeh-Texture-Pack-297426127"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/bokeh_texture_pack_by_forsaken_resources_3.jpg" alt="Bokeh Texture Pack by forsaken-resources 3 in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/297426127/bokeh_texture_pack_by_forsaken_resources-d4x2vgv.zip">Download</a></p>
<h4><a href="http://croicroga.deviantart.com/art/Seamless-Hi-Res-Texture-Pack-Argyle-Knitwear-297291181">Seamless Hi-Res Texture Pack &#8211; Argyle Knitwear by croicroga</a></h4>
<p><a href="http://croicroga.deviantart.com/art/Seamless-Hi-Res-Texture-Pack-Argyle-Knitwear-297291181"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/seamless_hi_res_texture_pack_argyle_knitwear_by_croicroga.jpg" alt="Seamless Hi-Res Texture Pack - Argyle Knitwear by croicroga in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/297291181/seamless_hi_res_texture_pack___argyle_knitwear_by_croicroga-d4wzzcd.rar">Download</a></p>
<h4><a href="http://forsaken-resources.deviantart.com/art/Circle-Texture-Pack-297396848">Circle Texture Pack by forsaken-resources</a></h4>
<p><a href="http://forsaken-resources.deviantart.com/art/Circle-Texture-Pack-297396848"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/circle_texture_pack_by_forsaken_resources.jpg" alt="Circle Texture Pack by forsaken-resources in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/297396848/circle_texture_pack_by_forsaken_resources-d4x28vk.zip">Download</a></p>
<h4><a href="http://cosbo123.deviantart.com/art/Hi-Res-Grungy-Stone-Texture-Pack-297258139">Hi-Res Grungy Stone Texture Pack by cosbo123</a></h4>
<p><a href="http://cosbo123.deviantart.com/art/Hi-Res-Grungy-Stone-Texture-Pack-297258139"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/hi_res_grungy_stone_texture_pack_by_cosbo123.jpg" alt="Hi-Res Grungy Stone Texture Pack by cosbo123 in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/297258139/1ed48920f4e43cee52dab15a53dfb3b0-d4wz9uj.zip">Download</a></p>
<h4><a href="http://lilydust.deviantart.com/art/Vintage-Texture-Pack-296655017">Vintage Texture Pack by lilydust</a></h4>
<p><a href="http://lilydust.deviantart.com/art/Vintage-Texture-Pack-296655017"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/vintage_texture_pack_by_lilydust.jpg" alt="Vintage Texture Pack by lilydust in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/296655017/vintage_texture_pack_by_lilydust-d4wmch5.rar">Download</a></p>
<h4><a href="http://simplysilent.deviantart.com/art/Texture-Pack-294493374">Texture Pack by SimplySilent</a></h4>
<p><a href="http://simplysilent.deviantart.com/art/Texture-Pack-294493374"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/texture_pack_by_simplysilent.jpg" alt="Texture Pack by SimplySilent in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/294493374/texture_pack_by_simplysilent-d4vc0ji.zip">Download</a></p>
<h4><a href="http://mariaromerobarbero.deviantart.com/art/Texture-pack-5-294094239">Texture pack 5 by mariaromerobarbero</a></h4>
<p><a href="http://mariaromerobarbero.deviantart.com/art/Texture-pack-5-294094239"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/texture_pack_5_by_mariaromerobarbero.jpg" alt="Texture pack 5 by mariaromerobarbero in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/294094239/texture_pack_5_by_mariaromerobarbero-d4v3gkf.zip">Download</a></p>
<h4><a href="http://aimee-valentine.deviantart.com/art/Paper-Like-Textures-Pack-1-295631382">Paper Like Textures Pack 1 by Aimee-Valentine</a></h4>
<p><a href="http://aimee-valentine.deviantart.com/art/Paper-Like-Textures-Pack-1-295631382"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/paper_like_textures_pack_1_by_aimee_valentine.jpg" alt="Paper Like Textures Pack 1 by Aimee-Valentine in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/295631382/paper_like_textures_pack_1_by_aimee_valentine-d4w0emu.zip">Download</a></p>
<h4><a href="http://lilydust.deviantart.com/art/Colourful-Textures-295575925">Colourful Textures by lilydust</a></h4>
<p><a href="http://lilydust.deviantart.com/art/Colourful-Textures-295575925"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/colourful_textures_by_lilydust.jpg" alt="Colourful Textures by lilydust in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/295575925/colourful_textures_by_lilydust-d4vz7ud.rar">Download</a></p>
<h4><a href="http://www.applesandsisters.net/freebies.htm">Marigold &#8211; Free Patchwork Textures</a></h4>
<p><a href="http://www.applesandsisters.net/freebies.htm"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Marigold.jpg" alt="Marigold - Free Patchwork Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.mediafire.com/?56by9f3mvrb1dwc">Download</a></p>
<h4><a href="http://lilydust.deviantart.com/art/Victorian-Grunge-Textures-292645839">Victorian Grunge Textures by lilydust</a></h4>
<p><a href="http://lilydust.deviantart.com/art/Victorian-Grunge-Textures-292645839"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/victorian_grunge_textures_by_lilydust.jpg" alt="Victorian Grunge Textures by lilydust in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/292645839/victorian_grunge_textures_by_lilydust-d4u8ez3.rar">Download</a></p>
<h4><a href="http://croicroga.deviantart.com/art/Seamless-Hi-Res-Texture-Pack-Brushed-Steel-292472781">Seamless Hi-Res Texture Pack &#8211; Brushed Steel by croicroga</a></h4>
<p><a href="http://croicroga.deviantart.com/art/Seamless-Hi-Res-Texture-Pack-Brushed-Steel-292472781"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/seamless_hi_res_texture_pack_brushed_steel_by_croicroga.jpg" alt="Seamless Hi-Res Texture Pack - Brushed Steel by croicroga in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/292472781/seamless_hi_res_texture_pack___brushed_steel_by_croicroga-d4u4pfx.rar">Download</a></p>
<h4><a href="http://bloodmoonequinox.deviantart.com/art/6-Paper-Textures-Pack-1-279813334">6 Paper Textures &#8211; Pack 1 by BloodMoonEquinox</a></h4>
<p><a href="http://bloodmoonequinox.deviantart.com/art/6-Paper-Textures-Pack-1-279813334"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/6_paper_textures_pack_1_by_bloodmoonequinox.jpg" alt="6 Paper Textures - Pack 1 by BloodMoonEquinox in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/279813334/6_paper_textures___pack_1_by_bloodmoonequinox-d4mldcm.zip">Download</a></p>
<h4><a href="http://mariaromerobarbero.deviantart.com/art/Textures-pack-280725930">Textures pack by mariaromerobarbero</a></h4>
<p><a href="http://mariaromerobarbero.deviantart.com/art/Textures-pack-280725930"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/textures_pack_by_mariaromerobarbero.jpg" alt="Textures pack by mariaromerobarbero in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/280725930/textures_pack_by_mariaromerobarbero-d4n4xii.zip">Download</a></p>
<h4><a href="http://rosasinmas.deviantart.com/art/Pack-Textures-Planet-283762559">Pack Textures &#8211; Planet by ROSASINMAS</a></h4>
<p><a href="http://rosasinmas.deviantart.com/art/Pack-Textures-Planet-283762559"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/pack_textures_planet_by_rosasinmas.jpg" alt="Pack Textures - Planet by ROSASINMAS in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/283762559/pack_textures___planet_by_rosasinmas-d4oy0lb.zip">Download</a></p>
<h4><a href="http://artori-stock.deviantart.com/art/Texture-Pack-04-284454271">Texture Pack 04 by artori-stock</a></h4>
<p><a href="http://artori-stock.deviantart.com/art/Texture-Pack-04-284454271"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/texture_pack_04_by_artori_stock.jpg" alt="Texture Pack 04 by artori-stock in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/284454271/texture_pack_04_by_artori_stock-d4pcubj.zip">Download</a></p>
<h4><a href="http://artori-stock.deviantart.com/art/Texture-Pack-03-284287604">Texture Pack 03 by artori-stock</a></h4>
<p><a href="http://artori-stock.deviantart.com/art/Texture-Pack-03-284287604"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/texture_pack_03_by_artori_stock.jpg" alt="Texture Pack 03 by artori-stock in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/284287604/texture_pack_03_by_artori_stock-d4p99pw.zip">Download</a></p>
<h4><a href="http://ocalyptus-s.deviantart.com/art/OcalyptusS-Texture-Pack-4-284322433">OcalyptusS Texture Pack 4 by OcalyptuS-s</a></h4>
<p><a href="http://ocalyptus-s.deviantart.com/art/OcalyptusS-Texture-Pack-4-284322433"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/ocalyptuss_texture_pack_4_by_ocalyptus_s.jpg" alt="OcalyptusS Texture Pack 4 by OcalyptuS-s in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/284322433/pattern_textures_by_ocalyptuss_by_ocalyptus_s-d4pa0ld.rar">Download</a></p>
<h4><a href="http://sdwhaven.deviantart.com/art/Grass-Texture-Pack-290797048">Grass Texture Pack by sdwhaven</a></h4>
<p><a href="http://sdwhaven.deviantart.com/art/Grass-Texture-Pack-290797048"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/grass_texture_pack_by_sdwhaven.jpg" alt="Grass Texture Pack by sdwhaven in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/290797048/grass_texture_pack_by_sdwhaven-d4t4sfs.zip">Download</a></p>
<h4><a href="http://mariaromerobarbero.deviantart.com/art/Texture-pack-3-280955564">Texture pack 3 by mariaromerobarbero</a></h4>
<p><a href="http://mariaromerobarbero.deviantart.com/art/Texture-pack-3-280955564"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/texture_pack_3_by_mariaromerobarbero.jpg" alt="Texture pack 3 by mariaromerobarbero in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/280955564/texture_pack_3_by_mariaromerobarbero-d4n9up8.zip">Download</a></p>
<h4><a href="http://sammali.deviantart.com/art/Wood-Laminate-Textures-Pack-02-287652601">Wood / Laminate Textures Pack 02 by Sammali</a></h4>
<p><a href="http://sammali.deviantart.com/art/Wood-Laminate-Textures-Pack-02-287652601"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/wood_laminate_textures_pack_02_by_sammali.jpg" alt="Wood / Laminate Textures Pack 02 by Sammali in 45+ Free Texture Packs" /></a><br />
<a href="http://gullrat.com/resources%20wood-laminate-textures">Download</a></p>
<h4><a href="http://mariaromerobarbero.deviantart.com/art/Writing-texture-pack-281148435">Writing texture pack by mariaromerobarbero</a></h4>
<p><a href="http://mariaromerobarbero.deviantart.com/art/Writing-texture-pack-281148435"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/writing_texture_pack_by_mariaromerobarbero.jpg" alt="Writing texture pack by mariaromerobarbero in 45+ Free Texture Packs" /></a></p>
<h4><a href="http://dierat.deviantart.com/art/Paper-Pack-9-269825102">Paper Pack 9 by dierat</a></h4>
<p><a href="http://dierat.deviantart.com/art/Paper-Pack-9-269825102"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/paper_pack_9_by_dierat.jpg" alt="Paper Pack 9 by dierat in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/269825102/paper_pack_9_by_dierat-d4gnadq.zip">Download</a></p>
<h4><a href="http://demeters.deviantart.com/art/Textures-Pack-03-275026464">Textures Pack 03 by demeters</a></h4>
<p><a href="http://demeters.deviantart.com/art/Textures-Pack-03-275026464"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/textures_pack_03_by_demeters.jpg" alt="Textures Pack 03 by demeters in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/275026464/textures_pack_03_by_demeters-d4jqrs0.zip">Download</a></p>
<h4><a href="http://birdseyestock.deviantart.com/art/Mixed-Backgrounds-271835616">Mixed Backgrounds by BirdseyeStock</a></h4>
<p><a href="http://birdseyestock.deviantart.com/art/Mixed-Backgrounds-271835616"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/mixed_backgrounds_by_birdseyestock.jpg" alt="Mixed Backgrounds by BirdseyeStock in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/271835616/mixed_backgrounds_by_birdseyestock-d4hudpc.zip">Download</a></p>
<h4><a href="http://yulia7.deviantart.com/art/Watercolor-pack-262298280">Watercolor pack by yulia7</a></h4>
<p><a href="http://yulia7.deviantart.com/art/Watercolor-pack-262298280"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/watercolor_pack_by_yulia7.jpg" alt="Watercolor pack by yulia7 in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/262298280/watercolor_pack_by_yulia7-d4c5ync.zip">Download</a></p>
<h4><a href="http://rosasinmas.deviantart.com/art/Pack-Textures-Psique-266393682">Pack Textures &#8211; Psique by ROSASINMAS</a></h4>
<p><a href="http://rosasinmas.deviantart.com/art/Pack-Textures-Psique-266393682"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/pack_textures_psique_by_rosasinmas.png" alt="Pack Textures - Psique by ROSASINMAS in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/266393682/pack_textures___psique_by_rosasinmas-d4elqoi.zip">Download</a></p>
<h4><a href="http://inadesign-stock.deviantart.com/art/Canvas-Texture-Pack-2-265142526">Canvas Texture Pack 2 by Inadesign-Stock</a></h4>
<p><a href="http://inadesign-stock.deviantart.com/art/Canvas-Texture-Pack-2-265142526"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/canvas_texture_pack_2_by_inadesign_stock.jpg" alt="Canvas Texture Pack 2 by Inadesign-Stock in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/265142526/canvas_texture_pack_2_by_inadesign_stock-d4duxa6.zip">Download</a></p>
<h4><a href="">Yellow grunge paint textures by TextureKrop</a></h4>
<p><a href=""><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Yellow_grunge_paint_textures.jpg" alt="Yellow grunge paint textures by TextureKrop in 45+ Free Texture Packs" /></a><br />
<a href="http://www.kropped.com/item/1138/Yellow-grunge-paint-textures">Download</a></p>
<h4><a href="http://shadowhousecreations.blogspot.com/2012/02/grunge-gift-stock-volone.html">Grunge Gift Stock Vol.One</a></h4>
<p><a href="http://shadowhousecreations.blogspot.com/2012/02/grunge-gift-stock-volone.html"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Grunge-Gift-Stock-Vol1.jpg" alt="Grunge Gift Stock Vol.One in 45+ Free Texture Packs" /></a><br />
<a href="https://dc224.4shared.com/download/iKUh5JXS/Grunge_Gift_Stock_Vol1.zip">Download</a></p>
<h4><a href="http://www.sdwhaven.com/free-resources/grunge-plywood-textures/">Grunge Plywood Textures</a></h4>
<p><a href="http://www.sdwhaven.com/free-resources/grunge-plywood-textures/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/SDWHaven-Grunge-Plywood-Textures.jpg" alt="Grunge Plywood Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.sdwhaven.com/free-resources/grunge-plywood-textures/">Download</a></p>
<h4><a href="http://www.sdwhaven.com/free-resources/totally-rusty-metal-textures/">Totally Rusty Metal Textures</a></h4>
<p><a href="http://www.sdwhaven.com/free-resources/totally-rusty-metal-textures/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/SDWHaven-Totally-Rusty-Metal-Textures.jpg" alt="Totally Rusty Metal Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.sdwhaven.com/free-resources/totally-rusty-metal-textures/">Download</a></p>
<h4><a href="http://www.sdwhaven.com/free-resources/old-white-cracked-textures/">Old White Cracked Textures</a></h4>
<p><a href="http://www.sdwhaven.com/free-resources/old-white-cracked-textures/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/SDWHaven-Old-White-Cracked-Textures.jpg" alt="Old White Cracked Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.sdwhaven.com/free-resources/old-white-cracked-textures/">Download</a></p>
<h4><a href="http://www.sdwhaven.com/free-resources/rust-moss-metal-textures/">Rust, Moss, and Metal Textures</a></h4>
<p><a href="http://www.sdwhaven.com/free-resources/rust-moss-metal-textures/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/SDWHaven-Rust-Moss-Metal-Textures.jpg" alt="Rust, Moss, and Metal Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.sdwhaven.com/free-resources/rust-moss-metal-textures/">Download</a></p>
<h4><a href="http://psd.fanextra.com/downloads/texture-thursday-narina/">Narina Textures</a></h4>
<p><a href="http://psd.fanextra.com/downloads/texture-thursday-narina/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Narina_Textures.jpg" alt="Narina Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.mediafire.com/?dyf5z7yae6ca4no">Download</a></p>
<h4><a href="http://www.sdwhaven.com/free-resources/colorful-cloth-fabric-textures/">Colorful Cloth Fabric Textures</a></h4>
<p><a href="http://www.sdwhaven.com/free-resources/colorful-cloth-fabric-textures/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/SDWHaven-Colorful-Cloth-Textures.jpg" alt="Colorful Cloth Fabric Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.sdwhaven.com/free-resources/colorful-cloth-fabric-textures/">Download</a></p>
<h4><a href="http://jinterwas.deviantart.com/art/DelUngy-Texture-Pack-276095688">DelUngy Texture Pack by jinterwas</a></h4>
<p><a href="http://jinterwas.deviantart.com/art/DelUngy-Texture-Pack-276095688"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/delungy_texture_pack_by_jinterwas.jpg" alt="DelUngy Texture Pack by jinterwas in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/276095688/delungy_texture_pack_by_jinterwas-d4kdoso.zip">Download</a></p>
<h4><a href="http://www.graphicsfuel.com/2011/01/giveaway-hi-res-texture-pack/#data">High resolution texture pack</a></h4>
<p><a href="http://www.graphicsfuel.com/2011/01/giveaway-hi-res-texture-pack/#data"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/hi-res-texture.jpg" alt="High resolution texture pack in 45+ Free Texture Packs" /></a><br />
<a href="http://www.graphicsfuel.com/wp-content/uploads/2011/01/graphicsfueltexturepro.zip">Download</a></p>
<h4><a href="http://www.webdesignerdepot.com/2012/02/free-download-grunge-concrete-textures/">Grunge Concrete Textures</a></h4>
<p><a href="http://www.webdesignerdepot.com/2012/02/free-download-grunge-concrete-textures/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Grunge_Concrete_Textures.jpg" alt="Grunge Concrete Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.webdesignerdepot.com/2012/02/free-download-grunge-concrete-textures/">Download</a></p>
<h4><a href="http://anorderoffishsticks.deviantart.com/art/Texture-Pack-16-277111595">Texture Pack 16 by AnOrderOfFishsticks</a></h4>
<p><a href="http://anorderoffishsticks.deviantart.com/art/Texture-Pack-16-277111595"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/texture_pack_16_by_anorderoffishsticks.jpg" alt="Texture Pack 16 by AnOrderOfFishsticks in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/277111595/texture_pack_16_by_anorderoffishsticks-d4kzgob.zip">Download</a></p>
<h4><a href="http://www.fudgegraphics.com/2012/02/10-free-hi-res-light-grunge-textures-set-2/">10 Free Hi-Res Light Grunge Textures</a></h4>
<p><a href="http://www.fudgegraphics.com/2012/02/10-free-hi-res-light-grunge-textures-set-2/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Light-Grunge-Textures-Set-2.jpg" alt="10 Free Hi-Res Light Grunge Textures in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/285280942/light_grunge_textures_set_2_by_fudgegraphics-d4puk6m.zip">Download</a></p>
<h4><a href="http://gfxshack.com/photoshop-stuff/128783-grunge-textures-pack-for-photoshop.html">Grunge Textures pack for Photoshop</a></h4>
<p><a href="http://gfxshack.com/photoshop-stuff/128783-grunge-textures-pack-for-photoshop.html"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Grunge_Textures_pack.jpg" alt="Grunge Textures pack for Photoshop in 45+ Free Texture Packs" /></a><br />
<a href="http://gfxshack.com/photoshop-stuff/128783-grunge-textures-pack-for-photoshop.html">Download</a></p>
<h4><a href="http://designinstruct.com/free-resources/textures/rough-concrete-tiles-texture-pack/">Rough Concrete Tiles: Texture Pack</a></h4>
<p><a href="http://designinstruct.com/free-resources/textures/rough-concrete-tiles-texture-pack/"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/Rough_Concrete_Tiles.jpg" alt="Rough Concrete Tiles: Texture Pack in 45+ Free Texture Packs" /></a><br />
<a href="http://designinstruct.com/free-resources/textures/rough-concrete-tiles-texture-pack/">Download</a></p>
<h4><a href="http://hyperboreans.deviantart.com/art/75-Textures-Pack-20-297493401">75 Textures &#8211; Pack 20 by hyperboreans</a></h4>
<p><a href="http://hyperboreans.deviantart.com/art/75-Textures-Pack-20-297493401"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/75_textures_pack_20_by_hyperboreans.jpg" alt="75 Textures - Pack 20 by hyperboreans in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/297493401/75_textures___pack_20_by_hyperboreans-d4x4bdl.zip">Download</a></p>
<h4><a href="http://yulia7.deviantart.com/art/old-paper-textures-pack-262299604">Old paper textures pack by yulia7</a></h4>
<p><a href="http://yulia7.deviantart.com/art/old-paper-textures-pack-262299604"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/old_paper_textures_pack_by_yulia7.jpg" alt="Old paper textures pack by yulia7 in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/262299604/old_paper_textures_pack_by_yulia7-d4c5zo4.zip">Download</a></p>
<h4><a href="http://mrs-padfoot.deviantart.com/art/18-paint-textures-299135760">18 paint textures by mrs-padfoot</a></h4>
<p><a href="http://mrs-padfoot.deviantart.com/art/18-paint-textures-299135760"><img src="http://static.dtuts.com/3d/articles/Texture_Packs_may_2012/18_paint_textures_by_mrs_padfoot.png" alt="18 paint textures by mrs-padfoot in 45+ Free Texture Packs" /></a><br />
<a href="http://www.deviantart.com/download/299135760/18_paint_textures_by_mrs_padfoot-d4y3imo.zip">Download</a></p>
<h3>You might also be interested in..</h3>
<ul>
<li><a href="http://3dexport.com/3dtuts/articles/free-textures-no-1/">Free Textures No. 1</a></li>
<li><a href="http://3dexport.com/3dtuts/articles/free-50-hi-res-metal-textures/">Free 50 Hi-res Metal Textures</a></li>
<li><a href="http://3dexport.com/3dtuts/articles/60-useful-texturing-tutorials/">60 Useful Texturing Tutorials</a></li>
</ul>
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		<slash:comments>4</slash:comments>
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		<title>Modeling a Foot in Maya(Part 4)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-4/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-4/#comments</comments>
		<pubDate>Mon, 07 May 2012 19:05:49 +0000</pubDate>
		<dc:creator>Andrew Klein</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=689</guid>
		<description><![CDATA[Part 4 of 6 covers how to get the foot ready to add toes. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. The Art Institute of California — San Francisco Related Posts]]></description>
			<content:encoded><![CDATA[<p>Part 4 of 6 covers how to get the foot ready to add toes.<span id="more-689"></span><br />
<iframe src="http://blip.tv/play/AYL1wDMA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL1wDMA" style="display:none"></embed><br />
Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein.</p>
<p><strong><a href="http://artinstitutes.edu/san-francisco/Default.aspx">The Art Institute of California — San Francisco</a></strong><br />
<img src="http://3dm3.com/static/tuts/maya/tools/ad.jpg" alt="" /></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-maya-part-3/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya (Part 3)" title="Modeling a Foot in Maya (Part 3)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-maya-part-1/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya (Part 1)" title="Modeling a Foot in Maya (Part 1)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-mayapart-5/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya(Part 5)" title="Modeling a Foot in Maya(Part 5)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modeling-in-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head/header.jpg" alt="Head Modeling in Maya" title="Head Modeling in Maya" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/modeling-a-foot-in-maya-part-2/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/foot/header.jpg" alt="Modeling a Foot in Maya (Part 2)" title="Modeling a Foot in Maya (Part 2)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>The Making of Gryphon Bot: (Part 21 – 23)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-21-23/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-21-23/#comments</comments>
		<pubDate>Mon, 07 May 2012 09:05:08 +0000</pubDate>
		<dc:creator>SpyBG</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=687</guid>
		<description><![CDATA[The Making of Gryphon Bot: Rigging (Part 21 – 23). Video Tutorial Full Tutorial List The Making of Gryphon Bot: Trailer The Making of Gryphon Bot: (Part 1 &#8211; 23) The Making of Gryphon Bot: (Part 2 &#8211; 23) The Making of Gryphon Bot: (Part 3 &#8211; 23) The Making of Gryphon Bot: (Part 4 [...]]]></description>
			<content:encoded><![CDATA[<p>The Making of Gryphon Bot: Rigging (Part 21 – 23).<span id="more-687"></span></p>
<h3>Video Tutorial</h3>
<p><iframe src="http://blip.tv/play/AYL07lwA.html?p=1" width="670" height="450" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL07lwA" style="display:none"></embed></p>
<h3>Full Tutorial List</h3>
<p><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-trailer/">The Making of Gryphon Bot: Trailer</a></p>
<ol>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-tail-part-1-–-23/">The Making of Gryphon Bot: (Part 1 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-2-23/">The Making of Gryphon Bot: (Part 2 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-3-23/">The Making of Gryphon Bot: (Part 3 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-4-23/">The Making of Gryphon Bot: (Part 4 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-5-23/">The Making of Gryphon Bot: (Part 5 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-6-23/">The Making of Gryphon Bot: (Part 6 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-7-23/">The Making of Gryphon Bot: (Part 7 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-8-23/">The Making of Gryphon Bot: (Part 8 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-9-23/">The Making of Gryphon Bot: (Part 9 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-10-23/">The Making of Gryphon Bot: (Part 10 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-11-23/">The Making of Gryphon Bot: (Part 11 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-12-23/">The Making of Gryphon Bot: (Part 12 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-13-23/">The Making of Gryphon Bot: (Part 13 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-14-23/">The Making of Gryphon Bot: (Part 14 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-15-23/">The Making of Gryphon Bot: (Part 15 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-16-23/">The Making of Gryphon Bot: (Part 16 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-17-23/">The Making of Gryphon Bot: (Part 17 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-18-23/">The Making of Gryphon Bot: (Part 18 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-19-23/">The Making of Gryphon Bot: (Part 19 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-20-23/">The Making of Gryphon Bot: (Part 20 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-21-23/">The Making of Gryphon Bot: (Part 21 &#8211; 23)</a></li>
</ol>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-19-23/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/makingof-gryphon-bot/chapter_01_tail_header.jpg" alt="The Making of Gryphon Bot: (Part 19 – 23)" title="The Making of Gryphon Bot: (Part 19 – 23)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-20-23/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/makingof-gryphon-bot/chapter_01_tail_header.jpg" alt="The Making of Gryphon Bot: (Part 20 – 23)" title="The Making of Gryphon Bot: (Part 20 – 23)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-18-23/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/makingof-gryphon-bot/chapter_01_tail_header.jpg" alt="The Making of Gryphon Bot: (Part 18 – 23)" title="The Making of Gryphon Bot: (Part 18 – 23)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-17-23/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/makingof-gryphon-bot/chapter_01_tail_header.jpg" alt="The Making of Gryphon Bot: (Part 17 – 23)" title="The Making of Gryphon Bot: (Part 17 – 23)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-16-23/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/3dsmax/makingof-gryphon-bot/chapter_01_tail_header.jpg" alt="The Making of Gryphon Bot: (Part 16 – 23)" title="The Making of Gryphon Bot: (Part 16 – 23)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>Making of a Victorian Building</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/making-of-a-victorian-building/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/making-of-a-victorian-building/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 19:11:04 +0000</pubDate>
		<dc:creator>Andy Walsh</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Adobe Photoshop]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=686</guid>
		<description><![CDATA[This scene was created in 3ds max, rendered using Vray and then composited in Photoshop and was inspired by my love of victorian architecture. Introduction Texturing was key in getting the desired result and if there&#8217;s one thing I&#8217;ve learned it&#8217;s that you must be prepared to hunt down and maybe even pay for good [...]]]></description>
			<content:encoded><![CDATA[<p>This scene was created in 3ds max, rendered using Vray and then composited in Photoshop and was inspired by my love of victorian architecture.<span id="more-686"></span></p>
<h3>Introduction</h3>
<p> Texturing was key in getting the desired result and if there&#8217;s one thing I&#8217;ve learned it&#8217;s that you must be prepared to hunt down and maybe even pay for good textures! While this was made in 3ds max and rendered with Vray, there&#8217;s nothing unusual about how I used either, so this tutorial will work in any similar software.</p>
<p>This piece had 3 main components that made it possible to create:<br />
The modelling techniques<br />
Decent high res building textures from here: cgtextures.com and here: isourcetextures.com.<br />
Research. I spent a long time trying to find as many photos of Victorian England/London as I could. The Roman Polanski version of Oliver Twist was a good source of architecture reference.</p>
<p>It&#8217;s very important to source building textures that are nice and straight (not taken at an angle), without noticable directional lighting (they should have a kind of overcast, diffuse lighting) and of a very high resolution so you can see all the pixel detail in your 3d program.</p>
<h3>Step 1</h3>
<p>I Began by making a flat plane in the top viewport, rotating it 90 degrees so it could be seen in the front viewport. I Then took that plane through the following steps:<br />
Turned it into an editable poly.<br />
Added an edit mesh modifier.* (see explanation below)<br />
I then added a UVW modifier. Make sure the bitmap is correctly proportioned and not stretched.<br />
Next I used the &#8216;swiftloop&#8217; (within the edit poly modifier) tool with the ‘show end result’ clicked/checked, to slice into the mesh.</p>
<p>* You put an edit mesh modifier between the poly and the UVW modifiers because otherwise, as you push and pull edges around, you’ll see your texture stretch and mess up in your 3d display. Just a random 3dsmax glitch/nuance.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/1.jpg" alt="" /><br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/2.jpg" alt="" /></p>
<p>The swiftloop tool is found under the graphite modelling tools in 3ds max (when edge sub-object is selected) and creates horizontal and vertical cuts right around your geometry. Click above, below and either side of a window and you can then push the window back via extrude. You&#8217;ll then see something like the above image.<br />
You can then take the far edge of the wall and shift+drag it back to create the side walls. You can either keep it as one object or detach those walls to gain greater control over the UVW maps. Otherwise when you change one face, it will affect the other.<br />
Finally, I also created blocks of geometry and converted them to editable mesh, placing them carefully onto the face of the building before &#8216;attaching&#8217; them via the edit poly rollout. They then inherit the material of your building face and are selectable as an &#8216;element&#8217; if you need to grab them and move them later. I did this with the geometry above the windows and the detailing near where the roof will be.</p>
<h3>Step 2</h3>
<p>Next up is the roof which is made in pretty much the same way as the building faces. You take a decent high res texture, place it on a plane and cut horizontal lines in it via the swiftloop. If you make two cuts very close together along the lines of the roofing tiles, you can pick one like and drag it up, creating a zig-zag. You can see here in this close-up:<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/3.jpg" alt="" /><br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/4.jpg" alt="" /></p>
<p>You can then add free form deformation to the roof to create slumps and sags.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/5.jpg" alt="" /></p>
<h3>Step 3</h3>
<p>Time to do the ground floor. I didn&#8217;t quite use the principle of getting a whole building facia done in one large texture. Instead I built individual components, although the door was from a door texture which did make use of the swiftloop technique. Again, reference is key, without which you just won&#8217;t know what to build.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/6.jpg" alt="" /><br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/7.jpg" alt="" /></p>
<h3>Step 4</h3>
<p>Here&#8217;s how to make a whole building using one texture as opposed to splitting it up as per the first building.<br />
It&#8217;s basically all down to how good your textures are. Chances are you won&#8217;t be able to get a full building, so photoshop must come to the rescue. Below is the basic result once applied:<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/8.jpg" alt="" /><br />
&#8230;and here are the raw textures:<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/9.jpg" alt="" /></p>
<p>There was a lot of work done here to clean up. I had to remove the tree and attach the shop (from a totally different photograph) in such a way as to make them seem proportional to each other. Here are the finished texture maps:</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/10.jpg" alt="" /></p>
<p>So using the reflection map was key here. White is reflective and black is non-reflective. I was careful to mask out the precise areas I needed the window glass to be and as you can see below, we get shiny reflective windows in all the right places.</p>
<p>This is how the building looked once the modelling and texturing was pretty much done:<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/11.jpg" alt="" /></p>
<h3>Step 5</h3>
<p>Time to start work on the ground plane. Again, I had to do a lot of hunting to get the texture right. It was a large pavement texture plus a large cobbled street texture (all taken from cgtextures). The corner paving slabs were hand made. Displacemet was key here.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/12.jpg" alt="" /></p>
<p>Here is a section of the displacement material I used for the ground plane. There is quite a specific method for creating good displacements &#8211; if you need smooth bumps, you need to have smooth displacement. A good method I&#8217;ve found is to simplify your bitmap in photoshop using something like posterize or threshold and then add a blur. Remember for straightforward raising/lowering, make very simple, blocky maps (see the long corner slabs below where the pavement meets the cobbled road, I just needed the mid grey to raise and the darker grey mortar to lower). If you use the original texture and just greyscale it, you&#8217;ll just get random spikes rather than single, round bricks.</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/14.jpg" alt="" /></p>
<h3>Step 6</h3>
<p>Next came the finishing touches in terms of the geometry and props. I added some peripheral elements so I modelled some victorian bits and pieces which were all pretty straight forward. The victorian lamp, cart wheels and crates were taken from a previous scene I&#8217;d made so that saved some modelling. Any time you can grab elements from previous scenes it will save a ton of time.</p>
<p>The foliage was made using Itoo Software&#8217;s Forest Pack Lite (which is the free version) as well as Ivy Generator, which is also free. I recommend looking into both of those if your budget is tight to non-existent!</p>
<p>The hanging washing was actually made using 3ds max&#8217;s cloth feature. It&#8217;s a very useful feature and there are many simple, easy-to-follow video tutorials on youtube etc. on how to make basic geometry fall and fold onto target geometry &#8211; in this case, the spline washing lines.</p>
<p>Finally the water plane was placed to give the impression of puddles. This was a flat plane and was slid under the cobbled street/pavement and then I pushed and pulled some vertices around to create dips in the ground plane so the water plane would show through. You have to factor in the displace height on top of the geometric height of the plane and the only way to see that is to render it and tweak as you go.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/15.jpg" alt="" /></p>
<h3>Step 7</h3>
<p>Here is the light set-up. It’s very basic, just a Vray Sun and nothing more. I knew I would create a backdrop in Photoshop, so didn’t bother whith a HDRI background or similar environment map.</p>
<p>The only thing I added was a HDRI reflection map in the Vray Environement > Reflection/refraction environment override so the windows had something to reflect.</p>
<p><img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/16.jpg" alt="" /></p>
<p>Here&#8217;s the basic lighting to give you an idea of how that looks minus the texturing. There&#8217;s also some Vray ambient occlusion turned on to bring out the smaller details.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/17.jpg" alt="" /></p>
<h3>Step 8</h3>
<p>For the base I just made a large block with a soil/earth texture and a thick displacement added. I knew this wouldn&#8217;t look 100% in the render and I&#8217;d need to let photoshop handle this, so I rendered the two separately.<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/18.jpg" alt="" /></p>
<h3>Final Result</h3>
<p>The two elements were brought into photoshop and stacked on top of eachother. I then tweaked here and there to make the block of earth look that bit more realistic as well as adding a sky backdrop. Apart from that there was no other major photoshop work needed.</p>
<p>Next I need to think about making a whole street!<br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/final.jpg" alt="" /><br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/victorian-buildings/logo.jpg" alt="" /></p>
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		<title>Head Modelling (Part 3: Eyes and Mouth)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/head-modelling-part-3-eyes-and-mouth/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/head-modelling-part-3-eyes-and-mouth/#comments</comments>
		<pubDate>Sun, 29 Apr 2012 18:20:28 +0000</pubDate>
		<dc:creator>Dennis Jensen</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=685</guid>
		<description><![CDATA[This tutorial diggs deep into the unknown land of head modelling. If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I&#8217;m sure you are going to score with that skill. Facebook page YouTube page Poly-face.com Twitter [...]]]></description>
			<content:encoded><![CDATA[<p>This tutorial diggs deep into the unknown land of head modelling. <span id="more-685"></span>If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I&#8217;m sure you are going to score with that skill.</p>
<p><iframe src="http://blip.tv/play/AYL1kygA.html?p=1" width="670" height="530" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL1kygA" style="display:none"></embed></p>
<p><a href="http://www.facebook.com/PolyFaceCom">Facebook page</a><br />
<a href="http://www.youtube.com/user/PolyFacecom">YouTube page</a><br />
<a href="http://www.poly-face.com">Poly-face.com</a><br />
<a href="http://twitter.com/#!/PolyFaceCom">Twitter</a></p>
<div id="crp_related"><h3>Related Posts</h3><ul class="related-posts"><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modelling-12/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head-modeling/header.jpg" alt="Head Modelling (Part 1: getting started)" title="Head Modelling (Part 1: getting started)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/maya/head-modelling-part-4-nose/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head-modeling/header4.jpg" alt="Head Modelling (Part 4: Nose)" title="Head Modelling (Part 4: Nose)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/head-modelling-part-2-setting-up-maya/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/head-modeling/header.jpg" alt="Head Modelling (Part 2: setting up Maya)" title="Head Modelling (Part 2: setting up Maya)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/3d-character-rigging-the-armsetting-up-the-arm-part-1-2/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/3d-character-rigging/header4.png" alt="3D Character Rigging &#8211; The Arm:Setting up the Arm (Part 1-2)" title="3D Character Rigging &#8211; The Arm:Setting up the Arm (Part 1-2)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li><li><a href="http://3dexport.com/3dtuts/3d-tutorials/3d-character-rigging-the-arm-fkik-switchpart-2-2/" rel="bookmark"><img src="http://static.dtuts.com/3d/tuts/maya/3d-character-rigging/header4.png" alt="3D Character Rigging &#8211; The Arm: FK/Ik Switch(Part 2-2)" title="3D Character Rigging &#8211; The Arm: FK/Ik Switch(Part 2-2)" style="max-width:100px;max-height:100px;" border="0" class="crp_thumb" /></a></li></ul></div>]]></content:encoded>
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		<title>Modeling Interior Lamps in 3DsMax (Part 4/4)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/3dsmax/modeling-interior-lamps-in-3dsmax-part-44/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/3dsmax/modeling-interior-lamps-in-3dsmax-part-44/#comments</comments>
		<pubDate>Thu, 26 Apr 2012 18:43:06 +0000</pubDate>
		<dc:creator>3D-Sphere</dc:creator>
				<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=684</guid>
		<description><![CDATA[In this tutorial we will model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax. Starting from a primitive cylinder in 3DsMax we will shape the model using editable poly to a lamp. Using similar technique we will model a detailed model of a bulb including [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial we will  model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax. <span id="more-684"></span>Starting from a primitive cylinder in 3DsMax we will shape the model using editable poly to a lamp. Using similar technique we will model a detailed model of a bulb including the wires inside. Using subdivision and smooth modifier we will achieve smooth and without failure our models.<br />
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At the end we will use our new material library to apply materials and create lightning for a scene and finally render using mental ray.<br />
Include:<br />
 Modeling three different lamps in 3DsMax<br />
 Modeling a detailed bulb<br />
 Using editable poly to add details<br />
 Smoothing the object using subdivision and smooth modifier<br />
 Starting to use our material library<br />
 Lightning using MR Photometric Lights<br />
 Rendering with Mental Ray<br />
<strong>Visit <a href="http://www.3d-sphere.com">www.3d-sphere.com</a> and find more tutorials and other useful information!</strong><br />
<img src="http://static.dtuts.com/3d/tuts/3dsmax/shields/logo.jpg" alt="" /></p>
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		<title>The Making of Gryphon Bot: (Part 20 – 23)</title>
		<link>http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-20-23/</link>
		<comments>http://3dexport.com/3dtuts/3d-tutorials/the-making-of-gryphon-bot-part-20-23/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 08:40:23 +0000</pubDate>
		<dc:creator>SpyBG</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Texturing]]></category>

		<guid isPermaLink="false">http://3dexport.com/3dtuts/?p=683</guid>
		<description><![CDATA[The Making of Gryphon Bot: Textures and Materials (Part 20 – 23). Video Tutorial Full Tutorial List The Making of Gryphon Bot: Trailer The Making of Gryphon Bot: (Part 1 &#8211; 23) The Making of Gryphon Bot: (Part 2 &#8211; 23) The Making of Gryphon Bot: (Part 3 &#8211; 23) The Making of Gryphon Bot: [...]]]></description>
			<content:encoded><![CDATA[<p>The Making of Gryphon Bot: Textures and Materials (Part 20 – 23).<span id="more-683"></span></p>
<h3>Video Tutorial</h3>
<p><iframe src="http://blip.tv/play/AYL07iEA.html?p=1" width="670" height="450" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#AYL07iEA" style="display:none"></embed></p>
<h3>Full Tutorial List</h3>
<p><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-trailer/">The Making of Gryphon Bot: Trailer</a></p>
<ol>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-tail-part-1-–-23/">The Making of Gryphon Bot: (Part 1 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-2-23/">The Making of Gryphon Bot: (Part 2 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-3-23/">The Making of Gryphon Bot: (Part 3 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-4-23/">The Making of Gryphon Bot: (Part 4 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-5-23/">The Making of Gryphon Bot: (Part 5 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-6-23/">The Making of Gryphon Bot: (Part 6 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-7-23/">The Making of Gryphon Bot: (Part 7 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-8-23/">The Making of Gryphon Bot: (Part 8 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-9-23/">The Making of Gryphon Bot: (Part 9 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-10-23/">The Making of Gryphon Bot: (Part 10 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-11-23/">The Making of Gryphon Bot: (Part 11 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-12-23/">The Making of Gryphon Bot: (Part 12 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-13-23/">The Making of Gryphon Bot: (Part 13 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-14-23/">The Making of Gryphon Bot: (Part 14 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-15-23/">The Making of Gryphon Bot: (Part 15 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-16-23/">The Making of Gryphon Bot: (Part 16 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-17-23/">The Making of Gryphon Bot: (Part 17 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-18-23/">The Making of Gryphon Bot: (Part 18 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-19-23/">The Making of Gryphon Bot: (Part 19 &#8211; 23)</a></li>
<li><a href="http://3d.dtuts.com/3d-tutorials/the-making-of-gryphon-bot-part-20-23/">The Making of Gryphon Bot: (Part 20 &#8211; 23)</a></li>
</ol>
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